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Thread Statistics | Show CCP posts - 1 post(s) |
Matius Indectus
Shadow of the Raven
1
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Posted - 2015.05.09 04:35:00 -
[1] - Quote
I have been playing since the Beta, and as much as I hate to be one of the people to point this out (although I'm not the only one) this game has gone down hill. Between the poor controls and micro transactions, this game has become a real turn off.
In the Alpha and Beta you could overlook poor core mechanics, dry scenery, and lack of interesting content, but we arent in Beta anymore are we? I used to love what this game could have been, and I am sickened by what it has become.
This game was supposed to change the FPS genre, to show that there is more to be desired than camping hallways and bunny hopping. I'm not sure if anybody is truly to blame for this tragedy, or if it was just a fault caused by the gaming market that exists today. At this pace Dust 514 will never reach a point where it is economically viable, let alone a masterpiece in gaming.
I know this post may catch some flak, but sometimes the truth causes conflict. Those who were in charge if this project guided it into a ditch on the side of dirt road, the core component and concepts needed to get a game off the ground were ignored.
My faith in this project is nearing its end, and I will explain why.
1. It's on a console and a last gen one at that. Everybody knew the next gen consoles would be out soon, okay haha not everyone apparently. I used to believe that consoles have a place in gaming, which they do if you are novice and have not the means to assemble a rig that can handle gaming. As much as PC would have been a better platform (I can discuss this further if anybody wishes to challenge me) the least they could have done was released it on the next Gen.
2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
2,5. (Because people hate big paragraphs) With that whole deal you probably could have gotten financial and development backing from Studios like 343 or Epic, and those are just studios that work more closely with microsoft. Don't get me wrong I have hundreds more hours on the sony machines that the Xboxs, I am taking a purely business stance on this.
3. Community feedback is always good, but take everything with a grain of salt. Common sense is a very rare super power in this day and age, players may say something is overpowered solely because they were to lazy to figure out how to counter it or it wasn't something that was in their last favorite shooter. Remember what games most of these players are coming from in the FPS community. Stupid players that know how to use a keyboard will ruin the game to make it more like CoD or BF then leave once the new games come out. There was a brief time in Dust when you could kill a Sagaris with an assault rifle
4. "You are casting your line before you choose a lure and bait." You don't have the player base to push these features out yet and you are only giving those loyal players more of an edge to curb stomp new joins. If you want to get a strong and growing player base the game has to look good visually and play well. I should not switch from hardline (which is bad as well) to playing Dust and say "Why does it feel like I'm trying to play an arcade shooter, with the controls from PacMan."
I hate to be the bad guy and speak against what everybody has grown accustomed to. We need to push the boundaries of gaming and Dust can do that, but first let's make it a passable FPS. |
Matius Indectus
Shadow of the Raven
1
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Posted - 2015.05.09 04:43:00 -
[2] - Quote
Dreis ShadowWeaver wrote:All I know is that CCP has said that DUST 514 is now profitable. That's good. Well that depends on what one defines as "Profit" sure have 1 dollar after all expenditures is technically a profit, but is it really? The rate that Dust 514 is being developed, it may eventually resemble a current day shooter in five years.
Also note for this game to be viable in EvE as well you need a significant number of players, matching the EvE numbers would be scraping the bottom of the barrel. |
Matius Indectus
Shadow of the Raven
4
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Posted - 2015.05.09 05:24:00 -
[3] - Quote
Pokey Dravon wrote:Matius Indectus wrote: 2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. CCP you undersold what this game is worth, I could have gone to microsoft with this idea and pitched it to them as the biggest thing since Halo CE. Not only would have been on the next gen console, but with windows 10 coming out (which is going to bring cross console gaming back PC & Xbox anyway) you could has pushed for a PC port as well.
Ok let me give you a history lesson. CCP initially approached Microsoft. Microsoft doesn't like letting games on their system play with others, and insisted that if there was going to be crossover between Dust and EVE, that Microsoft have access to the Tranquility Server. CCP isn't stupid and refused to allow another company access to the single server that fuels their bread and butter, EVE Online. Sony however had no issue with Dust's interlink with EVE, so Sony got the game. This is the exact same reason why Final Fantasy XIV is not on XBox 360/One. Square Enix wanted crossplay between PC, PS3/4, and XBox 360/One. Microsoft refused to have a game that shared servers with a Playstation game. So Square Enix gave Microsoft the finger and released on PC, PS3, and PS4 -- all with simultaneous cross play. Moral of the story is that Microsoft is a total ***** when it comes to gaming, and I have zero sympathy for them losing out on games because of it.
That still doesn't address the issue of why an aging console over next gen or PCs.
I hate microsoft as much as the next guy for their bullshit greed. The point I was attempting to make which your hate of microsoft may have caused you to overlook, was the fact that they got an outdated console and had to independently work on a huge project. Building an FPS alone takes a whole studio (well building a good one anyway) not just a team, looking at the progress so far implies that CCP hasn't had much help or that the CCP guys are the only ones doing any work.
There are two console producers on the market (nintendo is kind of a joke) Sony and Microsoft. Also microsoft wanted to turn this into WoW 514.
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Matius Indectus
Shadow of the Raven
4
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Posted - 2015.05.09 05:32:00 -
[4] - Quote
DUST Fiend wrote:Matius Indectus wrote:2. You let sony get the best part of a bad deal. You let them own you with a deal that benefitted them (for like 8 months) and didn't even really charge them for it. You had a really strong opening, and then I was kinda sorta with you up until the bolded and yea bro. Ya lost me What I was aiming to say was that Sony would benefit from having Dust exclusive to their product, but it seems that all they did was put a free to play game pre download on their soon to be outdated consoles. What other "Child support" did CCP get?
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
5
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Posted - 2015.05.09 06:11:00 -
[5] - Quote
Pokey Dravon wrote: Im not saying the game shouldn't go to next gen. The point i'm making is that you're accusing CCP of not putting it on Xbox when they *tried to* but Microsoft was impossible to work with.
I did not say CCP failed to take it to Microsoft, I stated *I could have* and I should have clarified that the whole line of thought was meant to show what could have been done (even for the Sony equivalent) but wasn't. I only accused them of underselling the game.
Once again, you highlighted the fact that I choose Microsoft as an example to display how much they could done. I basically flipped a coin of which to elaborate on. You saying that final fantasy did exactly that cross console concept on the Sony side, only confirmed that CCP has failed to do exactly that. There are a handful of Devs that are trying to save this project but this is a full sized game.
I'm not saying your wrong or disagreeing with you, I'm just saying chill out and read sooo in depth. I apologize if I wasn't specific enough or clear in my line of thought.
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
15
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Posted - 2015.05.10 03:51:00 -
[6] - Quote
Vesta Opalus wrote:Matius Indectus wrote:This game was supposed to change the FPS genre Yeah, no, its on the PS3. To change the FPS genre you're going to have to do better than dumbed down console controller interfaces and **** aiming mechanics because mouse & keyboard doesnt work properly.
I agree with you 100% thats why I said supposed haha. This game lacks the fundamentals!
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
15
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Posted - 2015.05.10 03:54:00 -
[7] - Quote
Vesta Opalus wrote:Matius Indectus wrote:Vesta Opalus wrote:Matius Indectus wrote:This game was supposed to change the FPS genre Yeah, no, its on the PS3. To change the FPS genre you're going to have to do better than dumbed down console controller interfaces and **** aiming mechanics because mouse & keyboard doesnt work properly. I agree with you 100% thats why I said supposed haha. This game lacks the fundamentals! I just have to take every opportunity to remind people that console shooters are baby FPS's, if someone played DUST 514 all their life and then saw some of the stuff people could do in quake 3, they'd probably **** their pants.
Dust is no normal baby it's, a special one in that sense.
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
17
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Posted - 2015.05.10 05:26:00 -
[8] - Quote
Beld Errmon wrote:The game really lost its shine with me when everyone got an over powered aimbot in the guise of aim assist. I don't like dying quickly its why I don't play many modern fps games but love games like mechwarrior online (what i mostly play these days) but the thing that really put my love for the game in a death spiral was the decision to destroy KB/M support.
Despite all that I adapted my play from run&gun to tanker to ADS pilot, the last being the one thing i truly enjoyed in dust, every few months i give the game another chance to hook me but my incubus is a pale shadow of its former self and running from OP swarmers isn't anymore fun than having a planetside 2 life span on foot.
I still hope that project legion is gunna produce a PC version of dust properly tied in with the eve universe and accessible via the eve client, so that i can truly have the game I've wanted since the 90s, but the silence is deafening.
One of the biggest issues is very few people lacked the leadership and vision to properly guide this game along. It was well known from the beginning that this game would take a while to reach its full release (also knowing that it would continue to be updated), but they are tried to take leaps and bounds instead of baby steps.
I don't have much faith in Legion either, in this day and age the fact that CCP failed so hard with a Shooter let alone an FPS doesnt bode well for them. The window is shrinking for them to net a much larger player base and actually make money.
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
19
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Posted - 2015.05.10 18:26:00 -
[9] - Quote
The Lion ElJonson wrote:what if i told you Dust 514 is still a Beta and Project Legion was the start of the finished product? As long as the game is continued to be approved upon, you could say its in perpetual Beta.
You can make a turd sparkle and shove it on stage tell it to dance, but that still doesn't defeat the fact that it's still a turd. You may realize that this had the potential to be Sony's, and it is possible Sony did as well. What you and a few others keep failing to realize is the fact this project is much larger than any game ever ever put into Development, with the possible exception of No Man sky coming close to it.
This project from the beginning required a full studios worth of developers with experience in making shooters. I respect CCP Rattati more than anybody, but he is trying to save a sinking freighter with a skeleton crew an a hole in the hull to rival that of the titanic.
This is why I mentioned microsoft in my original thread, it wasn't to say Microsoft was the right choice but to give an example of the most logical COA (course of action). I can't think of many PS exclusive shooters, most of the good ones are on both platforms, aside from time crisis. I don't think they realized at the beginning of this how much help and what kind of help they would need.
Advertisment was the last thing this game needed so early on, it needed dedicated experienced staff and a lot of them. A great game will sell itself, with social media and the internet word about this epic in scale FPS would have spread like wildfire in California.
el OPERATOR the support sony gave was that of a father giving his infant son the Birds and the bees talk when he is trying to walk. It was not the support that was needed.
"People will not play a shooter that does not shoot well." "You can attach all manner of bells and whistles, but a turd is still a turd."
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
24
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Posted - 2015.05.12 23:29:00 -
[10] - Quote
I read more and more threads and realize why this game has failed.
"When are we gonna get tank skins?"
"I want a nova sword and hammer and brass knuckles!" What is this Warhammer 40k
Apparently very few people actually care about having a working game over "I have got to look FABULOUS in my new slimming SCOUT SUIT!" Either a lot of women play this game or well the other is implied.
"EvE Online has ship skins so why can't we?" A: EvE online has over 500k subscribers and a full development staff, that's why. Dust has like five Guys and CCP ratatti.
Very few people on here have the slightest clue how basic development works, luckily it is really common sense in disguise. Note: I am not placing an ad or shout out merely making a reference Watch Extra Credits on youtube, they literally talk about a lot of game design basics.
Fix the hitboxes before making more microtransaction crap, this game is free to play and I would gladly draw my friends and coworkers into it. Thats if the game worked as a shooter, fix that first then we can worry about how my ass looks in this sentinel suit.
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
24
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Posted - 2015.05.13 00:23:00 -
[11] - Quote
THUNDERGROOVE wrote:Matius Indectus wrote: Fix the hitboxes
They're not broken. Fix your aim. Matius Indectus wrote: before making more microtransaction crap
If the team isn't showing their boss that the game can make money, what do you think it going to happen to the game?
The hit detection and controls are the worst I have ever seen in a modern FPS, and since the beta it has gotten worst. I always watch to confirm that my rounds hit the target, I speak for the rounds that hit not those that don't. There have been quite a few instances where I see their shields light up (out in the open) and gotten the hit marker, but the hostile took no damage.
Either contribute constructively or keep your comments to yourself. Microtransactions
If you can't read in between the lines, then what makes you think you can write?
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Matius Indectus
Shadow of the Raven
24
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Posted - 2015.05.13 00:34:00 -
[12] - Quote
The only reason most of the "vets" don't notice it is because a maxed out proto gun with damage mods will drop a noob before they can notice how broken shooting is in this game.
If everybody is so accurate why are the clips so large? Assuming people in new eden aren't amazonians the mag size compare to capacity implies I'm firing rounds that are the size of bibis.
If you can't read in between the lines, then what makes you think you can write?
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