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Thread Statistics | Show CCP posts - 26 post(s) |
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CCP Frame
C C P C C P Alliance
4529
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Posted - 2014.10.23 06:58:00 -
[1] - Quote
On 4 November, DUST 514-« will be updated with the release of Uprising 1.9, which adds a number of features and changes specifically requested by the community. These include:
GÇóA new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds GÇóLoyalty ranks system GÇóSkills and Skill Point improvements GÇóSell to Vendor and Market Agent GÇóImproved veteran experience GÇô gameplay improvements, bug fixes, and more
Read on, comment and we hope you will enjoy Uprising 1.9 on November 4th 11:00 UTC! :)
CCP Frame
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Cross Atu
OSG Planetary Operations Covert Intervention
3526
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Posted - 2014.10.28 09:13:00 -
[2] - Quote
As commanded, so shall I comment. o7
See a cool idea thread? Mail me the title and I'll take a look =)
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Tesfa Alem
Death by Disassociation
257
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Posted - 2014.10.28 09:24:00 -
[3] - Quote
Very, very good. I like the details, I never knew the 'flickering stars' was a bug.
750,000 WP cap, is a godsend. Question, Wil we get to see our life time stats, or do we just get the bonus ranks?
Any other hidden surprises?
Redline for Thee, but no Redline for Me.
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Arkena Wyrnspire
Fatal Absolution
18521
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Posted - 2014.10.28 09:25:00 -
[4] - Quote
Glory to Rattati, our lord and saviour!
How do the titles for the loyalty ranks work? Will something similar be coming for FW in future? Why couldn't you have been this awesome for the past 2 years?
You have long since made your choice. What you make now is a mistake.
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g li2
Grupo de Asalto Chacal RISE of LEGION
291
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Posted - 2014.10.28 09:27:00 -
[5] - Quote
Thank you CCP Very fast Rattati
CHACALES
¡¡¡HONOR!!!
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Aoena Rays
Bragian Order Amarr Empire
526
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Posted - 2014.10.28 09:27:00 -
[6] - Quote
Arkena Wyrnspire wrote:How do the titles for the loyalty ranks work? Read the very last patch note, I think it is pretty clear :O
Story of your life
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NoExsplosionsMgee
Rebels New Republic
286
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Posted - 2014.10.28 09:27:00 -
[7] - Quote
*Heavy breathing*
PRAISE THE SUN!! \ |Gö¼|' /
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Arkena Wyrnspire
Fatal Absolution
18521
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Posted - 2014.10.28 09:30:00 -
[8] - Quote
Aoena Rays wrote:Arkena Wyrnspire wrote:How do the titles for the loyalty ranks work? Read the very last patch note, I think it is pretty clear :O
CCP wrote:* Introducing a new Loyalty Ranks program, where Players will gain a Loyalty Rank based on Lifetime Battles, Wins, War Points and Aurum purchased and used, and more. For veteran Players, the Ranks are effective immediately, based on each Players lifetime statistics. Each Rank grants an Honorary Title and specific bonuses to in-game rewards such as End-of-Match Skill Points, ISK Rewards, Loyalty Points, Sell-to-Vendor Prices, and more. Higher Ranks have higher bonuses and unlock new ones.
So...
What I'm really asking is 'Do I get a forum title'?
You have long since made your choice. What you make now is a mistake.
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
676
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Posted - 2014.10.28 09:30:00 -
[9] - Quote
Inb4 scouts cry.
Dat cloaked 85% scan range reduction tho... nice.
Swag-suit4lyfe!
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jhon hartigan
Mannar Focused Warfare Gallente Federation
294
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Posted - 2014.10.28 09:35:00 -
[10] - Quote
Love it.
The best part is that loyalty rank! Will the honorary title be visible to other players or will we be able to see only our title? I hope it is the first one.
An Active Cloak now also reduces the player's Passive Scan Radius by 85% in addition to Signature Profile. Does it reduce the scan radius BY 85% or to TO 85%? If I have 100m my scan radius will be 25 or 85?
* Implemented some Rendering Optimizations to increase overall framerate. OMG YES PLZ!!!
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Kasote Denzara
A Vulture
2362
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Posted - 2014.10.28 09:37:00 -
[11] - Quote
A single tear. For the greatness that could await.
Prof. V Plasma Cannon and Gallente Commando V. There is no regret. Only explosions.
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Nocturnal Soul
Primordial Threat
4269
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Posted - 2014.10.28 09:39:00 -
[12] - Quote
Next patch needs to bring all the suits to Fw market.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4032
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Posted - 2014.10.28 09:41:00 -
[13] - Quote
Welp. You bastards have finally gone and shaken my worldview.
There is not a single thing in the patch notes I can mock,call dumb or generally get pissed off about. No hotfixes don't count those were awesome.
My compliments to the chef team this time. If you keep this up someone might actually start feeling hope again.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Bright Cloud
Namtar Elite Gallente Federation
443
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Posted - 2014.10.28 09:42:00 -
[14] - Quote
What the hell? Booster stacking and 750k active SP cap? So when i stack 3 regular active boosters i could achieve ~2,5 million SP per week? Bloody hell if you add passive SP thats a proto suit per week. And now we finally get SP respecs for AUR though i kinda find it dirty to make it AUR only. Put a 50 mil ISK pricetag on it and other people might would use that feature too. And if we are at it how much AUR will a respec cost? Oh and that active scanners are beeing shared with the whole team means death to all scouts when there is only a single decent galente logi around. Oh and how convienient to release it on November the 4th. Oh i wonder what game could posibly be released there....cough "cod" cough...
TL;DR -new SP cap 750k SP PER WEEK (allmost 4 times as much as we got) -3 booster stacked= ~2.5 million SP cap -Scouts are dead ( your scans get screwed when cloaked and weapon swap delay) -AUR SP REFUND -FANCY MAPS -Sell your useless assets under value -You will see vehicles from miles away -WP for dropship spawns -You need to "call for help" before you can be revived
Bright is the opposite of dark! Who would have thought of that?!
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CCP Frame
C C P C C P Alliance
4535
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Posted - 2014.10.28 09:42:00 -
[15] - Quote
Nocturnal Soul wrote:Next patch needs to bring all the suits to Fw market. How about we bring LP suits quicker than that...
CCP Frame
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La Lore Sleipnier
THE PR0T0TYPE
150
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Posted - 2014.10.28 09:44:00 -
[16] - Quote
Good but one quewtion: what about ADS ROF? A 70% nerf in that expensive skill (x8) without reduce his cost is a little bullshit. Please reduce the cost or increase the bonus from 3 to 5% per level
Soy una hoja al viento a merced de los elementos...
https://dust514.com/recruit/MfQjol/
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Cross Atu
OSG Planetary Operations Covert Intervention
3528
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Posted - 2014.10.28 09:45:00 -
[17] - Quote
Arkena Wyrnspire wrote:Glory to Rattati, our lord and saviour!
How do the titles for the loyalty ranks work? Will something similar be coming for FW in future? Why couldn't you have been this awesome for the past 2 years? I'll answer your last question, Rattati was always this awesome, now he is awesome and in charge (sometimes contexts matters )
See a cool idea thread? Mail me the title and I'll take a look =)
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jhon hartigan
Mannar Focused Warfare Gallente Federation
294
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Posted - 2014.10.28 09:49:00 -
[18] - Quote
Increased persistency on Sniper Rifle bullet trails. Someone explain this please. |
postapo wastelander
Wasteland Desert Rangers
417
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Posted - 2014.10.28 09:51:00 -
[19] - Quote
CCP Frame wrote:On 4 November, DUST 514-« will be updated with the release of Uprising 1.9, which adds a number of features and changes specifically requested by the community. These include: GÇóA new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds GÇóLoyalty ranks system GÇóSkills and Skill Point improvements GÇóSell to Vendor and Market Agent GÇóImproved veteran experience GÇô gameplay improvements, bug fixes, and more Read on, comment and we hope you will enjoy Uprising 1.9 on November 4th 11:00 UTC! :)
Rattati honestly you saved CCP in my eyes for real, now we need just implementation of all racial weapons and vehicles
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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jNs Vit4l
THE 300 SPARTANS
43
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Posted - 2014.10.28 09:51:00 -
[20] - Quote
CCP Frame wrote:On 4 November, DUST 514-« will be updated with the release of Uprising 1.9, which adds a number of features and changes specifically requested by the community. These include: GÇóA new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds GÇóLoyalty ranks system GÇóSkills and Skill Point improvements GÇóSell to Vendor and Market Agent GÇóImproved veteran experience GÇô gameplay improvements, bug fixes, and more Read on, comment and we hope you will enjoy Uprising 1.9 on November 4th 11:00 UTC! :)
1) Are you going to add the missing items to the LP store? 2) Are we getting a respec when the update comes like every uprising? or will you Force us to buy the respec since you added that option?..
CEO of The 300 Spartans!
Leader FC of J PLATOON VIT4L Min / Gal Fw
FW FTW!
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Cross Atu
OSG Planetary Operations Covert Intervention
3528
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Posted - 2014.10.28 09:53:00 -
[21] - Quote
CCP Frame wrote:Nocturnal Soul wrote:Next patch needs to bring all the suits to Fw market. How about we bring LP suits quicker than that... CCP Frame, confirmed as most OP frame in Dust 514
See a cool idea thread? Mail me the title and I'll take a look =)
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Vell0cet
Vengeance Unbound RISE of LEGION
2428
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Posted - 2014.10.28 09:54:00 -
[22] - Quote
I mostly love the changes. I do worry about the paid respec thing though. The drawback for this is way too small. You should loose some percent of your total SP pool (like 10-20%) and not get any reimbursement for skill books, so high SP players will have serious penalties for chasing the FotM. And there will always be a FotM in a game like DUST.
Also, between the triple stacked boosters and huge weekly cap pools, I have fears of players running out of things to sink SP into. The whole SP system is designed around the premise that you can never have everything and have to make choices. Once that goes away I fear a lot of the incentive to play will fade as well.
I also hope you guys made some changes to the back-end that would allow for more things to be changed via hotfix (like adding game modes).
Overall, nice work.
Best PvE idea ever!
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Tech De Ra
Electronic Sports League
966
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Posted - 2014.10.28 09:55:00 -
[23] - Quote
jhon hartigan wrote:Increased persistency on Sniper Rifle bullet trails. Someone explain this please.
The white smoky effect left by a sniper rifle shot will linger for longer than it currently does
Prime League champion
SGL Sidearm champion
Fanfest '14 All star champion
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Cross Atu
OSG Planetary Operations Covert Intervention
3528
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Posted - 2014.10.28 09:56:00 -
[24] - Quote
jhon hartigan wrote:Increased persistency on Sniper Rifle bullet trails. Someone explain this please. The visual trails from sniper rounds will now be visible for a longer duration.
See a cool idea thread? Mail me the title and I'll take a look =)
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sabre prime
Crux Special Tasks Group Gallente Federation
685
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Posted - 2014.10.28 09:57:00 -
[25] - Quote
jhon hartigan wrote:Increased persistency on Sniper Rifle bullet trails. Someone explain this please. The sniper rifle bullet trail will hang in the air for a longer amount of time, before fading away. So that you can gauge the direction the bullet was fired from. So that you can track down that sniper that just headshotted you.
The slow blade penetrates the shield.
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postapo wastelander
Wasteland Desert Rangers
417
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Posted - 2014.10.28 10:02:00 -
[26] - Quote
jNs Vit4l wrote:CCP Frame wrote:On 4 November, DUST 514-« will be updated with the release of Uprising 1.9, which adds a number of features and changes specifically requested by the community. These include: GÇóA new map, map sockets, Battlegrounds and multiple tweaks to existing Battlegrounds GÇóLoyalty ranks system GÇóSkills and Skill Point improvements GÇóSell to Vendor and Market Agent GÇóImproved veteran experience GÇô gameplay improvements, bug fixes, and more Read on, comment and we hope you will enjoy Uprising 1.9 on November 4th 11:00 UTC! :) 1) Are you going to add the missing items to the LP store? 2) Are we getting a respec when the update comes like every uprising? or will you Force us to buy the respec since you added that option?..
Boyo "FORCE US" is not right word for it, "You give us possibility" is better for sure
"Nanohives, repairs or droplinks, just ask me on field i can tink anything"
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Fibo Gjenn
UNIVERSAL BANDAGE
3
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Posted - 2014.10.28 10:02:00 -
[27] - Quote
I like the new scan range for vehicle's. Been bugging me for some time now. The scanner is supposed to work in db, but I still hear the tank before my scanner. And I even run a scout with extenders. So good move CCP.
As fore the new cap, booster stacking and skill reset...MOOAHAHAHA -Where was that credit card again, the shiny one?
Just give us back the rail turret range, not that I miss it. It just plain provocation to have a massive rail gun have a puny range of 250 METERS. 250 kilometer would be more like it, but I gues it would have no place on oure battlefield.
Still don't like the active scanners, never have. But the why is for a day with a desent keyboard.
Hate with a passion the equipment menu. Hate with a passion the equipment menu! Hate With A Passion The Equipment Menu! (supposed to be all caps,but no shift lock)
...oh did I mention the menu for changing your equipment while in battle? |
Kevall Longstride
DUST University Ivy League
1896
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Posted - 2014.10.28 10:04:00 -
[28] - Quote
So pleased this is out for all of you to read now.
The loyality scheme is something that myself and the rest of the CPM loved when Rattati told us. It gives vets a reward for their lotality and a target for new players to aim for.
It's also important to remember that this and the backend work that went into it is new code, not a modification of what was already there. This can now allow for further iteration in possible future patches.
So please, tell anyone you know that's played the game in the past to return and find out what lotality tank they have, to try the new maps and the fixes to the old ones. Check out the sell to vendor, reduce your asset pile but remember to keep those officer weapons for the time being.
The posilbity of moving BPO between your characters in the near future also brings us closer to the gaming as a service that we've heard about, so continue to push for this in your forum posts.
I'm often accused of being the cheerleader on the CPM but in this case I believe I'm justified in doing so. This is a progressive patch for the game and a solid foundation for more work to come from the Dust Dev team.
And as someone asked earlier about it, the CPM are pushing hard for your lotality rank to make an appearance on your forum avatar.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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jhon hartigan
Mannar Focused Warfare Gallente Federation
294
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Posted - 2014.10.28 10:04:00 -
[29] - Quote
Tech De Ra wrote:jhon hartigan wrote:Increased persistency on Sniper Rifle bullet trails. Someone explain this please. The white smoky effect left by a sniper rifle shot will linger for longer than it currently does Thank you and the others that answered me, being italian sometime I dont understand, I was hoping it meant that sniper bulled will fall down for gravity |
Bright Cloud
Namtar Elite Gallente Federation
443
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Posted - 2014.10.28 10:07:00 -
[30] - Quote
I still want to know how much AUR the SP refund is going to cost.
Bright is the opposite of dark! Who would have thought of that?!
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