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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.10.09 20:45:00 -
[91] - Quote
Proto stomp is so yesterday, Officer Stomp is the thing.
"Today I have been feeling mostly smug."
KERO-TRADER is my official Eve character for Dust trading.
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Press Attache
The Office of The Attorney General
200
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Posted - 2015.10.09 20:51:00 -
[92] - Quote
Nirwanda Vaughns wrote:
it was full proto vs full std so a std suit fit with all std tank modules and a proto suit of the same type with a full high end tank, it wasn't exaclty all proto but it was a suit that was built to have as many hp as possible same as the std. it was mainly the armour suits where the biggest difference and also back when STD suits had lower slots. a 3 low slot gal assault vs a 5 slot proto gall assault has a huge hp difference. things have changed slightly in recent patches but there is still a big difference. a new person doesn't have the fitting skills to get as much stuff on either so it will alwyas be like iceskating uphill.
with such a low playerbase, even with the matchmaking the way it is, there is very little way of getting away from try hards unless you're in a squad with other noobs. having a seperate meta locked mode for noobs and vets allows things to be a little more balanced
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots.
That is an irrelevant comparison.
In the game that we are actually playing that 800 hp gap doesn't exist.
What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can.
That is not a tryhard, just someone who is doing better at the fiscal side of the game.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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zDemoncake
Horizons' Edge
1
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Posted - 2015.10.09 21:17:00 -
[93] - Quote
Nerf my passive skills
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Daemonn Adima
Y.A.M.A.H
350
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Posted - 2015.10.10 03:01:00 -
[94] - Quote
Press Attache wrote:Nirwanda Vaughns wrote:
it was full proto vs full std so a std suit fit with all std tank modules and a proto suit of the same type with a full high end tank, it wasn't exaclty all proto but it was a suit that was built to have as many hp as possible same as the std. it was mainly the armour suits where the biggest difference and also back when STD suits had lower slots. a 3 low slot gal assault vs a 5 slot proto gall assault has a huge hp difference. things have changed slightly in recent patches but there is still a big difference. a new person doesn't have the fitting skills to get as much stuff on either so it will alwyas be like iceskating uphill.
with such a low playerbase, even with the matchmaking the way it is, there is very little way of getting away from try hards unless you're in a squad with other noobs. having a seperate meta locked mode for noobs and vets allows things to be a little more balanced
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots. That is an irrelevant comparison. In the game that we are actually playing that 800 hp gap doesn't exist. What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can. That is not a tryhard, just someone who is doing better at the fiscal side of the game.
Do you not realize players don't start with access to proto? Most of these arguments against stomping aren't coming from poor vets who "can't afford to run proto".
You're not better at the game, you've just been playing it longer.
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Shaun Iwairo
Simple Minded People Pty. Ltd.
44
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Posted - 2015.10.10 03:20:00 -
[95] - Quote
Press Attache wrote:
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots.
That is an irrelevant comparison.
In the game that we are actually playing that 800 hp gap doesn't exist.
What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can.
That is not a tryhard, just someone who is doing better at the fiscal side of the game.
I think that last bit is a bit dishonest. It's well known that a large chuck of the playerbase have piles of isk behind them from old (and to an extent, current) broken PC payout mechanics. Of course they should run whatever they can pay for, especially if it gives them an advantage. But to say they run it because they manage their isk well is a bit of a stretch. |
Press Attache
The Office of The Attorney General
200
|
Posted - 2015.10.10 04:07:00 -
[96] - Quote
Daemonn Adima wrote:Press Attache wrote:Nirwanda Vaughns wrote:
it was full proto vs full std so a std suit fit with all std tank modules and a proto suit of the same type with a full high end tank, it wasn't exaclty all proto but it was a suit that was built to have as many hp as possible same as the std. it was mainly the armour suits where the biggest difference and also back when STD suits had lower slots. a 3 low slot gal assault vs a 5 slot proto gall assault has a huge hp difference. things have changed slightly in recent patches but there is still a big difference. a new person doesn't have the fitting skills to get as much stuff on either so it will alwyas be like iceskating uphill.
with such a low playerbase, even with the matchmaking the way it is, there is very little way of getting away from try hards unless you're in a squad with other noobs. having a seperate meta locked mode for noobs and vets allows things to be a little more balanced
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots. That is an irrelevant comparison. In the game that we are actually playing that 800 hp gap doesn't exist. What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can. That is not a tryhard, just someone who is doing better at the fiscal side of the game. Do you not realize players don't start with access to proto? Most of these arguments against stomping aren't coming from poor vets who "can't afford to run proto". You're not better at the game, you've just been playing it longer.
And if you cap out three weeks in a row, proto suit.
If you don't cap, but do play, within 6 weeks you will be at proto. Less if you run and stack boosters. A week for a proto gun.
The power gap is built in to the game by design, it helps as an economic incentive to new players to buy Aurum to shorten the grind.
You've been playing for a couple of months, you have(or should have) good core skills(level 4 at least) proto tank modules and a proto suit by now. If you don't have a proto suit, you should have at least a couple of proto weapons and advanced grenades.
You sound like you are stuck in militia gear all the time, which can't be true, and the gap between advanced and proto is not so great as to be insurmountable.
You can try and be condescending as much as you like, but I don't complain about proto, and squads, and tanks, and whatever will be next on the whine list.
You probably have more ground SP than I do, and going on the ground isn't terrible for me.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.10 04:12:00 -
[97] - Quote
Daemonn Adima wrote:Press Attache wrote:Nirwanda Vaughns wrote:
it was full proto vs full std so a std suit fit with all std tank modules and a proto suit of the same type with a full high end tank, it wasn't exaclty all proto but it was a suit that was built to have as many hp as possible same as the std. it was mainly the armour suits where the biggest difference and also back when STD suits had lower slots. a 3 low slot gal assault vs a 5 slot proto gall assault has a huge hp difference. things have changed slightly in recent patches but there is still a big difference. a new person doesn't have the fitting skills to get as much stuff on either so it will alwyas be like iceskating uphill.
with such a low playerbase, even with the matchmaking the way it is, there is very little way of getting away from try hards unless you're in a squad with other noobs. having a seperate meta locked mode for noobs and vets allows things to be a little more balanced
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots. That is an irrelevant comparison. In the game that we are actually playing that 800 hp gap doesn't exist. What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can. That is not a tryhard, just someone who is doing better at the fiscal side of the game. Do you not realize players don't start with access to proto? Most of these arguments against stomping aren't coming from poor vets who "can't afford to run proto". You're not better at the game, you've just been playing it longer.
Daemonn, we have been over this. Press Attache is a troll and an idiot who thinks that only his way is the right way and everyone else is wrong. Just ignore him and move on.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Press Attache
The Office of The Attorney General
200
|
Posted - 2015.10.10 04:17:00 -
[98] - Quote
Shaun Iwairo wrote:Press Attache wrote:
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots.
That is an irrelevant comparison.
In the game that we are actually playing that 800 hp gap doesn't exist.
What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can.
That is not a tryhard, just someone who is doing better at the fiscal side of the game.
I think that last bit is a bit dishonest. It's well known that a large chuck of the playerbase have piles of isk behind them from old (and to an extent, current) broken PC payout mechanics. Of course they should run whatever they can pay for, especially if it gives them an advantage. But to say they run it because they manage their isk well is a bit of a stretch.
Not a large chunk. Most of the people I see running proto in pubs were not even around for the locking. More people than that have made much larger fortunes by trading and gear farming. Even more than them are apex runners who can find a good cheap fit that is effective and stack bank.
There will always be people with deeper wallets. There will always be a "tryhard" who cares more about winning than his wallet that match.
But putting on a proto suit doesn't make you invincible, and people who just want to blame getting their ass kicked on the opponent having better gear, and then their solution is to ban better gear are acting like scrubs.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Press Attache
The Office of The Attorney General
200
|
Posted - 2015.10.10 04:19:00 -
[99] - Quote
Jonny D Buelle wrote:Daemonn Adima wrote:Press Attache wrote:Nirwanda Vaughns wrote:
it was full proto vs full std so a std suit fit with all std tank modules and a proto suit of the same type with a full high end tank, it wasn't exaclty all proto but it was a suit that was built to have as many hp as possible same as the std. it was mainly the armour suits where the biggest difference and also back when STD suits had lower slots. a 3 low slot gal assault vs a 5 slot proto gall assault has a huge hp difference. things have changed slightly in recent patches but there is still a big difference. a new person doesn't have the fitting skills to get as much stuff on either so it will alwyas be like iceskating uphill.
with such a low playerbase, even with the matchmaking the way it is, there is very little way of getting away from try hards unless you're in a squad with other noobs. having a seperate meta locked mode for noobs and vets allows things to be a little more balanced
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots. That is an irrelevant comparison. In the game that we are actually playing that 800 hp gap doesn't exist. What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can. That is not a tryhard, just someone who is doing better at the fiscal side of the game. Do you not realize players don't start with access to proto? Most of these arguments against stomping aren't coming from poor vets who "can't afford to run proto". You're not better at the game, you've just been playing it longer. Daemonn, we have been over this. Press Attache is a troll and an idiot who thinks that only his way is the right way and everyone else is wrong. Just ignore him and move on.
On look, the logistics officer for an 8 man corp. All the titles, none of the responsibility.
Saw you in a match today, your 5/0 with 265 WP must have been inspiring to your team.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.10.10 04:24:00 -
[100] - Quote
Press Attache wrote:Jonny D Buelle wrote:Daemonn Adima wrote:Press Attache wrote:Nirwanda Vaughns wrote:
it was full proto vs full std so a std suit fit with all std tank modules and a proto suit of the same type with a full high end tank, it wasn't exaclty all proto but it was a suit that was built to have as many hp as possible same as the std. it was mainly the armour suits where the biggest difference and also back when STD suits had lower slots. a 3 low slot gal assault vs a 5 slot proto gall assault has a huge hp difference. things have changed slightly in recent patches but there is still a big difference. a new person doesn't have the fitting skills to get as much stuff on either so it will alwyas be like iceskating uphill.
with such a low playerbase, even with the matchmaking the way it is, there is very little way of getting away from try hards unless you're in a squad with other noobs. having a seperate meta locked mode for noobs and vets allows things to be a little more balanced
Oh, so your reference point about proto and standard balance was from before they gave standard suits a ton of slots. That is an irrelevant comparison. In the game that we are actually playing that 800 hp gap doesn't exist. What is a tryhard to you? Because the way you seem to be using it would imply that it is anyone who can afford to run better gear longer than you can. That is not a tryhard, just someone who is doing better at the fiscal side of the game. Do you not realize players don't start with access to proto? Most of these arguments against stomping aren't coming from poor vets who "can't afford to run proto". You're not better at the game, you've just been playing it longer. Daemonn, we have been over this. Press Attache is a troll and an idiot who thinks that only his way is the right way and everyone else is wrong. Just ignore him and move on. On look, the logistics officer for an 8 man corp. All the titles, none of the responsibility. Saw you in a match today, your 5/0 with 265 WP must have been inspiring to your team.
Well, I am the Lord of Scrubs, what's your excuse?
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Vicious Minotaur
3
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Posted - 2015.10.10 04:44:00 -
[101] - Quote
???? wrote:
The power gap is built in to the game by design, it helps as an economic incentive to new players to buy Aurum to shorten the grind.
I'd just like to point out that:
1) Rattati has been working on excising the "power gap" from the game (slot normalization, possible power core in the future) 2) EVE has been engaging in tiericide to lessen the "power gap" (or so I've been led to believe) 3) DUSTs "power gap" was implemented by incompetent developers that are no longer working on DUST because they were bad 4) This pace is shltpost central
Carry on engaging in uncivil discourse.
Viscous Minotaur
Blood is more vicious than water.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.10 04:47:00 -
[102] - Quote
Vicious Minotaur wrote:???? wrote:
The power gap is built in to the game by design, it helps as an economic incentive to new players to buy Aurum to shorten the grind.
I'd just like to point out that: 1) Rattati has been working on excising the "power gap" from the game (slot normalization, possible power core in the future) 2) EVE has been engaging in tiericide to lessen the "power gap" (or so I've been led to believe) 3) DUSTs "power gap" was implemented by incompetent developers that are no longer working on DUST because they were bad 4) This pace is shltpost central Carry on engaging in uncivil discourse.
Look he's showing logic and reasoning, GET HIM!
Director of T-W-L
Keeper of the List
Lord of Scrubs
|
Shaun Iwairo
Simple Minded People Pty. Ltd.
44
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Posted - 2015.10.10 05:01:00 -
[103] - Quote
Vicious Minotaur wrote:???? wrote:
The power gap is built in to the game by design, it helps as an economic incentive to new players to buy Aurum to shorten the grind.
I'd just like to point out that: 1) Rattati has been working on excising the "power gap" from the game (slot normalization, possible power core in the future) 2) EVE has been engaging in tiericide to lessen the "power gap" (or so I've been led to believe) 3) DUSTs "power gap" was implemented by incompetent developers that are no longer working on DUST because they were bad 4) This pace is shltpost central Carry on engaging in uncivil discourse.
On no. 2, Eve's tiericide is almost complete. The main philosophy behind doing it was that the increasing power of tiered ships gave a false choice, everyone would only run the highest tier and the time spent not being able to run the highest tier was spent not running anything at all - players knew they simply couldn't be competitive. Also interesting to note is the isk difference between the bottom and top tier was only around 30% for ships.
If you take that same philosophy and apply it to Dust, then some sort of tiericide is more than appropriate. |
maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.10 05:05:00 -
[104] - Quote
Potato.
Ha! You can't kill me! I'm already dead!
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Daemonn Adima
Y.A.M.A.H
350
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Posted - 2015.10.10 06:06:00 -
[105] - Quote
Vicious Minotaur wrote:???? wrote:
The power gap is built in to the game by design, it helps as an economic incentive to new players to buy Aurum to shorten the grind.
I'd just like to point out that: 1) Rattati has been working on excising the "power gap" from the game (slot normalization, possible power core in the future) 2) EVE has been engaging in tiericide to lessen the "power gap" (or so I've been led to believe) 3) DUSTs "power gap" was implemented by incompetent developers that are no longer working on DUST because they were bad 4) This pace is shltpost central Carry on engaging in uncivil discourse.
I'd let you ram me with your horns if I could. You're dead on, except that we tried to keep it civil until the trolls arrived. Their posts are hidden and I welcome CIVIL discourse to continue, even if I lost my cool for a minute.
So we have solo queue, SP tiers, MU tiers and normalizing of passive bonuses.
Solo queue is probably the easiest to implement. Changing passive bonuses touches too many moving pieces to consider it as a quick fix. Tier locking is kind of in the middle, I'm no programmer so I can't speak to those elements. It does seem like a decent middle of the road fix at this point compared to other options.
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First Prophet
Nos Nothi
4
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Posted - 2015.10.10 06:12:00 -
[106] - Quote
chill penguin wrote:xavier zor wrote:PARKOUR PRACTIONER wrote:KGB Sleep wrote:HTFU cheapskates Don't tell me how to live my life. HTFU You definitely need a huge dose of HTFU. More like STFU and GTFO.
I'm a cheater
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Daemonn Adima
Y.A.M.A.H
354
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Posted - 2015.10.11 08:45:00 -
[107] - Quote
Can't wait to try the AR since the hotfix. I hear the wolf cries and can't wait to validate them! |
Summa Militum
Art.of.Death
1
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Posted - 2015.10.11 09:05:00 -
[108] - Quote
Daemonn Adima wrote:Can't wait to try the AR since the hotfix. I hear the wolf cries and can't wait to validate them!
You haven't tried it yet? It's awesome. At range it is completely useless but up close it is beastly. |
Daemonn Adima
Y.A.M.A.H
354
|
Posted - 2015.10.11 11:02:00 -
[109] - Quote
Summa Militum wrote:Daemonn Adima wrote:Can't wait to try the AR since the hotfix. I hear the wolf cries and can't wait to validate them! You haven't tried it yet? It's awesome. At range it is completely useless but up close it is beastly.
I'm on vacation in Hawaii until tomorrow. Just met a military C-130 pI lot who offered to take us on the plane and show us the attack helicopters. Will lost pics tomorow! |
DiablosMajora
334
|
Posted - 2015.10.11 11:52:00 -
[110] - Quote
Oooh-wee Sounds to me like either squad or solo gameplay needs to be encouraged through actual game mechanics. Squad or solo-based equipment (uplinks, hives, etc) might be a good start
Prepare your angus
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Summa Militum
Art.of.Death
1
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Posted - 2015.10.11 15:25:00 -
[111] - Quote
DiablosMajora wrote:Oooh-weeSounds to me like either squad or solo gameplay needs to be encouraged through actual game mechanics. Squad or solo-based equipment (uplinks, hives, etc) might be a good start
That is not a good idea. People need to learn to work with the team they are given which consists of more people than just yourself or the number of people in your squad.
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Genral69 death
T.H.I.R.D R.O.C.K
815
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Posted - 2015.10.11 15:31:00 -
[112] - Quote
Terrible idea, I did not skill up on my suit to only have the bonus I have now just on my proto suit .
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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BARAGAMOS
Kinsho Swords Caldari State
304
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Posted - 2015.10.11 17:52:00 -
[113] - Quote
DEATH THE KlD wrote:It's not okay but the playerbase is too small..I'm not waiting 5 minutes to find a silly pub
Then don't play if it comes to that. I'd rather have the new players stay than tired old vets who can't handle queue times. The game needs them a lot more. |
Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.11 22:03:00 -
[114] - Quote
Pro stompers don't care about the community. They care about themselves.
Also, they're are players that squad up and step up to the challenge against pro stompers. I do it all the time with a strong squad. Those stompers hate me, or any player with the backbone to fight back in equal gear.
They claim they want new players, and want the game to grow. In reality they don't want a challenge. They just want more targets, and shorter Queues lol!
That's why alot of them run mods. They're not actually that good. If they were they wouldn't mod. It's really quite simple.
What's broken in this game more than proto stomping is the lack of team work! Before complaining about stomps get in squad ffs! You guys cry about this solo mode bs because you lack teamwork and tactics. You don't want to think or slow down enough to work together. You should see some of these "PC" teams now lol! Guys substituting tactics and teamwork for mods and glitches lol!
I call it the domination syndrome! If anything, every mode should have friendly fire! I mean just the other day I was playing a PC where I was thankful I was Gallente for my rep bonus lol! I had pubstars leaping around with Mass drivers and Bons shotguns smh. I spent more time running away from undisciplined panic fire than I did the enemy lol ...
P.F.T.C. ... CCP, every noobs isn't ready for every weapon. There should be a certain level of tactical play reached before you can unlock bon's, core Nade, and MD's lol! Js
The playerbase lacks tactics and control, especially in PC. I got it, guys have mods and use glitches, but it doesn't make them unstoppable. I believe it causes lag, but all these overly biased tech wannabes keep claiming it's all CCP's fault lol! *shrugs*
All things equal, if they didn't use mods alot of you will still lose because you never work together in the 1st darn place?! You run pubs all day, mostly dom, then squad up 16 deep, tell dumb*ss jokes, make stupid racial comments, and lose horribly?! Promptly after getting completely redlined you return to dom to make yourself feel better by camping a roof with a MD lol!
While you're complaining about guys who proto stomp, you've failed to realized your true problem. A serious lack of communication!
I've been running with friends, conversing, and helping some newer players with fits and tactics in my channel "fighthouse". Anyone can join and chit chat. Everyone is welcome! All I ask is keep the topics on the game, and the hate to a minimum. For vets who truly want to help new players, or players looking for solid advice. The chat isn't password protected, and is open to anyone.
In the last couple of days we've discussed tons of tactics, dropsuits, and vehicles. Helping me, or really me helping him, is Tread loudly 2 and a few others dropping in and out. We just discuss tactics and run squad. Talk about all sorts of stuff, and I've found out that alot of players just don't know tons! To any new players out there... READ THE STATS!
Look if you guys are looking for an easy game go play COD.... or play dom?!
If you want to get into some challenging fights learn to work as a team, and play FW and PC.
All I ask is you don't take away the game the rest of us love because you're too lazy to read, and too socially awkward to squad.
Now I know the modding is a nuisance, believe me, but honestly you guys allow it more than CCP! Just don't play with or against them. *shrugs*
Guys complain about guys leaving battle, but honestly I don't blame them sometimes. I'm not playing repeated matches against kaizuka sniper lol! Not gone happen. He's gotta log off at some point, and dust isn't my job. When he's gone or bored of waiting for someone to cheat, he'll leave. *shrugs*
While we wait for CCP to realize the playerbase is dwindling, let's help mitigate the bs. It may take CCP awhile to realize the community is against such activity. It took them forever to figure out that the community actually wanted to keep this game alive lol! So bare with them on the issue.
In the meantime just know that some poor saps in this game have been tricked, like black people and nikes, into believing KD is more than just a number on the TV screen lol! Let em have it I say!
If you want the game to be better than help out, and stop complaining just to complain.
"Anybody order chaos?"
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Daemonn Adima
Y.A.M.A.H
355
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Posted - 2015.10.12 10:33:00 -
[115] - Quote
Bradric Banewolf wrote:Pro stompers don't care about the community. They care about themselves.
Also, they're are players that squad up and step up to the challenge against pro stompers. I do it all the time with a strong squad. Those stompers hate me, or any player with the backbone to fight back in equal gear.
They claim they want new players, and want the game to grow. In reality they don't want a challenge. They just want more targets, and shorter Queues lol!
That's why alot of them run mods. They're not actually that good. If they were they wouldn't mod. It's really quite simple.
What's broken in this game more than proto stomping is the lack of team work! Before complaining about stomps get in squad ffs! You guys cry about this solo mode bs because you lack teamwork and tactics. You don't want to think or slow down enough to work together. You should see some of these "PC" teams now lol! Guys substituting tactics and teamwork for mods and glitches lol!
I call it the domination syndrome! If anything, every mode should have friendly fire! I mean just the other day I was playing a PC where I was thankful I was Gallente for my rep bonus lol! I had pubstars leaping around with Mass drivers and Bons shotguns smh. I spent more time running away from undisciplined panic fire than I did the enemy lol ...
P.F.T.C. ... CCP, every noobs isn't ready for every weapon. There should be a certain level of tactical play reached before you can unlock bon's, core Nade, and MD's lol! Js
The playerbase lacks tactics and control, especially in PC. I got it, guys have mods and use glitches, but it doesn't make them unstoppable. I believe it causes lag, but all these overly biased tech wannabes keep claiming it's all CCP's fault lol! *shrugs*
All things equal, if they didn't use mods alot of you will still lose because you never work together in the 1st darn place?! You run pubs all day, mostly dom, then squad up 16 deep, tell dumb*ss jokes, make stupid racial comments, and lose horribly?! Promptly after getting completely redlined you return to dom to make yourself feel better by camping a roof with a MD lol!
While you're complaining about guys who proto stomp, you've failed to realized your true problem. A serious lack of communication!
I've been running with friends, conversing, and helping some newer players with fits and tactics in my channel "fighthouse". Anyone can join and chit chat. Everyone is welcome! All I ask is keep the topics on the game, and the hate to a minimum. For vets who truly want to help new players, or players looking for solid advice. The chat isn't password protected, and is open to anyone.
In the last couple of days we've discussed tons of tactics, dropsuits, and vehicles. Helping me, or really me helping him, is Tread loudly 2 and a few others dropping in and out. We just discuss tactics and run squad. Talk about all sorts of stuff, and I've found out that alot of players just don't know tons! To any new players out there... READ THE STATS!
Look if you guys are looking for an easy game go play COD.... or play dom?!
If you want to get into some challenging fights learn to work as a team, and play FW and PC.
All I ask is you don't take away the game the rest of us love because you're too lazy to read, and too socially awkward to squad.
Now I know the modding is a nuisance, believe me, but honestly you guys allow it more than CCP! Just don't play with or against them. *shrugs*
Guys complain about guys leaving battle, but honestly I don't blame them sometimes. I'm not playing repeated matches against kaizuka sniper lol! Not gone happen. He's gotta log off at some point, and dust isn't my job. When he's gone or bored of waiting for someone to cheat, he'll leave. *shrugs*
While we wait for CCP to realize the playerbase is dwindling, let's help mitigate the bs. It may take CCP awhile to realize the community is against such activity. It took them forever to figure out that the community actually wanted to keep this game alive lol! So bare with them on the issue.
In the meantime just know that some poor saps in this game have been tricked, like black people and nikes, into believing KD is more than just a number on the TV screen lol! Let em have it I say!
If you want the game to be better than help out, and stop complaining just to complain.
While I agree with most of what you've said, I feel your point on communication and squads is moot. A vet team, in better gear (not just proto, but adv. / proto mix) using the same level of communication and squad tactics as you propose noobs should use, which would mean they would win by default unless all the new players were more skilled than them. While possible, that's why they are called noobs and vets, labels that demonstrate the experience gap between them.
Again, while it does not always directly translate in every encounter because of general gun game skills, the hp and dmg advantage combined with similar level of teamwork and communication means the vets will win unless they all have worse gun game.
Outside of that I feel you've brought up some very valid points. |
Press Attache
The Office of The Attorney General
200
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Posted - 2015.10.12 13:48:00 -
[116] - Quote
So now its not only proto gear, but advanced as well?
What comes next?
Pretty sure you would be pushing for a starter fit only mode until you realized that someone with all their core skills to 5 would have a little bit more hp and suddenly that would invalidate you even trying.
That you equate better gear with a certain defeat is a sign you are defeated before the match has even begun. They could roll in militia and you would still be fighting them as if they were an officer fit squad.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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LOL KILLZ
LulKlz
397
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Posted - 2015.10.12 14:33:00 -
[117] - Quote
I have an AK.O Assault and Commando. Proto stomps are a problem. I don't partake in stomps but they rampant. I have 34 million SP and I can't stand a stomp. Here is a solution. Each game mode will have a max level of equipment that you can use in each mode. Ambush-MLT ans STD equip only Acquisition-ADV,STD,MLT ONLY Dom-Proto,ADV,STD,MLT only Skirmish,FW,PC- Anything goes
\0/
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2015.10.18 12:57:00 -
[118] - Quote
HOWDIDHEKILLME wrote:Press Attache wrote:Daemonn Adima wrote:HOWDIDHEKILLME is under the impression that players in squads are a greater detriment to pub play than the performance disparity between new and veteran players.
As you said, every other fps has this feature, yet none of the same extreme stomping at the same frequency as Dust.
I don't know how he can ignore the numbers in this very thread and instead blame a tried and true mechanic. Because you are looking at any single engagement as a strictly numerical relationship when it almost never is, and howdidhekillme is looking at a series of engagements or a whole match and seeing the larger effect that squad is having. Adv gear can tangle with proto, heck properly fitted standard suits can put up a fight. In any single engagement, where both players stand still and just dump non missing shots until one dies, proto will always win, but fights in dust rarely happen that way. What adv gear cannot overcome solo is the squad that keeps a third guy hanging around doing nothing but micro flanking while their back marker keeps the scans up . No squad mode before meta locking would be better. Thanks press... The op is obsessed with a simple " the numbers say I win" mentality. This game has more to it than just numbers, take the recent nerf to strafe it wouldn't have been a thing if people hadn't been dancing around bullets. Posting in agreement.
As a vet who runs solo in STD gear and goes looking for fights with the officer stomp squads, gear and passive skills are not driving variable in pubstomps.
If i had to rank the pubstomp factors by importance i'd say shared scans, experienced players and tactics honed & polished in PC.
Passive sp and gear/ISK make a difference for sure, but they are not the variables that drive the pubstomp dynamic. We had these arguments/discussions three years ago, it takes a while to see past the numbers to what's really going on in pubs.
PSN: RationalSpark
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Aeon Amadi
13
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Posted - 2015.10.18 13:14:00 -
[119] - Quote
Daemonn Adima wrote:That's natural dichotomy. Every game always has that and always will. Some players are inherently better than others. Except we don't balance games around that concept, we try and normalize what the players have access to so that the better players, even when stacked don't near instant kill people.
Two players with the same gear, one sucks and one wrecks - the bad player needs to take efforts to improve his game. This is FAIR. Two players in different gear who both wreck, and one loses 9/10 times because of an hp and damage advantage, isn't fair.
Can't balance someone's skill, but we can balance the way you gain advantages over other players through equipment.
Pretty much nailed it. Which is why I am as passionate about the in-game economy as I am. I dislike that players have enormous wealths of ISK and I feel that a lot of problems stem from passive generation (PC farming, Warbarge modules) and exempted generation (BPOs, APEX BPOs).
A lot of the time I hear these arguments that skill > gear but no-one ever mentions what happens when you have skill AND gear or when a player has low skill and low gear. How do you balance that? IMO, tiercide is something we desperately need even still but something we can never get because of past sins. There shouldn't be this whole MLT/STD/ADV/Proto/Officer thing... but because we offered players BPOs and APEXs, we're screwed into having it. We can't get away from it without basically invalidating the real-life money players have spent. We also can't strip players of their enormous ISK wallets.
And because of that players will -always- have some form of mechanical advantage over others. Either because they paid real money and now never have to spend ISK again or because they were around for PC ISK farming and will never be able to spend all of what they have. They'll always be exempted from having to pay ISK and can use the ISK they save en masse to fund powerful gear. It's frustrating as hell. A new player coming into this game has neither of these advantages and must rely -EXCLUSIVELY- on their own player skill in order to just scrape by and survive.
I feel like there's nothing we can do about it because people want to retain their real money investments and want to keep the isk they -coughs- "earned". What's worse is that when we port - if we port - we'll likely have to carry these sins over and introduce them to a whole new player base. It's going to leave a pretty bitter first impression and I don't think it's going to go over well in the reviews and feedback.
But yanno. People want their "I Win" button. Game health be damned.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Thor Odinson42
Ancient Exiles. Bleeding Sun Conglomerate
7
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Posted - 2015.10.18 13:43:00 -
[120] - Quote
Shaun Iwairo wrote:Vicious Minotaur wrote:???? wrote:
The power gap is built in to the game by design, it helps as an economic incentive to new players to buy Aurum to shorten the grind.
I'd just like to point out that: 1) Rattati has been working on excising the "power gap" from the game (slot normalization, possible power core in the future) 2) EVE has been engaging in tiericide to lessen the "power gap" (or so I've been led to believe) 3) DUSTs "power gap" was implemented by incompetent developers that are no longer working on DUST because they were bad 4) This pace is shltpost central Carry on engaging in uncivil discourse. On no. 2, Eve's tiericide is almost complete. The main philosophy behind doing it was that the increasing power of tiered ships gave a false choice, everyone would only run the highest tier and the time spent not being able to run the highest tier was spent not running anything at all - players knew they simply couldn't be competitive. Also interesting to note is the isk difference between the bottom and top tier was only around 30% for ships. If you take that same philosophy and apply it to Dust, then some sort of tiericide is more than appropriate.
I'm not sure who told you that about the difference between the bottom and top tiers but the difference between a T1 and a T2 frigate can be 800,000K to 25,000,000 mil.
"Lonewolfing is hard because everyone is lonewolfing."
-Captain Obvious
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