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chili-con carnage
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.01.31 12:10:00 -
[1] - Quote
I just signed up tonight -- spent my $20 on the Merc Kit, took about an hour going through the menus and tuts. Got outfitted, held off on spending my skill points, expected to get killed a few times.
Get into battle -- Hey, I'm a Artificer, what do I do? Seems Artificer skills are useless. It's like playing a wanna-be COD, but with no feel or thrill.
Get killed. OK, that's fine by me. That's to be expected.
Get killed some more -- still see no reason why the skill class "Artificer" should even exist. No one calls for help, don't know who to heal, and repair what exactly? Honestly, I thought I'd be more like an engineer from Team Fortress or maybe even the Mechromancer from Bordlerlands.
OK, let's spend all my Skill Points, invest it all in Weapons skills, because DAMN, I shot some people up, and it didn't do a damned thing, but they could just turn right around and KILL ME. Lesson learned.
OK, let's spend some of these credits I have on weapons. Get me a stockpile of GEK Assualt Rifles to equip to my default Assualt - Frontline Drop Suit. Can't upgrade shield mods -- sucks
OK, so let's get to battle. See RED Dude running, follow him, find him with his back to me in corridor. EASY KILL! Start unloading clip at POINT BLANK RANGE. He's not dead, have to retreat and reload. Meanwhile, he finally saw where I was after turning around, and fires a quick burst of rounds. I AM DEAD.
RAGE QUIT!!!
Alright -- so I get it. I just joined, many players have been on here for months. But, the game said they would be matching me with people of my level (which is NO LEVEL) And I feel that I am a warzone armed with a squirt gun and football pads for body armor.
The only thing I can think of to continue playing is to join battles and NOT FIGHT, BUT HIDE in order to some day get the skill points I needs to be able to upgrade into stronger suits and acquire guns that I can actually kill something with.
Another less woosie strategy I have thought of is to go for HAVs, but I haven't quite mastered the formula for when I'm capable of getting a vehicle. But at my n00b level and seeing how badly outclassed I am, it seems even a Tank might not be enough to make it playable.
Am I wrong? Is there something else I can do? Is there something I overlooked?
Because as it stands, this game seems damned near unplayable due to the fact that I am hopelessly outclassed in every battle I have joined so far and the limited upgrading I have done has done nothing to making it more playable. I don't mind getting killed, but damn -- getting the drop, emptying clips and dying when the guy so much as looks at you is just too much to take.
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Razekial Flameclaw
ZionTCD Legacy Rising
19
|
Posted - 2013.01.31 12:30:00 -
[2] - Quote
Your worrying about it too much - firstly you have some acknowledgement that this is no CoD +1 for you.
Heres my experience from the first few days in the game - however I didnt buy the merc kit.
So like you i chose artificer - i play medic in most games i play so it was the logical choice.
Jumped in a game - dead...wtf...dead....wtf...dead.....wtf.....
So I stop and think wth am i doing wrong im severely outclassed here - but actually in most cases you arent.
Firstly as an artificer, R2 is your friend (took me a while to work out) on here is your equipment, Nanite Injector(NI) and repair tool(RT).
Ok so, after reading my info, the NI is for reviving people - great so when i see a syringe, I just switch to the NI and inject them.
Off into a game i go again, ooh ooh syringe *runs over* dies....damnit didnGÇÖt see that idiot over there
Next one, ooho a syringe... now last time there was a fellow who killed me, clear? yes runs over NI out BAM! 60pts *runs off*
On to the next one BAM 60pts!...
But the main thing i found the single most important thing to me personally - switching out the SMG for the AR - holy s*** I can kill people.
The point, itGÇÖs all about learning, this game has a steep learning curve over most games, but read the skills and forums especially this one https://forums.dust514.com/default.aspx?g=posts&t=45220 and your golden, IGÇÖm not looking back now and IGÇÖm 7 days old.
edit: even now with a better understanding i get into *ALOT* of SNAFU's
edit 2: look into AR skills if you are having trouble with kills, Sharpshooter increases distance and Proficiency decreases spread i think off the top of my head. |
Treemugger
I mug trees.
34
|
Posted - 2013.01.31 13:04:00 -
[3] - Quote
Remember that you have to hold down R2 to bring up the equipment wheel. Otherwise, it just switches between secondary and primary.
As for what you can heal with the Repair Tool, everything that can take damage and isn't the MCC. Players, installations, vehicles.
And the dude not dying... he might have been a Heavy, which has a lot of armor. But I believe Rezekial said the Artificer uses the SMG by default and that's only really good for finishing people off when your primary is out of ammo. So yeah, do what he said: swap it for the AR. |
chili-con carnage
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.01.31 13:10:00 -
[4] - Quote
Razekial Flameclaw wrote:Your worrying about it too much - firstly you have some acknowledgement that this is no CoD +1 for you.
Granted, but it sure tries to be (and fails) -- I frankly don't see the point to the game. There's no real cooperation, just people running around aimlessly shooting at things -- just like COD Team Deathmatch. So this might not be the game for me, because frankly I find COD boring as all hell. I want an MMO, I want to BUILD and have teams and friends and and quests and.. and.. well something more than just run and gun. But I just don't see that here.
Razekial Flameclaw wrote:But the main thing i found the single most important thing to me personally - switching out the SMG for the AR - holy s*** I can kill people.
My post was long and a bit of a rambling narrative, so I think you missed the bit where I went to the market and outfitted with a pile of GEKs (advanced AR). I also got 1 experimental AR (Gorekiller or something), but the CPU in my suit couldn't take it. Went to buy new suit since I got loads of cash, but insufficient suit training to get anything but NEO and the low level suits can't be modded at all. So CPU upgrade is OUT.
And I HATE Medic. I stopped playing Medic in Team Fortress Classic back in '98 when they nerfed the poison in the Medkit. I saw the tool icon and thought "Engineer" or more recently in Borderlands 2, Mechromancer. And took their "you can skill out of this initial skill" to heart.
Bad mistake. Seriously. I'm really not interested in this lame "Artificer" class -- I thought it went with the GALLENTE's (my race) propensity for AI and bots. I see now I was very much mistaken, but the in game reading GAVE NO CLUE as to what it's true nature was.
But seeing that I only get about 3000xp per battle, I can see I might never skill out of it. I might be better off quitting all together right now or starting again and spending another $20 on another merc pack seeing that I wasted mine on a character class that I can't stand and who I can't kill with.
When did you start playing? I'm thinking this is an issue with n00bs being tossed in with vets and unlike EVE, you just can't tell at a glance how outclassed you are because everyone looks the same. It's not like OMGWTFBBQ TITAN!!! It's just some dude in a suit running and gunning, So there's no way of telling that your bullets will have no effect on this guy.
I guess I'll try to play it a couple days more -- if I'm not happy by the 5th of Feb I'll be off on Deadspace 3 anyway and I'll just never look back. But, I was hoping to find a home here after DS3, but so far I am severely unimpressed. As it stands, I don't know if I can hold out on this game more than a couple more matches till I'm so frustrated and POd at the futility of it all I might just delete it all together.
Another consideration will be whether or not there will be a shift when this game launches. Will the Vets from Beta be relegated elsewhere due the "match making" actually working? If so, I might just call it quits till release and start again as a newb with other newbs.
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chili-con carnage
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.01.31 13:14:00 -
[5] - Quote
Also I should note that I have been paying attention to the death notes on the top right corner. I keep getting killed by dudes with LASER RIFLES.
Totally Outclassed. Completely. |
Razekial Flameclaw
ZionTCD Legacy Rising
19
|
Posted - 2013.01.31 13:38:00 -
[6] - Quote
chili-con carnage wrote:[
When did you start playing?
Another consideration will be whether or not there will be a shift when this game launches. Will the Vets from Beta be relegated elsewhere due the "match making" actually working? If so, I might just call it quits till release and start again as a newb with other newbs.
6 days ago.
It will balance out, when it launches live there will be vets with their SP sure, but most vets will be in faction warfare by then.
just becuase you started as Artificer doesnt mean you ahve to stay with it, it just means you dont initially have the skills for other roles.
Bear in mind this is still beta, it wont look as polished or finished but I find far more enjoyment here than I have in COD BF3 or Halo.
If you call it quits now and start again on 'launch' you will be in the EXACT same position, im fairly competitive even in militia gear, this game isnt just about who has the better stuff, skill helps too as does playing intelligently - its very rock paper scissors, for isntance you see a slow moving fatty - dont run head on in - if anything run away and try and get round behind him or move on becuase he will shred you.
also artificers are great bases for Vehicle warfare
and you might get killed br LR - personally I die more to snipers while trying to do my medic thing oh and for reference - I can use a Militia LR as well as every other tom, **** or harry |
Denak Kalamari
CrimeWave Syndicate
80
|
Posted - 2013.01.31 14:01:00 -
[7] - Quote
Join a player corporation, that makes all the difference. The NPC corporations rarely have any kind of cooperation or teamwork.
chili-con carnage wrote: Granted, but it sure tries to be (and fails) -- I frankly don't see the point to the game. There's no real cooperation, just people running around aimlessly shooting at things -- just like COD Team Deathmatch. So this might not be the game for me, because frankly I find COD boring as all hell. I want an MMO, I want to BUILD and have teams and friends and and quests and.. and.. well something more than just run and gun. But I just don't see that here
My post was long and a bit of a rambling narrative, so I think you missed the bit where I went to the market and outfitted with a pile of GEKs (advanced AR). I also got 1 experimental AR (Gorekiller or something), but the CPU in my suit couldn't take it. Went to buy new suit since I got loads of cash, but insufficient suit training to get anything but NEO and the low level suits can't be modded at all. So CPU upgrade is OUT.
Join a player corporation, it makes all the difference when it comes to teamwork during matches, the NPC corps rarely have any.
And did you have the sufficient proficiency level to buy the GEK rifles? If not, then you should know that you have to get the skill first for the weapons and dropsuits before buying them. Stick to militia stuff until you get enough ISK and SP for buying better stuff.
chili-con carnage wrote: And I HATE Medic. I stopped playing Medic in Team Fortress Classic back in '98 when they nerfed the poison in the Medkit. I saw the tool icon and thought "Engineer" or more recently in Borderlands 2, Mechromancer. And took their "you can skill out of this initial skill" to heart.
But seeing that I only get about 3000xp per battle, I can see I might never skill out of it. I might be better off quitting all together right now or starting again and spending another $20 on another merc pack seeing that I wasted mine on a character class that I can't stand and who I can't kill with.
The classes you select at the beginning don't really mean anything, they only give you some basic equipment and a few skills to get you started, and from there you can expand anywhere you want. In fact, there isn't really any classes in this game per-se, only dropsuits that can be customized with thousands of choices, you can be whatever you want from a passive healer to a frontline assault.
chili-con carnage wrote: Bad mistake. Seriously. I'm really not interested in this lame "Artificer" class -- I thought it went with the GALLENTE's (my race) propensity for AI and bots. I see now I was very much mistaken, but the in game reading GAVE NO CLUE as to what it's true nature was.
Yes, the game lacks slightly in tutorials, that's why you come here for advice.
chili-con carnage wrote: When did you start playing? I'm thinking this is an issue with n00bs being tossed in with vets and unlike EVE, you just can't tell at a glance how outclassed you are because everyone looks the same. It's not like OMGWTFBBQ TITAN!!! It's just some dude in a suit running and gunning, So there's no way of telling that your bullets will have no effect on this guy.
I started playing two months ago, and I was as clueless as you were. Luckily I had a few helpful guys in the corp chat that got me into a player corporation, who in return guided me to where I am right now.
chili-con carnage wrote:Another consideration will be whether or not there will be a shift when this game launches. Will the Vets from Beta be relegated elsewhere due the "match making" actually working? If so, I might just call it quits till release and start again as a newb with other newbs.
We don't know, CCP hasn't really said anything about this. We just have to wait and see. |
chili-con carnage
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.01.31 14:01:00 -
[8] - Quote
Razekial Flameclaw wrote:
6 days ago.
It will balance out, when it launches live there will be vets with their SP sure, but most vets will be in faction warfare by then.
I take that to heart, because 6 days is not much. But when I see these guys with OMGWTF Laser Rifles who can kill quick over a distance, that makes it tough.
And seeing the rate of fire on the Snipers they have, I probably should have gone with that, because I'm handy as a sniper in some games, but not in COD. But then again, COD doesn't have a 50 Round Per Minute rate of fire on their Snipes.
Strange that this game would go "ultra-real" in some respects, but not in others. maybe that's part of the fabled "eve learning curve".
I will say I play a good support character -- but I just don't see it here. Not a game for much support, too many people doing their own thing and no coordination at all -- at least not from what I've seen. Maybe we see more cooperation with the vets game play.
So I'm thinking that with my (so far) pathetic K/D rate and abysmal SP income, I'd be better of starting from scratch with a new character and a new merc kit and doing a bit more research on the character classes. They should have put a cross on the artificer. Or at least given a bit more in depth reading on the classes., but it's a beta so they can't be faulted for not having the in depth verbage.
Anyway, as it is I think I'll brush up with COD -- which this game clearly wants so hard to be and get in that mentality before taking it seriously.
|
Razekial Flameclaw
ZionTCD Legacy Rising
19
|
Posted - 2013.01.31 14:09:00 -
[9] - Quote
chili-con carnage wrote:
I will say I play a good support character -- but I just don't see it here. Not a game for much support, too many people doing their own thing and no coordination at all -- at least not from what I've seen. Maybe we see more cooperation with the vets game play.
It shows more in corp games than pub stomping
chili-con carnage wrote:
So I'm thinking that with my (so far) pathetic K/D rate and abysmal SP income, I'd be better of starting from scratch with a new character and a new merc kit and doing a bit more research on the character classes. They should have put a cross on the artificer. Or at least given a bit more in depth reading on the classes., but it's a beta so they can't be faulted for not having the in depth verbage.
Whats KDR :) mines sub 1 at the moment, but i regularly am in the top 4 in a game.
and artificer isnt JUST a medic, as i mentioned before theyre great for vehicles so a cross wouldnt suit.
leave it a few days, do some research and accumulate some passive SP and inject that into new skills see if that helps - at least you aren't just ruing the game out and saying wtf im going back to COD which is a good positive attitude to have - which WILL get you the help you need :)
edit: hit me up in game if your on and i'll help best i can, I dont have a mic yet but i can lead by example |
chili-con carnage
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.01.31 15:06:00 -
[10] - Quote
OK -- a quick change up to ASSUALT-SNIPER (Starter) Drop Suit did the trick
Achieved glorious MULTI-KILLS , had players drop support units for me without me doing a thing and Finished the Match with a positive KDR.
CCP -- for the love of god, put in some accurate descriptions of the classes. BECAUSE THEY DO MAKE A HUGE DIFFERENCE.
I am now officially a sniper. And the SP I put into AR and SMG is wasted (for now)
Because I laid waste with my untrained hands and a Snipe. |
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Red Vodka
Onikanabo Brigade Caldari State
2
|
Posted - 2013.01.31 15:10:00 -
[11] - Quote
Make sure you play Skirmish. Ambush is horrible. |
OMI43221
Osmon Surveillance Caldari State
15
|
Posted - 2013.01.31 15:13:00 -
[12] - Quote
What everyone said is completely right. You need to get into a corp. The game play completely different when you playing with others in a corp.
Have you spent all your aur?...because if you buy the merc pack and go artificer it essentially gives you access to all the classes if you buy all the BPO (blue print items)
Since you like being a sniper. Im going to also note that artificer is the best starting class for that pursuit. So just trying to reiterate that you don't need to start over again. |
pegasis prime
The Shadow Cavalry Mercenaries
81
|
Posted - 2013.01.31 15:20:00 -
[13] - Quote
chili-con carnage wrote:I just signed up tonight -- spent my $20 on the Merc Kit, took about an hour going through the menus and tuts. Got outfitted, held off on spending my skill points, expected to get killed a few times.
Get into battle -- Hey, I'm a Artificer, what do I do? Seems Artificer skills are useless. It's like playing a wanna-be COD, but with no feel or thrill.
Get killed. OK, that's fine by me. That's to be expected.
Get killed some more -- still see no reason why the skill class "Artificer" should even exist. No one calls for help, don't know who to heal, and repair what exactly? Honestly, I thought I'd be more like an engineer from Team Fortress or maybe even the Mechromancer from Bordlerlands.
OK, let's spend all my Skill Points, invest it all in Weapons skills, because DAMN, I shot some people up, and it didn't do a damned thing, but they could just turn right around and KILL ME. Lesson learned.
OK, let's spend some of these credits I have on weapons. Get me a stockpile of GEK Assualt Rifles to equip to my default Assualt - Frontline Drop Suit. Can't upgrade shield mods -- sucks
OK, so let's get to battle. See RED Dude running, follow him, find him with his back to me in corridor. EASY KILL! Start unloading clip at POINT BLANK RANGE. He's not dead, have to retreat and reload. Meanwhile, he finally saw where I was after turning around, and fires a quick burst of rounds. I AM DEAD.
RAGE QUIT!!!
Alright -- so I get it. I just joined, many players have been on here for months. But, the game said they would be matching me with people of my level (which is NO LEVEL) And I feel that I am a warzone armed with a squirt gun and football pads for body armor.
The only thing I can think of to continue playing is to join battles and NOT FIGHT, BUT HIDE in order to some day get the skill points I needs to be able to upgrade into stronger suits and acquire guns that I can actually kill something with.
Another less woosie strategy I have thought of is to go for HAVs, but I haven't quite mastered the formula for when I'm capable of getting a vehicle. But at my n00b level and seeing how badly outclassed I am, it seems even a Tank might not be enough to make it playable.
Am I wrong? Is there something else I can do? Is there something I overlooked?
Because as it stands, this game seems damned near unplayable due to the fact that I am hopelessly outclassed in every battle I have joined so far and the limited upgrading I have done has done nothing to making it more playable. I don't mind getting killed, but damn -- getting the drop, emptying clips and dying when the guy so much as looks at you is just too much to take.
I think your first mistake was , not beefing up your defensive skills i.e. armour and shield mods , staying alive is more important than getting kills, a malitia assault rifle is acctually pretty deadly in the right hands , iv seen too many newberries beef up their wepon and not their suits , I run heavy so its no contest when i get shots on someone with a malitia suit and malitia mods , unless they have bumped up there core skills then its a wee bit of a fight not much but still better than oh look redberrie .............. dakadakadaka redberrie milkshake. I think for you the best thing you could do is join a good corp they will help you develope your merc and fight at your full potential , just remember to beef up your core skills before the wepon skills and youll do allot better. Dont give up the game is only 30% compleate just now there is allot more to come. ps if you have a mike drop us an application for the shadow cavalry mercenaries and we might be able to help you. Were a newly formed small crew so far mostly vets, and all of us have been playing for some time now so we have allot of collective experience that migh help you allong your way. happy hunting |
Tac Com
Sand Mercenary Corps Inc.
41
|
Posted - 2013.01.31 17:45:00 -
[14] - Quote
pegasis prime wrote:I think your first mistake was , not beefing up your defensive skills i.e. armour and shield mods , staying alive is more important than getting kills, a malitia assault rifle is acctually pretty deadly in the right hands , iv seen too many newberries beef up their wepon and not their suits , I run heavy so its no contest when i get shots on someone with a malitia suit and malitia mods , unless they have bumped up there core skills then its a wee bit of a fight not much but still better than oh look redberrie .............. dakadakadaka redberrie milkshake. I think for you the best thing you could do is join a good corp they will help you develope your merc and fight at your full potential , just remember to beef up your core skills before the wepon skills and youll do allot better. Dont give up the game is only 30% compleate just now there is allot more to come. ps if you have a mike drop us an application for the shadow cavalry mercenaries and we might be able to help you. Were a newly formed small crew so far mostly vets, and all of us have been playing for some time now so we have allot of collective experience that migh help you allong your way. happy hunting
To expand on this Chili, the weapons in dust are mot meant for quick kills. Dropsuits have much higher health then DPS in this game and you need to land a good number of bullets on target before you can take them down. Also guns have ranges, an optimal range where full damage is dealt and then falloff range where the more into this falloff range the less damage is does.
Another point you seemed concerned with was the weapons. One of the things to keep in mind in Dust is almost all weapons except for the AR are fairly specialised. Laser Rifles are more or less long range weapons (although not quite as long range as the sniper rifle) and they do more damage the longer you fire the weapon. So a skilled user can really do some scary damage with it but if anyone gets close to him then he will need to use his sidearm or melee because the LR damage is terrible up close. Likewise heavy suits with heavy machine guns are killer up close and can take a ton of punishment so keeping at range and using cover and flanking are key to taking them down. Thier mobility is very limited (they run as fast as you walk) so take advantage of it. There are many topics on the forums for dealing with certain opponants but joining a player corp will help with building teamwork and learning about the game.
You will die a lot. It's going to happen. But during those deaths try and learn what killed you and what happened. If a weapon is killing you a lot from a long distance then perhaps that weapon isn't suited for being up close. If you get shreded when you face a certain weapon or suit head on then try to flank or harrass them then straight up assault.
Lastly, regarding the artificer. I play a logistics myself and learning your equipment is key. Watching your allies' health and knowing where your team is is important. Playing as a sniper might actually better prepare you for playing such a class as you'll learn where the enemy tends to come from and where battles may occur. There are guides on playing logisitics but I'd suggest looking at "Logi Guide" in Training Grounds. |
Hadron Durrible
Onikanabo Brigade Caldari State
1
|
Posted - 2013.01.31 22:12:00 -
[15] - Quote
Two very simple ways to be effective from day one in combat.
1. SNIPER. Even with no skills an a militia sniper rifle, you can one shot kill people from so far across the map you can not see them. Worst case you can usually two shot anything but a heavy. Turn on aim assist in your options menu. Scan the map from long range. Enemies will show up as your reticle passes close to them, even if you can not see them. The center pixel turns red when you have it directly over an enemy, that's when you fire. If close enough, aim for a headshot. If they are running, aim ahead, let them run into your center pixel. When it turns red fire. Do not fire before they are in the crosshairs as it pretty much hits instantly. You will also be helping the team as anyone you spot shows up on the team radar.
2. Call in the LAV you get for free based on your race. If its the gallants one, throw an armor plate or two on it. If its the Caldari one, throw on shield extenders. You want to increase the number if hitpoints as high as possible. Then go out and use your front and rear bumpers as a weapon. Ideally, try and fit a blaster on the rear turret so people will jump in and give you kill assists. I do not recommend switching to the turret yourself, as its easy to get shot while standing there. Be aware you can still get killed as driver before your vehicle is destroyed, but its much harder to focus fire on the driver. Use your radar to help see where the person you are trying to squash is located. You do not need to see them to squash them.
Other ideas are to man fixed large turret emplacements. Man the guns on other people's vehicles. Train for remote explosives and place them on capture points, to detonate when the enemy starts to hack them.... there are a LOT of ways to get kills without having much in the way of skill points.
On a slightly related note, the Toxin SMG is not terrible. You just need to know its a close range weapon. Using a Dragonfly suit and Toxin SMG I ambushed two scout suits and an assault suit from behind, and killed all three just last night. The key is to dance, and make use of your larger magazine capacity. Standing still is just asking to die. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.31 22:36:00 -
[16] - Quote
Artificer is the easiest starter class IMO. There will ALWAYS be someone to rep/revive. Guardian + assist= 55 WP. 5 more WP than a kill. Revives are 60 WP, and you'll also get a bunch of 25 point "triage" ticks after that. |
Saigo Mora
Doomheim
0
|
Posted - 2013.02.01 14:43:00 -
[17] - Quote
chili-con carnage wrote:I just signed up tonight -- spent my $20 on the Merc Kit, took about an hour going through the menus and tuts. Got outfitted, held off on spending my skill points, expected to get killed a few times.
Get into battle -- Hey, I'm a Artificer, what do I do? Seems Artificer skills are useless. It's like playing a wanna-be COD, but with no feel or thrill.
Get killed. OK, that's fine by me. That's to be expected.
Get killed some more -- still see no reason why the skill class "Artificer" should even exist. No one calls for help, don't know who to heal, and repair what exactly? Honestly, I thought I'd be more like an engineer from Team Fortress or maybe even the Mechromancer from Bordlerlands.
OK, let's spend all my Skill Points, invest it all in Weapons skills, because DAMN, I shot some people up, and it didn't do a damned thing, but they could just turn right around and KILL ME. Lesson learned.
OK, let's spend some of these credits I have on weapons. Get me a stockpile of GEK Assualt Rifles to equip to my default Assualt - Frontline Drop Suit. Can't upgrade shield mods -- sucks
OK, so let's get to battle. See RED Dude running, follow him, find him with his back to me in corridor. EASY KILL! Start unloading clip at POINT BLANK RANGE. He's not dead, have to retreat and reload. Meanwhile, he finally saw where I was after turning around, and fires a quick burst of rounds. I AM DEAD.
RAGE QUIT!!!
Alright -- so I get it. I just joined, many players have been on here for months. But, the game said they would be matching me with people of my level (which is NO LEVEL) And I feel that I am a warzone armed with a squirt gun and football pads for body armor.
The only thing I can think of to continue playing is to join battles and NOT FIGHT, BUT HIDE in order to some day get the skill points I needs to be able to upgrade into stronger suits and acquire guns that I can actually kill something with.
Another less woosie strategy I have thought of is to go for HAVs, but I haven't quite mastered the formula for when I'm capable of getting a vehicle. But at my n00b level and seeing how badly outclassed I am, it seems even a Tank might not be enough to make it playable.
Am I wrong? Is there something else I can do? Is there something I overlooked?
Because as it stands, this game seems damned near unplayable due to the fact that I am hopelessly outclassed in every battle I have joined so far and the limited upgrading I have done has done nothing to making it more playable. I don't mind getting killed, but damn -- getting the drop, emptying clips and dying when the guy so much as looks at you is just too much to take.
I ran into the same problems as you as an beginning artificer so here are my thoughts. Logistics is the Swiss Army Knife of the battlefield not the killing machine you might want to be. You could put some points into explosives and/or grenadier and lay down AV mines and carry AV grenades in addition to carrying any combination of repair tool nanohive or nanite injector. You could put some points into hacking or uplink drops too. basically doing the stuff that wins the match not just killing. I've only got a 2:3 kill ratio but do what it takes to win the match and keep people alive and fighting. |
Mikra-Embod Chadslar
BetaMax.
4
|
Posted - 2013.02.01 16:16:00 -
[18] - Quote
Ive been playing since Sept 2012 :
Mainly I ran all different fits until I realised That a Certain fit was giving me High KDR .
I use this fit now as my main That i call Combat Medic.
Different Maps Different Fits but find A fit that is comfortable for how you play.
You will find that you fall into a Unique playing style. Just Brute force the fits until you find your own Awesome Zone.
Saftey in Numbers always Helps, especially if your Easily killed at this early stage. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.01 20:39:00 -
[19] - Quote
chili-con carnage wrote:There's no real cooperation, just people running around aimlessly shooting at things -- just like COD Team Deathmatch. So this might not be the game for me, because frankly I find COD boring as all hell.
That's a complaint many people have. ATM most of us are farming SP so that when CCP rolls out the update better connecting us to EVE we won't be behind. Personally, I kind of like the game :p.
Advice:
- Arbiter is the best starting class (lol if you look at what it gives you'll know this is true too ;)
- Assault rifles are awesome, but there's no need to get more than one level for the basic AR. It is better, and you can upgrade your AR much later.
- Get type-II assault suit
- Unlock complex shield mods (again, Arbiter starting class ftw)
- Support is an awesome roll, but only if you run in a squad with good people. You'll need a good corp to do that. Type-I logi dropsuit too. That'll let you carry around a bunch of equipment. The easiest thing to do is pair up with a heavy in your corp and just follow him around repairing his armor. He'll love you, and you'll get additional points for some of his kills in addition to the damage your repaired.
This game doesn't need anymore red line snipers. It's easy as hell, and almost completely useless. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.01 20:41:00 -
[20] - Quote
Also, almost no one can strafe and aim. If you can, you'll win most of the time. You'll win even more if you can strafe and aim at an enemy's head. |
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Jackof All-Trades
Bojo's School of the Trades
78
|
Posted - 2013.02.02 06:19:00 -
[21] - Quote
Welcome to the Open Beta, where most of the people who join still think they are playing CoD. If you want to get cooperation, then get in a corporation. They even sounds similar!
Guns in this game are different from other games because of the suits we have - shields and armour. It's a million times more important to hold the gun over the guy than get a few shots. Also, headshots still work, handwaved by weaker armour and shields around that area. Depending on how much you specialize, and how fast you learn, you're going to be getting beaten up for a while. I've been around since half-way through closed beta, and I'm still having my arse handed to me because I refuse to specialize - I like variety. As you accumulate SP, you can put some points into the AR again. It's a very useful weapon, as its good for short to high end mid range. If you're a good shot. Personally, I don't like the SMG's. They're not rewarding enough to begin with, so I've never actually gotten around to specing them up.
And like you said, CCP wants to hint at EVE's learning curve. No one likes it, but they relish in the fact that they're able to overcome it in the end. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.02 07:53:00 -
[22] - Quote
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