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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.06.29 13:42:00 -
[1] - Quote
The nova knife in dust 514 seems to be hard to use.
who thinks that this game should have melee/knife finishers like in battlefield 3 or killzone 3?
UPDATE:someone in this thread talked about counter melee. good or bad idea?
here's videos of what i mean. Battlefield 3 melees Killzone 3 brutal melee. Halo reach assassinations |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.06.29 14:30:00 -
[2] - Quote
keep the feedback coming and could a Dev post something about this
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.06.30 02:59:00 -
[3] - Quote
Yevon Talon wrote:while animations like those in Battlefield or even Section 8.
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.06.30 15:49:00 -
[4] - Quote
Kiso Okami wrote:You know? I'm so used to how Killzone 3 and Battlefield 3 work with tehi melee that I kinda expected my character to go all Rambo on the people I've tried using the knfie on.
When you think about it, Melee skills should work based on context. For example:
When attacking from behind (target is unaware): - (Click R3 while aiming at the head) Grab the enemy from behind and cut their throats open if you have a knife. - (Click R3 while aiming at the back) Hit the vertebrae with the knife to instant kill - If you have no knife (is that even a possibility), you could hit them with a blunt object to cause some form of "stagger" status - (Click and hold R3) Enable some form of hostage mode (the victim could opt for suicide or struggle out of it)
When attacking from the sides (target has partial awareness): - (Click R3) Stagger the enemy. - (Click and hold R3) Disarm the target's current weapon (drop it onto the ground until the owner can pick it back up again) and stagger him/her.
When attacking from the front (enemy's fully aware): - (Click R3) uses the weapon to hit the enemy once - (Click and hold R3) makes the knife your primary weapon (can use R1 to use it)
Yes, that last one implies that the knife should be counted as one of the available weapons in the inventory (Holding R2) and that you should be able to select it manually.
This is but a small idea of how to make melee combat more effective even if you may be bringing a knife to a gun fight.
good idea. |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.01 09:24:00 -
[5] - Quote
no new comments? |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.01 13:33:00 -
[6] - Quote
Fadle MerDain wrote:I would rather not have the ability to run up to some guy in my super-speedy scout suit, then one hit kill him with a click of a button. So no, dear god please do not add "finishers" into this game, it will be absolutly horrible.
The whole point of finishers is to make the game more fun,Challenging and satisfying.
it is happening in most games now why shouldn't it happen Dust 514?
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.01 13:36:00 -
[7] - Quote
Garis Turaun wrote:I don't want knives to have finisher animations like other shooters. I don't want Dust to be like other shooters.
Dust 514 is not like any other shooters.
knife finishers are fun and satisfying. Just because other shooters have them doesn't mean Dust 514 can't. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.01 14:49:00 -
[8] - Quote
Templar Two wrote:I said this 11 days ago but since so many of you like me think that animation driven melee would be better here's my contribution: Forums Veteran wrote: I suggest once again animation driven execution with knife: no quick animations, not instant kill as in Future Solider but animation in which we stab the enemy many times...more times in case of heavies. Also in Killzone 3, which has animation driven melee, you can be killed while performing melee since you can't move: a very good trade off IMO.
Also this: Forums Veteran wrote:"Knife dueling", for me at least, is frustrating, is awkward, is silly and it belongs to the past of FPS. Now, melee in Dust 514 should be one hit kill, regardless of the armor, and that's because knife/melee is the ultimate resource for a FPS player: if you arrive at the point of using it then must be really worth it. Starting a ballet with you enemy to get a 50cm kill (which is already the MAX EFFECTIVE RANGE established by CCP) it's ridiculously frustrating. Anyone that has played FPS can also tell that you really can't knife around in Battlefield or Killzone so we won't see people running around knifing easy, especially with 5km maps Also, fiction-wise, the Nova Knife, which will be standard donation for everyone, and has plasma on its edge so probably with that much heat around the blade it won't have problems to pierce through any Dropsuits, even the thickest.
sorry for stealing your idea |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.01 16:04:00 -
[9] - Quote
Templar Two wrote:If we keep the current melee system then inevitably melee will always mean "knife dueling/dancing" and frankly this in FPS is one of the most frustrating things ever. OHK melee in FPS is a must have for his reason: Forums Veteran wrote: If you could kill a person faster by shooting him than by knifing him, your knifing system needs some fixing.
It seens guns are more important than knifes...... |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 04:19:00 -
[10] - Quote
Zach Shanna wrote:I think the reason you cant kill somebody with a knife with one hit is because you have to pay for classes and it would be a nuisance to keep dying in an expensive class because of that, but having said that, it is annoying that when you steathily find your way directly behind an enemy, I end up shooting him as thats the most effective way to kill him
This is the way of Dust 514. victory is sweet but losing is bitter. you wouldn't die so much if you pay more attention to the mini-map.
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 04:21:00 -
[11] - Quote
Ray seveN wrote:aden slayer wrote:Fadle MerDain wrote:I would rather not have the ability to run up to some guy in my super-speedy scout suit, then one hit kill him with a click of a button. So no, dear god please do not add "finishers" into this game, it will be absolutly horrible. The whole point of finishers is to make the game more fun,Challenging and satisfying. it is happening in most games now why shouldn't it happen Dust 514? I dont really see a point to it either. You cant really sneak up on someone unless they're complety oblivious to the mini map and once someone sees you I'm pretty sure you'll be dead before you get to knife them. It would also suck when you trigger the animation while still in a fire fight, You'll pretty much be completly open afterwards.
From playing the game i can tell that most people don't care about their mini-map that is why i am able to get so many RE kills. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 04:26:00 -
[12] - Quote
Zach Shanna wrote:aden slayer wrote:Zach Shanna wrote:I think the reason you cant kill somebody with a knife with one hit is because you have to pay for classes and it would be a nuisance to keep dying in an expensive class because of that, but having said that, it is annoying that when you steathily find your way directly behind an enemy, I end up shooting him as thats the most effective way to kill him This is the way of Dust 514. victory is sweet but losing is bitter. you wouldn't die so much if you pay more attention to the mini-map. and drawing is bitter-sweet Stealth modules will come in and the dawn of the assasins will come......
That's right. one day the DEVs will introduce cloaking modules to the Recon dropsuits. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 05:54:00 -
[13] - Quote
Zach Shanna wrote: Just strolling about then BAM! 10,000 Isk gone because of a fast recon.
BOY! Y U NO RUN FASTER?! |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.02 05:55:00 -
[14] - Quote
Templar Two wrote:^^^ If you let a enemy get close enough to melee you then HE deserves the OHK.
Yes he does deserve it. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 06:23:00 -
[15] - Quote
Templar Two wrote:Zach Shanna wrote: But you wouldnt stand a chance if he was cloaked and not on your mini map and very fast as recons are
I am a Killzone 3 player and I constantly have to deal with OHK melee, especially from Infiltrators that runs faster than any class, and I assure you isn't frustrating at all. Also if a scout runs at me he can't shoot back so eventually I will take him down before he gets to me. In Killzone 3 I melee kill 1-3 times per match max (if I go for it) and I play on TDM maps which are small and so encounters are more frequent: rely on guns in Killzone 3 and you will have far more kills believe me. Also Dust 515 maps are really enormous + we have vehicles + we have armored players, so melee kills are even rarer here: I melee killed trice in 30 matches. Melee is a very occasional thing in FPS and as such it must not frustrate you, ti must be satifying and OHK are the most satisfying.
I am a killzone player too. |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.02 14:46:00 -
[16] - Quote
Zach Shanna wrote:aden slayer wrote:Zach Shanna wrote: Just strolling about then BAM! 10,000 Isk gone because of a fast recon.
BOY! Y U NO RUN FASTER?! I was strolling! I should be able to stroll in a battlefield without being in danger!
BOY! Y U NO STROLL SAFER?! |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 14:48:00 -
[17] - Quote
Enzo Entech wrote:I like the idea, but it should be a skill you eventually unlock, like when you train your hand to hand mastery to max.
yes it would make people happy and sad. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 15:12:00 -
[18] - Quote
Templar Two wrote:^^^ I forgot to tell you earlier but you din't steal my idea...we both where inspired by Killzone 3 which IMO has the best melee system in any FPS multiplayer.
are u sure? |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.02 15:43:00 -
[19] - Quote
Templar Two wrote:^^^ Make me the co-author of the suggestion and we are even...but honestly I am just happy I can help to eventually make finishers come true.
Yes and thank you |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.03 07:29:00 -
[20] - Quote
Antilles Maximus wrote:There should be some type of assurance that you made contact with a knife attack. Something like a new sound effect of a knife cutting into flash or a metal to metal type sound. Considering the game is still in development, they can even add a new graphic (i.e., a linenew of blood coming of the enemy, etc), however, I feel sound effects of would be sufficient.
Additionally, what about the idea of having a 2 or 3 slash combo with the knife by pressing the button multiple times, thus reducing the time between attacks when up close and personal... thoughts?
yes the game is still developing so if there were knife finishers it wouldn't happen so soon. |
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.03 07:30:00 -
[21] - Quote
Could a DEV or GM reply about this topic? it would stop some tension. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.03 09:53:00 -
[22] - Quote
Cobalt Monkey wrote:aden slayer wrote: Could a DEV or GM reply about this topic? it would stop some tension.
I don't think they'll give us an answer unless it's already set in stone for them. It is, in part, this kind of feedback they use to make the decisions. Seeing which way the wind's blowing and how feasible it is to go along with it.
They might reply. just wait. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.03 12:54:00 -
[23] - Quote
still no reply from DEV. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.03 14:01:00 -
[24] - Quote
bump |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.03 15:30:00 -
[25] - Quote
Bump again |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.04 07:31:00 -
[26] - Quote
Longshot Ravenwood wrote:Graphic finishers would be intense for cutting off someone's ability to be revived, but I'd like to see revives used more often before they start including something like that.
I am starting to use nanite injectors.
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.04 07:35:00 -
[27] - Quote
Zach Shanna wrote:aden slayer wrote:Zach Shanna wrote:aden slayer wrote:Zach Shanna wrote: Just strolling about then BAM! 10,000 Isk gone because of a fast recon.
BOY! Y U NO RUN FASTER?! I was strolling! I should be able to stroll in a battlefield without being in danger! BOY! Y U NO STROLL SAFER?! Battlefields aren't safe???? When did this happen?
since the start of battlefield 2. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.04 11:49:00 -
[28] - Quote
Eli Kaufman wrote:I think it would be sweet if when someone attacked you from behind with a knife and you were a heavy, you could have a splitsecond to hit a button chosen at random by the game and crush the persons head with your fist.
Oh you mean counter-melee yes would be fun. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.04 15:00:00 -
[29] - Quote
Any developer reading this thread please reply to this idea. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.05 08:27:00 -
[30] - Quote
bump |
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.05 13:33:00 -
[31] - Quote
bump again |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.06 06:48:00 -
[32] - Quote
Draa Kisahi wrote:A counter-finisher system would be effin' sweet. I see it playing out like an active reload ping-pong match. Guy one shanks at your back for the assassination. You twich your melee as the animation starts to block him. Then a kind of timing system where you hit x to "bounce" the melee back to them, slightly faster with each successful block. Epic knife fight until someone misses.
It would make you both vunerable to fire during the kinfe fight too so you wouldn't risk it if you weren't sure.
i think counter-melee should only be active when your enemy attacks from the front. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.06 11:40:00 -
[33] - Quote
Khun-Al wrote:The nova knife should be taken as long you hold R3 you can look around and the mrec makes a knife attack in the direction you look
yeah |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.06 14:53:00 -
[34] - Quote
Dudeman Jones wrote:Heck if I could just make a melee attack without having to wait a day after the button for it to come out I'd be happy. That and maybe a decent rate of attack so you can keep slashing.
~Dudeman Jones
erm... ok... |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.06 16:55:00 -
[35] - Quote
Bump |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.07 03:23:00 -
[36] - Quote
Templar Two wrote:CCP will eventually respond. Anyway silence is eloquent enough.
So feel free to bump this thread. |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.07 15:58:00 -
[37] - Quote
bump |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.07 16:08:00 -
[38] - Quote
Mobius Wyvern wrote:Honestly, what I'd be interested to see experimented with is actual dedicated melee weapons. I mean that as in allowing you to perform a rapid melee attack with the butt of your weapon, but also making an equipment slot for melee weapons like the Nova Knife, and adding in some alternative ones as well. So you could beat down someone who gets up close to you in a heated fight, but if you can sneak up behind someone, you can pull your knife and take them down in one go. Just a thought.
good thought. lol |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.07.08 04:49:00 -
[39] - Quote
Bump |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.08 11:23:00 -
[40] - Quote
Everyone just wanna tell you this thread has over 514 views! Thanks to everyone who replyed whether you support this idea or not. |
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aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.08 13:17:00 -
[41] - Quote
Templar Two wrote:^^^ Pal I am with you on this but really CCP isn't interested about this idea.
how do you know? |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.09 13:31:00 -
[42] - Quote
Templar Two wrote:They would have answered if they where interested, or said they considered it.
I mean if they read it and are interested why din't they say anything then? If I had read this, found it useful, I would have taken 10 seconds to say " we are considering this".
10 seconds? we shall see..... |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.10 10:28:00 -
[43] - Quote
still no reply.
YOU WIN THIS TIME CCP. |
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