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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
HUGH MANITY
POOPTOSSIN' NINJA MONKEYS FROM HELL
7
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Posted - 2015.03.12 19:10:00 -
[61] - Quote
Sole Fenychs wrote:The Starter fittings seem to be unfinished. My Minmatar and Amarr alts both still have a "sniper" fitting. The version on the Amarr also breaks its PG limit. The new fitting doesn't seem to be there.
Start an alt, they only appear on new accounts made since the fix.
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
3205
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Posted - 2015.03.12 19:28:00 -
[62] - Quote
DAYUM Son! Where'd ya find this?
On a serious note, I had no idea this was coming so soon.... jesus - Fast work CCP!
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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Zipperhead Zeero
Demonite's Legion
0
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Posted - 2015.03.12 19:39:00 -
[63] - Quote
CCP Frame wrote:[img]http://web.ccpgamescdn.com/dust/news.control/66992/1/echo.jpg[/img] Dear players, We have been working on Hotfix Echo, and here are the things that you should expect to arrive to Tranquility today, after 11:00 UTC. Drop us a comment and your first impressions of the Hotfix right here once you log in and experience it for yourself! :) stims were a terrible idea .how can a scout knife a flying enemy .im a new player who loved this game and the stims just ruined it for me.everyone is flying around with projectile explosives .this just changed the game into somthing else.i was really hoping this game would a long haul fun skill advancement but i don't think ill stay just to be leaped over and mass drived all day by allready op proto who were allready dominating everything.no even the same game i started only a month ago. really discouraging |
IAmDuncanIdaho II
Nos Nothi
1588
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Posted - 2015.03.12 20:27:00 -
[64] - Quote
HUGH MANITY wrote:WTF!!?? CCP, you really messed sh*t up this time. Nerfing HMG`s(YET AGAIN!) is a ***** move, and all because short range rifles don`t stand up to them? That`s just STOOPID! Really, are you all idiots in that office? The reality of the situation is that rifle SHOULDN`T be able to go toe to toe with a HMG. That`s WHY there are classes, upsides and downsides to each class choice. Putting everything on even ground is foolish...why even have classes? Just make one class with one weapon for everyone? That is common sense, and pretty much renders the Sentinel even more at a disadvantage. Now Myofibril Junkies are JUMPING ONTO BUILDING ROOFS!!! Good thinking there, Scouts were already over-equipped with more options and abilities than any other class. Sentinels are almost completely helpless against Scouts as it is. Now if they are lucky enough to see them coming(invisible to the naked eye AND sensors), can`t even start firing until they are close enough to jump like bunnies, run circles around their slow ass and one-shot them in the head with OP shotguns! As for a lack of equipment in Academy matches... well DUH! How many hours of playing in Academy did it take for you geniuses to realize new players couldn`t AFFORD the PG AND CPU necessary to use them? I bet it took the better part of 2 years to figure that mystery out. I don`t want to go on a rant forever, but there is one thing I want to mention, and that is the lie we were told regarding the BPO item from the 5M Clone Challenge. We were led to believe it would be something ``useful to MOST players`` and that is a lie. I am not likely to trade my Complex Damage Modifier for a 3% decreased effect . You know where you can put that Militia crap? I started an alt, and tried to fit it on a starter... no deal. High CPU renders it useless to even a new player. You guys sucking on paint fumes over there in Iceland? Anyone with the ability to use a damage modifier would go for a basic to begin with anyway, so ...you guys are clueless. No excuses for this nonsense CCP, and I would also like to point out that range nerfing sniper rifles was anti-progressive, you took away the whole point of what a sniper does. Every change you have ever made to ``balance`` this game has been a disaster. You guys suck.
Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? Can I have your ISK? |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
33
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Posted - 2015.03.12 21:01:00 -
[65] - Quote
XxBlazikenxX wrote:Demandred Moores wrote:Bpo small turrets make my old 3/2 fittings invalid let alone using all the 5/2. I can hardly fit out a shield tank now. I can't speak for armour based ones but I can say that while everyone is tank spamming I will be hanging mine up for the moment. I know it's a pain ring to balance these things without making them op so I'm not mad but I do hope you work on this. It's the point of progression, just use the STD small turrets on the PRO, and use higher tier gear for everything else. Was a mistake on my part I didn't notice the higher tears c/1 and up. |
Lady MDK
Kameira Lodge Amarr Empire
315
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Posted - 2015.03.12 21:02:00 -
[66] - Quote
No you cant have my isk.... What da f is dat sht ccp? Jumping on top on buildings? Its like playing some super mario with shotguns attached.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
644
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Posted - 2015.03.12 22:52:00 -
[67] - Quote
CCP Rattati wrote:QORII BALOGUN wrote:Sole Fenychs wrote:MINA Longstrike wrote:THANK ****ING GOD THAT STUPID SNIPER LOADOUT IS GONE.
I have some very, very mixed feelings about the sniper rifle weapon due to how it 'encourages' people to (not) play and the behaviours they (don't) learn with instant access to it. I agree that a sniper starter loadout was pretty ********. Sniping is supposed to be a higher level playstyle in Dust, due to how the game dynamics work. Without people in the meat grinder, most of the roles run into issues. However, the loadout seems to interact weirdly with existing characters. Both my Amarr and Minmatar still have a Sniper and no Recon, but the Amarr Sniper is above the PG limit. Same thing here, no recon, no shield av, sniper above pg limit starter fit changes only apply to new characters. ...But there are changes. My Frontline fit now has a drop uplink, for example. Now I'm even more confused. |
thehellisgoingon
MONSTER SYNERGY
355
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Posted - 2015.03.12 22:56:00 -
[68] - Quote
Omg those blue bottles on a minmatar anything with kinkats.
It's a whole new worlddddd!!!! |
Lynn Beck
Delta Vanguard 6
2383
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Posted - 2015.03.12 23:01:00 -
[69] - Quote
Could we please put up the new starter fits(all races) up in the LP store as Blueprint suits for say, 300 LP for the corresponding faction?
Kinda stinks that as a caldari I can't put my sisters in the brain of a minmatar and give them Min Starter fits to grind my K/D down with...
Also the fact i would LOVE to have a Blueprint SCR suit to just instantly demolish Proto CalAssaults with.
General John Ripper
-BAM! I'm Emeril Lagasse.
This message was approved by the 'Nobody Loved You' Foundation'
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Edgar Reinhart
Resheph Interstellar Strategy Gallente Federation
47
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Posted - 2015.03.12 23:20:00 -
[70] - Quote
Thanks for all the work here. Sad that the new starter fits only apply to new characters was looking forwards to trying them out. Just checking though after the changes with my Gallente starter fits, all I've got in my fittings, the frontline and medic have updated with the new equipment and also the slot layouts have all changed from 0/3 to 1/2 however my 'sniper' fitting is invalid as it's I think 2 over PG.
Does make slot progression on the Gal suits a bit odd now though...... But I can put my event BPO on a starter suit now. As if they weren't already squishy enough. Have to give them a proper run and see how things go but it feels odd..... More vulnerable somehow.
Had one game and saw the good and the bad of the jump changes. Got surprised by someone running behind then leaping over a crate this seems good.... Watching people scale the scenery and bunny hop plasma canons.... Not so sure but I'm happy to see how things play out with all the changes.
Have fun all. |
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KalOfTheRathi
Nec Tributis
1430
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Posted - 2015.03.13 05:28:00 -
[71] - Quote
So, I have stacks of tanks that won't work. Cool ... not really.
Why didn't you just remove them from my inventory? They are useless now. I don't want Blue Belles in my tanks. Squad only except Dust doesn't have vehicle locking or squad only access.
As to the turrets and stuff I'll have to determine if the tanks are something I can sell or trade ... like for a real tank.
Dusted once again.
My favorite tank is a Lightning. Just sayin.
450 resource points, max.
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Duani Snipe
Gummibaerenbande 514 RUST415
0
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Posted - 2015.03.13 05:29:00 -
[72] - Quote
Why did the av weapons every time get buffed but the DS and ADS were getting lost in the patch progressing? All swarms are strong as hell, the plasma is slow but now really strong too, a dropsuit can now jump high enough to kill a DS easily. Tanks could be fitted like every one wants to make it, but the DS only can use a Regulator now which cost so many pg/cpu that it wont be useful. In actually matches if some bring an ds/ads 1 minute or 2 kills later u had 2+ swarm launcher guys which kill u in 3 seconds. And all the buffs of the past (for expensive sp would be nerfed) the reps are insane badly for ds and nothing happens to them. CCP it would be nice if ur Pilots can get some chances too in the future because flying/dodge/and kill at the same times are difficult enough. Maybe some Pilotsuits with ds bonus or reduced modul cost in ds or rep buffs...... At the moment its really a isk throwing gadget if u play ads. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
33
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Posted - 2015.03.13 07:01:00 -
[73] - Quote
Duani Snipe wrote:Why did the av weapons every time get buffed but the DS and ADS were getting lost in the patch progressing? All swarms are strong as hell, the plasma is slow but now really strong too, a dropsuit can now jump high enough to kill a DS easily. Tanks could be fitted like every one wants to make it, but the DS only can use a Regulator now which cost so many pg/cpu that it wont be useful. In actually matches if some bring an ds/ads 1 minute or 2 kills later u had 2+ swarm launcher guys which kill u in 3 seconds. And all the buffs of the past (for expensive sp would be nerfed) the reps are insane badly for ds and nothing happens to them. CCP it would be nice if ur Pilots can get some chances too in the future because flying/dodge/and kill at the same times are difficult enough. Maybe some Pilotsuits with ds bonus or reduced modul cost in ds or rep buffs...... At the moment its really a isk throwing gadget if u play ads. as a pilot in pc I feel your pain. One of two viable fits left before is not usable now (enhanced hvy extender, hardener, burner) and you're forced to use the booster. However the ads was always my favorite thing in the game but it was abused beyond belief before the nerf to it and buff to swarms. I still did well and assume I still will but the insane lack of fitting capability is annoying. A nice balance will eventually come I'm sure but it takes time and there are a lot of things to work on still. We wouldn't want a return to the days where any unskilled pilot could kill 70 people without fear but yes a slight buff is needed. This coming from someone who cried all over the forums when the Nerf to ads and buff to av came. Patience, an extremely skilled pilot will still kill but av will be spammed while these tanks are spammed.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
33
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Posted - 2015.03.13 07:09:00 -
[74] - Quote
KalOfTheRathi wrote:So, I have stacks of tanks that won't work. Cool ... not really.
Why didn't you just remove them from my inventory? They are useless now. I don't want Blue Belles in my tanks. Squad only except Dust doesn't have vehicle locking or squad only access.
As to the turrets and stuff I'll have to determine if the tanks are something I can sell or trade ... like for a real tank.
Dusted once again. deleted my fittings, liking the new progression, they're worth skilling into just play with your fits. I think this is by far the most well balanced day 1 for an update they've had. Not saying it's perfect but things are in a good place. Will be spamming my ascr till the heat build up gets nerfed, which I suggest over nerfing damage more than 5% if decided they are op which they are. Tanks are in a good place though. They don't rule the field and the limitations on fittings are well within bounds.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
33
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Posted - 2015.03.13 07:21:00 -
[75] - Quote
Gyn Wallace wrote:Did CCP intend for people to be able to fit 5 myofibs and jump on to most building rooftops? There don't appear to be any diminishing returns... was this tested? It was amusing for a match or two. Scouts who fit lots of myofibs should be able to jump onto a box, and then onto a roof top. Everyone shouldn't be free to ignore stairs and ladders. Jump height is way over the top, literally. Wait, yes, literally. A shield based suit stacking jump mods, shoot them and watch them die from fall damage I haven't noticed too much of a problem with sacrificing all survivability to do so. Haven't used the new myros just killed the crap out of ppl enjoying them. Trust me they don't last long. It's been nice having fun and seeing them have fun as apposed to everyone running gal assault with a rr or min adsault being a serious try hard. To stack that much they are shield based with no shielding just get that gun game in. |
JONAHBENHUR
WarRavens
113
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Posted - 2015.03.13 11:09:00 -
[76] - Quote
super jump is the most fun i have had in this game in a long time, the tanks are a bit tough to figure out and a couple of minor bugs but this was a pretty cool patch/update
"To be a man you must have honor, "HONOR AND A PENIS !!" -shinoske noharu
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Dylan Meisinger
ROGUE RELICS
4
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Posted - 2015.03.13 16:10:00 -
[77] - Quote
Doesn't matter how many Shields I have now . Im literally dead before I deploy.... This is what I get for being a loyalist.
It takes skill points to run proto , not skill.
[up the punx]
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XxBlazikenxX
Y.A.M.A.H
527
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Posted - 2015.03.13 17:33:00 -
[78] - Quote
Dylan Meisinger wrote:Doesn't matter how many Shields I have now . Im literally dead before I deploy.... This is what I get for being a loyalist. I haven't lost a single Cal Factional yet.
Terrestrial Combat Officer of Y.A.M.A.H
Recruitment, Free BPOs!
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Scottish Eye
New Age Empire.
3
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Posted - 2015.03.13 17:58:00 -
[79] - Quote
If the jumping is abused with the stimulant stacking why not increase the stamina use for the jump as a penalty without changing the melee stamina usage. Would take a page of coding for a 3%-5% penalty to stamina usage for each stimulant stacked? |
thehellisgoingon
MONSTER SYNERGY
363
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Posted - 2015.03.13 19:33:00 -
[80] - Quote
Thanks for the free small turrets on the mlt tanks but no thanks.
Please remove them. I will pay for what I want. |
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XxBlazikenxX
Y.A.M.A.H
529
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Posted - 2015.03.13 19:52:00 -
[81] - Quote
Scottish Eye wrote: If the jumping is abused with the stimulant stacking why not increase the stamina use for the jump as a penalty without changing the melee stamina usage. Would take a page of coding for a 3%-5% penalty to stamina usage for each stimulant stacked? Then a person could just use cardiac regs
Terrestrial Combat Officer of Y.A.M.A.H
Recruitment, Free BPOs!
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Z Vatican
G0DS AM0NG MEN General Tso's Alliance
0
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Posted - 2015.03.14 01:37:00 -
[82] - Quote
My opinion on the update.
Well I played Gal Scout earlier and I'll be honest. I was amazed I could do crazy stuff with my Gal scout. I could stack my Kin Cats and run fast as hell followed by the ability to jump high and shotgun everyone. Amazing! I love the Hand-to-Hand mods. But then again I felt like I was OP. Generally isn't that how we all want to feel like? Besides that I've trolled quite a lot of people. Ex. HMG Proto sent comes around the corner..... I jump like 4x his height and round around him and kill him. Pretty fun stuff.
Now for my tanker account. I was pretty disappointed of what has happened as a tanker. I can't have my usual fitting for my beloved tanks because of the stupid small turrets. The only tank NOT changed is the Kaalikiota... tank. I can fit my fitting there but I've also realized that 2 complex heavy shield extenders are not the same as before. So many tankers out and about nowadays but not something I'm worried about. I am no longer PC eligible for my corp now since my tanks are crap. (Not that PC matters that much to me anyways)
In all honestly this patch has Pros/Cons.
More Cons than Pros if you ask me.... |
JONAHBENHUR
WarRavens
114
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Posted - 2015.03.14 03:34:00 -
[83] - Quote
so when you scrubs stacked damage mods and tanked armor it was ok but now a suit that has a bunch of high slots can jump a bit you scrubs go insane. please do the entire dust community a service and delete the game you are only a very very small percentage of the people who pay and play, and are screwing it up for everyone else.
"To be a man you must have honor, "HONOR AND A PENIS !!" -shinoske noharu
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Kinyuhk Goluhh
Legion of the Corrupted
0
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Posted - 2015.03.14 05:38:00 -
[84] - Quote
My experience on the first match I played was getting freaked the f**k out. I opened fire on a guy right next to me, then he moon jumps in the air and was going to freak out here but I read the update log and get it now...i hate it. I see nothing about fixes to this crappy matchmaking throwing me in with veterans though..
Dev Team...Y U NO FIX?! You realise you're likely losing every new player that joins Dust because of that crap? I've only stayed this long because my PS3's BluRay and PC's HDD broke but that's changing real soon, mightaswell count me as 1 less player now because I'm never coming back.
God...already hard enough as it is, now you're giving vets the ability to moon jump? pfft...
"I don't suck! Scotty the matchmaking AI does for putting newbs in games with veterans!"
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UlyssesWrath
Seituoda Taskforce Command Caldari State
3
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Posted - 2015.03.14 09:41:00 -
[85] - Quote
CCP Frame wrote:[img]http://web.ccpgamescdn.com/dust/news.control/66992/1/echo.jpg[/img] Dear players, We have been working on Hotfix Echo, and here are the things that you should expect to arrive to Tranquility today, after 11:00 UTC. Drop us a comment and your first impressions of the Hotfix right here once you log in and experience it for yourself! :)
Dear CCP i hope you go bankrupt |
Z Vatican
G0DS AM0NG MEN General Tso's Alliance
0
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Posted - 2015.03.14 15:35:00 -
[86] - Quote
I just think that people nowadays can stack 5 damage mods lol..... Already have the fitting and I notice the heat build up is just more stupid.
You nerfed railguns and now AGAIN? *sigh*
I'll wait till next update. |
Dylan Meisinger
ROGUE RELICS
5
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Posted - 2015.03.15 22:20:00 -
[87] - Quote
Are you guys ever gonna fix the hit detection on light & sidearm rail weapons? Or am i taking a LONG break from dust 514?(probably permanently)
It takes skill points to run proto , not skill.
[up the punx]
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PLAYSTTION
Corrosive Synergy RISE of LEGION
707
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Posted - 2015.03.16 00:59:00 -
[88] - Quote
Dylan Meisinger wrote:Are you guys ever gonna fix the hit detection on light & sidearm rail weapons? Or am i taking a LONG break from dust 514?(probably permanently) Shotguns and all weapons to. I shot a guy 3 times in the side from 1 metre (he was standing still) and he turned around and killed me after taking no damage to hois 75% armour left.
Gassault Galogi Galsent
Open Beta Vet - 39 mil sp
Director of Corrosive Synergy
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XxBlazikenxX
Y.A.M.A.H
545
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Posted - 2015.03.16 02:34:00 -
[89] - Quote
JONAHBENHUR wrote:so when you scrubs stacked damage mods and tanked armor it was ok but now a suit that has a bunch of high slots can jump a bit you scrubs go insane. please do the entire dust community a service and delete the game you are only a very very small percentage of the people who pay and play, and are screwing it up for everyone else. Legion?
Terrestrial Combat Officer of Y.A.M.A.H
Recruitment, Free BPOs!
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Balistyc Farshot
The Exemplars RISE of LEGION
104
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Posted - 2015.03.16 06:52:00 -
[90] - Quote
I will outline changes and my understanding:
Blue bottle - Should have been tested with stacking? Come on CCP, everyone stacks everything. (Plates, Reps, Reds, Dmg Mods, Extenders.) Stacking penalties need to be flat and added day one. Not a bad idea, I can see 1-2 clear rails and crates, 3-4 jump over the wall twice my height. This separated combat a lot and has made more perch fighting. I have seen very few players digging in, but that is the only good thing so far. Take your derp sticker, admit it was missed and tell us when penalties are coming. In Pubs they aren't that noticed yet. In PC, they are brutal so it is coming.
HMG Nerf - Why would you pair the blue with a HMG nerf? Please CCP - Think rock, paper, scissor. If you buff paper and nerf rock, yeah rock is done for. No idea on how to fix this because it was OP before, but the dispersion is just awful. The only HMG that was out performing was the standard variant, you should have just nerfed that. Heavy's now have very little role, which means, logis now need to fight more. Rep tools aren't really needed so much (RT on Assaults). Completely flipped the chess board here.
Tanks - Hulls are very interesting. I have seen so many different tanks out on the battlefield and they all had different purposes. The blaster did not need a buff, that was silly. The rail needed heat since you made more turrets mandatory. Adding in the additionally turrets was awesome. Requires tankers to think tactically. I would have taken a page from the real tanks hand book. There are 3-4 guys in a tank for a reason. Make the mods only function with assistance but buff them again, then the tank driver/main gunner in this case, can't also flip on a scanner without the commander hitting the switch and evaluating the data. Maybe give the other turrets all the modules. Or 1 mod per seat filled. Then the tank can be OP because it is 3 guys fighting together.
LAV nerf - Uhm, why do we drive exploding cars now? This thing is a bigger death trap than the gremlin. I crashed into a building full shields and armor before turning into a burning heap. I consider using an LAV, but fast scouts are just safer now. I don't know who or why you would use a LAV now.
Equipment Quantity Buff - I like this a lot. The REs will need the nerf we are owed. Otherwise not needing to class switch on a supply depot is so much nicer.
Scrambler Rifle - Just OP now. Stop trying to explain. We all get it. Yeah, OP. Suggestion on balancing trick from Drifter in COD. Measure the TTK at each distance for each gun on a universally flat median (150 shield 150 armor). Now figure out TTK at each range. Make your chart. If anything can kill more than 2 foes without reloading or overheating it is OP. If anything can kill in under 2 seconds without aiming requirements, it is OP. Think it through.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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