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843-Vika
BurgezzE.T.F General Tso's Alliance
223
|
Posted - 2014.08.18 19:33:00 -
[1] - Quote
Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again. |
Abber Dietmart
Vendetta Reactionary Force
4
|
Posted - 2014.08.18 19:39:00 -
[2] - Quote
843-Vika wrote:Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again.
Because I guess they figured its time for you to get out of the redline. |
Coleman Gray
Opus Arcana Covert Intervention
1090
|
Posted - 2014.08.18 19:39:00 -
[3] - Quote
Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Soraya Xel
Abandoned Privilege Top Men.
3122
|
Posted - 2014.08.18 19:40:00 -
[4] - Quote
It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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TechMechMeds
Level 5 Forum Warrior
5219
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Posted - 2014.08.18 19:57:00 -
[5] - Quote
Couldn't it see beyond rendering distance?.
So basically it was zero risk unless an unlucky ob guess actually got you.
Iv been hoarding all my officer gear and not used a single piece because shiny.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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noob cavman
And the ButtPirates
1764
|
Posted - 2014.08.18 20:19:00 -
[6] - Quote
Wait. so using a thales at 10 or less meters.... is a bad idea?
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
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843-Vika
BurgezzE.T.F General Tso's Alliance
223
|
Posted - 2014.08.18 20:20:00 -
[7] - Quote
Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here.
Everyone still has BPO LAV's so idk what you are talking about.
Who cares about your Forge Gun.
Snipers are supposed to be long range.
This isn't Call of Doody where you run and gun Quick Scope |
Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1099
|
Posted - 2014.08.18 20:23:00 -
[8] - Quote
843-Vika wrote:Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again. When did they do that ?
I have been playing GTA 5 , LOU , going over a friend's house and watching them play The Witcher games while smoking kush , playing some other games as well because the forums and this game started becoming dead to me .
I see I took the right time to take a break and prob won't be back until Delta and if we don't get the infantry or full SP refund after Delta , then I'm done so I'm playing other games now and just wanted to check the forums to see what was going on .
Seems like nothing special but more changes that kind of makes no since , so will they change the action on the rest of the officer's weapons or are they just screwing snipers again ?
Will they boost the performance of sidearms , thus making them OP because they just gave their damage mods the biggest increase ?
I'm tired of sitting around waiting for CCP to get this right while they experiment and while doing so , drive off more of their player base .
It seems like whatever some in the forum community complain about ... CCP comes in and changes things , not thinking about what or why things need to be changed ( still not changing things that need to be addressed like bugs and such ) , what direction to go in , are these people complaining just being over reactive ... it's just getting repetitive and I for one need a deserved break from all of this drama .
I guess most of these same people won't be around for legion so why now get rid of them now , right ???
I was missing out on playing some fun games because I was trying to stick around but no more .
I'm having fun now and I will see most of you in a couple of months .
Have fun .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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Scheneighnay McBob
Cult of Gasai
5797
|
Posted - 2014.08.18 20:23:00 -
[9] - Quote
843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope It's still long-range, it just doesn't have the super-easy-mode scope.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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843-Vika
BurgezzE.T.F General Tso's Alliance
223
|
Posted - 2014.08.18 20:24:00 -
[10] - Quote
Soraya Xel wrote:It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before.
It's an officer weapon, its supposed to be OP, other wise all you have is another prototype weapon, since my charge sniper did the same damage but at a closer distance.
This isn't Call of Doody with run and gun, quick scope sniping and if a CPM thinks it should be like that then we need a new CPM. |
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HOWDIDHEKILLME
Dying to Reload
344
|
Posted - 2014.08.18 20:25:00 -
[11] - Quote
Soraya Xel wrote:It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before.
Just noticing I hadn't been "thals'd" from 585m for a few days... My logi thanks you.
Lonewolf till I die
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Coleman Gray
Opus Arcana Covert Intervention
1091
|
Posted - 2014.08.18 20:27:00 -
[12] - Quote
843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope
No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own?
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Cass Caul
748
|
Posted - 2014.08.18 20:39:00 -
[13] - Quote
Coleman Gray wrote: pit our skills and tactics against other players to come up with genius ideas to kill each other.
What game are you playing, because all I see are a bunch of scrubby little red and blue dots like you that charge head first into enemy bullets and complain that someone shot them from behind.
Math is easy, you're just stupid.
The Empress of Alts
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843-Vika
BurgezzE.T.F General Tso's Alliance
224
|
Posted - 2014.08.18 20:40:00 -
[14] - Quote
Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own?
Because your Balac and krin assault rilfe is OP compaired to your dauvalle Because your Gastuns hmg and fg is OP compaired to your boundless Because your Wolfmans is more OP the the proto SP Because the smg Officer is more OP the the proto smg
Why should my Thale get nerf but the rest are left alone?
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Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1099
|
Posted - 2014.08.18 20:42:00 -
[15] - Quote
Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. I just don't think that redline snipers are the blame more than their options of having **** poor spots to choose from on most maps . This game has went from a game that touted , " Play your own style or way " .. to play the way that we dictated you to play threw taking away most of your options and placing you in a small box to maneuver in .
If you can't see that and you still want to point the finger at who's the blame , then that's why these thing continue to happen and nothing gets done because your pointed in the wrong direction to begin with .
The more I see this I see myself getting ready to not play Dust again , it's all on what happens with Delta .
Snipers are the last people to blame , they were playing the game the way it was suppose to be played .
Ask a real Ranger or your own local Army spokes person , are snipers supposed to be spotted ..??... do good snipers sit in the open while performing their job ..??.. are they that close to the action ..??.. , I just believe that most in the community just look for any and everything to complain about and that's the real reason that this game has been screwed for so long , coupled with the fact that CCP changes direction like changing seasons .
Snipers are not to blame .
I'm still getting shot by cloaked scouts , still have trouble running up certain terrain and I could be using the scout suit , which is suppose to be nimble , I still get stuck in crevices .. I mean what are your priorities people ..??.. are you trying to balance the game or just get rid of people and players that you just don't like because their not playing the game the way that you want them to .
Shame upon them for thinking outside the box .
So why don't we just take away that option ???
This is so sad but ... have fun with that people , this game will be different when I play again and I'm sure of that , will it be better is the real question .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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Joel II X
Dah Gods O Bacon
3062
|
Posted - 2014.08.18 20:45:00 -
[16] - Quote
843-Vika wrote:Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own? Because your Balac and krin assault rilfe is OP compaired to your dauvalle Because your Gastuns hmg and fg is OP compaired to your boundless Because your Wolfmans is more OP the the proto SP Because the smg Officer is more OP the the proto smg Why should my Thale get nerf but the rest are left alone? PROTO SP! |
Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1099
|
Posted - 2014.08.18 20:56:00 -
[17] - Quote
Soraya Xel wrote:It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before. No it doesn't .
I just promotes the use of Charged Sniper Rifles .
Why loose a Thale when a Charged can do the same job .
This is just not right unless all officer's weapons have the same treatment , unless the sniper community was singled out and is showed by this , that they are not valued .
All officers weapons should have the same treatment and not just the Thale .
These statements that you make seem like you are in agreement with this change but you are not being fair by just changing the performance of the Thale without visiting all officer weapons .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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ACT1ON BASTARD
Amarr Templars Amarr Empire
65
|
Posted - 2014.08.18 21:02:00 -
[18] - Quote
843-Vika wrote:Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again. The gastun hmg also got nerfed it jams now just like all the other hmgs. |
Soraya Xel
Abandoned Privilege Top Men.
3132
|
Posted - 2014.08.18 21:09:00 -
[19] - Quote
843-Vika wrote:It's an officer weapon, its supposed to be OP, other wise all you have is another prototype weapon, since my charge sniper did the same damage but at a closer distance.
A Thale's should still be superior to a Charge rifle overall.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Coleman Gray
Opus Arcana Covert Intervention
1094
|
Posted - 2014.08.18 21:13:00 -
[20] - Quote
Cass Caul wrote:Coleman Gray wrote: pit our skills and tactics against other players to come up with genius ideas to kill each other.
What game are you playing, because all I see are a bunch of scrubby little red and blue dots like you that charge head first into enemy bullets and complain that someone shot them from behind.
Obviously this one duh
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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TechMechMeds
Level 5 Forum Warrior
5228
|
Posted - 2014.08.18 21:14:00 -
[21] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Soraya Xel wrote:It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before. No it doesn't . It just promotes the use of Charged Sniper Rifles . Why loose a Thale when a Charged can do the same job . This is just not right unless all officer's weapons have the same treatment , unless the sniper community was singled out and is showed by this , that they are not valued . All officers weapons should have the same treatment and not just the Thale . These statements that you make seem like you are in agreement with this change but you are not being fair by just changing the performance of the Thale without visiting all officer weapons .
Except the Thales doesn't have to charge up.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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Snake Sellors
Hellstorm Inc General Tso's Alliance
330
|
Posted - 2014.08.18 21:22:00 -
[22] - Quote
lol, i actually like the idea of the thales and the charge having the same scope, it will allow me to change to a stronger rifle without needing to change my tactics to adjust to a zoom that is too powerful for my preferred spots.
(don't worry fellow snipers i'm relatively sure i'm a minority there.)
but the new reticule is inaccurate for them all anyway.
just think it's funny as one of the very few who would of liked it, i have 0 thales anyway and since 1.1 have only ever had 12.
gotta love irony haven't you.
now to get some thales.. i'll try the player market i guess.. |
Death Shadow117
New Age Empire. General Tso's Alliance
293
|
Posted - 2014.08.18 21:22:00 -
[23] - Quote
Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. I still have logi lav bpo's and, ive only seen a few other people with them.
Why?
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TechMechMeds
Level 5 Forum Warrior
5228
|
Posted - 2014.08.18 21:25:00 -
[24] - Quote
Snake Sellors wrote:lol, i actually like the idea of the thales and the charge having the same scope, it will allow me to change to a stronger rifle without needing to change my tactics to adjust to a zoom that is too powerful for my preferred spots. (don't worry fellow snipers i'm relatively sure i'm a minority there.) but the new reticule is inaccurate for them all anyway. just think it's funny as one of the very few who would of liked it, i have 0 thales anyway and since 1.1 have only ever had 12. gotta love irony haven't you. now to get some thales.. i'll try the player market i guess..
If it makes you feel any better, I have 71 and I don't ever plan on using them.
Edit: I could if I wanted though. I hope that makes you feel good. o7 lol.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
|
843-Vika
BurgezzE.T.F General Tso's Alliance
226
|
Posted - 2014.08.18 21:32:00 -
[25] - Quote
Soraya Xel wrote:843-Vika wrote:It's an officer weapon, its supposed to be OP, other wise all you have is another prototype weapon, since my charge sniper did the same damage but at a closer distance. A Thale's should still be superior to a Charge rifle overall.
Have you ever used either one of them?
Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale |
Snake Sellors
Hellstorm Inc General Tso's Alliance
331
|
Posted - 2014.08.18 21:34:00 -
[26] - Quote
TechMechMeds wrote:Snake Sellors wrote:lol, i actually like the idea of the thales and the charge having the same scope, it will allow me to change to a stronger rifle without needing to change my tactics to adjust to a zoom that is too powerful for my preferred spots. (don't worry fellow snipers i'm relatively sure i'm a minority there.) but the new reticule is inaccurate for them all anyway. just think it's funny as one of the very few who would of liked it, i have 0 thales anyway and since 1.1 have only ever had 12. gotta love irony haven't you. now to get some thales.. i'll try the player market i guess.. If it makes you feel any better, I have 71 and I don't ever plan on using them. Edit: I could if I wanted though. I hope that makes you feel good. o7 lol.
cheers bud, i really appreciated that. |
TYCHUS MAXWELL
The Fun Police
467
|
Posted - 2014.08.18 21:36:00 -
[27] - Quote
I actually like the new zoom on the Thales... It still has higher zoom than the others its just been toned down to where I can actually use it outside of the red line. I say it was an improvement.
signed, Not a scrub sniper
P.S. I still hate the new scope on any variant that isn't a tactical. |
Vitharr Foebane
Terminal Courtesy Proficiency V.
1798
|
Posted - 2014.08.18 21:38:00 -
[28] - Quote
doesn't the thale's have a tactical fire rate and have a 7 round clip?
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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TechMechMeds
Level 5 Forum Warrior
5228
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Posted - 2014.08.18 21:39:00 -
[29] - Quote
Snake Sellors wrote:TechMechMeds wrote:Snake Sellors wrote:lol, i actually like the idea of the thales and the charge having the same scope, it will allow me to change to a stronger rifle without needing to change my tactics to adjust to a zoom that is too powerful for my preferred spots. (don't worry fellow snipers i'm relatively sure i'm a minority there.) but the new reticule is inaccurate for them all anyway. just think it's funny as one of the very few who would of liked it, i have 0 thales anyway and since 1.1 have only ever had 12. gotta love irony haven't you. now to get some thales.. i'll try the player market i guess.. If it makes you feel any better, I have 71 and I don't ever plan on using them. Edit: I could if I wanted though. I hope that makes you feel good. o7 lol. cheers bud, i really appreciated that.
Hehe, I would actually give you some now if I could.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
|
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
37
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Posted - 2014.08.18 21:43:00 -
[30] - Quote
In all seriousness there is no good spot to use a thales at for 1 simple reason. People see it on the kill board and they begin a quest along with their squad to find you and take your thales from you. The only way to even run one nowadays is in a proto Calmando 5 logi's and a armored convoy beside you... However that is unreasonable
I Like Tanks, Nova Knives and MagSec SMG's.
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Jack 3enimble
Vengeance Unbound Dark Taboo
210
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Posted - 2014.08.18 21:45:00 -
[31] - Quote
Abber Dietmart wrote:843-Vika wrote:Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again. Because I guess they figured its time for you to get out of the redline.
yup
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843-Vika
BurgezzE.T.F General Tso's Alliance
226
|
Posted - 2014.08.18 21:50:00 -
[32] - Quote
Death Shadow117 wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. I still have logi lav bpo's and, ive only seen a few other people with them.
What Logi LAV BPO? Whats the name of it because as far as i know there are 5 LAV BPO's and they were all sagas |
Rugudorull Apophicyria
Laser Focused on PS3
79
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Posted - 2014.08.18 21:55:00 -
[33] - Quote
Death Shadow117 wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. I still have logi lav bpo's and, ive only seen a few other people with them. Pretty sure that a Logi LAV BPO doesn't exist. You probably are referring to the Guristas Saga LAVv BPO that had a similar paint scheme that the real logi lavs had. This confusion probably would not exist if CCP had kept the original gold paint scheme on the Guristas Saga |
Coleman Gray
Opus Arcana Covert Intervention
1096
|
Posted - 2014.08.18 22:01:00 -
[34] - Quote
843-Vika wrote:Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own? Because your Balac and krin assault rilfe is OP compaired to your dauvalle Because your Gastuns hmg and fg is OP compaired to your boundless Because your Wolfmans is more OP the the proto SP Because the smg Officer is more OP the the proto smg Why should my Thale get nerf but the rest are left alone?
Out of the weapons you named, how many are used in the redline? That's why
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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Iron Wolf Saber
Den of Swords
16200
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Posted - 2014.08.18 22:02:00 -
[35] - Quote
I have received several complaints that the Thale's is completely unusable in closer ranges because of the zoom to the point that the only way to use a Thale's properly WAS to be in the redline.
As for what my fellow said I think adjusting the zoom is by far a more optimal solution to bringing them out of the redline a bit without nerfing the range.
CPM 0 Secretary, CPM 1 Elect
Omni-Soldier, Forum Warrior
\\= Advanced Minmatar Logistics =// Unlocked
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Snake Sellors
Hellstorm Inc General Tso's Alliance
331
|
Posted - 2014.08.18 22:06:00 -
[36] - Quote
Iron Wolf Saber wrote:I have received several complaints that the Thale's is completely unusable in closer ranges because of the zoom to the point that the only way to use a Thale's properly WAS to be in the redline.
As for what my fellow said I think adjusting the zoom is by far a more optimal solution to bringing them out of the redline a bit without nerfing the range.
and i didn't even complain about folks, honest. |
Soraya Xel
Abandoned Privilege Top Men.
3134
|
Posted - 2014.08.18 22:10:00 -
[37] - Quote
843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale
Yeah, I career sniped for like six months back in the day.
Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.)
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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843-Vika
BurgezzE.T.F General Tso's Alliance
227
|
Posted - 2014.08.18 22:11:00 -
[38] - Quote
Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own? Because your Balac and krin assault rilfe is OP compaired to your dauvalle Because your Gastuns hmg and fg is OP compaired to your boundless Because your Wolfmans is more OP the the proto SP Because the smg Officer is more OP the the proto smg Why should my Thale get nerf but the rest are left alone? Out of the weapons you named, how many are used in the redline? That's why
Its a SNIPRE RIFLE NOT AN ASSAULT RILFE, IT IS NOT MENT TO BE USED IN MID-CLOSE RANGE, its ment to be from long range, just because they can kill you from outside the range of what you cn kiil them in does not mean they should be they should be nerfed so badly.
Ill say it again, its the dumb a$$ scrub CoD players that ruined another aspect of this game by whining and crying and b!tching to CCP and they showed they have no damn blls and caved to you scrubs.
If CCP wants to keep driving away the players that supported them for close to 3 years they are doing a great job at it. |
843-Vika
BurgezzE.T.F General Tso's Alliance
227
|
Posted - 2014.08.18 22:16:00 -
[39] - Quote
Soraya Xel wrote:843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale Yeah, I career sniped for like six months back in the day. Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.)
Yes you don't have to charge a thale, but then again you don;'t have to charge every other sniper rifle in the game, except the charge sniper rifle, so that point is totally invalid.
The thale fires at the same rate as the Regular proto sniper not the tac,
So since you made the Thale just like every other sniper rifle in the game, are you planning on putting it in the market so everyone can buy them?
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RogueTrooper 2000AD
Neckbeard Absolution
213
|
Posted - 2014.08.18 22:38:00 -
[40] - Quote
843-Vika wrote:Soraya Xel wrote:843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale Yeah, I career sniped for like six months back in the day. Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.) Yes you don't have to charge a thale, but then again you don;'t have to charge every other sniper rifle in the game, except the charge sniper rifle, so that point is totally invalid. The thale fires at the same rate as the Regular proto sniper not the tac, So since you made the Thale just like every other sniper rifle in the game, are you planning on putting it in the market so everyone can buy them?
Charged 321
Thales 355
You do not have to charge up each shot with the Thales
It is superior to every other sniper
What is the problem?
So tongue in cheek that my tongue is in your mouth.
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843-Vika
BurgezzE.T.F General Tso's Alliance
228
|
Posted - 2014.08.18 22:46:00 -
[41] - Quote
RogueTrooper 2000AD wrote:843-Vika wrote:Soraya Xel wrote:843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale Yeah, I career sniped for like six months back in the day. Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.) Yes you don't have to charge a thale, but then again you don;'t have to charge every other sniper rifle in the game, except the charge sniper rifle, so that point is totally invalid. The thale fires at the same rate as the Regular proto sniper not the tac, So since you made the Thale just like every other sniper rifle in the game, are you planning on putting it in the market so everyone can buy them? Charged 321 Thales 355 You do not have to charge up each shot with the Thales It is superior to every other sniper What is the problem?
Damage wise yes it is, i never commented on that at all, and the thale used to be superior to every other sniper but now that its zoom has been reduced to the same as the rest it no longer is. now its just a higher damage sniper rifle
EDIT: I just checked protofits.com as of now the Thale is just like every other proto type sniper except the tac. It has the everything the same exept doing 41 more damage then the charge, so what is the point of it being an officer weapon anymore if its going to perform like a proto. |
Symbioticforks
Pure Evil.
642
|
Posted - 2014.08.18 22:51:00 -
[42] - Quote
HOWDIDHEKILLME wrote:Soraya Xel wrote:It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before. Just noticing I hadn't been "thals'd" from 585m for a few days... My logi thanks you.
haters gonna hate
Sniping Dust 514 (video series)
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Coleman Gray
Opus Arcana Covert Intervention
1096
|
Posted - 2014.08.18 22:56:00 -
[43] - Quote
843-Vika wrote:
Its a SNIPRE RIFLE NOT AN ASSAULT RILFE, IT IS NOT MENT TO BE USED IN MID-CLOSE RANGE, its ment to be from long range, just because they can kill you from outside the range of what you cn kiil them in does not mean they should be they should be nerfed so badly.
Ill say it again, its the dumb a$$ scrub CoD players that ruined another aspect of this game by whining and crying and b!tching to CCP and they showed they have no damn blls and caved to you scrubs.
If CCP wants to keep driving away the players that supported them for close to 3 years they are doing a great job at it.
Now your being pathetic, using sniping as an excuse to hide in the redline. If people wanna snipe that's fine. Sniping isn't what's.the issue, it's people who stay in.the redline and then act like their any good because their not just simply...out of sight or range, your all out of bounds, where no matter what.your opponents cannot reach you. I bet if CCP removed the redline more than half of the **** poor shots who call themselves any form of marksman would not snipe. Fly onto a roof, go way out the way into the mountains whatever. But until you leave that redline your just a scrub, no scrubs have the chance to respected because even tho they may suck, god bless them they actually try unlike the "snipers" of this game who simply give up and refuse to leave the starting line.Your not snipers your just bad gamers and bad sports.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
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TYCHUS MAXWELL
The Fun Police
468
|
Posted - 2014.08.18 23:00:00 -
[44] - Quote
The New scope range on the Thales magnification is still superior to any of the other scopes magnifications... and Its not as ridiculously close now to where you can't track a target without being in your red line. What I'd rather see us worry about when it comes to snipers is reverting the new sight to the old one.
Today I had 4 data confirmed headshots (The 170% bonus showed) target was standing still and I was sniping within about 50% RR range as they were pinging my shields down at about 20 damage a hit, so I know there wasn't a vehicle in the way. These are still standing targets full body visible on a cliff edge. The scope lies about where the shot will land, and thanks to hit detection it would graze the target (I'd see the shield being broken animation) and i'd get a confirmed hit then they would take no damage. And this is again I'll repeat, while they stood completely still and my reading showed a 170% bonus (Headshot bonus on shields.)
2 of the shots were back to back graze misses so I doubt it was a random glitch. The shot was centered on the head, its just from what I can tell the new shots hit anywhere within the circle which means they can randomly miss when the game says it shouldn't. So as you get further away the more likely you are to miss headshots as the heads get smaller then the circle. You can aim center mass on all shots but that's pretty pointless with how much damage a SR does vs. how much e/hp even scouts have these days. |
843-Vika
BurgezzE.T.F General Tso's Alliance
228
|
Posted - 2014.08.18 23:00:00 -
[45] - Quote
Coleman Gray wrote:843-Vika wrote:
Its a SNIPRE RIFLE NOT AN ASSAULT RILFE, IT IS NOT MENT TO BE USED IN MID-CLOSE RANGE, its ment to be from long range, just because they can kill you from outside the range of what you cn kiil them in does not mean they should be they should be nerfed so badly.
Ill say it again, its the dumb a$$ scrub CoD players that ruined another aspect of this game by whining and crying and b!tching to CCP and they showed they have no damn blls and caved to you scrubs.
If CCP wants to keep driving away the players that supported them for close to 3 years they are doing a great job at it.
Now your being pathetic, using sniping as an excuse to hide in the redline. If people wanna snipe that's fine. Sniping isn't what's.the issue, it's people who stay in.the redline and then act like their any good because their not just simply...out of sight or range, your all out of bounds, where no matter what.your opponents cannot reach you. I bet if CCP removed the redline more than half of the **** poor shots who call themselves any form of marksman would not snipe. Fly onto a roof, go way out the way into the mountains whatever. But until you leave that redline your just a scrub, no scrubs have the chance to respected because even tho they may suck, god bless them they actually try unlike the "snipers" of this game who simply give up and refuse to leave the starting line.Your not snipers your just bad gamers and bad sports.
The weapon has a 600m range. It is supposed to be long range. It's not a marksman rifle. This isn't Call of Doody with run and gun quick scope sniping.
I invested exactly the same amount of sp in my sniper rifle as you did in your ar or cr or rr or scr so I'm far from a scrub. |
JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
72
|
Posted - 2014.08.18 23:07:00 -
[46] - Quote
Soraya Xel wrote:843-Vika wrote:It's an officer weapon, its supposed to be OP, other wise all you have is another prototype weapon, since my charge sniper did the same damage but at a closer distance. A Thale's should still be superior to a Charge rifle overall. It is. You don't have to charge it. |
Symbioticforks
Pure Evil.
642
|
Posted - 2014.08.18 23:08:00 -
[47] - Quote
Soraya Xel wrote:843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale Yeah, I career sniped for like six months back in the day. Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.)
Are you serious.. Are you serious right now?
(you're thinking of a Balac's Sniper Rifle it's a tactical officer variant, meaning no recoil, larger clip size, increased base damage)
What is a Thale's?
It's an Ishokune Sniper Rifle, with 50% increased damage.
(same clip size) (same rate of fire) (same zoom now)
Isn't 50% increased damage kind of a lot? Yes and no.
Sniper rifles aren't high rate of fire weapons. They're alpha strike weapons. Where a 10% damage increase is not something you're going notice after X seconds of sustained fire. 10% increased damage to an Ishokune is like adding 30 extra damage per bullet. You either kill someone or you don't.
Adding 50% damage to a Thale's makes targets that should normally take 3 shots, only require 2.
If someone has enough heatlh to survive 1 shot from a Thale's they also fall into the category of only requires 2.
All that takes is having around 500hp. That's not hard to do for any suit.
Upon release normal store bought sniper rifles would kill light and medium frames in 2 shots.
Prototype Sniper Rifles in todays game under perform. This is especially evident in PC. (UNLESS USING A THALE'S)
I wasn't aware of this stealth nerf that wasn't reported anywhere..
That's how snipers usually get it though..
A nova knife to the back in the dark of night..
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
642
|
Posted - 2014.08.18 23:17:00 -
[48] - Quote
I've probably got about 15 nova knives in my back right now..
Sniping Dust 514 (video series)
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VALCORE72
Vengeance Unbound Dark Taboo
208
|
Posted - 2014.08.18 23:19:00 -
[49] - Quote
HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest |
843-Vika
BurgezzE.T.F General Tso's Alliance
228
|
Posted - 2014.08.18 23:22:00 -
[50] - Quote
VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest
Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. |
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Leadfoot10
Molon Labe. General Tso's Alliance
1306
|
Posted - 2014.08.18 23:24:00 -
[51] - Quote
I do not support any changes which further reinforce redline sniping.
I'm sorry if that's unfair to the Thale's in comparison to other officer weapons. |
RYN0CER0S
Rise Of Old Dudes
1218
|
Posted - 2014.08.19 00:13:00 -
[52] - Quote
Don't worry Snipers, this game is headed down a path that will have you quick scoping in no time.
I don't always blap Infantry with a Forge Gun, but when I do, that ** is hilarious.
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Atiim
Onslaught Inc RISE of LEGION
11504
|
Posted - 2014.08.19 00:17:00 -
[53] - Quote
Vitharr Foebane wrote:doesn't the thale's have a tactical fire rate and have a 7 round clip? Umm... Lolno?
DUST 514's 1st Matari Commando
-HAND
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LAVALLOIS Nash
QcGOLD
267
|
Posted - 2014.08.19 00:19:00 -
[54] - Quote
My longest kill was a 545M using the NT-900. No i wasnt in the redline, I was on a roof.
That being said though, if the Thales gets a nerf, i feel an across the board nerf is called for. In addition to being pretty rare as a salvage find, you also have to dump SP into it to use it. So why should only SR users get their SP negated while all the hipfire rifles get to keep their elite versions?
To all those who think this in any way fixes "red line sniping" think again. The red line is the last place for people to go once a battle has become a one sided slaughter. Atleast Thales users gives you something to counter snipe once youve redlined the enemy. Take away that, and people will just hide in the redline to run down the clock in bad games.
I keep saying that you wont fix the problem if you keep treating the symptoms like they are the problem.
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Cass Caul
758
|
Posted - 2014.08.19 01:01:00 -
[55] - Quote
longest kill with a sniper rifle was 599m, taken in a PC match of TeamPlayers vs What the Flux, given that What the Flux only existed for 2/3 weeks that would put that down sometime in early August so Uprising 1.3 I think.
I got several kills that game in the range of 550-599. It was glorious.
Point of fact: I was not in my red-line, my targets were not in their red-line.
I blame her for nova knife kills on tanks
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bamboo x
Eternal Beings Proficiency V.
942
|
Posted - 2014.08.19 01:15:00 -
[56] - Quote
To get you fags off the MCC.
A little disappointed I'll never see the increased zoom without YouTubing it though. Give me another couple months and I'll have myself a sniper scout.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Reign Omega
BurgezzE.T.F General Tso's Alliance
784
|
Posted - 2014.08.19 01:22:00 -
[57] - Quote
There are no logi lav bpo. The basic unlimited lav was removed due to spamfukkers. Haven't ever used a thales to comment but I have used every other ofc weapon that isn't a sniper. Based on the current statistics the balacs is only slightly better than the duvolle, small dmg and much smaller rof than prior. The gastuns min overheard the same now with the same rof and slightly higher damage. The brn has lower charge time but only slightly and a bit higher damage. The sidearms well... meh.
Point being a slight performance increase across the board in areas that count. Sounds like its the same for the thale, slightly higher dmg, rof and range. Not as much as before but still noticeable. Probably not enough to justify the amount of hate and focus Ppl put on them when they see them on deck, but hey I've still seen a few thales users tearing ass in pubs.
Biased side note... **** on your sniper rifles anyhow. I'd rather get killed by anything else in this game, and there's a handful of **** I hate getting killed by. Cheers.
A display of sucking that rivals the highest amount of sucking that a player has displayed in the history of sucking.-JR
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Patrilicus
Trash Bucket
19
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Posted - 2014.08.19 01:36:00 -
[58] - Quote
843-Vika wrote:VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping.
How many times are you going to say the exact same thing? We hear you man but you're way off point. You lose your incredibly OP scope and now this is cod? They didn't change the range of your rifle they just made it so you actually need skill to kill just like in any other role. grow up dude.
Garbage Day!
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843-Vika
BurgezzE.T.F General Tso's Alliance
231
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Posted - 2014.08.19 01:47:00 -
[59] - Quote
Patrilicus wrote:843-Vika wrote:VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. How many times are you going to say the exact same thing? We hear you man but you're way off point. You lose your incredibly OP scope and now this is cod? They didn't change the range of your rifle they just made it so you actually need skill to kill just like in any other role. grow up dude.
The scopes only work at half the range of the gun, the thale was the only sniper that let us use them at the range the gun was designed for. So how was it right that they force us to use the weapon at half it's range ok to do to us? And i'll stop saying it when people stop complain about redline snipers. |
Patrilicus
Trash Bucket
19
|
Posted - 2014.08.19 02:09:00 -
[60] - Quote
843-Vika wrote:Patrilicus wrote:843-Vika wrote:VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. How many times are you going to say the exact same thing? We hear you man but you're way off point. You lose your incredibly OP scope and now this is cod? They didn't change the range of your rifle they just made it so you actually need skill to kill just like in any other role. grow up dude. The scopes only work at half the range of the gun, the thale was the only sniper that let us use them at the range the gun was designed for. So how was it right that they force us to use the weapon at half it's range ok to do to us? And i'll stop saying it when people stop complain about redline snipers.
Show the numbers to back that up and someone might listen As a career sniper you lose alot of credibility right off the hop b/c snipers, in general, are ***** scrubs. I get it though. I used to snipe all the time with that Thale's, but your issue really should be with redline snipers. They are the ones forcing ccp to nerf scrub snipers banging out 25/1 matches deep in the red with a Thale's. It really is a problem. If there were no red zone, or any way to drastically reduce it in size then I might even back you up on that one. As far as I'm concerned, until that happens, if your opponents still render at 600+m then you'll just have to figure it out. Just repeating the same cod bs (because you ARE wrong) makes you look like a complete idiot
Garbage Day!
|
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Zindorak
1.U.P
632
|
Posted - 2014.08.19 03:12:00 -
[61] - Quote
Abber Dietmart wrote:843-Vika wrote:Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again. Because I guess they figured its time for you to get out of the redline. CCP gets a very nice cookie 4 that.
Pokemon master
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843-Vika
BurgezzE.T.F General Tso's Alliance
231
|
Posted - 2014.08.19 03:21:00 -
[62] - Quote
Patrilicus wrote:843-Vika wrote:Patrilicus wrote:843-Vika wrote:VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. How many times are you going to say the exact same thing? We hear you man but you're way off point. You lose your incredibly OP scope and now this is cod? They didn't change the range of your rifle they just made it so you actually need skill to kill just like in any other role. grow up dude. The scopes only work at half the range of the gun, the thale was the only sniper that let us use them at the range the gun was designed for. So how was it right that they force us to use the weapon at half it's range ok to do to us? And i'll stop saying it when people stop complain about redline snipers. Show the numbers to back that up and someone might listen As a career sniper you lose alot of credibility right off the hop b/c snipers, in general, are ***** scrubs. I get it though. I used to snipe all the time with that Thale's, but your issue really should be with redline snipers. They are the ones forcing ccp to nerf scrub snipers banging out 25/1 matches deep in the red with a Thale's. It really is a problem. If there were no red zone, or any way to drastically reduce it in size then I might even back you up on that one. As far as I'm concerned, until that happens, if your opponents still render at 600+m then you'll just have to figure it out. Just repeating the same cod bs (because you ARE wrong) makes you look like a complete idiot
Thale with all skills level 5 Damage 355.3 [408.595] HP weapon_ROF Rate of Fire 50 RPM weapon_chTime Charge-Up Time 1 s weapon_cpSz Clip Size 5 weapon_mxAmmo Max. Ammo 25 [31.25] weapon_rlTime Reload Time 4 [2.55] s weapon_effRange Effective Range 600 m weapon_absRange Absolute Range GêP m
Charge with all skills level 5 Damage 321.86 [370.139] HP weapon_ROF Rate of Fire 50 RPM weapon_chTime Charge-Up Time 2.1 s weapon_cpSz Clip Size 5 weapon_mxAmmo Max. Ammo 25 [31.25] weapon_rlTime Reload Time 4 [2.55] s weapon_effRange Effective Range 600 m weapon_absRange Absolute Range GêP m
Everything is the same except increased damage, so with decreased zoom the Thale shouldn't be an officer weapon. |
Nobinishi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
18
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Posted - 2014.08.19 04:11:00 -
[63] - Quote
There is more reward and little to no risk involved with the Thale's if you even compare it with other officer weapons used in the game. Plus, on many occasions people who use it are armor and shield stack up to their eyeballs when using it in some god forsaken place in the redline. Rarely a counter for it (and let's exclude another Thale sniper to counter as a solution). It needed to be tuned down. But sensing you are unsatisfied with what CCP did , it seems you have a better solution....so let's here it.
Check the Bass Bruh !! My bad still figurin' out the buttons..
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Pvt Numnutz
Prophets of the Velocirapture
1814
|
Posted - 2014.08.19 05:46:00 -
[64] - Quote
the combined technology from an ishukone and a kalakkiota sniper and the scope is what makes it the best. Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiggghhhhhtttt.
Master Skyshark rider
Kaalaka dakka tamer
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843-Vika
BurgezzE.T.F General Tso's Alliance
232
|
Posted - 2014.08.19 06:41:00 -
[65] - Quote
Nobinishi wrote:There is more reward and little to no risk involved with the Thale's if you even compare it with other officer weapons used in the game. Plus, on many occasions people who use it are armor and shield stack up to their eyeballs when using it in some god forsaken place in the redline. Rarely a counter for it (and let's exclude another Thale sniper to counter as a solution). It needed to be tuned down. But sensing you are unsatisfied with what CCP did , it seems you have a better solution....so let's here it.
Why do people always have to cry about red line sniprs? Especially when they cry about a weapon that is ment for long range. The Thale was the only sniper rifle that you could use effectively use at the 600m range, every other sniper rifle you have to st between 300-400 meters to use effectively, and now you have to do the same with the Thale.
You want another solution besides what CCP did, simple, if it is not broken, don't fix it. Snipers have always gotten dumped on for the longest time because people cry "oh i got killed by a sniper from 400m away" well guess what, that's what there supposed to do, kill you from far away.
Is a sniper supposed to be seen when shooting at people? No he is not. Is a sniper supposed to be on the ground shooting at people? No he is supposed to up high somewhere so he can see the field. Is a sniper supposed to be forced to shoot at someone within the same range as an assault rifle or rail rifle can reach you at? No because the you are to close and easy to kill. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
333
|
Posted - 2014.08.19 16:38:00 -
[66] - Quote
843-Vika wrote:Nobinishi wrote:There is more reward and little to no risk involved with the Thale's if you even compare it with other officer weapons used in the game. Plus, on many occasions people who use it are armor and shield stack up to their eyeballs when using it in some god forsaken place in the redline. Rarely a counter for it (and let's exclude another Thale sniper to counter as a solution). It needed to be tuned down. But sensing you are unsatisfied with what CCP did , it seems you have a better solution....so let's here it. Why do people always have to cry about red line sniprs? Especially when they cry about a weapon that is ment for long range. The Thale was the only sniper rifle that you could use effectively use at the 600m range, every other sniper rifle you have to st between 300-400 meters to use effectively, and now you have to do the same with the Thale. You want another solution besides what CCP did, simple, if it is not broken, don't fix it. Snipers have always gotten dumped on for the longest time because people cry "oh i got killed by a sniper from 400m away" well guess what, that's what there supposed to do, kill you from far away. Is a sniper supposed to be seen when shooting at people? No he is not. Is a sniper supposed to be on the ground shooting at people? No he is supposed to up high somewhere so he can see the field. Is a sniper supposed to be forced to shoot at someone within the same range as an assault rifle or rail rifle can reach you at? No because the you are to close and easy to kill.
There is a very simple reason for people complaining about redline snipers.
it is because they do not like snipers. do not make the mistake of thinking that because it is what they sit behind it is the real and only problem..
I assure you that if the red line was removed, they would then complain about our range until that was nerfed, then they would complain that we are always going into high places until we couldn't get to them anymore, then they would complain that we always set up in positions where we can see them coming, (which is one of the issues with redlines,btw.) after all of that they would complain that we are quick scoping, and do more damage per bullet than other rifles... eventually after all of that they would say... snipers are completely useless please get rid of them.
they don't care about the ballistics even though will ask for them. they will ask for our range to be reduced in order to fix red line snipers even though it would it mean red line snipers were now safe and they could of asked to change the red line mechanics (I actually put threads on here with ideas and nobody was interested-at all). they will say about how good a sniper is if he doesn't use distances, even though they will say that they don't want us to quick scope.
because their problem is Snipers.
on to the thales, the thales is still the most superior sniper rifle, it performs at the proto level when the proto rifles perform at advanced level. if you don't believe me take a kalakiota and headsot an amarr pro sentinel. or even a charge, with the first you will need to reload by the time you get close to a kill, with the charge they will be in cover by the time you charge your next shot.
(and honestly you will even struggle with most mediums at proto level.)
people can say about how well it performs at pub, but the thing is it shouldn't be getting wasted on pub matches, at pub level most players use advanced gear, (although running proto seems to be more popular now, but in pc battles everybody is proto.) it is 2 tiers higher than what should need to be used for pubs.
finally on to "career" or "dedicated" snipers, to us things like position are paramount, not because of red lines and safety but because of the way sniping works relying on line of sight much more than other weapons. even if the red line was completely taken away you would still find me using the same positions i use at the moment (no they are not even mostly in the red line anyway, but some are due to map design.) which is why sometimes i'm near my enemies red line, sometimes i will go back to a position even if i just died there, (most would say it's stupid to do that, but it has it's uses.) and it's why back when people qq'd to remove some of the best positions we all said don't do it because it will increase the (at the time small issue) red line sniping. do not refer to all snipers in the same way because it is not the "snipers" you people have problems with it is the ground runners that try to retire to it. |
843-Vika
BurgezzE.T.F General Tso's Alliance
233
|
Posted - 2014.08.19 16:43:00 -
[67] - Quote
Snake Sellors wrote:843-Vika wrote:Nobinishi wrote:There is more reward and little to no risk involved with the Thale's if you even compare it with other officer weapons used in the game. Plus, on many occasions people who use it are armor and shield stack up to their eyeballs when using it in some god forsaken place in the redline. Rarely a counter for it (and let's exclude another Thale sniper to counter as a solution). It needed to be tuned down. But sensing you are unsatisfied with what CCP did , it seems you have a better solution....so let's here it. Why do people always have to cry about red line sniprs? Especially when they cry about a weapon that is ment for long range. The Thale was the only sniper rifle that you could use effectively use at the 600m range, every other sniper rifle you have to st between 300-400 meters to use effectively, and now you have to do the same with the Thale. You want another solution besides what CCP did, simple, if it is not broken, don't fix it. Snipers have always gotten dumped on for the longest time because people cry "oh i got killed by a sniper from 400m away" well guess what, that's what there supposed to do, kill you from far away. Is a sniper supposed to be seen when shooting at people? No he is not. Is a sniper supposed to be on the ground shooting at people? No he is supposed to up high somewhere so he can see the field. Is a sniper supposed to be forced to shoot at someone within the same range as an assault rifle or rail rifle can reach you at? No because the you are to close and easy to kill. There is a very simple reason for people complaining about redline snipers. it is because they do not like snipers. do not make the mistake of thinking that because it is what they sit behind it is the real and only problem.. I assure you that if the red line was removed, they would then complain about our range until that was nerfed, then they would complain that we are always going into high places until we couldn't get to them anymore, then they would complain that we always set up in positions where we can see them coming, (which is one of the issues with redlines,btw.) after all of that they would complain that we are quick scoping, and do more damage per bullet than other rifles... eventually after all of that they would say... snipers are completely useless please get rid of them. they don't care about the ballistics even though will ask for them. they will ask for our range to be reduced in order to fix red line snipers even though it would it mean red line snipers were now safe and they could of asked to change the red line mechanics (I actually put threads on here with ideas and nobody was interested-at all). they will say about how good a sniper is if he doesn't use distances, even though they will say that they don't want us to quick scope. because their problem is Snipers. on to the thales, the thales is still the most superior sniper rifle, it performs at the proto level when the proto rifles perform at advanced level. if you don't believe me take a kalakiota and headsot an amarr pro sentinel. or even a charge, with the first you will need to reload by the time you get close to a kill, with the charge they will be in cover by the time you charge your next shot. (and honestly you will even struggle with most mediums at proto level.) people can say about how well it performs at pub, but the thing is it shouldn't be getting wasted on pub matches, at pub level most players use advanced gear, (although running proto seems to be more popular now, but in pc battles everybody is proto.) it is 2 tiers higher than what should need to be used for pubs. finally on to "career" or "dedicated" snipers, to us things like position are paramount, not because of red lines and safety but because of the way sniping works relying on line of sight much more than other weapons. even if the red line was completely taken away you would still find me using the same positions i use at the moment (no they are not even mostly in the red line anyway, but some are due to map design.) which is why sometimes i'm near my enemies red line, sometimes i will go back to a position even if i just died there, (most would say it's stupid to do that, but it has it's uses.) and it's why back when people qq'd to remove some of the best positions we all said don't do it because it will increase the (at the time small issue) red line sniping. do not refer to all snipers in the same way because it is not the "snipers" you people have problems with it is the ground runners that try to retire to it.
So basically snipers get sh!tted on because everyone else is just to much of a Pu$$y B!itch to see that they only useing the gun as it was designed to be used. Got ya. |
TechMechMeds
Level 5 Forum Warrior
5236
|
Posted - 2014.08.19 17:04:00 -
[68] - Quote
On the contrary.
In dust, you don't have to kill people to be useful while sniping. Most snipers have this notion that you MUST kill every target that you hit.
Most snipers seem to want to easily kill people who are in proto without taking into consideration that you are sniping from far back with minimal risk and expect to 2 hit kill a 200k+ fit.
In a game like dust, it would be silly to one hit kill a proto with a sniper because we have risk vs reward don't we.
Sniping far back is the absolute minimum risk. How many hits would you consider reasonable in a game with risk vs reward, no bullet drop or travel time?.
I know that sniping can sometimes get very little payouts so dying once can put you in a guaranteed -isk situation but its minimal risk for minimal reward.
In fact the increased reward for your costly sniper is the damage it does.
I have the charged with prof 2 or 3 as well, I have sniped a lot in dust and put the sp into it. I run a charged with damage mods. I plink/ohk people and shoot at the reds who are engaged in combat to aid my teams efforts, snipe uplinks, shoot out ds gunners or at least make the pilot fly off to save his buddy.
Counter sniping goes without saying.
I find that it can be annoying with how much HP people have but you have to respect that their fit costs a lot, they have put a lot of time and isk into what they have and they are down there risking it much more than I am, when I'm sniping.
Another thing that most snipers fail to do in dust is re locate and actually adapt to what is going on. A god sniper will be mobile and will move into different positions relative to what is happening.
Well, that or just fit a high HP suit and sit in a nice spot with cover.
That's just made me think actually, how do you think the other players who try to counter snipe you feel when you simply just duck out the way and regen?.
I'd imagine it'd be something like "wtf the guy won't die and just regens his HP, that's op!"
Your argument. " but I invested all this sp into sniping"
Well the people that you/we'd like to ohk/2 hit kill have also invested a lot and probably a lot more sp into their suits. The ones who are down in the action playing at a very high risk rate just for fun.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2099
|
Posted - 2014.08.19 17:23:00 -
[69] - Quote
Lets make a comparison here for a second--
Lets take a Thales and a Balacs AR, two of the "best" officer light weapons.
Compared to the prototype variants (ishukone Sniper Rifle and Duvolle assault Rifle)--
Duvolle DPS-~500 Balac's DPS-~575
Thats a 15% damage increase right there
Versus
Ishukone damage-230 Thales damage-355
Thats a 54% damage increase right there...
So, relative to other officer weapons, the Thales is OP even without a special attribute such as added zoom.
However, with the eHP buffs all non-scout suits have gotten recently, I think its fair to give an increase to the damage of alpha weapons (Sniper, PLC, NK's, Shotgun, Breach Mass Driver, most pistols)
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
Ronan Elsword
Opus Arcana Covert Intervention
282
|
Posted - 2014.08.19 17:44:00 -
[70] - Quote
I liked being at a disadvantage vs. a Thales, made counter sniping them more exciting.
|
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Macon Rory
Macon's Spa and Resort
0
|
Posted - 2014.08.19 17:54:00 -
[71] - Quote
Every time I salvage a Thale's I imagine smelting them down into a pile of slag while making all the mercs that want these rifles watch. |
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CCP Logibro
C C P C C P Alliance
9097
|
Posted - 2014.08.19 17:59:00 -
[72] - Quote
The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
|
|
Snake Sellors
Hellstorm Inc General Tso's Alliance
334
|
Posted - 2014.08.19 18:03:00 -
[73] - Quote
Gavr1lo Pr1nc1p wrote:Lets make a comparison here for a second--
Lets take a Thales and a Balacs AR, two of the "best" officer light weapons.
Compared to the prototype variants (ishukone Sniper Rifle and Duvolle assault Rifle)--
Duvolle DPS-~500 Balac's DPS-~575
Thats a 15% damage increase right there
Versus
Ishukone damage-230 Thales damage-355
Thats a 54% damage increase right there...
So, relative to other officer weapons, the Thales is OP even without a special attribute such as added zoom.
However, with the eHP buffs all non-scout suits have gotten recently, I think its fair to give an increase to the damage of alpha weapons (Sniper, PLC, NK's, Shotgun, Breach Mass Driver, most pistols)
unfortunately you just completely overlooked the fact that the proto level ishukone doesn't do proto level damage, and is completely useless in pc (where you would expect a proto rifle to damage proto level gear)
I'm not saying that the difference is damage percentage wise is right, but the ishukone damage kind of needs to go up.
Quote: In dust, you don't have to kill people to be useful while sniping. Most snipers have this notion that you MUST kill every target that you hit.
Most snipers seem to want to easily kill people who are in proto without taking into consideration that you are sniping from far back with minimal risk and expect to 2 hit kill a 200k+ fit.
true there are other things that a sniper should be doing but as you only get 50wp for kills, and 15wp (i think) for hives and uplinks it's kind of limiting what they are supposed to do
Quote:In a game like dust, it would be silly to one hit kill a proto with a sniper because we have risk vs reward don't we.
Sniping far back is the absolute minimum risk. How many hits would you consider reasonable in a game with risk vs reward, no bullet drop or travel time?.
I know that sniping can sometimes get very little payouts so dying once can put you in a guaranteed -isk situation but its minimal risk for minimal reward.
In fact the increased reward for your costly sniper is the damage it does.
I'm an aggressive sniper, i snipe for kills and to aid my team, support my squad, decimate group attacks to break their momentum, destroy uplinks and hives. I'm one of the few who tries to get to the best vantage points for the situation at hand, I'm normally in a relatively exposed situation, that's how i get my kills you see
so you don't believe that if i am in an exposed position, have fully skilled into sniping, taking my time to place headshots and playing as a member of a team that i should be a threat on the battlefield?
i'm sorry but headshots from sniper rifles should do much more damage. they are a joke.
and you say that the reward i deserve for running an expensive fit in exposed and frequently dangerous (some of my positions mean instant death on the slightest error) positions and according to your horrible idea sacrificing my isk reward is that i get to use an underpowered sniper rifle.
gee thanks
n.b i included your comment about ballistics here because there is a thread in these forums, i believe it was called something interesting, i'll edit it in shortly, it is a thread containing a wiki link to information about rail rifles in current day real life, here's the thing.. they have enough force to penetrate a tank when they fire at 3000m/s (in dust it's 2500) and they do not suffer from bullet drop at all for at least the first kilometer, the speed that it travels at means it arrives almost instantly, and the force from a rail gun shot would be akin to that of a bus travelling at nearly 400 miles per hour, bear in mind that it would also be a sharp projectile which would increase pressure... are you so sure you want realistic ballistics? |
Coleman Gray
Opus Arcana Covert Intervention
1104
|
Posted - 2014.08.19 18:04:00 -
[74] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. Your all just terrible snipers and won't admit it. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
There you go, from a CCP member themself.
If Preparation is half of the battle and knowing is the other half, Then there is no need to fight.
|
Patrilicus
Trash Bucket
19
|
Posted - 2014.08.19 18:07:00 -
[75] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
There you go bud.
Garbage Day!
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Snake Sellors
Hellstorm Inc General Tso's Alliance
334
|
Posted - 2014.08.19 18:07:00 -
[76] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
Interesting...
i need to see this effect..
can you send me some thales tonight so that i can check this new information.. |
gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
111
|
Posted - 2014.08.19 18:11:00 -
[77] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
it is misleading that the circle is the same size on different zoom levels. moving targets are now easier to hit at range stationary targets require you to find the edges and guess at the center
the edge of the circle is a kill on moving targets, but the edge of the circle on a stationary target shows a red x for a hit but no damage to their suit.
Absorb what is useful,
discard what is not,
make it uniquely your own........ Bruce Lee
|
Temba Fusrodah
Ganksters Inc Drake Ashigaru
122
|
Posted - 2014.08.19 18:12:00 -
[78] - Quote
I am a sniper. It is a game play style I enjoy.
Sure you do not like me. What can I say, war is hell buddy boy.
I have Thales and I love their stopping power. I have not used a Thales in probably nine to twelve months.
Why you might ask?
Because they are not easy to get replaced. I use charge rifles or faster shooting sniper rifles depending on the targets I face.
The irrational fear of redline snipers is something the CPM members should not feed. I am sad to see another CPM member rolling the sniper hating mud.
To be honest I get quite a few kills against other snipers, so I've done my part to reduce the number of Thales in the game by outplaying my opponents, not by getting the weapons nerfed.
I think the tears of sniper victims should have had no effect upon CCP, clearly when the CPM added tears it was enough to sway them to disable a powerful but limited supply weapon that is a prize possession of anyone who trained to be the best sniper possible.
So let's see what gets nerfed next? Shotguns? Invisibility? Once the tear ducts are opened it's difficult to close them CCP. Nerfing the Thales is just another staggering misstep towards the lingering death of Dust514 and the stillborn birth of Project Legion. WTG!
Killing targets since the beta days! A DUST514 Original Gankster!
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CommanderBolt
Osmon Surveillance Caldari State
1430
|
Posted - 2014.08.19 18:15:00 -
[79] - Quote
So wait people and CPM are here discussing why the Thales is superior to the other snipers.....
Are you lot losing your minds or something? ITS AN OFFICER WEAPON - of course it is superior.......
I'm not a sniper, I have never even used the Thale's but the fact that it had increased zoom was something I always liked the idea of.
Blaming a scope for red line antics is a weak weak argument. The problem is map design and ridiculous red line boundaries.
As per usual you are slowing making this game worse by the month. Every detail of this game is being ruined.......
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
|
Derpty Derp
Dead Man's Game
315
|
Posted - 2014.08.19 18:26:00 -
[80] - Quote
Since Charlie, I've seen a lot of redzone snipers using Thales and getting a decent kdr... I guess you're just really bad at redzone sniping... Try coming a little closer? |
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TechMechMeds
Level 5 Forum Warrior
5243
|
Posted - 2014.08.19 18:27:00 -
[81] - Quote
Deleted.
I have no idea what happened with this when I hit post lol.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
|
Derpty Derp
Dead Man's Game
315
|
Posted - 2014.08.19 18:27:00 -
[82] - Quote
CommanderBolt wrote:So wait people and CPM are here discussing why the Thales is superior to the other snipers.....
Are you lot losing your minds or something? ITS AN OFFICER WEAPON - of course it is superior.......
I'm not a sniper, I have never even used the Thale's but the fact that it had increased zoom was something I always liked the idea of.
Blaming a scope for red line antics is a weak weak argument. The problem is map design and ridiculous red line boundaries.
As per usual you are slowly making this game worse by the month. Every detail of this game is being ruined.......
An its like that circular aiming reticule..... who ever thought that was a good idea? Seriously it was a moronic choice there is nothing else to it.
Go and have a look at 99% of real world scopes and rifles..... you tend to notice that the crosshairs are simple dots or simple crosses....none of this "GUESS WHERE IN THE CIRCLE THE BULLET WILL TRAVEL"
Well the redzone aint moving anytime soon, so if it's that much of a problem feel free to reduce the scope on the other snipers and **** all good snipers off as well... |
TechMechMeds
Level 5 Forum Warrior
5243
|
Posted - 2014.08.19 18:28:00 -
[83] - Quote
Snake Sellors wrote:Gavr1lo Pr1nc1p wrote:Lets make a comparison here for a second--
Lets take a Thales and a Balacs AR, two of the "best" officer light weapons.
Compared to the prototype variants (ishukone Sniper Rifle and Duvolle assault Rifle)--
Duvolle DPS-~500 Balac's DPS-~575
Thats a 15% damage increase right there
Versus
Ishukone damage-230 Thales damage-355
Thats a 54% damage increase right there...
So, relative to other officer weapons, the Thales is OP even without a special attribute such as added zoom.
However, with the eHP buffs all non-scout suits have gotten recently, I think its fair to give an increase to the damage of alpha weapons (Sniper, PLC, NK's, Shotgun, Breach Mass Driver, most pistols) unfortunately you just completely overlooked the fact that the proto level ishukone doesn't do proto level damage, and is completely useless in pc (where you would expect a proto rifle to damage proto level gear) I'm not saying that the difference is damage percentage wise is right, but the ishukone damage kind of needs to go up. Quote: In dust, you don't have to kill people to be useful while sniping. Most snipers have this notion that you MUST kill every target that you hit.
Most snipers seem to want to easily kill people who are in proto without taking into consideration that you are sniping from far back with minimal risk and expect to 2 hit kill a 200k+ fit.
true there are other things that a sniper should be doing but as you only get 50wp for kills, and 15wp (i think) for hives and uplinks it's kind of limiting what they are supposed to do Quote:In a game like dust, it would be silly to one hit kill a proto with a sniper because we have risk vs reward don't we.
Sniping far back is the absolute minimum risk. How many hits would you consider reasonable in a game with risk vs reward, no bullet drop or travel time?.
I know that sniping can sometimes get very little payouts so dying once can put you in a guaranteed -isk situation but its minimal risk for minimal reward.
In fact the increased reward for your costly sniper is the damage it does. I'm an aggressive sniper, i snipe for kills and to aid my team, support my squad, decimate group attacks to break their momentum, destroy uplinks and hives. I'm one of the few who tries to get to the best vantage points for the situation at hand, I'm normally in a relatively exposed situation, that's how i get my kills you see so you don't believe that if i am in an exposed position, have fully skilled into sniping, taking my time to place headshots and playing as a member of a team that i should be a threat on the battlefield? i'm sorry but headshots from sniper rifles should do much more damage. they are a joke. and you say that the reward i deserve for running an expensive fit in exposed and frequently dangerous (some of my positions mean instant death on the slightest error) positions and according to your horrible idea sacrificing my isk reward is that i get to use an underpowered sniper rifle. gee thanks n.b i included your comment about ballistics here because there is a thread in these forums, i believe it was called something interesting, i'll edit it in shortly, it is a thread containing a wiki link to information about rail rifles in current day real life, here's the thing.. they have enough force to penetrate a tank when they fire at 3000m/s (in dust it's 2500) and they do not suffer from bullet drop at all for at least the first kilometer, the speed that it travels at means it arrives almost instantly, and the force from a rail gun shot would be akin to that of a bus travelling at nearly 400 miles per hour, bear in mind that it would also be a sharp projectile which would increase pressure... are you so sure you want realistic ballistics?
Hahaha, cool story, nothing I don't already know.
Where did I mention that I want realistic ballistics?.
Your opinion is as good as mine buddy.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
|
843-Vika
BurgezzE.T.F General Tso's Alliance
239
|
Posted - 2014.08.19 20:32:00 -
[84] - Quote
TechMechMeds wrote:On the contrary.
In dust, you don't have to kill people to be useful while sniping. Most snipers have this notion that you MUST kill every target that you hit.
Most snipers seem to want to easily kill people who are in proto without taking into consideration that you are sniping from far back with minimal risk and expect to 2 hit kill a 200k+ fit.
In a game like dust, it would be silly to one hit kill a proto with a sniper because we have risk vs reward don't we.
Sniping far back is the absolute minimum risk. How many hits would you consider reasonable in a game with risk vs reward, no bullet drop or travel time?.
I know that sniping can sometimes get very little payouts so dying once can put you in a guaranteed -isk situation but its minimal risk for minimal reward.
In fact the increased reward for your costly sniper is the damage it does.
I have the charged with prof 2 or 3 as well, I have sniped a lot in dust and put the sp into it. I run a charged with damage mods. I plink/ohk people and shoot at the reds who are engaged in combat to aid my teams efforts, snipe uplinks, shoot out ds gunners or at least make the pilot fly off to save his buddy.
Counter sniping goes without saying.
I find that it can be annoying with how much HP people have but you have to respect that their fit costs a lot, they have put a lot of time and isk into what they have and they are down there risking it much more than I am, when I'm sniping.
Another thing that most snipers fail to do in dust is re locate and actually adapt to what is going on. A god sniper will be mobile and will move into different positions relative to what is happening.
Well, that or just fit a high HP suit and sit in a nice spot with cover.
That's just made me think actually, how do you think the other players who try to counter snipe you feel when you simply just duck out the way and regen?.
I'd imagine it'd be something like "wtf the guy won't die and just regens his HP, that's op!"
Your argument. " but I invested all this sp into sniping"
Well the people that you/we'd like to ohk/2 hit kill have also invested a lot and probably a lot more sp into their suits. The ones who are down in the action playing at a very high risk rate just for fun.
I never once complained about eHP on suits when i snipe because i expect people in protop to have high eHP values. What i am trying to say it that an officer weapon should have better atributes then a proto but by lowering the scope zoom on the thal you just made it do 31 more damage then the charge sniper.
They basically made an office weapon no better then a proto weapon and never bothered to even suggest it in any of the hot fix charlie stickies or even put it in the patch notes. It makes you wonder what other stuff they changed and never even bothered to tell us about it.
Now if this change was done in order to make the new officer weapons from the last event better then the older officer weapons, then tell us about it, don't just go and change **** with no notice of it.
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843-Vika
BurgezzE.T.F General Tso's Alliance
239
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Posted - 2014.08.19 20:39:00 -
[85] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
Do you use snipers on a regular basis? Just because you say something does not make it true. I snipe on a daily basis and i know the difference between what the thale had and what it has now. What your numbers show and what really happens are 2 different things. Did you ever think that changing the sights on all snipers effected the zoom of the thale? |
Apocalyptic Destroyer
RestlessSpirits
112
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Posted - 2014.08.19 21:09:00 -
[86] - Quote
So, In all actual reality, the Thales is now classified as a Prototype sniper with no significant difference other than the damage ?
~R1P
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843-Vika
BurgezzE.T.F General Tso's Alliance
239
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Posted - 2014.08.19 21:19:00 -
[87] - Quote
Apocalyptic Destroyer wrote:So, In all actual reality, the Thales is now classified as a Prototype sniper with no significant difference other than the damage ?
According to CCP they didn't change anything on the Thale, but we all know how accurate CCP is on there info, but after using it i can tell the difference, it is still considered to be "officer" weapon.
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B-F M
Ghosts of Dawn General Tso's Alliance
35
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Posted - 2014.08.19 21:37:00 -
[88] - Quote
Macon Rory wrote:Every time I salvage a Thale's I imagine smelting them down into a pile of slag while making all the mercs that want these rifles watch.
... or go all Game of Thrones on them.. "Crown for a King"
Ghosts of Dawn // now recruiting.
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Kyr Kitar
Storm Wind Strikeforce Caldari State
50
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Posted - 2014.08.19 22:08:00 -
[89] - Quote
Adjustable zoom on all the sniper rifles with increased zoom/range on better variants such as the Thale's would have solved all problems I think. |
Lylith Groff
Endless Hatred Ishuk-Raata Enforcement Directive
19
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Posted - 2014.08.22 02:14:00 -
[90] - Quote
Rugudorull Apophicyria wrote:Death Shadow117 wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. I still have logi lav bpo's and, ive only seen a few other people with them. Pretty sure that a Logi LAV BPO doesn't exist. You probably are referring to the Guristas Saga LAVv BPO that had a similar paint scheme that the real logi lavs had. This confusion probably would not exist if CCP had kept the original gold paint scheme on the Guristas Saga
Any kind of happiness you have in this game should be kept to yourself. CCP will destroy it.
Every reality is naught but a dream... and every dreamer, a god unknowing.
c[_].
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iKILLu osborne
Dead Man's Game
193
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Posted - 2014.08.22 03:08:00 -
[91] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie. lmfao dear lord you could've told them a page or two ago
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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