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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.27 16:46:00 -
[1] - Quote
Is it a scout or assault? Really ccp, it's more effective than a scout at shotgun in the city because of shield survivability, and don't bring up Ewar when seeing him doesn't give you an advantage at all! I still have to stop him! Stopping him is the problem! He's going to shotgun you before you can stop him every time.
The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Ewar means squat when he'll just survive every attack?! It's movement speed and sprint speed is still insane even after the 20% nerf to overall speed. This is a heaping advantage that helps it survive an insane amount of attacks!
To be fair, I do agree with it being the fastest assault suit in comparison to other assaults. Especially with the ACR receiving a range nerf. However, that fast? The assault speed should not blur the lines with scout speed?!
The slot layout on the min assault just allows it to basically be a tanked scout with less Ewar?!
Do you intend to look at this?
"Anybody order chaos?"
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tffvbhb
Heaven84 Devils Astroya Conglomerate.
38
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Posted - 2015.09.27 17:02:00 -
[2] - Quote
Bradric Banewolf wrote:Is it a scout or assault? Really ccp, it's more effective than a scout at shotgun in the city because of shield survivability, and don't bring up Ewar when seeing him doesn't give you an advantage at all! I still have to stop him! Stopping him is the problem! He's going to shotgun you before you can stop him every time.
The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Ewar means squat when he'll just survive every attack?! It's movement speed and sprint speed is still insane even after the 20% nerf to overall speed. This is a heaping advantage that helps it survive an insane amount of attacks!
To be fair, I do agree with it being the fastest assault suit in comparison to other assaults. Especially with the ACR receiving a range nerf. However, that fast? The assault speed should not blur the lines with scout speed?!
The slot layout on the min assault just allows it to basically be a tanked scout with less Ewar?!
Do you intend to look at this? my scout runs at 11.12 a mIn assault cant get that fast |
Anmol Singh
G0DS AM0NG MEN
955
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Posted - 2015.09.27 17:07:00 -
[3] - Quote
tffvbhb wrote:Bradric Banewolf wrote:Is it a scout or assault? Really ccp, it's more effective than a scout at shotgun in the city because of shield survivability, and don't bring up Ewar when seeing him doesn't give you an advantage at all! I still have to stop him! Stopping him is the problem! He's going to shotgun you before you can stop him every time.
The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Ewar means squat when he'll just survive every attack?! It's movement speed and sprint speed is still insane even after the 20% nerf to overall speed. This is a heaping advantage that helps it survive an insane amount of attacks!
To be fair, I do agree with it being the fastest assault suit in comparison to other assaults. Especially with the ACR receiving a range nerf. However, that fast? The assault speed should not blur the lines with scout speed?!
The slot layout on the min assault just allows it to basically be a tanked scout with less Ewar?!
Do you intend to look at this? my scout runs at 11.12 a mIn assault cant get that fast
Your scout is also paper thin and will be obliterated in under a second due to aim assist.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.27 17:34:00 -
[4] - Quote
Anmol Singh wrote:tffvbhb wrote:Bradric Banewolf wrote:Is it a scout or assault? Really ccp, it's more effective than a scout at shotgun in the city because of shield survivability, and don't bring up Ewar when seeing him doesn't give you an advantage at all! I still have to stop him! Stopping him is the problem! He's going to shotgun you before you can stop him every time.
The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Ewar means squat when he'll just survive every attack?! It's movement speed and sprint speed is still insane even after the 20% nerf to overall speed. This is a heaping advantage that helps it survive an insane amount of attacks!
To be fair, I do agree with it being the fastest assault suit in comparison to other assaults. Especially with the ACR receiving a range nerf. However, that fast? The assault speed should not blur the lines with scout speed?!
The slot layout on the min assault just allows it to basically be a tanked scout with less Ewar?!
Do you intend to look at this? my scout runs at 11.12 a mIn assault cant get that fast Your scout is also paper thin and will be obliterated in under a second due to aim assist.
Point and case
It's great that the scout can run away, but how do you get to your ultimate objective.... you know? THE POINT!
"Anybody order chaos?"
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DeadlyAztec11
9
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Posted - 2015.09.27 18:58:00 -
[5] - Quote
So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
What's the point of having all modules available to all suits if players cannot modify suits to their needs?
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Jakkal Shoobah
Eastern Star Recon Group
257
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Posted - 2015.09.27 19:19:00 -
[6] - Quote
Damn deadly that's a good point. yeah min assault is formidable because it has such reasonable stats all around and very very low costing weapons( racially of course). They are almost a fat scout
My galmando with two kats and a cardiac reg sprints at 8.08 a second with a quafe shotty. 800 hp and a ******* shotgun with scout base sprint speed x) now that's a fat scout
While slow to anger and occasionally indecisive, they are also capable of harnessing enormous resolve when truly tested.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.27 19:29:00 -
[7] - Quote
DeadlyAztec11 wrote:So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
What's the point of having all modules available to all suits if players cannot modify suits to their needs?
Alot of suit's can do this you point out, but none so abusively as the min assault.
Show me a scout that can stop him....
Scouts as assaults cripple the team in Ewar, and often can't perform this garbage in PC unless they're modding or using a glitch. Certain names of scrubs come to mind lol!
The min assault will survive an engagement with a scout SG v SG every time often one shotting the scout. He's so fast that even if you're behind him he'll shirk of the first shot with his higher shield defense, jump turn, and 1 shot the scout?!
He often carries a shotgun or MD. Both weapons are capable of obliterating scouts while the min assault has a deadly combo of speed and shield.
There's a ton of weapon and dropsuit mix and match that is cool to play, but most don't completely destroy other roles in their primary zone like the min assault v scout.
Gallente assaults use stealth because their primary weapon sucks lol! Amarr Assault's brick tank with Logi's because lolscrub lol! Try that bs in PC if you dare lol!
"Anybody order chaos?"
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One Eyed King
Nos Nothi
12
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Posted - 2015.09.27 19:57:00 -
[8] - Quote
That is exactly what I used my MinAss for.
When my Minja was getting too tore up because I don't tank it any, and since the EWAR changes, if I found myself in a match that was just annoying and I didn't feel like I could do anything, I would switch to my MinAss, which I only have to level 3, and throw on some Dampeners.
I still ran it like a scout, but I didn't really have to worry about getting killed before I could do anything. I threw on some KCs, and it was a little less frustrating.
And with 4 High and Low slots, it is flexible enough I can do a lot with it. Even at STD and ADV levels.
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Lightning35 Delta514
The Warlords Legion No Context
1
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Posted - 2015.09.27 19:58:00 -
[9] - Quote
It's how people fit them. And the extra 4th slot for Kincats.
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Not Sgt Kirk
Condotta Rouvenor Gallente Federation
4
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Posted - 2015.09.27 20:51:00 -
[10] - Quote
My problem is they don't give up enough for what they gain imo.
I need to run the numbers again because they might be old but I dont think Min suits have changed much in a while. |
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DeadlyAztec11
9
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Posted - 2015.09.27 21:07:00 -
[11] - Quote
Bradric Banewolf wrote:DeadlyAztec11 wrote:So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
What's the point of having all modules available to all suits if players cannot modify suits to their needs? Alot of suit's can do this you point out, but none so abusively as the min assault. Show me a scout that can stop him.... Scouts as assaults cripple the team in Ewar, and often can't perform this garbage in PC unless they're modding or using a glitch. Certain names of scrubs come to mind lol! The min assault will survive an engagement with a scout SG v SG every time often one shotting the scout. He's so fast that even if you're behind him he'll shirk of the first shot with his higher shield defense, jump turn, and 1 shot the scout?! He often carries a shotgun or MD. Both weapons are capable of obliterating scouts while the min assault has a deadly combo of speed and shield. There's a ton of weapon and dropsuit mix and match that is cool to play, but most don't completely destroy other roles in their primary zone like the min assault v scout. Gallente assaults use stealth because their primary weapon sucks lol! Amarr Assault's brick tank with Logi's because lolscrub lol! Try that bs in PC if you dare lol! If everyone of your argument ends the same as that of a teenage girl it's hard to take you seriously.
My problem with nerfing Minmatar Assaults is that they were already nerfed seemingly at a whim, and a new nerf is so spontaneous it doesn't make sense. The Minmatar Assault might be out of line when compared to the Caldari Assault, but just about everyone agrees that the Caldari Assault needs a buff in several areas.
I find it difficult to believe that as a scout you are being severely out maneuvered in CQC. If you are playing stealthy then you should be finding them not the other way around. If your playstyle is more of a dueling/one-v.-one style of engagement then you should drop the dampeners and use your scout as more of a light assault.
Scouts are fine though. They are at their most popular, and just about everyone that considers themselves scout centric tend to see themselves as the strongest foot unit. I just don't see how a Minmatar Assault with a shotgun is any worse than a Gallente Assault with dampeners and triple Complex Damage Modifers and a Prototype Tactical AR.
Chances are that if the Minmatar Assaults were nerfed enough to be as slow as the Gallente and Caldari Assault's you, and people who support your original post would go on to attack the racial strengths of other suits.
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.27 21:14:00 -
[12] - Quote
So....fluxing him first is out of the question? Speedstacks go shield heavy so wipe the shield and gg. Flux, plc, **** even timing the flux obs will work.
If anything, the last year+ of complaint threads regarding "run n gun" playstyles leads me to think that maybe DUST should add trapping elements, placable weaponry that are AoE and activated by disruption of a field of contact by the enemy. Whatever the flavor type, armor damage (claymore mines) shield damage (flux mines) mass attraction (magnetic/sticky mines) EWAR (sensor mines) , something. New Content.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.09.27 21:19:00 -
[13] - Quote
I see no reason why a fast assault shouldn't be just as good as a scout with a shotgun. If stealth isn't a factor there's no reason he shouldn't be better than a scout. After all, a scout uses speed and stealth to kill. An assault uses speed and durability. Scanning him will help, even if it's still hard to beat him. Scans plus your own shotgun, maybe on a Gal commando?
Now, where it starts to squeeze scouts is where the assault starts to be stealthy as well.
Check out these fits: Gal scout
Stealth CQC Min Assault
Now, the scout used to have a bit of a regen advantage, but this won't be the case after foxfour.
The scout has two equipment slots, which is kind of handy. Though low bandwidth.
This kind of leaves the cloak, which can be useful, if not in a great place. However it's not useful in close quarters, and I'd have to make sacrifices to fit it on this fit. |
DeadlyAztec11
9
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Posted - 2015.09.27 21:24:00 -
[14] - Quote
el OPERATOR wrote:So....fluxing him first is out of the question? Speedstacks go shield heavy so wipe the shield and gg. Flux, plc, **** even timing the flux obs will work.
If anything, the last year+ of complaint threads regarding "run n gun" playstyles leads me to think that maybe DUST should add trapping elements, placable weaponry that are AoE and activated by disruption of a field of contact by the enemy. Whatever the flavor type, armor damage (claymore mines) shield damage (flux mines) mass attraction (magnetic/sticky mines) EWAR (sensor mines) , something. New Content. Let me just say that while personnel mines could be easily implemented given that we already have vehicle proximity mines they would almost certainly be universally hated by everyone.
How annoying would it be if every time you walked through a doorway there was a 50/50 chance of being automatically blown up. There's enough complaints as it is, and this would basically necessitate that everyone scan every door way before entering.
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Victor Moody Stahl
Amarr Templars Amarr Empire
254
|
Posted - 2015.09.27 22:27:00 -
[15] - Quote
DeadlyAztec11 wrote:Let me just say that while personnel mines could be easily implemented given that we already have vehicle proximity mines they would almost certainly be universally hated by everyone.
How annoying would it be if every time you walked through a doorway there was a 50/50 chance of being automatically blown up. There's enough complaints as it is, and this would basically necessitate that everyone scan every door way before entering.
I guess we'll just have to train precision, or carry fluxes+nanos to spam flux grenades at doorways.
Or maybe we can leverage bandwidth mechanics to make it so that Logis are the only suit that can economically conduct mine deployments.
There's also the fact that we can always tune the mines so that it requires multiple mines to actually straight-up kill moderately-to-heavily tanked suits. Oh, and that you have to rely on the enemy going a certain route in order to trigger your mines (unless you set them up on a console, but that's unimaginative and also blindingly obvious).
Buff Logis | Nerf Scouts
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.27 23:07:00 -
[16] - Quote
DeadlyAztec11 wrote:Bradric Banewolf wrote:DeadlyAztec11 wrote:So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
What's the point of having all modules available to all suits if players cannot modify suits to their needs? Alot of suit's can do this you point out, but none so abusively as the min assault. Show me a scout that can stop him.... Scouts as assaults cripple the team in Ewar, and often can't perform this garbage in PC unless they're modding or using a glitch. Certain names of scrubs come to mind lol! The min assault will survive an engagement with a scout SG v SG every time often one shotting the scout. He's so fast that even if you're behind him he'll shirk of the first shot with his higher shield defense, jump turn, and 1 shot the scout?! He often carries a shotgun or MD. Both weapons are capable of obliterating scouts while the min assault has a deadly combo of speed and shield. There's a ton of weapon and dropsuit mix and match that is cool to play, but most don't completely destroy other roles in their primary zone like the min assault v scout. Gallente assaults use stealth because their primary weapon sucks lol! Amarr Assault's brick tank with Logi's because lolscrub lol! Try that bs in PC if you dare lol! If everyone of your argument ends the same as that of a teenage girl it's hard to take you seriously. My problem with nerfing Minmatar Assaults is that they were already nerfed seemingly at a whim, and a new nerf is so spontaneous it doesn't make sense. The Minmatar Assault might be out of line when compared to the Caldari Assault, but just about everyone agrees that the Caldari Assault needs a buff in several areas. I find it difficult to believe that as a scout you are being severely out maneuvered in CQC. If you are playing stealthy then you should be finding them not the other way around. If your playstyle is more of a dueling/one-v.-one style of engagement then you should drop the dampeners and use your scout as more of a light assault. Scouts are fine though. They are at their most popular, and just about everyone that considers themselves scout centric tend to see themselves as the strongest foot unit. I just don't see how a Minmatar Assault with a shotgun is any worse than a Gallente Assault with dampeners and triple Complex Damage Modifers and a Prototype Tactical AR. Chances are that if the Minmatar Assaults were nerfed enough to be as slow as the Gallente and Caldari Assault's you, and people who support your original post would go on to attack the racial strengths of other suits.
Your argument is that of someone who plays pubs against moronic blues/reds more than someone who runs in a PC team.
When the enemy is daft and still learning what a buttstock is, then all this stealth and tactics works. However, when you'reup against a team of hardened veterans who specialize in killing 250 clones in 15 mins! Things are a little different!
Alot of people base their arguments on pub experiences when they say that something is or isn't broken, or imbalanced. You know how many galmando with SG you will see in PC? None! Why? Because it's impractical as all hell! So is tanked scouts of any kind, and while they may serve a singular purpose, they aren't the fit to run the entire match?! Pub "fun fits" are highly impractical in PC!
Just because it's fun doesn't mean it's balanced, and if you're truly a skilled player certain changes shouldn't effect your gameplay all that much. When they do effect the outcome of engagements a large percentage of the time is where I take issue, and in what world does the min assault need a buff?
Fastest stamina regen, speed to equal scouts, high shield regen, 4/4 slot layout, Combat rifles, MD, sub, flaylock, can fit any combo of mods, best jumpy fit, etc. Are you kidding? It's arguably the best assault fit, and I'm sure the stats show it!
In PC you're not dealing with a bunch of guys that don't have an understanding of Ewar, tactics, avenues of approach, and weapon stats. If you are whoo hoo free check lol! Most of the time you're dealing with a full very aware 16 in areas where splash is flying, hmgs are firing, and shotguns are firing! There's an ads dropping death, a tank patrolling, and you've got very little hp to do a huge role with!
I've been playing scout in PC for an extremely long time, and hiding all match isn't very useful to the team! It's all fine and dandy to know where the enemy is, but killing him is different! It's a struggle to kill a min assault in any suit, but the scout lacks any real advantage with the current min assault stats.
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The Eristic
Hostile Takeovers
1
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Posted - 2015.09.27 23:15:00 -
[17] - Quote
DeadlyAztec11 wrote:when the Amarr Scout is used
Good one.
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DeadlyAztec11
9
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Posted - 2015.09.28 00:28:00 -
[18] - Quote
Bradric Banewolf wrote:
Your argument is that of someone who plays pubs against moronic blues/reds more than someone who runs in a PC team.
When the enemy is daft and still learning what a buttstock is, then all this stealth and tactics works. However, when you'reup against a team of hardened veterans who specialize in killing 250 clones in 15 mins! Things are a little different!
Alot of people base their arguments on pub experiences when they say that something is or isn't broken, or imbalanced. You know how many galmando with SG you will see in PC? None! Why? Because it's impractical as all hell! So is tanked scouts of any kind, and while they may serve a singular purpose, they aren't the fit to run the entire match?! Pub "fun fits" are highly impractical in PC!
Just because it's fun doesn't mean it's balanced, and if you're truly a skilled player certain changes shouldn't effect your gameplay all that much. When they do effect the outcome of engagements a large percentage of the time is where I take issue, and in what world does the min assault need a buff?
Fastest stamina regen, speed to equal scouts, high shield regen, 4/4 slot layout, Combat rifles, MD, sub, flaylock, can fit any combo of mods, best jumpy fit, etc. Are you kidding? It's arguably the best assault fit, and I'm sure the stats show it!
In PC you're not dealing with a bunch of guys that don't have an understanding of Ewar, tactics, avenues of approach, and weapon stats. If you are whoo hoo free check lol! Most of the time you're dealing with a full very aware 16 in areas where splash is flying, hmgs are firing, and shotguns are firing! There's an ads dropping death, a tank patrolling, and you've got very little hp to do a huge role with!
I've been playing scout in PC for an extremely long time, and hiding all match isn't very useful to the team! It's all fine and dandy to know where the enemy is, but killing him is different! It's a struggle to kill a min assault in any suit, but the scout lacks any real advantage with the current min assault stats.
I never said the Minmatar Assault needs a buff. I just don't think it needs a nerf.
We can argue that the Minmatar Assault is the best Assault because it doesn't have any weaknesses in that nothing needs a buff, but the other Assault's are not too far off.
The Amarr Assault needs a buff to the Scrambler Pistols. All of them, and each specifically needs its headshot multiplier back.
The Gallente Assault needs its standard AR buffed because it is embarrassingly mediocre in CQC compared to all other variants.
The Caldari Assault has great weapons, but it needs better base shield regeneration, and maybe a shield module rework.
I digress. I really want to know how Assaults are killing you so often that you had to make this thread. Is it because you are running a Minmatar Scout without stealth mods because you assume that the other team has scanners that will always best you? So then said Minmatar Assaults with shotguns wait for you to get close before bum rushing you? Or, rather, are you speed tanking and trying to out strafe people head on?
Both tactics are, as the French so eloquently put it, so-so.
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DAAAA BEAST
Corrosive Synergy
3
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Posted - 2015.09.28 00:35:00 -
[19] - Quote
DeadlyAztec11 wrote:So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
What's the point of having all modules available to all suits if players cannot modify suits to their needs? 0-1
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
798
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Posted - 2015.09.28 00:37:00 -
[20] - Quote
I realized having fun in new Eden had consequences but being a scrub for it is the most dire of cases... |
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Genral69 death
RAT PATROL INC.
774
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Posted - 2015.09.28 01:08:00 -
[21] - Quote
I too truly hate min assaults with shotguns, due to there speed and and hp they are great for it umfortualitly. At least with scouts if you spot them fast enough, you can take them out but with Min assaults you just don't have time to kill there 500-600 hp before they close the distance and blow your head off
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Genral69 death
RAT PATROL INC.
774
|
Posted - 2015.09.28 01:11:00 -
[22] - Quote
el OPERATOR wrote:So....fluxing him first is out of the question? Speedstacks go shield heavy so wipe the shield and gg. Flux, plc, **** even timing the flux obs will work.
If anything, the last year+ of complaint threads regarding "run n gun" playstyles leads me to think that maybe DUST should add trapping elements, placable weaponry that are AoE and activated by disruption of a field of contact by the enemy. Whatever the flavor type, armor damage (claymore mines) shield damage (flux mines) mass attraction (magnetic/sticky mines) EWAR (sensor mines) , something. New Content. In the very brief 1 maybe 2 seconds I don't have time to throw or cook a flux granade
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 04:27:00 -
[23] - Quote
^ this
"Anybody order chaos?"
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 04:30:00 -
[24] - Quote
Players are always trying to impose upon you tactics they "would" do in this hypothetical bs situation they created in their head, but lacks any type of practical application for these theores lol!
This is why so many do poorly in PC, or can't grasp what we mean when we say jump modded min assaults are breaking hit detection. They simply don't understand the battlefield and battlefield situations, or they run this sh*t fits themselves so balance be d*mned "don't nerf me bro"?!
"Anybody order chaos?"
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.28 04:33:00 -
[25] - Quote
Bradric Banewolf wrote:The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Scouts can easily beat the min assault into the city except for maybe the amarr scout (though I think it has a stamina advantage and would win anyway).
The rest of your posts are about EWAR, which really does shut down min assaults if they are speed tanking. If you cant utilize wall hacks to stop someone from flanking or getting into shotgun range, you need to get good.
This complaint is equal to complaining about tanked scouts, or complaining about myofibril fits, these fits just dont work against a competent enemy, because they are very easily countered with some situational awareness and with some aim.
I use a shotgun min assault fitting quite a bit, and if there is a scan spammer on the other team, the fitting is done. You have to switch to scout or to some rifle fitting, or you wont be able to accomplish anything. |
Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 05:03:00 -
[26] - Quote
Vesta Opalus wrote:Bradric Banewolf wrote:The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability? Scouts can easily beat the min assault into the city except for maybe the amarr assault (though I think it has a stamina advantage and would win anyway). The rest of your posts are about EWAR, which really does shut down min assaults if they are speed tanking. If you cant utilize wall hacks to stop someone from flanking or getting into shotgun range, you need to get good. This complaint is equal to complaining about tanked scouts, or complaining about myofibril fits, these fits just dont work against a competent enemy, because they are very easily countered with some situational awareness and with some aim. I use a shotgun min assault fitting quite a bit, and if there is a scan spammer on the other team, the fitting is done. You have to switch to scout or to some rifle fitting, or you wont be able to accomplish anything.
"I use a shotgun min assault fitting" says it all, and there is no way any scout is taking you out, wall hacks or no wall hacks?! It's a straight counter scout fit and you know it! They don't bring it to the city to fight heavies lol! It's their because it's fast, shield tanked, and no Ewar is gonna stop you! I know where he is, but he's far too tough to kill before being killed!
In PC he's gonna gank you or run away, regen, then gank you lol! It can get to any point before you hack it, or just shotgun you and hack it back. Heavies nor assaults can catch it, and when you do he's got a bloody shotgun! Heavies trying to hmg 500 shield on a speedy fit is laughable lol! I can kill them in the open all day, but as a scout trying to infiltrate you know d*mn well that the min assault with shotgun is being used strictly to counter the scouts! Same goes for the min assault myo suits! You wanna tell me how a scout is supposed to kill it when it's leaping through the air, and one MD shot can kill you?
Wait I know! Your impeccable gun game kills it all the time right mr. "I use a shotgun assault fitting quite a bit"?
Get out of here if you're just biased, and can't look past what is easy for the sake of balance in the game. You same guys swore for months that the AR was "fine"?!
THE ASSAULT IS GETTING A BONUS TO THE AR BECAUSE IT WAS NOT FINE!
"Anybody order chaos?"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 05:07:00 -
[27] - Quote
In my experience, Commandos do a number on shotgun Minassaults.
Especially galmando or minmando.
speed tanked fastballs rocking damage mods tend to be extremely fragile when you hit 'em with a mass driver.
Honestly though, I'm surprised anyone decided to cuss about it.
Minmatar have always been the speed race. their dropsuits are pretty much optimized for one of three things.
1: Speed tanked damage mods for fast glass cannon
2: Speed/Shields for fast mover with durability (scramblers eat them alive)
3: Armor/ Damage mods.
Minmatar also pay for this by having the lowest base HP in the game.
One of these days take a galmando, tank it solidly, and put a shotgun and a BAR/AR/yourfavoriteriflehere and when the minassault bombs in and shoots you, shoot 'em back with your shotgun. Odds are you live through more shots than he does.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 05:50:00 -
[28] - Quote
Breakin Stuff wrote:In my experience, Commandos do a number on shotgun Minassaults.
Especially galmando or minmando.
speed tanked fastballs rocking damage mods tend to be extremely fragile when you hit 'em with a mass driver.
Honestly though, I'm surprised anyone decided to cuss about it.
Minmatar have always been the speed race. their dropsuits are pretty much optimized for one of three things.
1: Speed tanked damage mods for fast glass cannon
2: Speed/Shields for fast mover with durability (scramblers eat them alive)
3: Armor/ Damage mods.
Minmatar also pay for this by having the lowest base HP in the game.
One of these days take a galmando, tank it solidly, and put a shotgun and a BAR/AR/yourfavoriteriflehere and when the minassault bombs in and shoots you, shoot 'em back with your shotgun. Odds are you live through more shots than he does.
Agreed in 1v1 ingagements, but you're usually never in many 1v1's in PC.
You'll be dead or near to it for the other min assault to finish you off.
Everyone keeps giving out these 1v1 scenarios as if that's the only scenario lol! Also, this "low ehp" talk on the min assault really overshadows the fact that they are both shield and armor meaning they are resistant to both shield based weapons and armor based weapons, to a certain degree.
They often scat away from death due to the fact that they are dual tank with crazy regen and speed.
I'm not trying to nerf anything! I hate nerfing suit's or weapons to become unusable?! I would like to see them be more of an assault than a tanked scout. Way too many guys constantly tell me "man idk why you running scout instead just get a min assault". Currently they're right!
"Anybody order chaos?"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 05:53:00 -
[29] - Quote
gangups are supposed to be extremely lethal.
Suits should ONLY be balanced on a 1v1 scenario.
There is at no point a situation where I feel that anything but your own skill and ability to whip yer wang out and slap all comers should be your saving grace when you have two enemies attacking you whether at the same time or in rapid succession.
So please "But there's TWO OF THEM" isn't something I consider valid argument.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 06:11:00 -
[30] - Quote
Breakin Stuff wrote:gangups are supposed to be extremely lethal.
Suits should ONLY be balanced on a 1v1 scenario.
There is at no point a situation where I feel that anything but your own skill and ability to whip yer wang out and slap all comers should be your saving grace when you have two enemies attacking you whether at the same time or in rapid succession.
So please "But there's TWO OF THEM" isn't something I consider valid argument.
I think you get my point, but you're being grossly obtuse?! Not sure why?
No I am in no way advocating that I, of all people lol, am about to start killing guys 2 and 3 at a time lol!
My original post was covering the min assault being more like a scout than an actual assault. They constantly outrun scouts, but then guys say "stop tanking your scout"?! Then they say "don't tank speed" when you die super quick to everything?! Tanking Ewar is just so you can run away , and serve as a passive lighthouse lol!
These arguments have absolutely nothing to do with the fact that pound for pound the min assault is actually serving more as a scout than assault on the field. Look at how you use it for crying out loud! It screams scout in every way, but Ewar.
Hit and run, not "run and gun", like a scout! Fast regen, speed, and can damp pretty good as well. Choice of weapons (shotguns, pistols, Nova knives, PLC, etc) like a scout. All alpha damage weapons! Like scouts who use alpha damage weapons due to lack of sufficient ehp. However, the min assault has sufficient ehp!
I would just like for guys to actually read the post, and respond to the post.... this is the forums I know, but every now and then just look past your favorite fit, and try to understand what's being said.
Instead, I get guys attacking grammer, bs terrible comparisons of some 1v1 action, and super biased opinions?!
You're telling me that all balance should be done 1v1 knowing full well only fools fight 1v1?
Scenario 1: MD on the roof is area denial and area of effect fighting. Who is he 1v1ing with? He's not, he's fighting THE enemy! So if you are in a 1v1 situation he's about to make that fight real short!
Scenario 2: Since 2 guys beat 1 every time I guess we're all just supposed to run around zerging the entire map? I mean why run scout? Infiltration, stealth, and assasination all go out the window because there are 2 guys there at that point right?
Examples like these sound silly right? Well that's what you most often get here, but everyone wants to know what takes CCP so long to fix stuff lol!
You can't achieve balance if everyone wants everything to stay broken to pad their kd *shrugs*
"Anybody order chaos?"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 07:41:00 -
[31] - Quote
Bradric Banewolf wrote:
You're telling me that all balance should be done 1v1 knowing full well only fools fight 1v1?
it means 1 player = 1 player Bradric.
on a core balance level 1 player = 1 player.
Balancing for all of the wonky crap people will DO is near-impossible. You can't balance a group except to make sure that all parts of said group are roughly equal 1v1 in one way or another.
when the items/equipment/whatever are roughly matched, the only thing past that point is skill and/or numbers.
And bluntly the minmatar fits were INTENDED from the Get-Go to be the speedballs of DUST 514.
Did you know that back in closed beta the minlogi was actually the suit with the highest movement speed potential? it beat out the galscout. The minassault didn't exist yet.
Each class has suits that overlap roles.
Minassault overlaps scout because of minmatar fast attack doctrines.
Amscout overlaps Assaults because of higher base HP and generous low slot layout allowing for a better tank than any scout.
The Minmatar commando and Minmatar sentinel can both be kitted to go fast and keep up with assaults while providing heavier fire. My oft-spoken and only partially smartass comment is that the minsent is the best assault suit in the game.
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Why the minmatar/shotgun combo? For the same reason you get the Gallente/Shotgun combo. Both suits can be made extremely fast using an alpha weapon for CQC fast attack. Romulus Hex is a goddamn nightmare with the galassault doing exactly what you describe with the minassault.
Both the gallente and Minmatar have traditionally been the "fast attack" races in both DUST and EVE lore as well as in practice.
The reason you're seeing so many shotguns is because of the double-nerf to HMGs which ousted the sentinel as the go-to suit for CQC and city fighting. Because the shotgun on a fast suit can absolutely savage them, the HMG has largely fallen into disuse except in a few edge cases.
With the AR buffs it's highly likely that the Alpha-jockeys might be forced back to keep their distance because the galassault is getting a RoF buff.
But the Minmatar Assault approaching scout speeds was intended, and has always been possible, even after the change to EHP/speed which actually place the minlogi as faster than the minassault.
But seriously, how do you balance for 1v3, or 2v4, or even 6v6?
The only way you can is to make sure that each of those players is roughly equal and let their individual skills and talents sort the rest out.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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D4GG3R
0uter.Heaven
2
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Posted - 2015.09.28 08:10:00 -
[32] - Quote
i bet I can kill him
"Dagger is like a mage, damage him enough and he runs."
-Nega Matix
I watch anime for the boobs
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.28 09:39:00 -
[33] - Quote
Bradric Banewolf wrote:"I use a shotgun min assault fitting" says it all, and there is no way any scout is taking you out, wall hacks or no wall hacks?! It's a straight counter scout fit and you know it! They don't bring it to the city to fight heavies lol! It's their because it's fast, shield tanked, and no Ewar is gonna stop you! I know where he is, but he's far too tough to kill before being killed!
You say this like I dont have 29 other fittings, including 4 that are CQC scout shotgun fits. Its not a counter scout to good scouts because good scouts use EWAR and stealth. This fitting works against bad teams, if you take it into even a mediocre level PC you will get your ass handed to you by every single thing out there.
Bradric Banewolf wrote:In PC he's gonna gank you or run away, regen, then gank you lol! It can get to any point before you hack it, or just shotgun you and hack it back. Heavies nor assaults can catch it, and when you do he's got a bloody shotgun! Heavies trying to hmg 500 shield on a speedy fit is laughable lol! I can kill them in the open all day, but as a scout trying to infiltrate you know d*mn well that the min assault with shotgun is being used strictly to counter the scouts! Same goes for the min assault myo suits!
In PC hes going to be scanned at all times, and heavies will have absolutely no problem mauling the **** out of him if he gets anywhere near them.
Bradric Banewolf wrote:You wanna tell me how a scout is supposed to kill it when it's leaping through the air, and one MD shot can kill you?
I thought we were talking about shotgun min assaults? Apparently now we're talking about mass driver/myo fits? Maybe you should concentrate on not being seen by these guys if youre in a squishy scout suit. Thats the point of the scout suit. If you want to fight head to head then dont use it.
Bradric Banewolf wrote:Wait I know! Your impeccable gun game kills it all the time right mr. "I use a shotgun assault fitting quite a bit"?
Get out of here if you're just biased, and can't look past what is easy for the sake of balance in the game. You same guys swore for months that the AR was "fine"?!
THE ASSAULT IS GETTING A BONUS TO THE AR BECAUSE IT WAS NOT FINE!
My gun game is not great, but its plenty great to rip up a min assault when hes scanned.
Im biased towards sanity, you can't look past what annoys you and see that shotgun min assault has a massive exploitable achilles heel that makes it absolute **** against anyone who knows what they are doing.
Also Ive never sworn that the AR is fine, at best I think it feels underpowered due to the current meta which is dramatically shifted towards armor tanking. And the assault is getting a bonus to the AR because their previous bonus was trash, and the Gal Assault wasnt as good as the min and amarr assaults. Everyone knows the bonuses for Gal and Cal assaults are underwhelming and have been for a while. |
Tesfa Alem
Death by Disassociation
1
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Posted - 2015.09.28 11:27:00 -
[34] - Quote
On one hand, i agree that shogun min assaults are real bastards to deal with. Just forget about engaging them in a scout suit. You will never out tank them. You'll need two shots, they'll need one.
With another assault or a commando, ugh, those shotty mins get destroyed. But you got to play defensively. Scan them and they'll come to you.
I dont agree with the issues people face against a min assault. Its is supposed to be an all around suit. There are very few variants of high tier amarr assault, gallente assault, or caldari assault fits. You see one on the field and you can generally guess how they are set up.
But there are many, many ways to fit a Min assault. Dual tank, shield tank, armor tank, damage tank, rep tank, biotic tank. You'll never get two of the same.
One second your fighting a min assault with 500 shields sprinting about the place tanking RR rounds. So you use a scrambler, but another min assault has 500+ armor and damage mods. Or armor and range amps. Or (god i hate this fit) jump mods. Either way fighting agaisnt them, even with another min assualt, is a creative challenge rather than OP.
Back to your speed request:
Even if you nerfed min assault speed into the ground, it would still have 4 low slots for kin cats, cardiac regs, and ferro scale plates, still room for a shield tank and a shotgun. To keep it as the fastest assault you'll have to nerf the other assault speeds as well.
Its a slippery slope, than can be negated by determined players with a 4/4 layout. It would only acomplish the tiniest difference between scouts and the min assault. Certainly not enough to make any sort of difference.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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dzizur
Nos Nothi
1
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Posted - 2015.09.28 12:01:00 -
[35] - Quote
Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? |
IAmDuncanIdaho II
Nos Nothi
4
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Posted - 2015.09.28 12:58:00 -
[36] - Quote
Jakkal Shoobah wrote:Damn deadly that's a good point. yeah min assault is formidable because it has such reasonable stats all around and very very low costing weapons( racially of course). They are almost a fat scout
My galmando with two kats and a cardiac reg sprints at 8.08 a second with a quafe shotty. 800 hp and a ******* shotgun with scout base sprint speed x) now that's a fat scout
It's fun. I'm skilling into GalMando on my main. Gonna run it like a scout as much as possible. 8.08 m/s, 33 / 37 EWAR, Breach Shotgun + PLC. Got the idea a while back from DAAAA BEAST. Since they bumped sprint speed, it's even better.
I've also played with the Gal Assault as a scout too. Not tried it since speed switcheroo with logis, but it made a very good scout. PDs and PEs got it down to scout-level (I'm talking in the 20s) EWAR, with more HP and decent scout-speed.
My go-to scout fit at the moment is actually an amarr logi scout. Fit it with PEs, PDs and KCs, and you got another good scout with awesome uplinks.
I actually have 3 "real" scouts at proto, it's my predominant fit since Feb 2013, and I don't can't PC ;-)
The only time you actually *need* to run a scout fit to remain stealthy is when the GalLogis are out with the good scans.
DeadlyAztec11 wrote:So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
Perhaps because if one suit encroaches better, then that's what is brought to the field? If I had min assault as well as gal assault, I would scout in the min assault instead of the gal assault. Coz speed.
But I agree with you that this isn't just a min assault problem...look at my fits above - three non-scout suits running like scouts. But the Min assault *is* what this thread is about and just because the problem also exists elsewhere doesn't make these Min-specific points invalid.
Bradric Banewolf wrote: The min assault will survive an engagement with a scout SG v SG every time often one shotting the scout. He's so fast that even if you're behind him he'll shirk of the first shot with his higher shield defense, jump turn, and 1 shot the scout?!
Min assault won't survive an engagement with a MinScout with IshNoks (Minja)...if the Minja gets the approach right. Some other Minjas don't agree with me, but Minja is a tough suit to do well in and quite situational. Then again I'm only an average player so YMMV.
DeadlyAztec11 wrote: Scouts are fine though. They are at their most popular, and just about everyone that considers themselves scout centric tend to see themselves as the strongest foot unit. I just don't see how a Minmatar Assault with a shotgun is any worse than a Gallente Assault with dampeners and triple Complex Damage Modifers and a Prototype Tactical AR.
Disagree - scouts are not fine, they are certainly not at their most popular, and as one of said scout-centric mercs, I do not see myself as the strongest foot unit. Aside from the logi-trains, those are the assaults.
This post has been liked by XxBlazikenxX
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.28 13:19:00 -
[37] - Quote
In battle.. (PC)
Min Assault has 2 key strengths.. Speed (On deploy, I find.. Scouts deploy to hack, MinAss deploy to kill Scouts) So they counter scouts on that initial attack while having the second abillity.. Myofibrils.. on deploys/anytime the MinAss has slots to keep hp/speed while vaulting 20m+ over your head, it can be countered but it has some strong advantages over Scouts
Am Scout.. is not comparable to a MinAss.. in anything other than base speed stats..
'Light Assault' is a fancy term for 'Dead Scout' The AmScout lacks the base hp/regen to compare and the more you fit it to be an Assault suit, the more you take away the advantages the suit has, through it's increased stamina regen. IMO the first rule in a suit that you are sacrificing 400ehp to use, should be making use of it's intended role, Dampening + Cloaking... Though I usually fit Amarr Scout without Cloak, it has 2 perks (scan+biotics) where the MinAss can pick and choose
The Min Assault is the most versatile suit in the game, not the best, but can be fitted out pretty well.. Vs Scouts.. with derped passives.. you'll get some notice.. but he can tank your shot while killing you so, enjoy
SOONtm
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Alaika Arbosa
No Context
2
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Posted - 2015.09.28 14:00:00 -
[38] - Quote
MinAss working as intended
I <3 introducing reddots to ragdoll physics!
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Lightning35 Delta514
The Warlords Legion No Context
1
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Posted - 2015.09.28 15:27:00 -
[39] - Quote
Back then, when it was the WORST SUIT IN THE GAME, it was a super $h!t assault but a meh scout.
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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tffvbhb
Heaven84 Devils Astroya Conglomerate.
38
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Posted - 2015.09.28 20:55:00 -
[40] - Quote
Anmol Singh wrote:tffvbhb wrote:Bradric Banewolf wrote:Is it a scout or assault? Really ccp, it's more effective than a scout at shotgun in the city because of shield survivability, and don't bring up Ewar when seeing him doesn't give you an advantage at all! I still have to stop him! Stopping him is the problem! He's going to shotgun you before you can stop him every time.
The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Ewar means squat when he'll just survive every attack?! It's movement speed and sprint speed is still insane even after the 20% nerf to overall speed. This is a heaping advantage that helps it survive an insane amount of attacks!
To be fair, I do agree with it being the fastest assault suit in comparison to other assaults. Especially with the ACR receiving a range nerf. However, that fast? The assault speed should not blur the lines with scout speed?!
The slot layout on the min assault just allows it to basically be a tanked scout with less Ewar?!
Do you intend to look at this? my scout runs at 11.12 a mIn assault cant get that fast Your scout is also paper thin and will be obliterated in under a second due to aim assist. it has about 300 shield which is normally more than enough for me to make my escape |
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 23:24:00 -
[41] - Quote
Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do!
Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI
"Anybody order chaos?"
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Adipem Nothi
Nos Nothi
16
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Posted - 2015.09.28 23:45:00 -
[42] - Quote
Breakin Stuff wrote: Amscout overlaps Assaults because of higher base HP and generous low slot layout allowing for a better tank than any scout.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.28 23:54:00 -
[43] - Quote
Breakin Stuff wrote:
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Back when Amarr Bloc cared about Dust we did ask for it to be more Scout than Assault......
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Sgt Kirk
Fatal Absolution Bleeding Sun Conglomerate
12
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Posted - 2015.09.28 23:58:00 -
[44] - Quote
True Adamance wrote:Breakin Stuff wrote:
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Back when Amarr Bloc cared about Dust we did ask for it to be more Scout than Assault...... Your Empress is dead.
Sgt Kirk's Propaganda Youtube Channel
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Nocturnal Soul
Primordial Threat
7
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Posted - 2015.09.29 00:04:00 -
[45] - Quote
Sgt Kirk wrote:True Adamance wrote:Breakin Stuff wrote:
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Back when Amarr Bloc cared about Dust we did ask for it to be more Scout than Assault...... Your Empress is dead. Your President's entire career is owed to a drug syndicate.
Edit: HOLY SH+ÅT KHANID II HAS A CHANCE TO BECOME THE NEW EMPEROR!!!!!
"Remember to Ratatat that ass" ~ The Internet
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Genral69 death
T.H.I.R.D R.O.C.K
781
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Posted - 2015.09.29 00:07:00 -
[46] - Quote
Hmmm there leader is dead and the scrambled is getting nurfed, its not looking good for you amarrians . Now if you'll excuse me "FREEDOM!"
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.29 01:34:00 -
[47] - Quote
dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that?
it's having options and not hamstringing player choices and playstyles
Plus if you reduce minmatar speed you have to increase their HP
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.29 04:49:00 -
[48] - Quote
Breakin Stuff wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? it's having options and not hamstringing player choices and playstyles Plus if you reduce minmatar speed you have to increase their HP
Actually fine with that....
"Anybody order chaos?"
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 07:05:00 -
[49] - Quote
Genral69 death wrote:el OPERATOR wrote:So....fluxing him first is out of the question? Speedstacks go shield heavy so wipe the shield and gg. Flux, plc, **** even timing the flux obs will work.
If anything, the last year+ of complaint threads regarding "run n gun" playstyles leads me to think that maybe DUST should add trapping elements, placable weaponry that are AoE and activated by disruption of a field of contact by the enemy. Whatever the flavor type, armor damage (claymore mines) shield damage (flux mines) mass attraction (magnetic/sticky mines) EWAR (sensor mines) , something. New Content. In the very brief 1 maybe 2 seconds I don't have time to throw or cook a flux granade
You may need better situational awareness or to realize and accept ALL fights are a gamble and that no matter how well prepared or advantaged you are you may still lose.
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 07:12:00 -
[50] - Quote
Bradric Banewolf wrote:
It's a straight counter scout fit
balance in the game
Whats the problem again?
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 07:19:00 -
[51] - Quote
dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that?
In that there is overlap.
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
|
dzizur
Nos Nothi
1
|
Posted - 2015.09.29 09:33:00 -
[52] - Quote
Breakin Stuff wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? it's having options and not hamstringing player choices and playstyles Plus if you reduce minmatar speed you have to increase their HP
why doen't other suits have those choices and options as well then?
Plus I mentioned NOT nerfing speed of min ass.
IMO finding a real role for scout would be better, but seems everyone tries to stay away from that uncomfortable topic.. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
|
Posted - 2015.09.29 09:52:00 -
[53] - Quote
Bradric Banewolf wrote:Breakin Stuff wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? it's having options and not hamstringing player choices and playstyles Plus if you reduce minmatar speed you have to increase their HP Actually fine with that.... Boring as fu*k, tho
PSN: RationalSpark
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Axel Giatsu
Fallen Angels Syndicate RUST415
107
|
Posted - 2015.09.29 09:55:00 -
[54] - Quote
dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide.
I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet.
Recruiter for FAS
Recruitment Post!!!!!!
|
dzizur
Nos Nothi
1
|
Posted - 2015.09.29 10:15:00 -
[55] - Quote
Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet.
Ah, so killing is your role? Doesn't that belong to the assault? |
Genral69 death
T.H.I.R.D R.O.C.K
788
|
Posted - 2015.09.29 10:45:00 -
[56] - Quote
dzizur wrote:Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet. Ah, so killing is your role? Doesn't that belong to the assault? I'm pretty sure that everyone's role, as every role in the game requires you to have a weapon
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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SgtNoNeck Wasssup
Ancient Exiles. Bleeding Sun Conglomerate
409
|
Posted - 2015.09.29 11:09:00 -
[57] - Quote
Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI
1. You listed a pc where someone was using a bon's vs morons.
2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank
3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot
4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself.
5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault. |
dzizur
Nos Nothi
1
|
Posted - 2015.09.29 11:34:00 -
[58] - Quote
Genral69 death wrote:dzizur wrote:Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet. Ah, so killing is your role? Doesn't that belong to the assault? I'm pretty sure that everyone's role, as every role in the game requires you to have a weapon
So why run scout when you can run assault? if killing is the only role?
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
|
Posted - 2015.09.29 14:45:00 -
[59] - Quote
dzizur wrote:Genral69 death wrote:dzizur wrote:Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet. Ah, so killing is your role? Doesn't that belong to the assault? I'm pretty sure that everyone's role, as every role in the game requires you to have a weapon So why run scout when you can run assault? if killing is the only role?
Killing is everyones role, in one way or another. But it is not the only role. If your killing method is by directly assaulting then yes you may be better off in an assault frame.
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
|
Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
|
Posted - 2015.09.29 18:25:00 -
[60] - Quote
SgtNoNeck Wasssup wrote:Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI 1. You listed a pc where someone was using a bon's vs morons. 2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank 3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot 4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself. 5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault.
Not only that but I think he was scanned a grand total of one time the entire match (a scan that failed by the way, indicating it was some moron using a basic or advanced scanner in PC).
Also: min assault was already nerfed pretty hard in the mobility department when stamina regen for their suits was cut across the board. A nerf that I advocated and was well deserved. Right now min assault is very well balanced and amarr assault is the outlier on the OP side (but then it was the outlier before the stam regen nerf anyway), meanwhile gal and cal assaults need various amounts of help. |
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 18:31:00 -
[61] - Quote
SgtNoNeck Wasssup wrote:Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI 1. You listed a pc where someone was using a bon's vs morons. 2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank 3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot 4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself. 5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault.
Ran min assault, and specced out of it because everyone specifically requested to counter scouts in the city as shown in the video. Bon's or no bon's!
There's a video of silverwinds on youtube where I'm running the suit with a Boundless CR and Boundless sub 1v1 against him on delta, and I go 16/8 vs CapAqc like I'm some kind of slayer lol! No way in hades would that have happened in a gal assault lol! There are videos where guys have actually named this suit in particular "break hit detection" in their fittings lol!
He would've been able to do the same thing with a duvolle specialist SG, and I know because I did it! Not because I'm just picking on min?! Everybody knows the suit doesn't take hits lol! The fact that you guys think me bringing it to CCP's requires so much name calling is comical!
I let the video speak for itself, and there are tons more like it where countless "slayers" have abused it to rack up 60/70/80 kill videos lol!
BTW I've ran every suit in the game for balance testing purposes and research. The only scout that has a chance 1v1 against a min assault consistently is a tanked amarr assault with scrambler rifle... mostly because of the scrambler rifle.
"Anybody order chaos?"
|
Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 18:36:00 -
[62] - Quote
Vesta Opalus wrote:SgtNoNeck Wasssup wrote:Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI 1. You listed a pc where someone was using a bon's vs morons. 2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank 3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot 4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself. 5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault. Not only that but I think he was scanned a grand total of one time the entire match (a scan that failed by the way, indicating it was some moron using a basic or advanced scanner in PC). Also: min assault was already nerfed pretty hard in the mobility department when stamina regen for their suits was cut across the board. A nerf that I advocated and was well deserved. Right now min assault is very well balanced and amarr assault is the outlier on the OP side (but then it was the outlier before the stam regen nerf anyway), meanwhile gal and cal assaults need various amounts of help.
He was scanned as there were gal logies running around in bravo, 1 of which I know to have pro gal with scans, but for whatever reason the QQ on the forums indicates that being scanned means dying lol!
"Naw bro I can't go forward, I've just been scanned" lol!
Being scanned does not equate to being stopped! I've ran min assault tons, and I definitely never gave two f*cks about being scanned lol! Everybody is scanned in PC! Do you think we all just stopped what we're doing?
Lol!
"Anybody order chaos?"
|
Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
|
Posted - 2015.09.29 19:03:00 -
[63] - Quote
Bradric Banewolf wrote:Vesta Opalus wrote:SgtNoNeck Wasssup wrote:Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI 1. You listed a pc where someone was using a bon's vs morons. 2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank 3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot 4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself. 5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault. Not only that but I think he was scanned a grand total of one time the entire match (a scan that failed by the way, indicating it was some moron using a basic or advanced scanner in PC). Also: min assault was already nerfed pretty hard in the mobility department when stamina regen for their suits was cut across the board. A nerf that I advocated and was well deserved. Right now min assault is very well balanced and amarr assault is the outlier on the OP side (but then it was the outlier before the stam regen nerf anyway), meanwhile gal and cal assaults need various amounts of help. He was scanned as there were gal logies running around in bravo, 1 of which I know to have pro gal with scans, but for whatever reason the QQ on the forums indicates that being scanned means dying lol! "Naw bro I can't go forward, I've just been scanned" lol! Being scanned does not equate to being stopped! I've ran min assault tons, and I definitely never gave two f*cks about being scanned lol! Everybody is scanned in PC! Do you think we all just stopped what we're doing? Lol!
Except that he wasnt scanned at all in the entire video. If I missed him actually being hit by a successful scan give me a time stamp and let me know. Otherwise you're full of ****.
The team he was against was absolutely terrible. Contrast that with the scans they obviously had going, where they had everyone on point B lit up for the vast majority of the game.
And here you think min assault is good because some guy is playing against a **** team. Well guess what, when the shotgunner never gets scanned and he repeatedly gets to run up behind heavies and their logis while they are perma scanned, hes going to have a field day. Anyone would have a field day.
The fact is if a shotgunner is scanned and the heavies hes pushing up against are ready for him, he'll get wrecked. Not only that by while hes getting shut down by the scan hes incredibly vulnerable to a scout cruising up behind him and 2 shotting him before he can turn around.
And you try and counter this claim with this video? Where the guy isnt scanned a single ******* time and hes toying with a bunch of crappy players and still dying a bunch of times? Get out of here.
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
|
Posted - 2015.09.29 19:16:00 -
[64] - Quote
Heres a better example from the same person
This is a much more competitive battle right here, with the same team. Random Gunz vs. Fatal Absolution.
You see he still went kill positive but didnt do nearly as good, the enemies are actually awake for this fight, and you can see people like Fusion Commander on the other team who was running a scout + bons and some other guys actually get better scores than him.
Also hes providing commentary on the video which is mildly interesting.
The fact is the Bons is OP and needs to be toned down, but shotgun/min assault is not. Get over it. |
Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 19:16:00 -
[65] - Quote
Vesta Opalus wrote:Bradric Banewolf wrote:Vesta Opalus wrote:SgtNoNeck Wasssup wrote:Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI 1. You listed a pc where someone was using a bon's vs morons. 2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank 3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot 4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself. 5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault. Not only that but I think he was scanned a grand total of one time the entire match (a scan that failed by the way, indicating it was some moron using a basic or advanced scanner in PC). Also: min assault was already nerfed pretty hard in the mobility department when stamina regen for their suits was cut across the board. A nerf that I advocated and was well deserved. Right now min assault is very well balanced and amarr assault is the outlier on the OP side (but then it was the outlier before the stam regen nerf anyway), meanwhile gal and cal assaults need various amounts of help. He was scanned as there were gal logies running around in bravo, 1 of which I know to have pro gal with scans, but for whatever reason the QQ on the forums indicates that being scanned means dying lol! "Naw bro I can't go forward, I've just been scanned" lol! Being scanned does not equate to being stopped! I've ran min assault tons, and I definitely never gave two f*cks about being scanned lol! Everybody is scanned in PC! Do you think we all just stopped what we're doing? Lol! Except that he wasnt scanned at all in the entire video. If I missed him actually being hit by a successful scan give me a time stamp and let me know. Otherwise you're full of ****. The team he was against was absolutely terrible. Contrast that with the scans they obviously had going, where they had everyone on point B lit up for the vast majority of the game. And here you think min assault is good because some guy is playing against a **** team. Well guess what, when the shotgunner never gets scanned and he repeatedly gets to run up behind heavies and their logis while they are perma scanned, hes going to have a field day. Anyone would have a field day. The fact is if a shotgunner is scanned and the heavies hes pushing up against are ready for him, he'll get wrecked. Not only that by while hes getting shut down by the scan hes incredibly vulnerable to a scout cruising up behind him and 2 shotting him before he can turn around. And you try and counter this claim with this video? Where the guy isnt scanned a single ******* time and hes toying with a bunch of crappy players and still dying a bunch of times? Get out of here.
Lag plays a factor, but that's an entirely different subject.
As a heavy in a point I can see the enemy coming a mile away, and still not stop him lol! If my tacnet shows the movement of a scout, but instead a shield tanked min assault with a bon's shows up my chanced of survival goes down drastically!
That's my point about scans! If it moves like a scout, attacks like a scout, and shows up assault the tacnet won't help you with making a split second combat decision! Scanning him means squat!
Do you really think an attacker or defender in PC has time to stop and analyze what something is on the tacnet before being attacked or attacking? Through lag, map fog, and constant fire? PC I'd one of the most fast paced modes in this game! It isn't the pubs where half of you bums quit anyway?!
I can effectively scan everything on some of the biggest maps on the field, and still not stop a push! We always know they're coming, and usually know where they're coming from lol!
Next time try to not compare pub experiences to PC! No one is even let into a PC match with a scanner below proto lol! A 200 meter scanner covers that whole city area in one scan! You think any of those suits are running damps trying to hide from a gal logi?
Scanning only gives you a warm and fuzzy about the area around you. Not a perfect picture! I don't know why so many cry about scans when there are so many ways to kill guys who know you're there! Where the issue lies is when the tacnet clearly tells you "fast moving scout", but it's an assault built like a scout?! The min assault, as shown in the video, survived encounters no scout would have even if they had a bon's because he had 500+ shield!
"Anybody order chaos?"
|
Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 19:21:00 -
[66] - Quote
Vesta Opalus wrote:Heres a better example from the same personThis is a much more competitive battle right here, with the same team. Random Gunz vs. Fatal Absolution. You see he still went kill positive but didnt do nearly as good, the enemies are actually awake for this fight, and you can see people like Fusion Commander on the other team who was running a scout + bons and some other guys actually get better scores than him. Also hes providing commentary on the video which is mildly interesting. The fact is the Bons is OP and needs to be toned down, but shotgun/min assault is not. Get over it.
Fusion commander runs a tanked Scotsman with a bon's in almost every PC recently lol!
Do you even PC bro?
I could take that "sleep" PC team and clean up so many of you it's comical lol! Done it against "random gunz" and others, and they can varify that I did it with players who hadn't broke 20 mil yet!
Before you waste time pointing out different team levels, know what it is you're talking about!
When you lead a team into battle let me know! o7
"Anybody order chaos?"
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
|
Posted - 2015.09.29 19:38:00 -
[67] - Quote
TacNet only tells you that enemies are there, if possible. If you're deducing from the TacNet what those enemies are then you have to also allow yourself for what's called Margin for Error. Just because you're deducing wrong what a unit is between when you "see" him after scanning and you actually see him physically DOES NOT warrant a frame/fit nerf. It doesn't warrant a qq thread either, tbh.
Does no one you PC with use voicecomms to describe enemy unit movements? Wait, let me guess, its a bunch of squeakers calling out, "He ran that way!!" Am I right? "Over there!! He's over there!" "To the side of that thing over there!!" lol
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
|
Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
|
Posted - 2015.09.29 19:39:00 -
[68] - Quote
Bradric Banewolf wrote:Vesta Opalus wrote:Heres a better example from the same personThis is a much more competitive battle right here, with the same team. Random Gunz vs. Fatal Absolution. You see he still went kill positive but didnt do nearly as good, the enemies are actually awake for this fight, and you can see people like Fusion Commander on the other team who was running a scout + bons and some other guys actually get better scores than him. Also hes providing commentary on the video which is mildly interesting. The fact is the Bons is OP and needs to be toned down, but shotgun/min assault is not. Get over it. Fusion commander runs a tanked Scotsman with a bon's in almost every PC recently lol! Do you even PC bro? I could take that "sleep" PC team and clean up so many of you it's comical lol! Done it against "random gunz" and others, and they can varify that I did it with players who hadn't broke 20 mil yet! Before you waste time pointing out different team levels, know what it is you're talking about! When you lead a team into battle let me know! o7
So how do you explain fusion commander with bons/gal scout doing way better than the guy running bons/min assault? How does this prove your point that min assault is OP?
Silver says in the video that its because Fusion can prey on the bad people on his team, which Im sure is partially true, but that narrative kind of falls down when you realize fusion commander kills him one on one quite a few times in that video.
And I dont care how good that sleeping team could do with a good FC, fact is in that particular battle they played like trash. |
Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 19:53:00 -
[69] - Quote
el OPERATOR wrote:TacNet only tells you that enemies are there, if possible. If you're deducing from the TacNet what those enemies are then you have to also allow yourself for what's called Margin for Error. Just because you're deducing wrong what a unit is between when you "see" him after scanning and you actually see him physically DOES NOT warrant a frame/fit nerf. It doesn't warrant a qq thread either, tbh.
Does no one you PC with use voicecomms to describe enemy unit movements? Wait, let me guess, its a bunch of squeakers calling out, "He ran that way!!" Am I right? "Over there!! He's over there!" "To the right! He went right!!" lol
In TOP? ..... Yeah, you're right lol!
And yes you're right about the tacnet 100% which is what I thought I typed? That was exactly my point, but the tears in the forums suggest scanners are a plague.... *shrugs*
You're discription of comms is funny.... I've only had the pleasure of experiencing it out of a few that I had to teach.... somebodies gotta do it right?
My point about the speed has been made already, and I think you guys got the jist about the min assault/scout comparison as well. I appreciate your point of views on the subject, and you've actually helped me get closer to my point than you've realized!
We've covered more than one issue, and a number of points here about different subjects! I've learned alot about individuals and their preferences as well! The abundant use of the suit will eventually earn it's own future tweaks regardless, and pointing out an opinion isn't a crime last I checked... *shrugs*
As for those wanting to bash players knowing full well every PC team they may have bench rode on has been top tier, and they've never been close to leading a team or playing on a team of any skill level and won without big names....
Please get into PC!
I'd love to see the team you built go up against the like of FA, RG, CA, SOG, Prima, PE(Pure evil and planet express), OH, NF, EB, Glory, KEQ, and man I've fought alot of teams lol! Didn't even touch the euro and south American teams! You know what's great about them all! They don't throw dirt from the sideline! Like so many others with their canned excuses about the game, and everything else they come up with?!
Until next subject guys o7
"Anybody order chaos?"
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
|
Posted - 2015.09.29 19:56:00 -
[70] - Quote
Bradric Banewolf wrote:Please get into PC!
Framerate fix when? |
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 19:57:00 -
[71] - Quote
Vesta Opalus wrote:Bradric Banewolf wrote:Vesta Opalus wrote:Heres a better example from the same personThis is a much more competitive battle right here, with the same team. Random Gunz vs. Fatal Absolution. You see he still went kill positive but didnt do nearly as good, the enemies are actually awake for this fight, and you can see people like Fusion Commander on the other team who was running a scout + bons and some other guys actually get better scores than him. Also hes providing commentary on the video which is mildly interesting. The fact is the Bons is OP and needs to be toned down, but shotgun/min assault is not. Get over it. Fusion commander runs a tanked Scotsman with a bon's in almost every PC recently lol! Do you even PC bro? I could take that "sleep" PC team and clean up so many of you it's comical lol! Done it against "random gunz" and others, and they can varify that I did it with players who hadn't broke 20 mil yet! Before you waste time pointing out different team levels, know what it is you're talking about! When you lead a team into battle let me know! o7 So how do you explain fusion commander with bons/gal scout doing way better than the guy running bons/min assault? How does this prove your point that min assault is OP? Silver says in the video that its because Fusion can prey on the bad people on his team, which Im sure is partially true, but that narrative kind of falls down when you realize fusion commander kills him one on one quite a few times in that video. And I dont care how good that sleeping team could do with a good FC, fact is in that particular battle they played like trash.
Everyone has their tough ones.... but I've seen more vids of DEATH CARD, than uh.... whoever that is you're in there, on vids not making excuses and putting in work! Must be nice to know everything from the bench....
"Anybody order chaos?"
|
Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.09.29 20:00:00 -
[72] - Quote
Vesta Opalus wrote:Bradric Banewolf wrote:Please get into PC! Framerate fix when?
Not waiting on it over here! In combat when supplies are low we don't throw our hands up because we're starving?! What are you, french?
Framer ate fix comes when it comes, and I'll rejoice when it does believe me, but I'm not waiting for it with my thumb in my *ss! Some matches I've lagged so bad..... OMG!!!
But the next battle I'm right there, and those ones where I don't lag I show up and show out!
"Anybody order chaos?"
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.29 20:01:00 -
[73] - Quote
Bradric Banewolf wrote:Vesta Opalus wrote:Bradric Banewolf wrote:Vesta Opalus wrote:Heres a better example from the same personThis is a much more competitive battle right here, with the same team. Random Gunz vs. Fatal Absolution. You see he still went kill positive but didnt do nearly as good, the enemies are actually awake for this fight, and you can see people like Fusion Commander on the other team who was running a scout + bons and some other guys actually get better scores than him. Also hes providing commentary on the video which is mildly interesting. The fact is the Bons is OP and needs to be toned down, but shotgun/min assault is not. Get over it. Fusion commander runs a tanked Scotsman with a bon's in almost every PC recently lol! Do you even PC bro? I could take that "sleep" PC team and clean up so many of you it's comical lol! Done it against "random gunz" and others, and they can varify that I did it with players who hadn't broke 20 mil yet! Before you waste time pointing out different team levels, know what it is you're talking about! When you lead a team into battle let me know! o7 So how do you explain fusion commander with bons/gal scout doing way better than the guy running bons/min assault? How does this prove your point that min assault is OP? Silver says in the video that its because Fusion can prey on the bad people on his team, which Im sure is partially true, but that narrative kind of falls down when you realize fusion commander kills him one on one quite a few times in that video. And I dont care how good that sleeping team could do with a good FC, fact is in that particular battle they played like trash. Everyone has their tough ones.... but I've seen more vids of DEATH CARD, than uh.... whoever that is you're in there, on vids not making excuses and putting in work! Must be nice to know everything from the bench....
Avoid the point and make personal attacks, looks like your debate ready with those tactics.
Im not the best around but Ill put my abilities up against any player and be comfortable with the results, but that doesnt really matter regarding the question above I gave you about Gal Scout vs. Min Assault, why is it that the guy using the Gal Scout did significantly better than the guy using the Min Assault? |
el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 20:01:00 -
[74] - Quote
Bradric Banewolf wrote:el OPERATOR wrote:TacNet only tells you that enemies are there, if possible. If you're deducing from the TacNet what those enemies are then you have to also allow yourself for what's called Margin for Error. Just because you're deducing wrong what a unit is between when you "see" him after scanning and you actually see him physically DOES NOT warrant a frame/fit nerf. It doesn't warrant a qq thread either, tbh.
Does no one you PC with use voicecomms to describe enemy unit movements? Wait, let me guess, its a bunch of squeakers calling out, "He ran that way!!" Am I right? "Over there!! He's over there!" "To the right! He went right!!" lol In TOP? ..... Yeah, you're right lol! And yes you're right about the tacnet 100% which is what I thought I typed? That was exactly my point, but the tears in the forums suggest scanners are a plague.... *shrugs* You're discription of comms is funny.... I've only had the pleasure of experiencing it out of a few that I had to teach.... somebodies gotta do it right? My point about the speed has been made already, and I think you guys got the jist about the min assault/scout comparison as well. I appreciate your point of views on the subject, and you've actually helped me get closer to my point than you've realized! We've covered more than one issue, and a number of points here about different subjects! I've learned alot about individuals and their preferences as well! The abundant use of the suit will eventually earn it's own future tweaks regardless, and pointing out an opinion isn't a crime last I checked... *shrugs* As for those wanting to bash players knowing full well every PC team they may have bench rode on has been top tier, and they've never been close to leading a team or playing on a team of any skill level and won without big names.... Please get into PC! I'd love to see the team you built go up against the like of FA, RG, CA, SOG, Prima, PE(Pure evil and planet express), OH, NF, EB, Glory, KEQ, and man I've fought alot of teams lol! Didn't even touch the euro and south American teams! You know what's great about them all! They don't throw dirt from the sideline! Like so many others with their canned excuses about the game, and everything else they come up with?! Until next subject guys o7
A little all over the place but thats fine. Good Luck, Have Fun and if you ever need to know where my PC experience is based at-
http://dustboard.com/global
o7
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.29 20:17:00 -
[75] - Quote
Vesta Opalus wrote:Bradric Banewolf wrote:Vesta Opalus wrote:Bradric Banewolf wrote:Vesta Opalus wrote:Heres a better example from the same personThis is a much more competitive battle right here, with the same team. Random Gunz vs. Fatal Absolution. You see he still went kill positive but didnt do nearly as good, the enemies are actually awake for this fight, and you can see people like Fusion Commander on the other team who was running a scout + bons and some other guys actually get better scores than him. Also hes providing commentary on the video which is mildly interesting. The fact is the Bons is OP and needs to be toned down, but shotgun/min assault is not. Get over it. Fusion commander runs a tanked Scotsman with a bon's in almost every PC recently lol! Do you even PC bro? I could take that "sleep" PC team and clean up so many of you it's comical lol! Done it against "random gunz" and others, and they can varify that I did it with players who hadn't broke 20 mil yet! Before you waste time pointing out different team levels, know what it is you're talking about! When you lead a team into battle let me know! o7 So how do you explain fusion commander with bons/gal scout doing way better than the guy running bons/min assault? How does this prove your point that min assault is OP? Silver says in the video that its because Fusion can prey on the bad people on his team, which Im sure is partially true, but that narrative kind of falls down when you realize fusion commander kills him one on one quite a few times in that video. And I dont care how good that sleeping team could do with a good FC, fact is in that particular battle they played like trash. Everyone has their tough ones.... but I've seen more vids of DEATH CARD, than uh.... whoever that is you're in there, on vids not making excuses and putting in work! Must be nice to know everything from the bench.... Avoid the point and make personal attacks, looks like your debate ready with those tactics. Im not the best around but Ill put my abilities up against any player and be comfortable with the results, but that doesnt really matter regarding the question above I gave you about Gal Scout vs. Min Assault, why is it that the guy using the Gal Scout did significantly better than the guy using the Min Assault?
Statically in those encounters it's a known fact that teams want min assault to take, counter scouts, and hold the city! You specifically searched for a known anomaly in fusion commander lol! I could go show you about 20 scouts that could do the same thing lol! I'm not saying I absolutely can not kill them, but I am saying the min assault is CLEARLY better than the scout of any race at the role, specifically in close quarters!
This isn't being denied by any of you, just debated?! Which has already confirmed my point. One of the most critical points of any PC, since you don't know, is initial contact! This is where the min assault is crushing scouts to the point that there are teams just running in 6 min assaults deep, not trying to get there 1st, but to simply kill the scouts that did and counter hack.
Fusion commander has been running slayer scout since day lol! Is that your one comparison? That's like me going to get a vid of Cyrius Li Moody and showing you how heavies do bad against min scout in it's OP hay day lol! Dude slaughtered entire squads of heavies and logis, but I'm going to use it to prove that gal heavy is fine in comparison to amarr heavy?!
Really?!
Ask yourself, are you helping the community get closer to greater balance in roles, or just helping yourself in the pubs?
I could've easily stayed min and amarr assault to pad my kd like so many others, but instead, like so many others, I saw how unbalanced they were. Especially the amarr assault, and have been advocating for better balance. Don't confuse balance with advantage! Alot of you do! The suit's should all have advantages and disadvantages!
What I'm talking about is the clear fact that the min assaults disadvantage, low ehp, is the one disadvantage that means nothing to them as they slay just fine ehp be d*mned!
Show me where low ehp has stopped them, and also show me another disadvantage? I can't find any, and they are capable of taking on any suit in tank, speed, Ewar, firepower, and so many others! Not just flat out, but it can get an advantage in one way or another on every suit in the game, and you can't tell me every other suit can do that!
It's specific advantage over scouts is shield tank, and not matching speed, but enough to make the scout naked if it wants to outrun a min assault. While the min assault is shielded to it's ears in enough shield to withstand multiple attackers of different types!
"Anybody order chaos?"
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.29 20:19:00 -
[76] - Quote
el OPERATOR wrote:Bradric Banewolf wrote:el OPERATOR wrote:TacNet only tells you that enemies are there, if possible. If you're deducing from the TacNet what those enemies are then you have to also allow yourself for what's called Margin for Error. Just because you're deducing wrong what a unit is between when you "see" him after scanning and you actually see him physically DOES NOT warrant a frame/fit nerf. It doesn't warrant a qq thread either, tbh.
Does no one you PC with use voicecomms to describe enemy unit movements? Wait, let me guess, its a bunch of squeakers calling out, "He ran that way!!" Am I right? "Over there!! He's over there!" "To the right! He went right!!" lol In TOP? ..... Yeah, you're right lol! And yes you're right about the tacnet 100% which is what I thought I typed? That was exactly my point, but the tears in the forums suggest scanners are a plague.... *shrugs* You're discription of comms is funny.... I've only had the pleasure of experiencing it out of a few that I had to teach.... somebodies gotta do it right? My point about the speed has been made already, and I think you guys got the jist about the min assault/scout comparison as well. I appreciate your point of views on the subject, and you've actually helped me get closer to my point than you've realized! We've covered more than one issue, and a number of points here about different subjects! I've learned alot about individuals and their preferences as well! The abundant use of the suit will eventually earn it's own future tweaks regardless, and pointing out an opinion isn't a crime last I checked... *shrugs* As for those wanting to bash players knowing full well every PC team they may have bench rode on has been top tier, and they've never been close to leading a team or playing on a team of any skill level and won without big names.... Please get into PC! I'd love to see the team you built go up against the like of FA, RG, CA, SOG, Prima, PE(Pure evil and planet express), OH, NF, EB, Glory, KEQ, and man I've fought alot of teams lol! Didn't even touch the euro and south American teams! You know what's great about them all! They don't throw dirt from the sideline! Like so many others with their canned excuses about the game, and everything else they come up with?! Until next subject guys o7 A little all over the place but thats fine. Good Luck, Have Fun and if you ever need to know where my PC experience is based at- http://dustboard.com/globalo7
Directed toward the group as I thought you would've got that, and more so toward vespus or whatever who's barking about bad teams...
I haven't seen him on any team so...
"Anybody order chaos?"
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
|
Posted - 2015.09.29 20:41:00 -
[77] - Quote
Bradric Banewolf wrote:Statically in those encounters it's a known fact that teams want min assault to take, counter scouts, and hold the city! You specifically searched for a known anomaly in fusion commander lol! I could go show you about 20 scouts that could do the same thing lol! I'm not saying I absolutely can not kill them, but I am saying the min assault is CLEARLY better than the scout of any race at the role, specifically in close quarters!
This isn't being denied by any of you, just debated?! Which has already confirmed my point. One of the most critical points of any PC, since you don't know, is initial contact! This is where the min assault is crushing scouts to the point that there are teams just running in 6 min assaults deep, not trying to get there 1st, but to simply kill the scouts that did and counter hack.
Fusion commander has been running slayer scout since day lol! Is that your one comparison? That's like me going to get a vid of Cyrius Li Moody and showing you how heavies do bad against min scout in it's OP hay day lol! Dude slaughtered entire squads of heavies and logis, but I'm going to use it to prove that gal heavy is fine in comparison to amarr heavy?!
Really?!
Ask yourself, are you helping the community get closer to greater balance in roles, or just helping yourself in the pubs?
I could've easily stayed min and amarr assault to pad my kd like so many others, but instead, like so many others, I saw how unbalanced they were. Especially the amarr assault, and have been advocating for better balance. Don't confuse balance with advantage! Alot of you do! The suit's should all have advantages and disadvantages!
What I'm talking about is the clear fact that the min assaults disadvantage, low ehp, is the one disadvantage that means nothing to them as they slay just fine ehp be d*mned!
Show me where low ehp has stopped them, and also show me another disadvantage? I can't find any, and they are capable of taking on any suit in tank, speed, Ewar, firepower, and so many others! Not just flat out, but it can get an advantage in one way or another on every suit in the game, and you can't tell me every other suit can do that!
It's specific advantage over scouts is shield tank, and not matching speed, but enough to make the scout naked if it wants to outrun a min assault. While the min assault is shielded to it's ears in enough shield to withstand multiple attackers of different types!
I didnt specifically search for Fusion Commander, he was literally in the next video I looked at from the same guy, which I only viewed because it was a game against FA, which is a much better team than the one he was fighting against in the original video posted. And I mentioned him only because he directly refutes your central claim.
As for denying min assault is better: yes I deny it. I think the min assault and the gal scout are pretty evenly matched, and have different strong points and different weaknesses. If you were, however, to compare min assault to the min or amarr scout, yes you would have a point there, but if you're going to say scouts in general, then no, the min assault isnt "better".
As to advocating for better balance, like Ive said before Ive advocated for and received a nerf to minmatar stamina regen, which I recognized (well before anyone else as far as I know of) as a huge balance issue. In addition Im currently advocating for nerfs to amarr assault (either the suit itself, or more appropriately the rediculously effective bonus it gets to rediculously effective weapons, both of which need to be rebalanced). I just dont think the min assault needs to be changed right now. Some things should be improved (amarr scout and cal assault needs alot of help, and cal scout and gal assault need a bit of help as well) but I think minmatar assault is about right. I have most of these suits, and I use them all on a regular basis so I'd like to have them all balanced reasonably well.
And yes the minmatar assault is more versatile than most other suits. Given the 4/4 slot layout Im pretty sure this is by design, but it also means they will never be able to armor tank better than an amarr assault, or rep tank better than a gal assault or shield tank (haehaheaheahe) better than a caldari assault. They can make some great speed assault fits, but thats about it in terms of what they do better than the other assaults.
To give you an idea of how I see it in absolute terms: Min assault is about even with gal scout, marginally better than gal assault and cal scout, way better than cal assault or amarr scout, and significantly worse than the amarr assault. |
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