DUST Fiend
18613
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Posted - 2016.09.15 18:41:00 -
[2] - Quote
CCP Rattati wrote:- REAL, endless character, names have a meaning
Name transfer confirmed? O.o
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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DUST Fiend
18614
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Posted - 2016.09.15 18:49:00 -
[3] - Quote
Living Rock 523 wrote:Mobius Wyvern wrote: they were the best way to make money Not true, farming alt accounts was the best way to make money (aside from any PC tomfoolery). 1 hour= 11 million ISK If you were hardcore about it you could do it twice a day, 2 hours= 22 million ISK You know I always refused to do that thinking that CCP would surely ban those accounts.
Jokes on me
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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DUST Fiend
18630
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Posted - 2016.09.22 00:09:00 -
[4] - Quote
Mobius Wyvern wrote:byte modal wrote:Speaking to loadouts and pride in ownership, acquiring and learning skills needed to use specific equipment give a sense of investment on property. It reinforces our notions of ownership and primes us to feel a need to protect our property (protecting our equipment through survival). That has always been another attraction of mine with EvE---the risk of loss through a severe death penalty. In the case of DUST, that was a great sense of immersion too; though it did have flaws IMHO.
BPOs (as used in DUST) directly contradicted that notion of investment and risk. What risk is there with an infinite stock of equipment? I am not going to derail with an argument of balance or other subtleties involved as to why this was a benefit to some or not; I'm just speaking on a philosophical view of an element that countered what, in my view, is, in part the spirit of EvE and what was potentially the spirit of DUST.
Bleh. On my phone and it's too early for this! I'll come back to finish my thoughts on skill progression.
Mornin =/ Exactly, Byte. Once you can have an unlimited supply of a certain kind of gear, it reduces your investment in the fight and also means that win or lose you still get paid substantially thanks to not having to replace lost gear. If Project Nova were to have industry elements that blueprints could be used for, and BPOs worked like they do in EVE Online, I would be fine with them.
Eh, you had to die what like, thirteen quadrillion times to come out negative with a comparable ISK suit? I call bullshit, the bonus was minuscule and negligible in all but the noobliest of situations.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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