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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.01 16:56:00 -
[91] - Quote
Vrain Matari wrote:We'll have to see how the new build goes, but to me it looks like leveling happens far too quickly now.
Proto gear should take months, not weeks.
Thats not all skills, that's rank one skills.
Those rank 5 skills will still take 5x as much SP as started. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.01 17:07:00 -
[92] - Quote
CCP Nothin wrote:Here are the new base rates for a rank 1 skill:
Level 1 - 6,220 SP Level 2 - 18,650 SP Level 3 - 43,530 SP Level 4 - 87,060 SP Level 5 - 155,460 SP
What is the Formula used? I love my formulas. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.01 17:11:00 -
[93] - Quote
Dewie, you a CFC member? |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.01 17:15:00 -
[94] - Quote
FYI, I have updated my spreadsheet to reflect the new values from CCP Nothin
https://docs.google.com/spreadsheet/ccc?key=0ApXBj3IzrWnydE5iSWo5MTFMN3NlSjJZTUpFZXlvaGc |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.01 17:16:00 -
[95] - Quote
Cerebral Wolf Jr wrote:Dewie, you a CFC member?
Test Alliance. Enlightened Industries to be exact. Why? |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.01 17:22:00 -
[96] - Quote
Dewie Cheecham wrote:Cerebral Wolf Jr wrote:Dewie, you a CFC member? Test Alliance. Enlightened Industries to be exact. Why?
Knew it was something like that.
Just a hunch i got that's all. :D |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.01 17:23:00 -
[97] - Quote
Cerebral Wolf Jr wrote:Dewie Cheecham wrote:Cerebral Wolf Jr wrote:Dewie, you a CFC member? Test Alliance. Enlightened Industries to be exact. Why? Knew it was something like that. Just a hunch i got that's all. :D
You mean my incessant ramblings gave me away? :P |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.01 17:26:00 -
[98] - Quote
Something like that. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.01 17:39:00 -
[99] - Quote
Oh god. People are so off track it's ridiculous. All of you please climb off you CoD bashing chairs please. Counterstrike. Unreal. Quake. There is no levelling up, grinding for stuff/skills. Why do people STILL play these games 15 years after they came out? Game play. The whole, "I don't want to reach endgame too fast" is a joke. No FPS player REALLY cares about the skills or SP. We just want to shoot face. If the gameplay is right, nothing else matters. Not ISK/AUR/SP/SOV. Gameplay and clan mates are what keeps people comming back.
What I'm trying to say is SP should not be the reason to play an FPS... Which for many it seems to be...
Q. I maxed all my skills?!? What do I do?!?! A. Go kill people |
STB DEADPOOL5241 EV
Doomheim
352
|
Posted - 2012.10.01 17:43:00 -
[100] - Quote
Cerebral Wolf Jr wrote:Another quality post by Deadpool, the voice of reason from the FPS masses, Saviour of lost DCUO players, Destroyer of Clones and Hoarder of "Hot"exotic dancers, Stoner, all around good guy, Chiver.
(I've had too much coffee waiting for the servers to come back up) (had Red bull and cup of coffee)
Fixed that for you, I never played MAG. |
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crazygirly footsoldier
BetaMax.
10
|
Posted - 2012.10.01 18:00:00 -
[101] - Quote
As a EVE player I too log on to have fun. Skill training is however the bit you have to struggle with -it requirs patience. 46 days to complete that lvl 5 is a pain... :) But the social layer, the complexity of the game and all other dimensions and layers of the game is what keeps you there. Many of these aspects will connect with Dust 514 in ways we've yet only seen glimpses off. If this scares or attracts players, I'll let the future decide.
Dust 514 is a social game, much like EVE. The successful will collaborate, co-operate, spy, back-stab, divide and conquer their way to achive great things. I'm kinda excited to be part of that big sandbox that soon is becoming even bigger. |
Makledon
42
|
Posted - 2012.10.01 18:04:00 -
[102] - Quote
CCP Nothin wrote:Cerebral Wolf Jr wrote:CCP Nothin wrote:Here are the new base rates for a rank 1 skill:
Level 1 - 6,220 SP Level 2 - 18,650 SP Level 3 - 43,530 SP Level 4 - 87,060 SP Level 5 - 155,460 SP interesting, any reason you didn't go with the EVE SP numbers for a skill even though SP in Dust is capped at EVE levels? As pointed out above, the two games are very different in terms of pacing. While it was necessary to align and cap the skill gain rates to EVE in order to have future compatibility, we don't necessarily need to share the same pacing. We also didn't want to drastically change the pacing we had, so the solution was to make DUST skills cheaper compared to EVE skills in terms of SP. The goal is to have a rewarding progression that lets you feel you can reach new shiny things by playing the game.
Judging by how low this is doesnt help much...
Higher is better. I WANT to be able to feel like i earned said level skill and be proud of the hard work ive done. This seems like skills are just pratically being handed to me.... Just my opinion. whih was the buety of EVE when i got to level 5 Destroyers i got to play with some onf the nice ones. i was thrilled.
maybe im just wrong idk |
Lonewolf514
79
|
Posted - 2012.10.01 18:05:00 -
[103] - Quote
Tony Calif wrote:A smarter plan would be to add a delay to certain skills becomming available. I.E. don't put the proficiency skill books out for 2 months. Now Proto weapons can't be used. IMHO CCP deciding on the speed technology becomes useable technology. Not sure how that works with EvE ideals however.
Or adding a factor like EvE where it takes time to learn a skill. You put the SP in, but you won't get to USE it for a week? That sorta of thing is far better than putting a cap on.
Is this the result of boosting? Was this planned from the start? It'll make adapting to changing metas very tricky...
already suggested that on one of my banned toons long ago, stop gaps. before skills are proggressed.
|
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.10.01 21:47:00 -
[104] - Quote
Cerebral Wolf Jr wrote:Vrain Matari wrote:We'll have to see how the new build goes, but to me it looks like leveling happens far too quickly now.
Proto gear should take months, not weeks. Thats not all skills, that's rank one skills. Those rank 5 skills will still take 5x as much SP as started.
Flew & fought with RA 7 years ago. Before jump bridges, before capitals, but after MOO.
I grok skill ranks.
Still think progression is prolly too fast, but let's see how this build goes. |
xxBIG DIRTYxx
19
|
Posted - 2012.10.01 22:28:00 -
[105] - Quote
charlesnette dalari wrote:ICECREAMK1NG WARRIORS wrote:The Robot Devil wrote:Cerebral Wolf Jr wrote:Bendtner92 wrote:I refuse to believe that Dust will have a weekly cap of about 400k, if that's what you're implying. Refuse it all you want. You'll see next week that i'm really not that far off. I wouldn't be surprised to see them push it about 512k/524k but it wont be much higher than that i expect. I could be wrong. But its not often i am. I hope you're correct. lol.... 2 games I'm done. Bye... don't let the LAV door you damaged and repaired for SP hit you on the way out. LOL! +1 for You! |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.10.10 10:13:00 -
[106] - Quote
Also one thing about EVE skill progression is that once you have played long enough (+70mil SP or 4-5 years) your skill training times start to become meaningless because by that time you have maximed skills that you need to be successful in your daily activities and have enough to spare so that you don't need to care about how long you train your next skills.
DUST however is still a long way from being diverse enough to make you forget about skill grinding and being happy with skill set you currently have for months to an end. |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2012.10.10 10:19:00 -
[107] - Quote
CCP Nothin wrote:Cerebral Wolf Jr wrote:CCP Nothin wrote:Here are the new base rates for a rank 1 skill:
Level 1 - 6,220 SP Level 2 - 18,650 SP Level 3 - 43,530 SP Level 4 - 87,060 SP Level 5 - 155,460 SP interesting, any reason you didn't go with the EVE SP numbers for a skill even though SP in Dust is capped at EVE levels? As pointed out above, the two games are very different in terms of pacing. While it was necessary to align and cap the skill gain rates to EVE in order to have future compatibility, we don't necessarily need to share the same pacing. We also didn't want to drastically change the pacing we had, so the solution was to make DUST skills cheaper compared to EVE skills in terms of SP. The goal is to have a rewarding progression that lets you feel you can reach new shiny things by playing the game.
Can I just say a big awesome thank you, and finally a Dev that says what I have thought for a long time. Dust is not EVE, things should not be similar! One is a shooter, the other is a space point-and-click game... two different gametypes all together. |
Your MonkeyWrench
Seituoda Taskforce Command Caldari State
14
|
Posted - 2012.10.10 11:00:00 -
[108] - Quote
Tony Calif wrote:Oh god. People are so off track it's ridiculous. All of you please climb off you CoD bashing chairs please. Counterstrike. Unreal. Quake. There is no levelling up, grinding for stuff/skills. Why do people STILL play these games 15 years after they came out? Game play. The whole, "I don't want to reach endgame too fast" is a joke. No FPS player REALLY cares about the skills or SP. We just want to shoot face. If the gameplay is right, nothing else matters. Not ISK/AUR/SP/SOV. Gameplay and clan mates are what keeps people comming back.
What I'm trying to say is SP should not be the reason to play an FPS... Which for many it seems to be...
Q. I maxed all my skills?!? What do I do?!?! A. Go kill people
I can only sign this. You are absolutely right! The gun game ain't smooth at all, it feels a little stale even. Since the core of the game, the gameplay, is not as much fun as it should be, people play for SP. There they get diminishing returns and that is were all the complaining comes from. Step up the gun game and you will have 50% less complaining on this board... |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.10 11:56:00 -
[109] - Quote
carl von oppenheimer wrote:Also one thing about EVE skill progression is that once you have played long enough (+70mil SP or 4-5 years) your skill training times start to become meaningless because by that time you have maximed skills that you need to be successful in your daily activities and have enough to spare so that you don't need to care about how long you train your next skills.
DUST however is still a long way from being diverse enough to make you forget about skill grinding and being happy with skill set you currently have for months to an end.
I've found in the last few builds that once you hit about 15m SP in Dust you're set and you can stop worrying about your specialization. Anything you earn after that point can just be sunk into other things to help make changing roles easier. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.10.10 12:10:00 -
[110] - Quote
Cerebral Wolf Jr wrote:ThatGUYisSO GOOOOOOOOOOD wrote:GCC
Breaking News DUST has now become
Time played> GUN GAME Stop ******* crying about it like a babby and man up and accept that no amount of you crying on the forums is going to change it. Just get on with it and stop shitting up threads. I'm honestly not sure if passive and active SP will be seperate after going over the patch notes again, there's a line in there saying that there is a hard cap so it's possible that your passive SP will stop too. I wonder if CCP will keep the SP gained from boosters seperate to the SP gained from passive or active SP gain?
Amen, brother wolf.
The guys at he top of the kdr lists are the same now as they've been for the last 3 builds. Proof that these whiners are full of kittenkaka. |
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Faquira Bleuetta
Rebelles A Quebec
5
|
Posted - 2012.10.10 12:58:00 -
[111] - Quote
CCP Nothin wrote:Here are the new base rates for a rank 1 skill:
Level 1 - 6,220 SP Level 2 - 18,650 SP Level 3 - 43,530 SP Level 4 - 87,060 SP Level 5 - 155,460 SP
http://nooooooooooooooo.com/
kitten why uuuuu simple casual fps people whyyyyy. |
ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2012.10.10 13:29:00 -
[112] - Quote
Tony Calif wrote:Oh god. People are so off track it's ridiculous. All of you please climb off you CoD bashing chairs please. Counterstrike. Unreal. Quake. There is no levelling up, grinding for stuff/skills. Why do people STILL play these games 15 years after they came out? Game play. The whole, "I don't want to reach endgame too fast" is a joke. No FPS player REALLY cares about the skills or SP. We just want to shoot face. If the gameplay is right, nothing else matters. Not ISK/AUR/SP/SOV. Gameplay and clan mates are what keeps people comming back.
What I'm trying to say is SP should not be the reason to play an FPS... Which for many it seems to be...
Q. I maxed all my skills?!? What do I do?!?! A. Go kill people
Quite right Tony, I've said this too , how many times.
The gameplay in this sucks. I can't see many, if any at all playing this. FPS fans that is, I hardly bother now, neither does anyone else I know. We've done all there is to do so come on end of Nov. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.10.10 15:35:00 -
[113] - Quote
ICECREAMK1NG wrote:Tony Calif wrote:Oh god. People are so off track it's ridiculous. All of you please climb off you CoD bashing chairs please. Counterstrike. Unreal. Quake. There is no levelling up, grinding for stuff/skills. Why do people STILL play these games 15 years after they came out? Game play. The whole, "I don't want to reach endgame too fast" is a joke. No FPS player REALLY cares about the skills or SP. We just want to shoot face. If the gameplay is right, nothing else matters. Not ISK/AUR/SP/SOV. Gameplay and clan mates are what keeps people comming back.
What I'm trying to say is SP should not be the reason to play an FPS... Which for many it seems to be...
Q. I maxed all my skills?!? What do I do?!?! A. Go kill people Quite right Tony, I've said this too , how many times. The gameplay in this sucks. I can't see many, if any at all playing this. FPS fans that is, I hardly bother now, neither does anyone else I know. We've done all there is to do so come on end of Nov.
Aint that the truth. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.10 15:36:00 -
[114] - Quote
ICECREAMK1NG wrote:Tony Calif wrote:Oh god. People are so off track it's ridiculous. All of you please climb off you CoD bashing chairs please. Counterstrike. Unreal. Quake. There is no levelling up, grinding for stuff/skills. Why do people STILL play these games 15 years after they came out? Game play. The whole, "I don't want to reach endgame too fast" is a joke. No FPS player REALLY cares about the skills or SP. We just want to shoot face. If the gameplay is right, nothing else matters. Not ISK/AUR/SP/SOV. Gameplay and clan mates are what keeps people comming back.
What I'm trying to say is SP should not be the reason to play an FPS... Which for many it seems to be...
Q. I maxed all my skills?!? What do I do?!?! A. Go kill people Quite right Tony, I've said this too , how many times. The gameplay in this sucks. I can't see many, if any at all playing this. FPS fans that is, I hardly bother now, neither does anyone else I know. We've done all there is to do so come on end of Nov.
Funny how you've stopped since you can't abuse mechanics for SP anymore. |
ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2012.10.10 16:46:00 -
[115] - Quote
Cerebral Wolf Jr wrote:ICECREAMK1NG wrote:Tony Calif wrote:Oh god. People are so off track it's ridiculous. All of you please climb off you CoD bashing chairs please. Counterstrike. Unreal. Quake. There is no levelling up, grinding for stuff/skills. Why do people STILL play these games 15 years after they came out? Game play. The whole, "I don't want to reach endgame too fast" is a joke. No FPS player REALLY cares about the skills or SP. We just want to shoot face. If the gameplay is right, nothing else matters. Not ISK/AUR/SP/SOV. Gameplay and clan mates are what keeps people comming back.
What I'm trying to say is SP should not be the reason to play an FPS... Which for many it seems to be...
Q. I maxed all my skills?!? What do I do?!?! A. Go kill people Quite right Tony, I've said this too , how many times. The gameplay in this sucks. I can't see many, if any at all playing this. FPS fans that is, I hardly bother now, neither does anyone else I know. We've done all there is to do so come on end of Nov. Funny how you've stopped since you can't abuse mechanics for SP anymore.
Yup that's it exactly, it's nothing to do with, no gameplay, rubbish mechanics, stupid game modes and generally being bored rigid.
Shouldn't I be playing today then now it's reset ?. I can't be bothered.
I'd rather watch my finger nails grow. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.10 17:50:00 -
[116] - Quote
I love the fact, that Cerebral, leader of GOONfeet, doesn't realise why you do it. To troll, and grief and generally arse about. The gameplay literally boils down to camping. Let them walk around the corner and kill em. Certainly don't walk around that corner yourself. You'll die.
Give me strafe speed. Give me gameplay. I don't care about warriors boosting underground Dropships. I care about game play, which is too slow, and far too heavily stacked on defense. |
Ky'noke Vyrus
Villore Sec Ops Gallente Federation
21
|
Posted - 2012.10.10 19:02:00 -
[117] - Quote
Mavado V Noriega wrote:Cerebral Wolf Jr wrote:Bendtner92 wrote:I refuse to believe that Dust will have a weekly cap of about 400k, if that's what you're implying. Refuse it all you want. You'll see next week that i'm really not that far off. I wouldn't be surprised to see them push it about 512k/524k but it wont be much higher than that i expect. I could be wrong. But its not often i am. yeaaaaaaaa.....................game would just lose a large chunk of its already predicted low playerbase if u can only gain 512K per WEEK. i said this before and i will continue to say this again cuz like sometimes ppl just dont get it. What works for EVE wont always translate well into a FPS, there are 2 different games with 2 different communities. Passive SP gain and caps may work in EVE but for a FPS where the majority of ppl play to get new gear and unlock kool stuff and feel generally REWARDED for their time they put in this move will turn ppl off if its gonna be an even longer grind than it currently is.
And to the ppl even disputing this go do some research on the console and FPS community in general because last i checked CCP is trying to attract a DIFFERENT audience that may not be into EVE style play but interested in the universe so this means certain aspects of gameplay would have to be fundamentally different....thats just common sense.
So why doesn't that fps community go back to playing fps. I've played COD and BF3. I want something different |
Cpl Quartz
127
|
Posted - 2012.10.10 19:34:00 -
[118] - Quote
they are going back to other games thats the problem. if http://games.chruker.dk/eve_online/server_status.php is correct this game has way less players than at the begining of the last build. say it's beta or whatever, players are turning away. can't make money off that. ongoing money anyway.
anyway back to another game......... |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.10 20:00:00 -
[119] - Quote
Tony Calif wrote:I love the fact, that Cerebral, leader of GOONfeet, doesn't realise why you do it. To troll, and grief and generally arse about. The gameplay literally boils down to camping. Let them walk around the corner and kill em. Certainly don't walk around that corner yourself. You'll die.
Give me strafe speed. Give me gameplay. I don't care about warriors boosting underground Dropships. I care about game play, which is too slow, and far too heavily stacked on defense.
No, i do get it.. but i'm invested in Dust and i'd like to see it work. There's no harm in trying to actually be a productive member of the community prior to launch.
Post launch i'll be all for running this **** into the ground and generating tears but it's important to me that we get there first. |
Ky'noke Vyrus
Villore Sec Ops Gallente Federation
21
|
Posted - 2012.10.10 20:43:00 -
[120] - Quote
*edited* realized this was double posted. Sorry all |
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