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![Mobius Wyvern Mobius Wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.07.07 16:03:00 -
[91] - Quote
Honestly, what I'd be interested to see experimented with is actual dedicated melee weapons. I mean that as in allowing you to perform a rapid melee attack with the butt of your weapon, but also making an equipment slot for melee weapons like the Nova Knife, and adding in some alternative ones as well. So you could beat down someone who gets up close to you in a heated fight, but if you can sneak up behind someone, you can pull your knife and take them down in one go. Just a thought. |
![aden slayer aden slayer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.07 16:08:00 -
[92] - Quote
Mobius Wyvern wrote:Honestly, what I'd be interested to see experimented with is actual dedicated melee weapons. I mean that as in allowing you to perform a rapid melee attack with the butt of your weapon, but also making an equipment slot for melee weapons like the Nova Knife, and adding in some alternative ones as well. So you could beat down someone who gets up close to you in a heated fight, but if you can sneak up behind someone, you can pull your knife and take them down in one go. Just a thought.
good thought. lol |
![aden slayer aden slayer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.08 04:49:00 -
[93] - Quote
Bump |
![aden slayer aden slayer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.08 11:23:00 -
[94] - Quote
Everyone just wanna tell you this thread has over 514 views! Thanks to everyone who replyed whether you support this idea or not. |
![Templar Two Templar Two](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.08 11:29:00 -
[95] - Quote
^^^ Pal I am with you on this but really CCP isn't interested about this idea.
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![aden slayer aden slayer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.08 13:17:00 -
[96] - Quote
Templar Two wrote:^^^ Pal I am with you on this but really CCP isn't interested about this idea.
how do you know? |
![Templar Two Templar Two](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.08 17:54:00 -
[97] - Quote
They would have answered if they where interested, or said they considered it.
I mean if they read it and are interested why din't they say anything then? If I had read this, found it useful, I would have taken 10 seconds to say " we are considering this". |
![aden slayer aden slayer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.09 13:31:00 -
[98] - Quote
Templar Two wrote:They would have answered if they where interested, or said they considered it.
I mean if they read it and are interested why din't they say anything then? If I had read this, found it useful, I would have taken 10 seconds to say " we are considering this".
10 seconds? we shall see..... |
![Draco Cerberus Draco Cerberus](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Draco Cerberus
D.A.R.K L.E.G.I.O.N
6
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Posted - 2012.07.09 16:15:00 -
[99] - Quote
I've had a few kills with my knife but would like to see a longer reach with it as getting it out takes more movement then reloading a gun. |
![MrFancyMonocle MrFancyMonocle](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
MrFancyMonocle
Osmon Surveillance Caldari State
6
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Posted - 2012.07.09 17:58:00 -
[100] - Quote
Knife needs:
- a skill-based lock-on dash associated with it, or at least a lunge forward, followed by a stall-out period (needs to be instant kill if the latter). As it stands now, to hit someone with a knife you need to be so close to them that you become disoriented.
-agree with no assassination animations, they detract from gameplay.
-amped damage. |
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![aden slayer aden slayer](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.10 10:28:00 -
[101] - Quote
still no reply.
YOU WIN THIS TIME CCP. |
![Noc Tempre Noc Tempre](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.07.19 04:23:00 -
[102] - Quote
This thread is still a bunch of people too lazy to skill up knives. 1M SP and you can do over 400 knife damage with the proper fit. Certainly a huge alpha spike of damage. |
![Garrett Blacknova Garrett Blacknova](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.19 10:47:00 -
[103] - Quote
Noc Tempre wrote:This thread is still a bunch of people too lazy to skill up knives. 1M SP and you can do over 400 knife damage with the proper fit. Certainly a huge alpha spike of damage. And then all you need is the ability to tell whether you hit or not. |
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