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Matius Indectus
Shadow of the Raven
1
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Posted - 2015.05.09 04:35:00 -
[1] - Quote
I have been playing since the Beta, and as much as I hate to be one of the people to point this out (although I'm not the only one) this game has gone down hill. Between the poor controls and micro transactions, this game has become a real turn off.
In the Alpha and Beta you could overlook poor core mechanics, dry scenery, and lack of interesting content, but we arent in Beta anymore are we? I used to love what this game could have been, and I am sickened by what it has become.
This game was supposed to change the FPS genre, to show that there is more to be desired than camping hallways and bunny hopping. I'm not sure if anybody is truly to blame for this tragedy, or if it was just a fault caused by the gaming market that exists today. At this pace Dust 514 will never reach a point where it is economically viable, let alone a masterpiece in gaming.
I know this post may catch some flak, but sometimes the truth causes conflict. Those who were in charge if this project guided it into a ditch on the side of dirt road, the core component and concepts needed to get a game off the ground were ignored.
My faith in this project is nearing its end, and I will explain why.
1. It's on a console and a last gen one at that. Everybody knew the next gen consoles would be out soon, okay haha not everyone apparently. I used to believe that consoles have a place in gaming, which they do if you are novice and have not the means to assemble a rig that can handle gaming. As much as PC would have been a better platform (I can discuss this further if anybody wishes to challenge me) the least they could have done was released it on the next Gen.
2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
2,5. (Because people hate big paragraphs) With that whole deal you probably could have gotten financial and development backing from Studios like 343 or Epic, and those are just studios that work more closely with microsoft. Don't get me wrong I have hundreds more hours on the sony machines that the Xboxs, I am taking a purely business stance on this.
3. Community feedback is always good, but take everything with a grain of salt. Common sense is a very rare super power in this day and age, players may say something is overpowered solely because they were to lazy to figure out how to counter it or it wasn't something that was in their last favorite shooter. Remember what games most of these players are coming from in the FPS community. Stupid players that know how to use a keyboard will ruin the game to make it more like CoD or BF then leave once the new games come out. There was a brief time in Dust when you could kill a Sagaris with an assault rifle
4. "You are casting your line before you choose a lure and bait." You don't have the player base to push these features out yet and you are only giving those loyal players more of an edge to curb stomp new joins. If you want to get a strong and growing player base the game has to look good visually and play well. I should not switch from hardline (which is bad as well) to playing Dust and say "Why does it feel like I'm trying to play an arcade shooter, with the controls from PacMan."
I hate to be the bad guy and speak against what everybody has grown accustomed to. We need to push the boundaries of gaming and Dust can do that, but first let's make it a passable FPS. |
Dreis ShadowWeaver
0uter.Heaven Back and Forth
3524
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Posted - 2015.05.09 04:37:00 -
[2] - Quote
All I know is that CCP has said that DUST 514 is now profitable. That's good.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Day 22/30 exclusively Minja
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Matius Indectus
Shadow of the Raven
1
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Posted - 2015.05.09 04:43:00 -
[3] - Quote
Dreis ShadowWeaver wrote:All I know is that CCP has said that DUST 514 is now profitable. That's good. Well that depends on what one defines as "Profit" sure have 1 dollar after all expenditures is technically a profit, but is it really? The rate that Dust 514 is being developed, it may eventually resemble a current day shooter in five years.
Also note for this game to be viable in EvE as well you need a significant number of players, matching the EvE numbers would be scraping the bottom of the barrel. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
6198
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Posted - 2015.05.09 05:05:00 -
[4] - Quote
Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson.
CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server.
CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online.
Sony however had no issue with Dust's interlink with EVE, so Sony got the game.
This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play.
Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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DUST Fiend
16950
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Posted - 2015.05.09 05:17:00 -
[5] - Quote
Matius Indectus wrote:2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it.
You had a really strong opening, and then I was kinda sorta with you up until the bolded and yea bro.
Ya lost me
"When in doubt, dropship out"
If you see me, bring AV to collect ISK
DUST STUFF
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Matius Indectus
Shadow of the Raven
4
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Posted - 2015.05.09 05:24:00 -
[6] - Quote
Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it.
That still doesn't address the issue of why an aging console over next gen or PCs.
I hate microsoft as much as the next guy for their bullshit greed. The point I was attempting to make which your hate of microsoft may have caused you to overlook, was the fact that they got an outdated console and had to independently work on a huge project. Building an FPS alone takes a whole studio (well building a good one anyway) not just a team, looking at the progress so far implies that CCP hasn't had much help or that the CCP guys are the only ones doing any work.
There are two console producers on the market (nintendo is kind of a joke) Sony and Microsoft. Also microsoft wanted to turn this into WoW 514.
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Matius Indectus
Shadow of the Raven
4
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Posted - 2015.05.09 05:32:00 -
[7] - Quote
DUST Fiend wrote:Matius Indectus wrote:2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. You had a really strong opening, and then I was kinda sorta with you up until the bolded and yea bro. Ya lost me What I was aiming to say was that Sony would benefit from having Dust exclusive to their product, but it seems that all they did was put a free to play game pre download on their soon to be outdated consoles. What other "Child support" did CCP get?
If you can't read in between the lines, then what makes you think you can write?
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Pokey Dravon
OSG Planetary Operations Covert Intervention
6198
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Posted - 2015.05.09 05:45:00 -
[8] - Quote
Matius Indectus wrote:Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it. That still doesn't address the issue of why an aging console over next gen or PCs. I hate microsoft as much as the next guy for their bullshit greed. The point I was attempting to make which your hate of microsoft may have caused you to overlook, was the fact that they got an outdated console and had to independently work on a huge project. Building an FPS alone takes a whole studio (well building a good one anyway) not just a team, looking at the progress so far implies that CCP hasn't had much help or that the CCP guys are the only ones doing any work. There are two console producers on the market (nintendo is kind of a joke) Sony and Microsoft. Also microsoft wanted to turn this into WoW 514.
Im not saying the game shouldn't go to next gen. The point i'm making is that you're accusing CCP of not putting it on Xbox when they *tried to* but Microsoft was impossible to work with.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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deezy dabest
2209
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Posted - 2015.05.09 05:52:00 -
[9] - Quote
The game has gone no where and is only now starting to recover from what was absolutely terrible planning from the inception. Who they signed a contract with and what they agreed to has little to do with it.
Instead of focusing on putting out the content and then balancing server side it took us years to get to a point of having balance on things that we have with lots of stuff still missing.
The game was released with an absolutely terrible end game model. No end game means people are going to get bored and move on making retention horrible.
New player experience and properly introducing players to all of the aspects of a very complicated game was almost 100% over looked. Only recently have we even seen it mentioned as something they want to work on.
What do you really expect when your business model is missing all of the key ingredients. You only get enough people to stick around to offset the people that you are losing thanks to zero retention and by design you are stagnant from the start. Once you factor in the fact that the game is incomplete and is using a model that is based on what will happen soon(TM) you have an absolute recipe for disaster.
CCP should be giving Ratatti money for the rest of his life whether he works for them or not. The fact that CCP handed over a ship that had already been rammed into an ice berg and set on fire only to have it somehow saved to a point that they can call it profitable could seriously be referred to as a miracle.
We should also be thanking Sony for this game even being still in existence as from the outside it would seem that it was a move of desperation on CCPs part to fulfill their contract time that caused them to give in and hand the reins over to Ratatti as well as allow him to finally throw away the "10 year road map" and soon(TM) which were an which were two of the biggest factors in why the game went absolutely no where.
P.S.
I give a little bit of credit to CCP on the fact that they got really burned by carbon just not being able to be run on the PS3 but that was just another management screw up in how that forced change over was obviously handled. |
YOU KILLED KENNY
Shadow of the Raven
0
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Posted - 2015.05.09 05:55:00 -
[10] - Quote
Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it.
This is what he meant by flak I take it.
I agree with Pokey, Microsoft is horrible but so is every other huge corporation. If they had asked nintendo they would have wanted to have an italian plumber and his brother in the game.
Although pokey there is no reason to be so rude, he is voicing a lot of thoughts that other players have or had (they don't play anymore). State your point and your evidence, nobody likes a smug prick.
The idea of what a video game is has changed mainly due to greed, I respect CCP for not selling out. Unfortunately Dust 514 is much too complex a project to complete alone, there probably was a better way. Although for something that has been in the works since '09 its kinda meh.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2735
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Posted - 2015.05.09 05:56:00 -
[11] - Quote
Dreis ShadowWeaver wrote:All I know is that CCP has said that DUST 514 is now profitable. That's good. Profitable, aye. But at what price? New Eden tarted up and made to turn tricks like some Ammarian streetwalker?
PSN: RationalSpark
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Pokey Dravon
OSG Planetary Operations Covert Intervention
6199
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Posted - 2015.05.09 06:04:00 -
[12] - Quote
YOU KILLED KENNY wrote: Although pokey there is no reason to be so rude, he is voicing a lot of thoughts that other players have or had (they don't play anymore). State your point and your evidence, nobody likes a smug prick.
Im sorry if I came off as rude. I was just informing him that his interpretation on that point was incorrect.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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Matius Indectus
Shadow of the Raven
5
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Posted - 2015.05.09 06:11:00 -
[13] - Quote
Pokey Dravon wrote: Im not saying the game shouldn't go to next gen. The point i'm making is that you're accusing CCP of not putting it on Xbox when they *tried to* but Microsoft was impossible to work with.
I did not say CCP failed to take it to Microsoft, I stated *I could have* and I should have clarified that the whole line of thought was meant to show what could have been done (even for the Sony equivalent) but wasn't. I only accused them of underselling the game.
Once again, you highlighted the fact that I choose Microsoft as an example to display how much they could done. I basically flipped a coin of which to elaborate on. You saying that final fantasy did exactly that cross console concept on the Sony side, only confirmed that CCP has failed to do exactly that. There are a handful of Devs that are trying to save this project but this is a full sized game.
I'm not saying your wrong or disagreeing with you, I'm just saying chill out and read sooo in depth. I apologize if I wasn't specific enough or clear in my line of thought.
If you can't read in between the lines, then what makes you think you can write?
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You-Should-Put Some ICE-on-THAT
New Eden Job Department
0
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Posted - 2015.05.09 06:32:00 -
[14] - Quote
I watched a tank get killed by nova knives. Just throwing that out there.
This becomes the issue with how the video game market works. You need money to hire Devs to make a complete game. CCP has worn out most players patience and they have either left or sworn off spending more money in the game. I don't see this game working out like EvE online in the long term, it has way too much competition and the learning curve is way too steep. Matius and Jackie chang Lee have both made the case that this game has failed at its core as an FPS, it doesn't come near to stacking up to modern shooters in gameplay and visuals.
You aren't gonna want to date a fat ugly girl/guy (chubby chasers excluded), their personality doesn't matter if you can't stand to look at them let alone touch them.
Once the game looks and plays well you can start expanding the player base, the retention comes from the level of complexity that the game can have while still allowing for you to have a quick match before work. |
Viktor Hadah Jr
Negative-Impact Back and Forth
8033
|
Posted - 2015.05.09 06:38:00 -
[15] - Quote
Dreis ShadowWeaver wrote:All I know is that CCP has said that DUST 514 is now profitable. That's good. so is clash of clans...
Vote Viktor Hadah for CPM2 or i'll take your districts and hurt you.
Get Dust ISK Here
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CCP Rattati
C C P C C P Alliance
22235
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Posted - 2015.05.09 08:32:00 -
[16] - Quote
I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8468
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Posted - 2015.05.09 10:05:00 -
[17] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. My only problems with the game honestly stem mostly from the fact that the PS3 limitations utterly **** me off.
I may be a pushy git, and cynical as hell, but the game is more fun than it was this time last year.
If I can ask one thing, please find a way to convince the powers that be to allow you to shift DUST to the PS 4 or PC.
And get them to authorize an announcement of such.
I firmly believe that the increased capacity of both systems will allow your team more creative freedom, and potentially give us the chance to overcome obstacles that we cannot fix on the current platform.
And quit nerfing my cynicism V you viking bastard. That skill used to have value. Wasred SP with each update.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Cat Merc
Negative-Feedback. Negative-Feedback
16495
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Posted - 2015.05.09 10:47:00 -
[18] - Quote
Train Politics to at least IV. I'm saving my SP for that.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8473
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Posted - 2015.05.09 11:37:00 -
[19] - Quote
Cat Merc wrote:Train Politics to at least IV. I'm saving my SP for that.
The hell you say you FOTM chasing scrub
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Radar R4D-47
0uter.Heaven Back and Forth
977
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Posted - 2015.05.09 12:03:00 -
[20] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. PC 1.0 was awesome. Period it was the best game mode to play. Until it was realized that it was exploitable there was no comparison. The battles and chest beating were at a all time peak no one controlled the whole map because it just wasn't possible.
Passive isk gen to give incentive to spend the 240mil to take a district, there also wasnt 245cargo hubs because we thought surface research labs were useful and production facilities gave more isk. Still believe with proper clone attrition rates this could have been fixed before it was a thing
No one was locking because it was more enjoyable to defend. Probably because no one realized it either. Still can't find a work around to this unless CCP monitored battles in some way to confirm an actual fight took place.
Only one battle per day per district allowed you to have variability in your team and your enemy team. Probably the biggest change that ruined PC. Sure it made it easier to take districts but it allowed Nyain San the opportunity to do what they did. Which led to farming and removal of isk. Not to mention the removal of mercenary work. Also made you have to handle logistics because clones you sent could be wasted and too few you could be cloned out. Before I really thought about this I didn't realize how massive a change this really was. #ThinkingisOP
So really just don't listen to the community we just want to exploit because that's what people do. Find the easiest way to get what they want. |
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2063
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Posted - 2015.05.09 13:35:00 -
[21] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. And that's what matters , forget about the past as far as trying to make up for it because there's nothing that YOU can do about that , the best thing is like you said ... to move forward but with that being said ... you might want to stop listening to these people that are trying to make this game into something that's it's not and that's every other shooter out there . Stop trying to incorporate game modes , mechanics and other attributes from other games and step out of their shadows and make a name for yourself in the industry , meaning ... items like tiericide and such that work in other games , give this something that others do not have and that's originality ... I was really upset to see halo jumps and while they are fun for some , what's the reason to play this game if it's so much like the others and the fact that's it's still a work in progress should leave so much more room for improvement and not morphing into another vanilla shooter that's on the market .
Yes you do have a lot of competition out there but what sets this game apart to me isn't even New Eden .. it's the fact that originally it stepped outside the box of so many other games that it couldn't do anything but be appealing to those who were looking for something different .
Don't change that .
It seems like your going the route of other shooters but please allow this game to remain different and a challenge . If people continue to say the learning curve is steep it's because there use to having everything spoon fed to them at once , where everything and everyone is the same with zero difference except the skill of the character . Here you have suits that differ , weapons that differ and a bunch of ideals that differ form the norm ... loose that and then you will loose all of your appeal because New Eden can't carry this game like it does EVE but stepping outside the norm and continuing to do so will and the fact that this game is an actual challenge is something that sets it aside from the rest with their predictable nature .
Don't make mods percentage based , don't incorporate tiericide and stop trying to incorporate other games mechanics into this one and allow this game to continue to grow and stand apart from the rest and trust me , you will get the die hard gamers to flock to this game and continue to drive it into tomorrow . You might not get everyone to like it or agree but you will be setting a president that no one else is able or have the courage to do .
Doubts are like bothersome flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6323
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Posted - 2015.05.09 13:43:00 -
[22] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. Could you offer any estimates as to when we'll hear about that second part? It'd be cool to have some better new-player retention.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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BAD FURRY
Oh No You Didn't
863
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Posted - 2015.05.09 13:43:00 -
[23] - Quote
Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it.
to some it up
ccp when to wii xbox and ps3 wii was crap xbox dint want to go a pc/console sony was like we will blow you if you make it for ps3 only .... and then was like o btw you need to pay us now for that blow .
and thats how this game got to be on ps3
Yes i am a Undead Hell Wolf ... nice to meat you!
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6323
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Posted - 2015.05.09 13:46:00 -
[24] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:You might not get everyone to like it or agree but you will be setting a president that no one else is able or have the courage to do . This is an excellent point.
EVE Online still has yet to break 1 million total players, but while other MMOs rise and fall regularly the EVE playerbase is fanatically dedicated, and even the people who try to move on frequently end up coming back.
THAT is the kind of playerbase you want. Not the massive scale fly-by-nights who eventually leave, but the smaller group of dedicated players who can't get enough of the world you built for them.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Cat Merc
Negative-Feedback. Negative-Feedback
16497
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Posted - 2015.05.09 13:48:00 -
[25] - Quote
Mobius Wyvern wrote:Shinobi MumyoSakanagare ZaShigurui wrote:You might not get everyone to like it or agree but you will be setting a president that no one else is able or have the courage to do . This is an excellent point. EVE Online still has yet to break 1 million total players, but while other MMOs rise and fall regularly the EVE playerbase is fanatically dedicated, and even the people who try to move on frequently end up coming back. THAT is the kind of playerbase you want. Not the massive scale fly-by-nights who eventually leave, but the smaller group of dedicated players who can't get enough of the world you built for them. Nah, let's just throw away the people who got captured by the game and dedicated a huge chunk of their time on it.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6323
|
Posted - 2015.05.09 13:54:00 -
[26] - Quote
Cat Merc wrote:Mobius Wyvern wrote:Shinobi MumyoSakanagare ZaShigurui wrote:You might not get everyone to like it or agree but you will be setting a president that no one else is able or have the courage to do . This is an excellent point. EVE Online still has yet to break 1 million total players, but while other MMOs rise and fall regularly the EVE playerbase is fanatically dedicated, and even the people who try to move on frequently end up coming back. THAT is the kind of playerbase you want. Not the massive scale fly-by-nights who eventually leave, but the smaller group of dedicated players who can't get enough of the world you built for them. Nah, let's just throw away the people who got captured by the game and dedicated a huge chunk of their time on it.
Unfortunately, the appearance of that being the intent is why this game can barely reach 3000 concurrent users in any timezone ever since FanFest 2014.
Many of the people I've talked to about this game in EVE were certain CCP Shanghai was about to suffer the same fate as CCP Atlanta. For those that don't know, after years of trying to make some slow progress on World of Darkness, that division of the company was shut down and the project cancelled. Some of the employees there were transferred to other divisions, but many had to be let go.
The fact that so little is being said about this game that the EVE community considers it in the same boat as World of Darkness is rather troubling.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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diablo gamekeeper
Escrow Removal and Acquisition No Context
206
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Posted - 2015.05.09 13:55:00 -
[27] - Quote
BAD FURRY wrote:Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it. to some it up ccp when to wii xbox and ps3 wii was crap xbox dint want to go a pc/console sony was like we will blow you if you make it for ps3 only .... and then was like o btw you need to pay us now for that blow . and thats how this game got to be on ps3 My eyes are burning from reading all of the grammar mistakes
It will be over soon, and when the Dust settles, no one will be left playing.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6323
|
Posted - 2015.05.09 13:57:00 -
[28] - Quote
Diablo Gamekeeper wrote:BAD FURRY wrote:Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it. to some it up ccp when to wii xbox and ps3 wii was crap xbox dint want to go a pc/console sony was like we will blow you if you make it for ps3 only .... and then was like o btw you need to pay us now for that blow . and thats how this game got to be on ps3 My eyes are burning from reading all of the grammar mistakes Yeah...that was a bit hard to handle.
I'm not sure I ever heard about the Wii being a potential target platform, by the way.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Heimdallr69
Negative-Feedback.
5174
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Posted - 2015.05.09 14:00:00 -
[29] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. He has a point with the Microsoft part..=ƒÿ¡ This could have been next gen and been on PC/Xboxone...I think I just died a little
Removed inappropriate content - CCP Logibro
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1791
|
Posted - 2015.05.09 14:11:00 -
[30] - Quote
This game went the way of low paid source coders, Ccp management not careing and the low paid source coders unable to create a miracle in six months time
Then Ccp insulting the players at fanfest._._sigh |
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6325
|
Posted - 2015.05.09 14:33:00 -
[31] - Quote
Heimdallr69 wrote:CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. He has a point with the Microsoft part..=ƒÿ¡ This could have been next gen and been on PC/Xboxone...I think I just died a little There was never any hope for that. Microsoft would never allow that kind of setup without being able to get their fingers into everything associated with it, IE the Tranquility server as that other guy mentioned. Microsoft is too self-assured of their financial position to even try to negotiate with anyone who won't meet their terms without argument.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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TEXA5 HiTM4N
ROGUE SPADES
609
|
Posted - 2015.05.09 15:59:00 -
[32] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players.
psst... PS4 still doesn't have a decent shooter. but really. move to the PS4. The PC is cool and all but your playerbase is mainly consoles. have some loyalty. kick CCP rogue in the balls and teeth if you have to.
have districts be able to farm material to sell for isk. making joining a corp mean something. not just these band wagon try hard corps yall are stuck with.
PVE, homie. what glutton for punishment of a newbie is going to stay playing this game when every game after the academy is just a proto stomp? give them a semi safe place to hone to their SP and figure out what they are good at.
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LOL KILLZ
LulKlz
59
|
Posted - 2015.05.09 16:57:00 -
[33] - Quote
People b**** to much, did you pay to get this game people, NO!!!!!
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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Justice Darling
Horizons' Edge No Context
67
|
Posted - 2015.05.09 17:35:00 -
[34] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players.
Its funny when I've said that this was a issue before the end of closed beta, and I asked for some kind of tier system. I us to have to sit on the towers with my drop ship to get kills, Yeah sorry I started that, cuss I was only able to play a little bit vs all the time and I got trolled for making the suggestion of a tier system. What changed your minds to help the new players now?
It's like my mother always told me! Rana Rana Rana Rana Rana Rana Rana Rana Rana Rana
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Talos Vagheitan
Ancient Exiles.
1222
|
Posted - 2015.05.09 17:47:00 -
[35] - Quote
LOL @ these posts
Who cares what some sniper has to say.
**--CCP, let's push for the license of Dust/Legion on both current Gen consoles-
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Aeon Amadi
Negative-Feedback. Negative-Feedback
9975
|
Posted - 2015.05.09 17:47:00 -
[36] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players.
Just don't forget about your veteran playerbase. New player features are fantastic but many veterans feel as though we're running out of content.
You guys are like a broken record with this "CPM material" business xD Let it go
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You-Should-Put Some ICE-on-THAT
New Eden Job Department
1
|
Posted - 2015.05.10 03:18:00 -
[37] - Quote
I have seen this a few times in other posts and Matius said it in the original post. This game is a First person shooter at its core, its foundation. There are components of this genre you cannot deviate from, if you do then its is no longer a shooter.
Nobody is saying "Lets make it BF4 in SPACE!" what some people are trying to point out is that it doesn't stack up at all in its core mechanic (yes industry and exploration may someday become equal mechanics). For right now some attention needs to be paid to how this shooter shoots.
Also this may not have been something that crossed somebody's mind, but perhaps we can leave the actually footwork on the console. Create a program or application for the PC to do things like character creation, better fitting management, industry management. Just a thought. |
Operative 1174 Uuali
Y.A.M.A.H
678
|
Posted - 2015.05.10 03:22:00 -
[38] - Quote
CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players.
Suit tiericide now! Basic and role suits only. One tier each. Mods define the basic, skills define the role suits. Skills define the fitting ability.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
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Ghost Kaisar
Fatal Absolution Negative-Feedback
11028
|
Posted - 2015.05.10 03:33:00 -
[39] - Quote
Dust514 over the years summed up
I mean this in the best possible way. I actually think its great that the game has tried SO HARD to improve itself.
It'll get there. Either Dust will eventually get amazing and port to PS4, or Leigion will. If they keep trying this hard to improve the game, CCP will see success eventually.
Currently listening to: Max Anarchy OST
Old School Scout, watch out for the knives
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You-Should-Put Some ICE-on-THAT
New Eden Job Department
1
|
Posted - 2015.05.10 03:34:00 -
[40] - Quote
Aeon Amadi wrote:CCP Rattati wrote:I like to think that recently we are taking at least 2 steps forward and one backward with our regular updated, I will be the first to admit that we don't always get it right in the first attempt. I am hoping that PC 2.0 is a solid non-exploitable end game, and we are working on a new progression model for new players. Just don't forget about your veteran playerbase. New player features are fantastic but many veterans feel as though we're running out of content.
Keep in mind this game is free to play so this model I am about to lay out may be a moot point.
Game doesn't stack up at all to market competitors = No new players No new players = No increase in revenue/ low revenue Low revenue = No money for new content and core improvements No new content = Bored veteran players Bored veteran players = No players at all No players at all = Project abandoned
It has been stated before this game is a huge project, what we have now is just the tip of the iceberg. As far as content is concerned it doesn't compare to that of most popular FPSs, you need something to draw new players in and bring in new revenue.
EvE online continues to grow because there is no other game at all like it on the market, Dust has to compete with every other FPS out there.
This is CCP's first shooter, if they don't study other shooters on the market and learn from them then they might as well just give up. Lets make it a good comparable shooter at least in the shooting aspect, then we can draw people into what keeps players loyal.
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Vesta Opalus
Ostrakon Agency Gallente Federation
678
|
Posted - 2015.05.10 03:48:00 -
[41] - Quote
Matius Indectus wrote:This game was supposed to change the FPS genre
Yeah, no, its on the PS3.
To change the FPS genre you're going to have to do better than dumbed down console controller interfaces and **** aiming mechanics because mouse & keyboard doesnt work properly. |
Matius Indectus
Shadow of the Raven
15
|
Posted - 2015.05.10 03:51:00 -
[42] - Quote
Vesta Opalus wrote:Matius Indectus wrote:This game was supposed to change the FPS genre Yeah, no, its on the PS3. To change the FPS genre you're going to have to do better than dumbed down console controller interfaces and **** aiming mechanics because mouse & keyboard doesnt work properly.
I agree with you 100% thats why I said supposed haha. This game lacks the fundamentals!
If you can't read in between the lines, then what makes you think you can write?
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Vesta Opalus
Ostrakon Agency Gallente Federation
678
|
Posted - 2015.05.10 03:52:00 -
[43] - Quote
Matius Indectus wrote:Vesta Opalus wrote:Matius Indectus wrote:This game was supposed to change the FPS genre Yeah, no, its on the PS3. To change the FPS genre you're going to have to do better than dumbed down console controller interfaces and **** aiming mechanics because mouse & keyboard doesnt work properly. I agree with you 100% thats why I said supposed haha. This game lacks the fundamentals!
I just have to take every opportunity to remind people that console shooters are baby FPS's, if someone played DUST 514 all their life and then saw some of the stuff people could do in quake 3, they'd probably **** their pants. |
Matius Indectus
Shadow of the Raven
15
|
Posted - 2015.05.10 03:54:00 -
[44] - Quote
Vesta Opalus wrote:Matius Indectus wrote:Vesta Opalus wrote:Matius Indectus wrote:This game was supposed to change the FPS genre Yeah, no, its on the PS3. To change the FPS genre you're going to have to do better than dumbed down console controller interfaces and **** aiming mechanics because mouse & keyboard doesnt work properly. I agree with you 100% thats why I said supposed haha. This game lacks the fundamentals! I just have to take every opportunity to remind people that console shooters are baby FPS's, if someone played DUST 514 all their life and then saw some of the stuff people could do in quake 3, they'd probably **** their pants.
Dust is no normal baby it's, a special one in that sense.
If you can't read in between the lines, then what makes you think you can write?
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Beld Errmon
Nyain San
1833
|
Posted - 2015.05.10 05:18:00 -
[45] - Quote
The game really lost its shine with me when everyone got an over powered aimbot in the guise of aim assist. I don't like dying quickly its why I don't play many modern fps games but love games like mechwarrior online (what i mostly play these days) but the thing that really put my love for the game in a death spiral was the decision to destroy KB/M support.
Despite all that I adapted my play from run&gun to tanker to ADS pilot, the last being the one thing i truly enjoyed in dust, every few months i give the game another chance to hook me but my incubus is a pale shadow of its former self and running from OP swarmers isn't anymore fun than having a planetside 2 life span on foot.
I still hope that project legion is gunna produce a PC version of dust properly tied in with the eve universe and accessible via the eve client, so that i can truly have the game I've wanted since the 90s, but the silence is deafening.
Retired bittervet.
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Matius Indectus
Shadow of the Raven
17
|
Posted - 2015.05.10 05:26:00 -
[46] - Quote
Beld Errmon wrote:The game really lost its shine with me when everyone got an over powered aimbot in the guise of aim assist. I don't like dying quickly its why I don't play many modern fps games but love games like mechwarrior online (what i mostly play these days) but the thing that really put my love for the game in a death spiral was the decision to destroy KB/M support.
Despite all that I adapted my play from run&gun to tanker to ADS pilot, the last being the one thing i truly enjoyed in dust, every few months i give the game another chance to hook me but my incubus is a pale shadow of its former self and running from OP swarmers isn't anymore fun than having a planetside 2 life span on foot.
I still hope that project legion is gunna produce a PC version of dust properly tied in with the eve universe and accessible via the eve client, so that i can truly have the game I've wanted since the 90s, but the silence is deafening.
One of the biggest issues is very few people lacked the leadership and vision to properly guide this game along. It was well known from the beginning that this game would take a while to reach its full release (also knowing that it would continue to be updated), but they are tried to take leaps and bounds instead of baby steps.
I don't have much faith in Legion either, in this day and age the fact that CCP failed so hard with a Shooter let alone an FPS doesnt bode well for them. The window is shrinking for them to net a much larger player base and actually make money.
If you can't read in between the lines, then what makes you think you can write?
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el OPERATOR
Capital Acquisitions LLC
1097
|
Posted - 2015.05.10 05:40:00 -
[47] - Quote
Pokey Dravon wrote:YOU KILLED KENNY wrote: Although pokey there is no reason to be so rude, he is voicing a lot of thoughts that other players have or had (they don't play anymore). State your point and your evidence, nobody likes a smug prick.
Im sorry if I came off as rude. I was just informing him that his interpretation on that point was incorrect.
You weren't rude, dude. You called some **** like it is, straight and to the point.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1098
|
Posted - 2015.05.10 07:33:00 -
[48] - Quote
As an addition to the history in here since open beta I'd like to add a little something about the choice of Sony. I've said all this before and will again.
1. Sony did back DUST and its release. It got PSStore headlining banner/trailer ads (where I saw it for the first time) as well as sold limited edition DUST branded PS3s in the EU. With an exclusive game and a potent marketing campaign DUST very much had the makings of Sony's own HALO initially.
2. Initially, at opening, EVElings populated the locals, not just to gawk but to help. My individual local had a number of capsuleers who had been a part of the closed portion of DUSTs development and they spent their time greeting noob dustmercs (like me) and explaining what they could as best they could. Granted this was before all the PC Master Race/ capsuleer/consoleer jibbajabba we're polluted with now. YES, things like "HTFU" and "Welcome to New Eden" were a part of that but at the end of the day we were all still just gamers gaming. Before all the ill feelings became ill will.
3. In the months prior to the Rouge Wedding as the forums, these forums, reached a feverpitch of discontent much of the existing dev group at the time broke off from doing the fixing and patches and instead began programming a PC version of DUST for PC. This was the feature item for DUST at the Rouge Wedding, FF14. A new vision, DUST for PC. With bells and whistles, ice cream and cake. Thing is, exclusive distribution contracts are explicit, legal things. Sony, being the largest media distributor in the world, in this is either the greatest friend or the worst entity possible to **** with. And post FF14 they were undeniably innundated with calls for refunds for money spent on this game by players who (rightfully) felt very ripped off at the idea of spending on a long-term game to have it be a PC game instead. And SONY had the reality of their "exclusive" distro deal actually funding a competing product instead of supporting the one they agreed to distribute. NO, Sony doesn't "own" DUST (far as I know) but the Distribution Rights are a different matter.
TL;DR We're very lucky, VERY LUCKY any of us are here. Trash talk Sony all you want but realize they could have ended this dream entirely, in every worthwhile context, last year.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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The Lion ElJonson
1st Legion The Dark Angels Learning Alliance
198
|
Posted - 2015.05.10 12:05:00 -
[49] - Quote
what if i told you Dust 514 is still a Beta and Project Legion was the start of the finished product?
The chat channel 'player trade' is open for adding contacts and placing item advertisements in game.
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Matius Indectus
Shadow of the Raven
19
|
Posted - 2015.05.10 18:26:00 -
[50] - Quote
The Lion ElJonson wrote:what if i told you Dust 514 is still a Beta and Project Legion was the start of the finished product? As long as the game is continued to be approved upon, you could say its in perpetual Beta.
You can make a turd sparkle and shove it on stage tell it to dance, but that still doesn't defeat the fact that it's still a turd. You may realize that this had the potential to be Sony's, and it is possible Sony did as well. What you and a few others keep failing to realize is the fact this project is much larger than any game ever ever put into Development, with the possible exception of No Man sky coming close to it.
This project from the beginning required a full studios worth of developers with experience in making shooters. I respect CCP Rattati more than anybody, but he is trying to save a sinking freighter with a skeleton crew an a hole in the hull to rival that of the titanic.
This is why I mentioned microsoft in my original thread, it wasn't to say Microsoft was the right choice but to give an example of the most logical COA (course of action). I can't think of many PS exclusive shooters, most of the good ones are on both platforms, aside from time crisis. I don't think they realized at the beginning of this how much help and what kind of help they would need.
Advertisment was the last thing this game needed so early on, it needed dedicated experienced staff and a lot of them. A great game will sell itself, with social media and the internet word about this epic in scale FPS would have spread like wildfire in California.
el OPERATOR the support sony gave was that of a father giving his infant son the Birds and the bees talk when he is trying to walk. It was not the support that was needed.
"People will not play a shooter that does not shoot well." "You can attach all manner of bells and whistles, but a turd is still a turd."
If you can't read in between the lines, then what makes you think you can write?
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You-Should-Put Some ICE-on-THAT
New Eden Job Department
3
|
Posted - 2015.05.10 19:07:00 -
[51] - Quote
Ghost Kaisar wrote:Dust514 over the years summed upI mean this in the best possible way. I actually think its great that the game has tried SO HARD to improve itself. It'll get there. Either Dust will eventually get amazing and port to PS4, or Leigion will. If they keep trying this hard to improve the game, CCP will see success eventually.
Another question for you then.
When this game "Gets there" are you willing to sacrifice all of your SP and Isk (AUR would be refunded)? How many other veterans are gonna want to start from scratch?
The answer is most likely both is "HELL NO!" "Why would we have to reset all our hard work?" Well new players aren't going to enjoy getting stomped by proto suites and tanks.
"Why don't they get proto suits and AV like us?" That takes time and isk which you can't get when you are getting your **** kicked in by one staffing, bouncing mofo with a 'Noob tube'.
The same mentality that EvE has succeeded with won't work in Dust, again this is an FPS it has too much competition. I honestly don't believe a lot of players are truly getting the scale of this game. What you are seeing right now is maybe fifty different planet environment (referring to maps and being EXTREMELY generous). Most of these planets appear to be Barren planets.
In low security space alone there are 2044 barren planets and additional 8650 in null security space. Full entire planets and those are just the barren planets. There are 3843 temperate planets in Low and Null, Matius is right the possible scale and depth of this game dwarfs that of every game out there.
The amount of resources required to create this universe at this level, would require an entire Development studio for years to complete even a fraction of it. (You could use the algorithm method and it would make it a bit easier)
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el OPERATOR
Capital Acquisitions LLC
1100
|
Posted - 2015.05.10 22:37:00 -
[52] - Quote
Matius Indectus wrote:
el OPERATOR the support sony gave was that of a father giving his infant son the Birds and the bees talk when he is trying to walk. It was not the support that was needed.
Point is tho that Sony gave the support they agreed to give. Just because your indie band signs a distribution deal with Sony does not obligate Sony to hire Rick Ruben to engineer and master your recordings. It will obligate your band however to deliver their album. And if your band suddenly decides to only ship half of those albums while sending the other half to a Sony competitor while sending Sony your solo albums to make up the physical difference in album counts, that's a breach. And grounds for some major legal action. It isn't Sonys fault DUST is on "life-support" because CCP dev members decided to run it off the road. As it is Sony is still providing access to a stable distributive network of gamers across the agreed platform while also potentially allowing access to the 14million+ PS4 owners. A larger customer pool than MS/Xbox without CCP having to give up their server soverignty as Pokey described ^.
You want to talk about a Protostomp? Sony's legal team vs. CCP's in court after what created fanfest'14 came to light. Lucky for everyone Sony didn't decide to just sue CCP outright.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6331
|
Posted - 2015.05.10 22:41:00 -
[53] - Quote
el OPERATOR wrote:Matius Indectus wrote:
el OPERATOR the support sony gave was that of a father giving his infant son the Birds and the bees talk when he is trying to walk. It was not the support that was needed.
Point is tho that Sony gave the support they agreed to give. Just because your indie band signs a distribution deal with Sony does not obligate Sony to hire Rick Ruben to engineer and master your recordings. It will obligate your band however to deliver their album. And if your band suddenly decides to only ship half of those albums while sending the other half to a Sony competitor while sending Sony your solo albums to make up the physical difference in album counts, that's a breach. And grounds for some major legal action. It isn't Sonys fault DUST is on "life-support" because CCP dev members decided to run it off the road. As it is Sony is still providing access to a stable distributive network of gamers across the agreed platform while also potentially allowing access to the 14million+ PS4 owners. A larger customer pool than MS/Xbox without CCP having to give up their server soverignty as Pokey described ^. You want to talk about a Protostomp? Sony's legal team vs. CCP's in court after what created fanfest'14 came to light. Lucky for everyone Sony didn't decide to just sue CCP outright. Looooot of supposition in that second paragraph.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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el OPERATOR
Capital Acquisitions LLC
1101
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Posted - 2015.05.10 22:50:00 -
[54] - Quote
The Lion ElJonson wrote:what if i told you Dust 514 is still a Beta and Project Legion was the start of the finished product?
Problem there is that the two products are basically the same game in the same context and setting using the same graphical representations and imagery. Only one was developed with resource assets legally obligated to be elsewhere. Legion can be the greatest game ever seen but it won't matter if it isn't able to be distributed so that it can be seen .
If I open a Toyota dealership Toyota has to send me Toyotas. Not Scions, not Nissans, not Fords. And they have to supply them in the numbers and at the rates we agree to. And if I tell Toyota that I'll be their dealer and have them build my lot I don't get to park a couple of their cars out back under tarps while I cover every square inch of the new facility in Cadillacs.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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el OPERATOR
Capital Acquisitions LLC
1101
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Posted - 2015.05.10 22:55:00 -
[55] - Quote
Mobius Wyvern wrote:el OPERATOR wrote:Matius Indectus wrote:
el OPERATOR the support sony gave was that of a father giving his infant son the Birds and the bees talk when he is trying to walk. It was not the support that was needed.
Point is tho that Sony gave the support they agreed to give. Just because your indie band signs a distribution deal with Sony does not obligate Sony to hire Rick Ruben to engineer and master your recordings. It will obligate your band however to deliver their album. And if your band suddenly decides to only ship half of those albums while sending the other half to a Sony competitor while sending Sony your solo albums to make up the physical difference in album counts, that's a breach. And grounds for some major legal action. It isn't Sonys fault DUST is on "life-support" because CCP dev members decided to run it off the road. As it is Sony is still providing access to a stable distributive network of gamers across the agreed platform while also potentially allowing access to the 14million+ PS4 owners. A larger customer pool than MS/Xbox without CCP having to give up their server soverignty as Pokey described ^. You want to talk about a Protostomp? Sony's legal team vs. CCP's in court after what created fanfest'14 came to light. Lucky for everyone Sony didn't decide to just sue CCP outright. Looooot of supposition in that second paragraph.
Last I checked Sony is still letting us play on PS3's. And yeah hopefully they'll allow us onto PS4. My money is on they do, but the bar for "proof of concept" was raised exponentially. Good news is DUST was profitable apparently. Hopefully the endless nerf/buff/fix/re-envision **** stops so it can stay that way.
Open-Beta Vet.
Egbinger Original.
DUST514 is WARFARE, not WAR-FAIR
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BAD FURRY
Oh No You Didn't
864
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Posted - 2015.05.12 21:17:00 -
[56] - Quote
Mobius Wyvern wrote:Cat Merc wrote:Mobius Wyvern wrote:Shinobi MumyoSakanagare ZaShigurui wrote:You might not get everyone to like it or agree but you will be setting a president that no one else is able or have the courage to do . This is an excellent point. EVE Online still has yet to break 1 million total players, but while other MMOs rise and fall regularly the EVE playerbase is fanatically dedicated, and even the people who try to move on frequently end up coming back. THAT is the kind of playerbase you want. Not the massive scale fly-by-nights who eventually leave, but the smaller group of dedicated players who can't get enough of the world you built for them. Nah, let's just throw away the people who got captured by the game and dedicated a huge chunk of their time on it. Unfortunately, the appearance of that being the intent is why this game can barely reach 3000 concurrent users in any timezone ever since FanFest 2014. Many of the people I've talked to about this game in EVE were certain CCP Shanghai was about to suffer the same fate as CCP Atlanta. For those that don't know, after years of trying to make some slow progress on World of Darkness, that division of the company was shut down and the project cancelled. Some of the employees there were transferred to other divisions, but many had to be let go. The fact that so little is being said about this game that the EVE community considers it in the same boat as World of Darkness is rather troubling.
World of Darkness was part of CCP Shanghai they lost like i think 2 of there team when WoD was killed
funny how ccp thinks the rest of them can do better when rely they all should have been "let go" and used the money to hirer A new team with more of a understanding of FPS online games and on line mmo,s /rpg but where talking china here so rely shutting down all of but what was needed to run eve in china and hirer a team from some where els would have been better like a team from usa ny or a team from the EU ( just not from Germany ) or better a mix usa and British team to work on dust 514 like value do,s from time to time .
thing about china is there not all up to speed on the new gambling gen and lack of free speech gives them more of a handy cap in game making. as for Germany its been shown time and time that a Germany dev team takes games and brakes this rule #68
Yes i am a Undead Hell Wolf ... nice to meat you!
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Forced Death
Corrosive Synergy Rise Of Legion.
818
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Posted - 2015.05.12 21:43:00 -
[57] - Quote
Matius Indectus wrote:Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it. That still doesn't address the issue of why an aging console over next gen or PCs. I hate microsoft as much as the next guy for their bullshit greed. The point I was attempting to make which your hate of microsoft may have caused you to overlook, was the fact that they got an outdated console and had to independently work on a huge project. Building an FPS alone takes a whole studio (well building a good one anyway) not just a team, looking at the progress so far implies that CCP hasn't had much help or that the CCP guys are the only ones doing any work. There are two console producers on the market (nintendo is kind of a joke) Sony and Microsoft. Also microsoft wanted to turn this into WoW 514. maybe DUST 514 was made when PS3 still had a lifeline????
it's not like they knew PS4 and Xbox One was coming out when they made this game and prepared ports for it
11M SP
Gallente Logistics G/1 Series
Scout M/1 Series Assault M/1 Series
I'm doing something wrong
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1718
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Posted - 2015.05.12 22:06:00 -
[58] - Quote
Really the problem with DUST is the repeated mistake after mistake. As an analogy, consider the following;
Imagine DUST as special needs kid. It's a unique FPS, with very specific needs. But then CCP give's it a gun. Not a normal gun, but a shotgun. One that, while holding it, shoots down directly at your feet.
What does DUST do? Obviously pulls the trigger. Now DUST is laying there crying because it just shot itself in the foot.
CCP being the kind people they are decide to hire a clown to try to cheer DUST up. Does it work? No. DUST is deathly afraid of clowns. Now it's laying there in a pool of blood scared literally shitless; because yes the clown made it **** itself.
Mistake after mistake CCP makes DUST into what it was at 1.8.
Then CCP does something miraculous and hires a special needs care giver. What do you know it actually works.
But at this point DUST is still covered in blood, tears, **** and **** of which not all of is it's own. The Rat man is doing a hell of a job cleaning this mess up. But it's over a year of blood, tears, **** and **** to clean up.
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
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Matius Indectus
Shadow of the Raven
24
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Posted - 2015.05.12 23:29:00 -
[59] - Quote
I read more and more threads and realize why this game has failed.
"When are we gonna get tank skins?"
"I want a nova sword and hammer and brass knuckles!" What is this Warhammer 40k
Apparently very few people actually care about having a working game over "I have got to look FABULOUS in my new slimming SCOUT SUIT!" Either a lot of women play this game or well the other is implied.
"EvE Online has ship skins so why can't we?" A: EvE online has over 500k subscribers and a full development staff, that's why. Dust has like five Guys and CCP ratatti.
Very few people on here have the slightest clue how basic development works, luckily it is really common sense in disguise. Note: I am not placing an ad or shout out merely making a reference Watch Extra Credits on youtube, they literally talk about a lot of game design basics.
Fix the hitboxes before making more microtransaction crap, this game is free to play and I would gladly draw my friends and coworkers into it. Thats if the game worked as a shooter, fix that first then we can worry about how my ass looks in this sentinel suit.
If you can't read in between the lines, then what makes you think you can write?
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1718
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Posted - 2015.05.13 00:04:00 -
[60] - Quote
Matius Indectus wrote: Fix the hitboxes
They're not broken. Fix your aim.
Matius Indectus wrote: before making more microtransaction crap
If the team isn't showing their boss that the game can make money, what do you think it going to happen to the game?
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
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Matius Indectus
Shadow of the Raven
24
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Posted - 2015.05.13 00:23:00 -
[61] - Quote
THUNDERGROOVE wrote:Matius Indectus wrote: Fix the hitboxes
They're not broken. Fix your aim. Matius Indectus wrote: before making more microtransaction crap
If the team isn't showing their boss that the game can make money, what do you think it going to happen to the game?
The hit detection and controls are the worst I have ever seen in a modern FPS, and since the beta it has gotten worst. I always watch to confirm that my rounds hit the target, I speak for the rounds that hit not those that don't. There have been quite a few instances where I see their shields light up (out in the open) and gotten the hit marker, but the hostile took no damage.
Either contribute constructively or keep your comments to yourself. Microtransactions
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
24
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Posted - 2015.05.13 00:34:00 -
[62] - Quote
The only reason most of the "vets" don't notice it is because a maxed out proto gun with damage mods will drop a noob before they can notice how broken shooting is in this game.
If everybody is so accurate why are the clips so large? Assuming people in new eden aren't amazonians the mag size compare to capacity implies I'm firing rounds that are the size of bibis.
If you can't read in between the lines, then what makes you think you can write?
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1719
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Posted - 2015.05.13 00:52:00 -
[63] - Quote
Matius Indectus wrote: The hit detection and controls are the worst I have ever seen in a modern FPS, and since the beta it has gotten worst.
I would agree that the aiming doesn't feel natural coming from other FPS games. Hit detection has gotten nothing but better since Uprising 1.0
Matius Indectus wrote: I always watch to confirm that my rounds hit the target, I speak for the rounds that hit not those that don't. There have been quite a few instances where I see their shields light up (out in the open) and gotten the hit marker, but the hostile took no damage.
This is because your client is registering it as a hit but the server isn't. I have < 100 ping to the US battleserver and very very rarely experience this. Maybe you should check your ping to your regions battleserver?
That is, if I discount the other obvious reasons this would occur, namely range or range in conjunction with damage profiles.
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
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You-Should-Put Some ICE-on-THAT
New Eden Job Department
4
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Posted - 2015.05.13 01:49:00 -
[64] - Quote
Lag is the biggest issue in any game, the issue is nobody has a simple solution to the issue. Its such a big problem that modem designers could easily come up with some way to fix it and charge extra for the gaming solution but don't. It also doesn't help that the US has the some of the slowest internet providers in the world.
Although I have seen quite a few videos in which lag has been a huge problem, and it's not always on the player's side. Optimization of data transfer can be a ***** sometimes. I play 64 player metro on my connection and never have lag but on dust I get it a lot, maybe the console is contributing to the issue.
You are both correct about microtransactions though, as much as they are needed in a free to play game you have to be very careful with them. Selling power is the worst possible thing and will keep a free to play game down.
As far as the console issue goes, this game needs to be on the PS4, at least the next gen consoles have better architecture than last gen. The PC would be best because it has access to more out of game resources, TS or Mumble being a great example.
There is a lot of little things that could be changed to make the game a lot better, but as it stands its just another shooter. The rpg elements are nice but they tend to hinder a smooth fast paced gameplay experience more so than they support it. Supporting the core of a game is extremely important, if your mechanics don't do that than it will only hinder the games growth.
Lastly this game is still basically a fetus. Trying to fit little booties to it and teaching it to dance is pointless, if the game is truly as good as you say it is why does it have such a small community. There is something wrong with it and the more we deny that, the more we are only killing the game we love.
I am not sure how much money was sunk into this whole project, or how it was spent. What I do know is this game requires an investment to rival that of most other modern FPSs. You can spend and earn money but you can never get back lost time. By the time this game is up and running it will be too late. |
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