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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Celus Ivara
DUST University Ivy League
364
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Posted - 2015.05.08 17:22:00 -
[31] - Quote
One interesting thing about Dust is that it's basically an early access game. A living Alpha where the community plays and helps build the experiance. While this is an asset for the final game, we should acknowledge doing a classical launch of something unfinished would be a disaster (something we've already done once ).
I think the ideal business path for Dust would be to go to PC; let it cook over there a year or so while the bunnies play it and advise while the missing features/content get put in. Then port the full game over to PS4 when we know we can make a splash.
As a case study, a lot of the launch woes of Planetside 2 were absorbed during the PC launch, so when it finally made its way to PS4 it was in an excellent shape and has had a pretty solid launch.
PC crowds are very aware and accepting of early access; I suspect the same isn't true for the PS4 community. |
Aiwha Bait
Demonic Cowboys
132
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Posted - 2015.05.08 17:29:00 -
[32] - Quote
Spectral Clone wrote:Kain Spero wrote:I think a port to PS4 would make much more sense given our established community, but either way Dust needs to go x86. In a perfect world, we would see the next gen EVE FPS being developed in DirectX 12/Vulkan API. That would enable HUGE fights in multiplayer, like 1000 vs 1000 players. EVE is an obvious game that would benefit greatly from DX12 as well, I hope CCP are already exploring that route. ;)
Assuming we have the player base for such fights. It would be embarrassing to be able to have 1k v 1k fights, and only have a total of like 500 show up. :/
I try to play this game, I just suck at it. Writer for Biomassed
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3151
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Posted - 2015.05.08 17:34:00 -
[33] - Quote
Aiwha Bait wrote:Spectral Clone wrote:Kain Spero wrote:I think a port to PS4 would make much more sense given our established community, but either way Dust needs to go x86. In a perfect world, we would see the next gen EVE FPS being developed in DirectX 12/Vulkan API. That would enable HUGE fights in multiplayer, like 1000 vs 1000 players. EVE is an obvious game that would benefit greatly from DX12 as well, I hope CCP are already exploring that route. ;) Assuming we have the player base for such fights. It would be embarrassing to be able to have 1k v 1k fights, and only have a total of like 500 show up. :/
Considering how the actual Dust514 is, it will be an endless cold war, where no faction will ever push
Guinea Dust Bunnies are watching you, CCP Rouge.
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TooMany Names AlreadyTaken
Going for the gold
1150
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Posted - 2015.05.08 17:49:00 -
[34] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? Rattati, promise me something: When Dust gets a PC port, make sure it's the best FPS the world has ever seen. |
Aiwha Bait
Demonic Cowboys
132
|
Posted - 2015.05.08 18:02:00 -
[35] - Quote
Celus Ivara wrote:One interesting thing about Dust is that it's basically an early access game. A living Alpha where the community plays and helps build the experiance. While this is an asset for the final game, we should acknowledge doing a classical launch of something unfinished would be a disaster (something we've already done once ). I think the ideal business path for Dust would be to go to PC; let it cook over there a year or so while the bunnies play it and advise while the missing features/content get put in. Then port the full game over to PS4 when we know we can make a splash. As a case study, a lot of the launch woes of Planetside 2 were absorbed during the PC launch, so when it finally made its way to PS4 it was in an excellent shape and has had a pretty solid launch. PC crowds are very aware and accepting of early access; I suspect the same isn't true for the PS4 community.
Or just keep it on PC? They already have the architecture for it w/ the seemingly dead Project Legion. Why move to PC and then have to port to PS4? There's something like 6 people (give or take like 1 person, maybe) working on this game. Less work for them if we move just once. Plus, if it goes to PC, a lot of EVE players would be more willing to play it, I think. They dont wanna buy a console just to play one game.
I try to play this game, I just suck at it. Writer for Biomassed
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Moochie Cricket
Fatal Absolution Negative-Feedback
1189
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Posted - 2015.05.08 18:22:00 -
[36] - Quote
How about we move Dust to a platform that consistently improves over time (PC) instead of platform that will be obsolete in a few years (PS4).
FOR THE STATE
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Spectral Clone
Abandoned Privilege Top Men.
3505
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Posted - 2015.05.08 19:17:00 -
[37] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs?
Got a 6 core 12 threaded i7 with one GTX 980 right now, will add another (and possibly third) GTX 980 in the future.
My nvidia g-sync 144Hz monitor makes baby jesus cry. Its the best thing I have evr experienced since i got my first 3d acceleating card (voodoo 2) as a 12/13 year old. Damn, that is a long time ago now that I think about it.
Have you tried g-sync Rattati?
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Spectral Clone
Abandoned Privilege Top Men.
3505
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Posted - 2015.05.08 19:20:00 -
[38] - Quote
Spkr4theDead wrote:CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? AMD A10 6800k Gigabyte GA-F2A55M-HD2 HyperX 1600 8GB RAM Cheap, but proud of it because I built it myself. At least the APU is clocked at 4Ghz.
That PC will probably beat ps4 in performance, when DX12 is released (in DX12-compatible games at least).
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Spectral Clone
Abandoned Privilege Top Men.
3505
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Posted - 2015.05.08 19:21:00 -
[39] - Quote
Cat Merc wrote:While the PS4's CPU isn't top dog, it's far from not being able to handle whatever CCP throws at it within the vision they've shown.
Planetside 2 is well known for being a very CPU heavy game and yet it's being ported to PS4. I've played that version and it runs very very well.
The biggest limitation with the PS3 is actually the memory. 512MB is just lol by today's standards. The PS4 on the other hand has 8GB of GDDR5 memory, very fast memory usually used for GPU's.
Planetside 2 is single core CPU heavy, it is not well multithreaded.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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PADDEHATPIGEN
BurgezzE.T.F General Tso's Alliance
205
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Posted - 2015.05.08 20:23:00 -
[40] - Quote
I'm ready for Dust on PC =ƒÿë |
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Cypher Nil
Fireteam Tempest
287
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Posted - 2015.05.08 21:42:00 -
[41] - Quote
Mobius Wyvern wrote: The fact that moving the game off of the PSN effectively removes it from many of the people who play it right now who aren't PC gamers.
The stated intent of this game back in 2009 was to bring console players into New Eden and allow both PC and Console gamers to cooperate in the same universe. I think that's one of the best facets of this game, and moving it to PC would just be a cop-out.
I more than support a platform upgrade, but I think that should be on the PS4 in recognition of all of us who have made Dust profitable on PS3 right now. I think we have "proven ourselves worthy" of being heavily considered in terms of the next platform Dust moves to.
And I"m not saying that in terms of money spent. We've done a lot of things in this game as it is right now, made a lot of neat stories to tell. We've seen Corporations rise and fall, some of them clans that came over from other games.
Some of those clans have even stuck around after 2014's FanFest, and some are even coming back now that CCP Rattati is at the helm.
I want this world to stay in the hands of the players who helped make it what it is right now, and where it is is a MUCH better place than it was 8 months ago. Much of that is owed to the decision to give Dust to Rattati, but some of the credit also goes to all of us who stuck around, all the people who are coming back, and all the new people that braved the Academy and the first couple stomps and have put the effort in to learn how to play the game.
How many people have a PS3 and PC? do we have those figures? because till we do this is a dumb point.
moving it to PC would be a cop out? Dust never became what it was suppose to be due to the limitations of the console. just look at the trailer for dust 514 again. what were playing is not what's in that trailer.
look at it this way. if they made legion on PC and dust 514 port to PS4 what game would be better and attract a larger audience?
theres no question. PC would lead to a better game, PC would be updated allmost every day. PC would have a stronger link to EVE. and i mean this is an actual practical sense. linking the 2 games would be simple. they made a mistake with the console once. why would they do it again?
n++pâçGòÉS+Ç 28+ Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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REDBACK96USMC
To Test Tickles
161
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Posted - 2015.05.08 21:47:00 -
[42] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs?
*Raises hand*
I do not want to see how fast Scotty can screw it all up............ |
Mobius Wyvern
Fatal Absolution Negative-Feedback
6320
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Posted - 2015.05.08 21:51:00 -
[43] - Quote
Cypher Nil wrote:Mobius Wyvern wrote: The fact that moving the game off of the PSN effectively removes it from many of the people who play it right now who aren't PC gamers.
The stated intent of this game back in 2009 was to bring console players into New Eden and allow both PC and Console gamers to cooperate in the same universe. I think that's one of the best facets of this game, and moving it to PC would just be a cop-out.
I more than support a platform upgrade, but I think that should be on the PS4 in recognition of all of us who have made Dust profitable on PS3 right now. I think we have "proven ourselves worthy" of being heavily considered in terms of the next platform Dust moves to.
And I"m not saying that in terms of money spent. We've done a lot of things in this game as it is right now, made a lot of neat stories to tell. We've seen Corporations rise and fall, some of them clans that came over from other games.
Some of those clans have even stuck around after 2014's FanFest, and some are even coming back now that CCP Rattati is at the helm.
I want this world to stay in the hands of the players who helped make it what it is right now, and where it is is a MUCH better place than it was 8 months ago. Much of that is owed to the decision to give Dust to Rattati, but some of the credit also goes to all of us who stuck around, all the people who are coming back, and all the new people that braved the Academy and the first couple stomps and have put the effort in to learn how to play the game.
How many people have a PS3 and PC? do we have those figures? because till we do this is a dumb point. moving it to PC would be a cop out? Dust never became what it was suppose to be due to the limitations of the console. just look at the trailer for dust 514 again. what were playing is not what's in that trailer. look at it this way. if they made legion on PC and dust 514 port to PS4 what game would be better and attract a larger audience? theres no question. PC would lead to a better game, PC would be updated allmost every day. PC would have a stronger link to EVE. and i mean this is an actual practical sense. linking the 2 games would be simple. they made a mistake with the console once. why would they do it again? O So we're all just a mistake?
Everything we've accomplished doesn't matter?
You do realize that what happened to Dust isn't exactly a secret? If they combine having launched the game in a terrible way like they did with having removed it from all the people who currently play it, you really think everyone will just go "sucks to be them" and start putting money into Legion?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Talos Vagheitan
Ancient Exiles.
1221
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Posted - 2015.05.08 22:18:00 -
[44] - Quote
They're obviously not in rapid-development mode right now just to let this game die in the coming months.
I think they are developing as rapidly as possibly as to have the best starting-point on wherever this game goes from here.
The question is where?
Does it become Legion on PC?
Does it get ported to PS4 as Dust 2.0?
Does CCP resolve legal BS and release this game on BOTH current Gen consoles as the first cross-console shooter ever?
Either way, if there weren't plans for the continuation of Dust, then there is no way CCP would have pushed out all the content we've gotten in the past few months.
CCP's silence on the matter is peculiar though, leads me to think a lot is still up in the air.
Who cares what some sniper has to say.
**--CCP, let's push for the license of Dust/Legion on both current Gen consoles-
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
8462
|
Posted - 2015.05.08 22:32:00 -
[45] - Quote
REDBACK96USMC wrote:CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? *Raises hand* I do not want to see how fast Scotty can screw it all up............
there's a running bounty in EVE numbering in the trillions for the person who video records the event when they convince Scotty to kill himself.
There's never enough sh**posting going on, so let's add a few more teaspoons of the guy posting after me to the recipie!
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Cypher Nil
Fireteam Tempest
287
|
Posted - 2015.05.08 22:47:00 -
[46] - Quote
Dovallis Martan JenusKoll wrote:Spectral Clone wrote:
Whhhhhhhhhhhhhat are you talking about?
Consoles are SOOOO much easier to program for, that it's almost not even funny. First thing you have to realize, is that consoles have a locked down environment, meaning... cheating is much easier to detect, because anything outside of the norm is instantly flagable. On a PC, however, there can be background programs that cause slight unintended interference, so searching for deviation of the norm is not as clear cut. Not to mention that when using a PC, you now have access to tools that can show you where the server for your game is. This basically means that someone could find the server and disrupt communications to it, possibly slowing down connections to and from, or even finding specific people connected to said server and just punking them down when targeted. You also have to program to be compatible with multiple types of computer cores single, double, quad, etc... then, single and multi-threading, then choose which demographic will be left out of what features, potentially forcing some groups to have to use lower quality graphics in order to keep speed up. This also must be done with the graphics cards. While the core programming usually works fine across all systems, if there is a performance issue such as (for example) a certain type of card causes massive tearing when running your specialized events, then you have to launch a very specific patch to assist that card with proper rendering... unless it's in such a minority that you just don't care.. On a console, the graphics don't have to be incredibly advanced, because people know "it's a console". While on the PC, you have to hyper-diagram the upper end of all textures so that the eyeball huggers (who don't play the game well BTW cause they're staring at everything) can have their pretty princess moments and proclaim about the graphics etc. PC also have to be worried about data forgery hacks etc. while consoles don't really, because the normality system usually catches such things. PC's also have to have their own cheat detection system based around what they have in the game, and how the items are naturally used.... this means you can copy some other shooter's anti-cheat code for the core, but you still need to make your own checks for everything unique that you add to your game. Now.... lets's look at the Developer pool... How many people are there? And if Consoles are faster and simpler to program for, how long will a patch or update on the PC take? What staff can they afford to watch the anti-cheat programming as it works to determine if a new hack was created, or if it's junk data?
CCP is a PC games developer, your just listing everything CCP are allready setup to take care of, has to be the dumbest attempt to back up a point i've ever seen
n++pâçGòÉS+Ç 28+ Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1340
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Posted - 2015.05.08 22:59:00 -
[47] - Quote
Georgia Xavier wrote: Eve is on pc and it's going smoothly compared to dust which is on a console and is barely even alive at this point. Say what you want,explain what you must but you can not deny CCP is better at programming and developing on the PC compared to consoles. And in games I have played where there is a PC and console version it is the PC version who gets updated first. One example is warframe. To say that consoles are much easier for the devs to develop games on is just plain ignorance. How many indie games out there are on the PC rather than on consoles?
Nooooo. That you are soooo wrong on. CCP has very little server power when it comes to engagements. in EVE, they have a system called "Time Dilation" basically put, the game becomes slower and slower as more people enter a region. The server cannot handle all of the trajectories and bullets etc, neither could most of the PC's if they brought it up to normal.
As for your question "How many indie games out there are on the PC rather than on consoles?"... after having helped to make a few bits and pieces of games myself I can ask you this question in return "Which platform has the largest and longest lasting playerbase?" Meaning.. I can start a game, and continually push it to an ideal state for more than 5-10 years if it's on PC, but if it's on a console.. it's usually one shot... well it used to be at least, but still the viable time is about 4 years. The longer a system can be on the market, the more streamlined you can make your product, and possibly improve the playerbase.
Indie gamers also have to ensure that their followers, regardless of how small, can probably operate the update, or a new game that they release down the line. A hop between consoles can loose a fair chunk, but a hop between PC generations... and all you really have to do is include lower graphics settings.
Even with all these advancements, it's still easier to troubleshoot Consoles, because... there are only 1-6 variants on the market at any time, which greatly reduces the "possible problem areas" that could arise, compared to the..... thousands of different variations that PC's have.
Another question: Did Warframe start as a Console game, or a PC game? Typically when developing the flagship platform gets all the updates first.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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devjo88
Escrow Removal and Acquisition No Context
53
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Posted - 2015.05.08 23:08:00 -
[48] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? a ps4 link would be great
efforts and courage are not good enough without purpose and direction
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Cat Merc
Negative-Feedback. Negative-Feedback
16486
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Posted - 2015.05.08 23:15:00 -
[49] - Quote
Spectral Clone wrote:Spkr4theDead wrote:CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? AMD A10 6800k Gigabyte GA-F2A55M-HD2 HyperX 1600 8GB RAM Cheap, but proud of it because I built it myself. At least the APU is clocked at 4Ghz. That PC will probably beat ps4 in performance, when DX12 is released (in DX12-compatible games at least). ....No.
DX12 won't do any miracles, that APU doesn't even approach the graphical power that the PS4 has.
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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Cat Merc
Negative-Feedback. Negative-Feedback
16486
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Posted - 2015.05.08 23:16:00 -
[50] - Quote
Spectral Clone wrote:Cat Merc wrote:While the PS4's CPU isn't top dog, it's far from not being able to handle whatever CCP throws at it within the vision they've shown.
Planetside 2 is well known for being a very CPU heavy game and yet it's being ported to PS4. I've played that version and it runs very very well.
The biggest limitation with the PS3 is actually the memory. 512MB is just lol by today's standards. The PS4 on the other hand has 8GB of GDDR5 memory, very fast memory usually used for GPU's. Planetside 2 is single core CPU heavy, it is not well multithreaded. So that's why running the game on anything less than a quad core is asking for trouble?
"Breakin, PS3's and PS4's can't mate. They're incompatible. Unlike Apache's and Cappuccino machines." - Cat wisdom
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REDBACK96USMC
To Test Tickles
161
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Posted - 2015.05.08 23:26:00 -
[51] - Quote
Cat Merc wrote:Spectral Clone wrote:Spkr4theDead wrote:CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? AMD A10 6800k Gigabyte GA-F2A55M-HD2 HyperX 1600 8GB RAM Cheap, but proud of it because I built it myself. At least the APU is clocked at 4Ghz. That PC will probably beat ps4 in performance, when DX12 is released (in DX12-compatible games at least). ....No. DX12 won't do any miracles, that APU doesn't even approach the graphical power that the PS4 has.
You say what now?
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Golden Day
Corrosive Synergy Rise Of Legion.
1655
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Posted - 2015.05.08 23:32:00 -
[52] - Quote
Maken Tosch wrote:Mobius Wyvern wrote:Spectral Clone wrote:Dovallis Martan JenusKoll wrote:Spectral Clone wrote:The design decision to make this game on PS3 is questionable indeed. Developing a multiplayer game on a platform with lacking CPU (not GPU) performance is probably causing the game to bottleneck heavily. Just google "BF4 multiplayer CPU" and you will understand what I mean. Same bottleneck will apply to a PS4 port probably.
When will we see a PC beta of Dust 514? I know I am ready, are you?! I can think of no dumber thing that CCP could attempt to do.... than bring Dust to the PC. They would literally have no way to ensure the server's status. Whhhhhhhhhhhhhat are you talking about? The fact that moving the game off of the PSN effectively removes it from many of the people who play it right now who aren't PC gamers. The stated intent of this game back in 2009 was to bring console players into New Eden and allow both PC and Console gamers to cooperate in the same universe. I think that's one of the best facets of this game, and moving it to PC would just be a cop-out. I more than support a platform upgrade, but I think that should be on the PS4 in recognition of all of us who have made Dust profitable on PS3 right now. I think we have "proven ourselves worthy" of being heavily considered in terms of the next platform Dust moves to. And I"m not saying that in terms of money spent. We've done a lot of things in this game as it is right now, made a lot of neat stories to tell. We've seen Corporations rise and fall, some of them clans that came over from other games. Some of those clans have even stuck around after 2014's FanFest, and some are even coming back now that CCP Rattati is at the helm. I want this world to stay in the hands of the players who helped make it what it is right now, and where it is is a MUCH better place than it was 8 months ago. Much of that is owed to the decision to give Dust to Rattati, but some of the credit also goes to all of us who stuck around, all the people who are coming back, and all the new people that braved the Academy and the first couple stomps and have put the effort in to learn how to play the game. I agree heavily on this even though I don't mind Dust being ported over to the PC either. If the game could do both the PC and the PS4 that would fantastic, but we all know that is wishful thinking. I understand now why going to the PS4 is important for Dust. A lot of players here have invested a lot in this game in the PS3. Many of which originated from the MAG community which shutdown some time ago so they flocked to Dust because it was the closest thing to MAG they could find. It was easy for them to move over to Dust because they already had a PSN account established. If Dust moves over to the PS4, all the better for the same reason only this time they can also carry their progress in Dust from the PS3 to the PS4 without a problem because the data on the characters they have is stored and managed within CCP's servers. I love you.No homo
"Dust came into New Eden with a hugeass battle, Dust can leave New Eden with a hugeass battle" Scheneighnay McBob
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3158
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Posted - 2015.05.09 00:39:00 -
[53] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs?
10x memory
is 512*10 = 5120
5+1+2+0 = 8
which is casually the memory a PS4 has-
Dust on PS4 Confirmed.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Diablo Gamekeeper
Escrow Removal and Acquisition No Context
205
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Posted - 2015.05.09 00:43:00 -
[54] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? i cant exactly afford anything else right now.......
It will be over soon, and when the Dust settles, no one will be left playing.
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Joseph Ridgeson
warravens
3989
|
Posted - 2015.05.09 00:49:00 -
[55] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? So is this finally the "we are looking into it" or "we want to do it" that we have been waiting for?
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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jordy mack
warravens
438
|
Posted - 2015.05.09 01:02:00 -
[56] - Quote
still cant believe some ppl dont own a pc.
it's 2015 c'mon, ask around someone will give u an old pc.
Less QQ more PewPew
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Zaria Min Deir
0uter.Heaven Back and Forth
1389
|
Posted - 2015.05.09 02:15:00 -
[57] - Quote
jordy mack wrote:still cant believe some ppl dont own a pc.
it's 2015 c'mon, ask around someone will give u an old pc. Stating the obvious here, but some people seem to need it... You do realise that owning any PC doesn't automatically mean you can play any and all games on it? Or, in other words, not owning a gaming PC isn't the same as not owning a PC at all...
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2735
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Posted - 2015.05.09 03:05:00 -
[58] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs? New hardware is blingy for a little while, but good code is sexy forever.
PSN: RationalSpark
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3159
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Posted - 2015.05.09 10:55:00 -
[59] - Quote
This Mac I'm typing on right now could play a good 70% of the games out there decently, still, I almost never used it for gaming, besides for Civilizations and some old RTS/Strategy game. It's simply so..."uncomfortable" to me.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5886
|
Posted - 2015.05.09 11:07:00 -
[60] - Quote
CCP Rattati wrote:Who wouldn't want to see DUST on another platform, with multi-threaded processors, 10x memory, GPU's that exceed CPU performance, fast HDs?
The guy who writes your paycheck.
Usually banned for being too awesome.
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