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Thread Statistics | Show CCP posts - 0 post(s) |
Sloth9230
Reaper Galactic
536
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Posted - 2013.03.21 19:24:00 -
[1] - Quote
inb4butthurttankers |
Sloth9230
Reaper Galactic
536
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Posted - 2013.03.21 19:48:00 -
[2] - Quote
Vin Vicious wrote:either way, basic ambush will be deserted and AMBUSH OMS will be where all the tankdrivers and tankbusters will play. lol tankers hate OMS because of the supply depots, the lack of supply depots is the exact reason tanks have no business being in ambush. |
Sloth9230
Reaper Galactic
538
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Posted - 2013.03.21 20:03:00 -
[3] - Quote
Dr Stabwounds wrote: Choose to willingly die so you can change fits and fight the tank or hide until it's gone? Crappy choices.
"Oh no, I'm sure somebody else will do it", yeah, we know how well that tends to go.
And then even if you do bring it down, you're either stuck with a side arm until you die or the match ends. I particularly hate switching over and then seeing that the tank got destroyed as I spwaned |
Sloth9230
Reaper Galactic
538
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Posted - 2013.03.21 20:10:00 -
[4] - Quote
Mavado V Noriega wrote:Vin Vicious wrote:either way, basic ambush will be deserted and AMBUSH OMS will be where all the tankdrivers and tankbusters will play. not really basic ambush will be for ppl who want pure gungame which is alot of high end infantry players Ambush OMS will be full on evrything which is good cuz now infantry has supply depot drops and installations to help counter Now we just need a vehicle only mode so that tank drivers can't say CCP favors Infantry. |
Sloth9230
Reaper Galactic
539
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Posted - 2013.03.22 02:15:00 -
[5] - Quote
BobThe843CakeMan wrote:ICECREAMK1NG wrote:Funny how things change.
I made a thread requesting this 9 or 10 months ago.
One idiot said to me, quote '' I will defend to the death my right to bring tanks to ambush''
Tanks on these stupid maps, that are designed for tanks, is one of the biggest reasons the player base is almost non existant.
Personaly i don't care about tanks, I just avoid them or afk the game if there;s 4 or 5 and let all the blue dots die to get my isk.
game is dumb, game is dumb. i still think tanks should be allowed. i mean i used my skill points for tanks he used his for infantry of course im going to use tanks or i'm going to die. assuming we r equally skilled on foot. due to him having better infantry gear. but you know thts my look on it. You don't have to die to get into a tank, you don't have to die to get out of a tank. I do have to die to get into an AV fit, I do have to die to get out an Av fit. It's simply not fair for there to be tanks if infantry doesn't have access to supply depots. |
Sloth9230
Reaper Galactic
540
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Posted - 2013.03.22 02:51:00 -
[6] - Quote
knight of 6 wrote: your right. they price for leaving a tank is much higher than simply death. it's death and the loss of 4-5 matches earnings... one does not simply leave a tank. while we don't need to die to get into a tank. there is no way the pilot will EVER leave their tank not sober anyways. we're in the same boat as you only the stakes are much higher. what do you propose we do with the tank once we leave? just leave 500,000 isk lying about like a discarded shell hoping nobody will take it and get blown up? what we get out simply to kill you? because my militia AR is so much better than the 125+ DAM main gun on the tank no doubt.
When people start talking about the price of a tank it's because they're treating it as an "I win", button. You may not realize it, but you just said that it will take you 4-5 matches to make up for the loss of a tank; therefore the tank should last you 4-5 matches. Do you honestly think it's okay for you to stomp your way through 4 matches just because that's what your tank costs?
Bringing in a tank is always a big risk., they're not meant to be sustainable. The problem is that there is currently is very little risk in Ambush matches because of the lack of supply depots, people are essentially going "I deserve to win this match because I spent this much ISK". Sorry, but no one forced you to bring in your 500,00 ISK killing machine into a pub match that's only going to pay you about 300. If you lose a tank then you will go in the negatives for that match. Don't use it if you're not willing to lose it. |
Sloth9230
Reaper Galactic
540
|
Posted - 2013.03.22 04:06:00 -
[7] - Quote
gbghg wrote:Lance 2ballzStrong wrote:Vance Alken wrote:More interior fights would be cool, but that should be due to base design, not some silly gamemode limitation. "game mode limitation"? You do realize nobody is suggesting to take out a game mode right? The point of this is give players a choice. Last time I checked, having more game modes = more things to do. I still can't comprehend why people have a problem with adding another game mode just for infantry?!!... like... honestly, what's the big deal? As others have said it sets a bad precedent, and a lot of people will end up playing it extensively and not see the need to invest in AV, right now getting stomped by a tank gives people good motivation to invest in AV. And stop complaining about having to die to switch to an AV fit, his tank is much more expensive than your suit. Besides it teaches players they have to be adaptable and be able to deal with different situations instead of pure infantry on infantry, what ccp need to do is improve the map designs, make them larger so we have more space to move around in and make area's where only infantry can access so people can have close range brawls they want. Except these would just be "modes", the main purpose of Dust is FW an district control and all that jazz, and those will definitely involve vehicles. So yeah, you don't have to invest in AV to play an infantry only mode, but you do( or at least need someone who has) if you ever want to play at a higher level. |
Sloth9230
Reaper Galactic
540
|
Posted - 2013.03.22 04:11:00 -
[8] - Quote
Johnny Guilt wrote:Well ****,there goes my safe haven, i just got used to barley seeing any tanks in OMS compared to regular ambush . lol there's like a 3/5 chance that someone will call in a tank in ambush, it's like .5 in OMS. Skirmish has more tankers than OMS for some reason though. |
Sloth9230
Reaper Galactic
541
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Posted - 2013.03.22 04:18:00 -
[9] - Quote
gbghg wrote:get an advanced swarm launcher, and stick a couple of damage mods on it and you can make sure that tankers will respect the danger infantry can pose I don't think that they don't realize the dangers of infantry, it's that they know that their will be very little AV in Ambush, I blame that on the absence of supply depots. Essentially most tankers stick to ambush because it's a safe bet. It doesn't matter if it's just militia AV or how expensive your tank is, if an entire team switches to AV then your tank is going down, but that will almost never happen in an Ambush match and tankers know it.
So yes, I think Ambush should infantry only, tankers still OMS. or we could add supply depots to Ambush, but then what purpose does OMS serve?
gbghg wrote:Sloth9230 wrote:Johnny Guilt wrote:Well ****,there goes my safe haven, i just got used to barley seeing any tanks in OMS compared to regular ambush . lol there's like a 3/5 chance that someone will call in a tank in ambush, it's like .5 in OMS. Skirmish has more tankers than OMS for some reason though. more space and better cover for them Ahh, right
Hell, if tanks were OMS and Skirmish only then I would actually call them under powered, but in Ambush? No. |
Sloth9230
Reaper Galactic
542
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Posted - 2013.03.22 04:34:00 -
[10] - Quote
Jotun Hiem wrote:Hooray! Now all the points I put into AV are essentially useless in Ambush.
You guys keep fighting the good fight! Getting rid of dumb-fire for Swarms was a dumb idea, just saying... |
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Sloth9230
Reaper Galactic
542
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Posted - 2013.03.22 04:38:00 -
[11] - Quote
gbghg wrote:
making an infantry only mode would affect lav's and dropships as well, some ambush maps are actually pretty fun to call lav's in and they make a good addition. but as i said before it comes done to poor map design, i mean manus peak practically screams for tanks to be called in but a couple of others (can't remember the names) have area's where only infantry can access while tanks are restricted to the outskirts and roads, these are the best maps as gives tankers the opportunity to get kills as enemy infantry moves about while also giving infantry a haven from the tank. we need more maps like this
We do need more variety in regards to maps, and 2 of those maps have CRUs and Supply Depots for some reason... but I also see no harm in an infantry only mode. If we get more maps with "safe zones" then that's also fine with me, but I also think an infantry only mode would be fun. |
Sloth9230
Reaper Galactic
542
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Posted - 2013.03.22 04:52:00 -
[12] - Quote
gbghg wrote: 1. My fear is that it might split the playerbase and some people will play only infantry only (can we shorten that to IO i'm getting bored of typing it) and neglect everything else the game has to offer.
2.my other fear is that a weapon balanced towards a mode with vehicles will be considered unbalanced in the IO mode and it'll get nerfed/buffed across the board completely throwig it out of balance.
1. Then those players are choosing to not get the complete Dust experience, but I think that's a choice they should be able to make. Just like I don't play skirmish cause I find it boring. 2. I can't think of any weapons where that would be the case. Maybe the Plasma Cannon once we get it, and Swarm Launchers if they ever get dumb-fire back, but it's not something I can really say for sure.
Edit: 1 thing, we should never balance for "modes", just like balancing for public matches is stupid. What might seem Op in ambush might be "just fine" or even under-powered in a corp battle. |
Sloth9230
Reaper Galactic
542
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Posted - 2013.03.22 05:11:00 -
[13] - Quote
gbghg wrote: You're right I am thinking more along future weapon lines on the second point, and i'll concede the first point
Like I said in my edit, we shouldn't balance for these alternate modes. Weapon balance should be based on FW, not pub matches. That might make some weapons OP in public matches, it might not, I can't really say for sure, but I don't think weapons should be balanced around Instant battles. Though I think more map variety like you suggested would go long way in partially fixing that.
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Sloth9230
Reaper Galactic
542
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Posted - 2013.03.22 05:14:00 -
[14] - Quote
Deluxe Edition wrote:I don't think its a good idea to ostracize a portion of the community in a game mode. Do you go to burger joint and ask for sushi?
Sloth9230 wrote:Let me try and use an analogy.
If I go to a sushi place, am I going to ask for a hamburger? No. Does the existence of a sushi place mean that I can't get a burger elsewhere? No. If I want a burger, then I'll just go to a place that sells burgers. I'm not going to have the place shut down just because they don't have burgers.
If you want to use a vehicle then you wouldn't be interested in an infantry only mode anyway, why would that make anyone feel left out? My friends know I hate fish, so they don't invite me to seafood places, that doesn't bother me, because I DON"T LIKE FISH. The only way it would be "giving a good chunk of the player base the finger" would be if alternatives didn't exist. You're saying that certain modes shouldn't exist because not everyone would play them, really? That's like someone who only plays single player asking for multi-player to get cut just because they don't care for it.
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Sloth9230
Reaper Galactic
542
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Posted - 2013.03.22 05:23:00 -
[15] - Quote
Baal Omniscient wrote: Heavy vehicles are too overbearing for game modes where you have to die in order to equip AV.
Especially when the only mode where that happens is also the one that's only determined by clone count i.e. deaths |
Sloth9230
Reaper Galactic
574
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Posted - 2013.03.23 18:54:00 -
[16] - Quote
Unit-775 wrote: Proves the point of whining gets results.
Dude, no one is whining. We want an infantry only mode because it would be fun, that's it, you got something against fun punk? |
Sloth9230
Reaper Galactic
574
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Posted - 2013.03.23 19:11:00 -
[17] - Quote
I swear, people are so quick to assume that wanting an Infantry only mode means that we don't know how to deal with tanks. I do know how to deal with a tank, it's not like AV is the hardest thing to figure out, but sometimes I just don't want to. Why should I make the sacrifice play just because the rest of blues are too stupid to go AV or at least try and protect me.
Somehow that makes me a CoDtard? CoD is probably the single shooter I hate the most. I've played Battlefield, no problem with tanks there; I've played uncharted, no problems with tanks there; I've played Halo, no problems with tanks there. |
Sloth9230
Reaper Galactic
574
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Posted - 2013.03.23 19:14:00 -
[18] - Quote
Vermaak Doe wrote:Sloth9230 wrote:Unit-775 wrote: Proves the point of whining gets results.
Dude, no one is whining. We want an infantry only mode because it would be fun, that's it, you got something against fun punk? Not really, it was achieved by whining. Maybe, just maybe I can get the redline removed... Well good for the whiners I guess, but not everyone in favor of it is whining just because they don't know how to deal with tanks. That said, it does sound like there are a lot tank drivers butthurt that they won't have as many people to kill. |
Sloth9230
Reaper Galactic
574
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Posted - 2013.03.23 19:33:00 -
[19] - Quote
Vermaak Doe wrote: Because now every butthurt infantry person will be hiding in regular ambush if CCP goes through with this.
You mean newberries? You're right, I'm sorry tankers won't get to slaughter noobs anymore. Honestly, the only people who don't know how to fight a tank are noobs charging at them with their little ARs.
I take back what I said about the lack of supply depots, newberries are the reason tankers hangout in ambush. |
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