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Thread Statistics | Show CCP posts - 35 post(s) |
Evan Gotabor
Prima Gallicus
81
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Posted - 2014.09.22 13:49:00 -
[1] - Quote
I guess the ROF reduction is there to put a stop on the gunner stacking, however, you put solo pilots in a very bad position. 5% on ROF would be fare, 10% is OP, but 3% ? Damn-it, do you realise we are putting as much SP as for a proto dropsuits (2 millions more or less) (plus all the additionnals skills to have a worthy ADS that don't blow-up in seconds. And you are telling me I have to put those 16 millions SP of mine in a place where the sun never shine because you don't wan't correct the stacking gunner glitch ?
At this rythm, you can also remove ALL vehicles in hotfix Echo and give a respec to the poeple who put points in LAV, HAV and Dropships. At least if there is no vehicles, you might try to fix the TRUE infantry problem : the scout
I have been patient, I have spent hours (litteraly) to try to explain what is currently wrong with vehicles in dust. I should have expected this sooner... Now I will go play with my alt scout, at least I can do 30/0 of ratio without being worried about nerf !
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
82
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Posted - 2014.09.22 14:19:00 -
[2] - Quote
Three more question for you Rattati : - are mobile CRU now giving WP ? - are transport WP mechanic being modified, I saw some talks about it, but I don't know of it's wherabout - do you have a capsulier or someone from CCP to who I can sent the link of our last PC game against Vengeance Unbound (unlisted on youtube) ? This way, you might see what is the true job of an incubus rail pilot. In the worst case, I will send it to you ingame as soon as I have access to my Eve account.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
82
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Posted - 2014.09.22 15:19:00 -
[3] - Quote
Foundation Seldon wrote:DROPSHIPS
Lol at the people saying the ADS is made of glass. Let's ignore that you're able to fit a Complex 120mm Plate, Complex Light Armor Rep, Afterburner, and proto turret of your choice on any Incubus and have more eHP than a tank.
For the record, I think the combination ADS RoF nerf along with the nerf to the base RoF of the Small Rail is probably going to kill much of the incentive to use the Incubus as an anti-vehicle platform. Though I think the direction of the nerf is a positive one as it (and the eHP buff for Myron/Grimsnes) addresses the huge disparity between STD Dropships and ADS Dropships. We'll need to see how effective the Incubus is as an AV platform going into Delta before coming to any conclusions but I'm willing to bet that the days where an Incubus swoops in and takes out a Tank before it has enough time to find cover are probably over. I'd imagine that Skill Stacking is probably the real reason we're seeing the nerf as dramatic as it is as a stacked Rail Incubus was sort of absurd. And now there's something you actually sacrifice for going into ADS rather than the ADS being an almost objectively better choice given the extra mobility and not having to rely on gunners for kills. I can't deny however that by making the RoF 3% instead of 10% you've removed a hell of a lot of the reason people actually skill into the individual ADS skills instead of just leaving it with having unlocking the ability to use them. It may be prudent to add a secondary bonus (not ammo related) down the line to re-incentivize dumping points into them
I'm actually more worried about the Python pilots in this scenario as the 15% (at max) RoF to Missiles doesn't seem justified compared to how much more fragile they are compared to the Incubus. I hope that we'll be tracking the effect of these changes closely as even pre-Delta I thought the Python's usefulness compared to the Incubus was dubious given the significant hit in tank one takes as a result.
Damage Profile stuff~
Probably means i'll be skilling into Shield Upgrades and Complex Shield Extenders to stick in the highs for my Gal. Heavy as having extra shields is going to be pretty important in HMG battles. May use some of my SP to max out HMG Proficiency while I'm at it.
Yes we can fit a 120 complex armor plate. However, it is useless... You are too slow if you fit that (even with the plate weight reduction skill at 5). If you are slow, you are dead, it is true today, and with delta, well it will be even truer
But if you pilot python only, I understand you feel happy about the ROF reduction...
As for the python, what was not normal was the inverted bonus on shield/armor on the rail turret, if that is corrected, pythons will no longer be more fragile. I currently play mine with shield extender, shield booster and afterburner and except if I don't fly correctly or if I'm exposed while out of active modules I can survive entire games without being destroyed.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
82
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Posted - 2014.09.22 16:51:00 -
[4] - Quote
CCP Rattati wrote:Evan Gotabor wrote:Three more question for you Rattati : - are mobile CRU now giving WP ? - are transport WP mechanic being modified, I saw some talks about it, but I don't know of it's wherabout - do you have a capsulier or someone from CCP to who I can sent the link of our last PC game against Vengeance Unbound (unlisted on youtube) ? This way, you might see what is the true job of an incubus rail pilot. In the worst case, I will send it to you ingame as soon as I have access to my Eve account. nope no, not right now, but 100% on the table send it to [email protected]
Video sent.
One last thing, outside all the downgrades you are bringing to the ADS, do you realise that without proper transport rewards and WP for mobile CRU, what you are doing with transport dropship is more or less useless right ? People won't put mobile CRU if there is no reward...
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
85
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Posted - 2014.09.23 00:59:00 -
[5] - Quote
CCP Rattati wrote:Derrith Erador wrote:What the hell is with nerfing our ROF to 3% per level? Most pilots agree it needed a nerf, but FFS, not by that much.
And a 45-35 second recharge on an AB is also immensely overboard. What's that with max Core Grid skills?
And what about the overnerf of the ROF ? Please reconsider trying it at 5% instead of 3%... A x8 skill should not be that much useless... Or change entierly the bonuses of these skills. Wouldn't that solve both the problem of the stacking and the OP side of the ROF ?
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
86
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Posted - 2014.09.23 15:00:00 -
[6] - Quote
CCP Rattati wrote:Brush Master wrote:CCP Rattati wrote:Evan Gotabor wrote:Three more question for you Rattati : - are mobile CRU now giving WP ? - are transport WP mechanic being modified, I saw some talks about it, but I don't know of it's wherabout - do you have a capsulier or someone from CCP to who I can sent the link of our last PC game against Vengeance Unbound (unlisted on youtube) ? This way, you might see what is the true job of an incubus rail pilot. In the worst case, I will send it to you ingame as soon as I have access to my Eve account. nope no, not right now, but 100% on the table send it to [email protected] Well glad it's still on the table but it's been there for the last 2 years but the question is, can the problems with it be solved? I've talked with devs and cpm over many generations of the CCP teams and it always seems to be tabled due to the complexity of how the mCRU came to be and how it is totally different from uplinks. mCRU still has bugs like it not appearing for players for extended periods of time, a long standing bug. I believe a support dropship pilot is the least rewarded role in the game as far as WP and the transport reward is far too low for the risk it entails to land for picking up troops. And it still is a problem, exactly as you describe. The mCRU is not an uplink and has none of the programmable attributes uplinks have. It was a shortcut hackjob back then and the only remedy we have is the transport bonus WP. Is that WP system salvageable in your opinion, if we play with those parameters, distance traveled, duration, etc?
The transport bonus WP is interesting only if you play with a full squad (and a good one). If I'm correct, the current transport reward is : 10% of the WP players do on 60 seconds after they are dropped, on the condition they have been transported over at least 100m. The problem with it, it is that it heavily depend on the people you transport. You can do over 50 or 60 WP with a good squad, and between 0 and 20 WP with random guys. The risk vs reward (both in WP and ISK) is not interesting (swarms, forges, tanks, ADS, PLC, flaylock, unloaded textures etc.), even if the gameplay is truly rewarding and interesting. The basic mechanic as it is designed is pretty good and shouldn't be touch. However, it could be interesting to put the percentage of WP to 20% ; if we have that, WP for mCRU AND advanced/prototype mCRU (I know I'm asking a lot), Myron and Grimsnes will become great tacticals asset for their team. Tacticals assets that both pilots and infantry and AV will enjoy.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
86
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Posted - 2014.09.23 15:04:00 -
[7] - Quote
CCP Rattati wrote:Kallas Hallytyr wrote:Lonewolf Heavy wrote:Read the notes for Hot fix delta, They are reducing the turn speed on swarms, meaning you can actually dodge them now Wow, a whole 10 degrees And Rattati, one of the biggest reasons people really disliked the Devs before you was because they just did stuff on a whim. If you'd just given us some warning it would've been good. And really, why such a massive swing? I'm not just talking about the huge chunk ripped off the ROF, but you're changing a good half dozen variables at once. Well hell, I might as well throw it out: can you please try flying? You're apparently willing to try the AV side of things, but we have had at least two pilots offer to get you airborne ISK free but you seem unwilling to actually experience what pilots do? Why? I can understand if you've been annoyed recently at the ADS threads, but really a lot of these changes feel, to me, to be pretty witch-hunty. Are ADS changes needed? Sure. But they don't need to be so heavy handed nor so rapid: ADSs are very effective, perhaps overly so in some ways, but they are not so powerful as to ignore everything. You say that ADSs aren't destroyed enough: how much do your statistics tell you about how long pilots have been flying? Which ADSs, in particular, survive too much? What makes you state that this is done on a whim, I have done my best to explain in detail and facts why we believe these changes are necessary? Now it's, "it shouldn't be 3%, it should be 5% or even 7%". That 7% proposal never came from the pilots during the multiple Delta threads and discussions. Pretty sure, if the Delta proposal had been 5%, the ADS community would say it should be 7% or 9%. We were waiting for counter proposals and they never came, and I understand why, but that's siege mentality, that we as a community could do without. Simply, the ADS community as a whole, refused completely to take part in the feedback discussions. No give and take. I would much rather want veteran players come forward and admit that some things need balancing, and that they try to influence the smartest and best ways to do so instead of defending the status quo, tooth and nail. Someone said, let's see how Delta goes, we will look at the numbers, you collect your feedback and let us know, a single ROF change can be done during any TQ downtime, any workday.
Personaly, I stopped suggesting things after you show me you were decided to reduce the dropship ISK cost (but I find it logic now that the patch-notes is released). Anyway, you already have my opinion on vehicles. Beetween the number of vehicles, modules and the skills that are more or less useless (I mainly target turret proficiency in that case), the vehicles in their current state are broken. They will need a complete rework in order to be released in Legion. And even if I only speak for myself, I'm pretty sure that many pilots are ready to work with you to do that. You can use the stick and force us to do it your way, and that is your right. But remember that the stick alone is not a solution. A proper rewerd (even a long term one) will always be see with a good eye by everyone.
About ROF, I still think that on the short term, you should change the racial dropship operation. As an exemple, give an overheat bonus to the gallente and more missiles on the Python magasine. Wouldn't this solve the gunner stacking ROF, while giving the impression to pilots who put level 4 or 5 on those skills that they did it for a good reason ?
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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Evan Gotabor
Prima Gallicus
89
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Posted - 2014.09.24 09:20:00 -
[8] - Quote
CCP Rattati wrote:So how are you ADS pilots going to use the 15% savings on CPU/PG for small turrets? I promise to my corpmates a long time ago that I would give them a coffee maker. I hope I will gain enough PG/CPU to put in in every dropships I have.
Prima Gallicus diplomat. Contact Hubert De LaBatte or me if you have business to do with us.
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