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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8381
|
Posted - 2016.09.15 14:40:00 -
[31] - Quote
Lightning35 Delta514 wrote:Mobius Wyvern wrote:james selim brownstein wrote:@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back HELL no. I hope to whatever god there is that Nova never has BPOs like Dust. There should never be any escape from risk or loss. We need Quafe As a paintjob, not an unlimited-use asset.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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shaman oga
Nexus Balusa Horizon
5378
|
Posted - 2016.09.15 14:50:00 -
[32] - Quote
james selim brownstein wrote:@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back I can be your logi, but just once...
Regressed to blueberry level =ƒÿ»
#PortDaPort on Consoles
PSN: ogamega
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byte modal
975
|
Posted - 2016.09.15 15:16:00 -
[33] - Quote
To draw a line, I do not believe it's P2W. For me at least, that's not the issue. As you said: without the skill and knowledge gained from experience in playing the game, those skipping in line will be destroyed.
That right there is at the heart of my point. I've gained experience through the grind, or "leveling" as you put it. That experience carries with it a sense of pride and history. EvE has history. It's persistent. That spirit has always been what attracted me.
Training skills does not prevent me from enjoying the game. It just opens doors to new or more efficient ways of enjoyment; however, the knowledge comes through the wait. The wait also creates anticipation. When it's over, it's a genuine sense of accomplishment that will stay with me throughout my EvE game---and all the in-game experience that has accumulated as a result. Not anymore.
That is why EvE no longer has the attraction for me that it once did. It's not up to you to argue that my principles are wrong. It's absolutely irrelevant that you don't understand. If you enjoy things as they are, then by all means enjoy it. I am not going to rock the boat. I'll just eventually stop playing if other elements of the game can't pick up the slack for me.
I'm pretty sure I've drifted far off topic. Sorry OP!
kitten bacon taco (nom)
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8385
|
Posted - 2016.09.15 15:25:00 -
[34] - Quote
byte modal wrote:To draw a line, I do not believe it's P2W. For me at least, that's not the issue. As you said: without the skill and knowledge gained from experience in playing the game, those skipping in line will be destroyed.
That right there is at the heart of my point. I've gained experience through the grind, or "leveling" as you put it. That experience carries with it a sense of pride and history. EvE has history. It's persistent. That spirit has always been what attracted me. The permanence of skill histories is (was?) a small reflection of that persistent universe---my own small reflection as a spec in that great universe.
Training skills does not prevent me from enjoying the game. It just opens doors to new or more efficient ways of enjoyment; however, the knowledge comes through the wait. The wait also creates anticipation. When it's over, it's a genuine sense of accomplishment that will stay with me throughout my EvE game---and all the in-game experience that has accumulated as a result. Not anymore.
That is why EvE no longer has the attraction for me that it once did. It's not up to you to argue that my principles are wrong. It's absolutely irrelevant that you don't understand. If you enjoy things as they are, then by all means enjoy it. I am not going to rock the boat. I'll just eventually stop playing if other elements of the game can't pick up the slack for me.
I'm pretty sure I've drifted far off topic. Sorry OP! My statement was exactly what I made it to be: that I didn't understand that mindset. You explained it, so now I have a better understanding of it.
For me the attraction of New Eden has always been not only the consequences but the fact that revenge is always available, even if what wronged you was the most powerful group of players in the game.
****, look at World War Bee. Imperium was wiped off the ******* map for a while because too many people wanted revenge against them. The quest for revenge tends to make the best stories and present the most fun. Hunting down your adversary and destroying them is this visceral feeling almost like being a predator, and it's always been one of my favorite parts of the game.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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byte modal
978
|
Posted - 2016.09.15 15:40:00 -
[35] - Quote
Fair enough ;)
Then my apologies for misreading and for my reaction under that assumption.
=^.^=
kitten bacon taco (nom)
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Avallo Kantor
1177
|
Posted - 2016.09.15 15:41:00 -
[36] - Quote
byte modal wrote:
I'm pretty sure I've drifted far off topic. Sorry OP!
Not at all! What is -not- the feeling of New Eden is just as important as the feeling of the game.
You wrote an amazing paragraph on the parts of New Eden that make / made EVE an important experience to you, and I very much enjoyed reading it.
"Mind Blown" - CCP Rattati
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byte modal
978
|
Posted - 2016.09.15 15:45:00 -
[37] - Quote
Avallo Kantor wrote:byte modal wrote:
I'm pretty sure I've drifted far off topic. Sorry OP!
Not at all! What is -not- the feeling of New Eden is just as important as the feeling of the game. You wrote an amazing paragraph on the parts of New Eden that make / made EVE an important experience to you, and I very much enjoyed reading it.
Awe, shucks... *curtsies*
kitten bacon taco (nom)
|
LOL KILLZ
LulKlz
1121
|
Posted - 2016.09.15 16:26:00 -
[38] - Quote
Mobius Wyvern wrote:Lightning35 Delta514 wrote:Mobius Wyvern wrote:james selim brownstein wrote:@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back HELL no. I hope to whatever god there is that Nova never has BPOs like Dust. There should never be any escape from risk or loss. We need Quafe As a paintjob, not an unlimited-use asset. BPO was awesome!!! I want my suits back
Dustkillz and chill
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8388
|
Posted - 2016.09.15 18:21:00 -
[39] - Quote
LOL KILLZ wrote:Mobius Wyvern wrote:Lightning35 Delta514 wrote:Mobius Wyvern wrote:james selim brownstein wrote:@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back HELL no. I hope to whatever god there is that Nova never has BPOs like Dust. There should never be any escape from risk or loss. We need Quafe As a paintjob, not an unlimited-use asset. BPO was awesome!!! I want my suits back No, they were terrible! They basically became required to be competetive in Dust because they were the best way to make money. You should NEVER under ANY circumstances have magically unlimited gear that exempts you from suffering loss.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DUST Fiend
18613
|
Posted - 2016.09.15 18:41:00 -
[40] - Quote
CCP Rattati wrote:- REAL, endless character, names have a meaning
Name transfer confirmed? O.o
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
|
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Living Rock 523
Intara Direct Action Caldari State
285
|
Posted - 2016.09.15 18:45:00 -
[41] - Quote
Mobius Wyvern wrote: they were the best way to make money
Not true, farming alt accounts was the best way to make money (aside from any PC tomfoolery).
1 hour= 11 million ISK
If you were hardcore about it you could do it twice a day, 2 hours= 22 million ISK
Edit- <<<<<----- This guy right here is actually one of the few remaining ISK farm accounts I have left. |
DUST Fiend
18614
|
Posted - 2016.09.15 18:49:00 -
[42] - Quote
Living Rock 523 wrote:Mobius Wyvern wrote: they were the best way to make money Not true, farming alt accounts was the best way to make money (aside from any PC tomfoolery). 1 hour= 11 million ISK If you were hardcore about it you could do it twice a day, 2 hours= 22 million ISK You know I always refused to do that thinking that CCP would surely ban those accounts.
Jokes on me
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
|
byte modal
979
|
Posted - 2016.09.15 18:53:00 -
[43] - Quote
Heh, yeah =\ Still sometimes amazes me what all was overlooked regarding bugs and cheat access.
kitten bacon taco (nom)
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Living Rock 523
Intara Direct Action Caldari State
285
|
Posted - 2016.09.15 18:55:00 -
[44] - Quote
Lol yea that's what I thought at first also. I would donate each clones startup ISK to the Corp and have the Corp reimburse me.
After a while I stopped caring, but I still sent individual payments to a single clone, then sent it all to my main.
|
Living Rock 523
Intara Direct Action Caldari State
285
|
Posted - 2016.09.15 18:58:00 -
[45] - Quote
Hell CCP knew about it lol. I emailed them to ask if it was cool if I had multiple accounts on my system (so my friend could play as well ;) ). They said no problem.
Of course I didn't bring up the money laundering. I'm sure they put 2 and 2 together, but obviously they didn't care. Though at that point Dust was already done for, though the player base didn't know yet. It was somewhere between October/December 2013. |
Random Greenberry
Intara Direct Action Caldari State
10
|
Posted - 2016.09.15 19:35:00 -
[46] - Quote
Jara's Sexy Ass. Hnnnng
Darth's secret waifu.
I love cream and pies.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13198
|
Posted - 2016.09.15 19:42:00 -
[47] - Quote
Stealing ISK from hopeful people who wanted to break into Planetary conquest... mmmm, good times.
Yes, I am a Goon. No, I don't care about your spacepolitik.
|
Nomed Deeps
The Exemplars
553
|
Posted - 2016.09.15 20:02:00 -
[48] - Quote
Along with what has been discussed above... - Player trading/selling. - Making factions matter; be it FW, lore, character bonuses, or all the above. - Character visual modification instead of a plain jane mask everyone in my faction has. Show who is under the helmet like in EVE. Bio may also be optionable. - Possibly have social areas where character modifications can be showed off. - Player made corps and all the options that go with it. Worry about alliances later. - Also, make NPC corps charge tax rate to encourage players to seek player corps instead of just trying to escape tax rate. - In game player bounties and player corp war declarations. Not sure how to make it work in a FPS but am not a CCP designer either. I could come up with something though if pushed.
I cannot be bought, but I can be leased.
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Sylwester Dziewiecki
Interregnum.
575
|
Posted - 2016.09.15 20:22:00 -
[49] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:byte modal wrote:It's a bit more than "leveling". For more than one player, choice and the consequences of that choice are important. EvE was a life sim of sorts. It was a place to login to avoid games where you could pay 10g for a spec reset and boom: everything starts over fresh making any choice up to that point ...pointless.
In EvE, I had to frigate to cruiser to battleship, etc., hopefully learning the pros and cons of each along the way. If I made a mistake in my skill path, then I had to learn how to make use of what I had until I corrected my path. On the plus side, I never lost the ability to redirect my skills at any point along the way. I was never bound to one role or another. It was all forward and compounding gain that I couldn't find anywhere else. For me, that was unique.
It's actually less about progression and more about decision-making and commitment. Also, I am not saying that is the end-all be-all of my attraction to EvE; however, it is something that made it stand out for me. Injectors water that aspect down considerably.
My post was in reply to OP, and that's my humble opinion. That does not negate whatever other or additional enjoyment players may get out of it. Just mine, due to the principles that shape my opinions.
*EDIT* Also: life is leveling. EvE felt more realistic as a result. For me, at least. YMMV. The problem with EvE is that it is slowly being turned into just another game that you can pay to get whatever you want. There's no requirement anymore to go through the whole skill training thing that made the experience of training worthwhile. This is one of the things that so many of the long liners are complaining about - they trained for years and years to get where they are and now suddenly, people can just buy the skills they need for ISK, which itself is easy enough to get from selling PLEXes. PLEXing used to be a very maligned practice. Now it's practically the primary way to do anything fast in the game, and since for most people they just want things fast, the logic follows that PLEXing is becoming a primary source of in game money. No wonder the long liners complain so vehemently. Seriously? With all the popular stories of people "buying win" and then getting facerolled by ships nowhere near their cost people STILL won't drop the pay-to-win ****? You can't buy win in EVE Online. I've seen dozens of people in my 8 years in EVE playing on characters with crazy SP counts that they bought off the character bazaar. They've all been childishly easy to take down. In the most infamous story of them all, a lawyer dumped $3300 dollars on PLEX and only got a humiliating lossmail and yet another Goonswarm scam story for his trouble. Even in non-combat professions you're just going to get creamed by people with experience. If you don't have years of practice to draw from you are going to be easy fodder for people who do whether in PvP, marketing, industry, or even exploration. There's just no contest. EVE is not a level-based MMO. Your SP and ISO have no bearing on how good you are at managing your ship and making informed decisions. I like when someone is defending 'this game is not p2w game', there is so much spirit in it.
So, you saying that if someone is able to buy 50-75kk SP character, or one with all SP and then train on it for 6-8 months without worrying that he gone run out of ISK(ever) is somehow at worst position, then someone that was training his character from being and many times struggled to get ISK for basic fittings?
Let's be honest. You do not know about peoples that were successful with they $ investment in to the game if they did not fail at some point, and became "a lawyer dumped $3300 dollars on PLEX and only got a humiliating lossmail" kind of story. There is a saying which has a lot of truth I think "the rich people do not like the company", meaning that if someone is successful at what he is doing, he will not betray tactics of it, or talk about it openly, otherwise he will have competition.
Side story: Once my old corporation meet some oligarch from Moscow in one of Esoteria systems; he was renting it from C0ven. The thing is that one guy being able to renting entire system just for himself was already impressive. So what he was doing with it was even more impressive, unimaginably impressive - the guy was producing titans - he had something like 5 of them at the stock. He was managing entire corporation of alts by himself, to fly titans, to do research, component production, everything except mining. But he gave this job to some Romanian locals that were even delivering them to him(nice guys). Once asked why is he doing all of it, I think he responded that he likes the game, and building titans is cool, or some sort of this. The moral of this one is that guy living at the corner of galaxy, a life we all know from producing frigs at early stages of our days in Eve, but doing stuff that everyone wish to do at they end-game had some pleasant time playing Eve. Did he spend some $ on his dream, yes he did, so can we say that at some point he pay to win Eve?
This is Skirmish v1.0
|
james selim brownstein
NECROM0NGERS
605
|
Posted - 2016.09.15 20:39:00 -
[50] - Quote
shaman oga wrote:james selim brownstein wrote:@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back I can be your logi, but just once... lmao
n++Gòª¦¦¦¦-ç¦+¦+¦+¦+ WAITING FOR PROJECT NOVAGòñGöÇGöÇGöÇ
Gò¡Gê¬Gò«n+ên+¦n++n+¦n+ë
|
|
Living Rock 523
Intara Direct Action Caldari State
286
|
Posted - 2016.09.15 20:49:00 -
[51] - Quote
Living Rock 523 wrote:
1 hour= 11 million ISK
That might be wrong, how much ISK did a new clone start with in 2013?
|
Nomed Deeps
The Exemplars
553
|
Posted - 2016.09.15 21:02:00 -
[52] - Quote
Living Rock 523 wrote:Living Rock 523 wrote:
1 hour= 11 million ISK
That might be wrong, how much ISK did a new clone start with in 2013? Last I remember, clones started with 50k ISK. Not sure how much in 2013; maybe 500k but that is just a guess.
I cannot be bought, but I can be leased.
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8390
|
Posted - 2016.09.15 21:11:00 -
[53] - Quote
Sylwester Dziewiecki wrote:Mobius Wyvern wrote:Alena Asakura wrote:byte modal wrote:It's a bit more than "leveling". For more than one player, choice and the consequences of that choice are important. EvE was a life sim of sorts. It was a place to login to avoid games where you could pay 10g for a spec reset and boom: everything starts over fresh making any choice up to that point ...pointless.
In EvE, I had to frigate to cruiser to battleship, etc., hopefully learning the pros and cons of each along the way. If I made a mistake in my skill path, then I had to learn how to make use of what I had until I corrected my path. On the plus side, I never lost the ability to redirect my skills at any point along the way. I was never bound to one role or another. It was all forward and compounding gain that I couldn't find anywhere else. For me, that was unique.
It's actually less about progression and more about decision-making and commitment. Also, I am not saying that is the end-all be-all of my attraction to EvE; however, it is something that made it stand out for me. Injectors water that aspect down considerably.
My post was in reply to OP, and that's my humble opinion. That does not negate whatever other or additional enjoyment players may get out of it. Just mine, due to the principles that shape my opinions.
*EDIT* Also: life is leveling. EvE felt more realistic as a result. For me, at least. YMMV. The problem with EvE is that it is slowly being turned into just another game that you can pay to get whatever you want. There's no requirement anymore to go through the whole skill training thing that made the experience of training worthwhile. This is one of the things that so many of the long liners are complaining about - they trained for years and years to get where they are and now suddenly, people can just buy the skills they need for ISK, which itself is easy enough to get from selling PLEXes. PLEXing used to be a very maligned practice. Now it's practically the primary way to do anything fast in the game, and since for most people they just want things fast, the logic follows that PLEXing is becoming a primary source of in game money. No wonder the long liners complain so vehemently. Seriously? With all the popular stories of people "buying win" and then getting facerolled by ships nowhere near their cost people STILL won't drop the pay-to-win ****? You can't buy win in EVE Online. I've seen dozens of people in my 8 years in EVE playing on characters with crazy SP counts that they bought off the character bazaar. They've all been childishly easy to take down. In the most infamous story of them all, a lawyer dumped $3300 dollars on PLEX and only got a humiliating lossmail and yet another Goonswarm scam story for his trouble. Even in non-combat professions you're just going to get creamed by people with experience. If you don't have years of practice to draw from you are going to be easy fodder for people who do whether in PvP, marketing, industry, or even exploration. There's just no contest. EVE is not a level-based MMO. Your SP and ISO have no bearing on how good you are at managing your ship and making informed decisions. I like when someone is defending 'this game is not p2w game', there is so much spirit in it. So, you saying that if someone is able to buy 50-75kk SP character, or one with all SP and then train on it for 6-8 months without worrying that he gone run out of ISK(ever) is somehow at worst position, then someone that was training his character from being and many times struggled to get ISK for basic fittings? Let's be honest. You do not know about peoples that were successful with they $ investment in to the game if they did not fail at some point, and became "a lawyer dumped $3300 dollars on PLEX and only got a humiliating lossmail" kind of story. There is a saying which has a lot of truth I think "the rich people do not like the company", meaning that if someone is successful at what he is doing, he will not betray tactics of it, or talk about it openly, otherwise he will have competition. Side story: Once my old corporation meet some oligarch from Moscow in one of Esoteria systems; he was renting it from C0ven. The thing is that one guy being able to renting entire system just for himself was already impressive. So what he was doing with it was even more impressive, unimaginably impressive - the guy was producing titans - he had something like 5 of them at the stock. He was managing entire corporation of alts by himself, to fly titans, to do research, component production, everything except mining. But he gave this job to some Romanian locals that were even delivering them to him(nice guys). Once asked why is he doing all of it, I think he responded that he likes the game, and building titans is cool, or some sort of this. The moral of this one is that guy living at the corner of galaxy, a life we all know from producing frigs at early stages of our days in Eve, but doing stuff that everyone wish to do at they end-game had some pleasant time playing Eve. Did he spend some $ on his dream, yes he did, so can we say that at some point he pay to win Eve? You really think he's competing with full-time industrial moguls? Yeah, he's doing what he loves with real money, but he's hardly dominating the economy or anything.
I've bought multiple Game Time Codes in the past and used them to set up ships that probably got me more than one kill against people who earned all the ISK for their fittings in-game. However in more of those cases I've lost those ships to people with more experience than me.
What I'm saying is the issue isn't as black-and-white as many people argue it is.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Living Rock 523
Intara Direct Action Caldari State
286
|
Posted - 2016.09.15 21:22:00 -
[54] - Quote
I think it was 250k. If so the 11 mil stands. |
LOL KILLZ
LulKlz
1122
|
Posted - 2016.09.15 21:56:00 -
[55] - Quote
Mobius Wyvern wrote:LOL KILLZ wrote:Mobius Wyvern wrote:Mobius Wyvern wrote:[quote=james selim brownstein]@Rattati - Will we be getting any BPO's from Dust in Nova? I really want my C3P0 Logi (Shaman) back HELL no. I hope to whatever god there is that Nova never has BPOs like Dust. There should never be any escape from risk or loss. BPO was awesome!!! I want my suits back No, they were terrible! They basically became required to be competetive in Dust because they were the best way to make money. You should NEVER under ANY circumstances have magically unlimited gear that exempts you from suffering loss. The new game WILL have stompers. BPOs will be necessary to help mitigate your loses from the Big Corps that will have better communication, better players, better funds, etc. If you ran around in BPO's in pubs you did die a lot. And if you didn't then your competition sucked.
Dustkillz and chill
|
Alena Asakura
Rogue Clones Yulai Federation
1180
|
Posted - 2016.09.15 22:20:00 -
[56] - Quote
Fox Gaden wrote:Avallo Kantor wrote:TooMany Names AlreadyTaken wrote:I think what makes it unique (at least to me) is the fact that it's set so far into the future, and everything is high-tech. I love future tech... And I guess I don't even have to mention what else. Going off of that, what makes the future tech of New Eden different from say... Star Trek, or Firefly, or the numerous other great Sci-Fi settings out there? What aspect of Technology makes it feel like it belongs in New Eden. Without going into another long paragraph, for me the key technology of New Eden is the Clone, and how it handles all the aspects of the Clone. Let's not forget the dark ages after the EVE Gate closed and most planets lost their technology because they did not have the infrastructure to maintain it. In New Eden you have four factions that independently clawed their way back into space. (Well, Caldari and Gallente were not completely independent in their development as they were both in the same system and could communicate.) This results if four different technological development tracks, and even when they share/steal technology from another faction they have their own take on it. Then of course you have that fifth faction that never lost their hold on space but became extremely eccentric. (Didn't clone tech come from them?) I like that in New Eden you can usually tell which faction designed a piece of tech by just looking at it. They have such distinctive styles of design and architecture, as well as completely different social structures. Don't forget that Minmatar was essentially a slave or servant race to the Amarr. Their technology at least partially derived from that link.
|
Alena Asakura
Rogue Clones Yulai Federation
1180
|
Posted - 2016.09.15 22:27:00 -
[57] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:byte modal wrote:It's a bit more than "leveling". For more than one player, choice and the consequences of that choice are important. EvE was a life sim of sorts. It was a place to login to avoid games where you could pay 10g for a spec reset and boom: everything starts over fresh making any choice up to that point ...pointless.
In EvE, I had to frigate to cruiser to battleship, etc., hopefully learning the pros and cons of each along the way. If I made a mistake in my skill path, then I had to learn how to make use of what I had until I corrected my path. On the plus side, I never lost the ability to redirect my skills at any point along the way. I was never bound to one role or another. It was all forward and compounding gain that I couldn't find anywhere else. For me, that was unique.
It's actually less about progression and more about decision-making and commitment. Also, I am not saying that is the end-all be-all of my attraction to EvE; however, it is something that made it stand out for me. Injectors water that aspect down considerably.
My post was in reply to OP, and that's my humble opinion. That does not negate whatever other or additional enjoyment players may get out of it. Just mine, due to the principles that shape my opinions.
*EDIT* Also: life is leveling. EvE felt more realistic as a result. For me, at least. YMMV. The problem with EvE is that it is slowly being turned into just another game that you can pay to get whatever you want. There's no requirement anymore to go through the whole skill training thing that made the experience of training worthwhile. This is one of the things that so many of the long liners are complaining about - they trained for years and years to get where they are and now suddenly, people can just buy the skills they need for ISK, which itself is easy enough to get from selling PLEXes. PLEXing used to be a very maligned practice. Now it's practically the primary way to do anything fast in the game, and since for most people they just want things fast, the logic follows that PLEXing is becoming a primary source of in game money. No wonder the long liners complain so vehemently. Seriously? With all the popular stories of people "buying win" and then getting facerolled by ships nowhere near their cost people STILL won't drop the pay-to-win ****? You can't buy win in EVE Online. I've seen dozens of people in my 8 years in EVE playing on characters with crazy SP counts that they bought off the character bazaar. They've all been childishly easy to take down. In the most infamous story of them all, a lawyer dumped $3300 dollars on PLEX and only got a humiliating lossmail and yet another Goonswarm scam story for his trouble. Even in non-combat professions you're just going to get creamed by people with experience. If you don't have years of practice to draw from you are going to be easy fodder for people who do whether in PvP, marketing, industry, or even exploration. There's just no contest. EVE is not a level-based MMO. Your SP and ISO have no bearing on how good you are at managing your ship and making informed decisions. I never said you can "buy win" in EvE. I said that people are paying to win. That doesn't mean they actually win by it, but the effect is still pretty profound. When people can just buy skill injectors full of the skills you spend years training, you will feel pretty cheesed off, too. Yes, those same people then have to learn to use those skills, which is a whole other problem, but the fact they paid to get them fast tracked is what the long-liners have a problem with.
And these days, I myself am actually becoming a bit of a long liner. To me, paying for skill injectors to get to the level of my EvE main is tantamount to someone selling their EvE account, something which is supposed to be illegal according to the terms of agreement. The fact that CCP have effectively given people the means by which they can do exactly the same thing, but wait, now they have to pay CCP the real dollars to do it, means this is just another CCP cash cow. |
Alena Asakura
Rogue Clones Yulai Federation
1180
|
Posted - 2016.09.15 22:31:00 -
[58] - Quote
byte modal wrote:To draw a line, I do not believe it's P2W. For me at least, that's not the issue. As you said: without the skill and knowledge gained from experience in playing the game, those skipping in line will be destroyed.
That right there is at the heart of my point. I've gained experience through the grind, or "leveling" as you put it. That experience carries with it a sense of pride and history. EvE has history. It's persistent. That spirit has always been what attracted me. The permanence of skill histories is (was?) a small reflection of that persistent universe---my own small reflection as a spec in that great universe.
Training skills does not prevent me from enjoying the game. It just opens doors to new or more efficient ways of enjoyment; however, the knowledge comes through the wait. The wait also creates anticipation. When it's over, it's a genuine sense of accomplishment that will stay with me throughout my EvE game---and all the in-game experience that has accumulated as a result. Not anymore.
That is why EvE no longer has the attraction for me that it once did. It's not up to you to argue that my principles are wrong. It's absolutely irrelevant that you don't understand. If you enjoy things as they are, then by all means enjoy it. I am not going to rock the boat. I'll just eventually stop playing if other elements of the game can't pick up the slack for me.
I'm pretty sure I've drifted far off topic. Sorry OP! I couldn't have said it better myself. In fact, if you hadn't said it, I probably would have. :) |
Alena Asakura
Rogue Clones Yulai Federation
1180
|
Posted - 2016.09.15 22:40:00 -
[59] - Quote
Mobius Wyvern wrote:LOL KILLZ wrote: BPO was awesome!!! I want my suits back
No, they were terrible! They basically became required to be competetive in Dust because they were the best way to make money. You should NEVER under ANY circumstances have magically unlimited gear that exempts you from suffering loss. I actually agree with this, as I believe that BPOs should always have been part of a manufacturing element to the game. Given that Dust was never integrated properly into EvE to allow that manufacturing to occur, there had to be some other way to utilize BPOs. I would have gone with a model where BPOs could be purchased or BPCs made or purchased, and just having them meant you could gain access to a supply of them (infinite for BPOs, limited for BPCs) but AT A COST comprised of some notional cost of the materials involved.
In EvE, BPs are quite reasonable because even with BPs you don't get anything for free, and the same sort of model could have been used in Dust. The use of the BPO concept to give people access to FREE suits and equipment is what went wrong. Blame CCP for that - they invented them for use by their own people, and then allowed the concept to be used outside of that select group. |
Alena Asakura
Rogue Clones Yulai Federation
1180
|
Posted - 2016.09.15 22:50:00 -
[60] - Quote
Mobius Wyvern wrote: You really think he's competing with full-time industrial moguls? Yeah, he's doing what he loves with real money, but he's hardly dominating the economy or anything.
I've bought multiple Game Time Codes in the past and used them to set up ships that probably got me more than one kill against people who earned all the ISK for their fittings in-game. However in more of those cases I've lost those ships to people with more experience than me.
What I'm saying is the issue isn't as black-and-white as many people argue it is.
I'll make my case again - it's not whether he's winning or not - it's the fact that he's fast-tracking something others have taken years to get to. It's definitely P2W, even if the person paying isn't necessarily winning. The long-liners do not like that. |
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