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Ourors
Doomheim
130
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Posted - 2012.08.17 07:23:00 -
[31] - Quote
Dewie Cheecham wrote:
But the real problem is that there are items that breaks CCP's promise of no P2W, however much P2W proponents/deniers yell there aren't. 1) Most P2W items in DUST are ones that looks like higher tier items, but are available at lower Skill cost than regular items, some with minute stat improvements, though I recall a few with slight nerfs, most have a 5-10% better stats on a few attributes. The lower SP budget could be palpable, if that were all, we have that kind of Items in EVE, it is called "Faction" items.Though these are still ONLY available for ISK, or if you get them from the source, with LP (Loyalty Points) to the faction selling them, and ISK. See LP as War Points, earned in the service of a specific faction.
2) Then there are the elephants in the room, and some people just don't understand just how big a deal this is. P2W items with a far lower resource requirement than their standard ISK items. Some P2W items, especially Prototype level weapons, have far lower CPU and Power Grid requirements, often about HALF that of their normal counterparts. This is a phenomenal advantage, one that CAN lead to a P2W fit to be significantly better. I know this for a fact. I did this in the previous build. The CPU/PG saved allowed me to pit more Damage mods and better items overall on a cheaper suit even, and this fil fairly easily killed Marauder tanks, where the normal fit using the ISK only Prototype Swarm Launchers could not.
actually, these are not pay2win, these are pay2save time and pay2belazy
think about it, the lower skill requirements items just means you can get better gear faster, with less grinding. you can still get the normal isk item if you just grind out for a little longer to get up to the next tier
the lower fitting requirements items are essentially a time saver too, since you don't need to grind out fitting skills in order to fit up your super dank 420 pro skeelz fit or whateverthekitten.
the real problem i have is that there are aurum items with direct stat boosts, but no lowered fitting requirements OR operational requirements. they are simply BETTER than prototype weapons. this is very bad
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Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.08.17 07:36:00 -
[32] - Quote
Quote:So far I haven't had too much issue with DUST being termed a Free To Play Game, because it is actually Free to sit down and play. However, Im not sure about it being or not being Pay To WIN yet
Finally someone who gets it.
If you are going to ***** about it being "pay to win" because someone COULD buy things with real cash, that's fine - jury is still out on that issue IMHO.
Pay to Win and Free to Play are seperate issues - one involves OP RMT goods, the other involves how much the developer FORCES you to play the game (not to be good, just to play)
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Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.08.17 09:31:00 -
[33] - Quote
J'Jor Da'Wg wrote:Somebody around here has a superiority complex... 0_o
No, the problem here is that you see "Free 2 Play" as "Free 2 Download and Play Only".
Those who disagree (including me) say that "Free 2 Play" means not only "Play", but have as likely a given chance of winning with NO MONEY sunk into it. If I can play all I want, but those who pay have a much higher chance of winning if we are evenly matched in skill (say, if AUR dropsuits had 10,000 shield hp and were OP), then I regard the Game as Pay 2 Win.
In essence, You are happy to be able to play a game thats explicitly advertised as "Free 2 Play" and not "Pay 2 Win", and have to pay for features that many regard as a must have in a teamwork based game, such as Corp and Alliance chat.
Others regard that as a fallacy and point out this: That by making key features or parts of the game that are key to success unavailable to the "free" players, you have compromised the integrity of your promise of making a quality free 2 play non p2w game.
Therefore, I reject your (rather condescending) argument, as I do not regard a game with useful features barred off to the free players as a true "Free 2 Play" game.
Now lets face it, this is mostly about UVTs. I regard them as a bad idea not in use but in ideals, as it keaves a kind of bitter taste in a game thats "Free" to have to pay for voice comms on private chats. And fo be honest, will they even be used when you can just squad up with a friend and talk? Also, the whole argument about DUST/EVE connectivity.
Long story short, you can call a bus a Lamborghini if you want to, but everyone else is going to see it for what it is and call it a bus.
Have a nice evening. :)
I can log in to Dust without spending a penny. I can start a game without spending a penny. I can talk to every player on my team in that game without spending a penny. I can equip items that are more powerful than Aurum items (read officer mods) without spending a penny. My team can kill the opposition repeatedly without spending a penny.
Now please rather than whining about a concept that has been made up in your head with no real evidence that concept is correct, explain exactly how my team above would be defeated. ( Unless im mistaken and these UVT token's can be thrown at the enemy causing 1,000,000 to every player in a 10Km radius which i doubt)
If you dont want to spend aurum chatting to people who wont affect the battle too much then pick up you mobile, load skype on your PC, pick up your land line send a text message. There a plenty of ways you can get the exact same functionallity of what people currently assume UVT are for which brings me to my final point. Wait for the mechanic to be fully explained by CCP before passing judgement. Untill then ill keep playing beta without spending a penny and winning on this perfect example of a FREE to WIN game.
Peace out.
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Iceyburnz
316
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Posted - 2012.08.17 10:04:00 -
[34] - Quote
Dewie Cheecham wrote: DUST were promised NOT to be Pay2Win, but it IS.
No its not, no offence, but maybe its just you aren't as good at fps games as you think you are. If you look at the stats, there is no difference in gun stats as aur stats, in fact some of the isk guns actually do more damage (look at sniper rifles). Incase you havn't grasped it yet, heres how it will work:
AuR WEAPONS allow you to use a weapon slightly sooner, so you don't have to grind.
AuR Armour does nothing except make you look cooler.
With industry you will be able to build everything we use in game with crafting.
With the free market, people will be free to sell aur stuff for isk, and people with isk will be free to buy that.
Hope this helps.
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Enervating
Osmon Surveillance Caldari State
9
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Posted - 2012.08.17 10:18:00 -
[35] - Quote
Personally I'm upset over Dust's free to play begginings. One of my favorite aspects of EVE is that we're all putting something in to play, and there really isn't the "I'm going to report you" mentality so often found in FTP. I have a serious sence of dread that this may be comming to a game I really am exited to play. That being said, Dust is a free to play. To every whiner about this and that, you're off your rocker. I watched the kill notifications closely this last round, it wasn't any paid gear that was making the top of the list. It was a rifle that I didn't realize was so much better over the last reset.. I came a bit late to the party on that one. Yes the players with paid gear did have a slighlty more equal footing to players with at least a modest amount of SP in proper areas, but they still went down. With that, I do need to say, Thank you CCP. Thank you for providing us with a paid comms. If you don't get why, then free comms are for you. I just ask that it work a bit better than the eve ingame comms. |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
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Posted - 2012.08.17 10:23:00 -
[36] - Quote
ok I know I'm gonna get yelled at for this but you guys do understand this is still beta even if the Aur gear makes you think it is pay-to play, pay-to-win, or even free-to-play they are gonna try to keep it somewhat even for one or least they say and half of you guys are still gonna complain so why waste time talking about this other than to wait for the game to come back up :P
also to the guy who posted above me dust is mostly likely free-to-play at least somewhat because most mmos are going that way but thats what I think |
Seran Jinkar
Sanmatar Kelkoons Minmatar Republic
214
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Posted - 2012.08.17 10:28:00 -
[37] - Quote
I read about people having AUR items in their salvage after battle. So I guess you can even get those Pay2Win weapons with ISK. In the end I see the difference between Pay2Win in a RPG and Pay2Win in a FPS with RPG elements. Even though the stats influence the strength of a player less than in a RPG the influence is still there.
Right now the AUR proto items are just slightly better in comparision with other proto items. Now I ask you honestly if a difference of 5% damage of a weapon or 5% more AP will make the difference in a battle of equally skilled teams. Won't the deciding factors be teamplay, coordinated team setup and overall variety of tactics? This is not a 3rd person RPG where the deciding factor is the numbers of your Doom Sword of Dead +12 in a battle that consists purely of dice rolls.
You are the Dice! |
Enervating
Osmon Surveillance Caldari State
9
|
Posted - 2012.08.17 10:46:00 -
[38] - Quote
Tailss Prower wrote:ok I know I'm gonna get yelled at for this but you guys do understand this is still beta even if the Aur gear makes you think it is pay-to play, pay-to-win, or even free-to-play they are gonna try to keep it somewhat even for one or least they say and half of you guys are still gonna complain so why waste time talking about this other than to wait for the game to come back up :P
also to the guy who posted above me dust is mostly likely free-to-play at least somewhat because most mmos are going that way but thats what I think
It's not the trend I dislike. It's the audience that typically gravitates toward Free to play games I'm not interested in. +1 for the beta comment however. It really is being lost that is an extremly accelerated environment, played in by the same people, in the same area. Over and Over. I could tell just by watching the screen in the waiting area what kind of game it was going to be. IE: Tank driver, drop ship crusher, tower sniper, and on and on. |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
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Posted - 2012.08.17 10:53:00 -
[39] - Quote
So, if everything currently available for aurum was also available for isk, it would be totally free to play in your opinion?
Ah good good, I see i see.
Because it will be. /thread |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.08.17 11:39:00 -
[40] - Quote
Iceyburnz wrote:Dewie Cheecham wrote: DUST were promised NOT to be Pay2Win, but it IS.
No its not, no offence, but maybe its just you aren't as good at fps games as you think you are. If you look at the stats, there is no difference in gun stats as aur stats, in fact some of the isk guns actually do more damage (look at sniper rifles). Incase you havn't grasped it yet, heres how it will work: AuR WEAPONS allow you to use a weapon slightly sooner, so you don't have to grind. AuR Armour does nothing except make you look cooler. With industry you will be able to build everything we use in game with crafting. With the free market, people will be free to sell aur stuff for isk, and people with isk will be free to buy that. Hope this helps.
Use the name of the items as a guide. Wyeirkomi Swarm Launcher vs the "Haywire" Wyeirkomi Swarm Launcher etc. and compare stats. Do the same for grenades, unless they have changed those. The difference between the named and unnamed variant were about 10% higher blast radius and damage in the previous build. |
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Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.08.17 12:57:00 -
[41] - Quote
Leovarian L Lavitz wrote:So, if everything currently available for aurum was also available for isk, it would be totally free to play in your opinion?
Ah good good, I see i see.
Because it will be. /thread
Yes. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.17 12:59:00 -
[42] - Quote
We will be able to sell Aurum items for ISK as stated in a fanfest video. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.17 13:26:00 -
[43] - Quote
Dewie Cheecham wrote: Some people excuse this with there being a Player driven market, but we haven't seen that market yet, and it is dependent on people actually selling AUR Items on that marked. That is just not good enough.
Why is that not good enough?
As we haven't seen the market you are just dismissively throwing out some potentially very good evidence against the Pay 2 Win claim without even having considered it. Saying "GǪ but we haven't seen that market yetGǪ" is not an acceptable counter argument.
I could just as easily say that as no one ever even uses any of the items you mentioned they are not good enough evidence that the game is pay to win. So who cares if they are a little better? How can the entire game be Pay 2 Win if no one ever uses that stuff?
This is the thing about fanatics and zealots with dogma. They are quite happy to stick with their claims at all costs.
I have never seen a single player win merely because of AUR gear. Not ever once. Even though I have been killed by everything on the market. I tried to Pay 2 Win with the last build but could not do it. I found ISK items for every fitting that I liked better than AUR items. Except for maybe color.
But I would not claim that some items were not Pay 2 Win because of that. Yeah, it could happen.
If there are more factors to consider, you wait until you see how they all work, then you are able to decide if they are or are not good enough.
Also, when did this turn into another freaking Pay 2 Win thread, ffs? The game is free to play. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.17 13:32:00 -
[44] - Quote
Benjamin Hellios wrote:Then free to play is a false advertisement.
then you are a fool. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.08.17 13:37:00 -
[45] - Quote
Ender Storm wrote:Benjamin Hellios wrote:Then free to play is a false advertisement. then you are a fool.
Good argument, I don't know how to go up against a person with your level of intelligence, so I won't. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.08.17 13:55:00 -
[46] - Quote
Dzark Kill wrote:J'Jor Da'Wg wrote:Somebody around here has a superiority complex... 0_o
No, the problem here is that you see "Free 2 Play" as "Free 2 Download and Play Only".
Those who disagree (including me) say that "Free 2 Play" means not only "Play", but have as likely a given chance of winning with NO MONEY sunk into it. If I can play all I want, but those who pay have a much higher chance of winning if we are evenly matched in skill (say, if AUR dropsuits had 10,000 shield hp and were OP), then I regard the Game as Pay 2 Win.
In essence, You are happy to be able to play a game thats explicitly advertised as "Free 2 Play" and not "Pay 2 Win", and have to pay for features that many regard as a must have in a teamwork based game, such as Corp and Alliance chat.
Others regard that as a fallacy and point out this: That by making key features or parts of the game that are key to success unavailable to the "free" players, you have compromised the integrity of your promise of making a quality free 2 play non p2w game.
Therefore, I reject your (rather condescending) argument, as I do not regard a game with useful features barred off to the free players as a true "Free 2 Play" game.
Now lets face it, this is mostly about UVTs. I regard them as a bad idea not in use but in ideals, as it keaves a kind of bitter taste in a game thats "Free" to have to pay for voice comms on private chats. And fo be honest, will they even be used when you can just squad up with a friend and talk? Also, the whole argument about DUST/EVE connectivity.
Long story short, you can call a bus a Lamborghini if you want to, but everyone else is going to see it for what it is and call it a bus.
Have a nice evening. :) I can log in to Dust without spending a penny. I can start a game without spending a penny. I can talk to every player on my team in that game without spending a penny. I can equip items that are more powerful than Aurum items (read officer mods) without spending a penny. My team can kill the opposition repeatedly without spending a penny. Now please rather than whining about a concept that has been made up in your head with no real evidence that concept is correct, explain exactly how my team above would be defeated. ( Unless im mistaken and these UVT token's can be thrown at the enemy causing 1,000,000 to every player in a 10Km radius which i doubt) If you dont want to spend aurum chatting to people who wont affect the battle too much then pick up you mobile, load skype on your PC, pick up your land line send a text message. There a plenty of ways you can get the exact same functionallity of what people currently assume UVT are for which brings me to my final point. Wait for the mechanic to be fully explained by CCP before passing judgement. Untill then ill keep playing beta without spending a penny and winning on this perfect example of a FREE to WIN game. Peace out.
Thank you for calling me a whining blithering idiot. It really helps keep the discission civil, ******. Anywho, since people seem to LOVE repeating themselves pointlessly, I will make myself clear.
Just because you aren't forced to pay for something, doesn't mean that you don't need it. So now, go ahead and reformat all your previous arguments and give them back to me. I dont care anymore. Honestly, DUST is currently free 2 play, I agree.
I have merely been disagreeing with you all about at what point do we consider a game NOT free 2 play. Which is important, especially if CCP keeps adding items such as UVTs. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.17 14:38:00 -
[47] - Quote
Benjamin Hellios wrote:Ender Storm wrote:Benjamin Hellios wrote:Then free to play is a false advertisement. then you are a fool. Good argument, I don't know how to go up against a person with your level of intelligence, so I won't.
Good, because only a fool think a company will release a game and not expect them to charge for some things that will give "some" momentaneous advantage.
Take WoT for example. You can buy gold tanks imediatelly that otherwise would take many play session to aquire a similar machine thru the free game play.
They dont win though, and overall when you account for all the things on the field they dont make that much of a difference in a mach.
So yeah, I dont care "Joe" will access a better weapon 2 weeks before I can access a similar weapon thru SP grinding.
And If I care, I pay. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.17 14:42:00 -
[48] - Quote
J'Jor Da'Wg wrote:Dzark Kill wrote:J'Jor Da'Wg wrote:Somebody around here has a superiority complex... 0_o
No, the problem here is that you see "Free 2 Play" as "Free 2 Download and Play Only".
Those who disagree (including me) say that "Free 2 Play" means not only "Play", but have as likely a given chance of winning with NO MONEY sunk into it. If I can play all I want, but those who pay have a much higher chance of winning if we are evenly matched in skill (say, if AUR dropsuits had 10,000 shield hp and were OP), then I regard the Game as Pay 2 Win.
In essence, You are happy to be able to play a game thats explicitly advertised as "Free 2 Play" and not "Pay 2 Win", and have to pay for features that many regard as a must have in a teamwork based game, such as Corp and Alliance chat.
Others regard that as a fallacy and point out this: That by making key features or parts of the game that are key to success unavailable to the "free" players, you have compromised the integrity of your promise of making a quality free 2 play non p2w game.
Therefore, I reject your (rather condescending) argument, as I do not regard a game with useful features barred off to the free players as a true "Free 2 Play" game.
Now lets face it, this is mostly about UVTs. I regard them as a bad idea not in use but in ideals, as it keaves a kind of bitter taste in a game thats "Free" to have to pay for voice comms on private chats. And fo be honest, will they even be used when you can just squad up with a friend and talk? Also, the whole argument about DUST/EVE connectivity.
Long story short, you can call a bus a Lamborghini if you want to, but everyone else is going to see it for what it is and call it a bus.
Have a nice evening. :) I can log in to Dust without spending a penny. I can start a game without spending a penny. I can talk to every player on my team in that game without spending a penny. I can equip items that are more powerful than Aurum items (read officer mods) without spending a penny. My team can kill the opposition repeatedly without spending a penny. Now please rather than whining about a concept that has been made up in your head with no real evidence that concept is correct, explain exactly how my team above would be defeated. ( Unless im mistaken and these UVT token's can be thrown at the enemy causing 1,000,000 to every player in a 10Km radius which i doubt) If you dont want to spend aurum chatting to people who wont affect the battle too much then pick up you mobile, load skype on your PC, pick up your land line send a text message. There a plenty of ways you can get the exact same functionallity of what people currently assume UVT are for which brings me to my final point. Wait for the mechanic to be fully explained by CCP before passing judgement. Untill then ill keep playing beta without spending a penny and winning on this perfect example of a FREE to WIN game. Peace out. Thank you for calling me a whining blithering idiot. It really helps keep the discission civil, ******. Anywho, since people seem to LOVE repeating themselves pointlessly, I will make myself clear. Just because you aren't forced to pay for something, doesn't mean that you don't need it. So now, go ahead and reformat all your previous arguments and give them back to me. I dont care anymore. Honestly, DUST is currently free 2 play, I agree. I have merely been disagreeing with you all about at what point do we consider a game NOT free 2 play. Which is important, especially if CCP keeps adding items such as UVTs.
Its not uncommon, again an example of one of th emost succesfull F2P in the market, WoT, you can only create platoons if you spend Gold (Aurum), otherwise your grouping options are pretty limited.
All in all, i prefeer them charging over global coms then to allow us to group. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.08.17 14:45:00 -
[49] - Quote
Ender Storm wrote:
Good, because only a fool think a company will release a game and not expect them to charge for some things that will give "some" momentaneous advantage.
Take WoT for example. You can buy gold tanks imediatelly that otherwise would take many play session to aquire a similar machine thru the free game play.
They dont win though, and overall when you account for all the things on the field they dont make that much of a difference in a mach.
So yeah, I dont care "Joe" will access a better weapon 2 weeks before I can access a similar weapon thru SP grinding.
And If I care, I pay.
Benjamin Hellios wrote:Leovarian L Lavitz wrote:So, if everything currently available for aurum was also available for isk, it would be totally free to play in your opinion?
Ah good good, I see i see.
Because it will be. /thread Yes.
No need to go any further in this. |
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