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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.07.10 20:19:00 -
[1] - Quote
We should compile a history of Dust. From chromosome to present. All the major events, corps, alliances, players who made a difference.
Would be interesting to read. Maybe inspire some noobs to go out and make some of their own history.
Anyone want to start? Someone from closed beta, tell us of the opening days if Dust
Official CPM Platform
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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.07.10 20:20:00 -
[2] - Quote
.
Official CPM Platform
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Krixus Flux
Kang Lo Directorate Gallente Federation
849
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Posted - 2015.07.10 20:26:00 -
[3] - Quote
YASSSSSS! Would love to read it for the fill in the blanks and reminiscing
Saying what's on people's minds
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
24
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Posted - 2015.07.10 20:28:00 -
[4] - Quote
IIRC there was a fictionalised account of Molden Heath mercenary history done by Grease Spillett from his perspective.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
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sir RAVEN WING
No Context
3
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Posted - 2015.07.10 20:33:00 -
[5] - Quote
Zion Shad.
L.O.T.U.S
I really have no idea when they were the majors, but I do remember being in both. Sadly it's the oldest player corporations I can remember.
I've been here the whole time, but I can not remember most of it. Although I do remember a lot of militia fits. If I search enough I can probably find a few names of older players if my girlfriend has not thrown them away already.
They never expect me, never, and that's why they're dead and I am not.
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Denchlad 7
Dead Man's Game
2
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Posted - 2015.07.10 20:34:00 -
[6] - Quote
I couldve sworn someone from Colon Lube was making this but his name has gone out of my head.
Choo choo chooooo, lets all f*ck a blender.
Dench's Thrift Shop <-- WIP
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Scheneighnay McBob
Penumbra or something
7
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Posted - 2015.07.11 03:56:00 -
[7] - Quote
Chromosome to present? What's wrong with Replication to present?
The anti-tunnel snake taskforce has assembled
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Heimdallr69
Negative-Feedback.
6
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Posted - 2015.07.11 04:24:00 -
[8] - Quote
Heimdallr69- was officially known by fellow Imps as Homodoll..then Rampage changed it too Heimdallrdallr, then others changed it to 69, After that it was Hentaidoll..a few months ago EMBlackout changed it to Heimpai..and recently changed by Zaria to Heimy and Heimypoo, she got everyone on that bandwagon...thanks Zari =ƒÿÜ
Removed inappropriate content - CCP Logibro
püépü¬püƒpü»tºüpü«pâèpââpâêpéÆsÉ+püäpü+püÖ
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VAHZZ
Nos Nothi
4
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Posted - 2015.07.11 04:32:00 -
[9] - Quote
Heimdallr69 wrote:Heimdallr69- was officially known by fellow Imps as Homodoll..then Rampage changed it too Heimdallrdallr, then others changed it to 69, After that it was Hentaidoll..a few months ago EMBlackout changed it to Heimpai..and recently changed by Zaria to Heimy and Heimypoo, she got everyone on that bandwagon...thanks Zari =ƒÿÜ
You know people can not resist Zaria, Heimy.
Until Lambs become Lions.
GJR Approved
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Squagga
Fatal Absolution Negative-Feedback
893
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Posted - 2015.07.11 06:01:00 -
[10] - Quote
In the beginning. There were no corps. It was like a wild west. It was great. Really difficult to get teamed up on. I loved it. Made tons of ISK. Wish I could have that back
Shields, the silent killer.
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Operative 1174 Uuali
True Companion Planetary Requisitions
898
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Posted - 2015.07.11 06:30:00 -
[11] - Quote
Here's the short version:
Something, something, something Fanfest 2014 something, somethingGǪ
MY CPM2 PLATFORM
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.07.11 08:15:00 -
[12] - Quote
Talos Vagheitan wrote:We should compile a history of Dust. From chromosome to present. All the major events, corps, alliances, players who made a difference.
Would be interesting to read. Maybe inspire some noobs to go out and make some of their own history.
Anyone want to start? Someone from closed beta, tell us of the opening days if Dust Six of us voted for lotis corp name
The mass driver was going to be 8 shots from predator movie
Laser was three bears childs story
Putprotomaningame loved running scouts but got pissed when strafe was reduced
Funny corp names
Go go homo rangers I.E. Gold homo ranger, pink homo ranger , green homo ranger
Back when corp battles LOTIS versus Go go homo rangers
Eve pilot messages us with wejust killed a green homo ranger down there Eve pilot messages us with what the hell is going on down there? |
Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.07.11 08:26:00 -
[13] - Quote
Fanfest 2012 atendees freaked at no keys in April for dust 514 Meanwhile an entitled jerk called tech ohm was playing dust 514 in April 2012 thanks to sony sending me a key
It took 5 to 8 Fanfest 2012 atendees with dust 514 keys in may to kill my proto suit Dust 514 only was available on weekends for four hours There was a build before replication Militia vehicles were free and one passtime was seeing how high a mountain off vehicles was going to get
It was possible to get 24 vehicles in a convoy to storm the a and b letters like in the mag trailer convoy video promo e3 |
Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.11 13:19:00 -
[14] - Quote
Basically, my memory of it went like this:
Fanfest 2012 - Dust 514 explained in rudimentary detail, show the first ever cross game-play of Dust 514 / Eve Online with a successful cross platform orbital strike on the infamous Crater Lake map.
April/May 2012 - Dust 514 closed beta opens up to a select few Playstation Plus subscribers despite CCP stating that Eve Online players would get first dibs. Controversy ensues from bitter Eve players wanting to try it first and Playstation Plus subscribers who got in early break the closed beta NDA and start uploading youtube videos comparing the game to Halo.
May/June 2012 -
Eve players finally get into closed beta through BS 'access codes' that were given out randomly and play on the Crater Lake map. Swarm Launchers are stupid OP due to lack of friendly fire (they were dumb-fired back then) and hit detection issues abound. Framerate was terrible (yes, worse than it is now) but the game had it's own unique charm to it. There were only a handful of servers available to play on, divided between North America and Europe, but the game was beautiful for the first playable bit of New Eden FPS experience.
June/July 2012? - Following a character wipe, Codex is released with a new weapon: Mass Driver. Scouts and Breach Assault Rifles are stupid OP because of hit detection issues. We get the Line Harvest map in place of Crater Lake, which would never be seen again. CRUs and Supply Depot models are changed and with them the hacking mechanics are changed as well. A few game reviewers start to hint at the building interest of the game, showing clips.
CCP opens(?) closed beta to anyone that'll drop $20 on a starter pack that contains an access code to get in.
Somewhere along the line we got female models despite crazy lore contradictions (infantry clones have no personality or gender, let alone specified appearances, as they're basically just faceless bases made of biomass giblets). The decision to change the power level structure (Standard/Advanced/Prototype) results in a HUGE benefit for new players as back then the higher power levels had higher HP values built into the suit as well as high PG/CPU and fitting slots.
Type-II suits are introduced to make up for the lack of variety in the suits as we only had The Original Four: The Amarr Heavy, The Caldari Assault, The Minmatar Logistics, and the Gallente Scout.
Skill Point accrual was tripled during this time period to allow players to experiment with things much faster than they would through normal gameplay. Doesn't really matter as there is a character wipe soon after as the server is moved over to Buckingham.
Communications Outpost had an issue where the game would freeze whenever you tried to run up the stairs between what is now Alpha and the supply depot outside the building. This was one of many crippling bugs.
Chromosome Era - The 'golden age' according to many vets. This is when the game had a lot of optimizations made to increase the frame-rate, Manus Peak was still a freaggin peak and not a plataeu, Light Weapon Sharpshooter was the most over-powered thing in the world (it gave a passive increase to weapon range resulting in 100m Assault Rifles), and Shield Tanking was where it was at. Nova Knives became an actual weapon as before they were used in the default melee, which then became a rifle butt.
Ashland and Skim Junction maps are introduced by Skim Junction is later removed due to -crippling hard freezes. Bugs abound but the gameplay itself was pretty solid and much beloved by the community for what it was.
Jenza Aranda and Betamax - one of the bigger corps at the time - find a bug that allows for potentially infinite Warbarge Strikes and abuse the ever living **** out of it until it gets fixed (seriously, they hit us with 13 in one go at one point). ICECREAMKING and his band of misfits find out you can make infinite WP (and subsequently warbarge strikes) by crashing a vehicle into a wall over and over again and repairing it with a rep tool and forever doom us to no longer get WP from repairing vehicles.
Suryas and Sagaris (Marauder HAVs) are stupid OP and nigh invincible and are fielded en masse by another bigger corporation (STB - a clan that came over from MAG).
Universal Voice Transmitters (the dumbest thing in the world) were a thing that you had to buy with real money in order to use voice communications. hated by the community and would later be removed.
Seraphim something or another is another big corporation and these head honchos frequently duke it out in Corporation Battles (which were a battle system in which both parties put up a 1,000,000 ISK collateral and then fought for the prize pot).
Zion Shad starts up Zion TCD and threatens to 'punch Goonswarm in the face' on podcast with one of Goonswarms well known diplomats. Zion gets super butthurt whenever the Goonswarm diplomat refers to Dust 514 players as 'scrubs' and permanently embarasses us all when he confronts the diplomat about it who promptly responds, "It's the internet, deal with it".
D3LTA Force turns up. Then War Ravens. Bunch of other rising corporations that would become better known in Uprising.
Kain Spero and the Imperfects host tournament on Intaki Prime, make mark on the lore (lost my **** over it back then because I was younger and stupider). Imperfects become infamous with a notoriety for forum trolling and generally being good at the game. Nova Knife starts up the IRC which the developers frequently used to troll the community with hopes and dreams. Iron Wolf Saber makes forum posts about stuff (mostly screenshots and concept art).
Good times abound, much fun was had.
THEN UPRISING RELEASED AND IT ALL WENT TO HELL
10% of US schools no longer teach Cursive. A decade from now, 10% of the US isn't going to understand all the squiglies.
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.11 13:59:00 -
[15] - Quote
VAHZZ wrote:Heimdallr69 wrote:Heimdallr69- was officially known by fellow Imps as Homodoll..then Rampage changed it too Heimdallrdallr, then others changed it to 69, After that it was Hentaidoll..a few months ago EMBlackout changed it to Heimpai..and recently changed by Zaria to Heimy and Heimypoo, she got everyone on that bandwagon...thanks Zari =ƒÿÜ You know people can not resist Zaria, Heimy. /resists
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 13
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Dreis ShadowWeaver
Onikanabo Brigade Caldari State
5
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Posted - 2015.07.11 13:59:00 -
[16] - Quote
Thank you, Aeon! <3
Creator of the 'Nova Knifers United' channel
My Minja Blog
Recruitment requests received: 13
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Grease Spillett
Negative-Feedback. Negative-Feedback
884
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Posted - 2015.07.11 14:02:00 -
[17] - Quote
Talos Vagheitan wrote:We should compile a history of Dust. From chromosome to present. All the major events, corps, alliances, players who made a difference.
Would be interesting to read. Maybe inspire some noobs to go out and make some of their own history.
Anyone want to start? Someone from closed beta, tell us of the opening days if Dust
You can go to dust 514 fiction and read my book the call. It's the best I could do with my limited information.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.07.11 14:23:00 -
[18] - Quote
The laser raves from a very powerfull protolaser getting an extra 25 percent damage boost that stacked with four ten percent damage boost mods
8 dead clones in one viziam swipe
Heavies feared the laser raves like mice fear cats
Forge gun? Swarm launchers?
Nah
Just aim four to 8 lasers to instamelt any vehicles
Tanks feared the laser raves Dropships feared the laser raves
Lavs? Bzzzzzzzztzzzzz instamelt from laser raves |
Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.07.11 14:29:00 -
[19] - Quote
Crazy taxi logi Lavs killing everyone Logi Lavs users went weeks without shooting just running everyone over
In replication the mcc had 150 hp and was easy to kill with a Tank or large installation
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Shadowed Cola
Tal-Romon Legion Amarr Empire
359
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Posted - 2015.07.11 14:40:00 -
[20] - Quote
To continue where Aeon left off -
UPRISING LAUNCHES - War, Meta, and CCP'd
As a sick joke CCP 'commercially' launches Dust 514 on May, 15, 2014. 5/14/2014. Giving to us a major over-haul to pretty much everything, and leave every suit feeling weak besides the overwhelming FOTM's and Slayer Logi's. A week later, PC launches.
Corps begin there land grab, europeans being given a hefty advantage of 5 minutes in there choices due to how CCP made it available. Betamax, SI, and other european cooperations take advantage of this and become the largest land holders right off the bat - making billions off of CCP's mistake or lack of foresight.
CRONOS is created to ensure there continued farming and mutual defenses between the Europeans, they ally the American ran but European controlled alliance Orion run by Delta Force who hadn't grabbed nearly as much land, but had many more players.
The two buckle down, though separated on the map, and prepare for EoN, Loi, STB, and NF forces that had begun speaking openly on the forums about the Europeans massive holding and ISK productions.
EoN forces begin there invasions first, starting the First Dusty Wars. R*, SyN, Ill Omens, among 2-3 other well known cooperations at the time comprised of it's vanguard forces, launching on any available CRONOS district around, and laying claim to the South Western parts of MH as there home territory. Loi declare intentions to join the fray on EoN's side - but Orion forces engage them in response, pinning them down as Orion hired back then top corp, Pink Fluffy Bounty Hunterz, to help hold the lines.
STB mostly stays out of the conflict, remaining vocal but abstinent. NF engages in talks with EoN and other forces to strike a mercenary contract to enter the fray on EoN's side.
War continue to escalate and involve more cooperations as CRONOS became comfy with there land holding advantage and began attacking corps like War Raven. The war was looking bleak for the americans as europeans iSK advantage continued to grow.
Though our capacity to fight was lower back then, the war made sure content was always available. As the EoN and CRONOS war began to heat up - Orion began it's invasion of the Imperfects home world, Hrober, located just a little north of EoN's base of operations, bringing NF into the war in a more dedicated manner.
A coalition was then formed between all competent american corperations, and named by Free Beers - Nerds Who Loves Boobs Coalition. Efforts to take down Orion and CRONOS were beginning to grind on CRONOS forces, overwhelmed by how many players they were fighting with no breaks even in there own time zones. Burn out began rearing it's ugly head. Even if they won all there games, they couldn't keep up with flood of games coming, and it was obvious CRONOS allies, Orion, could not keep up in the war any longer.
Every day 5 to 10 districts would flip, and this was back when it would take 3 days to flip a district. The numbers continued to heat up as more corps joined the fray on both sides, but many more still wanting to remain neutral. They will find out soon that neutrality is hard to keep.
After a month of warfare, Orion crumbles to NF and LoI forces, Delta Force smashed and turned into a shell of a corp. Efforts were doubled up on CRONOS, and the war finally began to shift in American's favor.
Some time would pass before CRONOS declares burn out and let's go most of it's holding. Thus the first war of Dust had ended, and EoN begins it's land grab. Leading to the Second Dusty Wars known fondly as, The Eon Wars, and possibly the largest war in dust's history. |
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Viktor Hadah Jr
0uter.Heaven
8
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Posted - 2015.07.11 14:41:00 -
[21] - Quote
Why start from chromosome. Most interesting stuff happen before dust was even released.
When there was hope...
My alliance for instance at the time had multiple titans and hundreds of EVE pilots ready to live and fight in Molden Heath because we were told there was going to be a connection. And not dust mercs who played EVE. No we had EVE pilots with years of null sec experience who have been playing for 5 plus years. How silly it seems in retrospect
Vote Viktor Hadah for CPM2 or i'll hurt you.
I'm kind of a big deal.
Get Dust ISK Here
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.11 15:06:00 -
[22] - Quote
More details about Mordu's Trials/Codex/Chromosome that come to mind:
- RDVs that were easier to kill than tanks. - Disco tanks (tanks would land upside down and spin around like a top killing everything in their path and awarding the enemy team with kills) - Light poles that would insta-kill tanks on collision - Dropships that didn't have collision damage flying around running people over - Small Turret Installations with forward facing shields that guarded the gunner (could only be attacked from behind) - Bunker installations (turrets would have small walls infantry could hide behind) - Random note; I ran a Cal Assault with x4 Armor Repairers because hit detection was so bad I could rep-tank. - Different weapon sounds - CCP being completely indecisive with what they wanted the Assault Rifle sights to look like (went from Camera Sights, to horrible iron sights, to the iron sights we have now). - Laser Rifles being 100% OP being able to kill players just by touching them with the laser beam - Equipment would 'slide' down hills until they either exploded or found level terrain before activating - Terrain itself would reach out and grab your ankles. Lot of players would get stuck and would have to suicide. - Maps had holes (like, legitimate freaggin holes) that tanks could fall endlessly to their deaths through. - Kindred/Solstice Scouts, Relic/Firebrand Assaults, Anasoma/Colossus Heavies, and Hazard/whatever the other one Logistics aurum cosmetics that were totally awesome. - Skill boosters could only be activated one at a time and could not be queued, so you literally had to be on at the exact moment they expired. - We got more SP from being in a match than playing in a match. AFKing was pretty bad. - Bug in which Dust 514 would randomly delete itself from your hard-drive and not allow you to re-install stating 'download corrupted' - The only things a squad leader could do was drop an orbital and make someone else a squad leader - Vehicles would not return to assets after a match, meaning a LOT of tanks vanished into thin air. - Players were segregated by random NPC corporations and had corporate forums with which to talk to one another. It led to a lot of alienation for some of the dumbest reasons. - The front turret on a tank used to be off-set and on top of the chassis so that it, as well, had 360 degree fire. - 'Experimental Sniper Rifle' that had bullet drop mechanics.... because.... Rail Guns do that at 300m. - Contact grenades were stupidly OP with a 6.6m blast radius and could only be obtained via Aurum. - Literally all upcoming information about the game had to come from IRC. - Players, especially those in corporations like STB, actually made their characters with their clan tags to show loyalty because we didn't have corporation identification. - You could do damage to the MCC using Railgun Installations. - CCP was considering a martyrdom mechanic. - Black Ops Tanks with built in CRU that were the single most useless vehicle at the time. - SP Daily cap instead of weekly cap. Then, when we got a weekly cap, you would hit it and then would get next to nothing (I think it was like, 50 SP a match). - We had an Oceanic server that was primarily used for AFKing, testing, and dicking around.
Politics:
- Triton Industries who tried to bully their way to the top annnnnd failed. - Pink Fluffy Bounty Hunterz who were considered the elite of the elite until Uprising came out and then they got roflstomped into failscade by Hellstorm. - Subdreddit and Goonfeet which was hilarious what with Cerebral Wolf Jr. basically trying to take up the Dust 514 crown for Goonswarm before getting hellfired into oblivion by none other than The Mittani himself. - Onslaught Inc. which would up being quite literally one of the only remaining closed beta corporations today. - Restless Spirits which no-one remembered for anything important. - Pro Hic Immortalis which... for some reason I think turned into Molon Labe??? Dunno. - What The French which pretty much failscaded as soon as Cazaderon rage-quit the CPM over Legion. - The Southern Legion which was an Australian corp run by Black Jackal.
More as I start to remember it all.
10% of US schools no longer teach Cursive. A decade from now, 10% of the US isn't going to understand all the squiglies.
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Shadowed Cola
Tal-Romon Legion Amarr Empire
359
|
Posted - 2015.07.11 15:15:00 -
[23] - Quote
Aeon Amadi wrote:More details about Mordu's Trials/Codex/Chromosome that come to mind: - RDVs that were easier to kill than tanks. - Disco tanks (tanks would land upside down and spin around like a top killing everything in their path and awarding the enemy team with kills) - Light poles that would insta-kill tanks on collision - Dropships that didn't have collision damage flying around running people over - Small Turret Installations with forward facing shields that guarded the gunner (could only be attacked from behind) - Bunker installations (turrets would have small walls infantry could hide behind) - Random note; I ran a Cal Assault with x4 Armor Repairers because hit detection was so bad I could rep-tank. - Different weapon sounds - CCP being completely indecisive with what they wanted the Assault Rifle sights to look like (went from Camera Sights, to horrible iron sights, to the iron sights we have now). - Laser Rifles being 100% OP being able to kill players just by touching them with the laser beam - Equipment would 'slide' down hills until they either exploded or found level terrain before activating - Terrain itself would reach out and grab your ankles. Lot of players would get stuck and would have to suicide. - Maps had holes (like, legitimate freaggin holes) that tanks could fall endlessly to their deaths through. - Kindred/Solstice Scouts, Relic/Firebrand Assaults, Anasoma/Colossus Heavies, and Hazard/whatever the other one Logistics aurum cosmetics that were totally awesome. - Skill boosters could only be activated one at a time and could not be queued, so you literally had to be on at the exact moment they expired. - We got more SP from being in a match than playing in a match. AFKing was pretty bad. - Bug in which Dust 514 would randomly delete itself from your hard-drive and not allow you to re-install stating 'download corrupted' - The only things a squad leader could do was drop an orbital and make someone else a squad leader - Vehicles would not return to assets after a match, meaning a LOT of tanks vanished into thin air. - Players were segregated by random NPC corporations and had corporate forums with which to talk to one another. It led to a lot of alienation for some of the dumbest reasons. - The front turret on a tank used to be off-set and on top of the chassis so that it, as well, had 360 degree fire. - 'Experimental Sniper Rifle' that had bullet drop mechanics.... because.... Rail Guns do that at 300m. - Contact grenades were stupidly OP with a 6.6m blast radius and could only be obtained via Aurum. - Literally all upcoming information about the game had to come from IRC. - Players, especially those in corporations like STB, actually made their characters with their clan tags to show loyalty because we didn't have corporation identification. - You could do damage to the MCC using Railgun Installations. - CCP was considering a martyrdom mechanic. - Black Ops Tanks with built in CRU that were the single most useless vehicle at the time. - SP Daily cap instead of weekly cap. Then, when we got a weekly cap, you would hit it and then would get next to nothing (I think it was like, 50 SP a match). - We had an Oceanic server that was primarily used for AFKing, testing, and dicking around. Politics: - Triton Industries who tried to bully their way to the top annnnnd failed. - Pink Fluffy Bounty Hunterz who were considered the elite of the elite until Uprising came out and then they got roflstomped into failscade by Hellstorm. - Subdreddit and Goonfeet which was hilarious what with Cerebral Wolf Jr. basically trying to take up the Dust 514 crown for Goonswarm before getting hellfired into oblivion by none other than The Mittani himself. - Onslaught Inc. which would up being quite literally one of the only remaining closed beta corporations today. - Restless Spirits which no-one remembered for anything important. - Pro Hic Immortalis which... for some reason I think turned into Molon Labe??? Dunno. - What The French which pretty much failscaded as soon as Cazaderon rage-quit the CPM over Legion. - The Southern Legion which was an Australian corp run by Black Jackal. More as I start to remember it all. Ah, that's the alliance I kept forgetting about in the CRONOS wars - the australians. Wasn't just tristan force. They faired well, but never really made any waves in PC, so i forgot about 'em. lol |
Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.07.11 15:27:00 -
[24] - Quote
Great stuff?
Official CPM Platform
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.11 15:30:00 -
[25] - Quote
Molon came from PRO, not as sexy as Pro Hic |
Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.11 15:45:00 -
[26] - Quote
More Closed Beta/Codex/Chromosome bits (scanning through Dust Search).
- CCP hand selects some players to be their CPM and in controversial hilarity managed to grab mostly people from Betamax. IWS releases a statement about how they were basically silly for not making it a vote. - Kain Spero's original post on the Beta Tournament that pretty much annihilated a lot of historical sites on Intaki Prime according to the lore. - There were a -LOT- of threadnaughts about AV vs Tank balance. - It was so easy to get orbitals that a single man squad could get them. - No, seriously, there were a LOT of problem threads about tanks. - Like, you have no idea how much of a problem HAVs were back in beta. - I'm being for freaggin real, literally everyone complained about the tanks. - Even back in beta people wanted this game on the PS4. - We had public squads (you automatically joined a squad whenever you went into a match) before it was removed.
(random self-pandering for a moment) - Despite what some players in this community would try and have you believe, I was actually against Assault Rifles being the FotM back in the day.
(back to facts) - We got Forum Avatars for Christmas. - There was a point where having 5,000,000 SP was something of a feat/wonder. - SOMEHOW FORGOT TO MENTION TEAMPLAYERS! - The Shotgun was considered to be OP for a time. - The most frustrating thing to the Dust 514 community was Chinese New Year. Followed shortly by Christmas. Then by New Years. Then by Spring Break. Then b- look, we literally thought that CCP worked only three months out of the entire year for a while. - For a while you couldn't mute other players, so guys like BAD FURRY would jump into a match and just crank the music as loud as freaggin possible to annoy the hell out of everyone -and there wasn't a damn thing you could do about it- - Almost everything stat-wise had to be tracked manually by www.dust514stats.com - I don't remember this but apparently IWS ran a smear campaign against The Black Jackal who was running to be a Dust 514 representative. - There an a pretty sizable threadnaught about (brace for it) Orbitals being OP.
10% of US schools no longer teach Cursive. A decade from now, 10% of the US isn't going to understand all the squiglies.
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Squagga
Fatal Absolution Negative-Feedback
896
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Posted - 2015.07.11 18:21:00 -
[27] - Quote
I was in a corp called synergy. A corporation that I had merged crime wave syndicate into. Corp matches were still a thing at the time. My squad, a group of a few guys, that I ran with every night weren't getting fielded. This made me concerned for my squad, with the upcoming PC. Which was on everyone's minds.
After some shopping around. Hellstorm was more than willing to take us in, and promises to field every one of my squad mates for every single PC. Cronos begins over taking every district in sight. We were told it had to do with shipping lanes in EVE. Cronos decides to start taking the three districts hell storm had. We were literally doing nothing, besides having our first three districts. Bosena. Their first attack was a failure, even with Jenza awoxing. Cronos decides to outsource. The PFBZ make attempts at our districts. This results in failure and the disbanding of the PFBZ. We decide to expand our territory, and are later labeled as "terrorists".
Finally the height of the war is upon us. EON vs LOI. Certain rules are put into place, not to mention that EON and LOI, were never going to fight. They did. Previously everyone in HellStorm voted on everything. Not anymore. Nearing this time HellStorm picks up a woman at Kujos discretion. Some kind of relationship begins to develop between them. Kujos real life girlfriend is apparently not present anymore. In the middle of the night, Kujo, his new digital girlfriend, and five of his friends in HellStorm leave, with almost the entire corp wallet. Billions in ISK. The rest of HellStorm left to fight a gritty battle against EON, which we lost.
Then there was fanfest 2014 and the game ended
Shields, the silent killer.
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DJINN DarkSide
Hellstorm LLC
0
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Posted - 2015.07.11 21:36:00 -
[28] - Quote
Squagga wrote: Finally the height of the war is upon us. EON vs LOI. Certain rules are put into place, not to mention that EON and LOI, were never going to fight. They did. Previously everyone in HellStorm voted on everything. Not anymore. Nearing this time HellStorm picks up a woman at Kujos discretion. Some kind of relationship begins to develop between them. Kujos real life girlfriend is apparently not present anymore. In the middle of the night, Kujo, his new digital girlfriend, and five of his friends in HellStorm leave, with almost the entire corp wallet. Billions in ISK. The rest of HellStorm left to fight a gritty battle against EON, which we lost.
Wasn't public knowledge before now, Two weeks before this "digital girlfriend", Alliance leadership found out under supposive NDA of a project that would erase all console data from New Eden. Most of Hellstorm alliance was left up in the air on why key players where quiting because no one would or could tell us what was going on until many many months later.
You LOI guys can suck it now cause Dust indured and CCP came around to the light side. |
chill penguin
Incorruptibles
62
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Posted - 2015.07.11 21:41:00 -
[29] - Quote
Squagga wrote:In the beginning. There were no corps. It was like a wild west. It was great. Really difficult to get teamed up on. I loved it. Made tons of ISK. Wish I could have that back
And then came Codex.
A True Slayer can only be born in the pits of Molden Heath
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benandjerrys
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
292
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Posted - 2015.07.11 21:53:00 -
[30] - Quote
Viktor Hadah Jr wrote:Why start from chromosome. Most interesting stuff happen before dust was even released.
When there was hope...
My alliance for instance at the time had multiple titans and hundreds of EVE pilots ready to live and fight in Molden Heath because we were told there was going to be a connection. And not dust mercs who played EVE. No we had EVE pilots with years of null sec experience who have been playing for 5 plus years. How silly it seems in retrospect
And it can still happen if given the right "push"
ONE UNIVERSE//ONE WAR
Support Dust/EvE cross content
We need live events discussion
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