Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.11 10:00:00 -
[1] - Quote
Hello my fellow Dustfluffers and refugee Bunnuleers,
My brother Hans has been a bit of a kitten recently and keeps yelling at me to get my lazy kitten in here to give you guys an update on the work the CSM has been doing re: the EVE Online and Dust 514 "link" and give you a taste of the conversation we had at the recent summit with the architects of our universe, CCP Games. I'll use "we" from this point here because you see, me and Hans have installed in us each a twin-linked Core Complexion "Bro-9000" implant available only to high-ranking members of the Sebiestor Tribe. It allows me to see what Hans see, hear what he hears, and bypass NDA to look straight into the meetings with CCP. However you should know that it is only in this forum that I can speak more freely about our interest in Dust 514, since we enjoy a particular level of openness shielded by our mutual NDA.
So let's cut to the chase - everyone here should know straight up that the discussions the CSM had with CCP regarding the rollout of the link between EVE and Dust were amongst the most heated and intense conversations that were held the entire summit.* This turned out quickly to be one of our top areas of concern, regardless of what we went into the summit planning to discuss. I want to take you through this step by step here as everyone in the beta community deserves to know where the CSM stands as we stand on this momentous day.
For starters, the CSM showed a marked level of frustration with the amount of advanced planning that the Dust 514 development team has shared with the CSM. That being said, I would also like to separate myself from my peers in at least giving the Dust 514 team a lot of credit for the fact that they've been so deep in the trenches between this forum and the IRC channels. It is honestly a higher level of customer involvement than we typically see on many EVE Online teams, and the Dust 514 team should be commended for this. This was not my personal area of concern. Quite frankly, I've been lurking here long enough to know how much information is available. The community is doing a standup job keeping each other abreast of development, and we on the CSM have a responsibility to keep eyes and ears here as well.
At the summit meeting, we were joined by CCP Jian, CCP Nullarbor, and CCP Lakjart. It was at this meeting we discovered that CCP would be deploying Dust 514 on Tranquility in January, this brought with it so many questions and unresolved issues from the first summit session, that CCP Nullarbor and CCP Lakjart decided we needed to be brought up to speed, and a second session was scheduled at the end of our last day at the summit.
The questions raised were numerous, specific, and I'm not entirely sure what will be covered under the CSM's higher-level NDA. But I'm happy to tell you a few things now that Dust 514 has arrived on Tranquility and the collar can be loosened another button.
Essentially the CSM's primary concern is with the level of depth in the EVE-Dust link, and what constitutes true "gameplay" between the two universes. As we've all seen here, Dust 514 and EVE Online still feel very much like separate games longing to dance with each other in a meaningful way. CCP has acknowledged we are still in closed beta, open beta will widen the public conversation and spotlight, but we are gravely concerned with making sure that this beta period - closed and open alike - are clearly messaged as such, because in our opinion that true game between two games needs to be up and running before the two can really be considered "launched" and worthy of the AAA media marketing blitzkrieg. In my personal opinion, this all still feels like a tech demo, and not anything resembling the cinematic moments hinted at in the trailers we've grown to love.
That being said, I think most of us active in these forums by now at least have a handle on the fact that the community is strong, growing, and understands that the merger of the two games will take time, happen incrementally, and if you weren't having fun, you wouldn't be investing your free time trying to make gaming history by contributing all the hard hours of feedback. Show me a CSM member that claims no one will play Dust 514 compared to other games on the market, and I'll show you a CSM member who hasn't put any time into the beta. You guys are here, you're just rightfully demanding more. And its on the way. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.11 10:00:00 -
[2] - Quote
However, lots of missing pieces to the puzzle remain. I mean, really essential missing pieces. Like money. You guys are here for the kittening benjamins. And bloodshed! But for Chribba's sake, those goddamn tanks are expensive and you want us rich capsuleers to pay you to lose them. And why not? You've slagged through month after month of CCP jacking up prices and lowering pay. But the capsuleers know a dirty secret GÇô NPC pay is always total kitten. You want capsuleer scrilla, and you want it now.
The absence of money transfer in any rudimentary form is a fundamental design roadblock to the formation of that "game within a game" that I think we're all grasping at and longing for. It's one of those things that without it, the whole immersive idea of being a "merc" starts to crumble.
And in Faction Warfare, it becomes more problematic. Without any way for Hans to transfer money to me, (and FFS, we're BROS!! ) I am left to watch my own back. So sorry Hans, you're not getting a Minnie slave to order around, I'm headed towards guaranteed action. If the Amarrians are more organized and can get me into some orbital pew first, I'm torching your sorry ass. Should I care? Yeah, I probably should! But it is what it is for the time being. It's one of many things we need to sort out. And its one of many things we challenged CCP with at the recent summit.
Speaking of Faction Warfare, I probably shouldn't be a kitten and fight for the slavers or get involved between the Squids and Frogs, but hell, I'm here for blood and money, and until CCP gives me a mechanism to give any reason to be loyal, Hans is on his own. So in all seriousness. I'm putting my ass up for sale. Gimme a recruitment pitch, show me where I can get involved in some cross-platform pew. I've been in betamax up until this point, and Jenza is a true hero, but this will be much more interesting. I'm in an NPC** corp due to the wipe and its time for a clean slate. Until CCP gives capsuleers the capability to give me a reason to fight, I'm going to rely on you, the community, to provide that incentive. I'm a solid player, I'm going to be skilling up as anti-vehicle, and I can be professional on comms. Show me that your corp is more fun than the next, I'll happily lend you my forge gun.
Though I haven't had the time (but will this weekend) to try out Dust on Tranquility, already the community is out problem-solving and brainstorming and coming alight with insight about the direction this grand experiment needs to head, and I'm proud. I'm well aware of the issue with no one showing up for a defense contract meaning the district doesnt switch hands, and as I discussed, the lack of money transfer*** or ability for my EVE Alliance to control / pay for your contracts means that Hans has no ability to influence your game. And Hans really really wants to.**** Especially since you can influence his. Zion Shad nailed it GÇô functionally, to an EVE capsuleer, the sum of all Dust 514 merc battles (as a whole) could be replaced by a dice-rolling mechanic (but it still impacts our sovereignty), it really is that randomized in the absence of capsuleer intervention. I was quite clear with CCP at the summit that gambling is not a sustainable model to build the FW game around. We need to get our grubby paws in much deeper.
CCP showed us a lot of future designs during the unplanned follow-up Dust 514 session, and answered many of our questions and concerns about things that felt unfinished, many of which looked a bit more fleshed out once CCP peeled back the curtain further. We saw specific designs for both generalized lowsec and nullsec gameplay, CCP is not without a sense of direction here. The devil, they say, is in the details. I'd be lying if I said the CSM left completely satisfied with the state of overall progress GÇô but I commend the teams's willingness to listen and respond quickly with additional information. The Dust 514 developers have also committed to scheduling follow-up meetings in the weeks ahead to get deeper into this problem-solving with the CSM and make sure that the integration between the two games develops in a meaningful way that creates buckets of fun gameplay for Dustbunnies and capsuleers alike. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.11 10:00:00 -
[3] - Quote
Expect to hear more from me in here in the days to come. This rollout is too important for the future of both games, not to mention Faction Warfare, and therefore mandates my direct attention in the coming months. I'm here to help however I can. *****
Thanks to the community leaders that have brought us here this far GÇô Grideris, Jenza, Kane Spero, Nova Knife, Zion Shad to name just a few GÇô and for all the corp leaders willing to step up and lead a bunch of crazy nerds off into the gaming abyss, sink or swim. There is so much left to be done, and so much potential here, I personally am ridiculously excited to see how this all plays out. But I won't lie GÇô it makes me nervous as hell at the same time. And I'm sure it does to CCP. And I know it does to you. No one's done this before, no one know's what they're doing exactly, though we all have our part to play.
And thank you to the Dust 514 developers for your utmost patience with the CSM and the community. We ask a lot of annoying questions, but they simply have to be asked. We obnoxiously pester you to get this or that fixed, but its because we care. We're more often critical than complimentary, but that is what this beta period is for. There's nobody served well by sitting back and getting too caught up in feeling smug about "gaming history" when there is so much work still to be done. Let's make this everything it can be. The whole world is watching. No pressure!
Thanks to everyone for sticking it out through many words,
Hans / Heinrich Jagerblitzen
Autocannons Anonymous, Late Night Alliance (in EVE)
(???) in Dust 514
CSM7 Vice Secretary
Contact info:
EVEmail: Hans Jagerblitzen Skype contact name: Hans.Jagerblitzen (Skype is the quickest and most reliable way to reach me, I have it open almost 24/7) Twitter: @Hansshotfirst
*Please take some time to read the upcoming CSM7 Winter Summit Minutes we've been preparing. I transcribed the Dust 514 sessions personally in great detail, capturing as much as possible about the upcoming work and the CSM's concerns / praises about it. However, I cannot guarantee what will or won't be considered sensitive information at this time, much of it may be NDA'd out and the time will have been wasted. But I'm hoping CCP will be brave and willing to open up to you about our talks and allow you to read about the specific issues discussed in detail, I had to take that chance.
**Update: Currently in [AUTOZ] for contract testing purposes, but will join any squad regardless of Factional alignment.
***I'm aware I can put money into an "EVE wallet" into a Dust corp. I don't count this as true payment, as there is no guarantee if /when / how it will be available to you at all. I hate to spoil the party, by capsuleers are some sick folk and you accept "payment" at your own risk. A million isk is chump change to capsuleers, so a lot of them are sadistically enjoying the thought of making Dustbunnies march around for funnymoney, which is exactly what EVE wallet isk is to a Dust merc until CCP says otherwise. It certainly can't hurt, but don't let it be the deciding factor in a contract decision GÇô without the ability to spend it it is a promise and nothing more, and not enough to build a game around. The REAL faucet has to open sooner or later, or else this will never properly simulate true economic motivation.
****There is much talk of "EVE player resentment" towards Dust mercs, and I suspect a bit of it may be wrapped up in this sort of mechanical frustration. I really hope that Dust mercs don't get too discouraged by capsuleer cynicism, from where I sit between the two communites, I don't perceive this tension as a lasting threat. I think its a temporary phenomena that will dissipate as CCP brings more meaningful gameplay into the connection and the two communities have more opportunities to rely on each other. And seriously. Let's show some thick skins everyone. Have a little pride. No more getting butt-hurt because Courthouse said he didn't care about Dustbunnies on a podcast. Whoopdie-freaking-do. Capsuleers don't have a reason to care yet. It's nothing personal. The minute they do, they'll use you. Hell, if its simply FUN they'll use you. But that's on CCP, not on the capsuleers. I don't want anyone going and getting all emo because the big bad spaceman said dustbunnies didn't matter. You will, one day. CCP's commitment to Dust 514's future is rock solid. That much I know and can testify to.
*****I will also warn you all that the best use of my time is tackling the size and scale of issue discussed in this debriefing here. You're welcome to poke me about specific mechanics, I'm especially interested in the balance between the two games, factional warfare sovereignty, and economy transfer in particular. But lets make efficient use of everyone's time. The CCP developers haven't needed the CSM so far to reach straight to the players about the nuts and bolts GÇô the stats on this gun or the way this vehicle grips the terrain. And neither have you, as I've said they've done a better job than many EVE teams have of communication with players during a work-in-progress. I don't see this changing. You are still much better off going straight to them with these details, and bring to me instead me your hopes/dreams/fears with the bigger picture stuff, which is really where the CSM can make the most of our superior access to preliminary designs. I want to know the why and the how here. I want to know why you want to fight for capsuleers. Why you'd fight for one group or another. I want to know how you want to be paid. If CCP is going to develop Dust 514 incrementally, evolving with time, we need to tell them what we need, and fast. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.11 10:00:00 -
[4] - Quote
Reserved for future use. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.11 10:01:00 -
[5] - Quote
Reserved for future use. |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.11 10:25:00 -
[6] - Quote
Ah...
Glad to hear CSM folk(s) start to apear here also.
Keep up the good work. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.01.11 10:52:00 -
[7] - Quote
amagad it's that CSM guy. Good read though, will read over again when I'm less knackered. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2013.01.11 10:52:00 -
[8] - Quote
As long as they have I direction im happy :-) |
Vance Alken
Subdreddit Test Alliance Please Ignore
94
|
Posted - 2013.01.11 10:53:00 -
[9] - Quote
I really hope those CSM minutes don't read like a 'declassified' government document. |
|
ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
136
|
Posted - 2013.01.11 10:54:00 -
[10] - Quote
*thumbs up* |
|
|
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.11 11:24:00 -
[11] - Quote
Vance Alken wrote:I really hope those CSM minutes don't read like a 'declassified' government document.
Its usually a condensed report about how they argue about crap and what they finally agree should be a priority to the devs. The CSM basically reads like an after action report in a lot of cases, glossing over the cussing, drinking and calling each other jackwads. |
Sven Lindblad
Algintal Core Gallente Federation
4
|
Posted - 2013.01.11 13:59:00 -
[12] - Quote
Nice hearing from ya. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2013.01.11 14:11:00 -
[13] - Quote
Breakin Stuff wrote:Vance Alken wrote:I really hope those CSM minutes don't read like a 'declassified' government document. Its usually a condensed report about how they argue about crap and what they finally agree should be a priority to the devs. The CSM basically reads like an after action report in a lot of cases, glossing over the cussing, drinking and calling each other jackwads. So it reads like a declassified government document |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.11 20:47:00 -
[14] - Quote
Jason Pearson wrote:amagad it's that CSM guy. Good read though, will read over again when I'm less knackered.
THAT GUY INDEED!! I hope you're knackered from the champagne, and not the gameplay itself. Happy hunting! |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.11 21:48:00 -
[15] - Quote
Can you jump on Skype please Hans? |
Iron Wolf Saber
BetaMax.
2865
|
Posted - 2013.01.11 22:08:00 -
[16] - Quote
Hans has offically won my next vote. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2013.01.11 22:42:00 -
[17] - Quote
+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.11 23:02:00 -
[18] - Quote
Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) I agree with you - this games success will come with how it defines itself differently then all other FPS - changing points on a planetary map isn't a new concept. Neither is conquest of said planet. But industry? God - it makes my mouth water. |
Free Beers
Internal Error. Negative-Feedback
1029
|
Posted - 2013.01.12 02:07:00 -
[19] - Quote
Thanks for posting. At least ccp listens to someone :-) |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.12 02:31:00 -
[20] - Quote
Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;)
It needs much, MUCH more than just PI adding in.
PI's already been confirmed, just people havent paid attention to it. |
|
Nova Knife
Seituoda Taskforce Command Caldari State
782
|
Posted - 2013.01.12 02:41:00 -
[21] - Quote
Nice post.
Flattered to think you consider me a community leader.
Personally, I'd say I'm more of a parrot. :P |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.12 02:46:00 -
[22] - Quote
Nova Knife wrote:Nice post.
Flattered to think you consider me a community leader.
Personally, I'd say I'm more of a parrot. :P
I disagree, you've done a lot, especially in the early days when there was about 10 of us on the forums. lol.
ZionShad on the other hand i think of as more of a parrot. |
Gridboss
BetaMax.
185
|
Posted - 2013.01.12 02:49:00 -
[23] - Quote
Come back to us Hans. We love you.
Also, looking forward to the CSM minutes. |
crazy space 2100046106
ZionTCD Legacy Rising
879
|
Posted - 2013.01.12 03:55:00 -
[24] - Quote
PI in eve needs to be scraped and replaced with something that dust works into like we were promised |
Absolute Idiom II
BetaMax.
68
|
Posted - 2013.01.12 09:49:00 -
[25] - Quote
I don't mean to be rude Hans, but I learned nothing new from your posts... |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.12 09:56:00 -
[26] - Quote
Absolute Idiom II wrote:I don't mean to be rude Hans, but I learned nothing new from your posts...
I actually read this as a post that more shows to players that there is this CSM thing. And some are propably going WTF? Who is this guy?
And maybe, just maybe start finding out what CSM is.
But thats just my impressions from it and maybe hopes. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.12 10:45:00 -
[27] - Quote
Absolute Idiom II wrote:I don't mean to be rude Hans, but I learned nothing new from your posts...
That's fine. If you were learning new things from me it would be because I'm breaking another NDA. But -lawyers- and stuff.
I don't expect anyone to learning anything new about Dust from that wordy brain-dump, but I hope you at least walked away with a better understanding that the CSM will be watching this merger carefully and is being very open with CCP about the concerns we share with you about how this is all supposed to work
You might learn a few new things from the summit minutes, unless CCP wimps out and blacklines all the fun stuff. I talked to Nullarbor yesterday though and encouraged him and his team to be bold and to peel back the curtain for you guys and let the minutes stand as much as possible.
The inevitable strikeouts will be all the dates, specific release schedules, etc. That stuff won't ever make it past PR screening. But the game design stuff? That lies in the bravery of the developers, and I'm hoping they'll let you all see as much as the showed the CSM about their future plans.
And yes, I'll post again here in the Dust 514 forums once the minutes are out, I don't expect all of you to suddenly become armchair EVE political junkies and camp the Jita Park forums. You still deserve the news that's related to you nonetheless. |
Gridboss
BetaMax.
185
|
Posted - 2013.01.12 11:06:00 -
[28] - Quote
Heinrich Jagerblitzen wrote:Absolute Idiom II wrote:I don't mean to be rude Hans, but I learned nothing new from your posts... That's fine. If you were learning new things from me it would be because I'm breaking another NDA. But -lawyers- and stuff. I don't expect anyone to learning anything new about Dust from that wordy brain-dump, but I hope you at least walked away with a better understanding that the CSM will be watching this merger carefully and is being very open with CCP about the concerns we share with you about how this is all supposed to work You might learn a few new things from the summit minutes, unless CCP wimps out and blacklines all the fun stuff. I talked to Nullarbor yesterday though and encouraged him and his team to be bold and to peel back the curtain for you guys and let the minutes stand as much as possible. The inevitable strikeouts will be all the dates, specific release schedules, etc. That stuff won't ever make it past PR screening. But the game design stuff? That lies in the bravery of the developers, and I'm hoping they'll let you all see as much as the showed the CSM about their future plans. And yes, I'll post again here in the Dust 514 forums once the minutes are out, I don't expect all of you to suddenly become armchair EVE political junkies and camp the Jita Park forums. You still deserve the news that's related to you nonetheless.
I just hope none of them try to turn into Poe. We have one, that's already enough.
Also, do you have any rough idea when the minutes will be available? |
iceyburnz
Crux Special Tasks Group Gallente Federation
282
|
Posted - 2013.01.12 14:26:00 -
[29] - Quote
First time Ive every really been impressed with a CSM dude.
Seems like I was wrong and it is more than just a free holiday to iceland by popular vote.
|
THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2013.01.12 15:21:00 -
[30] - Quote
Heinrich Jagerblitzen wrote: Essentially the CSM's primary concern is with the level of depth in the EVE-Dust link, and what constitutes true "gameplay" between the two universes. As we've all seen here, Dust 514 and EVE Online still feel very much like separate games longing to dance with each other in a meaningful way. CCP has acknowledged we are still in closed beta, open beta will widen the public conversation and spotlight, but we are gravely concerned with making sure that this beta period - closed and open alike - are clearly messaged as such, because in our opinion that true game between two games needs to be up and running before the two can really be considered "launched" and worthy of the AAA media marketing blitzkrieg. In my personal opinion, this all still feels like a tech demo, and not anything resembling the cinematic moments hinted at in the trailers we've grown to love.
This was your primary concern when speaking to CCP? Why are people so impatient? No sh*t CCP acknowledged we are in closed beta. As they said last year at the EVE Fanfest, they are just focussing on getting the core game play going. Some dude even asked if we would one day be able to boards EVE ships and CCP basically said it would be easy to do in the future but...BUT! They wanted to focus on core game play. Is breaching an EVE ship as a DUST merc enough depth for the EVE-DUST link for you?
Man...I hope your future sessions come off as being more productive. |
|
Iron Wolf Saber
BetaMax.
2865
|
Posted - 2013.01.12 15:36:00 -
[31] - Quote
Because the as a Council Stellar Manager elected official by the players for the players to give the developers a real piece of our mind, IT'S @#$% HIS JOB! Of course there are plenty of lag, they're basically ECHOING our concerns. Majority of the issues brought up by the CSM are very well known by the eve community in one shape form or another. Hell I live in high sec and know every single complaint about low and null sec mentioned in the CSM minutes when they're bought up. That's how bad it lags but I sleep better at night knowing that CSM has expressively pushed the top concerns onto CCP and force CCP to acknowledge something is just not right in some places.
Rewind to the whole Incarna fiasco. CSM consistently expressed concerns it added little to no game play value, CCP ignored them. This resulted in probably the largest loss of Eve players to date, forcing the firing of 20% of CCP staff, another delay in World of Darkness. and scrapping a lot of previous plans in eve development schedule.
My overall general consensus gathering of the Eve population's opinion on Dust 514 is... they're afraid... they are truly afraid dust 514 is going destroy eve online.
While we may find this far less informative when you have people running community errands from developers to you guys on a near daily bases constantly keeping you guys up in the know-what's-up soon. Its all because what I and my fellow community builders know I can freely share with you guys. I cannot do this for eve pilots, constantly regret sharing frustration with the NDA over it. There are eve pilots genuinely still believing we'll will be taking over their PI infrastructure, their FW Sov, destroying years worth of market foundations, and even flipping year's worth of building an empire sovereignty and they'd be powerless to stop it.
Some empires in Eve are 10 years in the making, they have every right to be afraid, and in all honesty I would not be surprised if CCP itself was afraid over this project. Props for CCP for actually doing something other than fantasizing about a day where two games are in the same universe, an industry major first almost. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.13 01:22:00 -
[32] - Quote
THE GREY CARDINAL wrote: This was your primary concern when speaking to CCP? Why are people so impatient? No sh*t CCP acknowledged we are in closed beta. As they said last year at the EVE Fanfest, they are just focussing on getting the core game play going. Some dude even asked if we would one day be able to boards EVE ships and CCP basically said it would be easy to do in the future but...BUT! They wanted to focus on core game play. Is breaching an EVE ship as a DUST merc enough depth for the EVE-DUST link for you?
Man...I hope your future sessions come off as being more productive.
HA. This has nothing to do with impatience. This has everything to do with the fact that you all have compared this game to a hundred other shooters, and what stands out as the shining beacon of separation between Dust 514 and other shooters (besides the customization and death of gear, which is cool) is the fact that you're playing in (and hopefully affecting) the EVE universe. Up until recently, that has been the big focus of nearly 100% of marketing dollars spent.
If Dust 514 goes "live" in the mass media, not-beta, "real game now" sense, and there is no game between the two games, a paper thin link that allows Dust 514 mercs to affect capsuleers, but not the other way around, a lot of those marketing dollars backfire. Even a shift towards "PS3's first free-to-play MMOFPS" as the tagline won't be enough, they've already spent years marketing the cross-platform gameplay.
So yeah, its a big deal to the CSM, and it should be to you as well. All the patience in the world as a beta participant doesn't change the fact that the CSM is notoriously good at spotting these sort of business-case issues far in advance, and when CCP hasn't listened in the past, its cost them dearly. Thankfully, the developers have been quite cool about accepting criticism in the spirit it was intended, not taking it personally, and putting forth extra effort to bring us up to speed with the advance plans they have in place to address some of this. |
Iron Wolf Saber
BetaMax.
2865
|
Posted - 2013.01.13 01:34:00 -
[33] - Quote
This post needs glue. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.13 01:40:00 -
[34] - Quote
crazy space 2100046106 wrote:PI in eve needs to be scraped and replaced with something that dust works into like we were promised
PI 2.0 on the Features and Ideas forum on the EVE Online site would cover it perfectly. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.13 11:57:00 -
[35] - Quote
Octavian Vetiver wrote:crazy space 2100046106 wrote:PI in eve needs to be scraped and replaced with something that dust works into like we were promised PI 2.0 on the Features and Ideas forum on the EVE Online site would cover it perfectly.
There needs to be much more than JUST PI though.
I think CCP have that in the works though, just looking at some of the models they have groundside get's my interest going as the functions of some of them are pretty obvious and could open up some very interesting stuff. |
Ghural
The Southern Legion
63
|
Posted - 2013.01.13 12:28:00 -
[36] - Quote
At the moment Dust and EVE feel like separate games with a shared chat room.
Part of the problem is that Dust players have a pretty limited window into the EVE universe at the moment. Apart from the chat. Thats it. if a player has no experience of EVE then they are going to struggle to understand the possibilities available to them.
It might be interesting to hear more about what the CSM thinks would need to be included to fulfil the vision CCP displays in their trailer.
Is it Dust players being the medium through which EVE players can disrupt planetary interaction in EVE? Is it being able to meet Dust players in stations? Is it being able to watch and bet on the outcome of Dust matches in EVE
For me, the most important question is "why should Dust players care about EVE?".
Most of the time you all come across as a bunch of whiney space brats with more money than sense.
If you really want EVE players to care about Dust. Then give us the ability to truly **** you over, to gank you, to grief you, to make you angry enough to want to kill us from orbit.
If you want Dust players to care about EVE players, then allow us to meet you in a bar so we can buy illegal boosters that give us an edge in battle. Or build weapons from exotic alien materials for us.
If nothing else, the connection between EVE and Dust needs to be profound at launch. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.13 13:17:00 -
[37] - Quote
Well done, Heinrich-Hans quantum-entangled bro entity thingie.
The feedback is much appreciated. We as a playerbase need to keep ourselves as well-informed as possible and your post helps.
We all know we're(Dust players, CCP, and Eve players) engaged in a collective grand experiment, and I think that it's becoming clearer that we are not out of the woods yet. In fact, we're prolly just entering the Fire Swamp as we speak.
Core mechanics was the easy part(and they're not done yet, CCP - if you forget this i will hound you to the very gates of hell!), but it is what comes next that will make or break us.
With a game having metagaming like Eve's getting things like match/FW/sov dynamics right is a BIG ask. Not to mention ISK/loyalty points/AUR. The system is non-linear and chaotic(for real), and it is impossible to predict exactly what effect changes to game rules will have. CCP knows this and is going to be very cautious in the weeks/months to come. As they should - these are dark and uncharted waters, and what is at risk is literally precious.
If we and CCP fail at making this game a success, that's literally the end of it - no other developer will even think about attempting something as batshit crazy as this for at least a decade. All industry eyes are on CCP right now, and if I had to guess I'd say the bets have largely been laid against them. CCP is the crazy viking who has stepped alone into the cave inhabited by we-know-not-what with only a torch and a battle-ax, and the whole industry is waiting to see if they come back dead, broken or a hero worthy of the sagas.
We, the players have a role in this - because we've stepped into that dark place with them.
So bring your best beta-tester game, peeps. This time it counts. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.13 13:30:00 -
[38] - Quote
Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;)
You're right Tony, but you've got the wrong target. PI is a side game in EVE. It's useful and would be a good income stream for us Dust mercs(given our cost of doing business), but on Eve's industrial scale it's akin to a one-man pottery shop - virtually meaningless.
The target we should all have in our sight is Technetium and the other moon minerals. This is the game, this is the oil, this is what is worth going to war over and slaughtering million of innocents if necessary. An alliance without TECH is nothing, the best they can aspire to is loyal lapdog status.
What we mercs need is a game mechanic that allows us to fight for the Tech and take it - and then take it we will.
The first time such a thing happens, all of New Eden will shudder. Their collective balls will shrivel and pull up inside their bodies. Because at that point they will know they have become engaged in a fight to the death.
And if the game mechanics offer a reasonable playing field, we can win that fight. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.13 13:47:00 -
[39] - Quote
Iron Wolf Saber wrote:Because the as a Council Stellar Manager elected official by the players for the players to give the developers a real piece of our mind, IT'S @#$% HIS JOB! Of course there are plenty of lag, they're basically ECHOING our concerns. Majority of the issues brought up by the CSM are very well known by the eve community in one shape form or another. Hell I live in high sec and know every single complaint about low and null sec mentioned in the CSM minutes when they're bought up. That's how bad it lags but I sleep better at night knowing that CSM has expressively pushed the top concerns onto CCP and force CCP to acknowledge something is just not right in some places.
Rewind to the whole Incarna fiasco. CSM consistently expressed concerns it added little to no game play value, CCP ignored them. This resulted in probably the largest loss of Eve players to date, forcing the firing of 20% of CCP staff, another delay in World of Darkness. and scrapping a lot of previous plans in eve development schedule.
My overall general consensus gathering of the Eve population's opinion on Dust 514 is... they're afraid... they are truly afraid dust 514 is going destroy eve online.
While we may find this far less informative when you have people running community errands from developers to you guys on a near daily bases constantly keeping you guys up in the know-what's-up soon. Its all because what I and my fellow community builders know I can freely share with you guys. I cannot do this for eve pilots, constantly regret sharing frustration with the NDA over it. There are eve pilots genuinely still believing we'll will be taking over their PI infrastructure, their FW Sov, destroying years worth of market foundations, and even flipping year's worth of building an empire sovereignty and they'd be powerless to stop it.
Some empires in Eve are 10 years in the making, they have every right to be afraid, and in all honesty I would not be surprised if CCP itself was afraid over this project. Props for CCP for actually doing something other than fantasizing about a day where two games are in the same universe, an industry major first almost. My bolding, because this is as true as true can be.
To paraphrase an old Mashall, 'Any alliance that's not afraid, that alliance is a fool'. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.13 15:28:00 -
[40] - Quote
Vrain Matari wrote:Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) You're right Tony, but you've got the wrong target. PI is a side game in EVE. It's useful and would be a good income stream for us Dust mercs(given our cost of doing business), but on Eve's industrial scale it's akin to a one-man pottery shop - virtually meaningless. The target we should all have in our sight is Technetium and the other moon minerals. This is the game, this is the oil, this is what is worth going to war over and slaughtering million of innocents if necessary. An alliance without TECH is nothing, the best they can aspire to is loyal lapdog status. What we mercs need is a game mechanic that allows us to fight for the Tech and take it - and then take it we will. The first time such a thing happens, all of New Eden will shudder. Their collective balls will shrivel and pull up inside their bodies. Because at that point they will know they have become engaged in a fight to the death. And if the game mechanics offer a reasonable playing field, we can win that fight.
Thats not going to happen because CCP already want to take all out Tech moons from us. They plan to revamp that whole system with ring mining so tech won't be as valuable as it is now anyway.
DUST needs an even bigger impact than the technetium market because its already being looked at. |
|
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.13 16:44:00 -
[41] - Quote
Cerebral Wolf Jr wrote:Vrain Matari wrote:Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) You're right Tony, but you've got the wrong target. PI is a side game in EVE. It's useful and would be a good income stream for us Dust mercs(given our cost of doing business), but on Eve's industrial scale it's akin to a one-man pottery shop - virtually meaningless. The target we should all have in our sight is Technetium and the other moon minerals. This is the game, this is the oil, this is what is worth going to war over and slaughtering million of innocents if necessary. An alliance without TECH is nothing, the best they can aspire to is loyal lapdog status. What we mercs need is a game mechanic that allows us to fight for the Tech and take it - and then take it we will. The first time such a thing happens, all of New Eden will shudder. Their collective balls will shrivel and pull up inside their bodies. Because at that point they will know they have become engaged in a fight to the death. And if the game mechanics offer a reasonable playing field, we can win that fight. Thats not going to happen because CCP already want to take all out Tech moons from us. They plan to revamp that whole system with ring mining so tech won't be as valuable as it is now anyway. DUST needs an even bigger impact than the technetium market because its already being looked at. What you say is true, i'm hoping myself that DUST is somehow incorporated into ring mining. But the point is that the wealth in EVE is being generated primarily by the T2 extraction/refining/reacting/manufacturing chain. I don't care what it is, so long as we mercs have a chance at owning it. |
Rayan Storm
ZionTCD Legacy Rising
358
|
Posted - 2013.01.14 01:51:00 -
[42] - Quote
SoTa PoP wrote:Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) I agree with you - this games success will come with how it defines itself differently then all other FPS - changing points on a planetary map isn't a new concept. Neither is conquest of said planet. But industry? God - it makes my mouth water.
I agree with both of you, Tony and Sota. Half the reason i came to this game is BECAUSE of the potential. I knew that when i joined it was just an FPS. I also knew, and i still feel it in my gut, that this game is going places. And by god, i want to be one of the guys who is remembered as being part of this. Even if it is a small etched rock on the furthest asteroid in New Eden, that is gonna be my blasted rock. We stuch through this because we believed, and the sheer thought of what the future holds excites everybody. So c'mon guys. Lets keep pulling and fighting for a better future. I believe in it, and i am going to do my part. I only ask that you guys do the same. |
Rayan Storm
ZionTCD Legacy Rising
358
|
Posted - 2013.01.14 01:53:00 -
[43] - Quote
Vrain Matari wrote:Cerebral Wolf Jr wrote:Vrain Matari wrote:Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) You're right Tony, but you've got the wrong target. PI is a side game in EVE. It's useful and would be a good income stream for us Dust mercs(given our cost of doing business), but on Eve's industrial scale it's akin to a one-man pottery shop - virtually meaningless. The target we should all have in our sight is Technetium and the other moon minerals. This is the game, this is the oil, this is what is worth going to war over and slaughtering million of innocents if necessary. An alliance without TECH is nothing, the best they can aspire to is loyal lapdog status. What we mercs need is a game mechanic that allows us to fight for the Tech and take it - and then take it we will. The first time such a thing happens, all of New Eden will shudder. Their collective balls will shrivel and pull up inside their bodies. Because at that point they will know they have become engaged in a fight to the death. And if the game mechanics offer a reasonable playing field, we can win that fight. Thats not going to happen because CCP already want to take all out Tech moons from us. They plan to revamp that whole system with ring mining so tech won't be as valuable as it is now anyway. DUST needs an even bigger impact than the technetium market because its already being looked at. What you say is true, i'm hoping myself that DUST is somehow incorporated into ring mining. But the point is that the wealth in EVE is being generated primarily by the T2 extraction/refining/reacting/manufacturing chain. I don't care what it is, so long as we mercs have a chance at owning it.
What if we could conquer space stations and mining rings. We could simply leave the machinery intact, or shred it depending on what the goal was. If we leave it running, and the station is "alighned" to us, then we simply start rolling in the dough to our corp. If we destroy it, we make a statement. "You see that eVe boys?! We can blow up your crap, and we will! Screw with us, and you will regret it!" |
Rayan Storm
ZionTCD Legacy Rising
358
|
Posted - 2013.01.14 01:55:00 -
[44] - Quote
This. http://browse.deviantart.com/?qh=§ion=&global=1&q=dust+514#/d4zjxs2 |
Iron Wolf Saber
BetaMax.
2865
|
Posted - 2013.01.14 04:45:00 -
[45] - Quote
I don't want to board a titan >< Too much trouble. |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2013.01.14 06:09:00 -
[46] - Quote
Cerebral Wolf Jr wrote:Octavian Vetiver wrote:crazy space 2100046106 wrote:PI in eve needs to be scraped and replaced with something that dust works into like we were promised PI 2.0 on the Features and Ideas forum on the EVE Online site would cover it perfectly. There needs to be much more than JUST PI though. I think CCP have that in the works though, just looking at some of the models they have groundside get's my interest going as the functions of some of them are pretty obvious and could open up some very interesting stuff. Like what? No, really, I am curious about your ideas and aspirations regarding the Dust/Eve game and what it Could be like. |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2013.01.14 06:22:00 -
[47] - Quote
What if, instead of PI or Tech, the thing that gives DUST half the keys to the Kingdom is: Sovereignty?
What if system ownership and control relied to a meaningful extent with "boots on the ground"?
Instead of ( or in some way in conjunction with) SBUs and the other EVE sov mechanics, having Dust mercs take and hold planetary real-estate made Sov work or matter more...that could cement Dust into the New Eden end game. |
THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2013.01.14 07:36:00 -
[48] - Quote
Heinrich Jagerblitzen wrote:THE GREY CARDINAL wrote: This was your primary concern when speaking to CCP? Why are people so impatient? No sh*t CCP acknowledged we are in closed beta. As they said last year at the EVE Fanfest, they are just focussing on getting the core game play going. Some dude even asked if we would one day be able to boards EVE ships and CCP basically said it would be easy to do in the future but...BUT! They wanted to focus on core game play. Is breaching an EVE ship as a DUST merc enough depth for the EVE-DUST link for you?
Man...I hope your future sessions come off as being more productive. HA. This has nothing to do with impatience. This has everything to do with the fact that you all have compared this game to a hundred other shooters, and what stands out as the shining beacon of separation between Dust 514 and other shooters (besides the customization and death of gear, which is cool) is the fact that you're playing in (and hopefully affecting) the EVE universe. Up until recently, that has been the big focus of nearly 100% of marketing dollars spent. If Dust 514 goes "live" in the mass media, not-beta, "real game now" sense, and there is no game between the two games, a paper thin link that allows Dust 514 mercs to affect capsuleers, but not the other way around, a lot of those marketing dollars backfire. Even a shift towards "PS3's first free-to-play MMOFPS" as the tagline won't be enough, they've already spent years marketing the cross-platform gameplay. So yeah, its a big deal to the CSM, and it should be to you as well. All the patience in the world as a beta participant doesn't change the fact that the CSM is notoriously good at spotting these sort of business-case issues far in advance, and when CCP hasn't listened in the past, its cost them dearly. Thankfully, the developers have been quite cool about accepting criticism in the spirit it was intended, not taking it personally, and putting forth extra effort to bring us up to speed with the advance plans they have in place to address some of this.
This doesn't validate nagging CCP about the link at this point of the game's development. It's like expecting a baby to be able to sprint before it has learned to crawl. It's an unrealistic expectation imho. People seem to be very grateful that CCP is taking their time so that it doesn't destroy 10 years of work, at least on the EVE side. Who else has done what CCP is doing? It's uncharted territory so being disappointed at the level of depth, when the game has JUST been brought to the EVE server, WHILE the game is still in closed beta seems like a waste of time, especially when they have already said that it would be easy for DUST mercs to visit EVE pilots and to even breach and attack their ship from the inside...These things will come in time so it is a matter of patience, and realistic expectation.
I don't want to come off as a hater, or an argumentative pr*ck, I'm not. I'm actually a very laid back, easy going and nice guy :D But to you seem to be a representative of the communities voice, which includes my voice, and my voice says that things are progressing really well and I'm proud of what CCP has accomplished so far.
We already know that we will be able to shoot pew pews at EVE pilots. We have heard that we will be able to interact with them face to face, and as I mentioned before, the ability to breach and assault an EVE ship has been confirmed "possible and easy to imagine". Then there is the whole economy thing and being hired by EVE pilots to take, develop and defend districts on planets. What more depth of a link do you want? Crossplatform sex scenes? :) |
Ryder Azorria
Amarr Templars Amarr Empire
134
|
Posted - 2013.01.14 08:28:00 -
[49] - Quote
THE GREY CARDINAL wrote:Heinrich Jagerblitzen wrote:THE GREY CARDINAL wrote: -snip- -snip- This doesn't validate nagging CCP about the link at this point of the game's development. It's like expecting a baby to be able to sprint before it has learned to crawl. It's an unrealistic expectation imho. Who else has done what CCP is doing? It's uncharted territory so being disappointed at the level of depth, when the game has JUST been brought to the EVE server, WHILE the game is still in closed beta seems like a waste of time, especially when they have already said that it would be easy for DUST mercs to visit EVE pilots and to even breach and attack their ship from the inside...These things will come in time so it is a matter of patience, and realistic expectation. The game has been in closed beta for more than a year now, so it is hardly nagging and rushing when the CSM asks CCP to actually deliver on the single most important feature in this game. This is an FPS, so unless there is something to keep them hooked, people will play the game for a couple of months and then leave.
In simple terms, if the EVE / Dust link is not present a LAUNCH, or if it is so insignificant that it doesn't give people a reason to care, this game will be dead once the next Call of Battlefield 26 comes out. It won't matter what CCP put in the expansions if nobody sticks around that long, and if Dust fails, CCP (and EVE) will probably be in a lot of trouble. Something that as both an EVE player and a Dust player, I don't want to happen.
So yeah, it is perfectly acceptable for us to want to know that CCP has some pretty solid (non SoonTM) plans for how EVE and Dust will work together, because TBH, it's all starting to seem like vapour-ware.
Also thanks to the CSM for pressing the issue, and for getting some answers - even if the specifics are NDAed |
THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2013.01.14 08:32:00 -
[50] - Quote
Ryder Azorria wrote:THE GREY CARDINAL wrote:Heinrich Jagerblitzen wrote:THE GREY CARDINAL wrote: -snip- -snip- This doesn't validate nagging CCP about the link at this point of the game's development. It's like expecting a baby to be able to sprint before it has learned to crawl. It's an unrealistic expectation imho. Who else has done what CCP is doing? It's uncharted territory so being disappointed at the level of depth, when the game has JUST been brought to the EVE server, WHILE the game is still in closed beta seems like a waste of time, especially when they have already said that it would be easy for DUST mercs to visit EVE pilots and to even breach and attack their ship from the inside...These things will come in time so it is a matter of patience, and realistic expectation. The game has been in closed beta for more than a year now, so it is hardly nagging and rushing when the CSM asks CCP to actually deliver on the single most important feature in this game. This is an FPS, so unless there is something to keep them hooked, people will play the game for a couple of months and then leave. In simple terms, if the EVE / Dust link is not present a LAUNCH, or if it is so insignificant that it doesn't give people a reason to care, this game will be dead once the next Call of Battlefield 26 comes out. It won't matter what CCP put in the expansions if nobody sticks around that long, and if Dust fails, CCP (and EVE) will probably be in a lot of trouble. Something that as both an EVE player and a Dust player, I don't want to happen. So yeah, it is perfectly acceptable for us to want to know that CCP has some pretty solid (non SoonTM) plans for how EVE and Dust will work together, because TBH, it's all starting to seem like vapour-ware. Also thanks to the CSM for pressing the issue, and for getting some answers - even if the specifics are NDAed
Of course it's perfectly acceptable to want to know there's some solid plans. I just don't think this should have been a "primary concern" when choosing how to spend their time with CCP. |
|
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.14 09:43:00 -
[51] - Quote
Good to know the CSM keeps the pressure up regarding Dust-EVE's link. As for the moment, i dont see much of it... Contracting system needs to be enhanced A LOT.
I get they dont want capsuleers to bankroll mercs day-one with billions of ISK. But let's face it..... Eventually some dust corps will become tremendously RICH and will roll expensive stuff everywhere, pub match, FW and 0.0.
Just like in EVE.
Regarding industry, i can understand the desire for mercs to dive into that kind of gameplay. But Dust is an FPS ! Even if PI were available to dusters, how do you think it would work ? Like in EVE ? with every individual setting its own command center and stuff ? That's just not possible imo.
Imo, industry should be an incentive to join a corp. Corps owning planets should be able to make money out of it. And thus give back some to its members. But, dealing with all the planet management should only be the matter of a few designated members inside the corp.
Then there's also industry as in crafting. Are dust players eventually gonna be able to own blueprints for higher tier equipment ? And by blueprint, i mean EVE-type blueprints. Those that needs materials, skills, and places to be used in order to get actual equipments. Not those AUR blueprints that just poops weapons and stuff out of magic.
Or even before that ? Will EVE dudes get to use blueprints and flood the market with EVE made equipment ? Wouldnt that create a massive deflation bubble ? Especially with the demand for proto gear that will inevitably grow bigger and bigger after a few month\years etc....
Those are all good questions. But there aint no good answer possible atm as the amount of variables is just too high.I see people talking about mining, PI and i wonder how much they know about it when they suggest it should be added to dust. As, for the few month i played EVE, those are mechanics that just cannot fit in. Like boarding player-owned Ships.
|
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.14 11:56:00 -
[52] - Quote
Laurent Cazaderon wrote:Good to know the CSM keeps the pressure up regarding Dust-EVE's link. As for the moment, i dont see much of it... Contracting system needs to be enhanced A LOT.
I get they dont want capsuleers to bankroll mercs day-one with billions of ISK. But let's face it..... Eventually some dust corps will become tremendously RICH and will roll expensive stuff everywhere, pub match, FW and 0.0.
Just like in EVE.
Regarding industry, i can understand the desire for mercs to dive into that kind of gameplay. But Dust is an FPS ! Even if PI were available to dusters, how do you think it would work ? Like in EVE ? with every individual setting its own command center and stuff ? That's just not possible imo.
Imo, industry should be an incentive to join a corp. Corps owning planets should be able to make money out of it. And thus give back some to its members. But, dealing with all the planet management should only be the matter of a few designated members inside the corp.
Then there's also industry as in crafting. Are dust players eventually gonna be able to own blueprints for higher tier equipment ? And by blueprint, i mean EVE-type blueprints. Those that needs materials, skills, and places to be used in order to get actual equipments. Not those AUR blueprints that just poops weapons and stuff out of magic.
Or even before that ? Will EVE dudes get to use blueprints and flood the market with EVE made equipment ? Wouldnt that create a massive deflation bubble ? Especially with the demand for proto gear that will inevitably grow bigger and bigger after a few month\years etc....
Those are all good questions. But there aint no good answer possible atm as the amount of variables is just too high.I see people talking about mining, PI and i wonder how much they know about it when they suggest it should be added to dust. As, for the few month i played EVE, those are mechanics that just cannot fit in. Like boarding player-owned Ships.
Some engaging instanced team based PVE for limited run blue prints of higher meta level equipment would be nice. Dust Corporation owned planetary mines, farms, factories, cities, shipyards and the like would be tremendous incentive for time investment and defending what you have.
But to say that boarding mechanics for EVE ships are an impossibility, hardly. You figure a battle ship lasts about 2 minutes under consistent fire, battle cruisers about 1.5, cruisers about 45 seconds and every thing smaller is lucky to survive more then 10 seconds. Whats the difference between turning it to scrap and putting a bullet in the brain pan of a goo soaked capsuleer. That difference is profit. the only thing better then grabbing scrap and loot out of space is towing your haul home to count the isk you managed to take by force.
that one feature not only changes the tactics of hit and run pirates, but fleets as a whole. you could impregnate one of a pair of cross repping carriers and interrupt the triage module for one of an infinite number of examples. the key for balance is in that method for impregnation. but to say it is impossible is a bit closed minded and short sighted. |
Ghural
The Southern Legion
63
|
Posted - 2013.01.14 12:03:00 -
[53] - Quote
You know, there was a lot of information given out at last years Fanfest about what to expect in Dust this year. MTACS (mechs), horde mode against drones, eSports (and the ability to view them in both the EVE and Dust clients).
I |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.14 13:41:00 -
[54] - Quote
Iron Wolf Saber wrote:I don't want to board a titan >< Too much trouble. Yeah - agreed 100%. That's too much walking. Sheesh.
If it does happen i sure hope those things got golf carts. |
Jason Punk
DUST University Ivy League
71
|
Posted - 2013.01.14 14:30:00 -
[55] - Quote
Brief thoughts on PVE content. I'd be happy to expand on them and induce more discussion:
https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
- I believe that a PVE iteration before a full Null-Sec roll out would be very helpful in building trust, needs, and comradery for players especially within incursions. However, I would only want this to take precedence if and only if CCP and Capsuleers combined feel that they need more time to roll out Null-Sec (for features and thoughts explained in thread).
Glad to hear from the great meta-game and happy 10th |
Jason Punk
DUST University Ivy League
71
|
Posted - 2013.01.14 14:32:00 -
[56] - Quote
Laurent Cazaderon wrote:Good to know the CSM keeps the pressure up regarding Dust-EVE's link. As for the moment, i dont see much of it... Contracting system needs to be enhanced A LOT.
I get they dont want capsuleers to bankroll mercs day-one with billions of ISK. But let's face it..... Eventually some dust corps will become tremendously RICH and will roll expensive stuff everywhere, pub match, FW and 0.0.
Just like in EVE.
Regarding industry, i can understand the desire for mercs to dive into that kind of gameplay. But Dust is an FPS ! Even if PI were available to dusters, how do you think it would work ? Like in EVE ? with every individual setting its own command center and stuff ? That's just not possible imo.
Imo, industry should be an incentive to join a corp. Corps owning planets should be able to make money out of it. And thus give back some to its members. But, dealing with all the planet management should only be the matter of a few designated members inside the corp.
Then there's also industry as in crafting. Are dust players eventually gonna be able to own blueprints for higher tier equipment ? And by blueprint, i mean EVE-type blueprints. Those that needs materials, skills, and places to be used in order to get actual equipments. Not those AUR blueprints that just poops weapons and stuff out of magic.
Or even before that ? Will EVE dudes get to use blueprints and flood the market with EVE made equipment ? Wouldnt that create a massive deflation bubble ? Especially with the demand for proto gear that will inevitably grow bigger and bigger after a few month\years etc....
Those are all good questions. But there aint no good answer possible atm as the amount of variables is just too high.I see people talking about mining, PI and i wonder how much they know about it when they suggest it should be added to dust. As, for the few month i played EVE, those are mechanics that just cannot fit in. Like boarding player-owned Ships.
https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread
It's a discussion of PVE content primarily, but secondly expands briefly on some thoughts of industrial capabilities of both Dust and Eve players. Would welcome more discussion ^^ |
Jason Punk
DUST University Ivy League
71
|
Posted - 2013.01.14 14:47:00 -
[57] - Quote
Volgair wrote:Laurent Cazaderon wrote:Good to know the CSM keeps the pressure up regarding Dust-EVE's link. As for the moment, i dont see much of it... Contracting system needs to be enhanced A LOT.
I get they dont want capsuleers to bankroll mercs day-one with billions of ISK. But let's face it..... Eventually some dust corps will become tremendously RICH and will roll expensive stuff everywhere, pub match, FW and 0.0.
Just like in EVE.
Regarding industry, i can understand the desire for mercs to dive into that kind of gameplay. But Dust is an FPS ! Even if PI were available to dusters, how do you think it would work ? Like in EVE ? with every individual setting its own command center and stuff ? That's just not possible imo.
Imo, industry should be an incentive to join a corp. Corps owning planets should be able to make money out of it. And thus give back some to its members. But, dealing with all the planet management should only be the matter of a few designated members inside the corp.
Then there's also industry as in crafting. Are dust players eventually gonna be able to own blueprints for higher tier equipment ? And by blueprint, i mean EVE-type blueprints. Those that needs materials, skills, and places to be used in order to get actual equipments. Not those AUR blueprints that just poops weapons and stuff out of magic.
Or even before that ? Will EVE dudes get to use blueprints and flood the market with EVE made equipment ? Wouldnt that create a massive deflation bubble ? Especially with the demand for proto gear that will inevitably grow bigger and bigger after a few month\years etc....
Those are all good questions. But there aint no good answer possible atm as the amount of variables is just too high.I see people talking about mining, PI and i wonder how much they know about it when they suggest it should be added to dust. As, for the few month i played EVE, those are mechanics that just cannot fit in. Like boarding player-owned Ships.
Some engaging instanced team based PVE for limited run blue prints of higher meta level equipment would be nice. Dust Corporation owned planetary mines, farms, factories, cities, shipyards and the like would be tremendous incentive for time investment and defending what you have. But to say that boarding mechanics for EVE ships are an impossibility, hardly. You figure a battle ship lasts about 2 minutes under consistent fire, battle cruisers about 1.5, cruisers about 45 seconds and every thing smaller is lucky to survive more then 10 seconds. Whats the difference between turning it to scrap and putting a bullet in the brain pan of a goo soaked capsuleer. That difference is profit. the only thing better then grabbing scrap and loot out of space is towing your haul home to count the isk you managed to take by force. that one feature not only changes the tactics of hit and run pirates, but fleets as a whole. you could impregnate one of a pair of cross repping carriers and interrupt the triage module for one of an infinite number of examples. the key for balance is in that method for impregnation. but to say it is impossible is a bit closed minded and short sighted.
I would want Boarding ships to be something reserved for Cap Ships and be one of the most challenging things to do in the game. It would require a lot of attention to detail and tactical maneuvering on both Eve and Dust sides.
I'm thinking for example, that you have to essentially "broadside" a cap ship with a warbarge (a purely defensive ship/ Boarding feature and light drone defenses) by allowing an Eve pilot and a Dust Clone Reserve Cargo and you essentially fire clone pods into a grappled Cap ship. This would be the same as ammo except generally these pods added 2-4 Dust clones into the fight at a time and took a relatively long time to reload...allowing for the need to constantly keep the situation stable on the Eve side. The catch to making this effective is that it would need to be rather co-ordinated and Dust mercs, while they could be fighting somewhere else at the time, would need to be on relative standby so that when the expected engagement occurred they could attempt to seize the ship.
The process of seizing the ship would be both a race against time (with the Eve Pilot able to measure their progress in chunks or by subsystems). As such, it is likely that they will also face a self-destruction timer issue and will have to become proficient in locating AND disarming this (or at least delaying; both requiring skills and specialized equipment). Last of all you would need to fight through competent AI, Other Dust Marines, or preferably both. And of course once you capture it, it becomes a sitting duck until you can find the proper Cap Pilot Eve-Side to effectively steal it away. All this combined and dependent on Eve facilitation and Clone reserves would be essentially for conducting boarding/capture operations...and the reward for doing so would be outstandingly delicious
Just some thoughts ^^
|
Zahle Undt
Tritan-Industries Legacy Rising
19
|
Posted - 2013.01.14 18:33:00 -
[58] - Quote
Jason Punk wrote:Volgair wrote:Laurent Cazaderon wrote:Good to know the CSM keeps the pressure up regarding Dust-EVE's link. As for the moment, i dont see much of it... Contracting system needs to be enhanced A LOT.
I get they dont want capsuleers to bankroll mercs day-one with billions of ISK. But let's face it..... Eventually some dust corps will become tremendously RICH and will roll expensive stuff everywhere, pub match, FW and 0.0.
Just like in EVE.
Regarding industry, i can understand the desire for mercs to dive into that kind of gameplay. But Dust is an FPS ! Even if PI were available to dusters, how do you think it would work ? Like in EVE ? with every individual setting its own command center and stuff ? That's just not possible imo.
Imo, industry should be an incentive to join a corp. Corps owning planets should be able to make money out of it. And thus give back some to its members. But, dealing with all the planet management should only be the matter of a few designated members inside the corp.
Then there's also industry as in crafting. Are dust players eventually gonna be able to own blueprints for higher tier equipment ? And by blueprint, i mean EVE-type blueprints. Those that needs materials, skills, and places to be used in order to get actual equipments. Not those AUR blueprints that just poops weapons and stuff out of magic.
Or even before that ? Will EVE dudes get to use blueprints and flood the market with EVE made equipment ? Wouldnt that create a massive deflation bubble ? Especially with the demand for proto gear that will inevitably grow bigger and bigger after a few month\years etc....
Those are all good questions. But there aint no good answer possible atm as the amount of variables is just too high.I see people talking about mining, PI and i wonder how much they know about it when they suggest it should be added to dust. As, for the few month i played EVE, those are mechanics that just cannot fit in. Like boarding player-owned Ships.
Some engaging instanced team based PVE for limited run blue prints of higher meta level equipment would be nice. Dust Corporation owned planetary mines, farms, factories, cities, shipyards and the like would be tremendous incentive for time investment and defending what you have. But to say that boarding mechanics for EVE ships are an impossibility, hardly. You figure a battle ship lasts about 2 minutes under consistent fire, battle cruisers about 1.5, cruisers about 45 seconds and every thing smaller is lucky to survive more then 10 seconds. Whats the difference between turning it to scrap and putting a bullet in the brain pan of a goo soaked capsuleer. That difference is profit. the only thing better then grabbing scrap and loot out of space is towing your haul home to count the isk you managed to take by force. that one feature not only changes the tactics of hit and run pirates, but fleets as a whole. you could impregnate one of a pair of cross repping carriers and interrupt the triage module for one of an infinite number of examples. the key for balance is in that method for impregnation. but to say it is impossible is a bit closed minded and short sighted. I would want Boarding ships to be something reserved for Cap Ships and be one of the most challenging things to do in the game. It would require a lot of attention to detail and tactical maneuvering on both Eve and Dust sides. I'm thinking for example, that you have to essentially "broadside" a cap ship with a warbarge (a purely defensive ship/ Boarding feature and light drone defenses) by allowing an Eve pilot and a Dust Clone Reserve Cargo and you essentially fire clone pods into a grappled Cap ship. This would be the same as ammo except generally these pods added 2-4 Dust clones into the fight at a time and took a relatively long time to reload...allowing for the need to constantly keep the situation stable on the Eve side. The catch to making this effective is that it would need to be rather co-ordinated and Dust mercs, while they could be fighting somewhere else at the time, would need to be on relative standby so that when the expected engagement occurred they could attempt to seize the ship. The process of seizing the ship would be both a race against time (with the Eve Pilot able to measure their progress in chunks or by subsystems). As such, it is likely that they will also face a self-destruction timer issue and will have to become proficient in locating AND disarming this (or at least delaying; both requiring skills and specialized equipment). Last of all you would need to fight through competent AI, Other Dust Marines, or preferably both. And of course once you capture it, it becomes a sitting duck until you can find the proper Cap Pilot Eve-Side to effectively steal it away. All this combined and dependent on Eve facilitation and Clone reserves would be essentially for conducting boarding/capture operations...and the reward for doing so would be outstandingly delicious Just some thoughts ^^
You put a lot of thoughts into that and that is awesome, personally I would just be really amped to have some running gunfights through the hallways of a starship ala the very beginning of Star Wars. Here's hoping CCP makes my nerd dreams come true someday |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.14 19:59:00 -
[59] - Quote
Vrain Matari wrote:Cerebral Wolf Jr wrote:Vrain Matari wrote:Tony Calif wrote:+1 but... That's a lot of chatter about ISKs... but if I may be so bold... planetary interaction? From my perspective, the link needs to be stronger than just ISK. EvE with no industry would not function. Dust without industry will not function. It's all about the PI. Even if it starts out as something like a Facebook game for the first few months. Then they can add a similar option to Captains Quaters. All IMHO ;) You're right Tony, but you've got the wrong target. PI is a side game in EVE. It's useful and would be a good income stream for us Dust mercs(given our cost of doing business), but on Eve's industrial scale it's akin to a one-man pottery shop - virtually meaningless. The target we should all have in our sight is Technetium and the other moon minerals. This is the game, this is the oil, this is what is worth going to war over and slaughtering million of innocents if necessary. An alliance without TECH is nothing, the best they can aspire to is loyal lapdog status. What we mercs need is a game mechanic that allows us to fight for the Tech and take it - and then take it we will. The first time such a thing happens, all of New Eden will shudder. Their collective balls will shrivel and pull up inside their bodies. Because at that point they will know they have become engaged in a fight to the death. And if the game mechanics offer a reasonable playing field, we can win that fight. Thats not going to happen because CCP already want to take all out Tech moons from us. They plan to revamp that whole system with ring mining so tech won't be as valuable as it is now anyway. DUST needs an even bigger impact than the technetium market because its already being looked at. What you say is true, i'm hoping myself that DUST is somehow incorporated into ring mining. But the point is that the wealth in EVE is being generated primarily by the T2 extraction/refining/reacting/manufacturing chain. I don't care what it is, so long as we mercs have a chance at owning it.
How the hell would they incorporate Dust into ring mining?...
And the whole point of Dust is to be a huge ISK sink so in theory we'll always be rich in Dust terms if everything works right, they want to siphon money out of the EVE economy and into Dust so that's its destroyed, right now there's a tiny volume of ISK destroyed each day in comparison to what's brought into the economy each day with ratting bountys etc so people get richer every single day in EVE and that's having a massive impact on Inflation, they want EVE to have a recession to bring some balance back into things.
|
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.14 20:03:00 -
[60] - Quote
howard sanchez wrote:Cerebral Wolf Jr wrote:Octavian Vetiver wrote:crazy space 2100046106 wrote:PI in eve needs to be scraped and replaced with something that dust works into like we were promised PI 2.0 on the Features and Ideas forum on the EVE Online site would cover it perfectly. There needs to be much more than JUST PI though. I think CCP have that in the works though, just looking at some of the models they have groundside get's my interest going as the functions of some of them are pretty obvious and could open up some very interesting stuff. Like what? No, really, I am curious about your ideas and aspirations regarding the Dust/Eve game and what it Could be like.
It's a difficult question to answer because i know a couple of things and i can't give details, but i'd like to see them impact things like SOV timers in EVE, that could make us all rich alone without anything else.
The ability to destroy or stop Cyno beacons working in large staging systems or even stopping Cyno jammers too. Even those tiny things could make things amazingly impressive. |
|
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.14 20:46:00 -
[61] - Quote
Cerebral Wolf Jr wrote:How the hell would they incorporate Dust into ring mining?...
And the whole point of Dust is to be a huge ISK sink so in theory we'll always be rich in Dust terms if everything works right, they want to siphon money out of the EVE economy and into Dust so that's its destroyed, right now there's a tiny volume of ISK destroyed each day in comparison to what's brought into the economy each day with ratting bountys etc so people get richer every single day in EVE and that's having a massive impact on Inflation, they want EVE to have a recession to bring some balance back into things.
That's not hard. Easy to generate scenarios. Try these:
Ring mining needs an orbital platform which significantly increased the efficiency of mining ships. Said platform has hellacious sheilds to survive the ring environment, but is also vulnerable to infiltration by mercs....
The processing of ring 'ore' requires a plantetside/space elevator facility in it's refine/react/manufacture chain....
Ring mining requires a gas giant 'floating city' infrastructure hub that will significantly improve long-range scanning in the rings for high-grade ore...
|
DeeJay One
BetaMax.
9
|
Posted - 2013.01.16 17:56:00 -
[62] - Quote
So sad that the Dust 514 parts are still being reviewed, any hopes we will get them before the 22nd ? |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.16 20:28:00 -
[63] - Quote
Vrain Matari wrote:Cerebral Wolf Jr wrote:How the hell would they incorporate Dust into ring mining?...
And the whole point of Dust is to be a huge ISK sink so in theory we'll always be rich in Dust terms if everything works right, they want to siphon money out of the EVE economy and into Dust so that's its destroyed, right now there's a tiny volume of ISK destroyed each day in comparison to what's brought into the economy each day with ratting bountys etc so people get richer every single day in EVE and that's having a massive impact on Inflation, they want EVE to have a recession to bring some balance back into things.
That's not hard. Easy to generate scenarios. Try these: Ring mining needs an orbital platform which significantly increased the efficiency of mining ships. Said platform has hellacious sheilds to survive the ring environment, but is also vulnerable to infiltration by mercs.... The processing of ring 'ore' requires a plantetside/space elevator facility in it's refine/react/manufacture chain.... Ring mining requires a gas giant 'floating city' infrastructure hub that will significantly improve long-range scanning in the rings for high-grade ore...
The space elevator idea is not that bad actually but the other two are ridiculous. |
|
CCP Frame
C C P C C P Alliance
470
|
Posted - 2013.01.17 02:50:00 -
[64] - Quote
This thread is now sticky for better visibility. |
|
Iron Wolf Saber
BetaMax.
2865
|
Posted - 2013.01.17 05:00:00 -
[65] - Quote
bout time. Thank you Frame. Now to get Hans to update the thread a little bit. Despite the lack of dust 514 notes the minutes are out. |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.17 10:04:00 -
[66] - Quote
As one post in this forum has stated the CSM 2012 Winter Summit Minutes are out. http://community.eveonline.com/council/transcripts/2012/CSM_CCP_Meetings_December_2012.pdf
I encourage every one to read that document through, even tho EVE/DUST 514 part isn't covered in that document, but released at latter date seperately, this is to learn how and what kind of mentality CCP has in developing this New Eden universe.
Even tho somewhat lenghty one, I found this very interesting to read through. |
Jason Punk
DUST University Ivy League
71
|
Posted - 2013.01.19 22:26:00 -
[67] - Quote
Odiain Suliis wrote:As one post in this forum has stated the CSM 2012 Winter Summit Minutes are out. http://community.eveonline.com/council/transcripts/2012/CSM_CCP_Meetings_December_2012.pdfI encourage every one to read that document through, even tho EVE/DUST 514 part isn't covered in that document, but released at latter date seperately, this is to learn how and what kind of mentality CCP has in developing this New Eden universe. Even tho somewhat lenghty one, I found this very interesting to read through.
Cheers, good to have this going around.
Quote:You put a lot of thoughts into that and that is awesome, personally I would just be really amped to have some running gunfights through the hallways of a starship ala the very beginning of Star Wars. Here's hoping CCP makes my nerd dreams come true someday
Absolutely, I really appreciate when people take the time to think out their ideas, so I try and make it a point to do the same. I tend to find it better than pissing matches about OP weapons or graphic details. ^^
I really want to hear get those CSM7, Winter Notes on the 22nd...I believe we've at least earned that much. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
140
|
Posted - 2013.01.20 01:08:00 -
[68] - Quote
I recently interviewed Alekseyev Karrde member of CSM 7 regarding the Winter Notes. Here is a link for those interested. http://www.twitch.tv/mitauchi/c/1843740 |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.20 03:45:00 -
[69] - Quote
This ROFL show is new to me. Hmm.. Very good interview. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
140
|
Posted - 2013.01.20 04:30:00 -
[70] - Quote
Odiain Suliis wrote:This ROFL show is new to me. Hmm.. Very good interview.
Thanks! |
|
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2013.01.20 12:47:00 -
[71] - Quote
i want to capture space stations, even if they are NPC ones as part of faction warfare. capsuleers better hope they don't have their stuff or clones in the station if and when we cap it, though.
|
Kevall Longstride
DUST University Ivy League
71
|
Posted - 2013.01.21 12:08:00 -
[72] - Quote
Thanks for this Hans.
I'd already learned from another CSM (no prizes for guessing witch one) that the Dust section of the summit and the additional session added was nearly the most heated, discussion wise, of of the whole summit.
I thought it very telling in the minutes that Unifex pointed to an iPad and wondered why PI wasn't being done on that. Certainly shows the direction that CCP want to go.
Can't wait for the full transcript to be released. |
Deadly Mitauchi
SONS of LEGION RISE of LEGION
140
|
Posted - 2013.01.21 15:37:00 -
[73] - Quote
Kevall Longstride wrote:Thanks for this Hans.
I'd already learned from another CSM (no prizes for guessing witch one) that the Dust section of the summit and the additional session added was nearly the most heated, discussion wise, of of the whole summit.
I thought it very telling in the minutes that Unifex pointed to an iPad and wondered why PI wasn't being done on that. Certainly shows the direction that CCP want to go.
Can't wait for the full transcript to be released.
Alek told me the same.
|
PT SD
Subdreddit Test Alliance Please Ignore
125
|
Posted - 2013.01.21 16:59:00 -
[74] - Quote
Open Beta tomorrow, and yet still no Dust 514 minutes. |
Darth Tyrannnus
Citadel Mercantile Exchange Amarr-Caldari Mercantile Exchange
26
|
Posted - 2013.01.26 08:16:00 -
[75] - Quote
oh boy, seems like have a bunch of catching up to do. game has changed so much since last summer. i still remember the build where missle launchers ruled the day. ah, the good old days, when patches didnt take 14 HOURS to download |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.01.27 06:56:00 -
[76] - Quote
Anyone heared of the EVE/DUST link minutes or their status? |
Kev Crow
Bragian Order Amarr Empire
24
|
Posted - 2013.01.28 00:23:00 -
[77] - Quote
Heinrich Jagerblitzen thank you for starting this thread, you definitely earned my vote. ( Not you, Hans did for yelling at you )
Mostly, I am an EVE player. For the past few months I have also been beta testing DUST and as the result I have been hired by a DUST corp to serve as their EVE liaison/diplomat. (This is my "Mr Nobody" alt of course)
We have been trying to encourage one of the militias and their leaders to experiment with us on sovereignty changes. (Some of the people who came to the table probably know your brother Hans: Elsebeth from EM, a couple of people from Iron Oxide and Wex Manchester from Late Night Alliance ;-)
When trying to create some kind of a plan that could convince them to work with us we have discovered that while mercs are excellent in making short term gains, when it comes to sustainable operations, we fall short. Let me explain:
The existing contract system doesn't have any way that could make our corp the default defender of a specific system. Of course, this being beta and all we know that such things will gradually improve, nevertheless the closer we analyze the question of incentives for hiring mercs the more frustrated and worried we have become. As things stand, the LP farming corps will definitely not hire mercs, they don't need us, all they need is their alts in different militias. The loyalist corps are already entrenched in their "home" systems and generally speaking are not interested in capturing new systems for a short term global VP. Even with our effective help, any captured system has to be held in space and not necessarily on the ground - because as long as capturing planets is only optional, the only thing that the opposite militia fleet has to do is to simply ignore them and thus ignore DUST.
I am very happy about what Inferno did to FW and lowsec PVP in general, a lot of my veteran nullsec friends all moved to FW in search of real mayhem. Then again, if one considers the current state of FW ( or rather Farming Warefare ), DUST mercs could do a lot of good to encourage a more sustainable type of operations aimed at long term benefits to the militias and not just short term gains. The burning question is will they?
There are probably countless ways in which CCP could incentivise hiring a mercenary ground force by the militia, there is only one way FW and EVE will take real notice of DUST:
The link between both games has to change the way FW is being played. Any other kind of half-baked cautions approach will simply backfire.
|
Liner ReXiandra
Zumari Force Projection Caldari State
16
|
Posted - 2013.01.28 01:52:00 -
[78] - Quote
So when can we expect to see the Dust sessions of the CSM minutes? |
D3LTA SUP3RMAN
D3LTA FORC3 Orion Empire
244
|
Posted - 2013.01.28 02:32:00 -
[79] - Quote
Heinrich Jagerblitzen wrote:So in all seriousness. I'm putting my ass up for sale. Gimme a recruitment pitch, show me where I can get involved in some cross-platform pew. I've been in betamax up until this point, and Jenza is a true hero, but this will be much more interesting. I'm in an NPC** corp due to the wipe and its time for a clean slate. Until CCP gives capsuleers the capability to give me a reason to fight, I'm going to rely on you, the community, to provide that incentive. I'm a solid player, I'm going to be skilling up as anti-vehicle, and I can be professional on comms. Show me that your corp is more fun than the next, I'll happily lend you my forge gun.
I have seen anyone respond to this, so I'll take a shot at it. Maybe I'm missing some inside joke or something, but what the hell, it can't hurt to try.
If you are serious about joining another Corp, come check out D3LTA FORC3. We are in the top 15 in War Points on the corporation leaderboards. We have about 350 members, with 50 online any given night. We don't draw much attention to ourselves by talking crap or posting corp battle results for all to see, we're just quietly building our army. We're already deep in the Meta-game and Faction warfare. We have some friends in low-sec places, and caused some drama this past weekend as a test. I also have one of the best AV players in the game. I would love to have another Boss AV specialist for those A-list corp battles we get form time-to-time. Let me know if you're serious about trying out another corp. We can talk in game if needed. |
PT SD
Subdreddit Test Alliance Please Ignore
125
|
Posted - 2013.01.30 23:37:00 -
[80] - Quote
Still no DuST 514 CSM minutes.... Still |
|
Sylwester Dziewiecki
BetaMax.
33
|
Posted - 2013.02.03 19:21:00 -
[81] - Quote
bump.
|
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.02.13 17:06:00 -
[82] - Quote
I don't know what to say guys, the minutes seem to be taking forever to be looked at, every week we're told "someone will be looking at them this week" to no avail. It's immensely frustrating, but rest assured the CSM continues to hammer CCP to bite the bullet and get these out. I honestly have no idea why these are taking so long, especially now that we're over the hump of migration to Tranqulity.
As soon as I hear anything substantive you all will be the first to know. o7 |
Odiain Suliis
ZionTCD Legacy Rising
112
|
Posted - 2013.02.27 05:49:00 -
[83] - Quote
Seemslike the Minutes have finally released, with some NDA strikes on the document.
http://community.eveonline.com/council/transcripts/2012/CSM_CCP_Meetings_December_2012.pdf The above link is the full CSM 2012 winter minutes, including the DUST/EVE link parts. |
|
|
|
Pages: 1 2 3 :: [one page] |