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PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.26 13:11:00 -
[1] - Quote
Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.26 13:13:00 -
[2] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle?
Sorry... but have you not herd DUST is the PS3 version of TANK WARS |
Jesse Jayne
ZionTCD Legacy Rising
206
|
Posted - 2012.07.26 13:14:00 -
[3] - Quote
I feel the same way but I do remember you offering to share cookies with me if we were stranded on a dropship. I believe your hate from vehicles stems from you not wanting to share your cookies |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 13:15:00 -
[4] - Quote
ReGnUm DEl wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Sorry... but have you not herd DUST is the PS3 version of TANK WARS
Tanks are not OP. They are just pretty hard to kill. With a little group effort, and not a whole lot of that even, they die pretty easily. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.26 13:17:00 -
[5] - Quote
Dewie Cheecham wrote:ReGnUm DEl wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Sorry... but have you not herd DUST is the PS3 version of TANK WARS Tanks are not OP. They are just pretty hard to kill. With a little group effort, and not a whole lot of that even, they die pretty easily.
LOL GROUP EFFORT |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.07.26 13:19:00 -
[6] - Quote
It's a little depressing how much more SP I get gunning for tanks than running around using the skills I've trained up.
I was hit with a crazy bad case of lag last night and had to ride it out in a tank turret. Ended up being my best game of the evening.
Now I'm thinking they need to tweak the kill assist system for vehicle passengers. Why should the turrets get +25 for every kill the driver makes? I think it should be +25 to the driver for everything his crew does, and +15 for the crew's "assists". |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.26 13:19:00 -
[7] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Every time I jump in a tank I think to myself "wait a minute I can run faster then this'. Then I jump out.
I will let the people with no gun game sit in the tanks. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.07.26 13:20:00 -
[8] - Quote
Good working mouse and keyboard man just wait till next build. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 13:21:00 -
[9] - Quote
Crimson MoonV wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Every time I jump in a tank I think to myself "wait a minute I can run faster then this'. Then I jump out. I will let the people with no gun game sit in the tanks.
And I'll let the people with no tank skills and abilities run around, playing cannon fodder. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.26 13:24:00 -
[10] - Quote
Dewie Cheecham wrote:Crimson MoonV wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Every time I jump in a tank I think to myself "wait a minute I can run faster then this'. Then I jump out. I will let the people with no gun game sit in the tanks. And I'll let the people with no tank skills and abilities run around, playing cannon fodder. You don't need tank skills to kill someone with a tank. Ive tried. You need gun game and skill to kill someone with a gun. |
|
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.26 13:27:00 -
[11] - Quote
Dewie Cheecham wrote:And I'll let the people with no tank skills and abilities run around, playing cannon fodder.
And I'll let you be forge gun fodder ;) |
VigSniper101
204
|
Posted - 2012.07.26 13:28:00 -
[12] - Quote
Strange...this is the first game that l hate being in tanks and actually enjoy Sniping.
{looks outside too see if its raining cats and dogs} |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 13:29:00 -
[13] - Quote
Crimson MoonV wrote:Dewie Cheecham wrote:Crimson MoonV wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Every time I jump in a tank I think to myself "wait a minute I can run faster then this'. Then I jump out. I will let the people with no gun game sit in the tanks. And I'll let the people with no tank skills and abilities run around, playing cannon fodder. You don't need tank skills to kill someone with a tank. Ive tried. You need gun game and skill to kill someone with a gun.
Militia tanks don't count. And I am hoping that they will fix the current bug that allows unskilled players to enter vehicles.
That said, it does take skill to survive in a tank. And even then we can fail, partially because of mistakes, partially because of bugs, and partially because infantry DO cooperate at times. |
ICECREAMK1NG WARRIORS
99
|
Posted - 2012.07.26 13:29:00 -
[14] - Quote
Hey dewie have you actually tried anything other than tanks at all ? just curious. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.26 13:34:00 -
[15] - Quote
Dewie Cheecham wrote:Crimson MoonV wrote:Dewie Cheecham wrote:Crimson MoonV wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Every time I jump in a tank I think to myself "wait a minute I can run faster then this'. Then I jump out. I will let the people with no gun game sit in the tanks. And I'll let the people with no tank skills and abilities run around, playing cannon fodder. You don't need tank skills to kill someone with a tank. Ive tried. You need gun game and skill to kill someone with a gun. Militia tanks don't count. And I am hoping that they will fix the current bug that allows unskilled players to enter vehicles. That said, it does take skill to survive in a tank. And even then we can fail, partially because of mistakes, partially because of bugs, and partially because infantry DO cooperate at times. Agreed, with two or three people shooting a tank with ARs from odd directions a tank will drop quickly. Tank skills are not a 'must' though. Every time I jump in a tank its easy kills and I have no tank skills. Just aim shoot and watch the +50s rack up. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.26 13:40:00 -
[16] - Quote
I dont like the tank handling tbh, feels like **** and that i still have no control while it slides about
Also tho we dont have enough AV weapons to use yet and put tht together with epic missile spam with no reloading or anything it makes it worse espc with randoms
|
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.07.26 13:45:00 -
[17] - Quote
EnIgMa99 wrote:Good working mouse and keyboard man just wait till next build.
That keyboard gonna give you console acess? |
Winscar Shinobi
50
|
Posted - 2012.07.26 13:48:00 -
[18] - Quote
Dewie Cheecham wrote:ReGnUm DEl wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Sorry... but have you not herd DUST is the PS3 version of TANK WARS Tanks are not OP. They are just pretty hard to kill. With a little group effort, and not a whole lot of that even, they die pretty easily.
That is the problem. You need group effort to take out 1 tank, while a tank can take out a group with no effort. Not really balanced...... Especially when I put 3 proto av grenades and 10 REs into one and it doesn't even get half the shield down.....
|
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 14:16:00 -
[19] - Quote
Winscar Shinobi wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Sorry... but have you not herd DUST is the PS3 version of TANK WARS Tanks are not OP. They are just pretty hard to kill. With a little group effort, and not a whole lot of that even, they die pretty easily. That is the problem. You need group effort to take out 1 tank, while a tank can take out a group with no effort. Not really balanced...... Especially when I put 3 proto av grenades and 10 REs into one and it doesn't even get half the shield down.....
If you put THAT much down, it WILL die. 5 RE's do about 10k damage, a Sagaris have an EHP of 15k it is said.
And do you really think it is reasonable that one guy in a 20k suit, with barely a million SP should be able to kill a 250K+ ISK tank where the driver had to spend 10million SP or more that easily?
Remember the tanks have shield/armour repeirers on. So unless you deliver that much firepower in one go, it will survive. Btw, don't get used to your RE's They are getting fixed, so they are no longer a poor mans, no skill AV hand grenades. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.26 14:28:00 -
[20] - Quote
5 RE do not do 10K damage |
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STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 14:31:00 -
[21] - Quote
I think the OP was stating that a skilled killer is more useful to the team on the ground killing and taking objectives rather than sitting in a tank. Which is why I stay out of tanks, anyone that can consistently put up 20+ kills with a gun should not be a vehicle gunner. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.26 14:49:00 -
[22] - Quote
STB-stlcarlos989 EV wrote:I think the OP was stating that a skilled killer is more useful to the team on the ground killing and taking objectives rather than sitting in a tank. Which is why I stay out of tanks, anyone that can consistently put up 20+ kills with a gun should not be a vehicle gunner.
Thanks Carlos.
I had a dropship pilot yell at me the other day because I didn't want to gun for him. I told him I'm more useful running around with my AR then I would be flying as a gunner.
Dude responds "pffft good luck getting kills"
I don't care how easy or hard it is to take down a tank rather I'm looking for people who share this sentiment.
The sentiment of "I'll go 30-1 without your stupid turret. let someone who is more vulnerable get in that vehicle" |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 14:56:00 -
[23] - Quote
STB-stlcarlos989 EV wrote:I think the OP was stating that a skilled killer is more useful to the team on the ground killing and taking objectives rather than sitting in a tank. Which is why I stay out of tanks, anyone that can consistently put up 20+ kills with a gun should not be a vehicle gunner.
No. tanks are not being used as they should, because AV weapons kill us too fast if we do.
DEFENCE = Mobile artillery = having to stand your ground and protect an objective while it is being taken. IF a tanks does that, a forge gun or a swarm launcer kill us very fast, ergo tanks are being relegated to rolling infantry, and trust me, that is only fun for so long.
First off, most AV weapons take no skill, or very little of it. Second, they are either overpowered, or the tanks are under armoured. A standing tank is soon a dead tank. |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 15:03:00 -
[24] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:STB-stlcarlos989 EV wrote:I think the OP was stating that a skilled killer is more useful to the team on the ground killing and taking objectives rather than sitting in a tank. Which is why I stay out of tanks, anyone that can consistently put up 20+ kills with a gun should not be a vehicle gunner. Thanks Carlos. I had a dropship pilot yell at me the other day because I didn't want to gun for him. I told him I'm more useful running around with my AR then I would be flying as a gunner. Dude responds "pffft good luck getting kills" I don't care how easy or hard it is to take down a tank rather I'm looking for people who share this sentiment. The sentiment of "I'll go 30-1 without your stupid turret. let someone who is more vulnerable get in that vehicle"
No problem, just helping add perspective. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.26 15:12:00 -
[25] - Quote
Dewie Cheecham wrote:STB-stlcarlos989 EV wrote:I think the OP was stating that a skilled killer is more useful to the team on the ground killing and taking objectives rather than sitting in a tank. Which is why I stay out of tanks, anyone that can consistently put up 20+ kills with a gun should not be a vehicle gunner. No. tanks are not being used as they should, because AV weapons kill us too fast if we do. DEFENCE = Mobile artillery = having to stand your ground and protect an objective while it is being taken. IF a tanks does that, a forge gun or a swarm launcer kill us very fast, ergo tanks are being relegated to rolling infantry, and trust me, that is only fun for so long. First off, most AV weapons take no skill, or very little of it. Second, they are either overpowered, or the tanks are under armoured. A standing tank is soon a dead tank. AV weapons are not overpowered.
The AV weapons do that much damage because of how overpowered the deathtanks are.
It balances itself out.
If you want to camp in an overpowered tank then you are going to die to overpowered AV weapons. Get over it. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 15:21:00 -
[26] - Quote
Crimson MoonV wrote:AV weapons are not overpowered. The AV weapons do that much damage because of how overpowered the deathtanks are. It balances itself out. If you want to camp in an overpowered tank then you are going to die to overpowered AV weapons. Get over it.
No it does not. and I've been on both sides of the equation. Killing tanks are far too easy, especially if you have a proto gun and damage mods.
And allow me to repeat what I've been saying all along:
It does not make sense that a HANDHELD weapon can do more DPS than a main gun on a tank. IF they can make a handheld gun that powerful, why not mount it on the tank as well? Trus me, non Caldari tank drivers would love the splash damage of the forge gun. |
Needless Sacermendor
98
|
Posted - 2012.07.26 15:27:00 -
[27] - Quote
I love how any thread that even remotely mentions tanks or turrets or AV rapidly devolves into an I'll kill your tank before your tank kills me ! Lmao, personally standing on both sides of the fence, the tank / AV argument is completely irrelevant at the moment since vehicles have been seeded into testing for free and ease, resulting in a large scale influx of prototype AV fits.
This build has given everyone the opportunity to try out the vehicles and the anti-vehicle tactics while giving CCP a lot of data they can use for fine tuning balances of both existing and that of future other race vehicles and possibly even different AV weaponry optIons. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 16:07:00 -
[28] - Quote
EnglishSnake wrote:5 RE do not do 10K damage
Actually, now that I looked, we have no idea how much they do. I mistook them for the non standard AV grenade, which DO make in excess of 2k HP damage per blast.
But the RE damage is not stated. Anywhere.
What they DO have though, is a 500 meter blast radius.
FIVE HUNDRED METERS?????? |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 16:13:00 -
[29] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:5 RE do not do 10K damage Actually, now that I looked, we have no idea how much they do. I mistook them for the non standard AV grenade, which DO make in excess of 2k HP damage per blast. But the RE damage is not stated. Anywhere. What they DO have though, is a 500 meter blast radius. FIVE HUNDRED METERS??????
LOL, I believe someone at CCP put the decimal in the wrong spot. |
Jak Teston
Osmon Surveillance Caldari State
99
|
Posted - 2012.07.26 16:20:00 -
[30] - Quote
I look at it this way: If I think a particular tank is being a nuisance I switch to my AV load-out until the tank either pops or its driver decides to run away like the sissy he is (he's the one bringing 300k ISK of armor and guns to a fight against 10k dropsuits). If he thinks I'm being a nuisance he always has the option to switch to his anti-infantry load-out and come after me. So there's always balance for anyone looking for balance. Just don't expect you scissor to beat both rock and paper. |
|
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 16:28:00 -
[31] - Quote
Jak Teston wrote:I look at it this way: If I think a particular tank is being a nuisance I switch to my AV load-out until the tank either pops or its driver decides to run away like the sissy he is (he's the one bringing 300k ISK of armor and guns to a fight against 10k dropsuits). If he thinks I'm being a nuisance he always has the option to switch to his anti-infantry load-out and come after me. So there's always balance for anyone looking for balance. Just don't expect you scissor to beat both rock and paper.
You know what Jak? Calling tank driver sissies for doing the only thing they can to save their tank, go for cover, is not constructive. And who's the sissy for not being ballsy enough to actually take a risk?
Let me guess. you are also one of those A******* who then turn arousd calling tank drivers idiots for just "sitting there, dying"?
Never mind. I've given up pleasing idiots. |
Winscar Shinobi
50
|
Posted - 2012.07.26 16:31:00 -
[32] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:5 RE do not do 10K damage Actually, now that I looked, we have no idea how much they do. I mistook them for the non standard AV grenade, which DO make in excess of 2k HP damage per blast. But the RE damage is not stated. Anywhere. What they DO have though, is a 500 meter blast radius. FIVE HUNDRED METERS??????
1 RE is near 1000 damage. I have seen heavies survive 1 before. Barely, but still alive. Guy was speced into armor and Shields cause most heavies die from the RE.
Would like to know the specific damage tho lol.
And yea petree I usually go 30-1 with my creo, don't dirty myself with easy OHK vehicles. (nothing against dust, I don't like the vehicles in starhawk either cause they are lol OHK on infantry vehicles too) |
Jak Teston
Osmon Surveillance Caldari State
99
|
Posted - 2012.07.26 16:32:00 -
[33] - Quote
Dewie Cheecham wrote:You know what Jak? Calling tank driver sissies for doing the only thing they can to save their tank, go for cover, is not constructive. And who's the sissy for not being ballsy enough to actually take a risk?
Let me guess. you are also one of those A******* who then turn arousd calling tank drivers idiots for just "sitting there, dying"?
Never mind. I've given up pleasing idiots.
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.26 16:52:00 -
[34] - Quote
Dewie Cheecham wrote:Jak Teston wrote:I look at it this way: If I think a particular tank is being a nuisance I switch to my AV load-out until the tank either pops or its driver decides to run away like the sissy he is (he's the one bringing 300k ISK of armor and guns to a fight against 10k dropsuits). If he thinks I'm being a nuisance he always has the option to switch to his anti-infantry load-out and come after me. So there's always balance for anyone looking for balance. Just don't expect you scissor to beat both rock and paper. You know what Jak? Calling tank driver sissies for doing the only thing they can to save their tank, go for cover, is not constructive. And who's the sissy for not being ballsy enough to actually take a risk? Let me guess. you are also one of those A******* who then turn arousd calling tank drivers idiots for just "sitting there, dying"? Never mind. I've given up pleasing idiots.
Because hiding in 17k of hp with the ability to regen like 5k is what people with balls do. Take a 100K assault/logi loadout girl, that's a risk. Because any tank can 1-2 shot me. But Helmar help you if you ever leave your tank ;)
(I don't mean this post to come across sexist, we all know Jenza has mad balls lol) |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 16:56:00 -
[35] - Quote
Tony Calif wrote:Because hiding in 17k of hp with the ability to regen like 5k is what people with balls do. Take a 100K assault/logi loadout girl, that's a risk. Because any tank can 1-2 shot me. But Helmar help you if you ever leave your tank ;)
(I don't mean this post to come across sexist, we all know Jenza has mad balls lol)
I drive a Surya. it does NOT have 17k EHP. Neither does the Sagaris, unless it fits every ounce of CPU and power on shield tanking, with very little left for guns.
I think my EHP is a little under 10k actually. And if I don't manade to coax my armour repairer to work in time, a Proto Forge Gun will kill it is three shots (one did today) The armour repairer activation glitched. Again. |
Arcushek Dion
Doomheim
73
|
Posted - 2012.07.26 17:10:00 -
[36] - Quote
Crimson MoonV wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Every time I jump in a tank I think to myself "wait a minute I can run faster then this'. Then I jump out. I will let the people with no gun game sit in the tanks.
says the guy who spams RE nonstop. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.26 17:13:00 -
[37] - Quote
Learn to fit. Why do you think the top tankers all come from EvE? Because their tanks are better than other peoples. Because they fit them properly, and have the right skills maxed out. Seriously at 10k ehp I wouldn't bother. You will die in a single mag from a forge gun. That's ugly. Get 7k, with 50% resist and a heavy rep. You'll suddenly find yourself indestructible (with good gunners). |
Gelan Corbaine
BetaMax.
103
|
Posted - 2012.07.26 17:16:00 -
[38] - Quote
Dewie Cheecham wrote:Tony Calif wrote:Because hiding in 17k of hp with the ability to regen like 5k is what people with balls do. Take a 100K assault/logi loadout girl, that's a risk. Because any tank can 1-2 shot me. But Helmar help you if you ever leave your tank ;)
(I don't mean this post to come across sexist, we all know Jenza has mad balls lol) I drive a Surya. it does NOT have 17k EHP. Neither does the Sagaris, unless it fits every ounce of CPU and power on shield tanking, with very little left for guns. I think my EHP is a little under 10k actually. And if I don't manade to coax my armour repairer to work in time, a Proto Forge Gun will kill it is three shots (one did today) The armour repairer activation glitched. Again.
Hey you know how hard it was chasing you down ? Heavy is not made for running let me tell ya . |
VigSniper101
204
|
Posted - 2012.07.26 17:17:00 -
[39] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:5 RE do not do 10K damage Actually, now that I looked, we have no idea how much they do. I mistook them for the non standard AV grenade, which DO make in excess of 2k HP damage per blast. But the RE damage is not stated. Anywhere. What they DO have though, is a 500 meter blast radius.
FIVE HUNDRED METERS??????
Its more like 5. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.26 17:18:00 -
[40] - Quote
VigSniper101 wrote:Dewie Cheecham wrote:EnglishSnake wrote:5 RE do not do 10K damage Actually, now that I looked, we have no idea how much they do. I mistook them for the non standard AV grenade, which DO make in excess of 2k HP damage per blast. But the RE damage is not stated. Anywhere. What they DO have though, is a 500 meter blast radius.
FIVE HUNDRED METERS?????? Its more like 5.
Check the attributes on RE's. it does say 500m :) And I agree, it is probably a typo. |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.26 17:35:00 -
[41] - Quote
To keep things on topic lets see why infantry killers are much less common than HAV killers. 1.) weapons. HAV kills all, infantry kills other infantry in general (yes there's AV players too I know) 2.) health. HAV can rapidly get 10k ehp. My Proto Assaut guys doesn't even have 1000 ehp. 3.) objectives. HAV drivers won't cap objectives unless they have far too much ISK. Even then, on principle it is an infantry job. 4.) 1.5 damage multiplier makes missile launchers into instagib rockets. 5.) you can't headshot an HAV.
If you are good as an assault/scout/logi, stock with it. HAV is ez mode. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.07.26 18:45:00 -
[42] - Quote
Winscar Shinobi wrote:Dewie Cheecham wrote:EnglishSnake wrote:5 RE do not do 10K damage Actually, now that I looked, we have no idea how much they do. I mistook them for the non standard AV grenade, which DO make in excess of 2k HP damage per blast. But the RE damage is not stated. Anywhere. What they DO have though, is a 500 meter blast radius. FIVE HUNDRED METERS?????? 1 RE is near 1000 damage. I have seen heavies survive 1 before. Barely, but still alive. Guy was speced into armor and Shields cause most heavies die from the RE. Would like to know the specific damage tho lol. And yea petree I usually go 30-1 with my creo, don't dirty myself with easy OHK vehicles. (nothing against dust, I don't like the vehicles in starhawk either cause they are lol OHK on infantry vehicles too)
It one shots heavies with over 1900 health. So 2000 damage or even 2500 sounds necessary to pull that off. |
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2012.07.26 19:08:00 -
[43] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle?
Depends on the driver. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.26 19:12:00 -
[44] - Quote
Everybody plays a role.
If yours is better as a foot mobile, then kudos to you.
You will be an asset to whom ever you decide to align yourself with.
I however quite enjoy driving vehicles, in any game, so I will definitely concentrate my efforts on tanks and other vehicles. I enjoy being a force multiplier in a right situation
Also tank reverse needs it's X axis reversed. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.26 19:27:00 -
[45] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Feel the same yo |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 20:04:00 -
[46] - Quote
Milk Supreme wrote:Everybody plays a role.
If yours is better as a foot mobile, then kudos to you.
You will be an asset to whom ever you decide to align yourself with.
I however quite enjoy driving vehicles, in any game, so I will definitely concentrate my efforts on tanks and other vehicles. I enjoy being a force multiplier in a right situation
Also tank reverse needs it's X axis reversed.
You should play this instead of dust. |
Gelan Corbaine
BetaMax.
103
|
Posted - 2012.07.26 20:28:00 -
[47] - Quote
STB-stlcarlos989 EV wrote:Milk Supreme wrote:Everybody plays a role.
If yours is better as a foot mobile, then kudos to you.
You will be an asset to whom ever you decide to align yourself with.
I however quite enjoy driving vehicles, in any game, so I will definitely concentrate my efforts on tanks and other vehicles. I enjoy being a force multiplier in a right situation
Also tank reverse needs it's X axis reversed. You should play this instead of dust.
Why ? He has every right to be here as you do.... New Eden will not and should not discriminate against any playstyle be it Infantry , Tank , AV trooper, or Starship Captain . This is universal war and we will use EVERYTHING in our disposal to win the war . Want simple death match go play in the tourney's when they come out . |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 20:35:00 -
[48] - Quote
Gelan Corbaine wrote:STB-stlcarlos989 EV wrote:Milk Supreme wrote:Everybody plays a role.
If yours is better as a foot mobile, then kudos to you.
You will be an asset to whom ever you decide to align yourself with.
I however quite enjoy driving vehicles, in any game, so I will definitely concentrate my efforts on tanks and other vehicles. I enjoy being a force multiplier in a right situation
Also tank reverse needs it's X axis reversed. You should play this instead of dust. Why ? He has every right to be here as you do.... New Eden will not and should not discriminate against any playstyle be it Infantry , Tank , AV trooper, or Starship Captain . This is universal war and we will use EVERYTHING in our disposal to win the war . Want simple death match go play in the tourney's when they come out .
That is why you will see me at the top of the rankings of the Arena Battles. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.07.26 21:05:00 -
[49] - Quote
Knarf Black wrote:It's a little depressing how much more SP I get gunning for tanks than running around using the skills I've trained up.
I was hit with a crazy bad case of lag last night and had to ride it out in a tank turret. Ended up being my best game of the evening.
Now I'm thinking they need to tweak the kill assist system for vehicle passengers. Why should the turrets get +25 for every kill the driver makes? I think it should be +25 to the driver for everything his crew does, and +15 for the crew's "assists".
Yeah pilots who paid for the skills and are risking the vehicle should get the lion's share of the benefit, unless they're also trained pilots in a pilot suit or something.
I've had games where I've kept an Eryx alive the entire game, my gunner was #2 for kills, and I left the game with 0/0 and 60k SP (which included the booster bonus). He had probably triple that. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.07.26 21:16:00 -
[50] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:STB-stlcarlos989 EV wrote:I think the OP was stating that a skilled killer is more useful to the team on the ground killing and taking objectives rather than sitting in a tank. Which is why I stay out of tanks, anyone that can consistently put up 20+ kills with a gun should not be a vehicle gunner. Thanks Carlos. I had a dropship pilot yell at me the other day because I didn't want to gun for him. I told him I'm more useful running around with my AR then I would be flying as a gunner. Dude responds "pffft good luck getting kills"
As a dropship pilot, he was being selfish and dumb. He just wanted you to gun for him so he could fly. I get his desire, but if everyone was in vehicles, nothing would get capped.
I love vehicles, and I love killing vehicles, but infantry need their role. Right now we don't have enough AV to thin out the vehicle swarms.
I'm hoping that changes coming will both reduce vehicles and help infantry take part in the AV fight with the new AV grenades.
I may pick on infantry often, but I do value and respect your role. I don't want world of tanks.
PS: I still see you guys consistently out-killing everyone. |
|
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.07.26 21:23:00 -
[51] - Quote
STB-stlcarlos989 EV wrote:Milk Supreme wrote:Everybody plays a role.
If yours is better as a foot mobile, then kudos to you.
You will be an asset to whom ever you decide to align yourself with.
I however quite enjoy driving vehicles, in any game, so I will definitely concentrate my efforts on tanks and other vehicles. I enjoy being a force multiplier in a right situation
You should play world of tanks instead of dust.
Biased a little? |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.26 21:49:00 -
[52] - Quote
This escalated quickly and went horribly off-topic.
As for anyone who wants an actual survivable Sagaris fit that has more then a mere 10K or 15K EHP, post and ask in the Gurista faction forum and I'll give you fits ranging from general purpose 17K to ones approaching 30K (with real guns).
Regardless, I think that anyone who can drive a vehicle smart should stick with vehicles most of the time but also experiment with infantry, and anyone who is a phenomenal infantryman should stick with playing an infantryman as the team. Do what makes you happy, and honestly I am glad that the Original poster likes playing Infantry more then gunning as I do consider him significantly more useful capping on foot then acting as a gunner. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.07.26 22:09:00 -
[53] - Quote
STB-stlcarlos989 EV wrote: That is why you will see me at the top of the rankings of the Arena Battles.
While those of us that matter will be nowhere near arenas, instead choosing to take strategic wins over symbolic.
|
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.26 22:11:00 -
[54] - Quote
I really don't understand this mentality running rampant in this thread.
Apparently some people think using vehicles is the "wrong" way to play the game, and some people think that only playing Arena and ignoring the EVE turf battles is also "wrong." Last I checked if you are having fun without breaking any rules then you are doing it right... Right?
Am I to start making snide remarks to anyone not using a Scrambler pistol and instead using sissy ARs because they can't get consistent Headshots with the scramblers and have to crutch on automatic weapons? I think not... |
Ayures0
259
|
Posted - 2012.07.26 22:19:00 -
[55] - Quote
tanks are fine l2p |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.26 22:20:00 -
[56] - Quote
Ayures0 wrote:tanks are fine l2p As a marauder driver, I really do think that while the prices on the fragile basic tanks are fine, the marauders need a severe price hike (which they will receive anyways). |
STB-stlcarlos989 EV
Circle of Huskarl Minmatar Republic
936
|
Posted - 2012.07.26 22:25:00 -
[57] - Quote
Tien TheSecond wrote:STB-stlcarlos989 EV wrote: That is why you will see me at the top of the rankings of the Arena Battles.
While those of us that matter will be nowhere near arenas, instead choosing to take strategic wins over symbolic.
You really believe every single battle you play will be about territorial control or some type of EVE involvement? |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.27 00:34:00 -
[58] - Quote
STB-stlcarlos989 EV wrote:Tien TheSecond wrote:STB-stlcarlos989 EV wrote: That is why you will see me at the top of the rankings of the Arena Battles.
While those of us that matter will be nowhere near arenas, instead choosing to take strategic wins over symbolic. You really believe every single battle you play will be about territorial control or some type of EVE involvement?
SPACE IS SRS BIZNESS |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.27 01:35:00 -
[59] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:SPACE IS SRS BIZNESS
To quote someone I know
Ecko wrote:This is our lives
Very serious stuff |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.27 01:39:00 -
[60] - Quote
Xocoyol Zaraoul wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:SPACE IS SRS BIZNESS To quote someone I know Ecko wrote:This is our lives Very serious stuff That's to ******* funny.
+1
|
|
Sin3 DeusNomine
Doomheim
142
|
Posted - 2012.07.27 02:03:00 -
[61] - Quote
PIsh you guys quite down. 30-1 You fly a eryx with proto swarms hunting you down and have both your gunners go 39-0 38-0 and then come back and tell me it takes no skill.
Or pull off matches going 30-0 with blaster turret as you main with 4 other sagaris/surya tank kills during that match.
Tanks do take skill to do well now adays.
Now yes I agree a idiot can get in a sagaris and pull off 10kills. per tank. But in the end he is broke and only affording his Tank every 5th game.
Do I run other builds. Yess I have logistics proto set up which currently gets turned into cron breach rifle snacks because the ****** health.
But if I have a decent team I can also pull off 15-20 kills with 1-2 deaths. You need to remember my weapon skills are **** I have 0 points put into them so all I have is decent tank. But with buff I will have a amazing one because of shield skills. And A bunch of advanced weapons.
Do tanks/drop ships take skill yes they do if you want to be coming out ahead on the iskies and aford 30m worth of tank set ups in stock at all times. Which equals 8 different builds with vastly different set ups and modoles used.
Do I agree that a player lacking in skill can get into a sagaris/surya and do better then usuall yes.
But then again. I go give a player your fully proto out drop suit with 15-20m skill points backing it up I bet he coes alot bettter there also. :)
I am just sick of these morons running around in fully proto gear backed up with all lvl 4/5 skills on top of that complaining about how something takes no skills when there suit itself takes away the need for skills to win. Then they brag about there 30+ kills that they get once every 5 games.
Dudes get over yourselfs. Your in the same boat as a well skill sagaris/surya pilot.
But yes I agree people like you PEEEEET belong on the battle field. If your in a tank your wasting your ability to be a great infantry support needed to win the game.
But people like me who role in with a tank clear a objective out then turn half the team into people selecting anti tank builds. Help you guys kick so much ass because the enemy team is to concentrated on taking me out. :) And you kill them thus keeping them from hurting me.:)
@Noc Hopefully next time I face you there are less proto forge gunners on your team. Got you once You got me then had you a 3rd time and got destroyed by 2 proto forge gunners right before me last shot needed to pop you. You where sitting duck I had already exceeded your turret turn speed and you missed me twice. Then I went from 50% shields to being popped in 1 second. It is always fun going tank on tank against another decent tank driver when there is no AV people interfering. :) |
Samuel Gadrion
Osmon Surveillance Caldari State
10
|
Posted - 2012.07.27 02:13:00 -
[62] - Quote
Winscar Shinobi wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? Sorry... but have you not herd DUST is the PS3 version of TANK WARS Tanks are not OP. They are just pretty hard to kill. With a little group effort, and not a whole lot of that even, they die pretty easily. That is the problem. You need group effort to take out 1 tank, while a tank can take out a group with no effort. Not really balanced...... Especially when I put 3 proto av grenades and 10 REs into one and it doesn't even get half the shield down.....
But when it dies, that's half their match profits gone up in smoke. Cost / risk / reward. Settle in and wait for the next build when militia vehicles are no more. I just bought my first T1 dropship and my jaw hit the floor at the improvement in stats. Holy balls. No more getting glass-jawed out of the sky, whee!
But yeah. Once teamwork settles into the game and people specialise into anti-tank roles tanks will have their place, just as the AR trooper will. And that place will be hiding from Forge gunners.
But as someone whose on-foot gun game isn't so crash hot, I like gunning in tanks, but not driving them. I get kileld driving them. A lot. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.07.27 06:39:00 -
[63] - Quote
I fully respect the OP's opinion and agree with it. Everyone has their role that they are good at, and every role has a place in game.
now, for the others.....
Reality arguments aside, imagine a middle eastern fighter yelling at Americans because we have more than 5 tanks on the field, with an unlimited wallet, and they have nothing.....
Direct similarity with corporations and their wallets from EVE?
you dont have to like it, but you will have to deal with it..... |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 08:52:00 -
[64] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? I, personally, am not the best at shooting. I'm competent, and at times I can pull off some impressive moments, but in general, I prefer to run support.
As a result, my K/D is hovering around the 0.3 mark, but I'm fine with that. When I ride in a vehicle, I'm a gunner who doubles as a repper between cooldowns. Tank gets hit hard, we fall back, and I boost the repair process. |
Kyy Seiska
Zumari Force Projection Caldari State
188
|
Posted - 2012.07.27 09:40:00 -
[65] - Quote
For those claiming that tanks should require team effort to take down:
When do we non-pilots get access to such super weapons? I mean I don't see any Portable-nukes for AV-builds or super bullet shields or armor regen for assaults or scouts in the marketplace.
See the problem?
Besides a tank pilot doesn't reap the benefits from this alone as he and two of his friends can join him on his low-risk high reward slaughter fest. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 10:39:00 -
[66] - Quote
Kyy Seiska wrote:For those claiming that tanks should require team effort to take down:
When do we non-pilots get access to such super weapons? I mean I don't see any Portable-nukes for AV-builds or super bullet shields or armor regen for assaults or scouts in the marketplace.
See the problem?
Besides a tank pilot doesn't reap the benefits from this alone as he and two of his friends can join him on his low-risk high reward slaughter fest. A well-fitted Heavy with a Prototype Forge Gun does higher damage per shot than a Tank.
Swarm Launchers can be pretty insanely nasty if you're good with them.
So yeah, we DO get super-destructive AV weapons.
When non-specialist AV players are saying that tanks are OP, and most tank users are complaining that AV is OP, I'm pretty sure the balance is about where it should be. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.27 11:28:00 -
[67] - Quote
Garrett Blacknova wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? I, personally, am not the best at shooting. I'm competent, and at times I can pull off some impressive moments, but in general, I prefer to run support. As a result, my K/D is hovering around the 0.3 mark, but I'm fine with that. When I ride in a vehicle, I'm a gunner who doubles as a repper between cooldowns. Tank gets hit hard, we fall back, and I boost the repair process.
and thats the role you shall play! corps are gonna need people to just sit and blast away in gunner seats.
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 12:32:00 -
[68] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Garrett Blacknova wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:Not that I don't think they have a place in the game, just don't ask me to drive or be your gunner. I feel i'm more useful running around with a gun.
Anyone else just feel like a waste in a vehicle? I, personally, am not the best at shooting. I'm competent, and at times I can pull off some impressive moments, but in general, I prefer to run support. As a result, my K/D is hovering around the 0.3 mark, but I'm fine with that. When I ride in a vehicle, I'm a gunner who doubles as a repper between cooldowns. Tank gets hit hard, we fall back, and I boost the repair process. and thats the role you shall play! corps are gonna need people to just sit and blast away in gunner seats. I don't just stick to being gunner. I'm also a good combat medic, and decent at AV
But I agree with the main point you're making - Different people are good at different things, sometimes even within the same game. It's legitimate for the drivers and pilots to ask if you want to be a gunner, but if you say "no" they need to respect that. I've seen some who don't - but I've also seen some who refuse to let their teammates join them, because they don't want someone "stealing" their kills.
Also, I'm a VERY bad driver (irl and in DUST land vehicles), but I've called in HAVs for teammates a few times before. They drive, I man the guns and patch them up when we're getting shot. Good times. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.27 13:06:00 -
[69] - Quote
Tanks take skill lol no
Mainly because infantry doesnt have enough AV stuff to take out tanks yet and also no grouping so we really cant test what it takes to really hit one hard
Most tanks roll around fine for the full game
Large missile turret so that even if they dont hit you they can hit the wall behind you and take away your shields and basically spam the ******* thing everywhere and thts not including 2 gunners who do the same thing
Until the tanks have to carry ammo and have to reload then it wont be so bad, introduce grouping and you can go for that tank instead of being stuck with micless morons, add in more AV equipment such as AV mines in the rig slots so assault can also carry some then it will also be better and they may not feel so defenseless |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 13:39:00 -
[70] - Quote
When you're up against good AV players, it takes skill for a tank to be useful without getting killed. |
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Kyy Seiska
Zumari Force Projection Caldari State
188
|
Posted - 2012.07.27 14:06:00 -
[71] - Quote
Garrett Blacknova wrote:[ A well-fitted Heavy with a Prototype Forge Gun does higher damage per shot than a Tank.
Swarm Launchers can be pretty insanely nasty if you're good with them.
So yeah, we DO get super-destructive AV weapons.
When non-specialist AV players are saying that tanks are OP, and most tank users are complaining that AV is OP, I'm pretty sure the balance is about where it should be.
None of the things you mentioned makes Prototype AV weapons super-destructive. You'll still need a dozen shots with with Prototype forge gun to take down a well equipped tank. Prototype Swarm launcher is pretty much a joke against the top-tier tanks with correct fittings.
and yes I am playing av-specialist (Grendror) |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 14:21:00 -
[72] - Quote
Kyy Seiska wrote:None of the things you mentioned makes Prototype AV weapons super-destructive. You'll still need a dozen shots with with Prototype forge gun to take down a well equipped tank. Prototype Swarm launcher is pretty much a joke against the top-tier tanks with correct fittings.
and yes I am playing av-specialist (Grendror) You may not necessarily KILL every tank you fight, but area denial is more important than destruction when it comes to vehicles. If you're good, tanks that stay where you don't want them die, and tanks that don't die stay away from the place you want to control. Either of these counts towards a victory. |
Kyy Seiska
Zumari Force Projection Caldari State
188
|
Posted - 2012.07.27 14:58:00 -
[73] - Quote
Garrett Blacknova wrote:Kyy Seiska wrote:None of the things you mentioned makes Prototype AV weapons super-destructive. You'll still need a dozen shots with with Prototype forge gun to take down a well equipped tank. Prototype Swarm launcher is pretty much a joke against the top-tier tanks with correct fittings.
and yes I am playing av-specialist (Grendror) You may not necessarily KILL every tank you fight, but area denial is more important than destruction when it comes to vehicles. If you're good, tanks that stay where you don't want them die, and tanks that don't die stay away from the place you want to control. Either of these counts towards a victory.
Some do, some don't.
The quality of tanks seems to vary quite a lot, some of them seem to be made from paper and some of them don't even flinch when you throw swarms and AV-nades against them. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 15:08:00 -
[74] - Quote
Kyy Seiska wrote:Some do, some don't.
The quality of tanks seems to vary quite a lot, some of them seem to be made from paper and some of them don't even flinch when you throw swarms and AV-nades against them. A well-fitted tank will cost easily 10 times your wel-fitted AV Dropsuit.
It's not going to go down if you're attacking it alone.
Several AV players working together and playing well can get rid of it.
If you're lone AV guy, and the other team has more than one tank, then your teammates are idiots. |
Sohkar Adelis
Sanmatar Kelkoons Minmatar Republic
61
|
Posted - 2012.07.27 15:13:00 -
[75] - Quote
Garrett Blacknova wrote: If you're lone AV guy, and the other team has more than one tank, then your teammates are idiots.
This seems to always be true, considering that Dust 514 is attracting a ridiculous amount of CoD style players, most of them have self trained themselves to run around little hyenas looking for kills.
being able to call down a Sargeris tottally knocks them off their horse. Not to mention that having objectives that actually make sense and effect the overall game.
So far we only have a fraction of the vehicles that will be available in the full game. So if you guyz can't handle some of the lowest vehicles? then go back to CoD. We are loving watching you squirm. |
YesMistress
0
|
Posted - 2012.07.27 15:22:00 -
[76] - Quote
The Infantry crowd and the HAV crowd are both ****** once the new Dessies drop.... |
Kyy Seiska
Zumari Force Projection Caldari State
188
|
Posted - 2012.07.27 15:47:00 -
[77] - Quote
Garrett Blacknova wrote: A well-fitted tank will cost easily 10 times your wel-fitted AV Dropsuit.
Oh really do they now? How do you think I could make my fitting 10 times more expensive?
You do realize that no other builds than pilots even have the option to shed out that much money for something equally powerful?
Millions of isk just keep piling away with nothing to spend it on |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 15:54:00 -
[78] - Quote
Kyy Seiska wrote:Garrett Blacknova wrote: A well-fitted tank will cost easily 10 times your wel-fitted AV Dropsuit.
Oh really do they now? How do you think I could make my fitting 10 times more expensive? You do realize that no other builds than pilots even have the option to shed out that much money for something equally powerful? Millions of isk just keep piling away with nothing to spend it on Three players with Forge Guns or Swarm Launchers (probably around 30,000ISK total) are a credible threat against 3 players in a Sagaris (easily 200,000ISK without counting the Dropsuits of each).
Sounds fair to me. |
SWEETY muffin CAKES
Sanmatar Kelkoons Minmatar Republic
42
|
Posted - 2012.07.27 16:17:00 -
[79] - Quote
Anyone else notice the 2 arguments?
"This game should not be pay to win!!" "Why are tanks so underpowered?"
Tanks give you an advantage of sorts, but they don't break the game. If infantry can go toe to toe with tanks, then that's called balance. Tanks are just a little easier to get kills for the average player, therefore, they cost a lot.
Its rock paper scissors people!
|
Sohkar Adelis
Sanmatar Kelkoons Minmatar Republic
61
|
Posted - 2012.07.27 16:19:00 -
[80] - Quote
SWEETY muffin CAKES wrote:
Its rock paper scissors people!
LOL, its probably closer to;
Rock - Paper - Scissors - Spock - Lizard - Oribital Strike... |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.27 16:29:00 -
[81] - Quote
Except every game I play is dominated by a few top tier HAV's. (nearly every game, I had 1 good one last night with mad infantry fights.) |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.27 17:18:00 -
[82] - Quote
Tony Calif wrote:Except every game I play is dominated by a few top tier HAV's. (nearly every game, I had 1 good one last night with mad infantry fights.)
Right now as soon as i look at the teams i already know if i expect tanks or not and how many they may field
Its like meh |
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