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DON RODIE II
Deep Space Republic
168
|
Posted - 2013.01.02 08:30:00 -
[1] - Quote
Am I the only one who thinks this? |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2013.01.02 08:42:00 -
[2] - Quote
DON RODIE II wrote:Am I the only one who thinks this? Yes. Lasers are not OP. |
DON RODIE II
Deep Space Republic
168
|
Posted - 2013.01.02 08:47:00 -
[3] - Quote
Aw ok then I just thought it was weird when I died from a laser rifle and it barely touched my toe lol |
Quill Killian
Better Hide R Die
107
|
Posted - 2013.01.02 08:48:00 -
[4] - Quote
Eh, it sucks to be killed by a laser rifle ... but, then again, it also sucks to be offed by an orbital strike, SMG, HMG, etc. I try to avoid running across wide-open spaces; doing so tends to help avoid getting fried by lasers and other assorted red dot weaponry.
Except for orbital strikes. If you see the colors and hear the roar of an inbound strike near or over your position, you're a dead clone walking. |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2013.01.02 08:50:00 -
[5] - Quote
DON RODIE II wrote:Aw ok then I just thought it was weird when I died from a laser rifle and it barely touched my toe lol
Stop standing in the open. You're making things too easy. |
Washlee
UnReaL.
131
|
Posted - 2013.01.02 08:52:00 -
[6] - Quote
What are you talking about laser rifles are not OP
Heavy suit with 800 points of shield and health together Dies in 2 seconds what seems to be the problem
|
Thranx1231
CowTek
90
|
Posted - 2013.01.02 09:06:00 -
[7] - Quote
You are consistent I must admit. Is there anything you actually like as is or isn't over powered?
I agree, lasers are tough. Getting killed by a single head shot from a good sniper is worse. Forged gunned in the middle of trashing most of their squad with my HMG is just miserable. I had only gotten five in a row and the Forge Gunner ruined my day. Must be OP.
Unless it is when I am using my forge gun. Then everyone else legs are OP.
In case you haven't used one a laser is actually not a perfect weapon. The gun has to be held on for awhile before the damage potential builds up to high levels. If the beam slips on and off the target the gun heats up so one must stop until it cools enough to use again. It will definitely broadcast your exact location to their laser gunners and their snipers. Not to mention the DS, HAV and Forge Gunners. It has good distance and you can see pretty well with it when scoped. But keeping it on the target is tough. Now if you get lucky you can finish off someone that has lost most of their armor and got too eager to let their Logi rep their armor or their shields recharge. And if they are focused on something else they only notice when they drop to the ground. That is true of any other weapon as well though.
Frankly I see it more as a terror weapon. I can use it to disperse a crowd just by playing the beam through them. Inspirational to witness. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.02 09:09:00 -
[8] - Quote
Washlee wrote:What are you talking about laser rifles are not OP
Heavy suit with 800 points of shield and health together Dies in 2 seconds what seems to be the problem
Oh well so they do after 2 locus grenades. I dont see a problem with that. After all heavys are big and slow moving targets. Either you get grenaded to death or getting melted by a laser rifle. A death is a death and if you keep a laser rifle user in a good spot which keeps killing your team then its your fault from not stopping him. Get up close and shot your AR at him that works out. |
DON RODIE II
Deep Space Republic
168
|
Posted - 2013.01.02 09:11:00 -
[9] - Quote
It's no point in using a assualt rifle if the laser is better, pretty soon everyone will have lasers. Time to switch to lasers. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.02 09:13:00 -
[10] - Quote
Laser rifles have a major disadvantage. They are pathetic when the target is up close as the true damage potential of the rifle diminishes if the target is not at optimal range. If I am ever pegged by a laser rifle in my scout suit, my first is to close the distance between me and the rifle's point of origin as fast as possible and by any means possible. |
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xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2013.01.02 09:14:00 -
[11] - Quote
lasers are for parameter sissies that run for the ropes when they have to face somebody clearly better than them. |
DON RODIE II
Deep Space Republic
168
|
Posted - 2013.01.02 09:16:00 -
[12] - Quote
I saw this guy on YouTube get 30 kills with a laser rifle camping in the same spot. Lol Kool but they op. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2013.01.02 09:18:00 -
[13] - Quote
DON RODIE II wrote:I saw this guy on YouTube get 30 kills with a laser rifle camping in the same spot. Lol Kool but they op.
One of my dudes got the viziam today and was effortlessly melting dudes. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2013.01.02 09:20:00 -
[14] - Quote
You're not the only one who thinks this. Unfortunately too many people treat this game as a RPG and not a FPS and fail to realize that a RPG-style element that looks good on paper (E.G. the notion that a weapon that is super powerful at long range must be balanced because it's completely useless in close range) does not work out when implemented in a multiplayer console FPS. |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.02 09:34:00 -
[15] - Quote
They are definately not OP.
Just because they drop my almost 700 HP suit in 1.5 seconds from an unreachable range on these mostly very open maps doesn't make it OP. I mean, the amount of skill needed to use them is far less than the sniper rifles and they are the only weapon that is effective against personel, vehicles and installations, this still doesn't make them OP. That I could pick one up without any skills and go 18-1 doesn't mean anything either.
They do however have 1 drawback:
1. They're only effective at some range.
|
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2013.01.02 09:41:00 -
[16] - Quote
Lasers do more damage on shields than armor. If you have a skinny armor with a big fat shields, that won't help you. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.02 09:57:00 -
[17] - Quote
xprotoman23 wrote:lasers are for parameter sissies that run for the ropes when they have to face somebody clearly better than them. Oh how strange i heard rumours that your corp turned into a HMG fat suit scrubs and laser rifle users. |
Re-FLeX
Internal Error. Negative-Feedback
152
|
Posted - 2013.01.02 10:10:00 -
[18] - Quote
KingBabar wrote:They are definately not OP.
Just because they drop my almost 700 HP suit in 1.5 seconds from an unreachable range on these mostly very open maps doesn't make it OP. I mean, the amount of skill needed to use them is far less than the sniper rifles and they are the only weapon that is effective against personel, vehicles and installations, this still doesn't make them OP. That I could pick one up without any skills and go 18-1 doesn't mean anything either.
They do however have 1 drawback:
1. They're only effective at some range.
This can be easily outwieght by the fact that if you have a carthum assault SP youll be effective at any range up to ~ 120m,
ps i melt heavies <1s with a viziam
p.p.s still prefer my Thale TAR-007 SR above this obv op weapon |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.02 10:35:00 -
[19] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=448098#post448098
Read this To say laser rifles are OP is just plain wrong.
Victor 'LifeLine' Ramous wrote:This thread is going to address the LR complaints. So please, if you have a rebuttel (and im not a bias *******, i believe maybe some can shed light on the otherside), make sure it is a rebuttel and NOT a broken record of arguments ive already debunked. If you want to argue with my logic, that is one thing, if you are going to repeat in some variation the quotes i am arguing, with out addressing my counter argument, then you are an insignificant critical thinker, and tbh, probably shouldn't have a right to vote in your country.
Logic people, logic, thats the currency of this topic.
OH MY GOD, ITS A LASER RIFLE!
"It only takes 5 seconds on anybody and it kills you!"
There are very few weapons that would not kill you in optimal if placed on you accurately for a full 5 seconds, LRs also build up heat damage.
"Well, I've been killed in two seconds!"
First, if your a scout, shut your mouth and get out of my topic. Otherwise, you were in optimal range, probably shield heavy (LRs deal shield bonus dmg), and the LR was most likely already heating up, the longer it runs (while draining ammo) the more dmg it deals. You also could of been in a weak suit, standard/militia are easy to make quick work of.
"Well i'm a heavy! Explain that you condescending stain to my eyes"
You have some disadvantages, such as slowness, its easy to keep a LR's accuracy on something that cant zigzag/move out of the way, meaning it will take the full brunt. This being said, ive never seen a heavy go down in 2 seconds from an LR, not saying it doesnt happen, weaker suits maybe its possible with a Viziam, but ive never seen it. Since naturally heavies are armour heavy they have the most resistance, to some degree it does make up for thier slowness.
Its no secret that higher-end heavy gear needs a buff, as well, so remember dont always look at the weapon killing you and think it's the weapon. I'd still say as far as LRs go vs Heavies, heavies do the job of tanking the longest in regards to LR, i wouldnt say its entirely broken. If you're in optimal range, that is your issue and you need to get out of it, sometimes you cant, be a little more aware next time.
*Next!*
"Its OP! The thing is unstoppable, simply put."
Its called CQC, just because your not equipped to deal with every single scenario does not make a weapon OP. You shouldnt be able to have a fair chance against an LR at range (excluding snipers obviously who beat everyone in range), the point is your in optimal.
KEEP IN MIND LRs DO NOT PERFORM AT ALL AT CLOSE RANGE. I would argue LRs have the hardest counter in the game, because you are simply ****** (especially as a logi which has no sidearm, as i am) if someone comes in close.
DO YOU WANT EVERY WEAPON TO HAVE THE SAME STATS, LET THERE BE 0 VARIATION OR CLOSE TO IT? (If you answered yes to this rhetorical question, you're one of the reasons this game might die. Feel happy, killer of my dreams, slaughterer of competitive play. If this is the overwhelming feeling, i guess im just a runner in a speed walker's world)
And if you die from an LR 1v1 at close range its not the weapon, its because you are honestly not a good player (or are having a bad day) dont be butthurt, im stating a fact not an insult. We were all there once, but you're certainly not getting better by placing blame on other things.
*Next!*
"Well good luck getting close when you get pegged down all the time from a distance, you have no hope against it."
If you walked into a position where you are pinned down/in the open/in no way able to fall back to pull off a flank, then your playing the FPS wrong. Situational awareness is #1 in larger map FPS' and is essential in becoming a good player. Being in its optimal range will obviously get you killed quicker, keep this in mind when you see someone with an LR
If you are not soloing and have corp mates/friends, organize a flank, your pinned down so his attention is on you, probably thirsty for a kill, get your buddies to find away around, or atleast alleviate pressure so you have a chance to fall back.
Any LR player in corp of competent people will have players around him supporting him, so if that squad beats you, dont blame it on the LR, they have greater situational awareness and chemistry, case closed. Not the LR's fault. LR has a hard counter, you KNOW what you need to do, its about completing that goal and its far from impossible, especially if you're with buddies.
Game is not meant to be for a bunch of pubstars and solo artists, its ultimately a team game and has been presented as such by CCP, so when people need to really think through what they are arguing and NOT BE EXPECTING TO HAVE EQUAL FOOTING 1v1 IN EVERY SCENARIO, because that is not the point of the game.
Things can become OP, when there is never a hard counter to a weapon in combination with brute strength, that = OP (I.e. missile turrets of a couple builds ago), but do not start feeding CCP OP complaints because you are not equipped or are not as skilled as other players.
This is addressed equally to some top notch players who think, for whatever reason, in any given situation they should be able to see the same raw strength/dmg they see usually when kiling people. Use you're head you egomaniacs, there are counters for things, if you are in their optimal and not doing the correct moves to counter, you won't live. |
Thranx1231
CowTek
90
|
Posted - 2013.01.02 10:35:00 -
[20] - Quote
Maken Tosch wrote:Laser rifles have a major disadvantage. They are pathetic when the target is up close as the true damage potential of the rifle diminishes if the target is not at optimal range. If I am ever pegged by a laser rifle in my scout suit, my first is to close the distance between me and the rifle's point of origin as fast as possible and by any means possible. Now that she has spoken maybe you could listen to what has been said. Whining about it doesn't fix things, unless yo mama is close by with tissues; poor little kitten doing all the QQ.
Close the range, gun them down. Have your laser armed squad member take them out. They run just as fast from a beam (which it isn't actually) as anyone else. |
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Thranx1231
CowTek
90
|
Posted - 2013.01.02 10:39:00 -
[21] - Quote
[quote=xprotoman23One of my dudes got the viziam today and was effortlessly melting dudes. [/quote] Are you going to tell them they are redlining cowards?
Your next team meeting is going to be so much fun. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.02 13:45:00 -
[22] - Quote
Thranx1231 wrote:You are consistent I must admit. Is there anything you actually like as is or isn't over powered?
I agree, lasers are tough. Getting killed by a single head shot from a good sniper is worse. Forged gunned in the middle of trashing most of their squad with my HMG is just miserable. I had only gotten five in a row and the Forge Gunner ruined my day. Must be OP.
Unless it is when I am using my forge gun. Then everyone else legs are OP.
In case you haven't used one a laser is actually not a perfect weapon. The gun has to be held on for awhile before the damage potential builds up to high levels. If the beam slips on and off the target the gun heats up so one must stop until it cools enough to use again. It will definitely broadcast your exact location to their laser gunners and their snipers. Not to mention the DS, HAV and Forge Gunners. It has good distance and you can see pretty well with it when scoped. But keeping it on the target is tough. Now if you get lucky you can finish off someone that has lost most of their armor and got too eager to let their Logi rep their armor or their shields recharge. And if they are focused on something else they only notice when they drop to the ground. That is true of any other weapon as well though.
Frankly I see it more as a terror weapon. I can use it to disperse a crowd just by playing the beam through them. Inspirational to witness.
Thranx your info on the laser rifle is off. The laser becomes more powerful as your fire it whether you are hitting a target or not. As a result you will see most "skilled" laser rifle users fire off to the side of their target and heat up there laser for a few moments then swing it across the enemy,.......this is almost an insta kill if you do this. I was on the other side watching Mr Zitro using his Viziam. He was melting fools with this weapon (never seemed to matter if they armor tanked or not they died in the same amount of time). Watching zitro was interesting but basically all he did was start shooting and then tried to target the enemy...as he continued shooting if he even knicked the guy their HP was demolished. Missing people with the laser is actually better for the laser user because when he does eventually run the laser over them they take serious dmg. If laser was changed such that it did additional dmg only when continuously hitting the target then lasers would likely not be overpowered.....or at least as bad as they are now. |
Sentient Archon
Red Star.
690
|
Posted - 2013.01.02 15:35:00 -
[23] - Quote
semperfi1999 wrote:
Thranx your info on the laser rifle is off. The laser becomes more powerful as your fire it whether you are hitting a target or not. As a result you will see most "skilled" laser rifle users fire off to the side of their target and heat up there laser for a few moments then swing it across the enemy,.......this is almost an insta kill if you do this. I was on the other side watching Mr Zitro using his Viziam. He was melting fools with this weapon (never seemed to matter if they armor tanked or not they died in the same amount of time). Watching zitro was interesting but basically all he did was start shooting and then tried to target the enemy...as he continued shooting if he even knicked the guy their HP was demolished. Missing people with the laser is actually better for the laser user because when he does eventually run the laser over them they take serious dmg. If laser was changed such that it did additional dmg only when continuously hitting the target then lasers would likely not be overpowered.....or at least as bad as they are now.
The Viziam could use use a tweak or so. Most people using any weapon right now are stacking damage mods like no tomorrow. Before we talk about any nerfs, we need to fix the damage mods first. I use the Elm without any damage mods and I generally take people out with that within 2-3 seconds. I do make sure that I am far far away from them. CCP has said that lasers are supposed to be deadly over distance and they are working as intended.
As far as the spray and pray for lasers, it builds up heat. If you keep it on constantly for more than 7 seconds, it heats up. This makes it useless for for a good 3-4 seconds.
Most of the people are running militia gear right now and its easy to tear them apart. Most of them also spend a lot of time in the open or stand still which makes them easy targets. I have even had heavies fire at me with their HMG while I was lasering them. The problem is not with the weapon. The problem is with combat tactics. Use a TAr or Sniper to combat laser rifles. |
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.02 17:06:00 -
[24] - Quote
The dark cloud wrote:xprotoman23 wrote:lasers are for parameter sissies that run for the ropes when they have to face somebody clearly better than them. Oh how strange i heard rumours that your corp turned into a HMG fat suit scrubs and laser rifle users.
As opposed to a no gun game corp that props up it's image with vehicle spam?
Our corp. uses every weapon there is, doesnt matter if its OP or UP. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2013.01.02 17:31:00 -
[25] - Quote
they are fine, but I have noticed advanced LR units are in danger of a heavy with a blindside HMG if they stand as far away as possible while still in range.... how does the HGM shoot that accuretly that far? that I might not know, but it has been a glitchy morning for me. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.02 17:36:00 -
[26] - Quote
The dark cloud wrote:xprotoman23 wrote:lasers are for parameter sissies that run for the ropes when they have to face somebody clearly better than them. Oh how strange i heard rumours that your corp turned into a HMG fat suit scrubs and laser rifle users.
Face it we all do this. We all switched to other weapons with the Ironsights being added. Don't blame IMP's for doing something we all are doing or should be doing.
I have no issues with IMP's, even if some of my illustrious fellow corps mates do. Zitro bros and I have always had fun battles over the last 5 months. But unlike some of you kids, I see what they are doing. I ask myself why are they doing this, how is this making it easier to kill. I wont give away what they do or why, learn for yourselves if you get the chance. The bros know what I am talking about, its not hard to see.
Do I agree with the laser rifle and the 2 second kill.. meh. Learning how they go off the target to heat up first then swing to the target is info that can change the battle actually.
Sometimes we need to ask is the weapon over powered or are we the players falling for the same mistakes that they are taking advantage of. Most of you keep doing the same stupid things over and over and die, but instead of getting better and not making mistakes you come cry on the forums.
Every QQ thread is not about the item, its about how the writer of the thread is obviously an idiot for falling for the same thing over and over. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2013.01.02 17:44:00 -
[27] - Quote
The thing that makes lasers oped is as they heat up they start to put out insane amounts of damage. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.02 18:27:00 -
[28] - Quote
DON RODIE II wrote:Am I the only one who thinks this?
Ive been saying this since last build but surprisingly enough there's that many LR users now that they all say it's not OP. It will get nerfed though i expect. |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.01.02 19:41:00 -
[29] - Quote
The Viziam with 3 dmg is OP. The other 2 LR's are alright from what I heard. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.02 19:48:00 -
[30] - Quote
Arent lazers good against shields? Isn't everyone shield tanking? Maybe those two are related? >_> |
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Kiiran-B
Seraphim Initiative. CRONOS.
45
|
Posted - 2013.01.02 19:58:00 -
[31] - Quote
People tend to forget that 'closing the range' is a pathetic notion. The problem is that you can't close the range fast enough because the gun kills in no time at all and has a very long range. Come up with a better tactic to back up your argument. |
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.02 21:32:00 -
[32] - Quote
Kiiran-B wrote:People tend to forget that 'closing the range' is a pathetic notion. The problem is that you can't close the range fast enough because the gun kills in no time at all and has a very long range. Come up with a better tactic to back up your argument.
I've been using LRs lately and they are very efficient/quick killers. I actually like it when the person can close the distance, unfortunately the red dots dont understand the notion of using cover to get close. But I didnt spec out skills into SMG/Scrambler for nothing. Scrambler up close works better than a LR from distance imo.
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Mobius Wyvern
BetaMax.
1216
|
Posted - 2013.01.02 21:34:00 -
[33] - Quote
The only thing the Laser Rifle really needs is an adjustment to cause increased damage based on how long you keep the beam on the target, not based on heat level, which makes no sense.
You shouldn't be able to "cook" the beam and use the broken stacking penalty to make it into a OHK weapon. It should require the skill to keep the beam precisely on your target over a period of time in order to get kills. |
Thranx1231
CowTek
90
|
Posted - 2013.01.02 21:41:00 -
[34] - Quote
semperfi1999 wrote:Thranx your info on the laser rifle is off. The laser becomes more powerful as your fire it whether you are hitting a target or not. As a result you will see most "skilled" laser rifle users fire off to the side of their target and heat up there laser for a few moments then swing it across the enemy,.......this is almost an insta kill if you do this. I was on the other side watching Mr Zitro using his Viziam. He was melting fools with this weapon (never seemed to matter if they armor tanked or not they died in the same amount of time). Watching zitro was interesting but basically all he did was start shooting and then tried to target the enemy...as he continued shooting if he even knicked the guy their HP was demolished. Missing people with the laser is actually better for the laser user because when he does eventually run the laser over them they take serious dmg. If laser was changed such that it did additional dmg only when continuously hitting the target then lasers would likely not be overpowered.....or at least as bad as they are now. Yeah, I know that. Sorry if I didn't make that clear that I did.
My problem is with lower powered versions and my mediocre aiming. I need to keep the gun on them to do the all of the damage. When I spec up a skill level or two then it will be fine as I can burn them down quickly enough before overheating. And when I use it more and get the muscle memory to use it correctly will help as well. :-/ Getting Weapons to lvl 5 was more important. |
Nomed Deeps
The Exemplars
91
|
Posted - 2013.01.02 21:55:00 -
[35] - Quote
The lazer is a specialized weapon that needs distance to accrue decent damage and without light weapon sharpshooter leveled, you cannot shoot very far either. With light weapon sharpshooter completely leveled, the lazer can be devastating given the right circumstances. The distance needed for lazers makes lazers more specific to defending as you cannot remain at distance while capturing an objective. Also, firing a lazer gives your exact position as it's an exact beam to your position. I have been pounced on by entire squads due to this lately. Lastly, if you overheat a lazer, you can injure and even kill yourself. Therefore, if against a lazer player, try to keep them firing (without getting hit of course). Due to all of these factors, I like the lazer as-is due to evening out with the pros and cons. I do believe one thing that should change is if you use weapon modifiers or such that makes the lazer more powerful, the lazer should adjust to overheat faster and cause greater damage to self when fully overheated. Of course, I think this should be true for all weapons across the board where the overheat time is adjusted due to weapon mods and other damage affecting factors. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.03 18:11:00 -
[36] - Quote
SoTa PoP wrote:Arent lazers good against shields? Isn't everyone shield tanking? Maybe those two are related? >_>
No, because you can still melt heavys just as fast if you know what you're doing.Hence why i've switched to a LR.
If everyone else is using it may as well use that and an MD. |
Tupni
Bragian Order Amarr Empire
7
|
Posted - 2013.01.03 18:47:00 -
[37] - Quote
DON RODIE II wrote:I saw this guy on YouTube get 30 kills with a laser rifle camping in the same spot. Lol Kool but they op.
Wait, isn't that non-disclosure agreement still in place? Admittedly I haven't seen it pop up lately, but...
Also, Lasguns are great, but it's all about placement. A good player realizes that standing out in the open where the lasgun is most effective is stupid and you should feel bad. Otherwise the AR has the advantage overall, but it's nice to see something rival it. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.03 18:50:00 -
[38] - Quote
Tupni wrote:DON RODIE II wrote:I saw this guy on YouTube get 30 kills with a laser rifle camping in the same spot. Lol Kool but they op. Wait, isn't that non-disclosure agreement still in place? Admittedly I haven't seen it pop up lately, but... Also, Lasguns are great, but it's all about placement. A good player realizes that standing out in the open where the lasgun is most effective is stupid and you should feel bad. Otherwise the AR has the advantage overall, but it's nice to see something rival it.
Rival it?????
More like makes everyother gun in this game look pathetic in comparison. Watching corp members swing the proto laser around in an arc and drop 4 enemies instantly is hardly what I call a rival to the AR...your lucky to get 3 kills in a single AR clip but usually its about 1 - 2 kills per clip. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
411
|
Posted - 2013.01.03 18:58:00 -
[39] - Quote
Shouper of BHD wrote:they are fine, but I have noticed advanced LR units are in danger of a heavy with a blindside HMG if they stand as far away as possible while still in range.... how does the HGM shoot that accuretly that far? that I might not know, but it has been a glitchy morning for me. HMGs can actually -hit- from relatively long distances at the higher tiers.
The problem is that the HMG has so much deviation between shots that engaging at longer ranges doesn't usually work out unless the other guy isn't expecting you. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.03 19:14:00 -
[40] - Quote
I'm was well know for the TAR, consider to be op but in my opinion it took more skill than the laser. With the laser all you have to do is make camp far away from the center of the map and shot from distance so hard. But Zitro cqc is a hard counter, in the mind of retards. With the way smgs and the "thukker" like gernades that's no problem at all |
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Tupni
Bragian Order Amarr Empire
7
|
Posted - 2013.01.03 19:16:00 -
[41] - Quote
semperfi1999 wrote:Tupni wrote:DON RODIE II wrote:I saw this guy on YouTube get 30 kills with a laser rifle camping in the same spot. Lol Kool but they op. Wait, isn't that non-disclosure agreement still in place? Admittedly I haven't seen it pop up lately, but... Also, Lasguns are great, but it's all about placement. A good player realizes that standing out in the open where the lasgun is most effective is stupid and you should feel bad. Otherwise the AR has the advantage overall, but it's nice to see something rival it. Rival it????? More like makes everyother gun in this game look pathetic in comparison. Watching corp members swing the proto laser around in an arc and drop 4 enemies instantly is hardly what I call a rival to the AR...your lucky to get 3 kills in a single AR clip but usually its about 1 - 2 kills per clip.
Do you use a proto-AR? Including a mild weaponry modifier, they can deal approximately a no non-sense 50 damage per hit with a fire rate in the hundreds, nothing near the trail pattern to trace, and by that point your dispersal pattern is nothing. You can pop suits all day in 1-3 seconds.
Also, about making every other gun in the game look bad, isn't that what the AR did for all this time? Also, proto- power-fighting random matches does not equate to statistical truth. And with the holidays it seems like a lot of lower skilled/suited people are showing up. Unless you mean corp-on-corp matches, but then the Imperfects are pretty far up there last I checked...
At any rate, have you tried using it yourself? It plays differently than an AR, turns a lot slower, next to worthless up close, burns through a lot of ammo, it doesn't overheat as much and/or as long as it should I think, but it's also the only light class weapon to have that issue which is a considerable drawback seeing as at peak damage it's at its functional limitation.
But it is actually a good, versatile, accessable weapon, a pretty uncommon trait so far broadly only shared by the AR. I don't think it's better, but maybe you're just not used to it yet.
Or I could be wrong, I dunno, I haven't gotten the proto lasgun yet. But seriously, try it yourself before you knock it. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.03 19:19:00 -
[42] - Quote
Tupni wrote:Do you use a proto-AR? Including a mild weaponry modifier, they can deal approximately a no non-sense 50 damage per hit with a fire rate in the hundreds, nothing near the trail pattern to trace, and by that point your dispersal pattern is nothing. You can pop suits all day in 1-3 seconds. Where did you get those numbers from |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2013.01.03 19:23:00 -
[43] - Quote
I haven't used the viziam yet but the Elm feels fine to me. I dont have any damage mods on it, so I can't comment on that. I rarely melt people in 1 second, it usually takes at least 2-3 unless I keep the beam on the head.
Admittedly I ran into a skilled viziam user yesterday, and holy crap there wasn't anything I could do. To be fair the viziam also costs like 80k if I'm not mistaken so there is a definite cost to use it. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.03 19:24:00 -
[44] - Quote
Sleepy Zan wrote:Tupni wrote:Do you use a proto-AR? Including a mild weaponry modifier, they can deal approximately a no non-sense 50 damage per hit with a fire rate in the hundreds, nothing near the trail pattern to trace, and by that point your dispersal pattern is nothing. You can pop suits all day in 1-3 seconds. Where did you get those numbers from
99% of all statistics are made up on the spot (including this one) |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.03 19:36:00 -
[45] - Quote
Your stacking alot of dmg mods to get your proto AR to hit at 50.
I love the argument about lasers.....you have to use it before you can say its OP. Well I never used the LOLmissiles on tanks but I knew they were OP too. I dont have to use something to know its OP. When I get knicked by an adv laser and it does an instant 217 shield dmg and 30ish armor dmg something is off. When my corp members who are using lasers are just sitting there laughing at how rediculously easy they are to use and giggle at the stupid amounts of damage a heated up laser does I know something is not quite right with it. When I see adv heavy suits fall in mere moments from a laser and if I take on that same person I must use at least 1 nade if I am going to have a chance to kill him 1 on 1 with my AR in the open I know something is not quite right with the weapon. If it doesnt get nerfed then yea I will probably end up moving to the laser next build because I know its crazy powerful...however based on CCP track record I expect them to nerf the gun (probably overnerf TBH). The range is not the problem nor is the inverse relationship to the AR. The problem is the heating up making it do significantly more dmg.....literally to the point where a small brush over the enemy insta kills them whether they armor tank or shield tank. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.03 19:36:00 -
[46] - Quote
This thread sucks.
Threads (especially thread titles) like these lead to crap game design.
The problem, as several people have repeatedly pointed out, is not the damage numbers. It's mostly the fact that you can cook the beam before you swipe.
You are actually penalized for using the weapon properly because cooking ON target makes them move before the beam is cooked.
The problem is that CCP will not fix this problem, they will nerf numbers.
Nerfing numbers is easy. Coding the proper behaviour is hard.
After they nerf numbers the forum scrubs wont cry about it anymore and the weapon will never be fixed.
GG CCP and forum scrubs. |
Tupni
Bragian Order Amarr Empire
7
|
Posted - 2013.01.03 19:49:00 -
[47] - Quote
DEADPOOL5241 wrote:Sleepy Zan wrote:Tupni wrote:Do you use a proto-AR? Including a mild weaponry modifier, they can deal approximately a no non-sense 50 damage per hit with a fire rate in the hundreds, nothing near the trail pattern to trace, and by that point your dispersal pattern is nothing. You can pop suits all day in 1-3 seconds. Where did you get those numbers from 99% of all statistics are made up on the spot (including this one)
Nah, the Creodon Breach AR, deals 46 damage? Weaponry III adds about 3 more damage, so it's approximately 50. 400 rounds per minute, about 6.5 shots per second, that's about an ideal 325 damage per second (if you're a good shot, and if you're at proto you should be close I figure), most suits have around 300 total hp or more depending on who you're fighting, but that's only 3 seconds to take out a base heavy or an especially heavy light suit.
And that rifle is fairly accurate too, not to mention the bonus AR skilling gives, with a good hip fire I think.
Anyway, those are the numbers I came up with and how. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.03 19:57:00 -
[48] - Quote
Tupni wrote:DEADPOOL5241 wrote:Sleepy Zan wrote:Tupni wrote:Do you use a proto-AR? Including a mild weaponry modifier, they can deal approximately a no non-sense 50 damage per hit with a fire rate in the hundreds, nothing near the trail pattern to trace, and by that point your dispersal pattern is nothing. You can pop suits all day in 1-3 seconds. Where did you get those numbers from 99% of all statistics are made up on the spot (including this one) Nah, the Creodon Breach AR, deals 46 damage? Weaponry III adds about 3 more damage, so it's approximately 50. 400 rounds per minute, about 6.5 shots per second, that's about an ideal 325 damage per second (if you're a good shot, and if you're at proto you should be close I figure), most suits have around 300 total hp or more depending on who you're fighting, but that's only 3 seconds to take out a base heavy or an especially heavy light suit. And that rifle is fairly accurate too, not to mention the bonus AR skilling gives, with a good hip fire I think. Anyway, those are the numbers I came up with and how.
When did they buff the breach??? Had anyone let protoman know this yet? If the proto breach really does 46 dmg standard now (i honestly havent looked) then I imagine protoman would have been all over the forums thanking the devs for getting his favorite gun back. 50 dmg per hit would be a small fry fitting for that gun you could easily get it to over 60 dmg per hit. I will look into this but I expect to find that this is not the case. |
Tupni
Bragian Order Amarr Empire
7
|
Posted - 2013.01.03 20:03:00 -
[49] - Quote
Telcontar Dunedain wrote:This thread sucks.
Threads (especially thread titles) like these lead to crap game design.
The problem, as several people have repeatedly pointed out, is not the damage numbers. It's mostly the fact that you can cook the beam before you swipe. You are actually penalized for using the weapon properly because cooking ON target makes them move before the beam is cooked.
The problem is that CCP will not fix this problem, they will nerf numbers. Nerfing numbers is easy. Coding the proper behaviour is hard. After they nerf numbers the forum scrubs wont cry about it anymore and the weapon will never be fixed.
GG CCP and forum scrubs.
And here I thought that it only stacked when making contact, by cooking the enemy...
Still, it does make a noticable, bright, continuous, beam. I'm holding out for increased heat numbers, a decreased skill-based reduction, and a more mild build off of a more substantial starting point (a lower, slower range of growth making it initially more powerful, but ultimately less, making that tactic less dire). I like it, but it does sound like it has a certain edge at the proto-level. |
DON RODIE II
Deep Space Republic
168
|
Posted - 2013.01.05 00:02:00 -
[50] - Quote
I hate those freakn lasers. Every time I get killed by a laser I want to turn my game off |
|
Kiiran-B
Seraphim Initiative. CRONOS.
45
|
Posted - 2013.01.05 00:05:00 -
[51] - Quote
I think the main problem is that they take off armour too fast. I'm all down for them being affective against shield. |
Marston EV
Doomheim
75
|
Posted - 2013.01.05 01:46:00 -
[52] - Quote
i use the proto laser with a proto suit. Ive been using the laser rifle since they were released. The viziam laser rifle has a 100 round clip and a default damage of 20 per round. 22 damage per shot if weaponry is lvl 5. One CDM(complex damage modifier) brings it up to about 24 damage per shot. I use two differn't suits right now. One has one CDM while the other has four. Both of them melt people but there is a huge difference between the first and second fitting in terms of dps. People tell me the stacking penalty doesn't work, and if so, that means my gun currently does around 30 damage per shot. That is HUGE for the laser rifle.
Each second the rifle heats up while firing, the damage it deals stacks on 20 (for my viziam) or 30 (for my particular suit). 1 sec = 30 DPS (damage per shot). 2 sec = 60 DPS. 3 sec = 90 DPS..... i dont know an exact RoF but lets say my viziam shoots 15 rounds in one second. 15 x 30 = 450//// that kills most standard suits right there (one second). 15 X 60 = 900 damage////// that kills everything short of an advanced heavy suit. 15 X 90........ can kill a militia LAV or Dropship.
the consequences for using that suit is that i only just have over 400 hp and as a result im kind of squishy. but the whole point is to drop people faster then they can drop me. Is it OP that i can almost use the LR as an AR now? maybe ;) but is the laser rifle OP in general?? i dont think so. The ELM and Standard LR are easy to avoid unless your cought in an open field for some reason. The viziam is a bit tougher for me because of how it can usually melt me as fast as i can melt the shooter, so it doesn't mix well because i try to stand my ground only to realize the guy may be able to outgun me. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.01.05 01:58:00 -
[53] - Quote
Marston EV wrote:i use the proto laser with a proto suit. Ive been using the laser rifle since they were released. The viziam laser rifle has a 100 round clip and a default damage of 20 per round. 22 damage per shot if weaponry is lvl 5. One CDM(complex damage modifier) brings it up to about 24 damage per shot. I use two differn't suits right now. One has one CDM while the other has four. Both of them melt people but there is a huge difference between the first and second fitting in terms of dps. People tell me the stacking penalty doesn't work, and if so, that means my gun currently does around 30 damage per shot. That is HUGE for the laser rifle.
Each second the rifle heats up while firing, the damage it deals stacks on 20 (for my viziam) or 30 (for my particular suit). 1 sec = 30 DPS (damage per shot). 2 sec = 60 DPS. 3 sec = 90 DPS..... i dont know an exact RoF but lets say my viziam shoots 15 rounds in one second. 15 x 30 = 450//// that kills most standard suits right there (one second). 15 X 60 = 900 damage////// that kills everything short of an advanced heavy suit. 15 X 90........ can kill a militia LAV or Dropship.
the consequences for using that suit is that i only just have over 400 hp and as a result im kind of squishy. but the whole point is to drop people faster then they can drop me. Is it OP that i can almost use the LR as an AR now? maybe ;) but is the laser rifle OP in general?? i dont think so. The ELM and Standard LR are easy to avoid unless your cought in an open field for some reason. The viziam is a bit tougher for me because of how it can usually melt me as fast as i can melt the shooter, so it doesn't mix well because i try to stand my ground only to realize the guy may be able to outgun me.
Lasers now confirmed for being powered by a Sun. |
Washlee
UnReaL.
131
|
Posted - 2013.01.05 02:06:00 -
[54] - Quote
What seem to be the problem with the Laser Rifle
I have a heavy suit with 900 Points of Armor and Shields all together
Laser rifle kills me in about 1.9 seconds
I see nothing overpowered here. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
|
Posted - 2013.01.05 02:44:00 -
[55] - Quote
Marston EV wrote: some great things about damage mods.
once they fix the stacking penalties for damage mods much of the talk of nerfing weapons is going to die down a bit. I hope this is a priority for ccp so we can test how these weapons will behave in the real game.
|
Frank Devine
ZionTCD Legacy Rising
107
|
Posted - 2013.01.05 02:50:00 -
[56] - Quote
I love my Laser rifle but damn when I get killed it sucks considering that each load out is costing me about 150, 000 isk. I will continue using the Laser Rifle depending on which board on the game type. |
Zarr Du'kar
Doomheim
6
|
Posted - 2013.01.05 11:48:00 -
[57] - Quote
Every death to an LR user maybe situational. Some might have had the best optimum range getting 120% effectiveness and extreme cases of getting headshots which boosts it to 180% (You can figure out the range in-game). If you're unlucky you get both with a pre-heated LR.
I use a STD LR with Complex damage mod and yes, at my optimum range I can take out MLT to STD in around 2 secs. Main reason for this is because (by reading the weapons description) the LR gets a bonus against shields and most suits (save for the heavy) are shield tankers. Simply put, it is a specialized weapon and by taking out shields faster just means it is working properly.
For advance suits up and heavys, I have never taken them out in less than 2 secs from a cooled-down LR.
Another thing, at optimum range the target is so small that any sprint or bunny-hop would instantly make you miss.
The LRs seem OP because it can kill effectively outside the optimum range of an AR/Shotgun/HMG. Once we get in those weapons optimum range we die easily. For comparison, an AR has an effective range from 0-40m an LR at that range gets effectiveness from a range of 15-50%. Optimum range of AR vs LR in same range = AR wins. Optimum range of LR vs AR = LR wins.
Wrap your minds around the idea that an LR is not an AR and then maybe you'd understand the logic behind the inverse effectiveness of the LR. |
Sysic Kaenn
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.01.06 01:02:00 -
[58] - Quote
Well, last night I finished match and snapped this picture.
Check out the top 3 on the opposite team. Yeap, you guessed it... all 3 used lasers.
Yikes, half image of scores removed and postimage contacted!
Converting to text :) the portion of the picture showed K/D ratio for the 3 people 20/0 16/1 15/1
All three used lasers during the match. |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2013.01.06 01:32:00 -
[59] - Quote
You can't post pictures of DUST ... it's in breach of NDA ... I suggest you take it down before someone reports it or CCP sees it. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.06 01:46:00 -
[60] - Quote
TiMeSpLiT--TeR wrote:Lasers do more damage on shields than armor. If you have a skinny armor with a big fat shields, that won't help you.
They also heat up, the longer you hold the trigger. By the time it gets to your armor....it is probably more effective on your armor than the shields.
Lasers are extremely annoying....you really have to run behind cover if someone is shooting at you. You won't last 2 secs if you try to shoot back. It's ridiculous sometimes because all you have to do is stay away from the fight and keep your distance. I don't know what is the answer except get your own laser when half the enemy is using them. |
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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.06 01:47:00 -
[61] - Quote
hurr durr i can get those kills with a AR aswell. So whats the point? Good players doing a pub stomp nothing new about that. And hey if your team lets a bunch of laser rifle users in a very good overview position its their fault. Why do you think you are aible to see the beam all accross the map? It paints them for every 1 to get there and kill them up close. When i see a enemy laser then i try to flank them or pick up a laser by myself. Learn how to use teamwork ffs. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 02:00:00 -
[62] - Quote
The dark cloud wrote:hurr durr i can get those kills with a AR aswell. So whats the point? Good players doing a pub stomp nothing new about that. And hey if your team lets a bunch of laser rifle users in a very good overview position its their fault. Why do you think you are aible to see the beam all accross the map? It paints them for every 1 to get there and kill them up close. When i see a enemy laser then i try to flank them or pick up a laser by myself. Learn how to use teamwork ffs.
Lol teamwork is the answer to op lasers, how come you couldn't use "teamwork" to kill TARs? It's always don't nerf the op stuff I use but nerf the op stuff they use. Laser are over powered in how much damage they put out (sounds like how you described the TAR) they are amazing at range( which they should but there is no long range counter besides another laser) and they have almost perfect aim( no argument there). Sounds like the TAR to me but it has an even BIGGER clip (more than x3 the amount) and the only drawback people come up with it is bad at CQC. |
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.06 02:03:00 -
[63] - Quote
The dark cloud wrote: Learn how to use teamwork ffs.
OFF TOPIC: Kinda like the teamwork we showed in the corp tourney Mr. 2nd place? I think we have the basics of teamwork down, if you don't think we do, then what does that say about Scrub Incorporated?
ON TOPIC: Anyway... The Dark Scrub just doesnt want his bread and butter nerfed. There is no other weapon out there like the Viziam. You can get a quad/quint. kill in one swipe.... Couldnt do that with a TAR or an Officer AR, so they are definitely the OP thing on the field atm. |
PIMP MAC DADDY
A.I.
41
|
Posted - 2013.01.06 02:56:00 -
[64] - Quote
aden slayer wrote:DON RODIE II wrote:Am I the only one who thinks this? Yes. Lasers are not OP. Actually, yes they are. I understand the role this gun plays but its to powerful. I think the laser rifle should be less damage for more range. I belive it should be a heavy weapon. Ex. 800 Ammo in a clip. Going at 10.0 damage at a very long range. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 03:15:00 -
[65] - Quote
Cyn Bruin wrote:The dark cloud wrote: Learn how to use teamwork ffs. OFF TOPIC: Kinda like the teamwork we showed in the corp tourney Mr. 2nd place? I think we have the basics of teamwork down, if you don't think we do, then what does that say about Scrub Incorporated? Yet you still can't take down a laser rifle. I'm confused, because they never give me much trouble. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.06 03:17:00 -
[66] - Quote
Sniper or fast scout seem like the way to go. I dont have issuse with lazors anymore they just need a quick flank or an LAV rush.
Still i think they might be a little op but meh. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.01.06 03:17:00 -
[67] - Quote
Small railgun are OP |
Needless Sacermendor
Red Fox Brigade
208
|
Posted - 2013.01.06 03:47:00 -
[68] - Quote
Ive never had much of a problem with lazers ... they hurt but I've never been instakilled by one ... maybe you people should use some tank instead of damage fitting everything ... and it's not often I can't get close enough with my burst ar to most LR or sniper to deal them some damage ... I'd be able to kill them if I could get mouse sensitivity right and less input lag (not sure if that's wireless KBM related).
But anyway LR, MD, flux grenades ... tell you what, nerf the lot ... then you can have all the op AR threads back ! |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.06 04:28:00 -
[69] - Quote
Mr Zitro wrote: Lol teamwork is the answer to op lasers, how come you couldn't use "teamwork" to kill TARs? It's always don't nerf the op stuff I use but nerf the op stuff they use. Laser are over powered in how much damage they put out (sounds like how you described the TAR) they are amazing at range( which they should but there is no long range counter besides another laser) and they have almost perfect aim( no argument there). Sounds like the TAR to me but it has an even BIGGER clip (more than x3 the amount) and the only drawback people come up with it is bad at CQC.
Very simple you scrub. The tac AR has beeing used by your corp with rapid fire harware and was the superior weapon in all situations then. Now be quiet and be happy that you wasted 99$ on a cronus X. In my opinion you have no right to talk at all cause i consider these methods as cheating. And your K/D is based on times where you could abuse that. In realitiy you are a 0.5K/D n00b |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 04:42:00 -
[70] - Quote
The dark cloud wrote:Mr Zitro wrote: Lol teamwork is the answer to op lasers, how come you couldn't use "teamwork" to kill TARs? It's always don't nerf the op stuff I use but nerf the op stuff they use. Laser are over powered in how much damage they put out (sounds like how you described the TAR) they are amazing at range( which they should but there is no long range counter besides another laser) and they have almost perfect aim( no argument there). Sounds like the TAR to me but it has an even BIGGER clip (more than x3 the amount) and the only drawback people come up with it is bad at CQC.
Very simple you scrub. The tac AR has beeing used by your corp with rapid fire harware and was the superior weapon in all situations then. Now be quiet and be happy that you wasted 99$ on a cronus X. In my opinion you have no right to talk at all cause i consider these methods as cheating. And your K/D is based on times where you could abuse that. In realitiy you are a 0.5K/D n00b Lol all I read is I'm an angry little scrub! XD just because you think you are good on the EU server doesn't mean you're any good at this game. Proven in the tourny or do you want another whooping? As for the whole modded controller thing, just because YOU SUCK doesn't mean I suck so quit crying about ghost and man up! I do give scrub lesson just ask |
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Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.06 05:06:00 -
[71] - Quote
Scheneighnay McBob wrote:Cyn Bruin wrote:The dark cloud wrote: Learn how to use teamwork ffs. OFF TOPIC: Kinda like the teamwork we showed in the corp tourney Mr. 2nd place? I think we have the basics of teamwork down, if you don't think we do, then what does that say about Scrub Incorporated? Yet you still can't take down a laser rifle. I'm confused, because they never give me much trouble.
How come everytime I see you in a game you go negative or leave the match? I guess if you left the match they never would give you much trouble... Good Solution! |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2013.01.06 13:53:00 -
[72] - Quote
Scheneighnay McBob wrote:Caeli SineDeo wrote:The dark cloud wrote:Mr Zitro wrote:No lasers op No just the TAC AR with your cronus X rapid fire mod. Love when a noob uses excuses of rapid fire controller because they are a epic fail with single shot rifles so everone else must be running a modded controller. But when a idiot prof laser rifle comes out of coarse it is not oped. Cause noobs can do well with it. If you guys seriously can't manage to take down a laser rifle, I'm questioning how your corp won the tournament.
Just to stop spaming the blaster thread i am moving this back here.
Really wow bob this is a joke of a answer. I am seeing this as everyones answer back to protect lasers. This has nothing to do with killing lazer users or not. It is the fact that anyone with a laser can control all battles they are in. And when you heat them up you can hit almost 100 damage points a shot. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.06 15:18:00 -
[73] - Quote
oh yeah but 70HP per hit with a tac AR was allright with damage mods and skillbooks combined is fair when used with modded hardware. And to top it the rate of fire on that thing was 789 rounds per minute. And that is higher then a normal AR. In fact the TAC AR has a bigger range then a laser rifle. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2013.01.06 17:22:00 -
[74] - Quote
The dark cloud wrote:oh yeah but 70HP per hit with a tac AR was allright with damage mods and skillbooks combined is fair when used with modded hardware. And to top it the rate of fire on that thing was 789 rounds per minute. And that is higher then a normal AR. In fact the TAC AR has a bigger range then a laser rifle. Are we talking about TARs in this thread.
No we are not.
This is about lasers quit bringing in stupid answers. But if we want to compare the laser has 100 rounds it fires as fast if not faster then a smg while at minimum reaching 100 damage per round. Could hit higher at the end of its heat up.
|
iceyburnz
Crux Special Tasks Group Gallente Federation
282
|
Posted - 2013.01.06 17:24:00 -
[75] - Quote
Heres an idea.
Don't "Leroy" charge a laser rifle user across an open field. Don't run for cover thats really far away. Don't try a gun duel at 30+ meters. You will die.
Laser rifles are designed for area denial of large open spaces. Assault rifles win up close. So do melee scouts (thanks nitro brawler) and shotguns, and sometimes mass drivers, and SMGs and tier 2 or above scrambler pistols.
In fact I would say the use of laser rifles is fairly limited as usually you are sniper bait.
So basically, don't run across wide open spaces, use cover, but you knew that already, because you still die to assault rifles under the same circumstances. |
Atomic Shiver
Ahrendee Mercenaries Legacy Rising
6
|
Posted - 2013.01.06 18:11:00 -
[76] - Quote
Maken Tosch wrote:Laser rifles have a major disadvantage. They are pathetic when the target is up close as the true damage potential of the rifle diminishes if the target is not at optimal range. If I am ever pegged by a laser rifle in my scout suit, my first is to close the distance between me and the rifle's point of origin as fast as possible and by any means possible. yup your exactly correct up close there garbo distance well you needa find some cover |
Thranx1231
CowTek
90
|
Posted - 2013.01.06 18:24:00 -
[77] - Quote
One thing that I use the not over powered at all laser is a ... laser pointer.
It is amazing how even a bunch of non-mic using Mercs can find who I just pointed out. Works great and not getting the kill doesn't bother me. Just knock down their clone and move the battle forward.
Turrets from HAVs or Installations can provide the same function, "Look there!".
Even though I hate getting smoked by them I disagree with the OP. If you are getting your butt kicked then anything can seem over powered. In particular if they have the high ground. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.06 18:31:00 -
[78] - Quote
Nerf the lasers plz, now that the TAR is dealt with it's the only thing standing in my way to make my weapon of choice into the ultimate mid to long range badass |
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.06 18:33:00 -
[79] - Quote
The dark cloud wrote:oh yeah but 70HP per hit with a tac AR was allright with damage mods and skillbooks combined is fair when used with modded hardware. And to top it the rate of fire on that thing was 789 rounds per minute. And that is higher then a normal AR. In fact the TAC AR has a bigger range then a laser rifle.
You're proving the point dark scrublet.... Way to give credence to the argument.
TARs were nerfed, why not LRs? |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.06 18:37:00 -
[80] - Quote
cause lasers actually have a drawback and nobody even remotely thought on using them until now. |
|
KryptixX
Imperfects Negative-Feedback
320
|
Posted - 2013.01.06 18:39:00 -
[81] - Quote
The dark cloud wrote:cause lasers actually have a drawback and nobody even remotely thought on using them until I started using them. Fixed. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 18:51:00 -
[82] - Quote
I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 19:42:00 -
[83] - Quote
Scheneighnay McBob wrote:I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. ARs and every other gun use to be fine. Since everything I use is op I decided to use MD and lasers so where is the nerf on me CCP? |
Vermaak Kuvakei
Doomheim
88
|
Posted - 2013.01.06 20:44:00 -
[84] - Quote
I swear, if I knew the op IRL I'd go to jail for murder |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 21:15:00 -
[85] - Quote
Mr Zitro wrote:Scheneighnay McBob wrote:I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. ARs and every other gun use to be fine. Since when was 0 recoil on a relatively cheap gun that has no weakness fine? Laser rifles have a weakness, unlike how ARs used to be. |
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.06 21:19:00 -
[86] - Quote
Scheneighnay McBob wrote:Mr Zitro wrote:Scheneighnay McBob wrote:I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. ARs and every other gun use to be fine. Since when was 0 recoil on a relatively cheap gun that has no weakness fine? Laser rifles have a weakness, unlike how ARs used to be.
Do you use an AR? The recoil is basically nothing, it's a non-factor. Whenever they implement the new scopes ARs will be back to where they were. TAC has a big recoil, meh idc never used a TAC.
Even with a Balac on old system I couldnt take out 4 opponents in under 5secs like I can with a charged viziam. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 21:27:00 -
[87] - Quote
Cyn Bruin wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Scheneighnay McBob wrote:I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. ARs and every other gun use to be fine. Since when was 0 recoil on a relatively cheap gun that has no weakness fine? Laser rifles have a weakness, unlike how ARs used to be. Do you use an AR? The recoil is basically nothing, it's a non-factor. Whenever they implement the new scopes ARs will be back to where they were. TAC has a big recoil, meh idc never used a TAC. Even with a Balac on old system I couldnt take out 4 opponents in under 5secs like I can with a charged viziam. You can't fire an entire clip into someone's face without firing in bursts anymore, can you? |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 22:02:00 -
[88] - Quote
Lol implying we have trouble killing XD what's a joke just like you |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 22:06:00 -
[89] - Quote
Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.06 22:07:00 -
[90] - Quote
Scheneighnay McBob wrote:Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. You seem to misunderstand, it's not that any of us have trouble. The people asking for the nerf are the ones that have used them extensively. |
|
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 22:10:00 -
[91] - Quote
Sleepy Zan wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. You seem to misunderstand, it's not that any of us have trouble. The people asking for the nerf are the ones that have used them extensively. They're only overpowered against dumbass blueberries, so it's more of a playerbase problem than anything else. The only time they seem to be too powerful is when they're on the ridiculously small maps where there's no room to do anything against them. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.06 22:11:00 -
[92] - Quote
Sleepy Zan wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. You seem to misunderstand, it's not that any of us have trouble. The people asking for the nerf are the ones that have used them extensively.
i still wont give in to a nerf cause in the past we saw to many stupid requests from your corp. That simple. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 22:19:00 -
[93] - Quote
The dark cloud wrote:Sleepy Zan wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. You seem to misunderstand, it's not that any of us have trouble. The people asking for the nerf are the ones that have used them extensively. i still wont give in to a nerf cause in the past we saw to many stupid requests from your corp. That simple. Dark please save the world by becoming a mime. If lasers are op then give me back my old AR they were the exact same thing except mine had a smaller clip :) |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 22:22:00 -
[94] - Quote
Mr Zitro wrote:The dark cloud wrote:Sleepy Zan wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. You seem to misunderstand, it's not that any of us have trouble. The people asking for the nerf are the ones that have used them extensively. i still wont give in to a nerf cause in the past we saw to many stupid requests from your corp. That simple. Dark please save the world by becoming a mime. If lasers are op then give me back my old AR they were the exact same thing except mine had a smaller clip :) Laser rifles have a damage reduction against armor, are very weak at short range, and must be heated up before dealing decent damage.
Now get back in your basement with your shitbucket. |
Marston EV
Doomheim
75
|
Posted - 2013.01.06 22:25:00 -
[95] - Quote
Scheneighnay McBob wrote:Mr Zitro wrote:Scheneighnay McBob wrote:I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. ARs and every other gun use to be fine. Since when was 0 recoil on a relatively cheap gun that has no weakness fine? Laser rifles have a weakness, unlike how ARs used to be.
80k for a gun is NOT cheap no matter how you want to paint it. the ELM and standard LR are okay, but there nothing compared to the viziam and thats the one everyone thinks is OP. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.06 22:25:00 -
[96] - Quote
Mr Zitro wrote: Dark please save the world by becoming a mime. If lasers are op then give me back my old AR they were the exact same thing except mine had a smaller clip :)
Lasers aint OP so you dont need your old TAC AR back.. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.06 22:27:00 -
[97] - Quote
The dark cloud wrote:Sleepy Zan wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Lol implying we have trouble killing XD what's a joke just like you Obviously you can't handle the concept of killing a laser rifle user. You seem to misunderstand, it's not that any of us have trouble. The people asking for the nerf are the ones that have used them extensively. i still wont give in to a nerf cause in the past we saw to many stupid requests from your corp. That simple. Well any prejudice you have shouldn't effect your judgement in this matter, I personally think the lasers are fine until you get to the viziam I could be wrong but did they tone that down with the protogear nerf? |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 22:28:00 -
[98] - Quote
Marston EV wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Scheneighnay McBob wrote:I still don't understand how you guys ***** about something that's actually completely fine and easy to counter. ARs and every other gun use to be fine. Since when was 0 recoil on a relatively cheap gun that has no weakness fine? Laser rifles have a weakness, unlike how ARs used to be. 80k for a gun is NOT cheap no matter how you want to paint it. the ELM and standard LR are okay, but there nothing compared to the viziam and thats the one everyone thinks is OP. I'm saying they're very cheap compaired to other weapons in their tier. Most (if not all) other prototype weapons cost more than prototype ARs |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 22:36:00 -
[99] - Quote
ARs need recoil how many times do I have to repeat it you idiot, the proto laser melts people simple as that. Counter is another laser. How was the tar countered with another tar so yeah lasers need a nerf or other weapons need their damage back and no this flat 10 year old girl that this game has become |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2013.01.06 22:38:00 -
[100] - Quote
Lazers "weakness" over armor can be easily overcome especially when super hot, the notion that oh its at the end of the clip when its like that is stupid since you know when im sitting at range can pick you off like nothing, sit on a hive. Also suck at close range again if the lazer is sufficiently hot enough by the time you do close in on range i can kill you if i even "allow" you to close range since closer targets are always my priorty, nvm i can also make up the weakness with a scrambler and end you before you can even touch me.
I thought Lazers were fine and then i used one.
Whatever so called weaknesses it possesses can easily be overcome. Now you can make the argument that snipers make and that its because of the bowl shape of the maps that allows them to exceed the way they do and also damage mods.
But i can crush with an ELM with no damage mods and just a lvl3 LR op and lvl 4 weaponry, my character that i use with it only has 1.4m SP so tell me again how LR are not OP given the results i can produce with it compared to every other weapon that i have on that character with similar lvl of skill point in.
Yes there are counters to it but not nearly the same variety against other weapons. It all comes down to the way LR do damage(increased buildup) and that it can be swept like a lightsaber and unlike other ballistic weapon where you can make a person miss, making a LR miss not only is very difficult it has the added bonus of screwing you up once it does make contact again with increased heat.
Oh and i use a mouse so its laughably easy since its quite literally an extension of the pointer. |
|
Cyn Bruin
Imperfects Negative-Feedback
651
|
Posted - 2013.01.06 22:41:00 -
[101] - Quote
Scheneighnay McBob wrote:[ The only time they seem to be too powerful is when they're on the ridiculously small maps where there's no room to do anything against them.
Which is basically every Ambush map?
Hey I have skilled into the Viziam and I use it, I'm not calling for a nerf because dark scrub only uses it. I know how powerful it is compared to other weapons.
To amend my request... The VIZIAM is OP and needs a nerf. The regular Laser Rifle and the ELM seem to be on par with others of its class.
|
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 22:42:00 -
[102] - Quote
Mr Zitro wrote:ARs need recoil how many times do I have to repeat it you idiot, the proto laser melts people simple as that. Counter is another laser. How was the tar countered with another tar so yeah lasers need a nerf or other weapons need their damage back and no this flat 10 year old girl that this game has become Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.06 22:49:00 -
[103] - Quote
Scheneighnay McBob wrote:Mr Zitro wrote:ARs need recoil how many times do I have to repeat it you idiot, the proto laser melts people simple as that. Counter is another laser. How was the tar countered with another tar so yeah lasers need a nerf or other weapons need their damage back and no this flat 10 year old girl that this game has become Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? You are such a terrible troll it's actually pretty sad, I will tell you, I (which means me) H-A-V-E N-O P-R-O-B-L-E-M K-I-L-L-I-N-G P-E-O-P-L-E(which means I am overpowered with whatever I use, which with this build is the proto Laser) did you understand that or should I use smaller words? |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 23:32:00 -
[104] - Quote
Cyn Bruin wrote: To amend my request... The VIZIAM is OP and needs a nerf. The regular Laser Rifle and the ELM seem to be on par with others of its class.
THAT makes more sense. A quarter of a second of actually hitting shouldn't insta-kill someone. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 23:33:00 -
[105] - Quote
Mr Zitro wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Counter is another laser. Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? You are such a terrible troll it's actually pretty sad, I will tell you, I (which means me) H-A-V-E N-O P-R-O-B-L-E-M K-I-L-L-I-N-G P-E-O-P-L-E(which means I am overpowered with whatever I use, which with this build is the proto Laser) did you understand that or should I use smaller words? Now allow me to point this out for people who don't read their own post. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.06 23:38:00 -
[106] - Quote
Scheneighnay McBob wrote:Mr Zitro wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Counter is another laser. Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? You are such a terrible troll it's actually pretty sad, I will tell you, I (which means me) H-A-V-E N-O P-R-O-B-L-E-M K-I-L-L-I-N-G P-E-O-P-L-E(which means I am overpowered with whatever I use, which with this build is the proto Laser) did you understand that or should I use smaller words? Now allow me to point this out for people who don't read their own post. counter is actually a scoutsuit with a shotgun. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.06 23:40:00 -
[107] - Quote
Breakin Stuff wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Scheneighnay McBob wrote:Mr Zitro wrote:Counter is another laser. Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? You are such a terrible troll it's actually pretty sad, I will tell you, I (which means me) H-A-V-E N-O P-R-O-B-L-E-M K-I-L-L-I-N-G P-E-O-P-L-E(which means I am overpowered with whatever I use, which with this build is the proto Laser) did you understand that or should I use smaller words? Now allow me to point this out for people who don't read their own post. counter is actually a scoutsuit with a shotgun. That's why I said sneaking into close range. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.06 23:44:00 -
[108] - Quote
Mr Zitro wrote:Scheneighnay McBob wrote:Mr Zitro wrote:ARs need recoil how many times do I have to repeat it you idiot, the proto laser melts people simple as that. Counter is another laser. How was the tar countered with another tar so yeah lasers need a nerf or other weapons need their damage back and no this flat 10 year old girl that this game has become Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? You are such a terrible troll it's actually pretty sad, I will tell you, I (which means me) H-A-V-E N-O P-R-O-B-L-E-M K-I-L-L-I-N-G P-E-O-P-L-E(which means I am overpowered with whatever I use, which with this build is the proto Laser) did you understand that or should I use smaller words?
This thread was never about you. If it is, you should submit yourself for a nerf, because clearly you are OP. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.07 04:18:00 -
[109] - Quote
Allright then Snipers are aswell OP on skirmish when they sit in the redline and no other weapon can reach them except other snipers and railgun tanks. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.07 04:27:00 -
[110] - Quote
Breakin Stuff wrote:Mr Zitro wrote:Scheneighnay McBob wrote:Mr Zitro wrote:ARs need recoil how many times do I have to repeat it you idiot, the proto laser melts people simple as that. Counter is another laser. How was the tar countered with another tar so yeah lasers need a nerf or other weapons need their damage back and no this flat 10 year old girl that this game has become Sooo... the laser doesn't turn into an arrow for snipers? And you can't easily sneak into close range? You are such a terrible troll it's actually pretty sad, I will tell you, I (which means me) H-A-V-E N-O P-R-O-B-L-E-M K-I-L-L-I-N-G P-E-O-P-L-E(which means I am overpowered with whatever I use, which with this build is the proto Laser) did you understand that or should I use smaller words? This thread was never about you. If it is, you should submit yourself for a nerf, because clearly you are OP.
Yes, Zitro should be nerfed. He should move at only half speed, he should only use scrambler pistols at 1/2 clip, he should only hipfire, he shouldn't have access to vehicles, he should only use militia gear, he should have no way to resupply, and he shouldn't be able to speak on the forums to voice complaints.
AHUEHUEHUEHUEHUE. |
|
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.07 06:18:00 -
[111] - Quote
Sandromin Hes wrote:
Yes, Zitro should be nerfed. He should move at only half speed, he should only use scrambler pistols at 1/2 clip, he should only hipfire, he shouldn't have access to vehicles, he should only use militia gear, he should have no way to resupply, and he shouldn't be able to speak on the forums to voice complaints.
AHUEHUEHUEHUEHUE.
You took a good gag and killed it by overdoing it. You need to be nerfed too. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2013.01.07 08:51:00 -
[112] - Quote
Being a tank driver that is using a scout suit laser combo with no damage mods, I can say that the standard is fine, there is no point to use the elm, and that the viziam could use some tweaking. I can't really compare it to an ar because I haven't gone past the standard ar varient. I will say that the laser is horrible at close range but with lol 2 second grenades and the toxin that's not much of a problem. Viziam melts people, although I rarely use it in pubies tho and haven't really used it against guys rocking proto suits yet |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.01.07 09:01:00 -
[113] - Quote
DON RODIE II wrote:Am I the only one who thinks this?
Meh, if you use your brain lasers arent OP at all. If you keep trying to fight them over 60m with your AR then yes they are |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.01.07 09:50:00 -
[114] - Quote
WTF probs can confirm that lasers are a non factor in corp matches as we saw last time. Its nice to keep the enemy at distance but taking objectives requires close quarter combat with AR's. Its not possible to win with a laser on its own. And most of my kills where with a AR in corp matches and some people claim that i use lasers non stop. Its a situational weapon like shotguns and sniper rifles. Only good in one role while a AR can still perform most tasks much better. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.07 10:12:00 -
[115] - Quote
The dark cloud wrote:WTF probs can confirm that lasers are a non factor in corp matches as we saw last time. Its nice to keep the enemy at distance but taking objectives requires close quarter combat with AR's. Its not possible to win with a laser on its own. And most of my kills where with a AR in corp matches and some people claim that i use lasers non stop. Its a situational weapon like shotguns and sniper rifles. Only good in one role while a AR can still perform most tasks much better.
Wow dark said somthing I agree with they are not all that useful in corp battles.
Still a tad Op in ambush tho. |
Zarr Du'kar
Doomheim
6
|
Posted - 2013.01.07 10:47:00 -
[116] - Quote
Sha Kharn Clone wrote:The dark cloud wrote:WTF probs can confirm that lasers are a non factor in corp matches as we saw last time. Its nice to keep the enemy at distance but taking objectives requires close quarter combat with AR's. Its not possible to win with a laser on its own. And most of my kills where with a AR in corp matches and some people claim that i use lasers non stop. Its a situational weapon like shotguns and sniper rifles. Only good in one role while a AR can still perform most tasks much better. Wow dark said somthing I agree with they are not all that useful in corp battles. Still a tad Op in ambush tho.
I disagree with the statement. Like all guns/dropsuits/vehicles each have their own roles in the game. It is a matter of choosing what role you are and how you can adjust your loadout to suit a wide variety of roles. The reason why AR does almost everything is because it is a hybrid weapon. It's role is supposed to do just that. You cannot expect to use an LR the way an AR does nor a shotgun the same way an AR etc. etc.
Dust514 provided us diversification and all these threads wanting to nerf every novel concept just counters the whole point why it's even in there.
Play to the strengths of each weapon and it would look OP to everyone else. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2013.01.07 11:25:00 -
[117] - Quote
I aint calling to nerf anything excpet this bullshizzle 2 second (almost contact ) noob gift that is nade spam.
Everything else I have given up on just let ccp work it out. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.07 14:53:00 -
[118] - Quote
LOL at players bias against imperfects. The fact that the laser rifle is OP is unquestionable. The only thing I think that needs to be changed is the heat up over time when just firing (and not hitting a target) you can make the gun so powerful before you start shooting people and just swipe it around to get many insta kills. I see Cyn and Zitro do this constantly and laugh as they do it as well. Despite what you biased players might think Cyn and Zitro (as well as most of the imperfects) want this game to succeed and know when they see something that needs to be tweaked.
I dont know of ANY imperfect who stated there should be no change to the old ARs everyone I have talked to wanted the ARs to have recoil and that it was stupid that they did not. However the problem with the AR nerf was and still is the sight issue. Now people are realizing more and more that lasers are OP and of course people are starting to migrate more towards lasers. Are they weak at close range? Yes....does this one draw back mean they are not OP? No the tac rifle was considered OP by you even though one could argue that its drawback is that it has a small mag? Your other arguement of "find cover" can be said about any weapon. Is the old tac OP....no you should have just found cover so its your own fault that you died.
I do not understand how you can make these arguments that are so weak and yet you see them as valid arguments on why the laser is not OP. You can put any weapon that has been known to be OP during the course of this beta in the same argument you are making and it would hold just as much water. (LOLmissiles OP? No just find cover and weakness is travel time)
You guys end your arguments to Cyn and Zitro with a "git gud" argument and yet do these players have any issues killing people? No they dont they absolutely destroy in practically every game they are in. You claim their "stats" are left over from the OP days of the TAC and yet your stats arent left over from the "OP" days of the LOLmissiles which you were known to use before they got their overnerf?
So I guess the real question is are you guys arguing this because you truly cannot see the proof of the imbalance of the very weapon you use? (imperfects could see this with the lack of recoil on the AR) Or do you just despise the imperfects so much that no matter what is said you will be opposed to it? |
Zarr Du'kar
Doomheim
6
|
Posted - 2013.01.07 15:51:00 -
[119] - Quote
semperfi1999 wrote:LOL at players bias against imperfects. The fact that the laser rifle is OP is unquestionable. The only thing I think that needs to be changed is the heat up over time when just firing (and not hitting a target) you can make the gun so powerful before you start shooting people and just swipe it around to get many insta kills. I see Cyn and Zitro do this constantly and laugh as they do it as well. Despite what you biased players might think Cyn and Zitro (as well as most of the imperfects) want this game to succeed and know when they see something that needs to be tweaked.
I dont know of ANY imperfect who stated there should be no change to the old ARs everyone I have talked to wanted the ARs to have recoil and that it was stupid that they did not. However the problem with the AR nerf was and still is the sight issue. Now people are realizing more and more that lasers are OP and of course people are starting to migrate more towards lasers. Are they weak at close range? Yes....does this one draw back mean they are not OP? No the tac rifle was considered OP by you even though one could argue that its drawback is that it has a small mag? Your other arguement of "find cover" can be said about any weapon. Is the old tac OP....no you should have just found cover so its your own fault that you died.
I do not understand how you can make these arguments that are so weak and yet you see them as valid arguments on why the laser is not OP. You can put any weapon that has been known to be OP during the course of this beta in the same argument you are making and it would hold just as much water. (LOLmissiles OP? No just find cover and weakness is travel time)
You guys end your arguments to Cyn and Zitro with a "git gud" argument and yet do these players have any issues killing people? No they dont they absolutely destroy in practically every game they are in. You claim their "stats" are left over from the OP days of the TAC and yet your stats arent left over from the "OP" days of the LOLmissiles which you were known to use before they got their overnerf?
So I guess the real question is are you guys arguing this because you truly cannot see the proof of the imbalance of the very weapon you use? (imperfects could see this with the lack of recoil on the AR) Or do you just despise the imperfects so much that no matter what is said you will be opposed to it?
How did a simple discussion about Laser Rifles all of a sudden become all-about Imperfects is beyond me. People stated their points for or against it and then let CCP decide depending on the sound arguments as well as their own playtest data. No need to go about and stroke one's epeen.
With all due respect to your corp, as I know for a fact that you guys can walk the talk and all, but all I got from your post is how butt-hurt you got from having the TAC AR nerfed. Ours is not decide what should be nerfed, that's CCP's. We merely state our own opinions for-or-against a certain mechanic of the game. So there is no need to "try" and understand anyone's arguments. Play the game and exploit whatever is that's there if CCP finds the need to ban it, they will. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.07 16:52:00 -
[120] - Quote
Zarr Du'kar wrote:semperfi1999 wrote:LOL at players bias against imperfects. The fact that the laser rifle is OP is unquestionable. The only thing I think that needs to be changed is the heat up over time when just firing (and not hitting a target) you can make the gun so powerful before you start shooting people and just swipe it around to get many insta kills. I see Cyn and Zitro do this constantly and laugh as they do it as well. Despite what you biased players might think Cyn and Zitro (as well as most of the imperfects) want this game to succeed and know when they see something that needs to be tweaked.
I dont know of ANY imperfect who stated there should be no change to the old ARs everyone I have talked to wanted the ARs to have recoil and that it was stupid that they did not. However the problem with the AR nerf was and still is the sight issue. Now people are realizing more and more that lasers are OP and of course people are starting to migrate more towards lasers. Are they weak at close range? Yes....does this one draw back mean they are not OP? No the tac rifle was considered OP by you even though one could argue that its drawback is that it has a small mag? Your other arguement of "find cover" can be said about any weapon. Is the old tac OP....no you should have just found cover so its your own fault that you died.
I do not understand how you can make these arguments that are so weak and yet you see them as valid arguments on why the laser is not OP. You can put any weapon that has been known to be OP during the course of this beta in the same argument you are making and it would hold just as much water. (LOLmissiles OP? No just find cover and weakness is travel time)
You guys end your arguments to Cyn and Zitro with a "git gud" argument and yet do these players have any issues killing people? No they dont they absolutely destroy in practically every game they are in. You claim their "stats" are left over from the OP days of the TAC and yet your stats arent left over from the "OP" days of the LOLmissiles which you were known to use before they got their overnerf?
So I guess the real question is are you guys arguing this because you truly cannot see the proof of the imbalance of the very weapon you use? (imperfects could see this with the lack of recoil on the AR) Or do you just despise the imperfects so much that no matter what is said you will be opposed to it? How did a simple discussion about Laser Rifles all of a sudden become all-about Imperfects is beyond me. People stated their points for or against it and then let CCP decide depending on the sound arguments as well as their own playtest data. No need to go about and stroke one's epeen. With all due respect to your corp, as I know for a fact that you guys can walk the talk and all, but all I got from your post is how butt-hurt you got from having the TAC AR nerfed. Ours is not decide what should be nerfed, that's CCP's. We merely state our own opinions for-or-against a certain mechanic of the game. So there is no need to "try" and understand anyone's arguments. Play the game and exploit whatever is that's there if CCP finds the need to ban it, they will.
Funny I didnt/dont use the TAC I was just noting the how rediculous the arguments that other people were making. How this ended up being about imperfects was the other people who brought this up not the imperfects. We just noted that we agreed with this and gave our reasoning for it. The Epeen came when the other guys started stuff and imperfects seem to never let anything rest if we are called out (not a bad thing). And as stated only issue with AR was the sight change!!
And yes if next build doesnt have a change for the laser rifle I will be using that as my primary as if CCP is going to keep OP weapons in the game when I will use that to my advantage. |
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Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2013.01.07 18:02:00 -
[121] - Quote
Viziam needs to be looked at dont really see an issue with the standard and ELM tbqh |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2013.01.07 20:18:00 -
[122] - Quote
The dark cloud wrote:Allright then Snipers are aswell OP on skirmish when they sit in the redline and no other weapon can reach them except other snipers and railgun tanks. They need bullet drop and travel time to make sniping more difficult, hopefully it's still coming in. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2013.01.07 20:36:00 -
[123] - Quote
Sleepy Zan wrote:The dark cloud wrote:Allright then Snipers are aswell OP on skirmish when they sit in the redline and no other weapon can reach them except other snipers and railgun tanks. They need bullet drop and travel time to make sniping more difficult, hopefully it's still coming in.
I would be happy with just travel time. That would get rid of 90% of the useless snipers since they cant aim for anything. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
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Posted - 2013.01.07 20:46:00 -
[124] - Quote
Washlee wrote:What are you talking about laser rifles are not OP
Heavy suit with 800 points of shield and health together Dies in 2 seconds what seems to be the problem
They dont die in 2 seconds.lol ant weapon pointed at your head,will make you die rather quickly. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2013.01.07 20:47:00 -
[125] - Quote
qq garbage thread thats already been done.Couldnt the OP just added this to that pile. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.07 20:50:00 -
[126] - Quote
The only time a sniper is OP for me is when Zitro's on top of the pillar on the 5 letter map cause i cant reach that SOB up there with any of my weapons.
DARN YOU ZITRO!!!!!!! |
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