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Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.11 19:52:00 -
[91] - Quote
nah Tanks aren't OP.
but a lot of Tank drivers are female genitalia. not all, but a lot.
Your turret can one shot me. easy.
But I hit you one time with my underspecced standard-tier Forge gun, and you go running for the redline. why? You still have the advantage on me, I have to be perfect in order to destroy your tank. you can afford to make a mistake or two and still kill me.
kittens.
Tanks shouldn't fear anything except Jets and Orbital Strikes. a Forge Gunner should have to be pretty good to take out a tank, and a tank should not be afraid of a Forge Gunner unless he's REALLY good. 2 Forge Gunners vs a Tank should be a epic battle to the death. not "The Tank owns face until he gets a scratch then he runs away".
this game is full of kittens who are deathly afraid to lose equipment. HTFU, buy in bulk, and let's fight.
average Tank drivers in this game are like elementary school bullies. Big and bad till someone punches them in the face. then they turn tail. |
Tyrus 4
Amarr Templars Amarr Empire
83
|
Posted - 2012.11.11 20:00:00 -
[92] - Quote
Also, people who use Tanks like a Sniper Rifle are mis-using them, imo.
Tanks should be rolling across the battlefield, suppressing troops. Not sitting on the redline sniping.
just my personal opinion though. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.11 21:37:00 -
[93] - Quote
Osiris Greywolf wrote:4447 wrote:All the people who say you should use teamwork, What i say to you is STFU. Tanks snipe across the map, This isn't like a forge when you snipe and may take 2,3,4,5 shots to kill a tango across the map, it's one shot with a tank.
But you should use team work? Teamwork ok so, how do you kill a tank when the maps are designed to corridor me down ever path i take, and my team mates take?
Then get up high? how can i get up high, when my forge only works so far, and the tanks range is infinite?
At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, but at least give me a try maybe 4 shots with a forge?
CCP at least maybe take tanks and drop ships out of the game for maybe a week, let me enjoy the game?
The problem with getting killed by a tank in DUST 514, isn't that i've been killed by someone, it's that the person i've got killed by hasn't any skill. Please, less whine, more thinking. Seriously, what do you think is gonna happen when we get our fighters? and if you can't figure it out then STFU
Who are you? |
Bhor Derri
Legion of Eden
95
|
Posted - 2012.11.11 21:56:00 -
[94] - Quote
CCP balance out armor tanks they need buffs don't take this the wrong way but WTF which dev favors one element in the game to another you might trick mindless EvE players by making armor tankers tasty meals for caldari noobs but I can see that its not going to work with DUST 514 no matter how much you've trained raw/pure skill always gets the upper hand this is an fps after all not click to lock on and open fire. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.11.11 22:37:00 -
[95] - Quote
Th3rdSun wrote:4447 wrote: At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, but at least give me a try maybe 4 shots with a forge?
This is what's really the problem. If you have a full squad of people using standard swarms,you aren't going to be able to take out a tank with good shield reps. So taking that into account,1/4 of your whole team is basically sitting ducks with swarm launchers,while the enemy just sweeps in on foot to take those guys out. I think that the vehicle combat really doesn't work either with smaller team sizes.It takes away too much of a percentage of your team to actually kill tanks and dropships.
Swarms can't take out smart tanks, but they can suppress them. Same with dropships. The Imperfects just proved this in the tourney. You don't gotta kill the vehicles, just render them ineffective in terms of holding/taking points and/or mowing through clones. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.11.11 22:39:00 -
[96] - Quote
Tyrus 4 wrote:Also, people who use Tanks like a Sniper Rifle are mis-using them, imo.
Tanks should be rolling across the battlefield, suppressing troops. Not sitting on the redline sniping.
just my personal opinion though.
There is no mis-use. There is only win or win not.
|
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.11.11 22:50:00 -
[97] - Quote
4447 wrote:Osiris Greywolf wrote:4447 wrote:All the people who say you should use teamwork, What i say to you is STFU. Tanks snipe across the map, This isn't like a forge when you snipe and may take 2,3,4,5 shots to kill a tango across the map, it's one shot with a tank.
But you should use team work? Teamwork ok so, how do you kill a tank when the maps are designed to corridor me down ever path i take, and my team mates take?
Then get up high? how can i get up high, when my forge only works so far, and the tanks range is infinite?
At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, but at least give me a try maybe 4 shots with a forge?
CCP at least maybe take tanks and drop ships out of the game for maybe a week, let me enjoy the game?
The problem with getting killed by a tank in DUST 514, isn't that i've been killed by someone, it's that the person i've got killed by hasn't any skill. Please, less whine, more thinking. Seriously, what do you think is gonna happen when we get our fighters? and if you can't figure it out then STFU Who are you?
I was wondering the same thing, tbh. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.11.11 22:50:00 -
[98] - Quote
Vrain Matari wrote:Tyrus 4 wrote:Also, people who use Tanks like a Sniper Rifle are mis-using them, imo.
Tanks should be rolling across the battlefield, suppressing troops. Not sitting on the redline sniping.
just my personal opinion though. There is no mis-use. There is only win or win not.
+1
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.11.12 00:47:00 -
[99] - Quote
EnglishSnake wrote:Th3rdSun wrote:Mavado V Noriega wrote:Th3rdSun wrote:4447 wrote: At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, but at least give me a try maybe 4 shots with a forge?
This is what's really the problem. If you have a full squad of people using standard swarms,you aren't going to be able to take out a tank with good shield reps.So taking that into account,1/4 of your whole team is basically sitting ducks with swarm launchers,while the enemy just sweeps in on foot to take those guys out. I think that the vehicle combat really doesn't work either with smaller team sizes.It takes away too much of a percentage of your team to actually kill tanks and dropships. Bolded part is ur problem sir. why are u using swarms (standard to boot) on a SHIELD TANK? get some forge guns Oh,I totally agree,but when there's no other option and that's all you have... Point is,three for guys with the weakest swarm launchers should have no problem taking down any tank. So you want 3ppl with milita swarms which are the weakest by the way to be able to take down a Sagris which is a 2mil tank fully fitted and at least 4.5mil SP invested into it Have i got that right? if so then no you are the worst kind of player why dont you ask for assault rifle to be able to kill a tank because its basically the same thing You want players with no skills invested at all to take out the top tank in the game, this is the road we are going down atm and tanks are already weak as it is and you want it easier because soloing a tank on your own isnt enough you want to do it with milita stuff If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.12 01:15:00 -
[100] - Quote
Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks.
This Englishsnake. |
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Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.11.12 02:26:00 -
[101] - Quote
4447 wrote:Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks.
This Englishsnake.
that statement is absolute horse **** using swarms makes u a sittin duck? gtfo with that bs comment
as an armor tanker i see swarms with their BS trackin make 180s around cover and still hit me u can lock onto targets that are also behind cover u dont need to expose urself much if u said FG i would of agreed a bit but Swarms? lolno |
PIMP MAC DADDY
A.I.
41
|
Posted - 2012.11.12 02:50:00 -
[102] - Quote
Try not using a forge gun then |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.11.12 05:17:00 -
[103] - Quote
Mavado V Noriega wrote:4447 wrote:Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks.
This Englishsnake. that statement is absolute horse **** using swarms makes u a sittin duck? gtfo with that bs comment as an armor tanker i see swarms with their BS trackin make 180s around cover and still hit me u can lock onto targets that are also behind cover u dont need to expose urself much if u said FG i would of agreed a bit but Swarms? lolno Wow,I guess you just figure that there isn't anyone else on your team except for you.
Ever think about OTHER INFANTRY going to kill those guys? Or what about snipers on your team?Typically,guys with swarms are pretty defenseless against,well,pretty much everything.Ever try hitting a dropship with a swarm launcher when it's right above your head? Only if you are a scout fit with a swarm and maybe a SMG do you really stand a chance,but even then,probably not.
Get real if you think that those guys aren't at a major disadvantage.
|
Zekain Kade
BetaMax.
931
|
Posted - 2012.11.12 05:20:00 -
[104] - Quote
Tanks aren't Op, the turrets are.
Especially the large missile turrets. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.12 13:17:00 -
[105] - Quote
Th3rdSun wrote:Mavado V Noriega wrote:4447 wrote:Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks.
This Englishsnake. that statement is absolute horse **** using swarms makes u a sittin duck? gtfo with that bs comment as an armor tanker i see swarms with their BS trackin make 180s around cover and still hit me u can lock onto targets that are also behind cover u dont need to expose urself much if u said FG i would of agreed a bit but Swarms? lolno Wow,I guess you just figure that there isn't anyone else on your team except for you. Ever think about OTHER INFANTRY going to kill those guys? Or what about snipers on your team?Typically,guys with swarms are pretty defenseless against,well,pretty much everything.Ever try hitting a dropship with a swarm launcher when it's right above your head? Only if you are a scout fit with a swarm and maybe a SMG do you really stand a chance,but even then,probably not. Get real if you think that those guys aren't at a major disadvantage.
Swarms what lvl swarms i would agree if it was proto or maybe even advanced but basic and milita lolno but just because its 16 missiles doesnt mean it will cause enough DPS to kill the tank
Sitting ducks lol worthy you hide behind a hill lock on through the hill pop out fire missiles and then i watch said missiles fly around my cover to hit me - yes you are so skilled and sitting ducks behind that hill of yours which i will never be able to hit even with the 'OP' missiles lol because 'OP' splash damage doesnt go over the hill or through the hill or even around the hill to hit you behind your cover |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.12 13:21:00 -
[106] - Quote
EnglishSnake wrote:Th3rdSun wrote:Mavado V Noriega wrote:4447 wrote:Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks.
This Englishsnake. that statement is absolute horse **** using swarms makes u a sittin duck? gtfo with that bs comment as an armor tanker i see swarms with their BS trackin make 180s around cover and still hit me u can lock onto targets that are also behind cover u dont need to expose urself much if u said FG i would of agreed a bit but Swarms? lolno Wow,I guess you just figure that there isn't anyone else on your team except for you. Ever think about OTHER INFANTRY going to kill those guys? Or what about snipers on your team?Typically,guys with swarms are pretty defenseless against,well,pretty much everything.Ever try hitting a dropship with a swarm launcher when it's right above your head? Only if you are a scout fit with a swarm and maybe a SMG do you really stand a chance,but even then,probably not. Get real if you think that those guys aren't at a major disadvantage. Swarms what lvl swarms i would agree if it was proto or maybe even advanced but basic and milita lolno but just because its 16 missiles doesnt mean it will cause enough DPS to kill the tank Sitting ducks lol worthy you hide behind a hill lock on through the hill pop out fire missiles and then i watch said missiles fly around my cover to hit me - yes you are so skilled and sitting ducks behind that hill of yours which i will never be able to hit even with the 'OP' missiles lol because 'OP' splash damage doesnt go over the hill or through the hill or even around the hill to hit you behind your cover
Snake your a joke, People can't solo a tank, or teamwork a tank, unless their in proto. lol
EDIT If you want to play a tank game, World Of Tanks is for you. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.12 13:35:00 -
[107] - Quote
Teamwork a tank what a joke i rarely see it to begin with, ppl cried to solo a tank and they got it
If they want to use milita and basic AV then fine but it should take a long ******* time to kill it, advanced and proto is where the real DPS is at which will damage a proto tank more
Dont ******* complain if your 32missiles aint doing **** because its basic AV or i happen to actually fit out my tank and look after it, sure it maybe teamwork but a solo proto forge gunner will prob do more damage than your half arsed teamwork
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Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.11.12 13:38:00 -
[108] - Quote
If the tourney proved anything, it's that CCP has done a damn fine job of balancing vehicles vs. infantry. Both finalists are insisting that combined forces are a must when up against a competent opponent. In a game as complex as DUST that's not an easy thing to design and i for one think CCP deserve some credit.
Anyone who is claiming AV is underpowered and in the same breath insists on using militia AV gear has absolutely no credibility. A minimal investment in skillpoints gets you the Scattermind swarm launcher(Darkside, if you using AUR - basically a proto level weapon availiable at lvl 3), and a slightly bigger investment in heavy suit, weapons and forge guns gets you a forge gun.
What are we really talking here in terms of time invested? Maybe one, two, or three(if you're really struggling) days invested to be able to back off or destroy ANY piece of armor that can be fielded in the game.
As soon as there is armor or dropships on the field(I'm talking to YOU, bluberry!) you should be switching out to AV and punishing the **** out of the arrogant bastard who called it in.
TBH, 2 swarms and one forge can make a bad day for just about anything on the field. Don't assume the other bluberries are gonna do it for you - Y'all just need to get off your lazy kdr-whoring asses, grow a pair, and get the job done.
P.S: And put down some ^%$$^$%# uplinks while you're at it! |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.12 13:41:00 -
[109] - Quote
We all know your problem, That you got no gun game and if they nerf tanks, You haven't got an upper hand any more.
DUST 514, gun game first. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.12 13:42:00 -
[110] - Quote
QQ i have gun game already, do okay in milita BPO stuff dont need anything else
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4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.12 13:46:00 -
[111] - Quote
I've never seen it, it's just you hugging the red line, Until you know it's safe to come out of hiding. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.11.12 13:51:00 -
[112] - Quote
EnglishSnake wrote:Th3rdSun wrote:Mavado V Noriega wrote:4447 wrote:Quote: If you have a whole squad with swarms,yeah,it should go down.You have 16 rockets hitting a target,it should get destroyed,end of story.
The obvious penalty is that you have a whole squad with swarms that are pretty much sitting ducks.
This Englishsnake. that statement is absolute horse **** using swarms makes u a sittin duck? gtfo with that bs comment as an armor tanker i see swarms with their BS trackin make 180s around cover and still hit me u can lock onto targets that are also behind cover u dont need to expose urself much if u said FG i would of agreed a bit but Swarms? lolno Wow,I guess you just figure that there isn't anyone else on your team except for you. Ever think about OTHER INFANTRY going to kill those guys? Or what about snipers on your team?Typically,guys with swarms are pretty defenseless against,well,pretty much everything.Ever try hitting a dropship with a swarm launcher when it's right above your head? Only if you are a scout fit with a swarm and maybe a SMG do you really stand a chance,but even then,probably not. Get real if you think that those guys aren't at a major disadvantage. I love it when an infantry is using a swarm launcher since its a one second button press on the R1 button and its another Militia AR kill. SMG??? GTFO at 90 M its useless as defense versus an AR user. Swarms what lvl swarms i would agree if it was proto or maybe even advanced but basic and milita lolno but just because its 16 missiles doesnt mean it will cause enough DPS to kill the tank Sitting ducks lol worthy you hide behind a hill lock on through the hill pop out fire missiles and then i watch said missiles fly around my cover to hit me - yes you are so skilled and sitting ducks behind that hill of yours which i will never be able to hit even with the 'OP' missiles lol because 'OP' splash damage doesnt go over the hill or through the hill or even around the hill to hit you behind your cover
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.12 14:00:00 -
[113] - Quote
4447 wrote:I've never seen it, it's just you hugging the red line, Until you know it's safe to come out of hiding.
QQ |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.11.12 14:32:00 -
[114] - Quote
Zekain Kade wrote:Tanks aren't Op, the turrets are.
Especially the large missile turrets.
Agreed. Hey good game the other day. However it does make me sad that we have to wait four to six weeks before they decide to fix these exploits.
And then once the new build hits that fixes the exploits and we get folks QQ about the exploit no longer being viable.
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Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.11.12 14:59:00 -
[115] - Quote
Vrain Matari wrote:If the tourney proved anything, it's that CCP has done a damn fine job of balancing vehicles vs. infantry. Both finalists are insisting that combined forces are a must when up against a competent opponent. In a game as complex as DUST that's not an easy thing to design and i for one think CCP deserve some credit.
Anyone who is claiming AV is underpowered and in the same breath insists on using militia AV gear has absolutely no credibility. A minimal investment in skillpoints gets you the Scattermind swarm launcher(Darkside, if you using AUR - basically a proto level weapon availiable at lvl 3), and a slightly bigger investment in heavy suit, weapons and forge guns gets you a forge gun.
What are we really talking here in terms of time invested? Maybe one, two, or three(if you're really struggling) days invested to be able to back off or destroy ANY piece of armor that can be fielded in the game.
As soon as there is armor or dropships on the field(I'm talking to YOU, bluberry!) you should be switching out to AV and punishing the **** out of the arrogant bastard who called it in.
TBH, 2 swarms and one forge can make a bad day for just about anything on the field. Don't assume the other bluberries are gonna do it for you - Y'all just need to get off your lazy kdr-whoring asses, grow a pair, and get the job done.
P.S: And put down some ^%$$^$%# uplinks while you're at it!
Well said. Seems like the majority of players are just lazy people who want to field into one role. But it doesn't work like that here or in real life.
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4447
ZionTCD Legacy Rising
649
|
Posted - 2012.11.12 15:34:00 -
[116] - Quote
Roy Ventus wrote:Vrain Matari wrote:If the tourney proved anything, it's that CCP has done a damn fine job of balancing vehicles vs. infantry. Both finalists are insisting that combined forces are a must when up against a competent opponent. In a game as complex as DUST that's not an easy thing to design and i for one think CCP deserve some credit.
Anyone who is claiming AV is underpowered and in the same breath insists on using militia AV gear has absolutely no credibility. A minimal investment in skillpoints gets you the Scattermind swarm launcher(Darkside, if you using AUR - basically a proto level weapon availiable at lvl 3), and a slightly bigger investment in heavy suit, weapons and forge guns gets you a forge gun.
What are we really talking here in terms of time invested? Maybe one, two, or three(if you're really struggling) days invested to be able to back off or destroy ANY piece of armor that can be fielded in the game.
As soon as there is armor or dropships on the field(I'm talking to YOU, bluberry!) you should be switching out to AV and punishing the **** out of the arrogant bastard who called it in.
TBH, 2 swarms and one forge can make a bad day for just about anything on the field. Don't assume the other bluberries are gonna do it for you - Y'all just need to get off your lazy kdr-whoring asses, grow a pair, and get the job done.
P.S: And put down some ^%$$^$%# uplinks while you're at it! Well said. Seems like the majority of players are just lazy people who want to field into one role. But it doesn't work like that here or in real life.
But tank drivers can? |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.11.12 15:58:00 -
[117] - Quote
._. IF you want to be like that then yes. Because they're driving in a big ass suppressive vehicle.
In Dust tankers shouldn't be full on tankers >_> You gotta be a kitten to believe working just ONE role will ever get you far. When your vehicle gets destroyed or when you need to cap a point or when the situation says "No tanks" those other fits and skills will be precious. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.11.12 15:59:00 -
[118] - Quote
._. Double post |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.12 16:14:00 -
[119] - Quote
Full on tanker
No maps are infantry or infantry only spaces
I dont get out because im driver also i cannot lock my HAV from blue dots who will steal it and take for a joyride
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Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.11.12 16:19:00 -
[120] - Quote
EnglishSnake wrote:Full on tanker
No maps are infantry or infantry only spaces
I dont get out because im driver also i cannot lock my HAV from blue dots who will steal it and take for a joyride
True but your tank can get destroyed and there might be a situation where you do not want to be in a tank. But besides like I was saying in the earlier part of my post I said yes they can sit in tanks for a whole match. You have a lower chance of dying than anyone else on the field and you also have more splash power due to rockets as well. But it's silly to think that you should never worry about fitting into other roles. |
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