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The Dark Cloud
Negative-Feedback.
4221
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Posted - 2015.03.29 23:23:00 -
[1] - Quote
Just a hint for all those meta lockout fanatics. You think that your apex suit would get away with it? Sorry to burst your bubble but when you take a actual look at your fitting what comes into your mind? Sure all modules are STD lvl but they are all AUR modules and do you know what STD AUR modules have as a meta lvl? They all have the same meta lvl like ADV ISK modules.
Because all modules are basically treated like if they where ADV modules/weapons/equipment all apex suits are in theory proto suits with full ADV stuff fitted in terms of meta lvl. If we would for example all agree on a max meta lvl of 25 then not even a single apex suit could be used in a pub match.
So hows meta lvl beeing calculated? Its quite simple all modules, equipment and weapons have a meta lvl. The summary of everything from your suit is the meta lvl which is most likely to be used when this is happening. For those who are too lazy to calculate every module etc. for your apex sut just go to the market and check the visual costumisations category. There you scroll down till you find your apex suit and then its listed next to PG/CPU.
For example the cal. logi apex suit has a meta lvl of 50. With 50 i could make a advanced suit fully fit with most proto stuff. The reason why that suit has such a high lvl is due to the fact that all slots on apex suits are fitted. And because that suit has 5 high, 4 low, 3 equipment, 1 light weapon and 1 grenade means all 14 slots are stuffed with AUR modules.
Im really curious how CCP wants to adress this cause otherwise ALOT of people will get VERY mad.On a side note the lowest meta lvl has the minmatarr commando "renegade" with 27.
I make the scrubs scream and the vets cry.
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LUGMOS
Corrosive Synergy Rise Of Legion.
3110
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Posted - 2015.03.29 23:25:00 -
[2] - Quote
You will be able to use them in pubs, just in the higher tiers.
Plasma Cannon :3
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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The Dark Cloud
Negative-Feedback.
4221
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Posted - 2015.03.29 23:28:00 -
[3] - Quote
LUGMOS wrote:You will be able to use them in pubs, just in the higher tiers. Tiers? Like what? FW? Yeah good luck with that. Tell that the apex buyers they will burn you like a witch.
I make the scrubs scream and the vets cry.
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Nirwanda Vaughns
1588
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Posted - 2015.03.29 23:29:00 -
[4] - Quote
if only there was a way CCP could lower the meta level of the APEX suits to allow them to be used!
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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LUGMOS
Corrosive Synergy Rise Of Legion.
3111
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Posted - 2015.03.29 23:31:00 -
[5] - Quote
The Dark Cloud wrote:LUGMOS wrote:You will be able to use them in pubs, just in the higher tiers. Tiers? Like what? FW? Yeah good luck with that. Tell that the apex buyers they will burn you like a witch. Oh, so you want to use a suit that is clearly better than standard and is completely free in a standard meta environment?
Tell that to people who want balanced matches and they'll burn you like a witch.
Plasma Cannon :3
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Dreis Shadowweaver
Negative-Feedback. Negative-Feedback
2419
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Posted - 2015.03.29 23:34:00 -
[6] - Quote
Nirwanda Vaughns wrote:if only there was a way CCP could lower the meta level of the APEX suits to allow them to be used! Exactly, CCP could simply reduce the number.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
I'm a monster
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Jonny D Buelle
Mors Effera
779
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Posted - 2015.03.29 23:36:00 -
[7] - Quote
Dreis Shadowweaver wrote:Nirwanda Vaughns wrote:if only there was a way CCP could lower the meta level of the APEX suits to allow them to be used! Exactly, CCP could simply reduce the number.
Thing, as Lugmos, pointed out if they are brought into MLT and Basic matches they will wreck. So how about putting them into ADV matches.
I find your lack of heaviness... disturbing...
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Vicious Minotaur
2246
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Posted - 2015.03.29 23:37:00 -
[8] - Quote
I don't math good, but I seem to recall some bits and pieces of some maths that include: - Addition - Subtraction - Division - Multiplication
I also seem to recall using the above concepts in conjunction with numbers to determine: - Mean - Median - Mode
Obviously, me no math, so combining things and making equations or other black magic is clearly impossible. So, in conclusion, the only way to look at meta lockout is via addition, exclusively.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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Joseph Ridgeson
WarRavens
3539
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Posted - 2015.03.29 23:40:00 -
[9] - Quote
It is a super slippery slope. It comes down to what the meta levels are. If a Standard Suit with Advanced Shield or Armor modules is just barely enough to get into the lowest standard, then an APEX suit isn't that bad. However, if it is "ONLY STANDARD GEAR" then the APEX suit has a clear advantage in those Tiers. A Suit with 9 modules that are Standard is going to be better than a Suit with 4 modules that are Standard.
Care has to be taken. It is better for the APEX suits to be in a higher tier rather than a lower one. Of course, there is also the fact that CCP sold these damn things as "are you getting kicked into the dirt? Grab these!" and the Tier level will accomplish the same thing for 'not 30 bucks.'
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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The Dark Cloud
Negative-Feedback.
4221
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Posted - 2015.03.29 23:44:00 -
[10] - Quote
LUGMOS wrote:The Dark Cloud wrote:LUGMOS wrote:You will be able to use them in pubs, just in the higher tiers. Tiers? Like what? FW? Yeah good luck with that. Tell that the apex buyers they will burn you like a witch. Oh, so you want to use a suit that is clearly better than standard and is completely free in a standard meta environment? Tell that to people who want balanced matches and they'll burn you like a witch. i dont have any apex suits. Just find this little fact hillarious.
I make the scrubs scream and the vets cry.
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Nirwanda Vaughns
1588
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Posted - 2015.03.29 23:49:00 -
[11] - Quote
tbh for the past 18months i've been suggesting a sec status based choice that determines what grade of equipment can be used and its nice ot CCP actually considerign something similar. as the game is at the moment though i don't think they should be restricting matches so severely.
there simply isn't enough playerbase and seeign as the proto stompoing tryhards are the only ones that play frequently, they'll be running in the higher tier games meaning that the few guys left over in the lower tiers will take forever to get into games and in the end we'll just be forced to either goto the proto tier or leave the game, and honestly. players will simply just leave the game.
With the current player count i'd suggest the other option i gave out months ago too which was what i called 'Academy+' its a seperate game mode where both noobs and vets can go into as a trainer pool for noobs where meta level is locked at MLT/STD gear. that way regular pubs can continue as is and when folk fancy a break they can just jump into Academy+ and kick back without the excessive stomping without restricting search options too much
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Mexxx Dust-Slayer
Fatal Absolution
476
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Posted - 2015.03.30 00:03:00 -
[12] - Quote
The Dark Cloud wrote:LUGMOS wrote:The Dark Cloud wrote:LUGMOS wrote:You will be able to use them in pubs, just in the higher tiers. Tiers? Like what? FW? Yeah good luck with that. Tell that the apex buyers they will burn you like a witch. Oh, so you want to use a suit that is clearly better than standard and is completely free in a standard meta environment? Tell that to people who want balanced matches and they'll burn you like a witch. i dont have any apex suits. Just find this little fact hillarious. I think by tiers he meant there'd a few pub meta lockout levels, maybe 3 for example meta level lockout of 50 would be mlt to standard, then another mode with meta lockout 90 which would be for apex suits to adv, then an unlimited 1 for full proto. |
One Eyed King
Nos Nothi
8900
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Posted - 2015.03.30 00:10:00 -
[13] - Quote
I didn't realize that meta locked modes were already in place and their meta locked levels already given for you to make the assumption.
Would you care to post where that information is?
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Maken Tosch
Dust University Ivy League
11288
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Posted - 2015.03.30 00:21:00 -
[14] - Quote
I see what you mean. If we're going to separate players in pub matches based on the gear that the have, it will have to be based on the max allowable meta level (in terms of sum) instead of tier. It's easier that way, allows for flexibility of the fittings in that match and it doesn't allow certain suits (APEX or their Faction Warfare variants) to be able to circumvent the system.
EDIT:
Just ask yourself. Do anyone really need an APEX suit in a low-meta match where most suits are likely to be weak and cheap that perhaps a MLT fit can do better anyways?
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Maken Tosch
Dust University Ivy League
11288
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Posted - 2015.03.30 00:30:00 -
[15] - Quote
Mexxx Dust-Slayer wrote:The Dark Cloud wrote:LUGMOS wrote:The Dark Cloud wrote:LUGMOS wrote:You will be able to use them in pubs, just in the higher tiers. Tiers? Like what? FW? Yeah good luck with that. Tell that the apex buyers they will burn you like a witch. Oh, so you want to use a suit that is clearly better than standard and is completely free in a standard meta environment? Tell that to people who want balanced matches and they'll burn you like a witch. i dont have any apex suits. Just find this little fact hillarious. I think by tiers he meant there'd a few pub meta lockout levels, maybe 3 for example meta level lockout of 50 would be mlt to standard, then another mode with meta lockout 90 which would be for apex suits to adv, then an unlimited 1 for full proto.
You know, I wonder. What would be the max sums of the meta levels for low-level, medium-level, and high-level matches? Which fittings would we base the max meta levels on?
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5614
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Posted - 2015.03.30 00:41:00 -
[16] - Quote
Nirwanda Vaughns wrote:if only there was a way CCP could lower the meta level of the APEX suits to allow them to be used!
Shhhhh you'll distract people from getting upset about numbers in a system that doesn't exist yet.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Archduke Ferd1nand
Nos Nothi
317
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Posted - 2015.03.30 01:10:00 -
[17] - Quote
If they have a max total meta level vs. max avg meta level, Im going to be very, very upset.
Avg. meta level makes it so that logis aren't screwed over, and sentinels don't become completely spammed.
AVG meta level restriction number wise should be ~4, which is pretty much a full ADV fit suit.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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Maken Tosch
Dust University Ivy League
11288
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Posted - 2015.03.30 01:12:00 -
[18] - Quote
Archduke Ferd1nand wrote:If they have a max total meta level vs. max avg meta level, Im going to be very, very upset.
Avg. meta level makes it so that logis aren't screwed over, and sentinels don't become completely spammed.
AVG meta level restriction number wise should be ~4, which is pretty much a full ADV fit suit.
Let's assume that using an average is the right way to do it. What would you recommend as the baseline average of the meta level for lockout?
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CCP Rattati
C C P C C P Alliance
19263
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Posted - 2015.03.30 02:02:00 -
[19] - Quote
There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Maken Tosch
Dust University Ivy League
11292
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Posted - 2015.03.30 02:31:00 -
[20] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason.
Interesting.
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Archduke Ferd1nand
Nos Nothi
319
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Posted - 2015.03.30 02:44:00 -
[21] - Quote
Maken Tosch wrote:Archduke Ferd1nand wrote:If they have a max total meta level vs. max avg meta level, Im going to be very, very upset.
Avg. meta level makes it so that logis aren't screwed over, and sentinels don't become completely spammed.
AVG meta level restriction number wise should be ~4, which is pretty much a full ADV fit suit. Let's assume that using an average is the right way to do it. What would you recommend as the baseline average of the meta level for lockout? Right in my post.
3.5 would be a fairly good avg. for the typical pub, which allows for a fully fit ADV suit, or ADV suit with some proto mods but basic weapons, etc.
BRB, looking for socks
Asslut Rifles OP, anal now
I shit shotgun shells and piss Remote Explosives
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Maken Tosch
Dust University Ivy League
11293
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Posted - 2015.03.30 02:49:00 -
[22] - Quote
Archduke Ferd1nand wrote:Maken Tosch wrote:Archduke Ferd1nand wrote:If they have a max total meta level vs. max avg meta level, Im going to be very, very upset.
Avg. meta level makes it so that logis aren't screwed over, and sentinels don't become completely spammed.
AVG meta level restriction number wise should be ~4, which is pretty much a full ADV fit suit. Let's assume that using an average is the right way to do it. What would you recommend as the baseline average of the meta level for lockout? Right in my post. 3.5 would be a fairly good avg. for the typical pub, which allows for a fully fit ADV suit, or ADV suit with some proto mods but basic weapons, etc.
Thanks. I completely missed that part of the post. Sorry.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2601
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Posted - 2015.03.30 02:50:00 -
[23] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. Personally like +ú (ml)-¦ for reasons.
PSN: RationalSpark
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Imp Smash
molon labe. General Tso's Alliance
753
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Posted - 2015.03.30 03:05:00 -
[24] - Quote
LUGMOS wrote:The Dark Cloud wrote:LUGMOS wrote:You will be able to use them in pubs, just in the higher tiers. Tiers? Like what? FW? Yeah good luck with that. Tell that the apex buyers they will burn you like a witch. Oh, so you want to use a suit that is clearly better than standard and is completely free in a standard meta environment? Tell that to people who want balanced matches and they'll burn you like a witch.
Gotta agree with this one. Higher Meta on Apex makes sense as they are free and better than standard. But especially because they are free.
Also,
Archduke Ferd1nand wrote:If they have a max total meta level vs. max avg meta level, Im going to be very, very upset.
Avg. meta level makes it so that logis aren't screwed over, and sentinels don't become completely spammed.
AVG meta level restriction number wise should be ~4, which is pretty much a full ADV fit suit.
I did not even consider that. But yes that is very insightful of you. I have to agree 100% as this makes too much sense to not do. |
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
99
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Posted - 2015.03.30 05:52:00 -
[25] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason.
All Pub Matches take place in New Eden's "High Security Space" (1.0 - 0.5) Academy Battles would be considered 1.0 security systems, where new Capsuleers are 'born', and relatively rare compared to the rest of "High Sec."
also, Geography Always Matters in New Eden. |
Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23060
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Posted - 2015.03.30 06:07:00 -
[26] - Quote
I'm not entirely unhappy with zero risk suits being less used.
Gallente Guide
"More like a ban farm amirite" - CCP Frame
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hold that
Capital Acquisitions LLC Bad Intention
727
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Posted - 2015.03.30 06:13:00 -
[27] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. i like the sound of that. low risk low reward. if any other way you'll just get the scrubs only playing low meta in order to squash new folk because that is where they will cycle into first or after academy. |
LOOKMOM NOHANDS
409
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Posted - 2015.03.30 07:17:00 -
[28] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason.
I think that turning faction warfare into "hard mode" like it was originally meant to be would be a better start before meta lockouts.
You will find that most of the player base does not want to just pro stomp all day. The issue is that PC battles only happen a couple of times a day tops and FW is all kinds of messed up. Make FW the place to go and you will see a lot of players jump over there.
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G Clone
Amarr Templars Amarr Empire
34
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Posted - 2015.03.30 07:40:00 -
[29] - Quote
CCP Rattati wrote:Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. Can you clarify this further? If you take the sum of all parts in a fitting, aren't you likely to punish Logistics disproportionally?
Also, such a setup, if I understood it correctly, still opens up for bringing e.g. Thale's Sniper Rifle into a match, as long as the rest of your gear is low-level enough.
I'd definitely support the notion that a meta-lockout prohibits all gear over a given level (or locks out all fittings with such gear), specifically because of the existence of low-risk officer gear like Sniper Rifles. |
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5516
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Posted - 2015.03.30 07:44:00 -
[30] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason.
It will segregate your game, and kill your game.
Fast.
Your player base simply can't support multiple tiers like that. If you feel its necessary to limit proto suits to FW/PC only, go nuts. We're going to stomp on pub scrubs regardless, and it will accomplish nothing other than taking away freedom. "Protostomping" is a scapegoat for bad players being bad, and no matter what you do they will always be whiny victims getting stomped on. This won't please any of them because they will still be getting torn apart.
It will, however, **** off the veterans. So have fun with that flawed ideology.
Usually banned for being too awesome.
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ANAHEIM Darko
Corrosive Synergy Rise Of Legion.
121
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Posted - 2015.03.30 12:11:00 -
[31] - Quote
Picking a 'Tier' to play at, even with increased rewards at higher levels, seems divisive. I've bought 6 Aurum Apex suits, and would be kinda disappointed if my ability to use these was marginalised by having them locked out of certain gamemodes.
Surely there's got to be a more 'New Eden' way of fixing the issues, than a meta-level lockout? I just dont think Dust has the playerbase to sustain such a change. Eve allows players to grind PVE standings solo, generating ISK and building experience until they can take on Level 4s etc. There's no such grace given in PVP.
In Dust, a longer, more developed Academy could build new players. Maybe Academy matches yield SP at an increased rate, thereby allowing new players to develop play style and skill into better gear sooner than they currently are able?
Allow Academy to be selectable alongside public matches etc until they are no longer eligible/"graduate".
CalAss Grunt. Former Eve Pilot.
--Cellar Door
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Mejt0
Dead Man's Game RUST415
1181
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Posted - 2015.03.30 12:53:00 -
[32] - Quote
With current playerbase you'll need to wait 5-10m for a battle with these changes.
Caldari Hero
Loyal To The State
Mejt0 Sale List
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Fox Gaden
Immortal Guides Learning Alliance
6126
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Posted - 2015.03.30 12:59:00 -
[33] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest. Actually Planetary Conquest is physically located in Low Sec, but there is no reason there can't be multiple layers of Risk/Reward in High Sec.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
1854
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Posted - 2015.03.30 14:35:00 -
[34] - Quote
Mejt0 wrote:With current playerbase you'll need to wait 5-10m for a battle with these changes.
Actual matchmaking will do this first.
Damn catch-22 system.
Low playerbase, cant afford to split it by matchmaking. Unregulated non matchmade matches are driving away players.
Hmmmm Balls.
Time for a platform jump. Dust to WiiU!
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LOOKMOM NOHANDS
410
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Posted - 2015.03.30 17:46:00 -
[35] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. It will segregate your game, and kill your game. Fast. Your player base simply can't support multiple tiers like that. If you feel its necessary to limit proto suits to FW/PC only, go nuts. We're going to stomp on pub scrubs regardless, and it will accomplish nothing other than taking away freedom. "Protostomping" is a scapegoat for bad players being bad, and no matter what you do they will always be whiny victims getting stomped on. This won't please any of them because they will still be getting torn apart. It will, however, **** off the veterans. So have fun with that flawed ideology.
Protostomping is actually a scape goat for 12 players under 15 million SP with a 4 man squad against 2 full proto squads.
Other than that I totally agree with you.
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Titus Stryker
Ancient Exiles.
469
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Posted - 2015.03.30 18:16:00 -
[36] - Quote
I'd rather see the game broken down into is current 3 sections, just defined a little more:
Public Contracts Average Meta Level Cap of 4
Faction Warfare Average Meta Level Cap of 7
Planetary Conquest No Average Meta Level Cap
This would be easily identified and easy to understand as well as keep player counts at a comfortable level so you were not waiting a long time for matchmaking.
New players will be happy proto stomping in public contracts is gone and veterans will not be affected that much as they can easily play pubs with lower level gear and still compete well and they can use their better gear in faction matches and PC...
Twitch &
YouTube
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5519
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Posted - 2015.03.30 19:18:00 -
[37] - Quote
Why do you even refer to them as new players, Titus?
Most of the time they aren't new. They are just bad. And bad players stay bad, they will never be happy.
Usually banned for being too awesome.
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Union118
Heaven's Lost Property
505
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Posted - 2015.03.30 19:30:00 -
[38] - Quote
The Dark Cloud wrote:Just a hint for all those meta lockout fanatics. You think that your apex suit would get away with it? Sorry to burst your bubble but when you take a actual look at your fitting what comes into your mind? Sure all modules are STD lvl but they are all AUR modules and do you know what STD AUR modules have as a meta lvl? They all have the same meta lvl like ADV ISK modules.
Because all modules are basically treated like if they where ADV modules/weapons/equipment all apex suits are in theory proto suits with full ADV stuff fitted in terms of meta lvl. If we would for example all agree on a max meta lvl of 25 then not even a single apex suit could be used in a pub match.
So hows meta lvl beeing calculated? Its quite simple all modules, equipment and weapons have a meta lvl. The summary of everything from your suit is the meta lvl which is most likely to be used when this is happening. For those who are too lazy to calculate every module etc. for your apex sut just go to the market and check the visual costumisations category. There you scroll down till you find your apex suit and then its listed next to PG/CPU.
For example the cal. logi apex suit has a meta lvl of 50. With 50 i could make a advanced suit fully fit with most proto stuff. The reason why that suit has such a high lvl is due to the fact that all slots on apex suits are fitted. And because that suit has 5 high, 4 low, 3 equipment, 1 light weapon and 1 grenade means all 14 slots are stuffed with AUR modules.
Im really curious how CCP wants to adress this cause otherwise ALOT of people will get VERY mad.On a side note the lowest meta lvl has the minmatarr commando "renegade" with 27. I dont have any. Guess I dont need to worry.
Starter Fit Suits are OP :-)
|
Titus Stryker
Ancient Exiles.
470
|
Posted - 2015.03.30 19:35:00 -
[39] - Quote
Himiko Kuronaga wrote:Why do you even refer to them as new players, Titus?
Most of the time they aren't new. They are just bad. And bad players stay bad, they will never be happy. Fixed :).
Twitch &
YouTube
|
Monty Mole Clone
Ametat Security Amarr Empire
286
|
Posted - 2015.03.30 21:10:00 -
[40] - Quote
Titus Stryker wrote:I'd rather see the game broken down into is current 3 sections, just defined a little more:
Public Contracts Average Meta Level Cap of 4
Faction Warfare Average Meta Level Cap of 7
Planetary Conquest No Average Meta Level Cap
This would be easily identified and easy to understand as well as keep player counts at a comfortable level so you were not waiting a long time for matchmaking.
New players/Less skilled players will be happy proto stomping in public contracts is gone and veterans will not be affected that much as they can easily play pubs with lower level gear and still compete well and they can use their better gear in faction matches and PC...
some of my std assault fits are 20+ meta lvl, those numbers are far too low
Dust 514 hurts
Go Fabulous or go home
|
|
Gemini Cuspid
144
|
Posted - 2015.03.30 21:20:00 -
[41] - Quote
Monty Mole Clone wrote:Titus Stryker wrote:I'd rather see the game broken down into is current 3 sections, just defined a little more:
Public Contracts Average Meta Level Cap of 4
Faction Warfare Average Meta Level Cap of 7
Planetary Conquest No Average Meta Level Cap
This would be easily identified and easy to understand as well as keep player counts at a comfortable level so you were not waiting a long time for matchmaking.
New players/Less skilled players will be happy proto stomping in public contracts is gone and veterans will not be affected that much as they can easily play pubs with lower level gear and still compete well and they can use their better gear in faction matches and PC... some of my std assault fits are 20+ meta lvl, those numbers are far too low Which is why the lower lvls are for public an why these are being suggested to avoid the issue of players running full proto in pub matches. I get how much players running officer gear love the fact they can run over tons of stuff no problems whatsoever but it's also what is ruining the game and really taking the fun out of it.
A meta lvl 4 avg in all pub matches doesn't mean you can't dominate, players will still use their Scr, their RR's and nova + cloaks but you won't have officer fits where scouts can still take on a militia heavy with ease and no worry. I had the unfortunate luck of running my Apex into an officer scout and while I unloaded my whole clip into him he still had 50% armor left and died during the reload.
The ideal way for matchmaking should be having proto fit squads matched against others and then randoms with identical meta avgs and game experience. It's not an easy task and I applaud CCP Rat saying he's working on code to make matchmaking work but that's how Dust is right now: one side wants to stomp to victory, another side gets stomped and either quits or that's it and then there's the few like myself that have played in 3 weeks at least 5 close matches and even if I was on the lost of 4 of those 5 it's actually fun when players are trying to win, utilize smart tactics to win and we're all "going for broke".
IF these types of matches can happen more often, it might actually bring back a lot of players to Dust again because even with the way proto stomp goes, trying to equalize it on both ends does mean that stomping isn't a given at that stage. I can always sit back and shoot ppl with a sniper for kills and then go Apex just for ISK but it isn't fun really. |
Monty Mole Clone
Ametat Security Amarr Empire
286
|
Posted - 2015.03.30 21:26:00 -
[42] - Quote
Gemini Cuspid wrote:Monty Mole Clone wrote:Titus Stryker wrote:I'd rather see the game broken down into is current 3 sections, just defined a little more:
Public Contracts Average Meta Level Cap of 4
Faction Warfare Average Meta Level Cap of 7
Planetary Conquest No Average Meta Level Cap
This would be easily identified and easy to understand as well as keep player counts at a comfortable level so you were not waiting a long time for matchmaking.
New players/Less skilled players will be happy proto stomping in public contracts is gone and veterans will not be affected that much as they can easily play pubs with lower level gear and still compete well and they can use their better gear in faction matches and PC... some of my std assault fits are 20+ meta lvl, those numbers are far too low Which is why the lower lvls are for public an why these are being suggested to avoid the issue of players running full proto in pub matches. I get how much players running officer gear love the fact they can run over tons of stuff no problems whatsoever but it's also what is ruining the game and really taking the fun out of it. A meta lvl 4 avg in all pub matches doesn't mean you can't dominate, players will still use their Scr, their RR's and nova + cloaks but you won't have officer fits where scouts can still take on a militia heavy with ease and no worry. I had the unfortunate luck of running my Apex into an officer scout and while I unloaded my whole clip into him he still had 50% armor left and died during the reload. The ideal way for matchmaking should be having proto fit squads matched against others and then randoms with identical meta avgs and game experience. It's not an easy task and I applaud CCP Rat saying he's working on code to make matchmaking work but that's how Dust is right now: one side wants to stomp to victory, another side gets stomped and either quits or that's it and then there's the few like myself that have played in 3 weeks at least 5 close matches and even if I was on the lost of 4 of those 5 it's actually fun when players are trying to win, utilize smart tactics to win and we're all "going for broke". IF these types of matches can happen more often, it might actually bring back a lot of players to Dust again because even with the way proto stomp goes, trying to equalize it on both ends does mean that stomping isn't a given at that stage. I can always sit back and shoot ppl with a sniper for kills and then go Apex just for ISK but it isn't fun really.
if my std amarr assault was not allowed to exceed a total meta lvl of 4 i would not even be able to to use all available slots.
Dust 514 hurts
Go Fabulous or go home
|
Maiden selena MORTIMOR
Amarr Templars Amarr Empire
463
|
Posted - 2015.03.30 22:38:00 -
[43] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. Lol then my meta level is in the thousands crap ...deletes half my fits nope still in thousands .
mortedeamor ....i'm her slave because Amarrians are the best in the sheets #stamina
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Titus Stryker
Ancient Exiles.
470
|
Posted - 2015.03.30 23:34:00 -
[44] - Quote
Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
Twitch &
YouTube
|
Monty Mole Clone
Ametat Security Amarr Empire
286
|
Posted - 2015.03.31 00:17:00 -
[45] - Quote
Titus Stryker wrote:Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
so what do you think the max allowed total meta lvl of any suit should be in pubs? i say no more than 20 for mediums, heavies should get less because of the lower amount of total slots
Dust 514 hurts
Go Fabulous or go home
|
Titus Stryker
Ancient Exiles.
470
|
Posted - 2015.03.31 00:26:00 -
[46] - Quote
Monty Mole Clone wrote:Titus Stryker wrote:Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
so what do you think the max allowed total meta lvl of any suit should be in pubs? i say no more than 20 for mediums, heavies should get less because of the lower amount of total slots Are you being serious or are you trolling me?
I am saying it should not be based on total meta level, I am saying it should be based on average meta level.
Example, if your equipment meta level looks like this: Item 1 meta level 2 Item 2 meta level 2 Item 3 meta level 2 Item 4 meta level 8 Item 5 meta level 3 Item 5 meta level 1 Item 7 meta level 3 Item 8 meta level 3 Item 9 meta level 3 Item 10 meta level 4
Total meta for the fit is 31 Average meta for the fit is 3.1
Since the average meta is under 4, it can be equipt in pubs (and all other game modes).
Twitch &
YouTube
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Vesta Opalus
T.H.I.R.D R.O.C.K
577
|
Posted - 2015.03.31 00:27:00 -
[47] - Quote
The Dark Cloud wrote:Just a hint for all those meta lockout fanatics. You think that your apex suit would get away with it? Sorry to burst your bubble but when you take a actual look at your fitting what comes into your mind? Sure all modules are STD lvl but they are all AUR modules and do you know what STD AUR modules have as a meta lvl? They all have the same meta lvl like ADV ISK modules.
Because all modules are basically treated like if they where ADV modules/weapons/equipment all apex suits are in theory proto suits with full ADV stuff fitted in terms of meta lvl. If we would for example all agree on a max meta lvl of 25 then not even a single apex suit could be used in a pub match.
So hows meta lvl beeing calculated? Its quite simple all modules, equipment and weapons have a meta lvl. The summary of everything from your suit is the meta lvl which is most likely to be used when this is happening. For those who are too lazy to calculate every module etc. for your apex sut just go to the market and check the visual costumisations category. There you scroll down till you find your apex suit and then its listed next to PG/CPU.
For example the cal. logi apex suit has a meta lvl of 50. With 50 i could make a advanced suit fully fit with most proto stuff. The reason why that suit has such a high lvl is due to the fact that all slots on apex suits are fitted. And because that suit has 5 high, 4 low, 3 equipment, 1 light weapon and 1 grenade means all 14 slots are stuffed with AUR modules.
Im really curious how CCP wants to adress this cause otherwise ALOT of people will get VERY mad.On a side note the lowest meta lvl has the minmatarr commando "renegade" with 27.
Meta level locks arent to pad your wallet by using free suits, they're supposed to be a layer of protection for new players so they have an option where they wont get wrecked by proto suits constantly. So I guess my response to your hint is: who cares? |
Monty Mole Clone
Ametat Security Amarr Empire
286
|
Posted - 2015.03.31 00:34:00 -
[48] - Quote
Titus Stryker wrote:Monty Mole Clone wrote:Titus Stryker wrote:Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
so what do you think the max allowed total meta lvl of any suit should be in pubs? i say no more than 20 for mediums, heavies should get less because of the lower amount of total slots Are you being serious or are you trolling me? I am saying it should not be based on total meta level, I am saying it should be based on average meta level. Example, if your equipment meta level looks like this: Item 1 meta level 2 Item 2 meta level 2 Item 3 meta level 2 Item 4 meta level 8 Item 5 meta level 3 Item 5 meta level 1 Item 7 meta level 3 Item 8 meta level 3 Item 9 meta level 3 Item 10 meta level 4 Total meta for the fit is 31 Average meta for the fit is 3.1 Since the average meta is under 4, it can be equipt in pubs (and all other game modes).
you should have said that in the first place, i think total meta lvl is the way to go, easier to understand and probably to code for
Dust 514 hurts
Go Fabulous or go home
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1862
|
Posted - 2015.03.31 00:38:00 -
[49] - Quote
Monty Mole Clone wrote:Titus Stryker wrote:Monty Mole Clone wrote:Titus Stryker wrote:Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
so what do you think the max allowed total meta lvl of any suit should be in pubs? i say no more than 20 for mediums, heavies should get less because of the lower amount of total slots Are you being serious or are you trolling me? I am saying it should not be based on total meta level, I am saying it should be based on average meta level. Example, if your equipment meta level looks like this: Item 1 meta level 2 Item 2 meta level 2 Item 3 meta level 2 Item 4 meta level 8 Item 5 meta level 3 Item 5 meta level 1 Item 7 meta level 3 Item 8 meta level 3 Item 9 meta level 3 Item 10 meta level 4 Total meta for the fit is 31 Average meta for the fit is 3.1 Since the average meta is under 4, it can be equipt in pubs (and all other game modes). you should have said that in the first place, i think total meta lvl is the way to go, easier to understand and probably to code for
(Item meta [x+x+etc]/total item quantity=x)
There. Fuxking done.
Average meta ftw.
Time for a platform jump. Dust to WiiU!
|
Onesimus Tarsus
is-a-Corporation
3211
|
Posted - 2015.03.31 00:40:00 -
[50] - Quote
Lord.
I don't care if you wear proto sent suits or a Speedo. If you're going 20/0, then that ought to be all that matters. Pretending (and that's all it is) that suits equal lethality is simply a chance to allow stomp in the back door while appearing to try to fix the problem with silly subdivision of an anemic player numbers.
Sig. Sig. Sig.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
|
|
Monty Mole Clone
Ametat Security Amarr Empire
286
|
Posted - 2015.03.31 00:41:00 -
[51] - Quote
Soldner VonKuechle wrote:Monty Mole Clone wrote:Titus Stryker wrote:Monty Mole Clone wrote:Titus Stryker wrote:Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
so what do you think the max allowed total meta lvl of any suit should be in pubs? i say no more than 20 for mediums, heavies should get less because of the lower amount of total slots Are you being serious or are you trolling me? I am saying it should not be based on total meta level, I am saying it should be based on average meta level. Example, if your equipment meta level looks like this: Item 1 meta level 2 Item 2 meta level 2 Item 3 meta level 2 Item 4 meta level 8 Item 5 meta level 3 Item 5 meta level 1 Item 7 meta level 3 Item 8 meta level 3 Item 9 meta level 3 Item 10 meta level 4 Total meta for the fit is 31 Average meta for the fit is 3.1 Since the average meta is under 4, it can be equipt in pubs (and all other game modes). you should have said that in the first place, i think total meta lvl is the way to go, easier to understand and probably to code for (Item meta [x+x+etc]/total item quantity=x) There. Fuxking done. Average meta ftw.
ccp could do with someone like you lol
Dust 514 hurts
Go Fabulous or go home
|
Titus Stryker
Ancient Exiles.
470
|
Posted - 2015.03.31 01:23:00 -
[52] - Quote
Advanced Heavy has about 7 item slots + the suit Advanced Scout has about 10 item slots + the suit Advanced Assault has about 10 Item slots + the suit Advanced Logi has about 11 Item slots + the suit\
...do you see why you cant do total meta level now...
if a heavy equips all level 4 meta that is 4 x 8 = 32 total meta (4 average) if a logi equips all level 4 meta, that is 4 x 12 = 48 total meta (4 average)
Having the cap be total meta is a bad idea.
Twitch &
YouTube
|
Gemini Cuspid
144
|
Posted - 2015.03.31 01:29:00 -
[53] - Quote
Monty Mole Clone wrote:Titus Stryker wrote:Monty Mole Clone wrote:Titus Stryker wrote:Guys, I said average...as in average per fit.
Each piece of gear had a meta level between 0 and 9, average that out, not add it all together...
so what do you think the max allowed total meta lvl of any suit should be in pubs? i say no more than 20 for mediums, heavies should get less because of the lower amount of total slots Are you being serious or are you trolling me? I am saying it should not be based on total meta level, I am saying it should be based on average meta level. Example, if your equipment meta level looks like this: Item 1 meta level 2 Item 2 meta level 2 Item 3 meta level 2 Item 4 meta level 8 Item 5 meta level 3 Item 5 meta level 1 Item 7 meta level 3 Item 8 meta level 3 Item 9 meta level 3 Item 10 meta level 4 Total meta for the fit is 31 Average meta for the fit is 3.1 Since the average meta is under 4, it can be equipt in pubs (and all other game modes). you should have said that in the first place, i think total meta lvl is the way to go, easier to understand and probably to code for I swear I thought this was understood....you cover mean of averages in elementary school. Just saying....
Onesimus Tarsus wrote:Lord.
I don't care if you wear proto sent suits or a Speedo. If you're going 20/0, then that ought to be all that matters. Pretending (and that's all it is) that suits equal lethality is simply a chance to allow stomp in the back door while appearing to try to fix the problem with silly subdivision of an anemic player count.
Sig. Sig. Sig. Pretty much 100% wrong as every player with a head count already knows that the argument of "skill of player > quality of items" is a false; if the same player runs militia and then runs adv and then proto the difference is less assists and more kills, lower deaths, easier time evading cover and avoiding/replenishing suit damage.
Ifs not unheard of to be running proto and get ambushed by 3 starter fits and still come out because your armor and wpn damage was sufficient to get out of that scrap. it's also a difference I notice using an Apex's Exile and a Duvolle; running into officer fits mean I either run or if I can't I make a diversion whereas a Duvolle and a timed grenade gives me the kill.
Yea the player count is anemic only because the game benefits a player whose played longer than anything else. It also means, like any business, that if Dust can't grow players the game goes bye~bye. From a business aspect and a playing aspect you're argument is null in void. |
Onesimus Tarsus
is-a-Corporation
3212
|
Posted - 2015.03.31 02:06:00 -
[54] - Quote
Even kdr matchmaking can't fix stupid, it seems.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
|
The Dark Cloud
Negative-Feedback.
4232
|
Posted - 2015.03.31 02:08:00 -
[55] - Quote
Onesimus Tarsus wrote:Even kdr matchmaking can't fix stupid, it seems. Well a sniper who sits the whole day in the redline and gets on average 8 kills and 0 deaths doesnt actually make a good player. high KD does not equal high skill.
I make the scrubs scream and the vets cry.
|
Onesimus Tarsus
is-a-Corporation
3212
|
Posted - 2015.03.31 02:13:00 -
[56] - Quote
The Dark Cloud wrote:Onesimus Tarsus wrote:Even kdr matchmaking can't fix stupid, it seems. Well a sniper who sits the whole day in the redline and gets on average 8 kills and 0 deaths doesnt actually make a good player. high KD does not equal high skill. Kdr matchmaking fixes lopsided kdr tactics.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1864
|
Posted - 2015.03.31 02:53:00 -
[57] - Quote
Onesimus Tarsus wrote:The Dark Cloud wrote:Onesimus Tarsus wrote:Even kdr matchmaking can't fix stupid, it seems. Well a sniper who sits the whole day in the redline and gets on average 8 kills and 0 deaths doesnt actually make a good player. high KD does not equal high skill. Kdr matchmaking fixes lopsided kdr tactics.
Raising the national minimum wage eliminates poverty.
Time for a platform jump. Dust to WiiU!
|
Jonny D Buelle
Mors Effera
846
|
Posted - 2015.03.31 02:54:00 -
[58] - Quote
Soldner VonKuechle wrote:Onesimus Tarsus wrote:The Dark Cloud wrote:Onesimus Tarsus wrote:Even kdr matchmaking can't fix stupid, it seems. Well a sniper who sits the whole day in the redline and gets on average 8 kills and 0 deaths doesnt actually make a good player. high KD does not equal high skill. Kdr matchmaking fixes lopsided kdr tactics. Raising the national minimum wage eliminates poverty.
Well said.
I find your lack of heaviness... disturbing...
|
Darken-Sol
BIG BAD W0LVES
1960
|
Posted - 2015.03.31 02:56:00 -
[59] - Quote
Soldner VonKuechle wrote:Onesimus Tarsus wrote:The Dark Cloud wrote:Onesimus Tarsus wrote:Even kdr matchmaking can't fix stupid, it seems. Well a sniper who sits the whole day in the redline and gets on average 8 kills and 0 deaths doesnt actually make a good player. high KD does not equal high skill. Kdr matchmaking fixes lopsided kdr tactics. Raising the national minimum wage eliminates poverty.
So does executing the poor.
Crush them
|
Onesimus Tarsus
is-a-Corporation
3212
|
Posted - 2015.03.31 03:04:00 -
[60] - Quote
Soldner VonKuechle wrote:Onesimus Tarsus wrote:The Dark Cloud wrote:Onesimus Tarsus wrote:Even kdr matchmaking can't fix stupid, it seems. Well a sniper who sits the whole day in the redline and gets on average 8 kills and 0 deaths doesnt actually make a good player. high KD does not equal high skill. Kdr matchmaking fixes lopsided kdr tactics. Raising the national minimum wage eliminates poverty. Apples to bicycles.
KDR matchmaking fixes everything but the stupid purple Quafe stuff.
|
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7767
|
Posted - 2015.03.31 05:27:00 -
[61] - Quote
Expecting everyone to intuitively follow the math is unfortunately an unreasonable expectation especially in nations where education is invariably the first thing bled out when it comes time for budget cuts (my country).
Some people who are otherwise brilliant at most other aspects of life just don't get math.
AV
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Himiko Kuronaga
Fatal Absolution Negative-Feedback
5523
|
Posted - 2015.03.31 05:37:00 -
[62] - Quote
Take a small number (for example, the entire playerbase).
Now cut into small pieces (tiers).
Now enjoy your game playing almost nobody.
Yay, I did math.
Usually banned for being too awesome.
|
SgtMajSquish MLBJ
Consolidated Dust
409
|
Posted - 2015.03.31 06:01:00 -
[63] - Quote
CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. matchmaking is being worked on? I hope this is ping based and not stat based. lagging/region jumping POSs should only be able to play themselves. The playerbase is not large enough for stats to be made a priority at the moment
CPMs should stop acting like they have power and remember their true position. Scapegoats for CCP
|
voidfaction
Nos Nothi
1412
|
Posted - 2015.03.31 20:31:00 -
[64] - Quote
The Dark Cloud wrote:Just a hint for all those meta lockout fanatics. You think that your apex suit would get away with it? Sorry to burst your bubble but when you take a actual look at your fitting what comes into your mind? Sure all modules are STD lvl but they are all AUR modules and do you know what STD AUR modules have as a meta lvl? They all have the same meta lvl like ADV ISK modules.
Because all modules are basically treated like if they where ADV modules/weapons/equipment all apex suits are in theory proto suits with full ADV stuff fitted in terms of meta lvl. If we would for example all agree on a max meta lvl of 25 then not even a single apex suit could be used in a pub match.
So hows meta lvl beeing calculated? Its quite simple all modules, equipment and weapons have a meta lvl. The summary of everything from your suit is the meta lvl which is most likely to be used when this is happening. For those who are too lazy to calculate every module etc. for your apex sut just go to the market and check the visual costumisations category. There you scroll down till you find your apex suit and then its listed next to PG/CPU.
For example the cal. logi apex suit has a meta lvl of 50. With 50 i could make a advanced suit fully fit with most proto stuff. The reason why that suit has such a high lvl is due to the fact that all slots on apex suits are fitted. And because that suit has 5 high, 4 low, 3 equipment, 1 light weapon and 1 grenade means all 14 slots are stuffed with AUR modules.
Im really curious how CCP wants to adress this cause otherwise ALOT of people will get VERY mad.On a side note the lowest meta lvl has the minmatarr commando "renegade" with 27. Why does AUR items have higher meta? Because you can use them before being skilled in them. Why does APEX suits use AUR items? For the same reason you don't have to have ANY skill to use them. Fix the meta so it is only higher if your not skilled in the item problem solved for all.
noi¦Ü+ö+Æßû+(V)Fac¦Üion
|
Loyal Glasses
G.L.O.R.Y General Tso's Alliance
56
|
Posted - 2015.03.31 21:39:00 -
[65] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. It will segregate your game, and kill your game. Fast. Your player base simply can't support multiple tiers like that. If you feel its necessary to limit proto suits to FW/PC only, go nuts. We're going to stomp on pub scrubs regardless, and it will accomplish nothing other than taking away freedom. "Protostomping" is a scapegoat for bad players being bad, and no matter what you do they will always be whiny victims getting stomped on. This won't please any of them because they will still be getting torn apart. It will, however, **** off the veterans. So have fun with that flawed ideology. HA HA HA HA HA HA! Of course this is going to help the game. The majority of "Proto stompers" do just that stomp in proto suits its a crutch that no skill groups use on a daily basis and if they try doing that in an all std suit setting they are going to lose many suits due to a lower module count and lower weapon lvls.
Glasses of the Loyal Variety
>
"The dead are notoriously unproductive "
|
The dark cloud
Negative-Feedback.
4243
|
Posted - 2015.03.31 23:35:00 -
[66] - Quote
Loyal Glasses wrote:Himiko Kuronaga wrote:CCP Rattati wrote:There is a reason matchmaking is being worked on first. Meta level lockout for me is a choice for me to say "low risk low reward", choose a low metalevel bracket (low sec if academy is high sec), and free for all is 0.0 with Planetary Conquest.
Meta level lockout as designed was a sum of all fittings approach, not "STD gear only" approach, also for a reason. It will segregate your game, and kill your game. Fast. Your player base simply can't support multiple tiers like that. If you feel its necessary to limit proto suits to FW/PC only, go nuts. We're going to stomp on pub scrubs regardless, and it will accomplish nothing other than taking away freedom. "Protostomping" is a scapegoat for bad players being bad, and no matter what you do they will always be whiny victims getting stomped on. This won't please any of them because they will still be getting torn apart. It will, however, **** off the veterans. So have fun with that flawed ideology. HA HA HA HA HA HA! Of course this is going to help the game. The majority of "Proto stompers" do just that stomp in proto suits its a crutch that no skill groups use on a daily basis and if they try doing that in an all std suit setting they are going to lose many suits due to a lower module count and lower weapon lvls. Not really a crutch cause there are way too many people with crap fits or no modules at all on their suits. Ya know the guys who have barely 400HP on their assault suits.
I make the scrubs scream and the vets cry.
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SgtMajSquish MLBJ
Consolidated Dust
413
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Posted - 2015.04.01 13:56:00 -
[67] - Quote
Playing up until retardi put Super Mario Bros in the game, I noticed that although proto squads happen, it really wasnt stomping. Sure they might win the match, but when they have decent latency they still die. When server-jumping/high-latency situations stack on top of the proto squads it makes those squad seem invincible. So CCP Rattati/Retardi(whatever), if you want to earn back respect through matchmaking it MUST be done with PING being the primary factor. you can do whatever the hell you want AFTER this necessity is acquired. The proto stomping was truly few and far between, its the LAG-STOMPING that is the issue.
CPMs should stop acting like they have power and remember their true position. Scapegoats for CCP
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