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BLENDEDDAVE WARRIORS
108
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Posted - 2012.09.25 19:38:00 -
[1] - Quote
the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way.
get the game play going ccp |
Evane Sa'edi
Celtic Anarchy
62
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Posted - 2012.09.25 19:41:00 -
[2] - Quote
We are Mercs not TV law firms - we get paid either way for fighting - No Fee (in a secure account, in advance) No Fight |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.09.25 19:42:00 -
[3] - Quote
I could understand the isk part but having the losers not gain any sp... well that would cause problems. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.25 19:43:00 -
[4] - Quote
BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp
Well you dont get "Paid" SP, its experience, you obtain it by experiencing things...like battle.
Secondly, winning isn't always the goal, sometimes just doing financial damage is imporrtant. All depends on wahat the conctractor really wants as an end result.
Regardless, no SP or ISK gain would cause mass backing out on games that start to go poorly because people would rather start a new game than stick with one that would offer zero reward. This in turn would make their team do even worse, and cause more people to back out.
There are more elegant solutions to this apparent boosting problem, but this is not one of them.
-1 one from me. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 19:45:00 -
[5] - Quote
This is not an answer to boosting. This would only negate boosting on a losing team, and would punish every losing team regardless of whether they were "playing the game as intended."
Also, this opens up an opportunity for griefing. Let me just have my squad of buddies sit in the back of the redline all game, not get killed ourselves, and just deny you 4 players and make you lose the game and thus get no SP or ISK. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 19:47:00 -
[6] - Quote
Dave,
This is a great idea. I've certainly never paid anyone for a job not done.
This would stop all the useless snipers, vehicle idiots etc. And make people play to win or else get nothing or very much less.
Anyone not good with this knows they're useless to their team or simply should go play COD or EVE. |
Tenchu-13
What The French
76
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Posted - 2012.09.25 19:49:00 -
[7] - Quote
I'm ALL for lowering gain when loosing, but no SP is a no-no imo. I too often get teamed up with loosing teams, and although I have ISK enough I am playing to lvl a caracter. If this means I HAVE to win... then well that would totally suck, as in: that ain't always in my hands. Also salvage shouldn't be touched, if you win or die you have 'found' them thus they should be yours, win or loose.
I am although totally for the no/less ISK when on the loosing side.
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BLENDEDDAVE WARRIORS
108
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Posted - 2012.09.25 19:52:00 -
[8] - Quote
being paid for poor team work is a bad idea to me fiar enough sum sp for the losers but isk ? why |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.09.25 19:53:00 -
[9] - Quote
Actually not a bad solution. BUT, you can't give the losers nothing. There will be LOTS of unhappy ppl. Maybe give normal SP/ISK to losers, and a bonus to winners. (not sure what would be appropriate, 25%, 50%?) |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 19:55:00 -
[10] - Quote
Ok.... 25% less SP
50% less ISK
You can keep the salvage. |
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Fuma Centuri
Amarr Templars Amarr Empire
107
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Posted - 2012.09.25 19:56:00 -
[11] - Quote
BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way.
Brilliant idea! Now EVERYONE will leave the battle as soon as they start losing. Why bother playing for 10 more minutes if your team looks like it won't win? |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.09.25 19:57:00 -
[12] - Quote
ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage.
Yeah, I'd say salvage should ONLY go to winner. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 19:58:00 -
[13] - Quote
BLENDEDDAVE WARRIORS wrote:being paid for poor team work is a bad idea to me fiar enough sum sp for the losers but isk ? why
Because, as stated above, a win is not always the goal. If a team loses, but causes 1000x the ISK damage to the enemy than they sustained themselves, it could be a victory in the long-term, preventing the enemy team from playing without securing more funds first. |
BLENDEDDAVE WARRIORS
108
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Posted - 2012.09.25 19:58:00 -
[14] - Quote
my thinking was to get people of sniping and spamming from towers and contribute to the game more |
WT Sherman
Amarr Templars Amarr Empire
63
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Posted - 2012.09.25 19:59:00 -
[15] - Quote
It is my understanding that the winners already get more than the loosing team. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 19:59:00 -
[16] - Quote
mikegunnz wrote:ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage. Yeah, I'd say salvage should ONLY go to winner.
OK fine, good with me. |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
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Posted - 2012.09.25 20:00:00 -
[17] - Quote
i'd just like to see mercs charged an isk fee for leaving a game, make it 50 000isk |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 20:01:00 -
[18] - Quote
BLENDEDDAVE WARRIORS wrote:my thinking was to get people of sniping and spamming from towers and contribute to the game more
How is that not contributing? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.25 20:02:00 -
[19] - Quote
Song Soulfire wrote:i'd just like to see mercs charged an isk fee for leaving a game, make it 50 000isk I wouldn't mind this only thing is invalids would be a ***** if they aren't fixed. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:03:00 -
[20] - Quote
Skytt Syysch wrote:BLENDEDDAVE WARRIORS wrote:my thinking was to get people of sniping and spamming from towers and contribute to the game more How is that not contributing?
Is this a joke post............ Ihope so pal. |
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Quill Killian
Better Hide R Die
107
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Posted - 2012.09.25 20:03:00 -
[21] - Quote
Pokey Dravon wrote:BLENDEDDAVE WARRIORS wrote:the answer to boosting via game play never heard of a merc getting paid for losing . why should i and my team get paid SP & ISK + salvage for losing a battle badly.? If the stakes were higher people would be more inclined to play the game as intended. losers should feel the pain of losing not get rewarded for it. this won't fix everything but will go a long way. get the game play going ccp Well you dont get "Paid" SP, its experience, you obtain it by experiencing things...like battle. Secondly, winning isn't always the goal, sometimes just doing financial damage is imporrtant. All depends on wahat the conctractor really wants as an end result. Regardless, no SP or ISK gain would cause mass backing out on games that start to go poorly because people would rather start a new game than stick with one that would offer zero reward. This in turn would make their team do even worse, and cause more people to back out. There are more elegant solutions to this apparent boosting problem, but this is not one of them. -1 one from me.
Knowing human nature, this is exactly what would happen. Add another (-1) from me.
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Fuma Centuri
Amarr Templars Amarr Empire
107
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Posted - 2012.09.25 20:04:00 -
[22] - Quote
BLENDEDDAVE WARRIORS wrote:my thinking was to get people of sniping and spamming from towers and contribute to the game more
How about we make people using sniper rifles and towers get no ISK and no SP instead? |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:05:00 -
[23] - Quote
Sleepy Zan wrote:Song Soulfire wrote:i'd just like to see mercs charged an isk fee for leaving a game, make it 50 000isk I wouldn't mind this only thing is invalids would be a ***** if they aren't fixed.
Yes obviously the game needs to work first of course. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.25 20:07:00 -
[24] - Quote
ICECREAMK1NG WARRIORS wrote:Skytt Syysch wrote:BLENDEDDAVE WARRIORS wrote:my thinking was to get people of sniping and spamming from towers and contribute to the game more How is that not contributing? Is this a joke post............ Ihope so pal.
It's not a joke. Explain how snipers and tower campers aren't contributing. At least contributing more than they would if they were on the ground dying repeatedly and accomplishing nothing if the style of play YOU want them to play isn't what they're good at.
I'll admit sniping and tower camping isn't a go-to tactic for myself, and that most people are generally bad at it, but if they're WORSE at the alternatives, and they actually get kills sniping/tower camping, then they're contributing by putting enemy players on the spawn screen instead of in the game. |
ICECREAMK1NG WARRIORS
134
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Posted - 2012.09.25 20:09:00 -
[25] - Quote
lol...
Looks like you've caused a bit of panic amongst the...........Well.........You know.
COD or EVE is calling people. |
Jimbeezy
Imperfects Negative-Feedback
219
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Posted - 2012.09.25 20:10:00 -
[26] - Quote
50% less would be a good idea imo |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
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Posted - 2012.09.25 20:12:00 -
[27] - Quote
ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage.
Why would you gain less experience? You were still in the battle for the full duration and thus experienced one battle worth of experience. You don't gain less experience for losing a battle, the end result doesn't change your in-game actions. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.25 20:13:00 -
[28] - Quote
I admit at this stage of the beta winning or losing seems irrelevant. Maybe when we are playing for keeps it will fix itself. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2012.09.25 20:14:00 -
[29] - Quote
Pokey Dravon wrote:ICECREAMK1NG WARRIORS wrote:Ok.... 25% less SP
50% less ISK
You can keep the salvage. Why would you gain less experience? You were still in the battle for the full duration and thus experienced one battle worth of experience. You don't gain less experience for losing a battle, the end result doesn't change your in-game actions.
Ok, how about same SP, 50% less ISK, no salvage. |
BLENDEDDAVE WARRIORS
108
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Posted - 2012.09.25 20:15:00 -
[30] - Quote
Skytt Syysch wrote:ICECREAMK1NG WARRIORS wrote:Skytt Syysch wrote:BLENDEDDAVE WARRIORS wrote:my thinking was to get people of sniping and spamming from towers and contribute to the game more How is that not contributing? Is this a joke post............ Ihope so pal. It's not a joke. Explain how snipers and tower campers aren't contributing. At least contributing more than they would if they were on the ground dying repeatedly and accomplishing nothing if the style of play YOU want them to play isn't what they're good at. I'll admit sniping and tower camping isn't a go-to tactic for myself, and that most people are generally bad at it, but if they're WORSE at the alternatives, and they actually get kills sniping/tower camping, then they're contributing by putting enemy players on the spawn screen instead of in the game.
in my experience when there is a large number of vehicles and snipers on the field farming kills they lose |
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