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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2855
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Posted - 2014.11.17 03:26:00 -
[1] - Quote
Please balance it.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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Green Living
Gallente Gay Swag Club
1274
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Posted - 2014.11.17 04:11:00 -
[2] - Quote
Very constructive post. |
MrShooter01
Storm Wind Strikeforce Caldari State
1058
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Posted - 2014.11.17 04:20:00 -
[3] - Quote
There is no reason for me to use a normal AR or SMG over their breach counterparts, they have no significant drawback. The breach SMG in particular is pretty much a straight upgrade over the normal SMG. I get the same DPS, same range, with significantly more damage per magazine and effectively increased total ammo reserves as well, thanks to the much higher damage per shot.
And to top it all off, they're easier to control and land hits with |
Apothecary Za'ki
Biomass Positive
1923
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Posted - 2014.11.17 04:23:00 -
[4] - Quote
MrShooter01 wrote:There is no reason for me to use a normal AR or SMG over their breach counterparts, they have no significant drawback. The breach SMG in particular is pretty much a straight upgrade over the normal SMG. I get the same DPS, same range, with significantly more damage per magazine and effectively increased total ammo reserves as well, thanks to the much higher damage per shot.
And to top it all off, they're easier to control and land hits with its stupid.. i thought normal would be like standard.. then breach the higher damage per bullet lower ROF longer range smg but its DPS lower.. and the assault smg be the faster ROF lower damage per shot but overall higher DPS and shorter range smg.. its just weird its like they didnt even balance the varients against the stock weapon.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Cody Sietz
Random Gunz RISE of LEGION
4114
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Posted - 2014.11.17 04:43:00 -
[5] - Quote
It's the best Plasma rifle for sure, but I think it's just cause the rest aren't that great(besides the TAR, that thing is decent at medium range but awful for close range)
The assault plasma rifle is ok, but is outdone by so many rifles and weapons that aren't even classified as CQC.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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DarthPlagueis TheWise
412
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Posted - 2014.11.17 05:09:00 -
[6] - Quote
I still think CR outdoes it in close quarters. Even ScR performs just as well if not better.
I've been using the AR for a year now and I'd much rather have a different rifle.
F*k this cash grab fix the shit that matters: unkillable uplinks, invisible remotes on null cannon hack panels, etc.
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Daddrobit
You Can Call Me Daddy
974
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Posted - 2014.11.17 05:10:00 -
[7] - Quote
Oh yeah, the BAR seriously is as bad as a weapon that -literally- melted every light and medium suit in a single trigger pull when on target, it's just that good. How dare a CQC weapon shine in CQC for more than 2 weeks after well over a year of disuse, nerf it immediately.
/sarcasm
It's powerful yeah, but old BHMG levels of OP? I don't think so.
O.G. Pink Fluffy Bunny
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Meeko Fent
Kirkinen Risk Control Caldari State
2090
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Posted - 2014.11.17 05:20:00 -
[8] - Quote
It's fine. The rifles are all fine. Leave them alone.
Just because it's good and all the maps are setup for what it's good in doesn't make it OP.
Jesus, nobody remembers the last time the breach got "fixed"?
Admittingly, it was crazy then, but it got POUNDED back then.
Because you wanted to be something you're not.
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Zatara Rought
Fatal Absolution General Tso's Alliance
4599
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Posted - 2014.11.17 05:25:00 -
[9] - Quote
Daddrobit wrote:Oh yeah, the BAR seriously is as bad as a weapon that -literally- melted every light and medium suit in a single trigger pull when on target, it's just that good. How dare a CQC weapon shine in CQC for more than 2 weeks after well over a year of disuse, nerf it immediately.
/sarcasm
It's powerful yeah, but old BHMG levels of OP? I don't think so.
I don't think anyone is asserting that...if they are they are fuggin dumb.
Is it strong? Yes.
Does it need a nerf? I think so.
What should that nerf be? Clip size...reload speed lengthened if a clip reduction doesn't do the trick. The DPS is actually fine...it's how long that DPS is sustainable...and how easy it is to do that DPS at ranges I don't know that the breach was intended for
Like i've said elsewhere...what is this weapon's goal/purpose? What is it's intended range?
Should it be the best CQC variant as opposed to the higher dispersion/kick 'normal' AR?
Should it be able to apply it's damage better than the regular ar at >15m if it IS a CQC weapon?
This sort of consensus/answer helps a lot in these kinds of conversations.
Breach should NOT be nerfed into the ground...people like you have been waiting WAAAAAY too damn long for it to be brought back.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Fizzer XCIV
Heaven's Lost Property
1120
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Posted - 2014.11.17 05:33:00 -
[10] - Quote
Zatara Rought wrote: What should that nerf be? Clip size...reload speed lengthened if a clip reduction doesn't do the trick. The DPS is actually fine...it's how long that DPS is sustainable...and how easy it is to do that DPS at ranges I don't know that the breach was intended for
This is the exact issues with it. It just needs its mag reduced to 32 instead of 36, and its rance dropped to 40m instead of 44.
That would give it the same damage per mag, DPS and range as the regular AR.
Please, make my Opus pretty...
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Kensai Dragon
Dust University Ivy League
70
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Posted - 2014.11.17 06:14:00 -
[11] - Quote
Fizzer XCIV wrote:Zatara Rought wrote: What should that nerf be? Clip size...reload speed lengthened if a clip reduction doesn't do the trick. The DPS is actually fine...it's how long that DPS is sustainable...and how easy it is to do that DPS at ranges I don't know that the breach was intended for
This is the exact issues with it. It just needs its mag reduced to 32 instead of 36, and its rance dropped to 40m instead of 44. That would give it the same damage per mag, DPS and range as the regular AR.
You make it the same as a regular AR, then what's the point? Admittedly I'm not well versed in Dust rifles, but each variant should fill out different roles, right? |
Daddrobit
You Can Call Me Daddy
976
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Posted - 2014.11.17 06:29:00 -
[12] - Quote
Fizzer XCIV wrote:Zatara Rought wrote: What should that nerf be? Clip size...reload speed lengthened if a clip reduction doesn't do the trick. The DPS is actually fine...it's how long that DPS is sustainable...and how easy it is to do that DPS at ranges I don't know that the breach was intended for
This is the exact issues with it. It just needs its mag reduced to 32 instead of 36, and its rance dropped to 40m instead of 44. That would give it the same damage per mag, DPS and range as the regular AR.
But then why use one or the other? Weapon choice should not be cosmetic.
Give it a fair bit more range and hit the DPS slightly. Enough so that it's more than the RR and less than the AR. That's what the gun is anyway, it's the Gallente variant of the Caldari RR.
Hell, let me throw some numbers around as a guideline to show.
Basic AR DPS is 412, Basic RR DPS is 361. Drop the base damage per bullet of the basic BAR to be 54.2 which would give it a DPS of 387, nice and in the middle.
Advanced AR DPS is 432, Advanced RR DPS is 379. Drop the base damage per bullet of the Advanced BAR to be 56.8 which would give it a DPS of 406.
Proto AR DPS is 453, Proto RR DPS is 397. Drop the base damage per bullet of the Proto BAR to be59.5 which would give the Proto BAR a DPS of 425.
Then give the BAR 10 meters of effective/optimal over the AR, (which is still 15 less than the RR) and you have yourselves a solid step in the direction of balance.
O.G. Pink Fluffy Bunny
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Zatara Rought
Fatal Absolution General Tso's Alliance
4602
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Posted - 2014.11.17 06:36:00 -
[13] - Quote
Is it supposed to be like the RR?
I thought that was what the TAC was for?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Daddrobit
You Can Call Me Daddy
976
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Posted - 2014.11.17 06:38:00 -
[14] - Quote
Zatara Rought wrote:Is it supposed to be like the RR?
I thought that was what the TAC was for?
TAC is the scrambler m8. And burst is the CR. They were all the original 'placeholders' now considered variants.
O.G. Pink Fluffy Bunny
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Imp Smash
Molon Labe. General Tso's Alliance
401
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Posted - 2014.11.17 06:40:00 -
[15] - Quote
It's a breach. IF CCP nerfed it I would say make it a sidegrade. Focus it more on a role -- so a reasonable percent shorter range than the AR but better DPS so it's the THE go to close quarters AR. As a few other posters said -- making it almost identical to the AR seems...odd. |
Zatara Rought
Fatal Absolution General Tso's Alliance
4602
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Posted - 2014.11.17 06:42:00 -
[16] - Quote
Daddrobit wrote:Zatara Rought wrote:Is it supposed to be like the RR?
I thought that was what the TAC was for? TAC is the scrambler m8. And burst is the CR. They were all the original 'placeholders' now considered variants.
Wut...But the SCR is a high DPS, high clip...overheat based weapon that performs perfectly in CQC and at range..
The Tac needs considerable changes if it's going to be considered the alternative SCR.
I agree on the CR/Burst comparison.
Anyone else want to validate/contest the idea that the breach is the RR placeholder?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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DildoMcnutz
WarRavens Capital Punishment.
530
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Posted - 2014.11.17 06:43:00 -
[17] - Quote
Zatara Rought wrote:Is it supposed to be like the RR?
I thought that was what the TAC was for?
Isn't the tac like the scrambler rifle?
I thought assault was gallente Burst minmatar Tactical Ammar Breach caldari
Da only good Amarr is a ded Amarr, an de ony fing betta than a ded one, is a dyin one who tells ya were 'is mates is!
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Minmatar Mercenary 9292
WarRavens Capital Punishment.
530
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Posted - 2014.11.17 06:43:00 -
[18] - Quote
Zatara Rought wrote:Is it supposed to be like the RR?
I thought that was what the TAC was for?
Isn't the tac like the scrambler rifle?
I thought assault was gallente Burst minmatar Tactical Ammar Breach caldari
Da only good Amarr is a ded Amarr, an de ony fing betta than a ded one, is a dyin one who tells ya were 'is mates is!
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Daddrobit
You Can Call Me Daddy
977
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Posted - 2014.11.17 06:47:00 -
[19] - Quote
Zatara Rought wrote:Daddrobit wrote:Zatara Rought wrote:Is it supposed to be like the RR?
I thought that was what the TAC was for? TAC is the scrambler m8. And burst is the CR. They were all the original 'placeholders' now considered variants. Wut...But the SCR is a high DPS, high clip...overheat based weapon that performs perfectly in CQC and at range.. The Tac needs considerable changes if it's going to be considered the alternative SCR. I agree on the CR/Burst comparison. Anyone else want to validate/contest the idea that the breach is the RR placeholder?
TAC AR is single fire, high alpha/DPS, long range weapon like the ScR that only has a lower clip size because it was OP before. Used to have something like 42 bullets way back in the day.
O.G. Pink Fluffy Bunny
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Spectral Clone
Abandoned Privilege Top Men.
3130
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Posted - 2014.11.17 06:47:00 -
[20] - Quote
Easier solution: Buff the range of regular AR. Nerf the range of breach.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
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Blueprint For Murder
Immortal Guides
301
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Posted - 2014.11.17 06:49:00 -
[21] - Quote
jhon hartigan wrote:CCP Rattati wrote:That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
Kills by Actor(Pawn) and Weapon Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon I'll just leave this here...
The Impossible Dream-Wizard Talk @MMoMerc
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Her Chosen
Grade No.2
48
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Posted - 2014.11.17 06:54:00 -
[22] - Quote
How is it unbalanced as compared to RRs, SCRs, TacARs, etc? Just because it kills you slighty more doesn't make it unbalanced.
Its not OP or unbalanced.
Burst HMG was actually an example of OP. It had a 3,000+ DPS. TTK with breach is no different than RR, SCR, or even an Ion or Scrambler Pistol...
Prove its unbalanced with math and simple rock, paper, scissors logic. Prove its OP with its DPS. |
Daddrobit
You Can Call Me Daddy
979
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Posted - 2014.11.17 07:12:00 -
[23] - Quote
Her Chosen wrote:How is it unbalanced as compared to RRs, SCRs, TacARs, etc? Just because it kills you slighty more doesn't make it unbalanced.
Its not OP or unbalanced.
Burst HMG was actually an example of OP. It had a 3,000+ DPS. TTK with breach is no different than RR, SCR, or even an Ion or Scrambler Pistol...
Prove its unbalanced with math and simple rock, paper, scissors logic. Prove its OP with its DPS.
As a avid BAR supporter, it functions as a rock, paper and scissor by having nothing that it's the worst at and many things that it is the best at.
-It doesn't have a spool up. -It doesn't overheat. -It has the highest DPS of all automatic weaponry . -The second highest accuracy behind the AScR, but the AScR has considerably more recoil. -Third highest damage per clip behind the AScR and ARR. But the ARR is less accurate, has more recoil, and has a spool up time while the AScR has considerably more recoil and overheats before you can use the whole clip. -Still doesn't have a bad range.
O.G. Pink Fluffy Bunny
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Zatara Rought
Fatal Absolution General Tso's Alliance
4604
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Posted - 2014.11.17 07:19:00 -
[24] - Quote
Please don't ever take anything this reject says as anything containing substance.
All you should ever do when you see his name is ask him about the time he said he was the greatest FPS player of all time.
PSA provided courtesy of Zatara Rought
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Blueprint For Murder
Immortal Guides
301
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Posted - 2014.11.17 07:24:00 -
[25] - Quote
Blueprint For Murder wrote:jhon hartigan wrote:CCP Rattati wrote:That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
Kills by Actor(Pawn) and Weapon Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon I'll just leave this here...
They should require a IQ test to be a CPM.
The Impossible Dream-Wizard Talk @MMoMerc
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Zatara Rought
Fatal Absolution General Tso's Alliance
4604
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Posted - 2014.11.17 07:26:00 -
[26] - Quote
IF the BAR is to be like the SCR then it would seem fit to lower clip size and increase reload to operate in similar fashion to the SCR's overheat mechanic?
I'd still like opinions from others:
What weapon should the Breach take it's queue's from? What should it's purpose be?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1352
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Posted - 2014.11.17 07:31:00 -
[27] - Quote
clip size nerf yes, reload speed nerf no- not fair to the ppl who skilled into reload speed
AKA Zirzo Valcyn
AFKing since 2012
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Fizzer XCIV
Heaven's Lost Property
1120
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Posted - 2014.11.17 07:34:00 -
[28] - Quote
Zatara Rought wrote:IF the BAR is to be like the SCR then it would seem fit to lower clip size and increase reload to operate in similar fashion to the SCR's overheat mechanic?
I'd still like opinions from others:
What weapon should the Breach take it's queue's from? What should it's purpose be? Its supposed to behave like the RR. A lot of people think that means its supposed to be long range as well, but Breach weapons aren't actually long range. They're slow firing, and hard hitting compared to the normal variant. None of the breach variant weapons actually have a longer range than their normal variant...
Please, make my Opus pretty...
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Dubber Rucky
15
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Posted - 2014.11.17 07:39:00 -
[29] - Quote
The breach was always good, just no one was using it. I was using it on a militia heavy months ago.........then i stop using because i didn't want people to know. |
Sgt Kirk
Fatal Absolution
8488
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Posted - 2014.11.17 07:41:00 -
[30] - Quote
Zatara Rought wrote:IF the BAR is to be like the SCR then it would seem fit to lower clip size and increase reload to operate in similar fashion to the SCR's overheat mechanic?
I'd still like opinions from others:
What weapon should the Breach take it's queue's from? What should it's purpose be? I always paired the Tactical rifle to the Scrambler Rifle. It's a Gallente weapon. It's a Variant It's not going to behave exactly like the Scrambler Rifle but it does have some common ground.
High Alpha Long range.
And that's about all that you're going to have without it becoming OP. Damage per mag is going to be low because if it had a large mag that'd be OP and nobody wants that. The Duvolle Tactical has no overheat function but it does Kick like a mule and has a low mag size so I find it a decent trade off.
As far as the Breach goes I'd be alright with a Damage Nerf but only if it got a range increase. Since we are trying to match like weapons with their variants the Breach should perform more like the Rail then. Considerably more range than the Plasma Rifle, less range than the assault but less damage than the Plasma Rifle and more DPS than the Rail.
CCP holds the Caldari's hand so this doesn't happen again.
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