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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 07:41:00 -
[31] - Quote
Bradric Banewolf wrote:
You're telling me that all balance should be done 1v1 knowing full well only fools fight 1v1?
it means 1 player = 1 player Bradric.
on a core balance level 1 player = 1 player.
Balancing for all of the wonky crap people will DO is near-impossible. You can't balance a group except to make sure that all parts of said group are roughly equal 1v1 in one way or another.
when the items/equipment/whatever are roughly matched, the only thing past that point is skill and/or numbers.
And bluntly the minmatar fits were INTENDED from the Get-Go to be the speedballs of DUST 514.
Did you know that back in closed beta the minlogi was actually the suit with the highest movement speed potential? it beat out the galscout. The minassault didn't exist yet.
Each class has suits that overlap roles.
Minassault overlaps scout because of minmatar fast attack doctrines.
Amscout overlaps Assaults because of higher base HP and generous low slot layout allowing for a better tank than any scout.
The Minmatar commando and Minmatar sentinel can both be kitted to go fast and keep up with assaults while providing heavier fire. My oft-spoken and only partially smartass comment is that the minsent is the best assault suit in the game.
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Why the minmatar/shotgun combo? For the same reason you get the Gallente/Shotgun combo. Both suits can be made extremely fast using an alpha weapon for CQC fast attack. Romulus Hex is a goddamn nightmare with the galassault doing exactly what you describe with the minassault.
Both the gallente and Minmatar have traditionally been the "fast attack" races in both DUST and EVE lore as well as in practice.
The reason you're seeing so many shotguns is because of the double-nerf to HMGs which ousted the sentinel as the go-to suit for CQC and city fighting. Because the shotgun on a fast suit can absolutely savage them, the HMG has largely fallen into disuse except in a few edge cases.
With the AR buffs it's highly likely that the Alpha-jockeys might be forced back to keep their distance because the galassault is getting a RoF buff.
But the Minmatar Assault approaching scout speeds was intended, and has always been possible, even after the change to EHP/speed which actually place the minlogi as faster than the minassault.
But seriously, how do you balance for 1v3, or 2v4, or even 6v6?
The only way you can is to make sure that each of those players is roughly equal and let their individual skills and talents sort the rest out.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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D4GG3R
0uter.Heaven
2
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Posted - 2015.09.28 08:10:00 -
[32] - Quote
i bet I can kill him
"Dagger is like a mage, damage him enough and he runs."
-Nega Matix
I watch anime for the boobs
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.28 09:39:00 -
[33] - Quote
Bradric Banewolf wrote:"I use a shotgun min assault fitting" says it all, and there is no way any scout is taking you out, wall hacks or no wall hacks?! It's a straight counter scout fit and you know it! They don't bring it to the city to fight heavies lol! It's their because it's fast, shield tanked, and no Ewar is gonna stop you! I know where he is, but he's far too tough to kill before being killed!
You say this like I dont have 29 other fittings, including 4 that are CQC scout shotgun fits. Its not a counter scout to good scouts because good scouts use EWAR and stealth. This fitting works against bad teams, if you take it into even a mediocre level PC you will get your ass handed to you by every single thing out there.
Bradric Banewolf wrote:In PC he's gonna gank you or run away, regen, then gank you lol! It can get to any point before you hack it, or just shotgun you and hack it back. Heavies nor assaults can catch it, and when you do he's got a bloody shotgun! Heavies trying to hmg 500 shield on a speedy fit is laughable lol! I can kill them in the open all day, but as a scout trying to infiltrate you know d*mn well that the min assault with shotgun is being used strictly to counter the scouts! Same goes for the min assault myo suits!
In PC hes going to be scanned at all times, and heavies will have absolutely no problem mauling the **** out of him if he gets anywhere near them.
Bradric Banewolf wrote:You wanna tell me how a scout is supposed to kill it when it's leaping through the air, and one MD shot can kill you?
I thought we were talking about shotgun min assaults? Apparently now we're talking about mass driver/myo fits? Maybe you should concentrate on not being seen by these guys if youre in a squishy scout suit. Thats the point of the scout suit. If you want to fight head to head then dont use it.
Bradric Banewolf wrote:Wait I know! Your impeccable gun game kills it all the time right mr. "I use a shotgun assault fitting quite a bit"?
Get out of here if you're just biased, and can't look past what is easy for the sake of balance in the game. You same guys swore for months that the AR was "fine"?!
THE ASSAULT IS GETTING A BONUS TO THE AR BECAUSE IT WAS NOT FINE!
My gun game is not great, but its plenty great to rip up a min assault when hes scanned.
Im biased towards sanity, you can't look past what annoys you and see that shotgun min assault has a massive exploitable achilles heel that makes it absolute **** against anyone who knows what they are doing.
Also Ive never sworn that the AR is fine, at best I think it feels underpowered due to the current meta which is dramatically shifted towards armor tanking. And the assault is getting a bonus to the AR because their previous bonus was trash, and the Gal Assault wasnt as good as the min and amarr assaults. Everyone knows the bonuses for Gal and Cal assaults are underwhelming and have been for a while. |
Tesfa Alem
Death by Disassociation
1
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Posted - 2015.09.28 11:27:00 -
[34] - Quote
On one hand, i agree that shogun min assaults are real bastards to deal with. Just forget about engaging them in a scout suit. You will never out tank them. You'll need two shots, they'll need one.
With another assault or a commando, ugh, those shotty mins get destroyed. But you got to play defensively. Scan them and they'll come to you.
I dont agree with the issues people face against a min assault. Its is supposed to be an all around suit. There are very few variants of high tier amarr assault, gallente assault, or caldari assault fits. You see one on the field and you can generally guess how they are set up.
But there are many, many ways to fit a Min assault. Dual tank, shield tank, armor tank, damage tank, rep tank, biotic tank. You'll never get two of the same.
One second your fighting a min assault with 500 shields sprinting about the place tanking RR rounds. So you use a scrambler, but another min assault has 500+ armor and damage mods. Or armor and range amps. Or (god i hate this fit) jump mods. Either way fighting agaisnt them, even with another min assualt, is a creative challenge rather than OP.
Back to your speed request:
Even if you nerfed min assault speed into the ground, it would still have 4 low slots for kin cats, cardiac regs, and ferro scale plates, still room for a shield tank and a shotgun. To keep it as the fastest assault you'll have to nerf the other assault speeds as well.
Its a slippery slope, than can be negated by determined players with a 4/4 layout. It would only acomplish the tiniest difference between scouts and the min assault. Certainly not enough to make any sort of difference.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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dzizur
Nos Nothi
1
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Posted - 2015.09.28 12:01:00 -
[35] - Quote
Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? |
IAmDuncanIdaho II
Nos Nothi
4
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Posted - 2015.09.28 12:58:00 -
[36] - Quote
Jakkal Shoobah wrote:Damn deadly that's a good point. yeah min assault is formidable because it has such reasonable stats all around and very very low costing weapons( racially of course). They are almost a fat scout
My galmando with two kats and a cardiac reg sprints at 8.08 a second with a quafe shotty. 800 hp and a ******* shotgun with scout base sprint speed x) now that's a fat scout
It's fun. I'm skilling into GalMando on my main. Gonna run it like a scout as much as possible. 8.08 m/s, 33 / 37 EWAR, Breach Shotgun + PLC. Got the idea a while back from DAAAA BEAST. Since they bumped sprint speed, it's even better.
I've also played with the Gal Assault as a scout too. Not tried it since speed switcheroo with logis, but it made a very good scout. PDs and PEs got it down to scout-level (I'm talking in the 20s) EWAR, with more HP and decent scout-speed.
My go-to scout fit at the moment is actually an amarr logi scout. Fit it with PEs, PDs and KCs, and you got another good scout with awesome uplinks.
I actually have 3 "real" scouts at proto, it's my predominant fit since Feb 2013, and I don't can't PC ;-)
The only time you actually *need* to run a scout fit to remain stealthy is when the GalLogis are out with the good scans.
DeadlyAztec11 wrote:So you say the Minmatar Assault is encroaching into the role of scouts?
Why do we never here the same argument when Gallente Assault's use stealth, when Amarr Assault's brick tank with Logi's, when the Amarr Scout is used as an Assault, when scouts play as logistics, when Commandos are better at assaulting than Assaults, when logistics play as assaults or when heavies biotic tank? Why ostracize the Minmatar Assault when just about any suit can "encroach" into the realm of other suits?
Perhaps because if one suit encroaches better, then that's what is brought to the field? If I had min assault as well as gal assault, I would scout in the min assault instead of the gal assault. Coz speed.
But I agree with you that this isn't just a min assault problem...look at my fits above - three non-scout suits running like scouts. But the Min assault *is* what this thread is about and just because the problem also exists elsewhere doesn't make these Min-specific points invalid.
Bradric Banewolf wrote: The min assault will survive an engagement with a scout SG v SG every time often one shotting the scout. He's so fast that even if you're behind him he'll shirk of the first shot with his higher shield defense, jump turn, and 1 shot the scout?!
Min assault won't survive an engagement with a MinScout with IshNoks (Minja)...if the Minja gets the approach right. Some other Minjas don't agree with me, but Minja is a tough suit to do well in and quite situational. Then again I'm only an average player so YMMV.
DeadlyAztec11 wrote: Scouts are fine though. They are at their most popular, and just about everyone that considers themselves scout centric tend to see themselves as the strongest foot unit. I just don't see how a Minmatar Assault with a shotgun is any worse than a Gallente Assault with dampeners and triple Complex Damage Modifers and a Prototype Tactical AR.
Disagree - scouts are not fine, they are certainly not at their most popular, and as one of said scout-centric mercs, I do not see myself as the strongest foot unit. Aside from the logi-trains, those are the assaults.
This post has been liked by XxBlazikenxX
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.28 13:19:00 -
[37] - Quote
In battle.. (PC)
Min Assault has 2 key strengths.. Speed (On deploy, I find.. Scouts deploy to hack, MinAss deploy to kill Scouts) So they counter scouts on that initial attack while having the second abillity.. Myofibrils.. on deploys/anytime the MinAss has slots to keep hp/speed while vaulting 20m+ over your head, it can be countered but it has some strong advantages over Scouts
Am Scout.. is not comparable to a MinAss.. in anything other than base speed stats..
'Light Assault' is a fancy term for 'Dead Scout' The AmScout lacks the base hp/regen to compare and the more you fit it to be an Assault suit, the more you take away the advantages the suit has, through it's increased stamina regen. IMO the first rule in a suit that you are sacrificing 400ehp to use, should be making use of it's intended role, Dampening + Cloaking... Though I usually fit Amarr Scout without Cloak, it has 2 perks (scan+biotics) where the MinAss can pick and choose
The Min Assault is the most versatile suit in the game, not the best, but can be fitted out pretty well.. Vs Scouts.. with derped passives.. you'll get some notice.. but he can tank your shot while killing you so, enjoy
SOONtm
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Alaika Arbosa
No Context
2
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Posted - 2015.09.28 14:00:00 -
[38] - Quote
MinAss working as intended
I <3 introducing reddots to ragdoll physics!
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Lightning35 Delta514
The Warlords Legion No Context
1
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Posted - 2015.09.28 15:27:00 -
[39] - Quote
Back then, when it was the WORST SUIT IN THE GAME, it was a super $h!t assault but a meh scout.
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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tffvbhb
Heaven84 Devils Astroya Conglomerate.
38
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Posted - 2015.09.28 20:55:00 -
[40] - Quote
Anmol Singh wrote:tffvbhb wrote:Bradric Banewolf wrote:Is it a scout or assault? Really ccp, it's more effective than a scout at shotgun in the city because of shield survivability, and don't bring up Ewar when seeing him doesn't give you an advantage at all! I still have to stop him! Stopping him is the problem! He's going to shotgun you before you can stop him every time.
The suit's encroachment into other roles is a bit annoying! The min assault is now used often as a sprint deployment fit that can beat scouts into to city, while having superior survivability?
Ewar means squat when he'll just survive every attack?! It's movement speed and sprint speed is still insane even after the 20% nerf to overall speed. This is a heaping advantage that helps it survive an insane amount of attacks!
To be fair, I do agree with it being the fastest assault suit in comparison to other assaults. Especially with the ACR receiving a range nerf. However, that fast? The assault speed should not blur the lines with scout speed?!
The slot layout on the min assault just allows it to basically be a tanked scout with less Ewar?!
Do you intend to look at this? my scout runs at 11.12 a mIn assault cant get that fast Your scout is also paper thin and will be obliterated in under a second due to aim assist. it has about 300 shield which is normally more than enough for me to make my escape |
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.28 23:24:00 -
[41] - Quote
Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do!
Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI
"Anybody order chaos?"
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Adipem Nothi
Nos Nothi
16
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Posted - 2015.09.28 23:45:00 -
[42] - Quote
Breakin Stuff wrote: Amscout overlaps Assaults because of higher base HP and generous low slot layout allowing for a better tank than any scout.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.28 23:54:00 -
[43] - Quote
Breakin Stuff wrote:
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Back when Amarr Bloc cared about Dust we did ask for it to be more Scout than Assault......
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Sgt Kirk
Fatal Absolution Bleeding Sun Conglomerate
12
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Posted - 2015.09.28 23:58:00 -
[44] - Quote
True Adamance wrote:Breakin Stuff wrote:
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Back when Amarr Bloc cared about Dust we did ask for it to be more Scout than Assault...... Your Empress is dead.
Sgt Kirk's Propaganda Youtube Channel
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Nocturnal Soul
Primordial Threat
7
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Posted - 2015.09.29 00:04:00 -
[45] - Quote
Sgt Kirk wrote:True Adamance wrote:Breakin Stuff wrote:
And finally the amarr Assault overlaps with the sentinel role because of the Ungodly tank it can fit easily. It's not uncommon to see amarr assaults simply take all of the incoming firepower and survive despite otherwise sure death.
Back when Amarr Bloc cared about Dust we did ask for it to be more Scout than Assault...... Your Empress is dead. Your President's entire career is owed to a drug syndicate.
Edit: HOLY SH+ÅT KHANID II HAS A CHANCE TO BECOME THE NEW EMPEROR!!!!!
"Remember to Ratatat that ass" ~ The Internet
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Genral69 death
T.H.I.R.D R.O.C.K
781
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Posted - 2015.09.29 00:07:00 -
[46] - Quote
Hmmm there leader is dead and the scrambled is getting nurfed, its not looking good for you amarrians . Now if you'll excuse me "FREEDOM!"
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.29 01:34:00 -
[47] - Quote
dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that?
it's having options and not hamstringing player choices and playstyles
Plus if you reduce minmatar speed you have to increase their HP
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.09.29 04:49:00 -
[48] - Quote
Breakin Stuff wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? it's having options and not hamstringing player choices and playstyles Plus if you reduce minmatar speed you have to increase their HP
Actually fine with that....
"Anybody order chaos?"
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 07:05:00 -
[49] - Quote
Genral69 death wrote:el OPERATOR wrote:So....fluxing him first is out of the question? Speedstacks go shield heavy so wipe the shield and gg. Flux, plc, **** even timing the flux obs will work.
If anything, the last year+ of complaint threads regarding "run n gun" playstyles leads me to think that maybe DUST should add trapping elements, placable weaponry that are AoE and activated by disruption of a field of contact by the enemy. Whatever the flavor type, armor damage (claymore mines) shield damage (flux mines) mass attraction (magnetic/sticky mines) EWAR (sensor mines) , something. New Content. In the very brief 1 maybe 2 seconds I don't have time to throw or cook a flux granade
You may need better situational awareness or to realize and accept ALL fights are a gamble and that no matter how well prepared or advantaged you are you may still lose.
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 07:12:00 -
[50] - Quote
Bradric Banewolf wrote:
It's a straight counter scout fit
balance in the game
Whats the problem again?
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 07:19:00 -
[51] - Quote
dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that?
In that there is overlap.
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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dzizur
Nos Nothi
1
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Posted - 2015.09.29 09:33:00 -
[52] - Quote
Breakin Stuff wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? it's having options and not hamstringing player choices and playstyles Plus if you reduce minmatar speed you have to increase their HP
why doen't other suits have those choices and options as well then?
Plus I mentioned NOT nerfing speed of min ass.
IMO finding a real role for scout would be better, but seems everyone tries to stay away from that uncomfortable topic.. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.09.29 09:52:00 -
[53] - Quote
Bradric Banewolf wrote:Breakin Stuff wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? it's having options and not hamstringing player choices and playstyles Plus if you reduce minmatar speed you have to increase their HP Actually fine with that.... Boring as fu*k, tho
PSN: RationalSpark
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Axel Giatsu
Fallen Angels Syndicate RUST415
107
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Posted - 2015.09.29 09:55:00 -
[54] - Quote
dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide.
I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet.
Recruiter for FAS
Recruitment Post!!!!!!
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dzizur
Nos Nothi
1
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Posted - 2015.09.29 10:15:00 -
[55] - Quote
Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet.
Ah, so killing is your role? Doesn't that belong to the assault? |
Genral69 death
T.H.I.R.D R.O.C.K
788
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Posted - 2015.09.29 10:45:00 -
[56] - Quote
dzizur wrote:Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet. Ah, so killing is your role? Doesn't that belong to the assault? I'm pretty sure that everyone's role, as every role in the game requires you to have a weapon
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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SgtNoNeck Wasssup
Ancient Exiles. Bleeding Sun Conglomerate
409
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Posted - 2015.09.29 11:09:00 -
[57] - Quote
Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI
1. You listed a pc where someone was using a bon's vs morons.
2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank
3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot
4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself.
5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault. |
dzizur
Nos Nothi
1
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Posted - 2015.09.29 11:34:00 -
[58] - Quote
Genral69 death wrote:dzizur wrote:Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet. Ah, so killing is your role? Doesn't that belong to the assault? I'm pretty sure that everyone's role, as every role in the game requires you to have a weapon
So why run scout when you can run assault? if killing is the only role?
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el OPERATOR
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.29 14:45:00 -
[59] - Quote
dzizur wrote:Genral69 death wrote:dzizur wrote:Axel Giatsu wrote:dzizur wrote:Well, how about instead of nerfing everything around we come up with a real role for scout class instead of it's role being "hiding in a corner all match"
@Breakin As for certains suits in each class overlapping other suits - why some suits are "special" to be able to overlap other suits while other can't?
Where's balance in that? When I scout(which is every match I play) I'm too busy knifing installation users, Snipers, and various other redberrys to hide. I'll still never forget my 15 kill streak with my trusty knives before someone got a lucky shot on me. Thus why I use Scout so much now to try to beat that score but sadly I haven't yet. Ah, so killing is your role? Doesn't that belong to the assault? I'm pretty sure that everyone's role, as every role in the game requires you to have a weapon So why run scout when you can run assault? if killing is the only role?
Killing is everyones role, in one way or another. But it is not the only role. If your killing method is by directly assaulting then yes you may be better off in an assault frame.
Open-Beta Vet.
CAPCRO Nomad.
DUST514 is WARFARE, not WAR-FAIR
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.29 18:25:00 -
[60] - Quote
SgtNoNeck Wasssup wrote:Bradric Banewolf wrote:Perfect example of min assaults running the field as tanked scouts! Scout v min assault encounters are literally landslide victory to min assault, and Ewar means squat in a PC battle where the players themselves know how to hide in plain site like I do! Ewar takes a whole knew meaning in PC! https://youtu.be/CnCKL4TG9NI 1. You listed a pc where someone was using a bon's vs morons. 2. You have to run 2 to 3 kin kats to really make the Min assault fast extremely hard to fit with decent tank 3. Not all Min assault users use a Shotguns and if you base a nerf on the Min assault because of Shotguns you're a ******* idiot 4. Min assault is my main suit I have had it since uprising. If you think its so OP spec into it use it and find out yourself. 5. Considering how OP Gal and Cal assaults are going to be after the hotfix you really shouldn't be looking at the min assault.
Not only that but I think he was scanned a grand total of one time the entire match (a scan that failed by the way, indicating it was some moron using a basic or advanced scanner in PC).
Also: min assault was already nerfed pretty hard in the mobility department when stamina regen for their suits was cut across the board. A nerf that I advocated and was well deserved. Right now min assault is very well balanced and amarr assault is the outlier on the OP side (but then it was the outlier before the stam regen nerf anyway), meanwhile gal and cal assaults need various amounts of help. |
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