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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:35:00 -
[151] - Quote
Megaman Trigger wrote:Spkr4theDead wrote:Megaman Trigger wrote:Buff raw HP, tone down Hardeners, move Heavy Reps to Active rather than Passive.
Would that balance (or at least start to balance) HAVs so that they're 1. No longer completely vulnerable and squishy without Hardeners and 2. No longer nigh on invincible /godmode with Hardeners.? All CCP ever did was nerf hardeners due to the incessant whining from infantry. The first time they were ever buffed was when Rattati did the big vehicle sweep. So Hardeners were UP for a long while before Ratatti gave them a look over. Toning them down (lower resistance, higher fitting costs or hard cap, one of the three), adding a passive resistance, higher raw HP, Active Heavy Reps. Would that be balanced? Not fragile without Hardeners, not invincible with. He finally buffed hardeners after them being next to useless at 25% for a long time. Not a month later, probably more like a week and a half, infantry were crying that their fitting cost should be increased, and/or their cooldown increased, and/or their up-time decreased, and/or their damage attenuation decreased. That's not a balancing act, that's taking a chainsaw to months of work. That's literally telling Rattati that all the hard work he did needed to be erased and done over again.
PS3 is back in its box.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:36:00 -
[152] - Quote
Breakin Stuff wrote:General Mosquito wrote:Breakin Stuff wrote:
In any case, welcome back, I look forward to your empty posting at all points in the future.
And yours have substance? You won't even post your tanker alt to back up your claims of being nigh unkillable and dominating matches. Pot, meet kettle. Been playing since beta? On what character? Sorry, but if you're going to claim you're a badass post on your main, or a character I've at least seen before. Or posted on. Or I give a crap about how you fought the imps, everyone fought the imps, and some people whined about it harder than others. Tell ya what, pubbie. You put a little more effort into proving your points, and I'll give you the time of day, ok? Until then, you're a newcomer with a loud mouth who has put zero work into helping the discussion about HAV balance, instead trying to refute any point that says, Madrugars are unbalanced. You want me to take you seriously enough to care? What, if anything do you think it will take for AV/V balance? Skip swarms. The goddamn things can't be balanced without making them OP or useless trash. They aren't worth discussing unless that discussion involves a dev uttering the words "So we're going to completely rebuild swarm launchers from the ground up..." Figured you'd reply like that. Predictable lol
PS3 is back in its box.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:37:00 -
[153] - Quote
General Mosquito wrote:
I personally think that any suit that isn't a minmando shouldn't be able to kill a tank with JUST swarms. I'm not sure where I stand on the forge gun, because if it is strong enough to destroy a tank by itself we just return to FGs up high, which is kind of crap for gameplay.
Mostly I'm not giving my tank alt name because of spkr4thedead being in the thread. I'd like to have one character that I use on occasion and post with that doesn't have to deal with stalkerish, ex-girlfriend-like harassing sh*tposts whenever I talk.
On swarms: I cannot stress how much I hate them.
High point forge sniping: There needs to be a counter that isn't dependent upon using a dropship to get up there with him. Every play needs counterplay. And that counterplay needs to not just be the sniper with the thale. Honestly I'd prefer if HAVs could elevate the guns more.
Serious discussions about balance will always be entertained.
Just about every balance scenario should come with a price reduction allowing HAV and ADS/Dropship play to be as sustainable as my Forge Gun habit.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:40:00 -
[154] - Quote
Breakin Stuff wrote:General Mosquito wrote:Honestly, I am just glad we have firmly established Breakin as someone who refuses to answer straight up questions.
Anyone want to take a bet that his "tanker" alt has a K:D under two? If you'd actually been on the forums longer than the last what, two, three months? You'd know the answer. Seems he's not a spreadsheet and forum warrior like you are.
PS3 is back in its box.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:42:00 -
[155] - Quote
General Mosquito wrote:Spkr4theDead wrote: Vehicles were never OP.
I never compromised because infantry's statement is "we're the majority of the community, so you have no say in it."
That is complete crap. There was a phase where tanks were too strong. That infantry only had two AV nades that had just been nerfed really made it worse than it should have been. That you refuse to admit that makes you really easy to ignore as a voice for balance.
Oh goddammit quit draining my assumption that you don't care about balance. You're taking all of the fun out of baiting you, dammit...
In any case, The proposal laid out there is intended to balance AV/V on a 1:1 basis. With the intent that you can use STD guns to kill STD tanks, ADV guns to kill ADV tanks, and so on.
the base premise is one I'm not necessarily HAPPY with, but unless reps get completely swapped to active, and we get some of the old modules back, for variety? It's pretty much it.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:43:00 -
[156] - Quote
Breakin Stuff wrote:General Mosquito wrote:Breakin Stuff wrote:
Been playing since beta?
On what character?
Sorry, but if you're going to claim you're a badass post on your main, or a character I've at least seen before.
Or posted on.
Or I give a crap about how you fought the imps, everyone fought the imps, and some people whined about it harder than others.
Tell ya what, pubbie. You put a little more effort into proving your points, and I'll give you the time of day, ok?
Until then, you're a newcomer with a loud mouth who has put zero work into helping the discussion about HAV balance, instead trying to refute any point that says, Madrugars are unbalanced.
You want me to take you seriously enough to care? What, if anything do you think it will take for AV/V balance?
Skip swarms. The goddamn things can't be balanced without making them OP or useless trash. They aren't worth discussing unless that discussion involves a dev uttering the words "So we're going to completely rebuild swarm launchers from the ground up..."
The Attorney General - Tanker GeneralButtNaked - Prof 5 FG heavy, biomassed awhile back to be remade in eve. Turn on signatures bro. I don't hide who I am. I'm proud of my tanking endeavours. Now tell us who your tanker is, and I'll give you a detailed post about what to do with tanks and AV, beyond the myriad suggestions I have made elsewhere, and even in this very thread. Nah, I'd rather just string you along and let you think I'm lying. If you had a detailed idea how to balance the two, you'd have posted it at some point. But for the funzies, because I want to watch spkr4thedead foam at the mouth: Some reading materiel. I imagine it'll make most drivers mad. Look at that, another spreadsheet. Consider me not surprised. Pathetically predictable, really.
PS3 is back in its box.
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General Mosquito
Fatal Absolution Negative-Feedback
308
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Posted - 2015.08.15 20:44:00 -
[157] - Quote
Breakin Stuff wrote:
Mostly I'm not giving my tank alt name because of spkr4thedead being in the thread. I'd like to have one character that I use on occasion and post with that doesn't have to deal with stalkerish, ex-girlfriend-like harassing sh*tposts whenever I talk.
On swarms: I cannot stress how much I hate them.
High point forge sniping: There needs to be a counter that isn't dependent upon using a dropship to get up there with him. Every play needs counterplay. And that counterplay needs to not just be the sniper with the thale. Honestly I'd prefer if HAVs could elevate the guns more.
So then send it to The Attorney General in a mail.
You have my word I won't post the name. I will discuss the stats, as they are relevant to the discussion.
Swarms are trash because they can't be balanced properly, especially now that the minmando is a thing. The minmando is extremely potent as a swarm carrier, but in an unbonused suit swarms are not even an annoyance unless they are massed.
I don't have a problem with that because I don't think that people should be delivering knockout blows with a auto aiming, fire from cover weapon.
AV nades being strong is important, because it keeps tankers honest. Knowing that driving into a pair of infantry could end with your explosion needs to remain a viable threat. Most infantry still won't carry them, but that is on them.
Totally agree on the rooftop forge. It becomes a serious gameplay challenge to make the FG effective without severely limiting the counter. I would prefer if they just put railings on the worst roofs, so that a FG can't get into a position where they have a lethal field of fire and can only be sniped at. Very treacherous area honestly for the devs, too much one way or the other and they go from dominating to unused.
The Attorney General - Mr. Hybrid Vayu
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:46:00 -
[158] - Quote
Megaman Trigger wrote:Spkr4theDead wrote:Breakin Stuff wrote:
[i]"It's not fair if a single infantryman can destroy my (insert vehicle here) solo. It should require teamwork."
Why should a suit with a few million SP be able to easily destroy a vehicle with 60 million SP and over 1 million ISK sunk into it? That's the pilot community's gripe, which you have always countered with no logical reason.
Actually Spkr, Breakin has said, multiple times in other threads, that vehicles need either a drop in ISK cost or SP investment, depending on if they're supposed to be a dedicated role just like Assault, Logi, Sentinel are roles (drop the ISK costs) or a freely available temporary power-up (drop the SP cost) That's not an acknowledgment that infantry on here refuses to use teamwork, or that experienced pilots know when to and when not to engage, and know the maps well to know where cover is and isn't, and that they're able to use the wheel of doom well enough to turn on the right module at the right time. Saying the costs in ISK and SP should be reduced doesn't acknowledge the problem I stated above in my first sentence.
PS3 is back in its box.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:47:00 -
[159] - Quote
Spkr4theDead wrote: Look at that, another spreadsheet. Consider me not surprised. Pathetically predictable, really.
Actually that's what we call a "Document file" with words and logic.
ATTACHED to that document are not one, but TEN linked spreadsheets that actually cover pretty much everything I have ever discussed and every point I have ever made, based roughly around the survivability of the Sagaris versus a single IAFG gunner from Chromosome.
I know that math, logic and words are intimidating, but I'm sure you can eventually get over it.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:48:00 -
[160] - Quote
General Mosquito wrote:Megaman Trigger wrote:Spkr4theDead wrote:Breakin Stuff wrote:
[i]"It's not fair if a single infantryman can destroy my (insert vehicle here) solo. It should require teamwork."
Why should a suit with a few million SP be able to easily destroy a vehicle with 60 million SP and over 1 million ISK sunk into it? That's the pilot community's gripe, which you have always countered with no logical reason.
Actually Spkr, Breakin has said, multiple times in other threads, that vehicles need either a drop in ISK cost or SP investment, depending on if they're supposed to be a dedicated role just like Assault, Logi, Sentinel are roles (drop the ISK costs) or a freely available temporary power-up (drop the SP cost) And just to reiterate, Spkr is dead wrong that a single dropsuit shouldn't be able to take out a tank. The real question is how long should it take, and at what ranges can that kill be performed. I personally think that any suit that isn't a minmando shouldn't be able to kill a tank with JUST swarms. I'm not sure where I stand on the forge gun, because if it is strong enough to destroy a tank by itself we just return to FGs up high, which is kind of crap for gameplay. The problem goes further in that they won't bother to use proxies, AV grenades and swarms together to destroy a vehicle. It's always "one thing should take care of it" that I take issue with as well.
PS3 is back in its box.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:49:00 -
[161] - Quote
General Mosquito wrote:Spkr4theDead wrote: Vehicles were never OP.
I never compromised because infantry's statement is "we're the majority of the community, so you have no say in it."
That is complete crap. There was a phase where tanks were too strong. That infantry only had two AV nades that had just been nerfed really made it worse than it should have been. That you refuse to admit that makes you really easy to ignore as a voice for balance. Vehicles countered each other during Chromosome, and during Uprising 1.6. I don't see how that was a problem for infantry when you had pilots whacking the hell out of each other, with millions of ISK being lost between vehicles alone.
PS3 is back in its box.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:50:00 -
[162] - Quote
General Mosquito wrote:
So then send it to The Attorney General in a mail.
Hit me up in skype. Ask Kane for contact data, and we can hash things.
If you're interested in serious discussions and going over actual balance issues I'm more than happy to suspend the silly Forum E-Peen waving and just get to brass tacks.
Having constructive criticism of my concept work is deeply of value to me, especially from someone who is not going to simply be prone to saying "Breakin Knows what he's talking about... What he says."
Keep in mind: Constructive.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:52:00 -
[163] - Quote
Breakin Stuff wrote:General Mosquito wrote:
I personally think that any suit that isn't a minmando shouldn't be able to kill a tank with JUST swarms. I'm not sure where I stand on the forge gun, because if it is strong enough to destroy a tank by itself we just return to FGs up high, which is kind of crap for gameplay.
Mostly I'm not giving my tank alt name because of spkr4thedead being in the thread. I'd like to have one character that I use on occasion and post with that doesn't have to deal with stalkerish, ex-girlfriend-like harassing sh*tposts whenever I talk. On swarms: I cannot stress how much I hate them. High point forge sniping: There needs to be a counter that isn't dependent upon using a dropship to get up there with him. Every play needs counterplay. And that counterplay needs to not just be the sniper with the thale. Honestly I'd prefer if HAVs could elevate the guns more. Serious discussions about balance will always be entertained. Just about every balance scenario should come with a price reduction allowing HAV and ADS/Dropship play to be as sustainable as my Forge Gun habit. Stalker-ish? Wow, I'm definitely not the problem here. Again, you refuse to show your tanker alt, probably because you play on it even less than your main that you post here with. I haven't played in 6 months, because the game is terrible and I don't care about it anymore. I prefer Warframe now; rather than waiting however many weeks to get enough SP to increase something by one level, I could grind out various missions to get what I want, then modify it to get the most out of that weapon. Yeah, there aren't any vehicles in it, but there's Planetside 2 for that.
PS3 is back in its box.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:54:00 -
[164] - Quote
Spkr4theDead wrote:I prefer Warframe now; rather than waiting however many weeks to get enough SP to increase something by one level, I could grind out various missions to get what I want, then modify it to get the most out of that weapon. Yeah, there aren't any vehicles in it, but there's Planetside 2 for that.
I don't care spkr.
Have fun with warframe and planetside 2.
I wish you the best of luck and hope you drive over many squishy nerds.
Now run along and be useless somewhere else.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:55:00 -
[165] - Quote
Alternately, Mosquito, if you log into google, there's a chat function built into google docs for people who actually log in.
Probably the fastest way.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:55:00 -
[166] - Quote
Breakin Stuff wrote:Spkr4theDead wrote: Look at that, another spreadsheet. Consider me not surprised. Pathetically predictable, really.
Actually that's what we call a "Document file" with words and logic. ATTACHED to that document are not one, but TEN linked spreadsheets that actually cover pretty much everything I have ever discussed and every point I have ever made, based roughly around the survivability of the Sagaris versus a single IAFG gunner from Chromosome. I know that math, logic and words are intimidating, but I'm sure you can eventually get over it. Numbers on paper =/= gameplay conditions.
I don't know how many times I've said the above. A military commander once said "the best laid plans never survive first contact with the enemy." That translates into you believing with all your heart that numbers should be the only deciding factor in how AV and vehicles behave.
PS3 is back in its box.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 20:56:00 -
[167] - Quote
Breakin Stuff wrote:Spkr4theDead wrote:I prefer Warframe now; rather than waiting however many weeks to get enough SP to increase something by one level, I could grind out various missions to get what I want, then modify it to get the most out of that weapon. Yeah, there aren't any vehicles in it, but there's Planetside 2 for that. I don't care spkr. Have fun with warframe and planetside 2. I wish you the best of luck and hope you drive over many squishy nerds. Now run along and be useless somewhere else. Lol dismissive insults. How very "logical" of you.
PS3 is back in its box.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.15 20:58:00 -
[168] - Quote
Spkr4theDead wrote:Breakin Stuff wrote:Spkr4theDead wrote:I prefer Warframe now; rather than waiting however many weeks to get enough SP to increase something by one level, I could grind out various missions to get what I want, then modify it to get the most out of that weapon. Yeah, there aren't any vehicles in it, but there's Planetside 2 for that. I don't care spkr. Have fun with warframe and planetside 2. I wish you the best of luck and hope you drive over many squishy nerds. Now run along and be useless somewhere else. Lol dismissive insults. How very "logical" of you.
Say something worth the effort someday. To date, you haven't.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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General Mosquito
Fatal Absolution Negative-Feedback
308
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Posted - 2015.08.15 20:59:00 -
[169] - Quote
Breakin Stuff wrote:Spkr4theDead wrote: Look at that, another spreadsheet. Consider me not surprised. Pathetically predictable, really.
Actually that's what we call a "Document file" with words and logic. ATTACHED to that document are not one, but TEN linked spreadsheets that actually cover pretty much everything I have ever discussed and every point I have ever made, based roughly around the survivability of the Sagaris versus a single IAFG gunner from Chromosome. I know that math, logic and words are intimidating, but I'm sure you can eventually get over it.
I'm really baked right now, but where are the spreadsheets?
I have no problem with going back to active reps, but I would prefer to not have arbitrary limits on fitting. If someone wants to resist tank, it should be an option, although how effective it is can always be adjusted.
However, I do dispute your statement in the TL:DR portion that a dual rep, dual hardener fit is impossible to crack with any infantry AV and difficult with heavy turrets.
Advanced proxies have enough alpha to cut through a double hardened tank. Sure they are not a primary weapon, but they are extremely effective at nuking dual rep fits. With turrets, double basic damage modded XTs will cut right through a dual rep fit, as will a double damage modded Particle Cannon.
Hook me up with those spreadsheets though, or tell me how to get at them.
The Attorney General - Mr. Hybrid Vayu
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General Mosquito
Fatal Absolution Negative-Feedback
308
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Posted - 2015.08.15 21:01:00 -
[170] - Quote
Spkr4theDead wrote: Numbers on paper =/= gameplay conditions.
I don't know how many times I've said the above. A military commander once said "the best laid plans never survive first contact with the enemy." That translates into you believing with all your heart that numbers should be the only deciding factor in how AV and vehicles behave.
If the only metric for balance was how things went in game, this game would be even more of a mess than it is.
Do you use a special ed tanker to balance by, or a pro?
Muppet AV or gangster Alldin Kan with a Gastuns level?
Too many variables to take into account, and at some point you have to be able to point to a flat set of data that can be used for comparison if nothing else.
The Attorney General - Mr. Hybrid Vayu
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General Mosquito
Fatal Absolution Negative-Feedback
308
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Posted - 2015.08.15 21:03:00 -
[171] - Quote
Spkr4theDead wrote: Vehicles countered each other during Chromosome, and during Uprising 1.6. I don't see how that was a problem for infantry when you had pilots whacking the hell out of each other, with millions of ISK being lost between vehicles alone.
Because this is a lobby shooter with a broken matchmaker that can't assure each side of a tanker in each match.
The Attorney General - Mr. Hybrid Vayu
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Megaman Trigger
Ready to Play
443
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Posted - 2015.08.15 21:05:00 -
[172] - Quote
General Mosquito wrote:Breakin Stuff wrote:Spkr4theDead wrote: Look at that, another spreadsheet. Consider me not surprised. Pathetically predictable, really.
Actually that's what we call a "Document file" with words and logic. ATTACHED to that document are not one, but TEN linked spreadsheets that actually cover pretty much everything I have ever discussed and every point I have ever made, based roughly around the survivability of the Sagaris versus a single IAFG gunner from Chromosome. I know that math, logic and words are intimidating, but I'm sure you can eventually get over it. I'm really baked right now, but where are the spreadsheets? I have no problem with going back to active reps, but I would prefer to not have arbitrary limits on fitting. If someone wants to resist tank, it should be an option, although how effective it is can always be adjusted. However, I do dispute your statement in the TL:DR portion that a dual rep, dual hardener fit is impossible to crack with any infantry AV and difficult with heavy turrets. Advanced proxies have enough alpha to cut through a double hardened tank. Sure they are not a primary weapon, but they are extremely effective at nuking dual rep fits. With turrets, double basic damage modded XTs will cut right through a dual rep fit, as will a double damage modded Particle Cannon. Hook me up with those spreadsheets though, or tell me how to get at them.
Each weapon header under "reasoning" is a link to the spreadsheet for that weapon.
Purifier. First Class.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 21:28:00 -
[173] - Quote
Breakin Stuff wrote:Spkr4theDead wrote:Breakin Stuff wrote:Spkr4theDead wrote:I prefer Warframe now; rather than waiting however many weeks to get enough SP to increase something by one level, I could grind out various missions to get what I want, then modify it to get the most out of that weapon. Yeah, there aren't any vehicles in it, but there's Planetside 2 for that. I don't care spkr. Have fun with warframe and planetside 2. I wish you the best of luck and hope you drive over many squishy nerds. Now run along and be useless somewhere else. Lol dismissive insults. How very "logical" of you. Say something worth the effort someday. To date, you haven't. Another dismissive insult.
PS3 is back in its box.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 21:41:00 -
[174] - Quote
General Mosquito wrote:Spkr4theDead wrote: Numbers on paper =/= gameplay conditions.
I don't know how many times I've said the above. A military commander once said "the best laid plans never survive first contact with the enemy." That translates into you believing with all your heart that numbers should be the only deciding factor in how AV and vehicles behave.
If the only metric for balance was how things went in game, this game would be even more of a mess than it is. Do you use a special ed tanker to balance by, or a pro? Muppet AV or gangster Alldin Kan with a Gastuns level? Too many variables to take into account, and at some point you have to be able to point to a flat set of data that can be used for comparison if nothing else. My gripe with his is that he believes the only metric in deciding how AV and vehicles operate is by numbers alone. I've long advocated that CCP test everything on their test server, including somehow opening it up for players to test things out, but they never let us access that server, thus we received changes that felt like they were untested. I never said that gameplay conditions should the only factor in balancing; I've said all along that numbers don't translate into gameplay. It's like for example someone releases an app for Android, and doesn't test any of it. That person or small company would be skinned alive at releasing an untested app, especially so if it costs money.
PS3 is back in its box.
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Spkr4theDead
Red Star.
3
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Posted - 2015.08.15 21:43:00 -
[175] - Quote
General Mosquito wrote:Spkr4theDead wrote: Vehicles countered each other during Chromosome, and during Uprising 1.6. I don't see how that was a problem for infantry when you had pilots whacking the hell out of each other, with millions of ISK being lost between vehicles alone.
Because this is a lobby shooter with a broken matchmaker that can't assure each side of a tanker in each match. Exactly so, which seems to also be a factor infantry believes should be taken into account when it comes to balancing.
I'm not an idiot, I just don't believe in compromising, a give and take when all that was ever done to vehicle and the pilots that like them was take the entire time. It tends to make you raw and a little angry with how things are done, so why should pilots feel obligated to compromise with people that don't believe they should give anything up, and that treat you like a second class citizen?
PS3 is back in its box.
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byte modal
239
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Posted - 2015.08.15 22:25:00 -
[176] - Quote
Spkr4theDead wrote:[quote=General Mosquito][quote=Spkr4theDead]
I'm not an idiot, I just don't believe in compromising, a give and take when all that was ever done to vehicle and the pilots that like them was take the entire time. It tends to make you raw and a little angry with how things are done, so why should pilots feel obligated to compromise with people that don't believe they should give anything up, and that treat you like a second class citizen?
Emphasis mine.
First, i know jack about tanks and av balance. Im just reading for the entertainment factor alone as posters post full on fingers in the ear to any view other than their own, all while calling out the other guy for doing eactly than. 9 pages in.... Awesome stuff of endurance.
Second, make an effort to read the entire thread before babbling already resolved posts from page 1-2.
Third, and finally, it's jacked up logic like what's quoted that make people laugh and troll your self-absorbed rhetoric on tanks. Please though, continue your crusade of complaining infantry won't compromise while doing exactly what you're bemoaning others of.
My heads hurts, but it's all just so awesomely silly to stop reading.
I say, repeal all vehicular helmet and seatbelt laws. Let darwinism do it's job again by thinning the heard.
Just IMHO.
kitten bacon taco (nom)
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.08.15 22:28:00 -
[177] - Quote
^ Lol. What that guy said.
Shoot scout with yes. - Ripley Riley (for CPM2)
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General Mosquito
Fatal Absolution Negative-Feedback
308
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Posted - 2015.08.15 22:36:00 -
[178] - Quote
byte modal wrote:all while calling out the other guy for doing eactly that. 9 pages in.... Awesome stuff of endurance.
What hilarious is that I would normally agree with you.
Except Breakin and I just had a very productive discussion about tank balance.
He may still be an *******, but so am I and we can work together.
Progress, it can happen.
The Attorney General - Mr. Hybrid Vayu
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byte modal
240
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Posted - 2015.08.15 22:40:00 -
[179] - Quote
General Mosquito wrote:byte modal wrote:all while calling out the other guy for doing eactly that. 9 pages in.... Awesome stuff of endurance. What hilarious is that I would normally agree with you. Except Breakin and I just had a very productive discussion about tank balance. He may still be an *******, but so am I and we can work together. Progress, it can happen.
Ya, i meant to compliment you both on finding middle ground in a way, but forgot. Typing thumbs in on a mobile kept me from coming back. You called me out though so here it is. Glad to see it evolving.
kitten bacon taco (nom)
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Megaman Trigger
Ready to Play
444
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Posted - 2015.08.15 22:56:00 -
[180] - Quote
General Mosquito wrote:byte modal wrote:all while calling out the other guy for doing eactly that. 9 pages in.... Awesome stuff of endurance. What hilarious is that I would normally agree with you. Except Breakin and I just had a very productive discussion about tank balance. He may still be an *******, but so am I and we can work together. Progress, it can happen.
Glad to hear you both getting there in the end.
Purifier. First Class.
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