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ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:16:00 -
[31] - Quote
Pokey Dravon wrote:ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage. Why would you gain less experience? You were still in the battle for the full duration and thus experienced one battle worth of experience. You don't gain less experience for losing a battle, the end result doesn't change your in-game actions.
To get you to play............. You get less because you lost...........Next time you'll try harder. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:20:00 -
[32] - Quote
lol........... I hear sphincters tightening all over New Eden. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 20:20:00 -
[33] - Quote
BLENDEDDAVE WARRIORS wrote:in my experience when there is a large number of vehicles and snipers on the field farming kills they lose
And how does that mean they're not contributing to the team though? What about the people who aren't sniping or in a vehicle? Why are they the ones that are supposedly contributing to the team if the objectives still aren't being taken when they're available to do so?
ICECREAMK1NG WARRIORS wrote:Pokey Dravon wrote:ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage. Why would you gain less experience? You were still in the battle for the full duration and thus experienced one battle worth of experience. You don't gain less experience for losing a battle, the end result doesn't change your in-game actions. To get you to play............. You get less because you lost...........Next time you'll try harder.
Yeah, you'll have to try harder against these other guys that now have more advanced gear since they actually got character progression from winning their game. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:26:00 -
[34] - Quote
Skytt Syysch wrote:BLENDEDDAVE WARRIORS wrote:in my experience when there is a large number of vehicles and snipers on the field farming kills they lose And how does that mean they're not contributing to the team though? What about the people who aren't sniping or in a vehicle? Why are they the ones that are supposedly contributing to the team if the objectives still aren't being taken when they're available to do so? ICECREAMK1NG WARRIORS wrote:Pokey Dravon wrote:ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage. Why would you gain less experience? You were still in the battle for the full duration and thus experienced one battle worth of experience. You don't gain less experience for losing a battle, the end result doesn't change your in-game actions. To get you to play............. You get less because you lost...........Next time you'll try harder. Yeah, you'll have to try harder against these other guys that now have more advanced gear since they actually got character progression from winning their game.
I didn't say they get nothing just less............. If you and your team are rubbish and you keep losing............ Tough.
HTFU........... It's a war game......... get better or get out.........
Adapt or Die isn't that the saying. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 20:30:00 -
[35] - Quote
ICECREAMK1NG WARRIORS wrote:
I didn't say they get nothing just less............. If you and your team are rubbish and you keep losing............ Tough.
HTFU........... It's a war game......... get better or get out.........
Adapt or Die isn't that the saying.
It doesn't make sense for them to get less SP, though. That's the thing. You both participated in battle, you should both learn the same from your experiences. You don't forget some of it just because your team lost.
I'm fine with ISK having a bonus for winning, but SP should be earned at the same rate regardless of your winning or losing. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.25 20:38:00 -
[36] - Quote
Skytt Syysch wrote:ICECREAMK1NG WARRIORS wrote:
I didn't say they get nothing just less............. If you and your team are rubbish and you keep losing............ Tough.
HTFU........... It's a war game......... get better or get out.........
Adapt or Die isn't that the saying.
It doesn't make sense for them to get less SP, though. That's the thing. You both participated in battle, you should both learn the same from your experiences. You don't forget some of it just because your team lost. I'm fine with ISK having a bonus for winning, but SP should be earned at the same rate regardless of your winning or losing.
Exactly. I'm approaching it from an in-game perspective on what makes sense. Yes I see what you're saying that it encourages people to try harder, but the fact of the matter is that you already get more SP by doing better and trying harder...penalizing people for losing doesn't change the fact that they earned what they fought for. The more you do in a battle, the more SP you get, not winning doesn't decrease how much you did.
As for ISK I do agree with some reduction to the amount of ISK earned. Chances are if you didn't finish the job someone hired you for, they're not going to give you the full amount. However, when doing any sort of business like this, for me at least, I always ask for a non-refundable down payment for work done. In that regard, people should still make some money, even if they lose. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:38:00 -
[37] - Quote
Hey I'm fine with getting less if my team loses, It'll just make me try harder next time.
Is all this panicing because you all are really that bad. ? |
BLENDEDDAVE WARRIORS
108
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Posted - 2012.09.25 20:41:00 -
[38] - Quote
you can't lose every game don't worry if you can't run and gun well just find a corp that can or some frends even my frends who are rubbish do contridute to the team a lot more when they run with us than if they were spamming or sniping |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.25 20:42:00 -
[39] - Quote
ICECREAMK1NG WARRIORS wrote:Hey I'm fine with getting less if my team loses, It'll just make me try harder next time.
Is all this panicing because you all are really that bad. ?
Oh yes I'm horrible. Generally get around a 4-5 KDR and earning 80k-100k SP a match because I just **** around the whole time. Oh I'm also a booster too, I follow infantry around, and when they take damage, I repair their armor. Horrible I know. |
Jane DeArc
Militaires Sans Jeux
87
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Posted - 2012.09.25 20:46:00 -
[40] - Quote
A lot of people here don't understand what contracts are. You enter an agreement to have someone provide a service. Each individual contract holder (player) cannot be held contractually obligated for how a GROUP of SEPARATE contract holders perform.
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Ranger SnakeBlood
38
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Posted - 2012.09.25 20:48:00 -
[41] - Quote
In my opinion the sp should be totally based on what you do if you get rolled by a tank or if your rolling someone from a tank both people learn the same if not you should possibly get more sp for gettin pinned and the likes after all you will learn from mistakes and from hardship where as someone who is just roling with little effort because of better gear soon would learn very little.
As for the isk i think it should be done on a 50% up front basis where if you win you get the restthere should also be isk bonuses for performing with distinction in your areano matter if you win or lose |
Belzeebub Santana
SVER True Blood Unclaimed.
409
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Posted - 2012.09.25 20:51:00 -
[42] - Quote
Please tell me how two people, each on different teams, doing the same thing, should get different SP?
If merc A kills 10 people, dies 5 times and caps 2 objectives
And merc B kills 10 people, dies 5 times and caps 2 objectives, did they not both gain the same experiance? Just because merc A's TEAM won doesn't give him more SP, than merc B, they did the same and should be awarded the same SP.
Now isk should be payed to the loser cause they did something and shouldnt get nothing in return but it should be significantly less than the winners isk reward.
On the salvage, this alone should go to the winners. "To the winners go the spoils" this has been true through out time, no losing force on a battlefield was ever allowed to have the spoils of war after a defeat. This should be the same in New Eden. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.25 20:54:00 -
[43] - Quote
In regards to paying people even if they don't win. I may perhaps contract a Dust Corp to continually attack one planet and use nothing but free Starter Fits. I'm not expecting them to win, I'm expecting them to waste the money of the other corp. It's a tactic to waste the enemy faction's wallet without really impacting your own. |
Daken Cydonia
Royal Uhlans Amarr Empire
23
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Posted - 2012.09.25 20:54:00 -
[44] - Quote
I'd think that low sec/null sec contracts will be pretty cut and dried with payouts in the form of ISK. There will be a contract to attack an area/facility/whatever, the reward for completion of that contract will be clearly stated, X amount of ISK upon completion. Some contracts come with an advance for accepting them, I fully expect that if podders want their defense contracts taken, they'll offer a fair advance amount.
SP rewards should be left alone, they seem to be working as intended, booster/farmers are irritating, but I imagine they'll stick to carebear highsec matches without FF for boosting.
Salvage is just that, it's what's left over on the battlefield after the battle is over, the winners of a battle control the field, and if salvage rights are part of the contract, then sweet, salvage for the winners, losers shouldn't ever get salvage.
Just my two cents though. |
BLENDEDDAVE WARRIORS
108
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Posted - 2012.09.25 20:56:00 -
[45] - Quote
just saying their needs to be a bigger incentive to win. and not sit back farming kills because they want to pad out there KDR stats often the winning team has worse KDR than the losers |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.25 21:05:00 -
[46] - Quote
Daken Cydonia wrote:
SP rewards should be left alone, they seem to be working as intended, booster/farmers are irritating, but I imagine they'll stick to carebear highsec matches without FF for boosting.
.
Really the best way to deal with excessive boosting is to give diminishing returns for repeating the same action on the same target for too long. Much like practicing a skill in real life, repeating it over and over will give you experience, but after a while the same amount of practice will yield less improvement. Same principle in Dust, repair the same dropship over and over, sure at first it'll give you lots of experience, but if you keep doing it over and over (This is all within the same match by the way) the amount of experience (SP) they you gain from repeating that action sharply drops off. Not to nothing, but low enough where its no longer beneficial to continue doing it. |
Nyefari
Crux Special Tasks Group Gallente Federation
8
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Posted - 2012.09.25 21:06:00 -
[47] - Quote
As far as the ISK goes, I know that if I was a mercenary corporation that every member would live I would refuse any contracts if there were not a payment condition if I lost as well. However, it would make sense if everyone got maybe 20-30% more ISK for winning than for losing. The way I would do it is that the winning team gets salvage and bragging rights, and that's their bonus for winning. Once that could be turned to ISK it will be more substantial. From the lore viewpoint the losers getting salvage makes no sense. Its not like their transferring consciousnesses bring materials back to the ship with them. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.09.25 21:06:00 -
[48] - Quote
No win, no fee = The end of Dust 514. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 21:17:00 -
[49] - Quote
You people amaze me, you should be embracing any idea to get teamwork into this game and make this supposed team based game work.
Not QQing, '' but it's not fair, I'm rubbish and want to sit in spawn sniping or spamming from a tower or driving an I win button ''
All I'm saying is you SHOULD get a lot more for winning, which equals more incentive to get better and be a team player.
But it's all good till then i'll carry on exploiting till the sun goes down and screw my so called team.
EDIT........ You can all stop whining at the WARRIORS now then...... Give us incentive , give us more for winning , give us gameplay. Till that time I'll just keep mopping up all the tears. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.09.25 21:23:00 -
[50] - Quote
mikegunnz wrote:Ok, how about same SP, 50% less ISK, no salvage.
I don't see what's so terrible about this^. Still get SP, and isk (just not as much isk as the winner) and salvage goes to winner. |
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knight of 6
26
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Posted - 2012.09.25 21:56:00 -
[51] - Quote
BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp
an open ended letter to everyone advocating this.
I'd like to see you stay financially solvent... currently if you win or lose you get (my average, yours may vary) 150,000 ISK. I probably spend 100,000 on equipment alone, which leaves a net profit of 50,000 ISK. now lets say you earn 0 ISK if you lose. that means that in ORDER TO BREAK EVEN, no profit what-so-ever, you have to win 50% of your matches. that doesn't sound too bad at first but think about it, lets say you win 3 out of 4 matches (75%, well over the necessary profit) that's 50,000 ISK profit. okay, 50,000 ISK profit for 4 matches work, each match lasts about 12 minutes so 4 matches take 48 minutes, that's 62500 ISK an hour. now lets say you want a tank, a nice one, that's around 1.6 mill at our current rate getting a nice tank will take 25.6 hours that is over one day.does that sound reasonable to you? this isn't COD, lets use our thinker box on occasion, please? |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 22:05:00 -
[52] - Quote
knight of 6 wrote:BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp an open ended letter to everyone advocating this. I'd like to see you stay financially solvent... currently if you win or lose you get (my average, yours may vary) 150,000 ISK. I probably spend 100,000 on equipment alone, which leaves a net profit of 50,000 ISK. now lets say you earn 0 ISK if you lose. that means that in ORDER TO BREAK EVEN, no profit what-so-ever, you have to win 50% of your matches. that doesn't sound too bad at first but think about it, lets say you win 3 out of 4 matches (75%, well over the necessary profit) that's 50,000 ISK profit. okay, 50,000 ISK profit for 4 matches work, each match lasts about 12 minutes so 4 matches take 48 minutes, that's 62500 ISK an hour. now lets say you want a tank, a nice one, that's around 1.6 mill at our current rate getting a nice tank will take 25.6 hours that is over one day.does that sound reasonable to you? this isn't COD, lets use our thinker box on occasion, please?
lol........ more tears, mop bucket full. |
knight of 6
26
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Posted - 2012.09.25 22:14:00 -
[53] - Quote
ICECREAMK1NG WARRIORS wrote:knight of 6 wrote:BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp an open ended letter to everyone advocating this. I'd like to see you stay financially solvent... currently if you win or lose you get (my average, yours may vary) 150,000 ISK. I probably spend 100,000 on equipment alone, which leaves a net profit of 50,000 ISK. now lets say you earn 0 ISK if you lose. that means that in ORDER TO BREAK EVEN, no profit what-so-ever, you have to win 50% of your matches. that doesn't sound too bad at first but think about it, lets say you win 3 out of 4 matches (75%, well over the necessary profit) that's 50,000 ISK profit. okay, 50,000 ISK profit for 4 matches work, each match lasts about 12 minutes so 4 matches take 48 minutes, that's 62500 ISK an hour. now lets say you want a tank, a nice one, that's around 1.6 mill at our current rate getting a nice tank will take 25.6 hours that is over one day.does that sound reasonable to you? this isn't COD, lets use our thinker box on occasion, please? lol........ more tears, mop bucket full.
tears, no; anger that they can't see what can be made obvious with 8th grade math, yes. I'm fine with a penalty for losing (say up to 30% ?). I openly advocate a bonus for winning (say 10-25%). |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 22:14:00 -
[54] - Quote
I like how rational discourse and providing examples is somehow crying in your mind. You realize that just by screaming everyone's QQing or bad doesn't instantly make your stance valid, right? |
Dariuz Krul
Tronhadar Free Guard Minmatar Republic
3
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Posted - 2012.09.25 22:15:00 -
[55] - Quote
ICECREAMK1NG WARRIORS wrote:knight of 6 wrote:BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp an open ended letter to everyone advocating this. I'd like to see you stay financially solvent... currently if you win or lose you get (my average, yours may vary) 150,000 ISK. I probably spend 100,000 on equipment alone, which leaves a net profit of 50,000 ISK. now lets say you earn 0 ISK if you lose. that means that in ORDER TO BREAK EVEN, no profit what-so-ever, you have to win 50% of your matches. that doesn't sound too bad at first but think about it, lets say you win 3 out of 4 matches (75%, well over the necessary profit) that's 50,000 ISK profit. okay, 50,000 ISK profit for 4 matches work, each match lasts about 12 minutes so 4 matches take 48 minutes, that's 62500 ISK an hour. now lets say you want a tank, a nice one, that's around 1.6 mill at our current rate getting a nice tank will take 25.6 hours that is over one day.does that sound reasonable to you? this isn't COD, lets use our thinker box on occasion, please? lol........ more tears, mop bucket full.
I was following what he said until he got to, "you want a tank, a nice one.." SIGH I want my Phoenix to rain death down onto his nice tank, now.. A whole days work for godmode? That seems excessive..
Before you say it is more than one day, remember, not for everyone.. Some people have nothing better to do.. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 22:24:00 -
[56] - Quote
Skytt Syysch wrote:I like how rational discourse and providing examples is somehow crying in your mind. You realize that just by screaming everyone's QQing or bad doesn't instantly make your stance valid, right?
Yup, but what if everyone is QQing and bad ? |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 22:30:00 -
[57] - Quote
Just so you all no for the future. Warriors will not charge for a loss.
This should make us popular in new eden.
All those mercs who expect to be paid for losing or sitting in spawn sniping I guess you won't get that many contracts.
CALL 0800 no win no charge. We aim to please. |
knight of 6
26
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Posted - 2012.09.25 22:33:00 -
[58] - Quote
Dariuz Krul wrote:ICECREAMK1NG WARRIORS wrote:knight of 6 wrote:BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp an open ended letter to everyone advocating this. I'd like to see you stay financially solvent... currently if you win or lose you get (my average, yours may vary) 150,000 ISK. I probably spend 100,000 on equipment alone, which leaves a net profit of 50,000 ISK. now lets say you earn 0 ISK if you lose. that means that in ORDER TO BREAK EVEN, no profit what-so-ever, you have to win 50% of your matches. that doesn't sound too bad at first but think about it, lets say you win 3 out of 4 matches (75%, well over the necessary profit) that's 50,000 ISK profit. okay, 50,000 ISK profit for 4 matches work, each match lasts about 12 minutes so 4 matches take 48 minutes, that's 62500 ISK an hour. now lets say you want a tank, a nice one, that's around 1.6 mill at our current rate getting a nice tank will take 25.6 hours that is over one day.does that sound reasonable to you? this isn't COD, lets use our thinker box on occasion, please? lol........ more tears, mop bucket full. I was following what he said until he got to, "you want a tank, a nice one.." SIGH I want my Phoenix to rain death down onto his nice tank, now.. A whole days work for godmode? That seems excessive.. Before you say it is more than one day, remember, not for everyone.. Some people have nothing better to do..
well i have good news and bad news the good news is dropships a realatively cheap in comparison to tanks (base unit no modules/turrets). it will only take from 3 and a half to 7 and a half hours. since you mentioned it going toe to toe with tanks though I'm gonna assume its pretty well decked out and bump the price up to 800,000 ISK at which point it will take 12.8 hours to earn one (at a 75% success rate mind you). if the number I chose is way off and you're curious shoot me the actual price and I'll give the time down to the minute.
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Thor Thunder Fist
Better Hide R Die
79
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Posted - 2012.09.25 22:34:00 -
[59] - Quote
3 things dave..... I have seen 2 suggestions from you on this forum.... after reading both of them my forehead hurt....... 2nd phrase it like winners get a +25%/+50% bonus rather then losers get -25%/-50%. losing won't give you less exp but winning might give you more... just a tip..... and finally snipers ARE contributing to the team as are tower campers as much as we hate tower campers they do contribute. they might not be caping objectives but they are clearing a path for the other soldiers to go through. Snipers are good at that. ever heard of cover fire? drawing someones attention away from someone? tower campers are very good at that. I do not like tower campers but they do their job well |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.09.25 22:35:00 -
[60] - Quote
ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage.
Works 4 me |
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