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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Spectral Clone
Abandoned Privilege Top Men.
3496
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Posted - 2015.05.08 08:30:00 -
[1] - Quote
The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?!
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Georgia Xavier
Y.A.M.A.H
395
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Posted - 2015.05.08 08:36:00 -
[2] - Quote
I'm ready sure but are the devs? there is only rattati and his team in CCP who gives a **** about dust at this point. Profits from this game are probably just used by Hilmar as pocket change
Dust 514: Unlimited Scrub Works
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1338
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Posted - 2015.05.08 08:59:00 -
[3] - Quote
Spectral Clone wrote:The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?!
I can think of no dumber thing that CCP could attempt to do.... than bring Dust to the PC.
They would literally have no way to ensure the server's status.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Spectral Clone
Abandoned Privilege Top Men.
3496
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Posted - 2015.05.08 09:04:00 -
[4] - Quote
Dovallis Martan JenusKoll wrote:Spectral Clone wrote:The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?! I can think of no dumber thing that CCP could attempt to do.... than bring Dust to the PC. They would literally have no way to ensure the server's status.
Whhhhhhhhhhhhhat are you talking about?
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Kain Spero
Negative-Feedback
5133
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Posted - 2015.05.08 09:06:00 -
[5] - Quote
I think a port to PS4 would make much more sense given our established community, but either way Dust needs to go x86.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Spectral Clone
Abandoned Privilege Top Men.
3496
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Posted - 2015.05.08 09:15:00 -
[6] - Quote
Kain Spero wrote:I think a port to PS4 would make much more sense given our established community, but either way Dust needs to go x86.
In a perfect world, we would see the next gen EVE FPS being developed in DirectX 12/Vulkan API. That would enable HUGE fights in multiplayer, like 1000 vs 1000 players.
EVE is an obvious game that would benefit greatly from DX12 as well, I hope CCP are already exploring that route. ;)
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1338
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Posted - 2015.05.08 09:28:00 -
[7] - Quote
Spectral Clone wrote:
Whhhhhhhhhhhhhat are you talking about?
Consoles are SOOOO much easier to program for, that it's almost not even funny.
First thing you have to realize, is that consoles have a locked down environment, meaning... cheating is much easier to detect, because anything outside of the norm is instantly flagable.
On a PC, however, there can be background programs that cause slight unintended interference, so searching for deviation of the norm is not as clear cut. Not to mention that when using a PC, you now have access to tools that can show you where the server for your game is. This basically means that someone could find the server and disrupt communications to it, possibly slowing down connections to and from, or even finding specific people connected to said server and just punking them down when targeted.
You also have to program to be compatible with multiple types of computer cores single, double, quad, etc... then, single and multi-threading, then choose which demographic will be left out of what features, potentially forcing some groups to have to use lower quality graphics in order to keep speed up. This also must be done with the graphics cards. While the core programming usually works fine across all systems, if there is a performance issue such as (for example) a certain type of card causes massive tearing when running your specialized events, then you have to launch a very specific patch to assist that card with proper rendering... unless it's in such a minority that you just don't care..
On a console, the graphics don't have to be incredibly advanced, because people know "it's a console". While on the PC, you have to hyper-diagram the upper end of all textures so that the eyeball huggers (who don't play the game well BTW cause they're staring at everything) can have their pretty princess moments and proclaim about the graphics etc.
PC also have to be worried about data forgery hacks etc. while consoles don't really, because the normality system usually catches such things. PC's also have to have their own cheat detection system based around what they have in the game, and how the items are naturally used.... this means you can copy some other shooter's anti-cheat code for the core, but you still need to make your own checks for everything unique that you add to your game.
Now.... lets's look at the Developer pool... How many people are there? And if Consoles are faster and simpler to program for, how long will a patch or update on the PC take?
What staff can they afford to watch the anti-cheat programming as it works to determine if a new hack was created, or if it's junk data?
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Georgia Xavier
Y.A.M.A.H
395
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Posted - 2015.05.08 09:59:00 -
[8] - Quote
Dovallis Martan JenusKoll wrote:Spectral Clone wrote:
Whhhhhhhhhhhhhat are you talking about?
Consoles are SOOOO much easier to program for, that it's almost not even funny. First thing you have to realize, is that consoles have a locked down environment, meaning... cheating is much easier to detect, because anything outside of the norm is instantly flagable. On a PC, however, there can be background programs that cause slight unintended interference, so searching for deviation of the norm is not as clear cut. Not to mention that when using a PC, you now have access to tools that can show you where the server for your game is. This basically means that someone could find the server and disrupt communications to it, possibly slowing down connections to and from, or even finding specific people connected to said server and just punking them down when targeted. You also have to program to be compatible with multiple types of computer cores single, double, quad, etc... then, single and multi-threading, then choose which demographic will be left out of what features, potentially forcing some groups to have to use lower quality graphics in order to keep speed up. This also must be done with the graphics cards. While the core programming usually works fine across all systems, if there is a performance issue such as (for example) a certain type of card causes massive tearing when running your specialized events, then you have to launch a very specific patch to assist that card with proper rendering... unless it's in such a minority that you just don't care.. On a console, the graphics don't have to be incredibly advanced, because people know "it's a console". While on the PC, you have to hyper-diagram the upper end of all textures so that the eyeball huggers (who don't play the game well BTW cause they're staring at everything) can have their pretty princess moments and proclaim about the graphics etc. PC also have to be worried about data forgery hacks etc. while consoles don't really, because the normality system usually catches such things. PC's also have to have their own cheat detection system based around what they have in the game, and how the items are naturally used.... this means you can copy some other shooter's anti-cheat code for the core, but you still need to make your own checks for everything unique that you add to your game. Now.... lets's look at the Developer pool... How many people are there? And if Consoles are faster and simpler to program for, how long will a patch or update on the PC take? What staff can they afford to watch the anti-cheat programming as it works to determine if a new hack was created, or if it's junk data? Eve is on pc and it's going smoothly compared to dust which is on a console and is barely even alive at this point. Say what you want,explain what you must but you can not deny CCP is better at programming and developing on the PC compared to consoles. And in games I have played where there is a PC and console version it is the PC version who gets updated first. One example is warframe. To say that consoles are much easier for the devs to develop games on is just plain ignorance. How many indie games out there are on the PC rather than on consoles?
Dust 514: Unlimited Scrub Works
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Mejt0
Dead Man's Game RUST415
1352
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Posted - 2015.05.08 11:23:00 -
[9] - Quote
Too late for that. Their team and budget are too small.
Caldari Loyalist
thecreaturehub fan
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Cat Merc
Negative-Feedback. Negative-Feedback
16443
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Posted - 2015.05.08 11:38:00 -
[10] - Quote
While the PS4's CPU isn't top dog, it's far from not being able to handle whatever CCP throws at it within the vision they've shown.
Planetside 2 is well known for being a very CPU heavy game and yet it's being ported to PS4. I've played that version and it runs very very well.
The biggest limitation with the PS3 is actually the memory. 512MB is just lol by today's standards. The PS4 on the other hand has 8GB of GDDR5 memory, very fast memory usually used for GPU's.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Golden Day
Corrosive Synergy Rise Of Legion.
1652
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Posted - 2015.05.08 11:51:00 -
[11] - Quote
If ps4 cant handle legion how does it even play valkyerie
#FORUMLOGIC
"Dust came into New Eden with a hugeass battle, Dust can leave New Eden with a hugeass battle" Scheneighnay McBob
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3143
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Posted - 2015.05.08 13:00:00 -
[12] - Quote
More than that, It is a matter of audience: would you ever make a game that would drive away players from your other game?
PS4 is actually a "closed PC". no strange architecture, nothing exotic, just a normal dedicated PC: if they're good at doing games on PC, they'll be good making games on PS4.
Moreover...8GB GDDR5 unified memory is something that all of the developers would love.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Ripley Riley
Incorruptibles
9931
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Posted - 2015.05.08 13:02:00 -
[13] - Quote
Spectral Clone wrote:When will we see a PC beta of Dust 514? I know I am ready, are you?! Dust 514 (PC) or Legion, whatever you choose to call it, would be so welcome right now... This PS3 just can't keep up.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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CCP Rattati
C C P C C P Alliance
22121
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Posted - 2015.05.08 13:05:00 -
[14] - Quote
Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Ripley Riley
Incorruptibles
9931
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Posted - 2015.05.08 13:05:00 -
[15] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? Commies.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Cat Merc
Negative-Feedback. Negative-Feedback
16443
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Posted - 2015.05.08 13:08:00 -
[16] - Quote
Ripley Riley wrote:CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? Commies. Da comrade?
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Corbina Ninja
ItalPetrolCemeTermoTessilFarmaMetalChimica
1288
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Posted - 2015.05.08 13:10:00 -
[17] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs?
he?
«Questa è l'Italia del futuro: un paese di musichette mentre fuori c'è la morte.»
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3146
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Posted - 2015.05.08 13:10:00 -
[18] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? I don't know if you know him, but it's probably this guy
Guinea Dust Bunnies are watching you, CCP Rouge.
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Ripley Riley
Incorruptibles
9934
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Posted - 2015.05.08 13:11:00 -
[19] - Quote
Cat Merc wrote:Da comrade? Comrade cat, capitalist pig make komputer for many hurting of glorious Communist party.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Cat Merc
Negative-Feedback. Negative-Feedback
16446
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Posted - 2015.05.08 13:11:00 -
[20] - Quote
I am amused that both of the above comments are exactly the same, and they happened at the same time ^
Edit: Dammit Ripple!
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Cat Merc
Negative-Feedback. Negative-Feedback
16446
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Posted - 2015.05.08 13:13:00 -
[21] - Quote
Ripley Riley wrote:Cat Merc wrote:Da comrade? Comrade cat, capitalist pig make komputer for many hurting of glorious Communist party. Comrade Ripple, do of shootings WorkStation4's at capitalist pigs! Glorious Communist party make hurting back!
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Ripley Riley
Incorruptibles
9934
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Posted - 2015.05.08 13:17:00 -
[22] - Quote
Cat Merc wrote:Comrade Ripple, do of shootings WorkStation4's at capitalist pigs! Glorious Communist party make hurting back! I am pullings the triggers as hard as can, comrade!!!
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6310
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Posted - 2015.05.08 14:11:00 -
[23] - Quote
Spectral Clone wrote:Dovallis Martan JenusKoll wrote:Spectral Clone wrote:The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?! I can think of no dumber thing that CCP could attempt to do.... than bring Dust to the PC. They would literally have no way to ensure the server's status. Whhhhhhhhhhhhhat are you talking about? The fact that moving the game off of the PSN effectively removes it from many of the people who play it right now who aren't PC gamers.
The stated intent of this game back in 2009 was to bring console players into New Eden and allow both PC and Console gamers to cooperate in the same universe. I think that's one of the best facets of this game, and moving it to PC would just be a cop-out.
I more than support a platform upgrade, but I think that should be on the PS4 in recognition of all of us who have made Dust profitable on PS3 right now. I think we have "proven ourselves worthy" of being heavily considered in terms of the next platform Dust moves to.
And I"m not saying that in terms of money spent. We've done a lot of things in this game as it is right now, made a lot of neat stories to tell. We've seen Corporations rise and fall, some of them clans that came over from other games.
Some of those clans have even stuck around after 2014's FanFest, and some are even coming back now that CCP Rattati is at the helm.
I want this world to stay in the hands of the players who helped make it what it is right now, and where it is is a MUCH better place than it was 8 months ago. Much of that is owed to the decision to give Dust to Rattati, but some of the credit also goes to all of us who stuck around, all the people who are coming back, and all the new people that braved the Academy and the first couple stomps and have put the effort in to learn how to play the game.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Cat Merc
Negative-Feedback. Negative-Feedback
16453
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Posted - 2015.05.08 14:18:00 -
[24] - Quote
Mobius Wyvern wrote:Spectral Clone wrote:Dovallis Martan JenusKoll wrote:Spectral Clone wrote:The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?! I can think of no dumber thing that CCP could attempt to do.... than bring Dust to the PC. They would literally have no way to ensure the server's status. Whhhhhhhhhhhhhat are you talking about? The fact that moving the game off of the PSN effectively removes it from many of the people who play it right now who aren't PC gamers. The stated intent of this game back in 2009 was to bring console players into New Eden and allow both PC and Console gamers to cooperate in the same universe. I think that's one of the best facets of this game, and moving it to PC would just be a cop-out. I more than support a platform upgrade, but I think that should be on the PS4 in recognition of all of us who have made Dust profitable on PS3 right now. I think we have "proven ourselves worthy" of being heavily considered in terms of the next platform Dust moves to. And I"m not saying that in terms of money spent. We've done a lot of things in this game as it is right now, made a lot of neat stories to tell. We've seen Corporations rise and fall, some of them clans that came over from other games. Some of those clans have even stuck around after 2014's FanFest, and some are even coming back now that CCP Rattati is at the helm. I want this world to stay in the hands of the players who helped make it what it is right now, and where it is is a MUCH better place than it was 8 months ago. Much of that is owed to the decision to give Dust to Rattati, but some of the credit also goes to all of us who stuck around, all the people who are coming back, and all the new people that braved the Academy and the first couple stomps and have put the effort in to learn how to play the game. Da comrade
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Vell0cet
OSG Planetary Operations Covert Intervention
3091
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Posted - 2015.05.08 14:32:00 -
[25] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? I just wish you guys (royal "you" -- this is probably above your pay grade) would start talking about the long-term plans. Don't develop a port in a secrecy bubble.
Best PvE idea ever!
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3149
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Posted - 2015.05.08 14:52:00 -
[26] - Quote
Vell0cet wrote:CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? I just wish you guys (royal "you" -- this is probably above your pay grade) would start talking about the long-term plans. Don't develop a port in a secrecy bubble.
And, I'd add, if you are actually going to develop anything, please, let us know what platform you chose.
Spill the beans ratman- remember, psychic damage is super effective over normal type
Guinea Dust Bunnies are watching you, CCP Rouge.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8456
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Posted - 2015.05.08 15:31:00 -
[27] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? You realize this is the closest anyone's come to admitting a desire to see DUST move in CCP to date.
Confirming that I will be composing a goonspiracy based entirely on this post later.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Spkr4theDead
Red Star.
3188
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Posted - 2015.05.08 15:37:00 -
[28] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? AMD A10 6800k Gigabyte GA-F2A55M-HD2 HyperX 1600 8GB RAM
Cheap, but proud of it because I built it myself. At least the APU is clocked at 4Ghz.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Maken Tosch
DUST University Ivy League
11592
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Posted - 2015.05.08 15:44:00 -
[29] - Quote
Mobius Wyvern wrote:Spectral Clone wrote:Dovallis Martan JenusKoll wrote:Spectral Clone wrote:The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?! I can think of no dumber thing that CCP could attempt to do.... than bring Dust to the PC. They would literally have no way to ensure the server's status. Whhhhhhhhhhhhhat are you talking about? The fact that moving the game off of the PSN effectively removes it from many of the people who play it right now who aren't PC gamers. The stated intent of this game back in 2009 was to bring console players into New Eden and allow both PC and Console gamers to cooperate in the same universe. I think that's one of the best facets of this game, and moving it to PC would just be a cop-out. I more than support a platform upgrade, but I think that should be on the PS4 in recognition of all of us who have made Dust profitable on PS3 right now. I think we have "proven ourselves worthy" of being heavily considered in terms of the next platform Dust moves to. And I"m not saying that in terms of money spent. We've done a lot of things in this game as it is right now, made a lot of neat stories to tell. We've seen Corporations rise and fall, some of them clans that came over from other games. Some of those clans have even stuck around after 2014's FanFest, and some are even coming back now that CCP Rattati is at the helm. I want this world to stay in the hands of the players who helped make it what it is right now, and where it is is a MUCH better place than it was 8 months ago. Much of that is owed to the decision to give Dust to Rattati, but some of the credit also goes to all of us who stuck around, all the people who are coming back, and all the new people that braved the Academy and the first couple stomps and have put the effort in to learn how to play the game.
I agree heavily on this even though I don't mind Dust being ported over to the PC either. If the game could do both the PC and the PS4 that would fantastic, but we all know that is wishful thinking.
I understand now why going to the PS4 is important for Dust. A lot of players here have invested a lot in this game in the PS3. Many of which originated from the MAG community which shutdown some time ago so they flocked to Dust because it was the closest thing to MAG they could find. It was easy for them to move over to Dust because they already had a PSN account established. If Dust moves over to the PS4, all the better for the same reason only this time they can also carry their progress in Dust from the PS3 to the PS4 without a problem because the data on the characters they have is stored and managed within CCP's servers.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3150
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Posted - 2015.05.08 16:16:00 -
[30] - Quote
Just donated 10 Gé¼ to the ps4 cause. (yeah, it's just a bump)
Guinea Dust Bunnies are watching you, CCP Rouge.
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