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Thread Statistics | Show CCP posts - 1 post(s) |
843-Vika
BurgezzE.T.F General Tso's Alliance
223
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Posted - 2014.08.18 19:33:00 -
[1] - Quote
Why did you do it CCP? Why did you make the scope on the Thale zoom the exact same as every other sniper rifle?
What was the point of having an "Officer" Snipe Rifle that is supposed to be better then every other Sniper Rifle in the game, but now you made it no better then the rest. The best part of the Thale Sniper Rifle was the increased zoom of the scope.
Please CCP change the zoom of the scope back to the way it was, and make it worth using again. |
843-Vika
BurgezzE.T.F General Tso's Alliance
223
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Posted - 2014.08.18 20:20:00 -
[2] - Quote
Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here.
Everyone still has BPO LAV's so idk what you are talking about.
Who cares about your Forge Gun.
Snipers are supposed to be long range.
This isn't Call of Doody where you run and gun Quick Scope |
843-Vika
BurgezzE.T.F General Tso's Alliance
223
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Posted - 2014.08.18 20:24:00 -
[3] - Quote
Soraya Xel wrote:It still does a heck of a lot more damage. The zoom scope was incredibly OP. I can still hit stuff at that range with a normal rifle, it's just a lot harder. The further out you are, the harder it should realistically be to hit something. And yeah, it does encourage Thale's users to at least be a bit closer to the redline than they were before.
It's an officer weapon, its supposed to be OP, other wise all you have is another prototype weapon, since my charge sniper did the same damage but at a closer distance.
This isn't Call of Doody with run and gun, quick scope sniping and if a CPM thinks it should be like that then we need a new CPM. |
843-Vika
BurgezzE.T.F General Tso's Alliance
224
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Posted - 2014.08.18 20:40:00 -
[4] - Quote
Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own?
Because your Balac and krin assault rilfe is OP compaired to your dauvalle Because your Gastuns hmg and fg is OP compaired to your boundless Because your Wolfmans is more OP the the proto SP Because the smg Officer is more OP the the proto smg
Why should my Thale get nerf but the rest are left alone?
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843-Vika
BurgezzE.T.F General Tso's Alliance
226
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Posted - 2014.08.18 21:32:00 -
[5] - Quote
Soraya Xel wrote:843-Vika wrote:It's an officer weapon, its supposed to be OP, other wise all you have is another prototype weapon, since my charge sniper did the same damage but at a closer distance. A Thale's should still be superior to a Charge rifle overall.
Have you ever used either one of them?
Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale |
843-Vika
BurgezzE.T.F General Tso's Alliance
226
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Posted - 2014.08.18 21:50:00 -
[6] - Quote
Death Shadow117 wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. I still have logi lav bpo's and, ive only seen a few other people with them.
What Logi LAV BPO? Whats the name of it because as far as i know there are 5 LAV BPO's and they were all sagas |
843-Vika
BurgezzE.T.F General Tso's Alliance
227
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Posted - 2014.08.18 22:11:00 -
[7] - Quote
Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:843-Vika wrote:Coleman Gray wrote:Because redline sniping, because my gastun forgegun no longer deals 3k damage. Because redline snipers abuse them. Remember what happened when people abused the free LAV BPO? Yeah...we need that again here. Everyone still has BPO LAV's so idk what you are talking about. Who cares about your Forge Gun. Snipers are supposed to be long range. This isn't Call of Doody where you run and gun Quick Scope No it's dust 514 where we hack objectives and pit our skills and tactics against other players to come up with genius ideas to kill each other. And who cares about your scrubby rifle, I bet more people would welcome the gastuns 3k dmg return over any idea of ever buffing sniper rifles. Why should your officer rifle be so OP you can kill people from further than they could see with a sniper of their own? Because your Balac and krin assault rilfe is OP compaired to your dauvalle Because your Gastuns hmg and fg is OP compaired to your boundless Because your Wolfmans is more OP the the proto SP Because the smg Officer is more OP the the proto smg Why should my Thale get nerf but the rest are left alone? Out of the weapons you named, how many are used in the redline? That's why
Its a SNIPRE RIFLE NOT AN ASSAULT RILFE, IT IS NOT MENT TO BE USED IN MID-CLOSE RANGE, its ment to be from long range, just because they can kill you from outside the range of what you cn kiil them in does not mean they should be they should be nerfed so badly.
Ill say it again, its the dumb a$$ scrub CoD players that ruined another aspect of this game by whining and crying and b!tching to CCP and they showed they have no damn blls and caved to you scrubs.
If CCP wants to keep driving away the players that supported them for close to 3 years they are doing a great job at it. |
843-Vika
BurgezzE.T.F General Tso's Alliance
227
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Posted - 2014.08.18 22:16:00 -
[8] - Quote
Soraya Xel wrote:843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale Yeah, I career sniped for like six months back in the day. Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.)
Yes you don't have to charge a thale, but then again you don;'t have to charge every other sniper rifle in the game, except the charge sniper rifle, so that point is totally invalid.
The thale fires at the same rate as the Regular proto sniper not the tac,
So since you made the Thale just like every other sniper rifle in the game, are you planning on putting it in the market so everyone can buy them?
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843-Vika
BurgezzE.T.F General Tso's Alliance
228
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Posted - 2014.08.18 22:46:00 -
[9] - Quote
RogueTrooper 2000AD wrote:843-Vika wrote:Soraya Xel wrote:843-Vika wrote:Soraya Xel wrote:A Thale's should still be superior to a Charge rifle overall. Have you ever used either one of them? Before the zoom got nerfed yes the Thale out preformed the Charge because you were able to use it at a much further distance. Now that they both have the same zoom they work just the same except you dont have to charge the Thale Yeah, I career sniped for like six months back in the day. Looks like you yourself understand why the Thale's is vastly superior to the Charge. You don't have to freaking charge it. Pretty sure the Thale's also fires pretty much as fast as a Tac rifle, though I don't have the numbers in front of me. And isn't the clip larger? (Really should write these posts with numbers in front of me, lesson learned.) Yes you don't have to charge a thale, but then again you don;'t have to charge every other sniper rifle in the game, except the charge sniper rifle, so that point is totally invalid. The thale fires at the same rate as the Regular proto sniper not the tac, So since you made the Thale just like every other sniper rifle in the game, are you planning on putting it in the market so everyone can buy them? Charged 321 Thales 355 You do not have to charge up each shot with the Thales It is superior to every other sniper What is the problem?
Damage wise yes it is, i never commented on that at all, and the thale used to be superior to every other sniper but now that its zoom has been reduced to the same as the rest it no longer is. now its just a higher damage sniper rifle
EDIT: I just checked protofits.com as of now the Thale is just like every other proto type sniper except the tac. It has the everything the same exept doing 41 more damage then the charge, so what is the point of it being an officer weapon anymore if its going to perform like a proto. |
843-Vika
BurgezzE.T.F General Tso's Alliance
228
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Posted - 2014.08.18 23:00:00 -
[10] - Quote
Coleman Gray wrote:843-Vika wrote:
Its a SNIPRE RIFLE NOT AN ASSAULT RILFE, IT IS NOT MENT TO BE USED IN MID-CLOSE RANGE, its ment to be from long range, just because they can kill you from outside the range of what you cn kiil them in does not mean they should be they should be nerfed so badly.
Ill say it again, its the dumb a$$ scrub CoD players that ruined another aspect of this game by whining and crying and b!tching to CCP and they showed they have no damn blls and caved to you scrubs.
If CCP wants to keep driving away the players that supported them for close to 3 years they are doing a great job at it.
Now your being pathetic, using sniping as an excuse to hide in the redline. If people wanna snipe that's fine. Sniping isn't what's.the issue, it's people who stay in.the redline and then act like their any good because their not just simply...out of sight or range, your all out of bounds, where no matter what.your opponents cannot reach you. I bet if CCP removed the redline more than half of the **** poor shots who call themselves any form of marksman would not snipe. Fly onto a roof, go way out the way into the mountains whatever. But until you leave that redline your just a scrub, no scrubs have the chance to respected because even tho they may suck, god bless them they actually try unlike the "snipers" of this game who simply give up and refuse to leave the starting line.Your not snipers your just bad gamers and bad sports.
The weapon has a 600m range. It is supposed to be long range. It's not a marksman rifle. This isn't Call of Doody with run and gun quick scope sniping.
I invested exactly the same amount of sp in my sniper rifle as you did in your ar or cr or rr or scr so I'm far from a scrub. |
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843-Vika
BurgezzE.T.F General Tso's Alliance
228
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Posted - 2014.08.18 23:22:00 -
[11] - Quote
VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest
Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. |
843-Vika
BurgezzE.T.F General Tso's Alliance
231
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Posted - 2014.08.19 01:47:00 -
[12] - Quote
Patrilicus wrote:843-Vika wrote:VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. How many times are you going to say the exact same thing? We hear you man but you're way off point. You lose your incredibly OP scope and now this is cod? They didn't change the range of your rifle they just made it so you actually need skill to kill just like in any other role. grow up dude.
The scopes only work at half the range of the gun, the thale was the only sniper that let us use them at the range the gun was designed for. So how was it right that they force us to use the weapon at half it's range ok to do to us? And i'll stop saying it when people stop complain about redline snipers. |
843-Vika
BurgezzE.T.F General Tso's Alliance
231
|
Posted - 2014.08.19 03:21:00 -
[13] - Quote
Patrilicus wrote:843-Vika wrote:Patrilicus wrote:843-Vika wrote:VALCORE72 wrote:HAHAHAHA umm again HAHAHAHA . good no more redline BS get your ass on point like the rest Ill say it again, it has a 600m range, its ment to be used from far long range, this isn't Call of Doody, with run and gun sniping or quick scope sniping. How many times are you going to say the exact same thing? We hear you man but you're way off point. You lose your incredibly OP scope and now this is cod? They didn't change the range of your rifle they just made it so you actually need skill to kill just like in any other role. grow up dude. The scopes only work at half the range of the gun, the thale was the only sniper that let us use them at the range the gun was designed for. So how was it right that they force us to use the weapon at half it's range ok to do to us? And i'll stop saying it when people stop complain about redline snipers. Show the numbers to back that up and someone might listen As a career sniper you lose alot of credibility right off the hop b/c snipers, in general, are ***** scrubs. I get it though. I used to snipe all the time with that Thale's, but your issue really should be with redline snipers. They are the ones forcing ccp to nerf scrub snipers banging out 25/1 matches deep in the red with a Thale's. It really is a problem. If there were no red zone, or any way to drastically reduce it in size then I might even back you up on that one. As far as I'm concerned, until that happens, if your opponents still render at 600+m then you'll just have to figure it out. Just repeating the same cod bs (because you ARE wrong) makes you look like a complete idiot
Thale with all skills level 5 Damage 355.3 [408.595] HP weapon_ROF Rate of Fire 50 RPM weapon_chTime Charge-Up Time 1 s weapon_cpSz Clip Size 5 weapon_mxAmmo Max. Ammo 25 [31.25] weapon_rlTime Reload Time 4 [2.55] s weapon_effRange Effective Range 600 m weapon_absRange Absolute Range GêP m
Charge with all skills level 5 Damage 321.86 [370.139] HP weapon_ROF Rate of Fire 50 RPM weapon_chTime Charge-Up Time 2.1 s weapon_cpSz Clip Size 5 weapon_mxAmmo Max. Ammo 25 [31.25] weapon_rlTime Reload Time 4 [2.55] s weapon_effRange Effective Range 600 m weapon_absRange Absolute Range GêP m
Everything is the same except increased damage, so with decreased zoom the Thale shouldn't be an officer weapon. |
843-Vika
BurgezzE.T.F General Tso's Alliance
232
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Posted - 2014.08.19 06:41:00 -
[14] - Quote
Nobinishi wrote:There is more reward and little to no risk involved with the Thale's if you even compare it with other officer weapons used in the game. Plus, on many occasions people who use it are armor and shield stack up to their eyeballs when using it in some god forsaken place in the redline. Rarely a counter for it (and let's exclude another Thale sniper to counter as a solution). It needed to be tuned down. But sensing you are unsatisfied with what CCP did , it seems you have a better solution....so let's here it.
Why do people always have to cry about red line sniprs? Especially when they cry about a weapon that is ment for long range. The Thale was the only sniper rifle that you could use effectively use at the 600m range, every other sniper rifle you have to st between 300-400 meters to use effectively, and now you have to do the same with the Thale.
You want another solution besides what CCP did, simple, if it is not broken, don't fix it. Snipers have always gotten dumped on for the longest time because people cry "oh i got killed by a sniper from 400m away" well guess what, that's what there supposed to do, kill you from far away.
Is a sniper supposed to be seen when shooting at people? No he is not. Is a sniper supposed to be on the ground shooting at people? No he is supposed to up high somewhere so he can see the field. Is a sniper supposed to be forced to shoot at someone within the same range as an assault rifle or rail rifle can reach you at? No because the you are to close and easy to kill. |
843-Vika
BurgezzE.T.F General Tso's Alliance
233
|
Posted - 2014.08.19 16:43:00 -
[15] - Quote
Snake Sellors wrote:843-Vika wrote:Nobinishi wrote:There is more reward and little to no risk involved with the Thale's if you even compare it with other officer weapons used in the game. Plus, on many occasions people who use it are armor and shield stack up to their eyeballs when using it in some god forsaken place in the redline. Rarely a counter for it (and let's exclude another Thale sniper to counter as a solution). It needed to be tuned down. But sensing you are unsatisfied with what CCP did , it seems you have a better solution....so let's here it. Why do people always have to cry about red line sniprs? Especially when they cry about a weapon that is ment for long range. The Thale was the only sniper rifle that you could use effectively use at the 600m range, every other sniper rifle you have to st between 300-400 meters to use effectively, and now you have to do the same with the Thale. You want another solution besides what CCP did, simple, if it is not broken, don't fix it. Snipers have always gotten dumped on for the longest time because people cry "oh i got killed by a sniper from 400m away" well guess what, that's what there supposed to do, kill you from far away. Is a sniper supposed to be seen when shooting at people? No he is not. Is a sniper supposed to be on the ground shooting at people? No he is supposed to up high somewhere so he can see the field. Is a sniper supposed to be forced to shoot at someone within the same range as an assault rifle or rail rifle can reach you at? No because the you are to close and easy to kill. There is a very simple reason for people complaining about redline snipers. it is because they do not like snipers. do not make the mistake of thinking that because it is what they sit behind it is the real and only problem.. I assure you that if the red line was removed, they would then complain about our range until that was nerfed, then they would complain that we are always going into high places until we couldn't get to them anymore, then they would complain that we always set up in positions where we can see them coming, (which is one of the issues with redlines,btw.) after all of that they would complain that we are quick scoping, and do more damage per bullet than other rifles... eventually after all of that they would say... snipers are completely useless please get rid of them. they don't care about the ballistics even though will ask for them. they will ask for our range to be reduced in order to fix red line snipers even though it would it mean red line snipers were now safe and they could of asked to change the red line mechanics (I actually put threads on here with ideas and nobody was interested-at all). they will say about how good a sniper is if he doesn't use distances, even though they will say that they don't want us to quick scope. because their problem is Snipers. on to the thales, the thales is still the most superior sniper rifle, it performs at the proto level when the proto rifles perform at advanced level. if you don't believe me take a kalakiota and headsot an amarr pro sentinel. or even a charge, with the first you will need to reload by the time you get close to a kill, with the charge they will be in cover by the time you charge your next shot. (and honestly you will even struggle with most mediums at proto level.) people can say about how well it performs at pub, but the thing is it shouldn't be getting wasted on pub matches, at pub level most players use advanced gear, (although running proto seems to be more popular now, but in pc battles everybody is proto.) it is 2 tiers higher than what should need to be used for pubs. finally on to "career" or "dedicated" snipers, to us things like position are paramount, not because of red lines and safety but because of the way sniping works relying on line of sight much more than other weapons. even if the red line was completely taken away you would still find me using the same positions i use at the moment (no they are not even mostly in the red line anyway, but some are due to map design.) which is why sometimes i'm near my enemies red line, sometimes i will go back to a position even if i just died there, (most would say it's stupid to do that, but it has it's uses.) and it's why back when people qq'd to remove some of the best positions we all said don't do it because it will increase the (at the time small issue) red line sniping. do not refer to all snipers in the same way because it is not the "snipers" you people have problems with it is the ground runners that try to retire to it.
So basically snipers get sh!tted on because everyone else is just to much of a Pu$$y B!itch to see that they only useing the gun as it was designed to be used. Got ya. |
843-Vika
BurgezzE.T.F General Tso's Alliance
239
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Posted - 2014.08.19 20:32:00 -
[16] - Quote
TechMechMeds wrote:On the contrary.
In dust, you don't have to kill people to be useful while sniping. Most snipers have this notion that you MUST kill every target that you hit.
Most snipers seem to want to easily kill people who are in proto without taking into consideration that you are sniping from far back with minimal risk and expect to 2 hit kill a 200k+ fit.
In a game like dust, it would be silly to one hit kill a proto with a sniper because we have risk vs reward don't we.
Sniping far back is the absolute minimum risk. How many hits would you consider reasonable in a game with risk vs reward, no bullet drop or travel time?.
I know that sniping can sometimes get very little payouts so dying once can put you in a guaranteed -isk situation but its minimal risk for minimal reward.
In fact the increased reward for your costly sniper is the damage it does.
I have the charged with prof 2 or 3 as well, I have sniped a lot in dust and put the sp into it. I run a charged with damage mods. I plink/ohk people and shoot at the reds who are engaged in combat to aid my teams efforts, snipe uplinks, shoot out ds gunners or at least make the pilot fly off to save his buddy.
Counter sniping goes without saying.
I find that it can be annoying with how much HP people have but you have to respect that their fit costs a lot, they have put a lot of time and isk into what they have and they are down there risking it much more than I am, when I'm sniping.
Another thing that most snipers fail to do in dust is re locate and actually adapt to what is going on. A god sniper will be mobile and will move into different positions relative to what is happening.
Well, that or just fit a high HP suit and sit in a nice spot with cover.
That's just made me think actually, how do you think the other players who try to counter snipe you feel when you simply just duck out the way and regen?.
I'd imagine it'd be something like "wtf the guy won't die and just regens his HP, that's op!"
Your argument. " but I invested all this sp into sniping"
Well the people that you/we'd like to ohk/2 hit kill have also invested a lot and probably a lot more sp into their suits. The ones who are down in the action playing at a very high risk rate just for fun.
I never once complained about eHP on suits when i snipe because i expect people in protop to have high eHP values. What i am trying to say it that an officer weapon should have better atributes then a proto but by lowering the scope zoom on the thal you just made it do 31 more damage then the charge sniper.
They basically made an office weapon no better then a proto weapon and never bothered to even suggest it in any of the hot fix charlie stickies or even put it in the patch notes. It makes you wonder what other stuff they changed and never even bothered to tell us about it.
Now if this change was done in order to make the new officer weapons from the last event better then the older officer weapons, then tell us about it, don't just go and change **** with no notice of it.
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843-Vika
BurgezzE.T.F General Tso's Alliance
239
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Posted - 2014.08.19 20:39:00 -
[17] - Quote
CCP Logibro wrote:The zoom level on the Thales has not been changed, nor have any other stats. I imagine that it looks different though due to the crosshair changing in Hotfix Charlie.
Do you use snipers on a regular basis? Just because you say something does not make it true. I snipe on a daily basis and i know the difference between what the thale had and what it has now. What your numbers show and what really happens are 2 different things. Did you ever think that changing the sights on all snipers effected the zoom of the thale? |
843-Vika
BurgezzE.T.F General Tso's Alliance
239
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Posted - 2014.08.19 21:19:00 -
[18] - Quote
Apocalyptic Destroyer wrote:So, In all actual reality, the Thales is now classified as a Prototype sniper with no significant difference other than the damage ?
According to CCP they didn't change anything on the Thale, but we all know how accurate CCP is on there info, but after using it i can tell the difference, it is still considered to be "officer" weapon.
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