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Sgt S-Laughter
SVER True Blood Unclaimed.
22
|
Posted - 2013.02.14 09:16:00 -
[1] - Quote
I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans. |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
|
Posted - 2013.02.14 09:21:00 -
[2] - Quote
Feels very AR orientated atm,
not saying AR is op, I actually skilled into Viziam first,
but now use AR as well because well, It can shoot just about as far as my LR,
works up close,
just an all around it works on everything type of gun with no real damage reduction imo
so ya fairly one minded and getting a lil' boring atm. |
DrSheepbringer3
Darkstar Mercs
11
|
Posted - 2013.02.14 09:25:00 -
[3] - Quote
I do agree that the objective driven play is the right way to go, but it needs to be more like MAG. You had goals that unlocked other goals. At the moment it's way too "deathmatchy".
I can't remember which game it was (old, perhaps unreal, perhaps quake, doom...) that has multiplayer maps where you had to rob a missile(or something) from a moving train or truck. We need more sensible action and missions. Intelligent missions. Not like ambush...it's basically a deathmatch. Why not A REAL AMBUSH where their objective would be to escape the ambush or something similar. Like in MAG where they needed to steal the trucks and such. |
Irish Syn
Chernova Industries
123
|
Posted - 2013.02.14 09:38:00 -
[4] - Quote
I agree with your general sentiment but tonight I actually got into several rounds that were tightly contested and almost nobody using militia weapons, plus people were actually defending the null cannons. There were a couple really good matches on Manus Peak. Definitely the exception to the rule but yeah, only one red line domination today.
Perhaps what should happen is if after a certain amount of time if the enemy team holds all null cannons your MCC should retreat thus ending the match. |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.14 09:39:00 -
[5] - Quote
um you do know this is a beta right? This is currently so far from the final product it's laughable.
Leave for a month or two, come back. You'll even have earned 3 million sp by then without playing so win/win. No one will blame you for getting tired of testing the watered down battle system that dust is going to use.
You do know this game is intended to play like savage right? Half fps half rts? That's nothing like COD. |
ChromeBreaker
SVER True Blood Unclaimed.
197
|
Posted - 2013.02.14 09:45:00 -
[6] - Quote
Aye the plan is evolving maps (no 2 are the same) based on districts. and there is a lot of talk about different game types (the most obvious being PvE coming soon (TM)) |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
73
|
Posted - 2013.02.14 09:45:00 -
[7] - Quote
Again, what OP describe is not game (mode) fault. It is match making fault.
You basicly said that one team steamrolled the other, redline them, people leave and the game sometime put you in those matches.
What severely need to be fixed here in match making system to make two teams become more balanced. |
Sgt S-Laughter
SVER True Blood Unclaimed.
22
|
Posted - 2013.02.14 09:46:00 -
[8] - Quote
crazy space 1 wrote:um you do know this is a beta right? This is currently so far from the final product it's laughable.
Leave for a month or two, come back. You'll even have earned 3 million sp by then without playing so win/win. No one will blame you for getting tired of testing the watered down battle system that dust is going to use.
You do know this game is intended to play like savage right? Half fps half rts? That's nothing like COD.
This had better be VERY far from the final project... Because as it sits, it's more than laughable, it's in the "complete disregard" pile.
I am not exaggerating when I say "the only reason I'm playing now is to grind sp for future builds." I played through the entire MAG beta, I know how beta games play. During the MAG beta the game's core concepts of being an strategic, team based, objective oriented shooter was clearly present. In DUST it isn't :\ |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.14 09:50:00 -
[9] - Quote
The only reason I'm playing is to grind sp for future builds, I'm right there with you brother.
And yeah it's wierd how much is being left out of dust right now :/ The RTS mode for every battle was almost released 5 months ago, they confrimed it, but then, nada. They went to focus on the core game play. But honestly other than a few games a week with my friends I've grinded enough sp for now.
I see no reason to play this beta for now , it's so far from what it's going to be, I'm bored.
Basicaly, what if eve online beta was just a menu to pick ships and fittings, and a deatch match arena. No market, no stargates, no stations. That is what we have now with dust.
I'm still holding my breath though. I have a good feeling about next month. Dust won't be dust untill we are manually placing turrets and defence relays while a player pilots the MCC. I really don't think dust should of gone open beta yet.... as much fun as the gun play is now compared to the 1st builds, the game isn't self isn't even really visable yet, which kinda sucks :/
Come on march patch >.< |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
85
|
Posted - 2013.02.14 11:27:00 -
[10] - Quote
LOLZ COD CLONE, you lost credibility after saying that.
i dont recall anything in this game being reminiscent of COD,
you dont unlock a new gun or gear after you have shot a few ppl or capped an objective,
you dont shoot an enemy in the pinky toe with one round and they die,
maps are not the size of a walk in closet,
and the engine isnt the same thing from over a decade ago.
so i fail to see how this comes off as a COD clone in any shape or form. |
|
Herrick Arcos
The Shadow Cavalry Mercenaries
56
|
Posted - 2013.02.14 11:34:00 -
[11] - Quote
Salazar Skye-fire wrote:LOLZ COD CLONE, you lost credibility after saying that.
i dont recall anything in this game being reminiscent of COD,
you dont unlock a new gun or gear after you have shot a few ppl or capped an objective,
you dont shoot an enemy in the pinky toe with one round and they die,
maps are not the size of a walk in closet,
and the engine isnt the same thing from over a decade ago.
so i fail to see how this comes off as a COD clone in any shape or form.
I strongly agree. You don't get all your guns, armor and equipment for free. You cant run willy nilly around the battlefield spraying and praying and expect to achieve anything unless your facing a bunch of blueberries with bloodlust for the MCC. I fail to see any sense of a comparison. |
Cyril Akito
Niflheim Legionnaire
5
|
Posted - 2013.02.14 11:45:00 -
[12] - Quote
Seeing how this game is currently, i do have high hopes for it . CCP really need to revamp this game core playstyle. Run and Kill that's all i can see, not just you can kill me and you're good. They need more mission based objectives, matches mode that make people want to play more, make people think their Kills/Deaths ain't important and they can get rewards/achievements when they can succeed in their particular roles. I'm a CoD hater, there's once i bought the game, play it and sold it the next day, but i love the story mode though. |
KalOfTheRathi
CowTek
168
|
Posted - 2013.02.14 11:46:00 -
[13] - Quote
Says the Merc named Sgt S-Laughter, "I can't even justify this game anymore...". Paraphrasing here, because Skirmish is just a kill fest. I think I would call it a Slaughter but without a Kitten Barf Hyphen in it.
If you played MAG for three years you have patience for developers trying to turn a dead pigs ear into something better. Even though the process killed the development studio.
Why are you so impatient with DUST? CCP is cautious, slow, cautious, deliberate, very cautious when anything can affect the EVE economy and tends to take their time. This is not news. Maybe to you, but not to most everyone else. They have a lot of problems and we are seeing some of the changes work they way into the game. Some good and some not.
What we don't and won't know is how the resources are allocated to PS3 versus PS4 development. Nor what the schedule is for feature deployment and that is what really grates on you. It isn't as fast as you want. Wah, wah, QQ. Too bad, they never offered that information to you.
They offered a Beta and a Work In Progress. Yep, that's what it is. UI changes are coming, the SP Cap with roll over is coming and many other items but many of them require changes, QA time and more Beta testing. Surprise!
So, Bye.
Door, swinging gate, blah, blah, blah and your bum. |
Sgt S-Laughter
SVER True Blood Unclaimed.
22
|
Posted - 2013.02.14 12:23:00 -
[14] - Quote
KalOfTheRathi wrote: So, Bye.
Door, swinging gate, blah, blah, blah and your bum.
Who said I was quitting?
I played mag for 3 years, including the full beta... I'm not going anywhere.
This is general discussion, and my general thoughts currently are the stale state of this game. Currently, it sucks.
Yeah it's a beta. That is such a cop out response though. You'd do better off not saying anything and not bumping my thread.
CCP currently has 2 game modes released, and that is all I have to judge this game on. One of them is basically a bad CoD clone, and the other is the worst of MAG game modes (interdiction) played out with some really bad spawning concepts that should have never left the drawing board.
CCP gotta get this game in line quick!! This is not a closed beta where there is an nda and everyone is expecting major changes. This is open beta, where the game is in full view of the public, and the system is expected to basically be in... I really don't think they should have moved to open beta yet. The game as is really makes me doubt that it will be any better. The mistakes in game design are glaring.
CCP may have made an amazing game world with EVE. I've had several of my friends cite their success with EVE as why I should have faith in DUST. Here is the problem though... They have basically only done EVE <_< A space mmo... Not an fps... And from the maps and game play it shows. My fear is mostly that CCP doesn't know what it needs to get into this game to break it apart from standard shooters. My fear is that they're just taking CoD, adding some extra clutter, and attaching it to an MMO.
No way am I quitting now. MAG had an excellent run, and DUST stands to pick up where MAG left off for persistent world fps. Without major system overhauls I wouldn't expect after release of open beta... It's gonna crash and burn.
I do not play DUST currently because I enjoy it. I play DUST currently only for the future, may it be so bright :\ |
Annabandak Mercery
Anunnaku Industrial Corp.
3
|
Posted - 2013.02.14 12:48:00 -
[15] - Quote
when you leave can i haz your stuff? |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.02.14 12:54:00 -
[16] - Quote
Bye then. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.14 13:12:00 -
[17] - Quote
Sgt S-Laughter wrote:crazy space 1 wrote:um you do know this is a beta right? This is currently so far from the final product it's laughable.
Leave for a month or two, come back. You'll even have earned 3 million sp by then without playing so win/win. No one will blame you for getting tired of testing the watered down battle system that dust is going to use.
You do know this game is intended to play like savage right? Half fps half rts? That's nothing like COD. This had better be VERY far from the final project... Because as it sits, it's more than laughable, it's in the "complete disregard" pile. I am not exaggerating when I say "the only reason I'm playing now is to grind sp for future builds." I played through the entire MAG beta, I know how beta games play. During the MAG beta the game's core concepts of being an strategic, team based, objective oriented shooter was clearly present. In DUST it isn't :\
Dude.. we're like 1% in of all possible features. That is how beta we are. |
axis alpha
Red Star.
30
|
Posted - 2013.02.14 13:21:00 -
[18] - Quote
There a lot to look forward to with this game.. just gotta wait. |
Icedslayer
SVER True Blood Unclaimed.
42
|
Posted - 2013.02.14 13:29:00 -
[19] - Quote
Sgt S-Laughter wrote:I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans.
|
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2013.02.14 13:31:00 -
[20] - Quote
If you remember, back in the past, in the early cbt. . . There was a Game-Mode that was pretty much Mag like. Then came skirmish, and we all can only hope, that the gamemode will return.
Edit: actually it seems that the old game mode was called skirmish too. Would explain why i cannot remember the name. . .At least the cbt manual still state it as skirmish :I |
|
Sentient Archon
Red Star.
690
|
Posted - 2013.02.14 14:09:00 -
[21] - Quote
I do agree with you that the gameplay has gotten a bit stale of late. Its becoming a grind either for SP or ISK. There is no middle ground. |
Nomed Deeps
The Exemplars
91
|
Posted - 2013.02.14 15:51:00 -
[22] - Quote
The game is getting boring due to so little map content. I would gladly take a set of thrown together new maps over CCP tweaking the current few any more. Also, why does CCP keep making tweaks to sound effects? Had anyone really complained about sound effects? CCP's DUST 514 priorities really surprises me at times. |
GetShotUp
UnReaL.
85
|
Posted - 2013.02.14 15:56:00 -
[23] - Quote
Idk about anyone else but I'm still playing the beta. It's fine so far. |
IRuby Heart
DIOS EX.
326
|
Posted - 2013.02.14 16:30:00 -
[24] - Quote
Is this another thread where the OP complains about how bad the game is and how many bugs and lacking features and modes there are, but still continues to play the game everyday anyway, While also ignoring or refusing to acknowledge the fact that he is playing a beta and a lot more is still to come?
Sounds like it. |
iLLMaTiC619
KiLo.
19
|
Posted - 2013.02.14 17:52:00 -
[25] - Quote
the only thing imo that has gotten stale is the maps.. I love this game and the maps but we need more.. we have sent in ideas on what we want to see now all we have to do is wait and look @ SooN (tm) on our dorm room tv screens..
heard this game is only 25% more or less done... SO much more they will add.. just have to wait and see how fast or what kind of time table it will arrive |
Mocha Biscotti
Red Star.
10
|
Posted - 2013.02.14 18:51:00 -
[26] - Quote
Cyril Akito wrote:Seeing how this game is currently, i do have high hopes for it . CCP really need to revamp this game core playstyle. Run and Kill that's all i can see, not just you can kill me and you're good. They need more mission based objectives, matches mode that make people want to play more, make people think their Kills/Deaths ain't important and they can get rewards/achievements when they can succeed in their particular roles. I'm a CoD hater, there's once i bought the game, play it and sold it the next day, but i love the story mode though. I would LOVE if there was a stat on scoreboard for ASSISTS or Points Capped.
I might be third-fourth on the score board, but I look like a "scrub" because I only have 15 and 4, When everyone around me has 30 and 2.
>_> because i ran around and Capp'd objectives and healed and dropped uplinks. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
426
|
Posted - 2013.03.11 04:28:00 -
[27] - Quote
IRuby Heart wrote:Is this another thread where the OP complains about how bad the game is and how many bugs and lacking features and modes there are, but still continues to play the game everyday anyway, While also ignoring or refusing to acknowledge the fact that he is playing a beta and a lot more is still to come?
Sounds like it. But what new game can compete with such fantastic new content like retooled supply depos??......sarcasm. Dust 514 needs a growing userbase and not just a few diehards that will shoot the same few folks over and over.
And then Defiance launches and some of those folks migrate to another shooter. They then still remember Dust 514 but are happy playing a new game with new content and just decide to re-try the Dust beta sometime later but then other games launch and the gamers again postpone going back in favor of the newer games.
I still have faith in Dust 514 but its been October, November, December, January, Februrary, a good part of March and nothing, nothing and nothing??? of the promised content updates??
|
XxWarlordxX97
Internal Error. Negative-Feedback
504
|
Posted - 2013.03.11 04:35:00 -
[28] - Quote
Tech Ohm Eaven wrote:IRuby Heart wrote:Is this another thread where the OP complains about how bad the game is and how many bugs and lacking features and modes there are, but still continues to play the game everyday anyway, While also ignoring or refusing to acknowledge the fact that he is playing a beta and a lot more is still to come?
Sounds like it. But what new game can compete with such fantastic new content like retooled supply depos??......sarcasm. Dust 514 needs a growing userbase and not just a few diehards that will shoot the same few folks over and over. And then Defiance launches and some of those folks migrate to another shooter. They then still remember Dust 514 but are happy playing a new game with new content and just decide to re-try the Dust beta sometime later but then other games launch and the gamers again postpone going back in favor of the newer games. I still have faith in Dust 514 but its been October, November, December, January, Februrary, a good part of March and nothing, nothing and nothing??? of the promised content updates??
whats sup techy |
TheBLAZZED
VENGEANCE FOR HIRE
85
|
Posted - 2013.03.11 04:36:00 -
[29] - Quote
Uber bored.... They need to give us something to do. I can't wait for the RTS element. I love the game but hate state that it's currently in. |
Iron Wolf Saber
BetaMax. CRONOS.
3069
|
Posted - 2013.03.11 04:44:00 -
[30] - Quote
RTS mode may not be in for another year or so also its not going to be something your corp is going to let you do on a whim after all 150 million isk MCCs are not cheaply replaced. |
|
TheBLAZZED
VENGEANCE FOR HIRE
85
|
Posted - 2013.03.11 04:55:00 -
[31] - Quote
Iron Wolf Saber wrote:RTS mode may not be in for another year or so also its not going to be something your corp is going to let you do on a whim after all 150 million isk MCCs are not cheaply replaced.
If you want something interesting and challenging to do, go drop-shipping. I'm the RTS guy from our corp ntm one of the founders. Thanks for the information regardless. |
Jesse Jayne
ZionTCD Legacy Rising
216
|
Posted - 2013.03.11 04:59:00 -
[32] - Quote
I agree, I find myself checking just the announcement part of the forums an seeing nothing kills my hopes more and more. I actually have been just signing on dust an not even playing because I'm so bored with it. I hope there is some new content soon or I might just sign on to talk to my corp an not even play in match's lol. |
Tyrin Tonious
Wraith Shadow Guards
4
|
Posted - 2013.03.11 05:07:00 -
[33] - Quote
Deskalkulos Ildigan wrote:If you remember, back in the past, in the early cbt. . . There was a Game-Mode that was pretty much Mag like. Then came skirmish, and we all can only hope, that the gamemode will return.
Edit: actually it seems that the old game mode was called skirmish too. Would explain why i cannot remember the name. . .At least the cbt manual still state it as skirmish :I
I think there was mention from the Devs that they are bringing it back or at least still working on it with new features and whatnot.
I hope they bring it back, that was one reason I liked MAG and if anyone Played Metal of Honor 2 I think it was that had this progressive tug-of-war CTF game which I thought it was awesome.
I also hope that the MCC will eventually be boardable, so that there isn't just 2 victory conditions, but then 3, HELL, even maybe 4 if there a really good hacking team, either blow it up or take control of the enemy MCC. HAHA, commandeering it could prove seriously beneficial for the team taking it. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
426
|
Posted - 2013.03.11 05:19:00 -
[34] - Quote
XxWarlordxX97 wrote:Tech Ohm Eaven wrote:IRuby Heart wrote:Is this another thread where the OP complains about how bad the game is and how many bugs and lacking features and modes there are, but still continues to play the game everyday anyway, While also ignoring or refusing to acknowledge the fact that he is playing a beta and a lot more is still to come?
Sounds like it. But what new game can compete with such fantastic new content like retooled supply depos??......sarcasm. Dust 514 needs a growing userbase and not just a few diehards that will shoot the same few folks over and over. And then Defiance launches and some of those folks migrate to another shooter. They then still remember Dust 514 but are happy playing a new game with new content and just decide to re-try the Dust beta sometime later but then other games launch and the gamers again postpone going back in favor of the newer games. I still have faith in Dust 514 but its been October, November, December, January, Februrary, a good part of March and nothing, nothing and nothing??? of the promised content updates?? whats sup techy
Hi Warlord
Movie Lord of War extended is good. Doing nothing much just waiting to see if we get a new content update as I kill some time with lasers and mass drivers but tick, tock April 2nd is comeing up fast.
|
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
426
|
Posted - 2013.03.11 05:27:00 -
[35] - Quote
Iron Wolf Saber wrote:RTS mode may not be in for another year or so also its not going to be something your corp is going to let you do on a whim after all 150 million isk MCCs are not cheaply replaced.
If you want something interesting and challenging to do, go drop-shipping.
Nope. The MCC Cestus costs 120 Million ISK for the base model.
And YOU may be ISK poor but some folks run militia/starter/basic and do collect ISK so to the question of if there were a way to purchase a Cestus MCC and give it a custom pirate paint job and call it the Black Pearl then why not??
Then with my purchased MCC and my pirate crew we can respond to a Corporate Contract Challenge with the words:
We ready. Bring it *****.
|
Tyrin Tonious
Wraith Shadow Guards
4
|
Posted - 2013.03.11 05:28:00 -
[36] - Quote
Tech Ohm Eaven wrote:XxWarlordxX97 wrote:Tech Ohm Eaven wrote:IRuby Heart wrote:Is this another thread where the OP complains about how bad the game is and how many bugs and lacking features and modes there are, but still continues to play the game everyday anyway, While also ignoring or refusing to acknowledge the fact that he is playing a beta and a lot more is still to come?
Sounds like it. But what new game can compete with such fantastic new content like retooled supply depos??......sarcasm. Dust 514 needs a growing userbase and not just a few diehards that will shoot the same few folks over and over. And then Defiance launches and some of those folks migrate to another shooter. They then still remember Dust 514 but are happy playing a new game with new content and just decide to re-try the Dust beta sometime later but then other games launch and the gamers again postpone going back in favor of the newer games. I still have faith in Dust 514 but its been October, November, December, January, Februrary, a good part of March and nothing, nothing and nothing??? of the promised content updates?? whats sup techy Hi Warlord Movie Lord of War extended is good. Doing nothing much just waiting to see if we get a new content update as I kill some time with lasers and mass drivers but tick, tock April 2nd is comeing up fast.
I must ask, what's so important about April 2nd? LMFAO |
Doc Kok
Internal Error. Negative-Feedback
87
|
Posted - 2013.03.11 05:29:00 -
[37] - Quote
Sgt S-Laughter wrote:I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans.
your mom has gotten very boring.... nah I'm just fuckin with ya.... but forreal though
|
Iron Wolf Saber
BetaMax. CRONOS.
3069
|
Posted - 2013.03.11 05:31:00 -
[38] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:RTS mode may not be in for another year or so also its not going to be something your corp is going to let you do on a whim after all 150 million isk MCCs are not cheaply replaced.
If you want something interesting and challenging to do, go drop-shipping. Nope. The MCC Cestus costs 120 Million ISK for the base model. And YOU may be ISK poor but some folks run militia/starter/basic and do collect ISK so to the question of if there were a way to purchase a Cestus MCC and give it a custom pirate paint job and call it the Black Pearl then why not?? Then with my purchased MCC and my pirate crew we can respond to a Corporate Contract Challenge with the words: We ready. Bring it *****.
I was estimating after the new shift of focus of bringing more of the cost to the hulls and less on the modules.
As for updates I have a few.
Manus Peak Ambush (non OMS) now has the southern complexes expanded out of the red zone so you can fight down there on the bottom of the hill.
Next Game Development Blog is on Thursday it will cover the FW blog. |
DUST Fiend
Immobile Infantry
1964
|
Posted - 2013.03.11 05:35:00 -
[39] - Quote
This is definitely the worst build of the Beta so far, thanks to the huge influx in players and tiny boost in content. |
Iron Wolf Saber
BetaMax. CRONOS.
3069
|
Posted - 2013.03.11 05:36:00 -
[40] - Quote
DUST Fiend wrote:This is definitely the worst build of the Beta so far, thanks to the huge influx in players and tiny boost in content.
+1 The mix of both makes this build hurt. |
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Mavado V Noriega
SyNergy Gaming
2388
|
Posted - 2013.03.11 05:36:00 -
[41] - Quote
Iron Wolf Saber wrote:Tech Ohm Eaven wrote:Iron Wolf Saber wrote:RTS mode may not be in for another year or so also its not going to be something your corp is going to let you do on a whim after all 150 million isk MCCs are not cheaply replaced.
If you want something interesting and challenging to do, go drop-shipping. Nope. The MCC Cestus costs 120 Million ISK for the base model. And YOU may be ISK poor but some folks run militia/starter/basic and do collect ISK so to the question of if there were a way to purchase a Cestus MCC and give it a custom pirate paint job and call it the Black Pearl then why not?? Then with my purchased MCC and my pirate crew we can respond to a Corporate Contract Challenge with the words: We ready. Bring it *****. I was estimating after the new shift of focus of bringing more of the cost to the hulls and less on the modules. As for updates I have a few. Manus Peak Ambush (non OMS) now has the southern complexes expanded out of the red zone so you can fight down there on the bottom of the hill. Next Game Development Blog is on Thursday it will cover the FW blog.
zomg!
|
Iron Wolf Saber
BetaMax. CRONOS.
3069
|
Posted - 2013.03.11 05:40:00 -
[42] - Quote
uhm what mavado? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
426
|
Posted - 2013.03.11 05:51:00 -
[43] - Quote
Iron Wolf Saber wrote:Tech Ohm Eaven wrote:Iron Wolf Saber wrote:RTS mode may not be in for another year or so also its not going to be something your corp is going to let you do on a whim after all 150 million isk MCCs are not cheaply replaced.
If you want something interesting and challenging to do, go drop-shipping. Nope. The MCC Cestus costs 120 Million ISK for the base model. And YOU may be ISK poor but some folks run militia/starter/basic and do collect ISK so to the question of if there were a way to purchase a Cestus MCC and give it a custom pirate paint job and call it the Black Pearl then why not?? Then with my purchased MCC and my pirate crew we can respond to a Corporate Contract Challenge with the words: We ready. Bring it *****. I was estimating after the new shift of focus of bringing more of the cost to the hulls and less on the modules. As for updates I have a few. Manus Peak Ambush (non OMS) now has the southern complexes expanded out of the red zone so you can fight down there on the bottom of the hill. Next Game Development Blog is on Thursday it will cover the FW blog.
Thanks but I knew about the map size usable area expansion since more than a few days ago and less than two months ago. The Game Development Blog will be interesting....to some.
The games main problem is lack of actual new content. I hope that this will be fixed as was stated before.
The main problem is there are hardware roadblocks in the actual platform. This will be solved in November with a better target platform.
I still have faith in CCP but there is nothing new to test so its becomeing pointless as far as an open beta as the days go on. Unless the test is how long can a game go without new content?? |
Iron Wolf Saber
BetaMax. CRONOS.
3069
|
Posted - 2013.03.11 05:54:00 -
[44] - Quote
I am not shure how hard they can push the ps3 though, it would be interesting to see how they can though. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
426
|
Posted - 2013.03.11 06:10:00 -
[45] - Quote
Iron Wolf Saber wrote:I am not shure how hard they can push the ps3 though, it would be interesting to see how they can though.
One large problem is that instead of dealing with the load balanceing in May they instead opted to cut player counts by 50% from what was then being used.
They have had June, July, August, September, October, November, December, January, Februrary and a good part of March with this issue still unresolved.
2007 MAG had 128 versus 128 player counts versus Dusts 16 and 16 in 2013. Developer tools have evolved in the years since 2007.
|
Garrett Blacknova
Codex Troopers
1935
|
Posted - 2013.03.11 06:20:00 -
[46] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:I am not shure how hard they can push the ps3 though, it would be interesting to see how they can though. One large problem is that instead of dealing with the load balanceing in May they instead opted to cut player counts by 50% from what was then being used. They have had June, July, August, September, October, November, December, January, Februrary and a good part of March with this issue still unresolved. 2007 MAG had 128 versus 128 player counts versus Dusts 16 and 16 in 2013. Developer tools have evolved in the years since 2007. MAG also had a less capable game engine with less detail on almost every level compared with what Unreal Engine can manage. Maybe point to an Unreal Engine game on console with a higher player count than DUST, or a game with similar to EU level of graphics and other capabilities with higher player counts than DUST has at present.
And yes, there ARE games with higher player counts on console than what DUST is currently demonstrating, but as with many things, larger player counts are in the works. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
426
|
Posted - 2013.03.11 06:32:00 -
[47] - Quote
Garrett Blacknova wrote:Tech Ohm Eaven wrote:Iron Wolf Saber wrote:I am not shure how hard they can push the ps3 though, it would be interesting to see how they can though. One large problem is that instead of dealing with the load balanceing in May they instead opted to cut player counts by 50% from what was then being used. They have had June, July, August, September, October, November, December, January, Februrary and a good part of March with this issue still unresolved. 2007 MAG had 128 versus 128 player counts versus Dusts 16 and 16 in 2013. Developer tools have evolved in the years since 2007. MAG also had a less capable game engine with less detail on almost every level compared with what Unreal Engine can manage. Maybe point to an Unreal Engine game on console with a higher player count than DUST, or a game with similar to EU level of graphics and other capabilities with higher player counts than DUST has at present. And yes, there ARE games with higher player counts on console than what DUST is currently demonstrating, but as with many things, larger player counts are in the works.
The computers used in 2007 to run the source code for a game and do the final load balancing are in no way ,shape or form comparable to the computers of 2013 that run the source code and do the final load balancing.
A better source code equals a better running game. Better and more capable computers in turn create better games up to a point.
The fast way of creating a better game is a better and more capable target platform. The problem is not what is being worked on but instead what actually comes out of the work pipeline ready and stable. |
TheBLAZZED
VENGEANCE FOR HIRE
85
|
Posted - 2013.03.11 06:46:00 -
[48] - Quote
I just want something else to do. I think it'd be cool to be able to do 4v4 without setting up a corp battle and trusting the other corporation to be honorable. |
Garrett Blacknova
Codex Troopers
1935
|
Posted - 2013.03.11 06:48:00 -
[49] - Quote
Tech Ohm Eaven wrote:The computers used in 2007 to run the source code for a game and do the final load balancing are in no way ,shape or form comparable to the computers of 2013 that run the source code and do the final load balancing.
A better source code equals a better running game. Better and more capable computers in turn create better games up to a point.
The fast way of creating a better game is a better and more capable target platform. The problem is not what is being worked on but instead what actually comes out of the work pipeline ready and stable. I was only questioning the example you were using, not the argument you were making.
I agree that the player count should be increased, but I don't think MAG is comparable to UE in terms of the other elements.
And the "source code" point is relatively moot as well, since they're working with an established modular engine instead of coding everything from the ground up. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1181
|
Posted - 2013.03.11 08:35:00 -
[50] - Quote
DrSheepbringer3 wrote:I do agree that the objective driven play is the right way to go, but it needs to be more like MAG. You had goals that unlocked other goals. At the moment it's way too "deathmatchy".
I can't remember which game it was (old, perhaps unreal, perhaps quake, doom...) that has multiplayer maps where you had to rob a missile(or something) from a moving train or truck. We need more sensible action and missions. Intelligent missions. Not like ambush...it's basically a deathmatch. Why not A REAL AMBUSH where their objective would be to escape the ambush or something similar. Like in MAG where they needed to steal the trucks and such.
Yeah well.... skirmish V2 is probably the worst idea CCP ever had for DUST 514.
Sorry but this "domination type" game mode is the reason for almost every bitching people have with the game. Redline sniping, games being boring, KDR fest etc.....
Skirmish 1.0 was not perfect at all but A LOT more interesting. It fitted the game's background by giving actual purposes of DEFENDING and ATTACKING... If only everyone here had the chance to play it once, we could be all ranting about how it was better. |
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Panther Alpha
WarRavens
101
|
Posted - 2013.03.11 09:10:00 -
[51] - Quote
To be honest, i having the opposite problem right now. I getting VERY bore with Ambush, because the lag of objectives in that mode.
Ambush needs a more general objective, and not just "Kill & Die". Plant a Bomb, rescue something, Capture a Base.... i don't know ..... SOMETHING!! |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
43
|
Posted - 2013.03.11 09:24:00 -
[52] - Quote
I call it Red Line Sniping 514 it's all anybody does in Skirmish and in Ambush every1 just spawns and camps up in the blob of spawn point |
Temujin Khasar
Mannar Focused Warfare Gallente Federation
2
|
Posted - 2013.03.11 09:55:00 -
[53] - Quote
Nice points, but it's a beta..lim sure CCP will take all these issues into account if it wants to be successful.
Snipers overpowered? - its a beta and of course there's balance issues.
Snipers do need a better counter, like air support, but for now it's easy enough to just out-snipe them or rush them. The dropship also works wonders as air support. Get a gunner and clean out the hilltops. Small chance of an Anti Armor player just hanging out with a sniper so what's the threat?
In real battle, the other players don't complain about the enemy snipers. They just die.
Boring game modes - its a beta! I freeze up every so often picking my gear and have to quit the game. I expect things like this in beta. I hope you noticed there are only 3 game modes and they seem very basic. Well...I'm guess it's because its a beta.
If they expand to larger maps, add gunships, and make objectives chained like suggested, it would be a totally different game. And all these do not take changing the engine or revamping everything. This is a lot like battlefield 2142, but even in beta it has so much more potential because you can customize and level.
The game modes do need work, but I think this beta is far from finished. If CCP pays as much attention to DUST as it does EVE as far as support and updates, DUST will never stop improving. EVE began in 2003. They completely updated the graphics to today's standards and expansions keep coming. They add new ships and a lot of other new features on a regular basis. Imagine that, but in an FPS.
I don't think you can judge the game based on the modes, or snipers or anything yet, really. I already like the graphics, the story, and the gameplay aside from the balance issues and glitches. So it will only get better from here. But I may be biased, being an EVE pilot too...
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ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2013.03.11 12:09:00 -
[54] - Quote
This game/beta is horrible, brain sucking, rubbish.
I don't know why you bother posting on these dumb forums I rarely do know, unless I'm really bored.
I agree with you completely.
MAG was a great game....... And it is now dead.
This is rubbish, but half of you seem to think it'll be fine in a few more ''months'' years''.........lol.
You are wrong to compare this to COD though, it's way way worse than that.
Can't even play skirmish now anyway......lol.
Game is dumb, game is dumb. |
Mavado V Noriega
SyNergy Gaming
2388
|
Posted - 2013.03.11 12:17:00 -
[55] - Quote
Iron Wolf Saber wrote: uhm what mavado?
u said new blog thursday.....super excited to read more about stuff we'll get SoonGäó cant wait.......can u just feel the enthusiasm coming off this post! |
Iron Wolf Saber
BetaMax. CRONOS.
3070
|
Posted - 2013.03.11 12:38:00 -
[56] - Quote
Tech Ohm Eaven wrote:Iron Wolf Saber wrote:I am not shure how hard they can push the ps3 though, it would be interesting to see how they can though. One large problem is that instead of dealing with the load balanceing in May they instead opted to cut player counts by 50% from what was then being used. They have had June, July, August, September, October, November, December, January, Februrary and a good part of March with this issue still unresolved. 2007 MAG had 128 versus 128 player counts versus Dusts 16 and 16 in 2013. Developer tools have evolved in the years since 2007.
Mag was not truly a 128 vs 128 though, it fake it though lobby cross talking allowing it to appear there was 128 people on the field when it was in reality 32 vs 32 vs effects of 3 other lobbies where as planetside it is possible to shove 128 people on a nice little bombing run on top of a cliff. Then again which console doesn't cheat? I am sure things like offloading stuff not being viewed is one such old trick that once upon a time wasn't considered before.
Now I have asked the devs for anything similar happening in dust 514, they sort of giggled and gave no answer... |
Mavado V Noriega
SyNergy Gaming
2389
|
Posted - 2013.03.11 12:43:00 -
[57] - Quote
Iron Wolf Saber wrote:Tech Ohm Eaven wrote:Iron Wolf Saber wrote:I am not shure how hard they can push the ps3 though, it would be interesting to see how they can though. One large problem is that instead of dealing with the load balanceing in May they instead opted to cut player counts by 50% from what was then being used. They have had June, July, August, September, October, November, December, January, Februrary and a good part of March with this issue still unresolved. 2007 MAG had 128 versus 128 player counts versus Dusts 16 and 16 in 2013. Developer tools have evolved in the years since 2007. Mag was not truly a 128 vs 128 though, it fake it though lobby cross talking allowing it to appear there was 128 people on the field when it was in reality 32 vs 32 vs effects of 3 other lobbies where as planetside it is possible to shove 128 people on a nice little bombing run on top of a cliff. Then again which console doesn't cheat? I am sure things like offloading stuff not being viewed is one such old trick that once upon a time wasn't considered before
now im not the biggest MAG fanboy cuz while MAG had some great ideas Zipper did fail to make it competitive and instead made it a zerg fest + poor patches which helped killed it but im pretty sure u can get 128 vs 128 on one section of domination
i had no problem ninja'ing over to other platoons and blowing up the AAAs the blue dots on those platoons couldnt get down and im sure CBJ has a video of him herding 128 bluedots around in DOM
Yes DOM was 32v32 x 4 but thats because it was designed to keep the clusterfuck down but nothing was actually stopping all 256 ppl to go bunch up on 1 platoon side of the map. Problem is gettin bluedots to actually listen cuz teamwork and bluedots dont necessarily go hand in hand. |
Bendtner92
Imperfects Negative-Feedback
415
|
Posted - 2013.03.11 12:45:00 -
[58] - Quote
Iron Wolf Saber wrote:Mag was not truly a 128 vs 128 though, it fake it though lobby cross talking allowing it to appear there was 128 people on the field when it was in reality 32 vs 32 vs effects of 3 other lobbies where as planetside it is possible to shove 128 people on a nice little bombing run on top of a cliff. Then again which console doesn't cheat? I am sure things like offloading stuff not being viewed is one such old trick that once upon a time wasn't considered before All 256 players in MAG could in fact battle over the same two letters (or even a single letter) if they wanted to. They weren't just limited to the one side they initially spawned on.
Attacking/defending other letters than "yours" was happening in every match, because it could sometimes be your only chance of winning the match. If the other sides couldn't defend you would help them out. If you couldn't take your own letters you could go help other sides take theirs. |
Sir Petersen
Valhalla Nord
113
|
Posted - 2013.03.11 12:51:00 -
[59] - Quote
I agree. This game needs more but then I remember that I-¦m playing a Beta. |
Draxus Prime
BurgezzE.T.F Orion Empire
1
|
Posted - 2013.03.11 13:37:00 -
[60] - Quote
I understand you guys are bored and all I can say is be paitent. some may not know this but the current build was bassicly a tech test where they merged dust and eve and then did a stress test on tranquility by opening up and letting in the open beta horde. the next build will however have a ton of new item,maps,gamemodes and a graphical overhaul. this will include racial varients of dropsuits,weapons and vehicles also new types of weapons, dropsuits and vehicles plus drone infestation!!!! i would guess this build wii come out around or near fanfest(end of april) so just be paitent |
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BASSMEANT
ZionTCD Legacy Rising
154
|
Posted - 2013.03.11 13:45:00 -
[61] - Quote
1. MAG was never a great game. it was ok for the first week of the first closed beta. then it got nerfed so you guys could play it. you couldn't. so they nerfed it again so you could play it. you couldn't. so they nerfed it again and again. and you still couldn't play it. and then they added random bullet spread. and you still couldn't play it. same way you guys can't play 514. and they are nerfing it for you.
128v128 never worked because of the lag. if you could "play through" the lag then it was doable. but not acceptable. and broken.
and you still couldn't play it. then when the game was done and over they begged everyone to come back and use the clan system which was about a year too late. and the clans basically did there what they are doing here: pubstomp. nothing's changed except the MAG is now a 514.
2. this game is boring because most of the players suck. they don't know what they are doing, they don't use mics, they don't squad up, they hide. they are clueless. and the game RELIES on these people for it to work because as of right now, the clans get nothing. they are hobbled, just like the clans were hobbled in mag. and then the clans left when a new game with clan support showed up. only a matter of time.
it's also boring because the maps are dull. also where did the installations tab in the store go? you guys only THINK you've been redlined, but you haven't really been redlined yet.
give us installations and i'll show you redlining like you have never seen.
it's an ok game at the moment, not great, not bad. about average. it could go south fast if they keep protecting the casuals in an attempt to lure them into the game at retail.
that's the biggest mistake of all.
Peace B |
Sentient Archon
Red Star.
730
|
Posted - 2013.03.11 14:05:00 -
[62] - Quote
I don't even play this game anymore unless my corp is corp battling. Thanks to AFK farming I am at 5.6 million sp. Generally when the cap opens up I AFK farm till I reach my cap. Once I reach my cap I turn of this game and have my corp text me when there is a corp battle.
I have decided to just be patient and give CCP time to fix their ****.
Meanwhile on Eve... |
Your Absolut End
SVER True Blood Unclaimed.
14
|
Posted - 2013.03.11 14:20:00 -
[63] - Quote
I never played MAG so I can't say anything to this point.
I understand both sides with this.
-Yes Dust is boring as **** right now, and I think most of the players right now play it to be in the top tiers when its a nice finished game (SOONGäó)
-Yes it's a Beta.
But I see it like most mercs here. SOONGäó can't be the answer for everything. I think no one here wants to force anybody to do something, all we want is knowing WHAT will appear WHEN. And what is going to be worked on now, and in the future.
I think CCP stands for Crowd-Controlled-Programm, and I really would like to see this, all we really experience right now from this "crowd-controlled programm" is some lonesome devs spending their breaks here and don't have the permission to talk about the major changes. This is just odd. I think we all are very patient and just want to help Dust becoming the game it deserves to be.
So for Gods-Sake: CCP step up and become a "Crowd-Controlled-Programm". WE are your Beta-Testers and we all want informations. When will the next build come. What major changes will happen. What are you guys working on and how the **** can we help you guys.
Don'T leave us all here starving in this dark wet forums, because otherwise, and thats a promise same thing will happen to Dust, maybe much earlier than everyone of you guys expects. |
Iron Wolf Saber
BetaMax. CRONOS.
3072
|
Posted - 2013.03.11 14:25:00 -
[64] - Quote
Would the answer
Soon(no tm) be sufficient?
It also "Crowd Control Productions" could be doing this on purpose to weed out the weak. |
Nomed Deeps
The Exemplars
95
|
Posted - 2013.03.11 14:28:00 -
[65] - Quote
I think this boredom is why there had been several scams ran lately. I think it is almost a certainty CCP is holding back to unleash a bunch of info and new content at Fanfest but patience is not a virtue found among gamers, especially today when there is so many other games to play. Speaking of, I've been hearing one word repeated a lot lately: Defiance. |
Sentient Archon
Red Star.
730
|
Posted - 2013.03.11 14:28:00 -
[66] - Quote
Iron Wolf Saber wrote:
It also "Crowd Control Productions" could be doing this on purpose to weed out the weak.
That would leave only few 100 gamer. Most FPs gamers are nothing bunch of sissies and mamas boys. |
Sentient Archon
Red Star.
730
|
Posted - 2013.03.11 14:31:00 -
[67] - Quote
Nomed Deeps wrote:: Defiance.
Here you go |
Panther Alpha
WarRavens
101
|
Posted - 2013.03.11 14:37:00 -
[68] - Quote
Sentient Archon wrote:Nomed Deeps wrote:: Defiance. Here you go
Will Defiance be the Defying moment for Dust 514 ?
Sorry... i couldn't help my self... me bad. |
Your Absolut End
SVER True Blood Unclaimed.
14
|
Posted - 2013.03.11 14:40:00 -
[69] - Quote
Yeah but thats exactly what I mean the new built might come this month, might on the fanfest, might in a half year. Noone knows, because we don't get informations. If they want Dust to be a success talk to the guys who want to use your product, in this example us, the playerbase.
I just have the feeling that there is definately no connection between us, the guys playing this game 24/7 and exactly knowing where problems are, and the great demi-god developers, floating around in space making awesome rap videos, and interviews and ****. |
Sentient Archon
Red Star.
730
|
Posted - 2013.03.11 14:41:00 -
[70] - Quote
Panther Alpha wrote:Will Defiance be the Defying moment for Dust 514 ? Sorry... i couldn't help my self... me bad.
Meh! I don't think so. You might see a few PC gamers make a move not so much the console gamers. However the summer line up and PS4 line up is pretty impressive. May see a few gamers witch over then.
I see more dusters make a progression towards Eve more than switching over to other games.
But then again this topic is not about other games its about how boring this game has got. |
|
BASSMEANT
ZionTCD Legacy Rising
154
|
Posted - 2013.03.11 14:51:00 -
[71] - Quote
the problem with a tv show and video game is that once the tv show dies the game is left in sorta limbo as to what to do.
the tv show is gonna be a hard sell because the budget has to be pretty high for a show like that. not sure how the ad revenue will prop it up in the long run.
it could go well if they cater to the lil narcicissists and start to work the lil codbois player names into the storyline on the show but that will only last for so long.
really it's the PS4 and GTAV. those are the 2 big swords over the heads of the devs.
the PS4 is gonna drag most of the older players away. they have the loot for it. same way it was on ps3. first few months were mostly childfree. depends on what the game count is at release but most of your "hardcore" older gamers are outtttta here at ps4 release.
gtav is gonna smash records. prolly will come up a lil short in the "wow!" dept. but it's still gonna rock. rockstar never ever f's up a game. ever. it's gonna drag most of the player base away for a while and if the mp is deep enough, you can kiss a good chunk of it goodbye for long enough to call it "for good".
they have the summer to get this game together before it spins into the "screw it, just slap a codthing together and release it. it's good enough" catagory.
Peace B |
Panther Alpha
WarRavens
101
|
Posted - 2013.03.11 15:00:00 -
[72] - Quote
BASSMEANT wrote:the problem with a tv show and video game is that once the tv show dies the game is left in sorta limbo as to what to do.
the tv show is gonna be a hard sell because the budget has to be pretty high for a show like that. not sure how the ad revenue will prop it up in the long run.
it could go well if they cater to the lil narcicissists and start to work the lil codbois player names into the storyline on the show but that will only last for so long.
really it's the PS4 and GTAV. those are the 2 big swords over the heads of the devs.
the PS4 is gonna drag most of the older players away. they have the loot for it. same way it was on ps3. first few months were mostly childfree. depends on what the game count is at release but most of your "hardcore" older gamers are outtttta here at ps4 release.
gtav is gonna smash records. prolly will come up a lil short in the "wow!" dept. but it's still gonna rock. rockstar never ever f's up a game. ever. it's gonna drag most of the player base away for a while and if the mp is deep enough, you can kiss a good chunk of it goodbye for long enough to call it "for good".
they have the summer to get this game together before it spins into the "screw it, just slap a codthing together and release it. it's good enough" catagory.
Peace B
No no no.... you have the full thing outside down....
Hardcore gamer's will keep their PS3 for YEARS to come... Hell, i still have my Atari console hanging around some where.
The PS4 will appeal to kids, that haven't seen a "new" console in their life time. And they going to get all exited about something ,that hardcore older gamer's have seen for YEARS.
|
EnIgMa99
Imperfects Negative-Feedback
237
|
Posted - 2013.03.11 15:14:00 -
[73] - Quote
DrSheepbringer3 wrote:I do agree that the objective driven play is the right way to go, but it needs to be more like MAG. You had goals that unlocked other goals. At the moment it's way too "deathmatchy".
I can't remember which game it was (old, perhaps unreal, perhaps quake, doom...) that has multiplayer maps where you had to rob a missile(or something) from a moving train or truck. We need more sensible action and missions. Intelligent missions. Not like ambush...it's basically a deathmatch. Why not A REAL AMBUSH where their objective would be to escape the ambush or something similar. Like in MAG where they needed to steal the trucks and such. UT 1 had some crazy onslaught maps that were a blast |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
427
|
Posted - 2013.03.11 15:16:00 -
[74] - Quote
Panther Alpha wrote:BASSMEANT wrote:the problem with a tv show and video game is that once the tv show dies the game is left in sorta limbo as to what to do.
the tv show is gonna be a hard sell because the budget has to be pretty high for a show like that. not sure how the ad revenue will prop it up in the long run.
it could go well if they cater to the lil narcicissists and start to work the lil codbois player names into the storyline on the show but that will only last for so long.
really it's the PS4 and GTAV. those are the 2 big swords over the heads of the devs.
the PS4 is gonna drag most of the older players away. they have the loot for it. same way it was on ps3. first few months were mostly childfree. depends on what the game count is at release but most of your "hardcore" older gamers are outtttta here at ps4 release.
gtav is gonna smash records. prolly will come up a lil short in the "wow!" dept. but it's still gonna rock. rockstar never ever f's up a game. ever. it's gonna drag most of the player base away for a while and if the mp is deep enough, you can kiss a good chunk of it goodbye for long enough to call it "for good".
they have the summer to get this game together before it spins into the "screw it, just slap a codthing together and release it. it's good enough" catagory.
Peace B No no no.... you have the full thing outside down.... Hardcore gamer's will keep their PS3 for YEARS to come... Hell, i still have my Atari console hanging around some where. The PS4 will appeal to kids, that haven't seen a "new" console in their life time. And they going to get all exited about something ,that hardcore older gamer's have seen for YEARS.
This "kid" born in 1961 learned that the best deal is sell the yearold console and buy a new one. As far as games go give me a new Fallout, Elder Scrolls, Borderlands, Farcry, etc. |
Your Absolut End
SVER True Blood Unclaimed.
14
|
Posted - 2013.03.11 15:19:00 -
[75] - Quote
EnIgMa99 wrote:DrSheepbringer3 wrote:I do agree that the objective driven play is the right way to go, but it needs to be more like MAG. You had goals that unlocked other goals. At the moment it's way too "deathmatchy".
I can't remember which game it was (old, perhaps unreal, perhaps quake, doom...) that has multiplayer maps where you had to rob a missile(or something) from a moving train or truck. We need more sensible action and missions. Intelligent missions. Not like ambush...it's basically a deathmatch. Why not A REAL AMBUSH where their objective would be to escape the ambush or something similar. Like in MAG where they needed to steal the trucks and such. UT 1 had some crazy onslaught maps that were a blast
I just remember UT 2004 which also was a shitload of fun, defending and attacking diffrent buildings/ rains or wahtever. Serious we need **** like that in here. Quality game content. |
Superluminal Replicant
Isuuaya Tactical Caldari State
35
|
Posted - 2013.03.11 15:26:00 -
[76] - Quote
I agree this is a really boring game, I have been playing for about 6 months on and off now and its got a bit better but its still the same boring crap over and over again. I play a couple of matches each week now and that's enough for me as its just boring repetitive deathmatches. I don't know how anyone can play ambush mode (that's even worse), at least skirmish is a bit tacticial. Anyway most of the time I just AFK the matches to get my weekly SP allowance while I play Skyrim on my PC.
Not really interested in playing properly again until next big patch to see what they add. I had total of about 85k aurum in closed beta ive spent all of it now on active, passive boosters (about 25 days of passive left) Wont be buying any more aurum for this boring game, it doesn't help that much anyway, levelling skills or what gear you use doesn't matter, its about how good you are as a player, so I see no point to buy aurum lol.
Anyway need to afk quite a few matches today to reach my sp cap while I have fun playing skyrim. |
iceyburnz
Crux Special Tasks Group Gallente Federation
319
|
Posted - 2013.03.11 15:30:00 -
[77] - Quote
This epidemic burn out that's sweeping the forums could be solved if they just released a few more maps. But noooOOOOoooo they are working on "core gameplay". Thats gonna be valuable if you hemerage players out of boredom ccp. |
Your Absolut End
SVER True Blood Unclaimed.
14
|
Posted - 2013.03.11 15:35:00 -
[78] - Quote
Superluminal Replicant wrote:I agree this is a really boring game, I have been playing for about 6 months on and off now and its got a bit better but its still the same boring crap over and over again. I play a couple of matches each week now and that's enough for me as its just boring repetitive deathmatches. I don't know how anyone can play ambush mode (that's even worse), at least skirmish is a bit tacticial. Anyway most of the time I just AFK the matches to get my weekly SP allowance while I play Skyrim on my PC.
Not really interested in playing properly again until next big patch to see what they add. I had total of about 85k aurum in closed beta ive spent all of it now on active, passive boosters (about 25 days of passive left) Wont be buying any more aurum for this boring game, it doesn't help that much anyway, levelling skills or what gear you use doesn't matter, its about how good you are as a player, so I see no point to buy aurum lol.
Anyway need to afk quite a few matches today to reach my sp cap while I have fun playing skyrim.
Just a side note, Im very excited about Destiny for the PS4 (and PS3 I think) Looks and sounds better than this game ever will be in my opinion. But I will keep my hopes high for this game to get better. (I just don't think its going to succeed to be honest)
I think you mention here a very good point, I bought a merkc pack and aurum package for 20 Gé¼ aswell, it's not that much money, but it is atleast 40Gé¼ and I know I'll get my aurum back when (SOONGäó) this game is finished, but it's 40 Gé¼ I spent for a game which is a Beta ad does not change as much as it should, I just know the open-Beta phase as the hotphase were the devs go crazy about adding new stuff and try to fix bugs and stuff, here I see devs going on vacation for 1 1/2 month in just 2 months. Something is up here and I understand every player losing interest in this game.
And I really don't think the PS4 or the fanfest will be the holy grail fixing all the problems, sorry to be this pessimistic, but I think CCP did a quiet good job the last months to bring this thoughts to every mercs head. |
Panther Alpha
WarRavens
101
|
Posted - 2013.03.11 15:39:00 -
[79] - Quote
Tech Ohm Eaven wrote:Panther Alpha wrote:BASSMEANT wrote:the problem with a tv show and video game is that once the tv show dies the game is left in sorta limbo as to what to do.
the tv show is gonna be a hard sell because the budget has to be pretty high for a show like that. not sure how the ad revenue will prop it up in the long run.
it could go well if they cater to the lil narcicissists and start to work the lil codbois player names into the storyline on the show but that will only last for so long.
really it's the PS4 and GTAV. those are the 2 big swords over the heads of the devs.
the PS4 is gonna drag most of the older players away. they have the loot for it. same way it was on ps3. first few months were mostly childfree. depends on what the game count is at release but most of your "hardcore" older gamers are outtttta here at ps4 release.
gtav is gonna smash records. prolly will come up a lil short in the "wow!" dept. but it's still gonna rock. rockstar never ever f's up a game. ever. it's gonna drag most of the player base away for a while and if the mp is deep enough, you can kiss a good chunk of it goodbye for long enough to call it "for good".
they have the summer to get this game together before it spins into the "screw it, just slap a codthing together and release it. it's good enough" catagory.
Peace B No no no.... you have the full thing outside down.... Hardcore gamer's will keep their PS3 for YEARS to come... Hell, i still have my Atari console hanging around some where. The PS4 will appeal to kids, that haven't seen a "new" console in their life time. And they going to get all exited about something ,that hardcore older gamer's have seen for YEARS. This "kid" born in 1961 learned that the best deal is sell the yearold console and buy a new one. As far as games go give me a new Fallout, Elder Scrolls, Borderlands, Farcry, etc.
Sorry, you not allow to call you self a Hardcore gamer, if you don't play "Space Invaders" in you Atari 2600, at least once a week. |
Superluminal Replicant
Isuuaya Tactical Caldari State
35
|
Posted - 2013.03.11 15:39:00 -
[80] - Quote
Your Absolut End wrote:Superluminal Replicant wrote:I agree this is a really boring game, I have been playing for about 6 months on and off now and its got a bit better but its still the same boring crap over and over again. I play a couple of matches each week now and that's enough for me as its just boring repetitive deathmatches. I don't know how anyone can play ambush mode (that's even worse), at least skirmish is a bit tacticial. Anyway most of the time I just AFK the matches to get my weekly SP allowance while I play Skyrim on my PC.
Not really interested in playing properly again until next big patch to see what they add. I had total of about 85k aurum in closed beta ive spent all of it now on active, passive boosters (about 25 days of passive left) Wont be buying any more aurum for this boring game, it doesn't help that much anyway, levelling skills or what gear you use doesn't matter, its about how good you are as a player, so I see no point to buy aurum lol.
Anyway need to afk quite a few matches today to reach my sp cap while I have fun playing skyrim.
Just a side note, Im very excited about Destiny for the PS4 (and PS3 I think) Looks and sounds better than this game ever will be in my opinion. But I will keep my hopes high for this game to get better. (I just don't think its going to succeed to be honest) I think you mention here a very good point, I bought a merkc pack and aurum package for 20 Gé¼ aswell, it's not that much money, but it is atleast 40Gé¼ and I know I'll get my aurum back when (SOONGäó) this game is finished, but it's 40 Gé¼ I spent for a game which is a Beta ad does not change as much as it should, I just know the open-Beta phase as the hotphase were the devs go crazy about adding new stuff and try to fix bugs and stuff, here I see devs going on vacation for 1 1/2 month in just 2 months. Something is up here and I understand every player losing interest in this game. And I really don't think the PS4 or the fanfest will be the holy grail fixing all the problems, sorry to be this pessimistic, but I think CCP did a quiet good job the last months to bring this thoughts to every mercs head. iceyburnz wrote:This epidemic burn out that's sweeping the forums could be solved if they just released a few more maps. But noooOOOOoooo they are working on "core gameplay". Thats gonna be valuable if you hemerage players out of boredom ccp. I think it's much easier than implementing new maps. Just give us informations. I think nobody want to wait for informations anymore, and this "leaking" stuff gets boring aswell.
No more resets, especially aurum ones. CCP needs moneys! |
|
DUST Fiend
Immobile Infantry
1965
|
Posted - 2013.03.11 15:40:00 -
[81] - Quote
Basically what I've gathered from this is that CCP needs to fix afk farming
Oh, and this game is boring as **** right now. |
Sentient Archon
Red Star.
734
|
Posted - 2013.03.11 15:49:00 -
[82] - Quote
DUST Fiend wrote:Basically what I've gathered from this is that CCP needs to fix afk farming
Oh, and this game is boring as **** right now.
LOL. The only way CCP can fix AFK farming is making the game better to play. Any "fix" CCP puts into place for AFK farming we will break or find a way around it. |
Garrett Blacknova
Codex Troopers
1944
|
Posted - 2013.03.11 16:03:00 -
[83] - Quote
DUST Fiend wrote:Basically what I've gathered from this is that CCP needs to fix afk farming +1
Quote:Oh, and this game is boring as **** right now. -1 |
Shadowswipe
WarRavens
14
|
Posted - 2013.03.11 16:09:00 -
[84] - Quote
What makes other FPS games not boring after you have played the same map 20 times a day for a week? Nothing comes to mind.
We have to wait for them to implement the rest of the game. For now, just let your passive skill points gain and check back after the next update, because... its free and you can do that without losing money.
Patience is the hardest thing to teach the FPS crowd. They always want instant gratification. |
Iron Wolf Saber
BetaMax. CRONOS.
3073
|
Posted - 2013.03.11 16:11:00 -
[85] - Quote
Shadowswipe wrote:What makes other FPS games not boring after you have played the same map 20 times a day for a week? Nothing comes to mind.
We have to wait for them to implement the rest of the game. For now, just let your passive skill points gain and check back after the next update, because... its free and you can do that without losing money.
Patience is the hardest thing to teach the FPS crowd. They always want instant gratification.
There are already crying over when Battlefield 4 comes out... no more new DLCs til then. |
Nstomper
Th3-ReSiStAnCe-SEC.0
207
|
Posted - 2013.03.11 16:14:00 -
[86] - Quote
We need a new build this build has gotten very boring |
DUST Fiend
Immobile Infantry
1965
|
Posted - 2013.03.11 16:19:00 -
[87] - Quote
Shadowswipe wrote: They always want instant gratification.
Yup, I demand instant satisfaction, it's why I've essentially played the same exact games of skirmish for the past 11 months now |
ImperfectFan514
IMPSwarm Negative-Feedback
75
|
Posted - 2013.03.11 16:26:00 -
[88] - Quote
The only way to fix AFK farming is to change the SP system. Currently SP is passively gained for participating in battle. It has little to do with how you actually perform in battle. SP should be merit based off of how you perform in battle versus just passively participating. |
Cosorvin
DUST University Ivy League
51
|
Posted - 2013.03.11 16:33:00 -
[89] - Quote
Doesn't any game get stupidly boring after awhile? |
Your Absolut End
SVER True Blood Unclaimed.
14
|
Posted - 2013.03.11 16:40:00 -
[90] - Quote
Cosorvin wrote:Doesn't any game get stupidly boring after awhile?
never heard that about EVE, so if Dust is an EvE styled shooter, why should it get boring? With all this awesome sandbox stuff and huge battles to attack or defend whole planetary infastructures? The only reason why it gets boring is because there is nothing as promised till know.
Oh and that there will also be no aurum reset just adds another minus to the list. I really like Dust but its just a shame that it rots and rots with no changes. |
|
Sentient Archon
Red Star.
734
|
Posted - 2013.03.11 16:48:00 -
[91] - Quote
ImperfectFan514 wrote:The only way to fix AFK farming is to change the SP system. Currently SP is passively gained for participating in battle. It has little to do with how you actually perform in battle. SP should be merit based off of how you perform in battle versus just passively participating.
Hey common man! Don't ruin the dreams of an AFK dreamer. Im gonna get Gunner on you |
Duskraven
Magnus Legio The Revenant Order
0
|
Posted - 2013.03.11 17:04:00 -
[92] - Quote
Bud I have been playing Eve Online since 2003 and it is STILL improving and changing year to year. Expect to see the same thing with Dust only (hopefully) quicker.
CCP is not perfect by any means and us veterans have had a long love/hate relationship with them from BoB-Gate to the Monocle Debacle but I do know this, they LOVE their IP, they are players themselves and want to see Eve continue to grow and become better.
I am fairly new to Dust and have been enjoying it as I generally don't play FPS's online against people, mainly because of the immature behavior attributed to FPS/console players.
I am mainly frustrated with myself as I am learning the maps and with the lack of any kind of teamwork whatsoever.
The SP gain even with active and passive boosters seems dreadfully slow. With an average of 5k SP per Ambush match (little higher for Skirmish but not much) it is gonna take me FOREVER to get anywhere.
So if you are bored, then start a new dropsuit build, or work on your piloting, cus I KNOW you aren't maxed out on everything. |
Tyrin Tonious
Wraith Shadow Guards
4
|
Posted - 2013.03.11 17:20:00 -
[93] - Quote
Your Absolut End wrote:Cosorvin wrote:Doesn't any game get stupidly boring after awhile? never heard that about EVE, so if Dust is an EvE styled shooter, why should it get boring? With all this awesome sandbox stuff and huge battles to attack or defend whole planetary infastructures? The only reason why it gets boring is because there is nothing as promised till know. Oh and that there will also be no aurum reset just adds another minus to the list. I really like Dust but its just a shame that it rots and rots with no changes.
Why is it a shame there isn't going to be another Aurum reset, do you actually mean SP?
Also, just hang in there alright, because Dust will be just like EVE with updates. I know as it is for a lot of people, that it's gotten crazy boring and there are only so many bugs until they are all discovered or at least most within a certain build.
People need to just hang in there, it will get better, much better. There might be different types of ammo, weapon customization, map generation based on installations and player placed as well, many different options for weapons in each category, what CCP has planned for this game is amazing and I'll wait, patiently, it'll just be time. (This goes for everyone) I see EVE and play EVE and therefor I will not lose hope on Dust.
We are up for a new build, should hopefully be soon, but like I said, I'll wait because when it comes, it'll be awesome, it's CCP damn it! |
semperfi1999
Internal Error. Negative-Feedback
339
|
Posted - 2013.03.11 17:34:00 -
[94] - Quote
ImperfectFan514 wrote:The only way to fix AFK farming is to change the SP system. Currently SP is passively gained for participating in battle. It has little to do with how you actually perform in battle. SP should be merit based off of how you perform in battle versus just passively participating.
Correct. If you just switch the SP system so you earn 5 SP for every warpoint and 1 SP for every second you have pretty much fixed the AFKing problem. Now good players will actually play the game max out their SP fast and then do other things (or keep playing). Meanwhile if you try to AFK farm getting 1500 SP in a match is probably not worth all the bother and instead if they play it they would have gotten 11,500.....that only means it would take ~19 games total to max out your SP in stead of the current 30ish. |
Your Absolut End
SVER True Blood Unclaimed.
15
|
Posted - 2013.03.11 18:36:00 -
[95] - Quote
Tyrin Tonious wrote:Your Absolut End wrote:Cosorvin wrote:Doesn't any game get stupidly boring after awhile? never heard that about EVE, so if Dust is an EvE styled shooter, why should it get boring? With all this awesome sandbox stuff and huge battles to attack or defend whole planetary infastructures? The only reason why it gets boring is because there is nothing as promised till know. Oh and that there will also be no aurum reset just adds another minus to the list. I really like Dust but its just a shame that it rots and rots with no changes. Why is it a shame there isn't going to be another Aurum reset, do you actually mean SP? Also, just hang in there alright, because Dust will be just like EVE with updates. I know as it is for a lot of people, that it's gotten crazy boring and there are only so many bugs until they are all discovered or at least most within a certain build. People need to just hang in there, it will get better, much better. There might be different types of ammo, weapon customization, map generation based on installations and player placed as well, many different options for weapons in each category, what CCP has planned for this game is amazing and I'll wait, patiently, it'll just be time. (This goes for everyone) I see EVE and play EVE and therefor I will not lose hope on Dust. We are up for a new build, should hopefully be soon, but like I said, I'll wait because when it comes, it'll be awesome, it's CCP damn it!
I think patience might be the key word, and believe me, I can be patient like a hungry aligator, the only thing which drives me crazy is being left in the dark. I think I don't want to much, all I want is like I said before, Informations, and I think this is what the playerbase truly needs. I don't want to read Soon anymore. Maybe Soon im rolling my own protosuit in Real life, is this the same soon which I read here this often or is it another soon? I also trust CCP alot, but I think alot of people have patience just till a decent degree, I won't stop playing Dust anytime soon, but at least it would be nice to get some informations what is going on. Nobody of us wants to spy CCP to create another Version of Dust( which also would be a ridiculous project btw) and where not living in the cold war anymore. So I really don't understand this lack of information.
|
low genius
The Sound Of Freedom Renegade Alliance
2
|
Posted - 2013.03.11 19:16:00 -
[96] - Quote
Sgt S-Laughter wrote:I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans.
this is a beta. you're not supposed to be grinding.
|
N1ck Comeau
Planetary Response Organisation Test Friends Please Ignore
62
|
Posted - 2013.03.11 19:44:00 -
[97] - Quote
crazy space 1 wrote:um you do know this is a beta right? This is currently so far from the final product it's laughable.
Leave for a month or two, come back. You'll even have earned 3 million sp by then without playing so win/win. No one will blame you for getting tired of testing the watered down battle system that dust is going to use.
You do know this game is intended to play like savage right? Half fps half rts? That's nothing like COD. I totally agree people expect the best most perfect thing ever but its only a beta there is going to be complaints you just can't ***** cause you know why theres problems
|
Your Absolut End
SVER True Blood Unclaimed.
15
|
Posted - 2013.03.11 19:55:00 -
[98] - Quote
N1ck Comeau wrote:crazy space 1 wrote:um you do know this is a beta right? This is currently so far from the final product it's laughable.
Leave for a month or two, come back. You'll even have earned 3 million sp by then without playing so win/win. No one will blame you for getting tired of testing the watered down battle system that dust is going to use.
You do know this game is intended to play like savage right? Half fps half rts? That's nothing like COD. I totally agree people expect the best most perfect thing ever but its only a beta there is going to be complaints you just can't ***** cause you know why theres problems
I don't know, but I can't find any post here saying they axpect a perfect game. Maybe there are some people out there thinking like that, but there are also some people out there thinking bill gates spies on them. In general people just want to see at least some changes. Because the Beta excuse won't work forever. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
430
|
Posted - 2013.03.12 10:23:00 -
[99] - Quote
Decides to play Borderlands 2 all next week. Waiting for Defiance......... |
Three Double-A Batteries
Fraternity of St. Venefice Amarr Empire
43
|
Posted - 2013.03.12 10:31:00 -
[100] - Quote
Tech Ohm Eaven wrote:Decides to play Borderlands 2 all next week. Waiting for Defiance......... They would need to dump so much into the SooonGäó build that there would be so much beta left to redo that we would all be here waiting for the great pub stomp forever. |
|
dabest2evadoit7
Cyberdyne Systems and Technology The Revenant Order
47
|
Posted - 2013.03.12 10:43:00 -
[101] - Quote
Sgt S-Laughter wrote:I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans. I can't even bring myself to grind sp. It sucks cause I really like this game however I am completely done untill something changes. Hopefully I won't fall too far behind. I just can't do it. |
Your Absolut End
SVER True Blood Unclaimed.
22
|
Posted - 2013.03.12 10:44:00 -
[102] - Quote
dabest2evadoit7 wrote:Sgt S-Laughter wrote:I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans. I can't even bring myself to grind sp. It sucks cause I really like this game however I am completely done untill something changes. Hopefully I won't fall too far behind. I just can't do it.
We need unicorn dropsuits. Do it CCP. |
Three Double-A Batteries
Fraternity of St. Venefice Amarr Empire
43
|
Posted - 2013.03.12 10:46:00 -
[103] - Quote
dabest2evadoit7 wrote:Sgt S-Laughter wrote:I can't even justify this game anymore... It feels like a CoD clone more and more every day.
Is the plan to have an objective driven fps experience interwoven into an MMO economy and territorial warfare?
Or is DUST trying to skip the 20 kill streak it takes to call in drastically superior fire power and map dominance?
I never liked CoD. I played a LOT of mag, over 3 years worth.
The skirmish objectives are a pointless side obstacle to what is really a larger KDR fest than ambush.
That's all I really have to say anymore :\ I played several games tonight, every single one had 1 team launch an early LAV rush to the other side's first objective, and the KDR fest ensued. It has been dominance from the first minute of the game, and the remaining players simply snipe each other for the duration of the game timer...
Or they leave <_< I've been thrown into several battles where the map is already completely red, and the blue dots are all perched for the cold war snipe off... Something should be done about that... Why does it join me to a game that is over before I can even spawn once?
This game needs a complete overhaul. I'm really surprised this is what they've released with their open beta <_<
I play this game now only to grind sp (one of the most annoying grinds of all games I've played) for a future build where the game CCP has really been working on replaces current dust entirely...
Or maybe I'll just go back to strategy pvp games, and leave the cartoon arcade shooters to the CoD fans. I can't even bring myself to grind sp. It sucks cause I really like this game however I am completely done untill something changes. Hopefully I won't fall too far behind. I just can't do it. dabest2evadoit7, There are so many things in the P2W store to make your SP grind easier - just give CCP money for a beta. |
blue gt
Algintal Core Gallente Federation
0
|
Posted - 2013.03.12 12:27:00 -
[104] - Quote
you hit the nail on the head some where in there, in CCPs push to speed the pace of combat its turned into who can out mob the other team, for both skirmish and ambush, tactics be damned. Admittedly the more frequent use of drop uplinks have changed the game a little, but I would like to see the return of the spread out five point maps, skirmish1.0, and even the E3 skirmish.
Still more game modes need to be pushed, and ccp has to stop pushing constant large scale fights and focus on incentivising many smaller fights in a row with the occasional bottle neck into large scale combat, return rewards for damage done(ie return the wp for damaging and reduce the kill bonus on hardened targets just add a timer and diminishing returns on a single target to prevent farming),
in short return a sense of progress to the game instead of massive spamming. right now you just rush the field until you red line some one, in E3 skirmish you had to fight from a disadvantage to victory and this lead to a lot of taking time for less blunt force stratagy and more thrust parry riposte tactics that made the game so much more interesting, all of this culminating in the big push toward the end to ensure the survival of your MCC. In skirm1.0 you again fought from your back and had to out maneuver and out position your opponents, in a map that was little bigger then the cities we fight in now(read more effective use of space), with a false climax at the last tower and another build up and climax as you push into the city on the second part of the map.
the instant ramp up of the current maps just feels like a slug fest that if you are not actively part of you are losing for your team. All the vaunted tactics in this game just serve to feed into that pointless slug fest and add no real substance to the game other then a momentary distraction.
now I know some of you are going to say that I am looking at the past with rose colored glasses, I remember the countless and endless redlines, but that isn't what I am QQing about, I want a game that is more then just a stomp, more then just a FPS quicky.
What I want is a match that has some substance and tactics to it, and while like now I enjoy the occasional ambush, I will always enjoy the occasional skirmish as it is now. but what I really want is some more dynamic battle fields that require multiple concurrent tactics with many fights and not just one mob.
.....and some other stuff one day ill put together that list Ive been meaning to make |
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