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Thread Statistics | Show CCP posts - 2 post(s) |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2012.09.30 04:28:00 -
[1] - Quote
From Codex patch notes:
"Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime every Tuesday (used to reset every day at downtime)"
I find that disappointing. I used to think current system (reset every day) was ingenious, it gave incentive to log on every day. Hell, I felt compelled to play the sweet games every day and of course some more...
Now it may be that there'll be several dust-free days. Not entirely bad as I'm likely to get some sleeping hours finally... |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.30 04:31:00 -
[2] - Quote
I like it, hopefully that, coupled with the maximum daily SP gain will really help to narrow the gap between hardcore and casual players, in terms of skill points. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.09.30 05:09:00 -
[3] - Quote
I hope current %return and or how close to cap you are is displayed. |
Waruiko DUST
G I A N T
90
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Posted - 2012.09.30 05:10:00 -
[4] - Quote
Ten-Sidhe wrote:I hope current %return and or how close to cap you are is displayed.
if nothing else getting 0 SP should be a good indicator
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RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.09.30 05:10:00 -
[5] - Quote
Maybe its good on weekends and weekdays might be where it starts getting low. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.30 05:14:00 -
[6] - Quote
Hard cap on maximum weekly SP corresponding to EvE... that doesn't sound good... If this is all to stop people boosting it's a bad way to go about it. We'll have to wait and see. |
Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.09.30 05:17:00 -
[7] - Quote
What exactly does this mean? For every match I play I have less possible SP to gain? Therefore lets say I play two identical matches (for the sake of argument) match 1 will grant me more SP than match 2? I thought this is how it currently was setup?
Or are we talking by the end of the 7 day period, even if I do insanely well in a match and cap every objective single handedly and go 200-0, I may only get 50 SP?
I don't fully grasp the difference between a 24 hour reset and a 7 day reset. I play somewhat casually (2-4 hours a night), so maybe I will see no difference at all? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.09.30 05:21:00 -
[8] - Quote
Quote: Or are we talking by the end of the 7 day period, even if I do insanely well in a match and cap every objective single handedly and go 200-0, I may only get 50 SP?
This is correct except You may get zero. We'll find out what the hard cap is after a week. |
Vance Alken
Subdreddit Test Alliance Please Ignore
94
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Posted - 2012.09.30 06:01:00 -
[9] - Quote
Meh, all these rules and quotas, just do a pure time system like Eve. |
Makledon
42
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Posted - 2012.09.30 06:25:00 -
[10] - Quote
Vance Alken wrote:Meh, all these rules and quotas, just do a pure time system like Eve.
Seriously. ive been suggesting this in the feedback section the EVE sytem worked great. X skills Takes X amout of hours/minutes to train |
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Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.09.30 06:35:00 -
[11] - Quote
Makledon wrote:Vance Alken wrote:Meh, all these rules and quotas, just do a pure time system like Eve. Seriously. ive been suggesting this in the feedback section the EVE sytem worked great. X skills Takes X amout of hours/minutes to train welcome to dust, population a couple hundred.
there would be no insentive to go into battle other than to gain isk and then only EVE players would care. congratulations on making a game that branches out |
STB Vermaak Doe
558
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Posted - 2012.09.30 06:37:00 -
[12] - Quote
So much grinding will be needed |
Bendtner92
Imperfects Negative-Feedback
369
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Posted - 2012.09.30 07:19:00 -
[13] - Quote
A daily reset was greatly favoring US guys over EU guys, so a change was much needed. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
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Posted - 2012.09.30 07:42:00 -
[14] - Quote
I think you guys misunderstanding the change here.
I'm pretty sure it means that instead of burning out the SP gain in a single day - its stretched over an entire week. The way I read this, if you play the same amount of time every night of the week, you'll probably end up with the same amount of SP each week after the change.
But for someone like me, that might only play once or twice a week, on the one day I DO sit down to play, I still start running into a slow SP gain by the end of an evening's worth of play. This sounds like if you only play for one or two days, you'll be getting the maximum amount of SP for your matches, and only those that are grinding points every single day for several hours will see the decline after a couple days of play.
If I'm reading this right, its a HUGE benefit to the casual players who can only log in a day or two in a week, but that hardcore players grinding every day won't see much difference - it'll just take a week for them to bleed out their SP gain bonus and it'll be the last couple of days of the week you gain the least amount of LP in your matches.
I hope that made sense. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
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Posted - 2012.09.30 07:46:00 -
[15] - Quote
Heinrich Jagerblitzen wrote:I think you guys misunderstanding the change here.
I'm pretty sure it means that instead of burning out the SP gain in a single day - its stretched over an entire week. The way I read this, if you play the same amount of time every night of the week, you'll probably end up with the same amount of SP each week after the change.
But for someone like me, that might only play once or twice a week, on the one day I DO sit down to play, I still start running into a slow SP gain by the end of an evening's worth of play. This sounds like if you only play for one or two days, you'll be getting the maximum amount of SP for your matches, and only those that are grinding points every single day for several hours will see the decline after a couple days of play.
If I'm reading this right, its a HUGE benefit to the casual players who can only log in a day or two in a week, but that hardcore players grinding every day won't see much difference - it'll just take a week for them to bleed out their SP gain bonus and it'll be the last couple of days of the week you gain the least amount of LP in your matches.
I hope that made sense.
Great post! This is exactly how I see it as well. This is a huge win for the casuals/busy people.
Very cool stuff. |
Dusty Mokong
ZionTCD Legacy Rising
61
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Posted - 2012.09.30 07:50:00 -
[16] - Quote
Seems like a double edged sword to me.
But yeah I agree, it's a big plus for casual players. It's f2p so they (CCP) don't really gain much by having people play 23/7 just to grind and clogging the servers for new players.
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sammus420
Immobile Infantry
3
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Posted - 2012.09.30 07:52:00 -
[17] - Quote
This kinda makes boosters pointless though doesnt it? Now instead of gaining more skills over your opponents, you just gain them faster and cap out at the same place as them. |
a dirty Shisno
Algintal Core Gallente Federation
130
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Posted - 2012.09.30 08:07:00 -
[18] - Quote
sammus420 wrote:This kinda makes boosters pointless though doesnt it? Now instead of gaining more skills over your opponents, you just gain them faster and cap out at the same place as them. I agree.
This makes it so those who actually play the game regularly will never have a reason to purchase the boosters, all the while those who don't play regularly will not be too likely to buy them either for they will just be wasting most of the bonus time.
Hopefully the cap will be generous so that it only affects those who are trying to abuse the system and gain an exorbitant amount of Skill Points outside of the natural progression (read: boosters). Unfortunately, I get the feeling it will not be high enough. I just bet that, since I enjoy this game so very much that I play it often and I play it a lot, I will reach this cap in a couple or so days.
I would imagine that fewer players will be playing Saturday through Monday now because of them capping out. |
Dusty Mokong
ZionTCD Legacy Rising
61
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Posted - 2012.09.30 08:15:00 -
[19] - Quote
I could be wrong but I think the cap is for passive sp gains while the diminishing returns are for the rewards.
Besides the point of the game is to fulfill missions and earn piles of ISK since we are Mercs after all. SP gains CAN be secondary. And besides, our clones needs a break from school work (training skills) once in a while right? Lol. |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.09.30 08:23:00 -
[20] - Quote
Nope this is the best change ever. Now if I only get to play on the weekends, you won't be able to get more skillpoints a week than I can , due to dusts skill point cap.
So dude, the reward is the planets, and the isk. We fight for territory and for rank. Not for skill points. It won't take long to get enough skill points to get some good stuff don't worry. Plus it also makes the skill point booster now officially NOT pay to win. Because it only helps you get to the skill point cap faster.
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HK-40
120
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Posted - 2012.09.30 09:08:00 -
[21] - Quote
At least all my characters will get a workout anyway. Probably work out quite well in the long run.
I really, really hope its per character and not per account. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.09.30 09:31:00 -
[22] - Quote
HK-40 wrote:Said something this post isn't talking about.
Love the HK-40 drone series, just saying. |
Burger Helper
84
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Posted - 2012.09.30 09:36:00 -
[23] - Quote
i like it,
1) more casual players have every opportunity to squeeze in enough dust hours per-week to stay in shape
2) hardcore players can just play for the sake of playing instead of feeling compelled to constantly grind
3) people who have significant "off days" during the week can go batshit crazy on those days, and make up for a week of nothing
4) and there will be a great "congregation time" for games. you better believe everyone will be on right as that downtime rolls over.
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ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.30 09:39:00 -
[24] - Quote
So I'm guessing ccp's estimate of 7yrs has now gone to roughly 21yrs. I have never seen a game where you get penalised for liking a game and wanting to play it. This is gonna make dust popular is it ? You need people playing so you can play. |
HK-40
120
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Posted - 2012.09.30 09:42:00 -
[25] - Quote
RolyatDerTeufel wrote:HK-40 wrote:Said something this post isn't talking about. Love the HK-40 drone series, just saying.
Greetings meatbag |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.30 09:53:00 -
[26] - Quote
Just thought this is a good thing, I just hit the cap in a day then I have the rest of the week to play something else.
CCP game fix..............Think bull...............Think china shop...............Job done. |
Eskel Bondfree
DUST University Ivy League
76
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Posted - 2012.09.30 10:22:00 -
[27] - Quote
ICECREAMK1NG WARRIORS wrote:So I'm guessing ccp's estimate of 7yrs has now gone to roughly 21yrs. I have never seen a game where you get penalised for liking a game and wanting to play it.
I believe this is a big misconception. You are not playing a game in order to accumulate points, you are playing it because it's fun to play (if you're not I say you're doing it wrong). Not giving out more than x SP per week doesn't take away anything from the gameplay and hence from the fun of playing the game. By earning points, people like to think they get 'rewarded' for playing a game, while in reality the game just dangles a carrot in front of their noses the whole time. Then when the game suddenly removes this carrot, people feel 'penalized' for playing. That thinking simply doesn't make sense to me. |
HK-40
120
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Posted - 2012.09.30 10:25:00 -
[28] - Quote
Eskel Bondfree wrote:ICECREAMK1NG WARRIORS wrote:So I'm guessing ccp's estimate of 7yrs has now gone to roughly 21yrs. I have never seen a game where you get penalised for liking a game and wanting to play it.
I believe this is a big misconception. You are not playing a game in order to accumulate points, you are playing it because it's fun to play (if you're not I say you're doing it wrong). Not giving out more than x SP per week doesn't take away anything from the gameplay and hence from the fun of playing the game. By earning points, people like to think they get 'rewarded' for playing a game, while in reality the game just dangles a carrot in front of their noses the whole time. Then when the game suddenly removes this carrot, people feel 'penalized' for playing. That thinking simply doesn't make sense to me.
Exactly, think EVE. Online or offline you earn exactly the same XP per second/minute/hour etc. People play that game like they are crack addicts. Its more about ISK for them than XP (as someone who played on and off from 2005-2012). |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.30 10:43:00 -
[29] - Quote
HK-40 wrote:Eskel Bondfree wrote:ICECREAMK1NG WARRIORS wrote:So I'm guessing ccp's estimate of 7yrs has now gone to roughly 21yrs. I have never seen a game where you get penalised for liking a game and wanting to play it.
I believe this is a big misconception. You are not playing a game in order to accumulate points, you are playing it because it's fun to play (if you're not I say you're doing it wrong). Not giving out more than x SP per week doesn't take away anything from the gameplay and hence from the fun of playing the game. By earning points, people like to think they get 'rewarded' for playing a game, while in reality the game just dangles a carrot in front of their noses the whole time. Then when the game suddenly removes this carrot, people feel 'penalized' for playing. That thinking simply doesn't make sense to me. Exactly, think EVE. Online or offline you earn exactly the same XP per second/minute/hour etc. People play that game like they are crack addicts. Its more about ISK for them than XP (as someone who played on and off from 2005-2012).
Problem is, this aint eve, this was supposed to be ccp branching out to capture a new area of the market, the fps console fans. FPS console gamers will not be getting dust expecting it to be eve on ps3, they will expect an fps tied into eve. |
Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.09.30 10:45:00 -
[30] - Quote
A cap on SP? If that means after a few days I get 0 SP then say goodbye to any hardcore players you will have. The 7 day one is just as bad, even now sometimes there is no incentive to play due to the anti-grind. |
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