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Nos Faust
BurgezzE.T.F
37
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Posted - 2012.08.02 22:43:00 -
[31] - Quote
Iron Wolf Saber wrote:Mind you these minutes are a bit old, alot can change at ccp development in the past months. That's what l'm thinking too |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.08.02 22:51:00 -
[32] - Quote
the boost of money they got from the merc packs must mean they can take more time on the project? |
Mr Funless
Seituoda Taskforce Command Caldari State
191
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Posted - 2012.08.02 22:51:00 -
[33] - Quote
ryan valentine wrote: (Also, I have my securities license and understand the mechanics of free-markets. Your forcing us into the video-game equivalent of sweat-shop labour on behalf of Faction Warfare.)
[insert RP stuff] DUST soldiers were created to be pawns of the elite. Welcome to New Eden.
Anywho, I don't believe someone receiving contracts (DUSTers) should be making more than people giving them out (EVEers).
|
ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
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Posted - 2012.08.02 22:52:00 -
[34] - Quote
Nos Faust wrote:Iron Wolf Saber wrote:Mind you these minutes are a bit old, alot can change at ccp development in the past months. That's what l'm thinking too
Like the player bounty system?
We don't have representation on the CSM but we can present an angry mob with pitch-forks (or at the very least some reasonable suggestions and expectations). It took them almost a decade to balance the ships. Lets at least try to make a case for some degree of integration here, I believe that CCP cares about what we have to say but they aren't going to be able to hear our thoughts if were all too busy sucking their dicks. |
ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
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Posted - 2012.08.02 22:55:00 -
[35] - Quote
Mr Funless wrote:ryan valentine wrote: (Also, I have my securities license and understand the mechanics of free-markets. Your forcing us into the video-game equivalent of sweat-shop labour on behalf of Faction Warfare.)
[insert RP stuff] DUST soldiers were created to be pawns of the elite. Welcome to New Eden. Anywho, I don't believe someone receiving contracts (DUSTers) should be making more than people giving them out (EVEers).
Agreed .. but my argument here isn't that we should be making more, its that there should be an incentive to contract us. Whether they are FW or Sov holding null Corps. |
Nos Faust
BurgezzE.T.F
37
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Posted - 2012.08.02 23:17:00 -
[36] - Quote
@ryan- l'd rather give em a little more time and see what happens and where they're going in the next couple months before l fire up my torch. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.02 23:21:00 -
[37] - Quote
ryan valentine wrote:Me and my brother have a year old, two-man Eve corp that exists solely to fund our Dust514 war effort and add incentives to join our Corp. These announcements really disappoint me to be honest. Don't misunderstand, I love CCP and understand that Dust will never really be 'complete' in the way other games are BUT I HAVE ALREADY GAVE YOU A TON OF MONEY IN ANTICIPATION OF THIS.
No disrespect to you and your corp, but 2 accounts going for a year and even adding on that 2 merc packs might pay for a handful of dev hours after overhead. In their eyes, or any business owner's eyes, this is not a ton of money.
Some thoughts from 2 months or so ago are not the entirety of Dust's development cycle. If successful, Dust could be around for 5-10+ years. |
Maken Tosch
263
|
Posted - 2012.08.02 23:25:00 -
[38] - Quote
ryan valentine wrote:Me and my brother have a year old, two-man Eve corp that exists solely to fund our Dust514 war effort and add incentives to join our Corp. These announcements really disappoint me to be honest. Don't misunderstand, I love CCP and understand that Dust will never really be 'complete' in the way other games are BUT I HAVE ALREADY GAVE YOU A TON OF MONEY IN ANTICIPATION OF THIS. The 'District Control' stuff not coming online until the kinks are worked out on SiSi makes total sense but not allowing me to consolidate my assets between the two platforms is lame.
This was the whole selling point for Dust, just to remind you. Lets not pretend like an additional tab under corp management is some monumental undertaking. The fluid exchange of isk and assets between Eve and Dust was the whole basis of the meta-game and don't give me that crap about Eve players having godlike wealth being detrimental to Dust. Postponing financial integration will create an issue here where there doesn't need to be one. Not allowing Dusters to impact on Sov assures a gigantic disparity in isk distribution, why pay premiums for Dusters if they have no impact on anything. Allowing Dusters to play at least some role on Sov issues assures Dusters of large boat loads of isk and will quickly equalize the financial disparity. Whereas forcing us to fight for npc payouts for two years will make us all so comparatively broke ass we will end up the pawns of the established Eve Corps.
The only way we are going to see premium payouts is going to be through player contracts. There isn't a mercenary Corp in Eve that will undock for less than a billion isk, many many many times what the best paying npc contracts pay. And that's the minimum. Not too mention that we can't even grind for easy money since we will more or less always be fighting other players with varying degrees of success. Even as things stand now in the beta it is possible to win your fight and lose money, forcing us to continue in this vein for another 2 years is preposterous.
(Also, I have my securities license and understand the mechanics of free-markets. Your forcing us into the video-game equivalent of sweat-shop labour on behalf of Faction Warfare.)
Reponse:
Quote: "CCP is looking at if they could have simple DUST corps, with chat channels. They understand the importance of corps, and are looking at a concept called "simple corps", with greatly streamlined management. Those might be part of a betarelease, or they might just have NPC/FW corps for people to join. At the latest, players would be able to join player alliances or corps in 2013. CCP is also looking at including persistent squads, so people can play matches with an ad-hoc group."
pg. 71
Also:
Quote: The CSM asked about joining player corps in the late 2012 release. CCP said that wasn't currently on the schedule. They don't want to stick something in that would break EVE, and are worried that EVE corps with role management and voting would be too much for DUST players.
pg. 71
[...]
CCP asked CSM for feedback on DUST corporations, and what the CSM's preferred vision for them would be. The options presented were: 1) Unified corps, where DUST and EVE corps are the same thing, including allowing DUST players to be CEOs of EVE corps. 2) A special DUST division of a regular EVE corporation, where the DUST players would have some autonomy from the parent corporation. 3) Entirely separate DUST and EVE corporations but allowing contracts/alignment between them or allow DUST corps to join EVE alliances. The CSM and CCP discussed people's desire to easily manage DUST and EVE players in the future, especially moving ISK/AUR between the two if/when that is allowed. CCP has had people ask them about multiboxing DUST and EVE. Kelduum was in favor of allowing both DUST corps and allowing DUST players into EVE corps, with much limited roles and whatnot. The entire CSM said that having some sort of corporation at launch of DUST was critical, even if it wasn't the eventual ideal structure. Alekseyev: Don't punish DUST corps with the EVE corp UI.
pg. 72
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Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.02 23:27:00 -
[39] - Quote
Unit-775 wrote:Typical CSM 7 is 0.0 alliance dominated.
0.0 alliances have a two sided face, They brag like hell about how great they are, and on the other side the whine like little kids when something is threatening their 0.0 playstyle.
I hope we get our own CSM.
I think Dust will get it's own CSM.
0.0 alliances are kinda EVE's favorite though. They fight for sov, stir up drama, toy with the economy, amass tons of players.. basically keep things interesting. I'd love to see all these POS/starbase changes and I'm not even in an alliance.
I'm actually excited we'll be doing faction war first. I hope we can at least start Dust mini corps within faction though, to give unity outside faction, and be able to gather and use expensive resources. |
Maken Tosch
263
|
Posted - 2012.08.02 23:29:00 -
[40] - Quote
Rhadiem wrote:Unit-775 wrote:Typical CSM 7 is 0.0 alliance dominated.
0.0 alliances have a two sided face, They brag like hell about how great they are, and on the other side the whine like little kids when something is threatening their 0.0 playstyle.
I hope we get our own CSM.
I think Dust will get it's own CSM. 0.0 alliances are kinda EVE's favorite though. They fight for sov, stir up drama, toy with the economy, amass tons of players.. basically keep things interesting. I'd love to see all these POS/starbase changes and I'm not even in an alliance. I'm actually excited we'll be doing faction war first. I hope we can at least start Dust mini corps within faction though, to give unity outside faction, and be able to gather and use expensive resources.
This ^
Even if Dust mercs get their own CSM or their own seat in the Eve CSM, the representative of that seat(s) will more than likely be a null-sec merc player with null-sec influence which is part of the game and ok with CCP. |
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Cpl Quartz
127
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Posted - 2012.08.02 23:31:00 -
[41] - Quote
Iron Wolf Saber wrote:J'Jor Da'Wg wrote:I have to say, that is disappointing to me. Its like they are afriad to put DUST and EVE together. I mean, come on!
They aren't even goin to give us player corps until 2013 now, so thats giant garbage.
CCP needs to rethink this. Even if there is seleration between EVE and DUST, at least add player corps that can engage together in factional warfare or for prestige against other corps. Forget null sec for a second. Give us player corps, and let us go at esch other in high sec. Games that give players the tools to attack ofher organized groups, eveen if it isn't for territory in null sec, are fun, and attract a lasting community.
The ad hoc group system needs to come sooner than late 2012, and it needs to be able to field an entire team at once, not just a squad. This smells too much of BF3-style clans and groups, which were a pile of crap.
I think I need to write a long winded thread on this... Of course they're afraid, Nobody else has done it before!
hehe. good job ccp. |
ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
|
Posted - 2012.08.02 23:49:00 -
[42] - Quote
Rhadiem wrote:ryan valentine wrote:Me and my brother have a year old, two-man Eve corp that exists solely to fund our Dust514 war effort and add incentives to join our Corp. These announcements really disappoint me to be honest. Don't misunderstand, I love CCP and understand that Dust will never really be 'complete' in the way other games are BUT I HAVE ALREADY GAVE YOU A TON OF MONEY IN ANTICIPATION OF THIS. No disrespect to you and your corp, but 2 accounts going for a year and even adding on that 2 merc packs might pay for a handful of dev hours after overhead. In their eyes, or any business owner's eyes, this is not a ton of money. Some thoughts from 2 months or so ago are not the entirety of Dust's development cycle. If successful, Dust could be around for 5-10+ years.
Obviously, my sub isn't solely funding Dusts development cycle. I don't play monthly sub games because they are a sad waste of money with the exception of Eve which consistently rewards me for that monthly investment with tons of new content added regularly at no extra cost. Customer satisfaction is pretty important to any business owner, player engagement is pretty important to any video game company and CCP obviously understands that better than most companies in the gaming industry.
The point to that statement was that I spent lots of my money, so that I would be able to pay a collection of Dusters well to fight with me on behalf of my Corp. A Corp that I have worked to optimize on behalf of the Dust514 gameplay. I doubt very much that I am the only person who has invested time and money into the meta-game. So having the only feedback we have gotten thus far regarding how Dust will function at launch essentially deny any meta-game at all is a real disappointment. While I will wait to light up my torch and grab my pitchfork as well, you will have to pardon me for expressing my dismay at the news.
In New Eden, profit is King. As it stands it would make more sense for a Duster to grind npc drones with no significant financial loss than it would to pick up my Mass Driver and lob grenades at the Amarr Militia. One is pure profit, the other is at least occasional losses and consistently lower payouts because of asset loss. They will create a new care-bear scourge. Especially in light of the fact that they keep pointing out that payouts on matches will decrease and asset cost will increase.
I am seriously the only person that see's a problem here? |
Maken Tosch
263
|
Posted - 2012.08.03 00:02:00 -
[43] - Quote
@ryan
I understand what you mean, but CCP needs to be careful with this. If they implement "simple corps" (hopefully) then you would have something to work with. CCP, as noted on the CSM minutes, just doesn't want to go all the way and apply everything too quickly. Also noted is that CCP doesn't want to scare newbies with all these complex corp management tools that Eve has. I mean, how often do you run into a Guild or Clan in other first person shooters whose management system dictates director roles, CEOs, asset management, standings management, shares given to directors, etc.? Do you really want to overwhelm new players who never even touched Eve with all that stuff?
Of course, this is assuming that they might implement "simple corps" instead of the full-blown complex corp. Remember that the CSM Minutes posted here are dated back several months. A lot of things would change by now depending on our input and how it will turn out in the end.
At this point, instead of being distraught by this, you should be happy that CCP is at least trying to be careful as this is something that has implications that can affect both the Eve and DUST economies as well as sovereignty mechanics and PI. So don't blame them for being extra careful. You would no doubt do the same if you were in their shoes and you had to worry about anything going wrong that might hurt vision of Eve/Dust. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.03 00:05:00 -
[44] - Quote
ryan valentine wrote:Rhadiem wrote:ryan valentine wrote:Me and my brother have a year old, two-man Eve corp that exists solely to fund our Dust514 war effort and add incentives to join our Corp. These announcements really disappoint me to be honest. Don't misunderstand, I love CCP and understand that Dust will never really be 'complete' in the way other games are BUT I HAVE ALREADY GAVE YOU A TON OF MONEY IN ANTICIPATION OF THIS. No disrespect to you and your corp, but 2 accounts going for a year and even adding on that 2 merc packs might pay for a handful of dev hours after overhead. In their eyes, or any business owner's eyes, this is not a ton of money. Some thoughts from 2 months or so ago are not the entirety of Dust's development cycle. If successful, Dust could be around for 5-10+ years. Obviously, my sub isn't solely funding Dusts development cycle. I don't play monthly sub games because they are a sad waste of money with the exception of Eve which consistently rewards me for that monthly investment with tons of new content added regularly at no extra cost. Customer satisfaction is pretty important to any business owner, player engagement is pretty important to any video game company and CCP obviously understands that better than most companies in the gaming industry. The point to that statement was that I spent lots of my money, so that I would be able to pay a collection of Dusters well to fight with me on behalf of my Corp. A Corp that I have worked to optimize on behalf of the Dust514 gameplay. I doubt very much that I am the only person who has invested time and money into the meta-game. So having the only feedback we have gotten thus far regarding how Dust will function at launch essentially deny any meta-game at all is a real disappointment. While I will wait to light up my torch and grab my pitchfork as well, you will have to pardon me for expressing my dismay at the news. In New Eden, profit is King. As it stands it would make more sense for a Duster to grind npc drones with no significant financial loss than it would to pick up my Mass Driver and lob grenades at the Amarr Militia. One is pure profit, the other is at least occasional losses and consistently lower payouts because of asset loss. They will create a new care-bear scourge. Especially in light of the fact that they keep pointing out that payouts on matches will decrease and asset cost will increase. I am seriously the only person that see's a problem here?
Did you note that the endgame is 0.0 and corp integration? I don't think they said no.. just "be patient". FW first to learn and see how things go, then implement actual experience into 0.0 and full corp stuff. If your 2 man corp doesn't control Sov, why do you care about dust planetary control? PI? Or just for fun? |
The Polish Hammer
Doomheim
373
|
Posted - 2012.08.03 00:10:00 -
[45] - Quote
Rhadiem wrote:[quote=Unit-775] I'm actually excited we'll be doing faction war first. I hope we can at least start Dust mini corps within faction though, to give unity outside faction, and be able to gather and use expensive resources.
I just had Warhammer 40k Space Marine chapters flash through my head. Different but similar super soldiers, universally fighting for one side, but still have squabbling between themselves |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.03 00:13:00 -
[46] - Quote
The Polish Hammer wrote:Rhadiem wrote:[quote=Unit-775] I'm actually excited we'll be doing faction war first. I hope we can at least start Dust mini corps within faction though, to give unity outside faction, and be able to gather and use expensive resources. I just had Warhammer 40k Space Marine chapters flash through my head. Different but similar super soldiers, universally fighting for one side, but still have squabbling between themselves
I lol'd. Yes, probably the main reason to have mini corps asap within FW to provide options within our favorite faction. |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.03 00:31:00 -
[47] - Quote
these minutes worried me quite a bit.
even the fact that they actually discuss if players need corporations in this game or if they should run with NPC/FW corps from the beginning is at least shocking if not absolutely terrifying.
corporations (read: structures to enable teamplay) are absolutely crucial for a game like this |
ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
|
Posted - 2012.08.03 00:36:00 -
[48] - Quote
Just to be clear .. this isn't a 'I will rage-quit' thing.
Its a .. there is no meta-game if we can't employ Dusters through Eve Corps thing. I am heartened that the CSM argued for some degree of integration and disheartened that CCP wasn't even considering it for release. Ya'll should be as well. Even in FW it will stand to reason that their will be industrial benefits to holding Planets (they said as much in the minutes). A streamlined, Duster only Corp is not meta-game. The impact of Dusters on Sov can be field tested in FW given the recent Inferno changes. I want to assure my Corp-mates of good gear and a happy home, I want to assure my Faction (I have no issue with us beginning there) that my Corp is highly regarded by being able to pay my mates well for being awesome.
As a Duster (regardless of how elaborate or not Corp structure is) would you rather work at a loss for an npc corp or get paid a million isk per match by me? Whether those benefits can only be gained in the beginning through FW and later through null Sov makes no difference to me personally. That's all I am saying.
Simple corps doesn't solve this problem because its a Dusters on one side and Eve corps on the other deal. Why would anyone contract a Duster only Corp as the mechanics stand? If anyone can tell me a reason for an Eve Corp to pay a decent payout to a Dust corp that would be otherwise forced to fight for npc's pittance as it stands I will concede that I missed the point and happily go get some beer.
All I am arguing for here is a collective voice saying the only real option is the 'simplified corp division'. Its not an argument against Duster-only corps but some superficial integration will be necessary or else the Dusters are doomed to poverty in New Eden. Eve industrialists will hose them on asset prices, logistic support and orbital bombardment because they have no reason not to. Dusters will grind npc's because they will quickly realize fighting the faction wars (while fun) is a net loss game. If I can at least hire some Dusters and assure them of OB's, gear brought in from the affordable sources and other forms of logistical support then we go tthe beginnings of a meta-game without really ******* with the Eve economy or crashing the Sov alliances over-night and breaking New Eden.
I see the logic in caution but also realize that without a meta-game Dust is a care-bear npc grind for profit. |
ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
|
Posted - 2012.08.03 00:42:00 -
[49] - Quote
Actually, I am going to go get some beer anyways.
But I will be back!!!!!! |
Nos Faust
BurgezzE.T.F
37
|
Posted - 2012.08.03 01:26:00 -
[50] - Quote
l'd like to know if there has been any change since that took place months ago. l don't like the short leash and the possibility of having almost no impact in the greater scheme of things when the boots hit the field, but again it's all "hurry up and wait" at this point. |
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ryan valentine
Sanmatar Kelkoons Minmatar Republic
15
|
Posted - 2012.08.03 01:56:00 -
[51] - Quote
I get the feeling we will find out when they move us to the test server. Fingers crossed I guess! |
Chao Wolf
Imperfects Negative-Feedback
209
|
Posted - 2012.08.03 02:47:00 -
[52] - Quote
Personally the thing that gets my attention most and bugs me most is the "simplified corp" part for dust. I have been looking forward to corp management by new Eden standards, and yes I'm aware it will be tough. But I at least want to give it the old college try, and better for corps to start learning how to swim now in the shallow end(FW) then be thrown in the deep end(0.0) and have no clue what to do. Heck ccp could let dust corp take contracts from npc corps/faction groups (sorry but my understanding of FW is limited so I'm unable to be more specific) to start with. |
Frank Devine
ZionTCD Legacy Rising
107
|
Posted - 2012.08.03 03:48:00 -
[53] - Quote
I myself cant wait for what it will become. Thank you CCP |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.08.03 04:13:00 -
[54] - Quote
I can wait for full on clan support, in this game but grouping is a most. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.08.03 06:02:00 -
[55] - Quote
Now everyone should remember that hose minutes are from may that's 2 months ago and a lot things could have changed for dust in that time.
edit: Or June depending how you look at things. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.03 07:36:00 -
[56] - Quote
ryan valentine wrote:Just to be clear .. this isn't a 'I will rage-quit' thing.
Its a .. there is no meta-game if we can't employ Dusters through Eve Corps thing. I am heartened that the CSM argued for some degree of integration and disheartened that CCP wasn't even considering it for release. Ya'll should be as well. Even in FW it will stand to reason that their will be industrial benefits to holding Planets (they said as much in the minutes). A streamlined, Duster only Corp is not meta-game. The impact of Dusters on Sov can be field tested in FW given the recent Inferno changes. I want to assure my Corp-mates of good gear and a happy home, I want to assure my Faction (I have no issue with us beginning there) that my Corp is highly regarded by being able to pay my mates well for being awesome.
As a Duster (regardless of how elaborate or not Corp structure is) would you rather work at a loss for an npc corp or get paid a million isk per match by me? Whether those benefits can only be gained in the beginning through FW and later through null Sov makes no difference to me personally. That's all I am saying.
Simple corps doesn't solve this problem because its a Dusters on one side and Eve corps on the other deal. Why would anyone contract a Duster only Corp as the mechanics stand? If anyone can tell me a reason for an Eve Corp to pay a decent payout to a Dust corp that would be otherwise forced to fight for npc's pittance as it stands I will concede that I missed the point and happily go get some beer.
All I am arguing for here is a collective voice saying the only real option is the 'simplified corp division'. Its not an argument against Duster-only corps but some superficial integration will be necessary or else the Dusters are doomed to poverty in New Eden. Eve industrialists will hose them on asset prices, logistic support and orbital bombardment because they have no reason not to. Dusters will grind npc's because they will quickly realize fighting the faction wars (while fun) is a net loss game. If I can at least hire some Dusters and assure them of OB's, gear brought in from the affordable sources and other forms of logistical support then we go tthe beginnings of a meta-game without really ******* with the Eve economy or crashing the Sov alliances over-night and breaking New Eden.
I see the logic in caution but also realize that without a meta-game Dust is a care-bear npc grind for profit.
I'm pretty sure the end-game vision is not a care-bear NPC faction war game. But if you have EVE ISK burning a hole in your pocket, I'm sure I could come up with a nice scam for you to accept. ;)
|
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.08.03 09:32:00 -
[57] - Quote
ryan valentine wrote:In New Eden, profit is King. As it stands it would make more sense for a Duster to grind npc drones with no significant financial loss than it would to pick up my Mass Driver and lob grenades at the Amarr Militia. One is pure profit, the other is at least occasional losses and consistently lower payouts because of asset loss. They will create a new care-bear scourge. Especially in light of the fact that they keep pointing out that payouts on matches will decrease and asset cost will increase.
I am seriously the only person that see's a problem here? Mining in a rokh is also pure profit with no loss ever. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.08.03 13:06:00 -
[58] - Quote
I Derped and made a post like this, Bumping this thread
Also this: My personal opinion is to implement full corp options "corps with role management and voting would be too much for DUST players" I say Nay give me eve in my console fps game. CCP if some of these dust corps/clans are so into it they have websites fourms of there own and such I dont think it would be too much. However an option to make simple corps does need to exist for the not so hardcore player just to play with friends. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.08.03 13:13:00 -
[59] - Quote
Anyway, i dont see why CCP is afraid of the EVE corp tool. After all, Dust won't probably have anything at release that will justify having director roles and such. 0.0 will only come in 2013 and i think until then it's more or less pointless.
But, they still should offer some of those complex corp options. Maybe something to define Squad leaders when playing a corp contract. VERY IMPORTANT : a "message all corp member" option. Something that every corp guy will see when logging in. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.03 13:21:00 -
[60] - Quote
CCP taking it slow and want to get it right
If they **** up DUST it could **** up EVE
Aslong as grouping is in and the ability to form a corp im okay with it
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