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1. Remote Explosives - in Feedback/Requests [original thread]
CCP Rattati wrote: Remote Explosives throwing distance has been reduced, as activation delay settings seem to be bugged. Remote Explosives are designed to be placeables, or traps in essence, not super-grenades. Thread is dead, discussion ove...
- by Kinyuhk Goluhh - at 2015.05.11 23:54:00
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2. My game disc read! - in The Locker Room [original thread]
Thank f*cking christ CoD BO read! I can't even believe I'm saying that about CoD because it f*cking sucks! But sh*t, it's better than this. Dust514 took the title from CoD as worst FPS-Multiplayer game I've ever played. Doesn't even matter that it...
- by Kinyuhk Goluhh - at 2015.04.29 07:50:00
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3. Remote Explosives - in Feedback/Requests [original thread]
Wow, there's a lot there, Korrah..let's see.. korrah silain wrote: rexs (remote explosives, my term) need to be in derp gurnede slot Where in that quote from me or any of my other posts do I say I want the RE in the grenade slot? Other peop...
- by Kinyuhk Goluhh - at 2015.04.28 18:32:00
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4. New match making idea - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: This are fair battles.
- by Kinyuhk Goluhh - at 2015.04.27 02:00:00
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5. Remote Explosives - in Feedback/Requests [original thread]
Greiv Rabbah wrote: homies jus cryin. ignore the QQ. thats why his opening post only has 4 likes while my rebuttal has 10. ppl know remotes are a weapon and arent in a bad state despite how hes trying to make it look. dont let this tard ruffle ...
- by Kinyuhk Goluhh - at 2015.04.27 01:45:00
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6. Anyone have those bad days? - in General Discussions [original thread]
Patrick57 wrote: every day is a bad day Yep. It's especially mood killing for me when I make a loadout that *should* be perfect then just as I use this custom loadout instead of a starter kit. Y'know actually risking loss. I get matched wit...
- by Kinyuhk Goluhh - at 2015.04.25 04:26:00
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7. What is this devilry? - in General Discussions [original thread]
Clearly the FBI is watching you and their radio got intwined with your PS3. DELETE THAT SH*T OFF YOUR HDD! RIP OP.
- by Kinyuhk Goluhh - at 2015.04.23 21:47:00
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8. Vehicle Armor Hardener - in Feedback/Requests [original thread]
Just my opinion, but this crap lasts WAY too long, reduces WAY too much damage and while it doesn't happen extremely often, when it does, it's a big f**king nuisance. Everytime some jerkface drives a tank in battle they activate that module when ...
- by Kinyuhk Goluhh - at 2015.04.23 20:38:00
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9. Battle axe - in Feedback/Requests [original thread]
Pffthahahahaha wtf is that?! Is that seriously what the clones look like?? Dem goofy hairstyles and one has a goatee, I didn't even know these clones had choice or personalities because that doesn't make sense! and look at them! There's no diversi...
- by Kinyuhk Goluhh - at 2015.04.22 05:30:00
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10. Remote Explosives - in Feedback/Requests [original thread]
Flaylock Steve, maybe you're just a pathetic scrub that NEEDS overpowered EQUIPMENT to get kills. What, 99% of your kills from the RE? L2R kid, I said it's emblem doesn't show up period, even if I'm looking directly at it and Dust is a dark ass g...
- by Kinyuhk Goluhh - at 2015.04.22 05:09:00
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11. Remote Explosives - in Feedback/Requests [original thread]
Luther Mandrix wrote: Explosive Plate Armor maybe the fix for Flaylock/Massdriving /Remote throwing Scouts .Maybe we don't need to nerf the Jump. Heavy Sentinels already have resistance to explosives but still can't survive a blast from a ba...
- by Kinyuhk Goluhh - at 2015.04.22 02:43:00
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12. Armor and Shield upgrade - in Feedback/Requests [original thread]
bump
- by Kinyuhk Goluhh - at 2015.04.14 15:40:00
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13. What I wish was changed in Dust514 - in Feedback/Requests [original thread]
Georgia Xavier wrote: Hey man, you new to dust? No, these are experiences from playing Dust for awhile. These are only things I wish were changed, not complaining that they exist.
- by Kinyuhk Goluhh - at 2015.04.14 15:39:00
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14. [Request] Buff n' Nerf - in Feedback/Requests [original thread]
Quote: doesn't it stand to reason that more DPS be balanced with less range? The proto HMG is the highest grade, nobody even flinches from lower versions. The DPS for these lower variations is also too poor to make anyone flinch, I've been b...
- by Kinyuhk Goluhh - at 2015.04.14 15:35:00
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15. [Request] Buff n' Nerf - in Feedback/Requests [original thread]
HMG: Range is very short, even less than Assault Rifles(as in the class, not the gun). I tried shooting at someone from a medium distance and it didn't even scratch their Shield despite me hearing the shots hit. Scrambler Rifle: Deals too much da...
- by Kinyuhk Goluhh - at 2015.04.14 05:53:00
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16. What I wish was changed in Dust514 - in Feedback/Requests [original thread]
-Better descriptions for basically everything, like how to use special equipment. I still don't understand how to use AV grenades or how they function, do I throw them directly at vehicles? This Active Scanner keeps giving me errors but takes up s...
- by Kinyuhk Goluhh - at 2015.04.14 03:29:00
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17. Armor and Shield upgrade - in Feedback/Requests [original thread]
This isn't right.. Base Armor/Shield for Minmatar Medium Dropsuit (No upgrades or Modules): Armor: 147 Shield: 168 I have level 4 Armor and Level 3 Shield (+5% Per Level): Armor: 168 Shield: 184 It should be: Armor: 176 (147 + 20%) Shield: 193 ...
- by Kinyuhk Goluhh - at 2015.04.14 03:07:00
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18. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: 2. I don't know how you interpret it to this, what I'm saying is the player's true ranking will be corrected as they play more matches, it's not about "encourages people to be bad", it's about if the ranking is not reflecti...
- by Kinyuhk Goluhh - at 2015.04.09 07:09:00
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19. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
1. I just seem to find em all. 2. So it encourages people to be bad or be thrown in with Vets using gear suited for fighting low ranks. Nice. CCP AquarHEAD wrote: 4. When fighting against higher ranking players, if you lose, it's kind of expe...
- by Kinyuhk Goluhh - at 2015.04.09 06:38:00
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20. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
CCP AquarHEAD wrote: It will do this only if it cannot find enough players with similar skills (within certain time limit), as a last resort, also we do not determine "skill" of a player by SP. Uhm...maybe you should because this game is bas...
- by Kinyuhk Goluhh - at 2015.04.09 04:44:00
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