Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ADD gah
Second-Nature Shadow of Dust
5
|
Posted - 2016.01.25 05:18:00 -
[1] - Quote
CAN YOU PLZ NERF SWARMS LIKE REALLY!!!! OR CAN YOU ACTUALLY BUFF THE ADS!!! Im not sure if your considering more than 1 set of swarms but its something to consider. If I pull out and ADS then they with pull out AV. I don't have a problem with that other than swarms and rail guns. PLZ fix. |
Anarchide
Greedy Bastards
2
|
Posted - 2016.01.25 05:20:00 -
[2] - Quote
This is funny.
How powerful will you be?
(Your Wizard Level equals the number of Magic Crystal Balls you own)
Wizard Level:1337
|
ADD gah
Second-Nature Shadow of Dust
5
|
Posted - 2016.01.25 05:23:00 -
[3] - Quote
Anarchide wrote:This is funny. In which way?? |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
1
|
Posted - 2016.01.25 05:31:00 -
[4] - Quote
Lol they don't care ! xD Me and other Pilots have been preaching for a change since Hotfix Alhpa.
Use it ----> Abuse It ----> Nerf !!!
a¦á_a¦á
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
|
postapo wastelander
Corrosive Synergy
2
|
Posted - 2016.01.25 06:09:00 -
[5] - Quote
ADD gah wrote:CAN YOU PLZ NERF SWARMS LIKE REALLY!!!! OR CAN YOU ACTUALLY BUFF THE ADS!!! Im not sure if your considering more than 1 set of swarms but its something to consider. If I pull out and ADS then they with pull out AV. I don't have a problem with that other than swarms and rail guns. PLZ fix.
Honestly NO
"Im original Boii Boyko"
|
Mortishai Belmont
Second-Nature Shadow of Dust
1
|
Posted - 2016.01.25 06:25:00 -
[6] - Quote
I can tank at least a full clip of proto swarms before I have to take off in my ADS, what's the big deal? D:
(~..)~ Now on Youtube ~(..~)
|
Atiim
Ikomari-Onu Enforcement Caldari State
16
|
Posted - 2016.01.25 06:42:00 -
[7] - Quote
Apocalyptic Destroyerr wrote:Lol they don't care ! xD Me and other Pilots have been preaching for a change since Hotfix Alhpa. Between the ludicrous damage and RoF bonuses, the Afterburner's 10s cooldown, and the literal immunity to SL damage thanks to the 50% resistance glitch, and the god-mode 60% hardeners there was no change to preach.
If anything, you were preaching against change, as you and most of the other Pilots were literally begging Ratatti to not nerf the ADS.
The 1st Matari Commando
-HAND
|
Richard Gamerich-R
Prima Gallicus
311
|
Posted - 2016.01.25 06:44:00 -
[8] - Quote
lol how do you fit your ADS seriously?
#portdust514
Good bye DUST 514, officially retired
|
Soto Gallente
419
|
Posted - 2016.01.25 06:45:00 -
[9] - Quote
I agree that swarm launchers work too well against dropships but they work balanced against other vehicles, so nerfing them might make them balanced to dropships but underpowered vs other vehicles.
Ex-news reporter for The Scope
|
Apocalyptic Destroyerr
Shining Flame Amarr Empire
1
|
Posted - 2016.01.25 08:06:00 -
[10] - Quote
Soto Gallente wrote:I agree that swarm launchers work too well against dropships but they work balanced against other vehicles, so nerfing them might make them balanced to dropships but underpowered vs other vehicles.
Insert part where everybody stated that we need Different Variants for Different Vehicles
Use it ----> Abuse It ----> Nerf !!!
a¦á_a¦á
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
|
|
Trooper X
TROOPER Corp X
64
|
Posted - 2016.01.25 08:28:00 -
[11] - Quote
150 meters is the lock-on range....
If your flying your Derpship below 150meters, then your trying to kill infantry, or your trying to land on a roof to camp it...
Either way!
Just die...
3x complex damage mods 6% warbarge bonus Adv Calmando Proto swarm launcher
3/4 Volleys and your going down...
If you can't afford it.... Don't fly it!....
TROOPER Corp X - Solo Merc - Blueberry Corp
|
General Vahzz
PIanet Express
146
|
Posted - 2016.01.25 08:35:00 -
[12] - Quote
Godin, my son, you need to get your ass in here. *eats popcorn*
You can bite my shiny metal ass.
|
EternalRMG
Random Gunz The-Office
1
|
Posted - 2016.01.25 08:53:00 -
[13] - Quote
Git Gud
Dust Player Since: July 2012
Pro Python Pilot!
Buying Plenty of BPOs
|
Shamarskii Simon
The Hundred Acre Hood
682
|
Posted - 2016.01.25 11:14:00 -
[14] - Quote
... .. .
Meh.
I only say we need dodgable... Which is a matter of how they track.
Other than that..... Meh.
Potential Pilot Proposal? Yes!
|
4lbert Wesker
Intara Direct Action Caldari State
587
|
Posted - 2016.01.25 11:49:00 -
[15] - Quote
Your real enemy is forge gun, not swarm
WESKER S.T.A.R.S. is not my corporation!
|
QRT30
Only N00bs
178
|
Posted - 2016.01.25 12:15:00 -
[16] - Quote
4lbert Wesker wrote:Your real enemy is forge gun, not swarm Neither FG or LS, your real enemies are ***..s in rail tanks on redline. Last month I fly with gunner in grimness (I call it "flying potato") and its really hard to destroy. I know it because I'm dedicated AV.
Si vis pacem, para bellum
|
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
264
|
Posted - 2016.01.25 13:50:00 -
[17] - Quote
It comes down to this:
There are probably 100 + AV players for every 1 dedicated pilot.
CCP barely updates their game since they've moved funds elsewhere in the company. As such, they can only afford to make small, targeted changes. Also, they want to keep the game profitable, because for some reason people still spend money here.
So, they appeal to the larger groups, rather than balance as a whole. The chances you'll see any kind of AV nerf or ADS buff are basically nill, if anything they'll buff AV to "handle" tanks while keeping the other vehicles as is.
All dropships need is their native resists back, ADV and PRO hulls, or a total reworking of swarm mechanics which will never happen because it requires programming. |
Chuckles Brown
331
|
Posted - 2016.01.25 15:12:00 -
[18] - Quote
I'll be satisfied the day swarms aren't invisible, silent, and lagging...
I will say though, 1 SL can shut down an ADS.
What's the worst that could happen, lose?
|
Richard Gamerich-R
Prima Gallicus
314
|
Posted - 2016.01.25 15:54:00 -
[19] - Quote
A good Python can resist to around 6 voley of proto swarm. (enhanced heavy shield + booster + hardener + shield regulation level 5)
An incubus around 4.
In any case it's enough to kill the AV. If you need to run away, push L1 and put your ADS to the vertical. (not horizontal it's low speed)
However invisible swarm is a real problem.
#portdust514
Good bye DUST 514, officially retired
|
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
266
|
Posted - 2016.01.25 16:08:00 -
[20] - Quote
Richard Gamerich-R wrote:A good Python can resist to around 6 voley of proto swarm. (enhanced heavy shield + booster + hardener + shield regulation level 5)
An incubus around 4.
In any case it's enough to kill the AV. If you need to run away, push L1 and put your ADS to the vertical. (not horizontal it's low speed)
However invisible swarm is a real problem. The issue with swarms is that they're undodgeable and track for 400 meters. Over those 400 meters you can easily get pinged by any other AV, and then eat those swarms that you can't dodge.
That will always be the point of contention between swarms and pilots. Pilots will always feel ripped off because someone pointed up in their general direction, pulled the trigger, and went about their merry way while collecting 75 to 225 WP for their "efforts".
And that will never change, because DUST no longer receives actual development, just stat shuffles.
Also, many swarmers run commando, and well, you try killing a commando that's hitting you with pro / officer swarms. |
|
Soto Gallente
435
|
Posted - 2016.01.25 16:15:00 -
[21] - Quote
Another issue with swarm launchers vs. ADS is this: Swarms literally take no skill to learn how to use, just point, hold, and click. Any blueberry off the street can learn how to do this in a matter of minutes of picking it up. Whereas the ADS takes weeks if not months to learn how to fly efficiently and takes actual skill to use.
Ex-news reporter for The Scope
|
Shamarskii Simon
The Hundred Acre Hood
684
|
Posted - 2016.01.26 00:49:00 -
[22] - Quote
Richard Gamerich-R wrote:(enhanced heavy shield + booster + hardener + shield regulation level 5)
Shield regulation only works on depleted (aka exhausted) shield recharge delay. Has low need in actual situations. Usually if you're on armor... you might already be dead
Potential Pilot Proposal? Yes!
|
Devadander
Woodgrain Atari
1
|
Posted - 2016.01.26 01:09:00 -
[23] - Quote
Soto Gallente wrote:Another issue with swarm launchers vs. ADS is this: Swarms literally take no skill to learn how to use, just point, hold, and click. Any blueberry off the street can learn how to do this in a matter of minutes of picking it up. Whereas the ADS takes weeks if not months to learn how to fly efficiently and takes actual skill to use.
While I agree that thumb skill plays no part in swarm operation. Sp is a major factor. Swarms are useless until proto, and I would argue, reload five. And I would argue further, damage mod five, and procalmando.
Everyone also seems to forget, that while looking up, you aren't looking around. Making you target number one, that shoots smoking, loud projectiles, with your fly unzipped.
I don't have a buff/nerf cry... Just pointing out stuff people neglected to mention.
"And god d*mn it I will be an artichoke, get off my stalk." ~Dust Fiend~
Joined - 06-28-12 ~Deal with it~
|
Shamarskii Simon
The Hundred Acre Hood
684
|
Posted - 2016.01.26 02:07:00 -
[24] - Quote
Devadander wrote:Soto Gallente wrote:Another issue with swarm launchers vs. ADS is this: Swarms literally take no skill to learn how to use, just point, hold, and click. Any blueberry off the street can learn how to do this in a matter of minutes of picking it up. Whereas the ADS takes weeks if not months to learn how to fly efficiently and takes actual skill to use. While I agree that thumb skill plays no part in swarm operation. Sp is a major factor. Swarms are useless until proto, and I would argue, reload five. And I would argue further, damage mod five, and procalmando. Everyone also seems to forget, that while looking up, you aren't looking around. Making you target number one, that shoots smoking, loud projectiles, with your fly unzipped. I don't have a buff/nerf cry... Just pointing out stuff people neglected to mention.
Makes sense,
But... Even if... Should swarms truly have the end all be all behavior that it has? I've dealt with forge gunners... Flirted with them and killed a few.
... .. .
They (most of whom I have challenged) switch to swarms. Why? Because the amount of SP invested doesn't matter. Just one thing really matters: it will hit. You must run, or commit and risk death.
My point here is this: if someone with swarms will blatantly follow you out of cover because they know no matter how much you try you either run or die... There's an issue.
If someone changed from something that can two/three shot and punish royally on the sweet spot (1 shot wyr breach on inky) to something else that doesn't require the same level of accuracy or dedication... There's an issue.
And no amount of SP invested into a suit, a weapon, a weapon's reload, damage mods, increased vulnerability to others, or time/money spent waiting for warbarage damage, can justify the infallible nature of swarm lock on.
I'm not crying for a buff or nerf... I'm just playing devils advocate.
Potential Pilot Proposal? Yes!
|
Soto Gallente
437
|
Posted - 2016.01.26 02:35:00 -
[25] - Quote
Devadander wrote:Soto Gallente wrote:Another issue with swarm launchers vs. ADS is this: Swarms literally take no skill to learn how to use, just point, hold, and click. Any blueberry off the street can learn how to do this in a matter of minutes of picking it up. Whereas the ADS takes weeks if not months to learn how to fly efficiently and takes actual skill to use. While I agree that thumb skill plays no part in swarm operation. Sp is a major factor. Swarms are useless until proto, and I would argue, reload five. And I would argue further, damage mod five, and procalmando. Everyone also seems to forget, that while looking up, you aren't looking around. Making you target number one, that shoots smoking, loud projectiles, with your fly unzipped. I don't have a buff/nerf cry... Just pointing out stuff people neglected to mention. That's not true at all. I was wrecking vehicles in my Militia Anti-Armor AV fit earlier. I killed 2 tanks, 1 lav, and 1 dropship just with a 'Dren' Swarm Launcher and 2 Krin's Damage mods. No SP invested.
Ex-news reporter for The Scope
|
DEATH THE KlD
Imperfect - Bastards
1
|
Posted - 2016.01.26 02:44:00 -
[26] - Quote
Apocalyptic Destroyerr wrote:Lol they don't care ! xD Me and other Pilots have been preaching for a change since Hotfix Alhpa. I gave up on it..got my sp back..ads is fun but not when AV flings you into the building or ground causing instant death
CEO of Imperfect Bastards and NF -Heimdallr69
Steam - Heimpai
|
ADD gah
Second-Nature Shadow of Dust
9
|
Posted - 2016.01.26 03:58:00 -
[27] - Quote
Richard Gamerich-R wrote:lol how do you fit your ADS seriously? My usual fit it 1 com light shield regen, Complex shield hardener, Complex light shield ext, XT missiles, and Enhanced missile amo. |
ADD gah
Second-Nature Shadow of Dust
9
|
Posted - 2016.01.26 04:02:00 -
[28] - Quote
DEATH THE KlD wrote:Apocalyptic Destroyerr wrote:Lol they don't care ! xD Me and other Pilots have been preaching for a change since Hotfix Alhpa. I gave up on it..got my sp back..ads is fun but not when AV flings you into the building or ground causing instant death SO TRUE!!! |
jordy mack
WarRavens Imperium Eden
1
|
Posted - 2016.01.26 04:28:00 -
[29] - Quote
ADD gah wrote:Richard Gamerich-R wrote:lol how do you fit your ADS seriously? My usual fit it 1 com light shield regen, Complex shield hardener, Complex light shield ext, XT missiles, and Enhanced missile amo.
heavy extender, hardner, light booster is my favorite. u can engage infantry av pretty good. as long as you can work out where they are are... i fly around without hardner on then as soon as anything tags me i harden up and decide whether i can find/fight it. (rail tanks will 2 shot u, check redline regularly) use cover to aproach/escape, make sure you only use booster inbetween swarm volleys/clips.
and dont get greedy, if u miss your first few shots contemplate running away and starting again. repeat till they rage.
Less QQ more PewPew
|
Shamarskii Simon
The Hundred Acre Hood
687
|
Posted - 2016.01.26 04:31:00 -
[30] - Quote
DEATH THE KlD wrote:Apocalyptic Destroyerr wrote:Lol they don't care ! xD Me and other Pilots have been preaching for a change since Hotfix Alhpa. I gave up on it..got my sp back..ads is fun but not when AV flings you into the building or ground causing instant death
Never give up! Never surrender!
I actually welcomed the hardener nerf... That 60% sHard 40% aHard was kinda absurd.
.. .
Except we went back to 40% aHards
Potential Pilot Proposal? Yes!
|
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |