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Grease Spillett
Negative-Feedback. Negative-Feedback
887
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Posted - 2015.07.12 21:53:00 -
[31] - Quote
Hey talos because you posted this I went ahead and updated the call. It's in the fiction section.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.12 22:09:00 -
[32] - Quote
Who do you constitute as important.
I consider very few PC players particularly relevant to New Eden's history.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.12 22:38:00 -
[33] - Quote
Squagga wrote:I was in a corp called synergy. A corporation that I had merged crime wave syndicate into. Corp matches were still a thing at the time. My squad, a group of a few guys, that I ran with every night weren't getting fielded. This made me concerned for my squad, with the upcoming PC. Which was on everyone's minds.
After some shopping around. Hellstorm was more than willing to take us in, and promises to field every one of my squad mates for every single PC. Cronos begins over taking every district in sight. We were told it had to do with shipping lanes in EVE. Cronos decides to start taking the three districts hell storm had. We were literally doing nothing, besides having our first three districts. Bosena. Their first attack was a failure, even with Jenza awoxing. Cronos decides to outsource. The PFBZ make attempts at our districts. This results in failure and the disbanding of the PFBZ. We decide to expand our territory, and are later labeled as "terrorists".
Finally the height of the war is upon us. EON vs LOI. Certain rules are put into place, not to mention that EON and LOI, were never going to fight. They did. Previously everyone in HellStorm voted on everything. Not anymore. Nearing this time HellStorm picks up a woman at Kujos discretion. Some kind of relationship begins to develop between them. Kujos real life girlfriend is apparently not present anymore. In the middle of the night, Kujo, his new digital girlfriend, and five of his friends in HellStorm leave, with almost the entire corp wallet. Billions in ISK. The rest of HellStorm left to fight a gritty battle against EON, which we lost.
Then there was fanfest 2014 and the game ended
Funny, as I had joined PFBHZ just a few days before Uprising was released and I remember hearing them raging out on comms:
"Jesus christ THERE ARE SO MANY DROP UPLINKS THIS IS IMPOSSIBLE" "Yeah dude that needs to be nerfed" "You guys need to STFU and kill"
That went on until the end of the match, I assume, because I wasn't put into the match. I remember commenting on how they should have just spammed drop uplinks themselves and used grenades to kill them and I remember, very clearly and very distinctly, hearing, "Aeon STFU you weren't in the match so you don't even know what you're talking about". Which was hilarious, to me, because the drop uplink spam wound up being a PC standard tactic from that point on.
Then PFBHZ fell apart and I moved on I only joined because Harlequin invited me and I remember that dude being so freaggin beast and hating having to fight him.
I was in Hellstorm when Kujo turn-coated as well. I remember getting a in-game mail from Appia in a pub match after her and Kujo bailed and she was basically mocking me. I remember being a lot more naive back then and sending her a message back saying, "I don't associate with traitors" or some BS.
Irony was that after Hellstorm failscaded I joined ANONYMOUS, which was part of LOI (allied with Ancient Exiles, led by Kujo, who wound up giving us our first district) and when ANONYMOUS failscaded I wound up joining Ancient Exiles... Appia was a part of the pack as well... So it all came full circle.
Actually, now that I think about it, I have this long history of being in a corporation and fighting against a superior force and then somehow joining that force later on. It's like the Twilight Zone in a way.
You can turn down any idea just by saying "Well, Kain Spero did passive ISK generation in PC". Try it with RoF mods.
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Viktor Hadah Jr
0uter.Heaven
9
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Posted - 2015.07.13 13:24:00 -
[34] - Quote
Never was there such great alliance vs alliance espionage wars since before the release of dust(When there was hope)
http://dustmercs.blogspot.ru/2012/06/inside-entropy-virus-part-1.html http://dustmercs.blogspot.ru/2012/07/inside-entropy-virus-part-2.html http://dustmercs.blogspot.ru/2012/09/eon-insider-leaks-secret-transcripts.html http://dustmercs.blogspot.ru/2012/06/is-roflsyn-confrontation-brewing.html http://dustmercs.blogspot.ru/2012/10/a-look-inside-failing-betamax_12.html http://dustmercs.blogspot.ru/2012/10/link-between-faux-gnn-and-eon-discovered.html
Vote Viktor Hadah for CPM2 or i'll hurt you.
I'm kind of a big deal.
Get Dust ISK Here
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DUST Fiend
17
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Posted - 2015.07.13 13:25:00 -
[35] - Quote
Here's the history of DUST
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Michael Arck
6
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Posted - 2015.07.13 13:39:00 -
[36] - Quote
Brought back some great memories, this thread. I was watching the wars, espionage, merc trading and Molden donut changes with a strong sense of awe.
Damn, Dust can't die man! It has to move to another platform and get a new spark!!
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Shadowed Cola
Tal-Romon Legion Amarr Empire
372
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Posted - 2015.07.13 15:28:00 -
[37] - Quote
Back when EvE players gave us enough attention to get things like this done.
Quote:They don't understand that their "gun game" will mean nothing in New Eden. They talk bad about other members of the alliance, yet Protoman and all of the GC guys can run their mouth and get a target painted on our backs with powerful New Eden Alliances like GSF/Test......its all a little hypocritical if you ask me and there is definitely a lack of overall control by leadership."
We used to see criticism like this all the time. Guys who got rolfstomped in game talked big about connections outside of it, claiming to be a part of Test/Goons/Pandmeic and how impressive there big ships were and how actual skill in a universe like New Eden meant nothing compared to the meta.
Good times, i wonder if they still think they had a chance around here sucking as bad as they did before CCP ruined our future. |
Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.13 17:38:00 -
[38] - Quote
Michael Arck wrote:Brought back some great memories, this thread. I was watching the wars, espionage, merc trading and Molden donut changes with a strong sense of awe.
Damn, Dust can't die man! It has to move to another platform and get a new spark!!
Agreed.
This is exactly what separates Dust from other shooters, and the reason this under-funded F2P shooter on an outdated platform is still going into its 4th year.
This would be a great advertisement piece for Dust: Show all the rich player-made history, and offer new players a chance to create their own
Official CPM Platform
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Viktor Hadah Jr
0uter.Heaven
9
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Posted - 2015.07.13 17:48:00 -
[39] - Quote
Shadowed Cola wrote:Good times, i wonder if they still think they had a chance around here sucking as bad as they did before CCP ruined our future. And here i am stomping on ever corp you have been in for the past year...
And here Rise of legion is still in PC being the main alliance focusing on EVE support at the time, not sure where all those alliance with skill are...
And here is sota pop bouncing between 20 different corps that die 2 months after he joins...
How silly those EVE Players were huh...
Vote Viktor Hadah for CPM2 or i'll hurt you.
I'm kind of a big deal.
Get Dust ISK Here
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Ghost Kaisar
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.13 17:55:00 -
[40] - Quote
Talos Vagheitan wrote:Michael Arck wrote:Brought back some great memories, this thread. I was watching the wars, espionage, merc trading and Molden donut changes with a strong sense of awe.
Damn, Dust can't die man! It has to move to another platform and get a new spark!! Agreed. This is exactly what separates Dust from other shooters, and the reason this under-funded F2P shooter on an outdated platform is still going into its 4th year. This would be a great advertisement piece for Dust: Show all the rich player-made history, and offer new players a chance to create their own
Drama and Meta is the only reason I stay on these forums. Well, that and old friends.
It's also why I will closely watch this game. If it ever makes it to a decent platform and delivers HALF of the promises it made, I'm sure it will become a great game. Dust is unique, and I don't think that will ever change.
Currently listening to: Tsukihime OST
Un-Retired PC Scout. I miss the old days ;_;
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SILENTSAM 69
KILL-EM-QUICK Rise Of Legion.
788
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Posted - 2015.07.13 19:35:00 -
[41] - Quote
The beginning:
A couple years before the release of Chromosome several groups from the game MAG started to talk about this game that CCP was creating. They were all talking to a guy who played EVE and wanted to form an alliance of FPS groups to be prepared for this new game. Mitauchi, from EVE, reached out to Stylie, the leader of KEQ from MAG, about doing this. KEQ leadership then talked to other clans they knew from MAG and some of began our alliance. I cam to this group representing PHI (Pro Hic Immortalis).
RISE of LEGION:
Many of the representatives from these different clans made EVE accounts and started learning New Eden from the inside. We had our own TeamSpeak servers and were able to talk to our veteran EVE players and learn quickly. After a lot of growth in EVE we finally created the corps in New Eden that the old clans would move into when DUST released. We then created our alliance on 2012-01-07. RISE of LEGION
This allowed us to have a logo set by the time the game came out and be fully prepared as the first DUST 514 alliance. We were ready and established to go for day one well in advance.
HiveMind:
Another set of corps had decided to do something similar. They formed an alliance that was not official, or part of New Eden. They did start to create corps in New Eden though. Their leader went by the name HiveMind. The main corp in their alliance was STB. They were the only rivals we could see for us at the time that were trying to organise in new Eden ahead of time. We of course implanted some spies, as this is New Eden, and learned that their leader had already decided we were enemies and wanted to destroy ROFL.
After learning this we decided to welcome them to New Eden officially. We made some fleets and found their locations and started to pick off their pilots. They acted as if te attacks were unprovoked, and showed that the new DUST community should see ROFL as a bad group. They tried to cry to the media that was starting out at the time, the GNN. They then paid a mercenary group to try to fight us for them in EVE. We went back to our homes in Null Sec, and awaited the fights, but the mercenaries had just taken their money and never tried to fight us.
DUST 514 Tournament:
During the Chromosome beta testing there was a tournament that was put on. EVEbet.com was taking ISK for bets. It was actually a very well organised tournament that allowed for orbital strikes. Kane Spero was involved and did a great job with the event. As I had worked with the PFBHz before in MAg I knew their skill. I put a lot of ISK on that tournament. I bet on many matches having known the corps form the past.
During the last match the PFBHz were in for a good fight, and we wanted to put down strikes from above and show that we were more than just our ground troops. With only a fleet of 40-50 ships the ROFL fleet was able to put down strikes while fighting a fleet of 150 from our competitors who only brought ships to fight us instead of provide strikes of their own. It is only because of the skill of our Fleet Commander Mitauchi that we minimized losses while putting down strikes, and taking out more ISK worth of their ships than we lost. When our scots noticed a fleet of 250 Goons closing in on the battle our fleets finally left to let our competitors be wiped out by the Goonswarm fleet.
Pro Hic Immortalis:
I had a great time fighting with PHI. I thought I should include a highlight real of my time with PHI in DUST 514.
First District Taken by PHI
PHI vs Nyain San
PHI vs BurgezzE.T.F.
PHI vs PRO/BHD
ROFL Today:
The oldest and longest alliance in DUST 514, ROFL still is around today. Although much different from its original form, the culture that ROFL created has allowed to to continue on. ROFL |
SILENTSAM 69
KILL-EM-QUICK Rise Of Legion.
788
|
Posted - 2015.07.13 19:45:00 -
[42] - Quote
hmm |
Piercing Serenity
Immortal Guides Learning Alliance
1
|
Posted - 2015.07.13 20:16:00 -
[43] - Quote
Aeon Amadi wrote:Basically, my memory of it went like this: Fanfest 2012 - Dust 514 explained in rudimentary detail, show the first ever cross game-play of Dust 514 / Eve Online with a successful cross platform orbital strike on the infamous Crater Lake map. April/May 2012 - Dust 514 closed beta opens up to a select few Playstation Plus subscribers despite CCP stating that Eve Online players would get first dibs. Controversy ensues from bitter Eve players wanting to try it first and Playstation Plus subscribers who got in early break the closed beta NDA and start uploading youtube videos comparing the game to Halo. May/June 2012 -
Eve players finally get into closed beta through BS 'access codes' that were given out randomly and play on the Crater Lake map. Swarm Launchers are stupid OP due to lack of friendly fire (they were dumb-fired back then) and hit detection issues abound. Framerate was terrible (yes, worse than it is now) but the game had it's own unique charm to it. There were only a handful of servers available to play on, divided between North America and Europe, but the game was beautiful for the first playable bit of New Eden FPS experience. June/July 2012? - Following a character wipe, Codex is released with a new weapon: Mass Driver. Scouts and Breach Assault Rifles are stupid OP because of hit detection issues. We get the Line Harvest map in place of Crater Lake, which would never be seen again. CRUs and Supply Depot models are changed and with them the hacking mechanics are changed as well. A few game reviewers start to hint at the building interest of the game, showing clips. CCP opens(?) closed beta to anyone that'll drop $20 on a starter pack that contains an access code to get in. Somewhere along the line we got female models despite crazy lore contradictions (infantry clones have no personality or gender, let alone specified appearances, as they're basically just faceless bases made of biomass giblets). The decision to change the power level structure (Standard/Advanced/Prototype) results in a HUGE benefit for new players as back then the higher power levels had higher HP values built into the suit as well as high PG/CPU and fitting slots. Type-II suits are introduced to make up for the lack of variety in the suits as we only had The Original Four: The Amarr Heavy, The Caldari Assault, The Minmatar Logistics, and the Gallente Scout. Skill Point accrual was tripled during this time period to allow players to experiment with things much faster than they would through normal gameplay. Doesn't really matter as there is a character wipe soon after as the server is moved over to Buckingham. Communications Outpost had an issue where the game would freeze whenever you tried to run up the stairs between what is now Alpha and the supply depot outside the building. This was one of many crippling bugs. Chromosome Era - The 'golden age' according to many vets. This is when the game had a lot of optimizations made to increase the frame-rate, Manus Peak was still a freaggin peak and not a plataeu, Light Weapon Sharpshooter was the most over-powered thing in the world (it gave a passive increase to weapon range resulting in 100m Assault Rifles), and Shield Tanking was where it was at. Nova Knives became an actual weapon as before they were used in the default melee, which then became a rifle butt. Ashland and Skim Junction maps are introduced by Skim Junction is later removed due to -crippling hard freezes. Bugs abound but the gameplay itself was pretty solid and much beloved by the community for what it was. Jenza Aranda and Betamax - one of the bigger corps at the time - find a bug that allows for potentially infinite Warbarge Strikes and abuse the ever living **** out of it until it gets fixed (seriously, they hit us with 13 in one go at one point). ICECREAMKING and his band of misfits find out you can make infinite WP (and subsequently warbarge strikes) by crashing a vehicle into a wall over and over again and repairing it with a rep tool and forever doom us to no longer get WP from repairing vehicles. Suryas and Sagaris (Marauder HAVs) are stupid OP and nigh invincible and are fielded en masse by another bigger corporation (STB - a clan that came over from MAG). Universal Voice Transmitters (the dumbest thing in the world) were a thing that you had to buy with real money in order to use voice communications. hated by the community and would later be removed. Seraphim something or another is another big corporation and these head honchos frequently duke it out in Corporation Battles (which were a battle system in which both parties put up a 1,000,000 ISK collateral and then fought for the prize pot). [Snip]
Kain Spero and the Imperfects host tournament on Intaki Prime, make mark on the lore (lost my **** over it back then because I was younger and stupider). Imperfects become infamous with a notoriety for forum trolling and generally being good at the game. Nova Knife starts up the IRC which the developers frequently used to troll the community with hopes and dreams. Iron Wolf Saber makes forum posts about stuff (mostly screenshots and concept art). Good times abound, much fun was had. THEN UPRISING RELEASED AND IT ALL WENT TO HELL
No PFBHz mention? Sad face
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
|
Posted - 2015.07.13 20:19:00 -
[44] - Quote
Piercing Serenity wrote:
No PFBHz mention? Sad face
Lol, if you remember, I was part of PFBHz with you and Harle. Was short lived though because of the face roll with Hellstorm. I mentioned them later, I'm sure.
You can turn down any idea just by saying "Well, Kain Spero did passive ISK generation in PC". Try it with RoF mods.
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Piercing Serenity
Immortal Guides Learning Alliance
1
|
Posted - 2015.07.13 20:20:00 -
[45] - Quote
I do remember, and I saw the mention. We did go up against the IMPs a few times before uprising. Oh, memories
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
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SILENTSAM 69
KILL-EM-QUICK Rise Of Legion.
791
|
Posted - 2015.07.13 20:38:00 -
[46] - Quote
I mentioned them in winning that tournament. I wish I could remember who it was against. It was the Imperfecs I think. I am not sure though. |
Scheneighnay McBob
Penumbra or something
7
|
Posted - 2015.07.13 21:42:00 -
[47] - Quote
Aeon Amadi wrote:Basically, my memory of it went like this: Fanfest 2012 - Dust 514 explained in rudimentary detail, show the first ever cross game-play of Dust 514 / Eve Online with a successful cross platform orbital strike on the infamous Crater Lake map. April/May 2012 - Dust 514 closed beta opens up to a select few Playstation Plus subscribers despite CCP stating that Eve Online players would get first dibs. Controversy ensues from bitter Eve players wanting to try it first and Playstation Plus subscribers who got in early break the closed beta NDA and start uploading youtube videos comparing the game to Halo. May/June 2012 -
Eve players finally get into closed beta through BS 'access codes' that were given out randomly and play on the Crater Lake map. Swarm Launchers are stupid OP due to lack of friendly fire (they were dumb-fired back then) and hit detection issues abound. Framerate was terrible (yes, worse than it is now) but the game had it's own unique charm to it. There were only a handful of servers available to play on, divided between North America and Europe, but the game was beautiful for the first playable bit of New Eden FPS experience. June/July 2012? - Following a character wipe, Codex is released with a new weapon: Mass Driver. Scouts and Breach Assault Rifles are stupid OP because of hit detection issues. We get the Line Harvest map in place of Crater Lake, which would never be seen again. CRUs and Supply Depot models are changed and with them the hacking mechanics are changed as well. A few game reviewers start to hint at the building interest of the game, showing clips. CCP opens(?) closed beta to anyone that'll drop $20 on a starter pack that contains an access code to get in. Somewhere along the line we got female models despite crazy lore contradictions (infantry clones have no personality or gender, let alone specified appearances, as they're basically just faceless bases made of biomass giblets). The decision to change the power level structure (Standard/Advanced/Prototype) results in a HUGE benefit for new players as back then the higher power levels had higher HP values built into the suit as well as high PG/CPU and fitting slots. Type-II suits are introduced to make up for the lack of variety in the suits as we only had The Original Four: The Amarr Heavy, The Caldari Assault, The Minmatar Logistics, and the Gallente Scout. Skill Point accrual was tripled during this time period to allow players to experiment with things much faster than they would through normal gameplay. Doesn't really matter as there is a character wipe soon after as the server is moved over to Buckingham. Communications Outpost had an issue where the game would freeze whenever you tried to run up the stairs between what is now Alpha and the supply depot outside the building. This was one of many crippling bugs. nonono- "Codex" as you say is Replication. Codex was the build after that.
The anti-tunnel snake taskforce has assembled
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Shadowed Cola
Tal-Romon Legion Amarr Empire
383
|
Posted - 2015.07.13 22:23:00 -
[48] - Quote
SILENTSAM 69 wrote:I mentioned them in winning that tournament. I wish I could remember who it was against. It was the Imperfecs I think. I am not sure though. There was QQ over an imperfect hosting the tournament, so they were disqualified from entry. They fought SyN, R*, SI, Ill Omens, Syndicate, Rogue, and i think 2 other corps. |
SILENTSAM 69
KILL-EM-QUICK Rise Of Legion.
791
|
Posted - 2015.07.14 00:06:00 -
[49] - Quote
Shadowed Cola wrote:SILENTSAM 69 wrote:I mentioned them in winning that tournament. I wish I could remember who it was against. It was the Imperfecs I think. I am not sure though. There was QQ over an imperfect hosting the tournament, so they were disqualified from entry. They fought SyN, R*, SI, Ill Omens, Syndicate, Rogue, and i think 2 other corps. Thanks, I wasn't sure. |
SILENTSAM 69
KILL-EM-QUICK Rise Of Legion.
791
|
Posted - 2015.07.14 00:07:00 -
[50] - Quote
Shadowed Cola wrote:SILENTSAM 69 wrote:I mentioned them in winning that tournament. I wish I could remember who it was against. It was the Imperfecs I think. I am not sure though. There was QQ over an imperfect hosting the tournament, so they were disqualified from entry. They fought SyN, R*, SI, Ill Omens, Syndicate, Rogue, and i think 2 other corps. Do you remember who the finals was against? |
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.07.14 01:05:00 -
[51] - Quote
Might I put in a few words on the dissolution of PFBHz?
Though a lot of people might like to think that we got ROFL-stomped, that simply was not the case as every match before the mass rage quit was still quite close on MCC, and on the clone front. The majority reason for why we lost was a misunderstanding of initial spawn in mechanics.
See, we didn't know to load in the fittings in the WB first while Hellstorm did. This lead us to load in 20+ seconds late allowing Hellstorm to take extremely hard control very early on in the matches with zero resistance.
Seeing every letter turn red while we were still only halfway across the map to our closest letter is more that just a little upsetting, but in the initial attacks on Hellstorm, we figured it as a mechanic of PC that the defenders started either closer to the letters, or they spawned in faster on the initial spawn in.
Following the 3 close games that were our failed attacks, we sat back and waited to be attacked, sure that it was just a defender mechanic that was giving them their lead. We were sure that with that mechanic on our side, it was going to be an easy win for when we had to defend.
So when we got attacked by Hellstorm, and they yet again took over the map while we were only halfway to our first letter, there were people who literally broke their controller. Some guys simply deleted dust right then and there, never to be seen again.
There is literally a thread on our private forums that came up a week later consisting mostly of facepalms titled "So... thats how they get to letters faster!!!?" when it finally came to light what was going on with our late spawn-ins, but by then, it was too late for the corp to come back.
Those losses came on top of the nasty internal strife centered around recruiting standards and weather or not we wanted to stay on Dust anyways because of how poorly CCP had handled the release of Uprising in the first place.
Uprising had already made several guys quit and had put many players more on the fence for staying loyal to the game for what was done to the aiming mechanics. If I might quote indy strizer on the first game played on its release,
"What the hell man, it's like my clone just duct taped his gun to his **** and is trying to aim by swinging it around."
That statement for those of you who didn't play at that time is more accurate that you can possibly know.
Just a bit of clarification for y'all.
O.G. Pink Fluffy Bunny
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Shadowed Cola
Tal-Romon Legion Amarr Empire
390
|
Posted - 2015.07.14 02:23:00 -
[52] - Quote
Viktor Hadah Jr wrote: And here i am stomping on ever corp you have been in for the past year...
?
uh, HvLP? You mean, you can beat a PC training corp trying to bring new players into MH?!
Damn, i can see why OH fields you every game.
And you can't beat NF - you tried for years and failed, so you joined OH and started making claims, lmao. Scrub :) |
Shadowed Cola
Tal-Romon Legion Amarr Empire
390
|
Posted - 2015.07.14 02:28:00 -
[53] - Quote
Daddrobit wrote:Might I put in a few words on the dissolution of PFBHz?
Though a lot of people might like to think that we got ROFL-stomped, that simply was not the case as every match before the mass rage quit was still quite close on MCC, and on the clone front. The majority reason for why we lost was a misunderstanding of initial spawn in mechanics.
See, we didn't know to load in the fittings in the WB first while Hellstorm did. This lead us to load in 20+ seconds late allowing Hellstorm to take extremely hard control very early on in the matches with zero resistance.
Seeing every letter turn red while we were still only halfway across the map to our closest letter is more that just a little upsetting, but in the initial attacks on Hellstorm, we figured it as a mechanic of PC that the defenders started either closer to the letters, or they spawned in faster on the initial spawn in.
Following the 3 close games that were our failed attacks, we sat back and waited to be attacked, sure that it was just a defender mechanic that was giving them their lead. We were sure that with that mechanic on our side, it was going to be an easy win for when we had to defend.
So when we got attacked by Hellstorm, and they yet again took over the map while we were only halfway to our first letter, there were people who literally broke their controller. Some guys simply deleted dust right then and there, never to be seen again.
There is literally a thread on our private forums that came up a week later consisting mostly of facepalms titled "So... thats how they get to letters faster!!!?" when it finally came to light what was going on with our late spawn-ins, but by then, it was too late for the corp to come back.
Those losses came on top of the nasty internal strife centered around recruiting standards and weather or not we wanted to stay on Dust anyways because of how poorly CCP had handled the release of Uprising in the first place.
Uprising had already made several guys quit and had put many players more on the fence for staying loyal to the game for what was done to the aiming mechanics. If I might quote indy strizer on the first game played on its release,
"What the hell man, it's like my clone just duct taped his gun to his **** and is trying to aim by swinging it around."
That statement for those of you who didn't play at that time is more accurate that you can possibly know.
Just a bit of clarification for y'all. In PFBHz defense - they were fighting Hailstorm who would later take those same players they used against PFBHz *Most of 'em* and formed Ancient Exiles, one of the strongest corps in Dust's history, next to TP and Imps.
PFBHz eventually merges into NF after there internal affairs went haywire, but it wasn't even a week later that the imps leave dust. PFBHz definitely held ground, they just didn't meet the expectations like the Imps did so they were given ****. It would of likely put things in perspective if Imps and Hailstorm had fought, but each time the groups arranged a match Orion got in the way. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.14 02:28:00 -
[54] - Quote
Shhhhhh quiet..... you don't know what you are doing by speaking back to Viktor. He's rich......like really rich.
He'll buy you.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Shadowed Cola
Tal-Romon Legion Amarr Empire
390
|
Posted - 2015.07.14 02:30:00 -
[55] - Quote
True Adamance wrote:Shhhhhh quiet..... you don't know what you are doing by speaking back to Viktor. He's rich......like really rich. He'll buy you. i've probably spent more ISK then he's ever had xD
First HvLP cost me more billions then i care to admit - but it was well worth it. Prime of my time in Dust was hanging with all my friends when we all still played this together.
**** you CCP for ruining that :( |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.07.14 02:31:00 -
[56] - Quote
Shadowed Cola wrote:True Adamance wrote:Shhhhhh quiet..... you don't know what you are doing by speaking back to Viktor. He's rich......like really rich. He'll buy you. i've spent more ISK then he's ever had xD
No........ no you haven't.
Now if I were to take what I know about EVE....... what I know about Viktor as a mercenary, and what little I know of him as an EVE pilot..... plus the fact that he is Russian [I think]......
He's so space rich he could buy and sell you in real life. Russians take this game really seriously.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Shadowed Cola
Tal-Romon Legion Amarr Empire
390
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Posted - 2015.07.14 02:35:00 -
[57] - Quote
True Adamance wrote:Shadowed Cola wrote:True Adamance wrote:Shhhhhh quiet..... you don't know what you are doing by speaking back to Viktor. He's rich......like really rich. He'll buy you. i've spent more ISK then he's ever had xD No........ no you haven't. Now if I were to take what I know about EVE....... what I know about Viktor as a mercenary, and what little I know of him as an EVE pilot..... plus the fact that he is Russian [I think]...... He's so space rich he could buy and sell you in real life. Russians take this game really seriously. Wanna bet? I'd give you my ISK spent on first HvLP - but i'm quite ashamed of it. Let's just say - 5billion went by very fast. Luckily I had ERA sponsorship :3
And i don't include EvE ISK - as it's different values.
EDIT: put it like this - HvLP at one point had 100+ active a day PC players, half of which were on regular payroll, the other half paid for performances. And paychecks went out weekly for the 2 months of HvLP's reign. |
501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.14 03:06:00 -
[58] - Quote
Uprising 1.2: Flaylock Summer.
Coming in on the heels pf my brother, I installed Dust...and was to be immediately killed by Core Flaylock pistols. Thinking the game was like COD, I bought 50, and equipped them to my militia suit only to find that it could be used. I proceeded to.rum militia only till September with 50 Flaylocks in inventory. Eris Ernaga of SuperNerds found me in a random pub. 1.4 had brought the intro of Active Scanners, which he ran on his slayer MinLogi with the newly released Assault Scrambler Rifle. Learned that shooting the MCC did not damage it, cover was essential.to.victory, PC was an actual gamemode and not a Personal Computer, Enforcer tanks actually need AV ro kill and not a simple Assault Rifle. I left Super Nerds for Svatar Bjorn. We never got into PC, however at this time:Ill Omens, Sver Tru Blood, Nyain San, and 0H were beginning to become uttered by the highest SP players in our corp. Killer Taxi Company was a thing as they xonstantly ran people over in ambush with 3000 hp Limbus, and Forge Guns had to two shot them. My internet was cut off, and upon returning to uprising 1.7 in January, a dramatic new landscape had unfolded
Ghostt Shadow had formed the Unit 514, of which my corporation had disbanded and joined. AE was a powerhouse, and John Shepherd III had left to become the CEO pf G0Ds Am0ng Men. The Unit was to be the training corp for G0ds, but it ended up.being our beat players in G0ds with everyone elae not accepted. Ghost and John broke up the partnership, Ghost left Dust ro go grow *********. I jumped ship after 1.5 weeks in isolation. PC districts still gave isk, I wanted to show I wasn't a bad player and make some isk for myself, as well as a reputation. I was accepted in Gods by Hakyou Intaki, AceBoone, Oneeye96, Ensar Cael, XxCerebratexX, Tomiki Wilki, DielikesoldiersShane, AP Grasshopper, Cloak Wolf R1d3r, etc. Played and played through change after change. Contact grenades were removed from the game, Forge Gun splash was reduced, the Imperial Scrambler use to be the proto weapon, but was then the LP variant, and the Viziam was born 1.7 also removed a massive host of vehicle modules. Hardeners and Nitros completely changed to allow for "flying" tanks. Shield repair on logilavs, different armor plates, Compressed Railguns, Accelerated Ion Cannons, logistic dropships such as the Erxy, etc. Top corporations mid 1.7 were 0uter.Heaven, Ancient Exiles, Nyain San, What the French, Made in Poland, Phionex Federation, and a few others.
Uprising 1.8-
Partial respect for suits given. Full racial suit parity introduced. Cal Scout because instantly one of the most used suits. Fanfest occurs.
Massive recall in Aurum purchases on PSN as infuriated players ask for refunds on the basis of False Advertising. Chats such as: lolDustKeynote full of players screaming profanities and bashing Legion. Whole corporations go Dark. Extremely bad Dust history day.
Rattati joins onboard after the crap storm.
Hotfix A- PC isk generation stopped. Assaults given a different slot layout and Ads are given a ROF nerf I believe. General Tso's alliance and Rise of Legion posess the most land in PC. 0H and Cap fight ERA headed by Roman837 as his conquest of Odeluf begins. Miss you XxDestructionxX
0H goes dark after Destiny. FA joins the fray and takes all their districts with almost no oppostion. CamClarke quits the game. Capital Acq behins to make a resurgence, Shepherd Grey makes a tough PC team. Tension grows within General Tsos however.
Other hotfixes- Add a tweaking of weapon stats and making suits more viable
0H resurfaces with the tutelage of D3lta Blitzkrieg II, Radar, Shruikan Iceeye, XDrake19, Zaria Min Dier, and others. Most corporations of the old day have waned at that time in November 2014. Kill-Em-Quick and some other PC teams were among a few old eggs PC was tale.
Murphy's Law vs CapAq "War"begins, with a dream twam of MuLa, FA, and Ml vs Cap0H and shiznit load of other ringers. Tso's folds after two-three days
Warlords: Mercannary Warbarge introduced. Optimizations, new maps
Operation Wonton: Staged by Shepherd Grey to free up land for new corporations from Nyain San. Tens of battles, many noshows.
Been recently seeing some oldies like Negative Feedback, Osg, and others on the forums. Random Gunz was not in the long history but they were around by 1.8 I believe, if not a lil after I think. So yeah that's my history lol. I'm very curious as to what happened with DNS and what was all that about with Kane? I recall a crud load of noshows which I think is where Nyain grabbed a lot of land as well. Apologies for typos, typed on phone. Amazing thread, made me relive a lot of memories:( 07
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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Shadowed Cola
Tal-Romon Legion Amarr Empire
390
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Posted - 2015.07.14 03:55:00 -
[59] - Quote
501st Headstrong wrote: I'm very curious as to what happened with DNS and what was all that about with Kane? I DNS, And how a Podcast ended the alliance. -
EoN has recently just fallen a part, following Imps down the path of **** You CCP. In an attempt to keep things together, Cubs formed MHPD - Moiden Heath Poice Department, with the remaining Teamplayer members and competitive EoN players, and set out to rebuild a team to keep EoN on the map.
After a bumpy road and ups and downs with Ancient Exiles - MHPD disbands to officially declare EoN no more, the members of MHPD go through a transit until Kane, Cubs, and Regynum with the help of several NF and TP leftovers, formed ERA.
ERA then launches a meta campaign to exemplify themselves as mercenaries, create relationships, and weak there enemies *Ancient Exiles*, building many friends a long the way.
Around this time FA formed with Zatara and were quickly making a name for themselves. There efforts quickly putting them as a top contender alongside NF and AE.
Soon, MH would be ripped by these three cooperations going at it. Each trying to be a mercenary group, and therefor, natural competitors and enemies. The forums would serve as the main battlefield as each of the group vied for community attention. Bartering and undercutting prices on districts and mercenaries costs, the efforts each group put down to come out on top was considerable, often overwhelming the War Room as trolling between the three groups intensified.
Eventually, FA started gaining ground on both NF and AE forces after joining MH's EvE Powerhouse - General Tso's Alliance, and were winning over the community at the same time. Threatened by this upstart cooperation, several plans were put into motion. Some would take fruit - others would stop as soon as they started.
One such plan that bore fruit was securing EvE support, a then vital resource for PC that often time decided a match. In doing so, NF tipped the scales back there way. And after several talks between Kujo and Kain - AE, with the rest of there alliance at the time, join DNS with ERA, who left NF.
With NF and AE forces coming down on FA with superior EvE support, teams, and over-all talent count. FA's end was destined. Through tough negotiations by all parties, eventually a cease-fire and deal was cut - FA would join DNS, and MH would be a Vet only zone.
Thus began the DNS reign of terror.
Most corp who didn't abuse district glitching would be removed within a week, it would be a month before OH and WTF are removed, and longer for KEQ, who had taken the glitch the next level and were un-hittable.
Before DNS could enjoy this reign - a division grew in DNS ranks, as once rivals kept to there flags inside the alliance. Trolling and fighting were common, interior affairs overwhlemed by how many people disliked each other.
Then, DNS Black, leader of the DNS alliance, went on Podcast. What wasn't known among the majority of NF, AE, and FA players, was the plan DNS Black and a select other had set upon and not properly discussed with the rest of us. So when we heard on podcast what was planned, a rebellion occurred.
***** were lost, fucks were given, and someones dog was kicked. DNS breaks in 2 - AE, NS, FA, Cap vs ERA and HvLP. It looked like NF and HvLP were going to win easily, having been preparing for the rebellion for months and preparing several teams. Ultimately, it was 1 ERA team, 2 HvLP teams, and one allied team, and one 'all star' team. Vs FA who couldn't field half a team, AE who could barely do half, Cap who had numbers but not the experience yet, and NS.
However, leadership in NF ultimately didn't even want to hold onto the land, and realize by letting it go the effort of dealing with everything falls to the corps who actually owned the land. So NF took away all roles and let all there districts go without a fight.
Thus ended DNS. |
501st Headstrong
0uter.Heaven
1
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Posted - 2015.07.14 04:28:00 -
[60] - Quote
So that was the noshows I saw....I was in at least 10, first time I ever had over 30mil isk lol. Thabk you very much
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
Internet down atm :(
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