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1. 20 Seconds - in DUST 514 Fiction [original thread]
"MCC Destroyed. TacNet Shutdown in Progress." The numbers started counting down in my ocular implant. 20 seconds. That's as far as they'll ever trust us. Ever since they found those meat popsicles, and that the implants they carry come with a sid...
- by Ruxven - at 2015.07.17 22:41:00
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2. 20 Seconds - in DUST 514 Fiction [original thread]
So I was briefly possessed by the idea that I could write a short story about a clone trooper going through his life as it is now, starting with that awkward period after his MCC is vaporized. Here's the result of that.
- by Ruxven - at 2015.07.17 22:40:00
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3. Hay Dev,s ! - in General Discussions [original thread]
Holy Kitten Snacks! It's Bad Furry! Fun times trying to forge down your HAV But for reals, the Pilot suit has got to be the most overlooked dropsuit since beta. Since it's categorized under assets under light dropsuits, I'm expecting it to (if ...
- by Ruxven - at 2015.04.15 03:56:00
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4. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
I like it a lot! Definitely gives the drones a purpose, provides some very valuable assets to purchase, deploy, capture and defend. Also removes the need for me to wander the terrain, looking for materials to build my next Thales - just shoot a dr...
- by Ruxven - at 2014.05.10 02:14:00
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5. Massive FPS Load Scaling - in General Discussions [original thread]
So in EVE when there's a huge battle they all experience "time dilation" which is the in-game reason. But if a bunch of 'berries bunch into the same borough, I don't think that's going to work for us. What if, as the battle increases in pitch, th...
- by Ruxven - at 2014.05.09 04:13:00
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6. Question regarding Legion battles - in General Discussions [original thread]
Why not just call in a dropship/speeder/lav, or even pay some isk for someone else to deliver one by RVT? Also, if you can neural burn across the galaxy, you'd have no problems just popping off to the warbarge where you can either link into an up...
- by Ruxven - at 2014.05.09 04:08:00
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7. [Official] Legion support / anti-support thread - in General Discussions [original thread]
Put me down for conditional support if it comes out for PS4 *or* comes out for Linux. Carbon looks wonderful, but being tied to DX11 is going to only hurt later on when MS decides to tighten their leash on it. I also doubt that CCP will be able to...
- by Ruxven - at 2014.05.04 23:35:00
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8. Booster Extensions - in Feedback/Requests [original thread]
Confession: I'm a regular user of boosters. I figure it's CDP's B&B for this endeavor, that and I can't play more than 2x per week so deal with it. When my boosters are expiring, I extend on them with existing boosters I have in stock. Howeve...
- by Ruxven - at 2013.12.15 04:13:00
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9. crashed titan background - in Feedback/Requests [original thread]
So I went into this thread thinking it was a request for a background or dynamic theme based on the crashed titan event... but instead I got complaining about the maps used for it. In which case, I am hijacking this thread to petition CCP's graph...
- by Ruxven - at 2013.03.26 03:57:00
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10. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Skihids wrote: The "Jump" should eject marked passengers. Passengers could select the "Deploy me" option on entering, with the default being yes. This isn't just a blueberry thing either. Com delays make hot dropping a squad an iffy proposit...
- by Ruxven - at 2013.02.28 03:49:00
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11. Feedback: Ammo in vehicles and installations - in Feedback/Requests [original thread]
I'm in favor of this so missiles can be denerfed. Maybe a new piece of equipment that works like a nanohive, but is only for vehicles and installations?
- by Ruxven - at 2013.02.27 16:06:00
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12. Red Zone Justification - in General Discussions [original thread]
One of the things I like about Dust is that it attempts to be immersive by trying to give the game mechanics a reasonable justification. Drop uplinks are miniature, unstable wormholes. Respawns are really just newly activated clones. Dead bodies,...
- by Ruxven - at 2013.01.31 03:29:00
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13. Magic Shotgun - in Technical Support/Bugs [original thread]
I have the same magic shotgun, as well as a militia dropsuit and militia nanohive that behave the same way.
- by Ruxven - at 2013.01.11 00:15:00
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14. level 1 heavy bpo. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Moonracer2000 wrote: I think CCPs logic for not having a heavy BPO is that the Heavy suit is a primary counter to vehicles (using forge guns). I think vehicle pilots would have a fit over players only risking the cost of...
- by Ruxven - at 2012.12.28 21:59:00
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15. Uplink destruction, other ideas. - in Feedback/Requests [original thread]
Some ideas on the Drop Uplink: If you put down an uplink, you should have the ability to destroy it in case it's being camped.
Combine with remote explosives skill to have an explosion radius, or access to specialied HE uplinks. At hig...
- by Ruxven - at 2012.12.28 21:26:00
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16. [FEEDBACK] Navigating Terrain - in Feedback/Requests [original thread]
I'm thinking if the mini-map had terrain elevation markings (perhaps based on jump height?) that it would be easier to detect and go around obstacles than try to climb them.
- by Ruxven - at 2012.12.20 03:09:00
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17. Exile Assult Rifle - in Technical Support/Bugs [original thread]
No exile for me as well.
- by Ruxven - at 2012.12.18 01:57:00
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18. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
I think a better way to go would not have an on/off indicator but an audio level or waveform drawn on the left hand side of the screen. This way you can tell the difference between who's actually talking versus who just has some ambient noise in t...
- by Ruxven - at 2012.12.04 05:28:00
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19. Save Frequency in options menus - in Feedback/Requests [original thread]
Same problem here. Changing the music level or any other audio levels will invoke a save per tick. Not only that, it seems to interfere with my bt keyboard input while it's constantly performing the saves, and won't let me off the war barge (maybe...
- by Ruxven - at 2012.10.21 21:52:00
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20. B as bravo or D as delta? - in Feedback/Requests [original thread]
It'd be helpful if the announcer voice used it as well, then the scrubs would catch on too.
- by Ruxven - at 2012.09.07 01:36:00
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