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Thor Odinson42
Molon Labe. General Tso's Alliance
4288
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Posted - 2014.08.17 05:40:00 -
[1] - Quote
And give a timer for the friendly redline,
Thanks
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4288
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Posted - 2014.08.17 05:44:00 -
[2] - Quote
You are going to have to get aggressive to make people fight in matches.
Pretty soon the rest of the decent players will choose to jerk off instead of this BS.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Pvt Numnutz
Prophets of the Velocirapture
1808
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Posted - 2014.08.17 05:48:00 -
[3] - Quote
But I'm having a lot of fun field sniping....
Master Skyshark rider
Kaalaka dakka tamer
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Apothecary Za'ki
Biomass Positive
533
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Posted - 2014.08.17 05:52:00 -
[4] - Quote
Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks what will stop them from just stepping out and back into the redline? what about those long queues for vehicles?.. id much rater say if they kill some one from the redline they themselves are also forcibly suicided for not killing with in the "burn zone"
[[LogiBro in Training]]
Level 1 Forum Pariah
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Symbioticforks
Pure Evil.
568
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Posted - 2014.08.17 05:56:00 -
[5] - Quote
I already make a mean forge gunner..
how about a red line rail tank..
I bet I would be amazing at that..
is this really what you want?
Sniping Dust 514 (video series)
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Symbioticforks
Pure Evil.
568
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Posted - 2014.08.17 05:58:00 -
[6] - Quote
Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks
I no longer have the reflexes of a 16 year old..
**** this suggestion
and
**** you for suggesting it
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4288
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Posted - 2014.08.17 06:01:00 -
[7] - Quote
Symbioticforks wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks I no longer have the reflexes of a 16 year old.. **** this suggestion and **** you for suggesting it
If any of the 12 snipers on my team got 1/8th of the kills you do it wouldn't be so bad.
But **** you too I guess. I just want people to fight and not do whatever this bullshit is.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
942
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Posted - 2014.08.17 06:13:00 -
[8] - Quote
Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks
Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Thor Odinson42
Molon Labe. General Tso's Alliance
4288
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Posted - 2014.08.17 06:14:00 -
[9] - Quote
Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time.
I don't know about that, but let's try it. It would be better than Snipe 514.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
944
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Posted - 2014.08.17 06:19:00 -
[10] - Quote
Thor Odinson42 wrote:Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. I don't know about that, but let's try it. It would be better than Snipe 514.
Actually everyone except the snipers would continually die, because they can't get in range fast enough.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Symbioticforks
Pure Evil.
572
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Posted - 2014.08.17 06:31:00 -
[11] - Quote
Thor Odinson42 wrote:Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. I don't know about that, but let's try it. It would be better than Snipe 514.
Snipers are the weakest they've ever been..
Snipers aren't good enough for PC..
Snipers generally aren't effective..
If you want the role to stay nerfed into obscurity..
I kinda have to hate you for that one.
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4290
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Posted - 2014.08.17 06:36:00 -
[12] - Quote
Symbioticforks wrote:Thor Odinson42 wrote:Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. I don't know about that, but let's try it. It would be better than Snipe 514. Snipers are the weakest they've ever been.. Snipers aren't good enough for PC.. Snipers generally aren't effective.. If you want the role to stay nerfed into obscurity.. I kinda have to hate you for that one.
Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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hold that
Krusual Covert Operators Minmatar Republic
186
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Posted - 2014.08.17 06:37:00 -
[13] - Quote
Thor Odinson42 wrote:You are going to have to get aggressive to make people fight in matches.
Pretty soon the rest of the decent players will choose to jerk off instead of this BS.
Should I fap tonight? |
Symbioticforks
Pure Evil.
574
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Posted - 2014.08.17 06:40:00 -
[14] - Quote
Boring in the fact that it's very unrewarding as of current.
Hotfix Delta - has sniper written all over it. Things may yet change to improve the role don't you worry.
(a great change would be the removal of the STARTER - SNIPER fit from the game, more meat for your grinder and less for mine)
Sniping Dust 514 (video series)
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Mikey Ducati
Resheph Interstellar Strategy Gallente Federation
448
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Posted - 2014.08.17 06:40:00 -
[15] - Quote
Pubs used to be okay for some good games. Now I'm quitting multiple matches to find one good one.
It's like this: bad, bad, bad, bad, bad, good match, bad, bad, bad, good match almost over with, bad-forget this I'm doing something else. |
Death Shadow117
New Age Empire. General Tso's Alliance
279
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Posted - 2014.08.17 06:41:00 -
[16] - Quote
I say yes and the rail rifle too.
Why?
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Atiim
Onslaught Inc RISE of LEGION
11470
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Posted - 2014.08.17 06:43:00 -
[17] - Quote
Thor Odinson42 wrote: Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
*Complains about people not participating in matches*
*Uses rubber-band to afk in Domination*
DUST 514's 1st Matari Commando
-HAND
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Death Shadow117
New Age Empire. General Tso's Alliance
279
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Posted - 2014.08.17 06:44:00 -
[18] - Quote
Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. i smell a new game mode cod has it its called cranked and if you dont get kills fast enough you explode.
Why?
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Death Shadow117
New Age Empire. General Tso's Alliance
279
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Posted - 2014.08.17 06:46:00 -
[19] - Quote
Symbioticforks wrote:Boring in the fact that it's very unrewarding as of current.
Hotfix Delta - has sniper written all over it. Things may yet change to improve the role don't you worry.
(a great change would be the removal of the STARTER - SNIPER fit from the game, more meat for your grinder and less for mine) hotfix delta will be commandos and logis read more often.
Why?
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LUGMOS
YELLOW JESUS EXP FORCE
615
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Posted - 2014.08.17 06:46:00 -
[20] - Quote
FW
that is all
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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Thor Odinson42
Molon Labe. General Tso's Alliance
4291
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Posted - 2014.08.17 06:47:00 -
[21] - Quote
I'm close to only playing PC. I'm so fed up with crappy matches.
Or setting my PS3 on fire so I'm not tempted to play.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Symbioticforks
Pure Evil.
575
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Posted - 2014.08.17 06:49:00 -
[22] - Quote
Death Shadow117 wrote:Symbioticforks wrote:Boring in the fact that it's very unrewarding as of current.
Hotfix Delta - has sniper written all over it. Things may yet change to improve the role don't you worry.
(a great change would be the removal of the STARTER - SNIPER fit from the game, more meat for your grinder and less for mine) hotfix delta will be commandos and logis read more often.
I've posted in the commando thread several times..
and I talk to my elected representatives
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4291
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Posted - 2014.08.17 06:50:00 -
[23] - Quote
Atiim wrote:Thor Odinson42 wrote: Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
*Complains about people not participating in matches* *Uses rubber-band to afk in Domination*
They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Symbioticforks
Pure Evil.
575
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Posted - 2014.08.17 06:50:00 -
[24] - Quote
Thor Odinson42 wrote:I'm close to only playing PC. I'm so fed up with crappy matches.
Or setting my PS3 on fire so I'm not tempted to play.
Oh how I love resetting before each match to avoid lag spikes..
sniping and lag spikes is hyper annoying.
Sniping Dust 514 (video series)
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Atiim
Onslaught Inc RISE of LEGION
11470
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Posted - 2014.08.17 06:52:00 -
[25] - Quote
Death Shadow117 wrote: hotfix delta will be commandos and logis read more often.
Perhaps you should read more often, as Sniper Rifle changes will be included in Hotfix Delta.
CCP Logibro wrote: This is not a groundbreaking change to sniper rifles. Any major changes to snipers will come in Delta. This is just a >5 minute change I can make on the side.
DUST 514's 1st Matari Commando
-HAND
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Atiim
Onslaught Inc RISE of LEGION
11470
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Posted - 2014.08.17 06:55:00 -
[26] - Quote
Thor Odinson42 wrote: They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Then your problem rests with terri-bad players, not Snipers.
Though honestly, would you rather them 'Snipe', AFK, or simply leave battle?
DUST 514's 1st Matari Commando
-HAND
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Thor Odinson42
Molon Labe. General Tso's Alliance
4291
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Posted - 2014.08.17 06:55:00 -
[27] - Quote
Atiim wrote:Death Shadow117 wrote: hotfix delta will be commandos and logis read more often.
Perhaps you should read more often, as Sniper Rifle changes will be included in Hotfix Delta. CCP Logibro wrote: This is not a groundbreaking change to sniper rifles. Any major changes to snipers will come in Delta. This is just a >5 minute change I can make on the side.
They would have to be ******* ******** to buff any type of passive play right now.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Symbioticforks
Pure Evil.
575
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Posted - 2014.08.17 07:17:00 -
[28] - Quote
It's only as passive as you decide to make it. And the less passive it is, the more you're rewarded.
Let me reiterate, if the role were more viable, it would be less passive.
As it stands, I like to be an active sniper.
I destroy vehicles, hold down points, counter-snipe, destroy equipment, assist teammates, call in orbitals, draw lots of fire, and kill lots of people.
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4291
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Posted - 2014.08.17 08:11:00 -
[29] - Quote
Symbioticforks wrote:It's only as passive as you decide to make it. And the less passive it is, the more you're rewarded.
Let me reiterate, if the role were more viable, it would be less passive.
As it stands, I like to be an active sniper.
I destroy vehicles, hold down points, counter-snipe, destroy equipment, assist teammates, call in orbitals, draw lots of fire, and kill lots of people.
I'm not sure what game you are playing.
You think if the sniper rifle is better that it will help the battles become more active? Am I reading this correctly?
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Symbioticforks
Pure Evil.
580
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Posted - 2014.08.17 08:32:00 -
[30] - Quote
Yeah, my team would certainly win more.
I could dislodge heavies easier allowing my ground units to push forward.
Outer.Heaven forbid your team is actually put at a disadvantage for not having at least one sniper.
Sniping Dust 514 (video series)
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Megaman Trigger
Knights of Eternal Darkness League of Infamy
124
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Posted - 2014.08.17 12:51:00 -
[31] - Quote
If anything, the only change to snipers should be a range reduction to 300M to bring them in ling with the other rail weapons. Doesn't really make sense for a light rail weapon like a Sniper Rifle to out-range larger Railguns.
This would also cut down on snipers sitting in their redline and firing across the map with relative safety. Hell, wasn't this (hiding in the redline) the exact reason Rail turrets for nerf'd?
Purifier. First Class.
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bamboo x
Eternal Beings Proficiency V.
916
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Posted - 2014.08.17 12:54:00 -
[32] - Quote
It would have to be a hefty timer. Enough for tanks to get the hell behind cover, recall their vehicles, call in a new one.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Snake Sellors
Hellstorm Inc General Tso's Alliance
307
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Posted - 2014.08.17 13:11:00 -
[33] - Quote
Megaman Trigger wrote:If anything, the only change to snipers should be a range reduction to 300M to bring them in ling with the other rail weapons. Doesn't really make sense for a light rail weapon like a Sniper Rifle to out-range larger Railguns.
This would also cut down on snipers sitting in their redline and firing across the map with relative safety. Hell, wasn't this (hiding in the redline) the exact reason Rail turrets for nerf'd?
no. what would be the point of reducing their range without first including new vantages?
at least the op was honest in his approach- i don't like snipers so please remove them... see honest.
symbiotic is right that if snipers were more viable(/when they are) they will be more active. having them will make more of a difference. to be honest both his and my stats will probably go down in pub matches because less players will ignore snipers and are more likely to hunt the likes of us down. but when they don't our teams will be much better off.
also there are alot of players at the moment that don't really know what they are doing yet, it's highly unlikely that they would do any better in map. gauging all snipers on the worst examples is not really a fair representation.
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Mike De Luca
STOP TRYING TO RECRUIT ME
251
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Posted - 2014.08.17 14:06:00 -
[34] - Quote
just went 19-3 on Border Gulch dom sniping from the WALKWAY BEHIND THE OBJECTIVE. so shut it with your "Snipers don't participate" bs, I don't think I could've gotten any closer and still have been useful, and this is after having not played a match for about 2 weeks.......so I'm a bit rusty and the new reticule is making me have to change some ****.
Snipers don't need a range reduction.....or there's no point to calling them sniper rifles, they do need either a headshot damage buff or higher alpha though, not a huge amount, just a little bump.
what i think of when charging fg
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Snake Sellors
Hellstorm Inc General Tso's Alliance
310
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Posted - 2014.08.17 14:46:00 -
[35] - Quote
Mike De Luca wrote:just went 19-3 on Border Gulch dom sniping from the WALKWAY BEHIND THE OBJECTIVE. so shut it with your "Snipers don't participate" bs, I don't think I could've gotten any closer and still have been useful, and this is after having not played a match for about 2 weeks.......so I'm a bit rusty and the new reticule is making me have to change some ****.
Snipers don't need a range reduction.....or there's no point to calling them sniper rifles, they do need either a headshot damage buff or higher alpha though, not a huge amount, just a little bump.
indeed just the other day i managed 52/0 in a map where my team won on clones, all of my kills were near the objective, they weren't cherry picked as i don't believe in leaving the biggest threats alone, and that was within 250 meters. but on a wider map where the enemy could move around more with this new scope it wouldn't happen. because moving headshots are guesswork.
the 2nd player howdidhekillme had in the high twenties, after the two of us there were no other particularly impressive performances and the blues didn't capture the point.
but sure yeah ok.. snipers don't contribute |
Mike De Luca
STOP TRYING TO RECRUIT ME
251
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Posted - 2014.08.17 14:55:00 -
[36] - Quote
Snake Sellors wrote:Mike De Luca wrote:just went 19-3 on Border Gulch dom sniping from the WALKWAY BEHIND THE OBJECTIVE. so shut it with your "Snipers don't participate" bs, I don't think I could've gotten any closer and still have been useful, and this is after having not played a match for about 2 weeks.......so I'm a bit rusty and the new reticule is making me have to change some ****.
Snipers don't need a range reduction.....or there's no point to calling them sniper rifles, they do need either a headshot damage buff or higher alpha though, not a huge amount, just a little bump. indeed just the other day i managed 52/0 in a map where my team won on clones, all of my kills were near the objective, they weren't cherry picked as i don't believe in leaving the biggest threats alone, and that was within 250 meters. but on a wider map where the enemy could move around more with this new scope it wouldn't happen. because moving headshots are guesswork. the 2nd player howdidhekillme had in the high twenties, after the two of us there were no other particularly impressive performances and the blues didn't capture the point. but sure yeah ok.. snipers don't contribute Yeah, I read that, good job dude.
what i think of when charging fg
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LAVALLOIS Nash
QcGOLD
265
|
Posted - 2014.08.17 15:02:00 -
[37] - Quote
Thor Odinson42 wrote:[
Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
People get fed up of being stomped by 6 man corp squads so they gradually spend the whole game retreating till they get their backs against the wall.
I spend alot of the game pushing, but me too after a certain point, ill say **** it and grab a sniper and play defensive from the red line. What choice to I have? I cant afford to constantly lose suits. Once ive lost my acceptable limit, then all I care about is the clock running down. Im not a damn charity. |
Atiim
Onslaught Inc RISE of LEGION
11473
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Posted - 2014.08.17 15:18:00 -
[38] - Quote
Megaman Trigger wrote:If anything, the only change to snipers should be a range reduction to 300M to bring them in ling with the other rail weapons. Doesn't really make sense for a light rail weapon like a Sniper Rifle to out-range larger Railguns.
This would also cut down on snipers sitting in their redline and firing across the map with relative safety. Hell, wasn't this (hiding in the redline) the exact reason Rail turrets for nerf'd? Because Sniper Rifles do far less damage?
If Sniper Rifles had the same range as Forge Guns and 80GJ Railguns, why would I use Sniper Rifles when I could use one of the other 2 options and have a guaranteed OHK, with even more HP to boot?
DUST 514's 1st Matari Commando
-HAND
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Snake Sellors
Hellstorm Inc General Tso's Alliance
312
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Posted - 2014.08.17 15:25:00 -
[39] - Quote
LAVALLOIS Nash wrote:Thor Odinson42 wrote:[
Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring. People get fed up of being stomped by 6 man corp squads so they gradually spend the whole game retreating till they get their backs against the wall. I spend alot of the game pushing, but me too after a certain point, ill say **** it and grab a sniper and play defensive from the red line. What choice to I have? I cant afford to constantly lose suits. Once ive lost my acceptable limit, then all I care about is the clock running down. Im not a damn charity.
unfortunately this is one of our main problems.
your choices are limited i'm affraid they are: go red line sniping. which does increase the problem run free suits, if your already being killed to that extent it won't matter about using worse gear. (unless you care about kdr) or leave battle and try to find a better match.
i don't blame you for doing any of the above, though the most acceptable to the dust community is i'm sure the 2nd. if that seems to you like they won't be happy unless you stand there like cannon fodder and keep on doing it then your probably right.
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Denchlad 7
Dead Man's Game
459
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Posted - 2014.08.17 15:32:00 -
[40] - Quote
Show us where the noob snipers touched you Thor.
That being said, the "Kill someone while in the redline gives you 20 seconds to leave the redline" suggestion, does come to mind.
I will be the only player to Prototype every single god damn weapon before Dust dies. 3 to go.
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Haerr
Legio DXIV
1195
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Posted - 2014.08.17 15:39:00 -
[41] - Quote
Thor Odinson42 wrote:Blueberry Snipers GRR! *shakefist* While I agree that there is nothing more annoying in dust than the top of a tower filled with starter sniper fits I have to say that it might very well be a reaction to poor matchmaking.
When you go up against people you feel you have a chance against there is very little reason for anyone to remain back in the redline.
As for dedicated snipers; the more different roles that have a place in this game the better as it makes the game more dynamic.
TL;DR: Remove the Sniper Starter Fit and don't let your hatred for blueberries carry over towards dedicated snipers. |
Mike De Luca
STOP TRYING TO RECRUIT ME
252
|
Posted - 2014.08.17 15:48:00 -
[42] - Quote
Denchlad 7 wrote:Show us where the noob snipers touched you Thor.
That being said, the "Kill someone while in the redline gives you 20 seconds to leave the redline" suggestion, does come to mind. Yeah, I don't see that used to the advantage of either side ever
what i think of when charging fg
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Denchlad 7
Dead Man's Game
459
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Posted - 2014.08.17 15:54:00 -
[43] - Quote
Mike De Luca wrote:Denchlad 7 wrote:Show us where the noob snipers touched you Thor.
That being said, the "Kill someone while in the redline gives you 20 seconds to leave the redline" suggestion, does come to mind. Yeah, I don't see that used to the advantage of either side ever Of course its flawed (sitting on edge of redline), just a suggestion ive read countless times in sniper thread in the past few months.
I will be the only player to Prototype every single god damn weapon before Dust dies. 3 to go.
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Mike De Luca
STOP TRYING TO RECRUIT ME
252
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Posted - 2014.08.17 15:57:00 -
[44] - Quote
Denchlad 7 wrote:Mike De Luca wrote:Denchlad 7 wrote:Show us where the noob snipers touched you Thor.
That being said, the "Kill someone while in the redline gives you 20 seconds to leave the redline" suggestion, does come to mind. Yeah, I don't see that used to the advantage of either side ever Of course its flawed (sitting on edge of redline), just a suggestion ive read countless times in sniper thread in the past few months. My only problem with ideas to "fix" redline sniping is you can't really do it without screwing over everyone else in some way, I'd rather suffer through people giving my role a bad name than screwing over everyone else just to give one type of player the finger.
what i think of when charging fg
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Denchlad 7
Dead Man's Game
459
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Posted - 2014.08.17 15:57:00 -
[45] - Quote
Haerr wrote:TL;DR: Remove the Sniper Starter Fit and don't let your hatred for blueberries carry over towards dedicated snipers.
Now thats an idea I could get behind, as it would force a newberry to run the Assault, Medic or AV fits and stop them from camping.
I will be the only player to Prototype every single god damn weapon before Dust dies. 3 to go.
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Denchlad 7
Dead Man's Game
459
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Posted - 2014.08.17 15:58:00 -
[46] - Quote
Mike De Luca wrote:Denchlad 7 wrote:Mike De Luca wrote:Denchlad 7 wrote:Show us where the noob snipers touched you Thor.
That being said, the "Kill someone while in the redline gives you 20 seconds to leave the redline" suggestion, does come to mind. Yeah, I don't see that used to the advantage of either side ever Of course its flawed (sitting on edge of redline), just a suggestion ive read countless times in sniper thread in the past few months. My only problem with ideas to "fix" redline sniping is you can't really do it without screwing over everyone else in some way, I'd rather suffer through people giving my role a bad name than screwing over everyone else just to give one type of player the finger. Pretty much my point of view. Its annoying, but very little can be done about it.
I will be the only player to Prototype every single god damn weapon before Dust dies. 3 to go.
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Joel II X
Dah Gods O Bacon
3051
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Posted - 2014.08.17 16:37:00 -
[47] - Quote
Apothecary Za'ki wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks what will stop them from just stepping out and back into the redline? what about those long queues for vehicles?.. id much rater say if they kill some one from the redline they themselves are also forcibly suicided for not killing with in the "burn zone" I prefer this. But, what if people shoot from the outside toward the inside? |
Freccia di Lybra
Maphia Clan Corporation
268
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Posted - 2014.08.17 16:46:00 -
[48] - Quote
That's not the problem.
Sniper rifles must be in an FPS. How to balance Sniper rifles? Simple:
Buff damage in order to 1 shot any medium frame and 2 shots heavies.
Add variable zoom optics, buff optics, like 4x, 8x, 16x
But
Add bullet falloff and travel time.
Ta-da! Skilled snipers will drag the hell out of anyone. But only people who actually puts some effort into sniping.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
Denchlad 7
Dead Man's Game
461
|
Posted - 2014.08.17 17:00:00 -
[49] - Quote
Freccia di Lybra wrote:That's not the problem.
Sniper rifles must be in an FPS. How to balance Sniper rifles? Simple:
-Buff damage in order to 1 shot any medium frame and 2 shots heavies.
-Add variable zoom optics, buff optics, like 4x, 8x, 16x
But
-Add bullet falloff and travel time.
-Sniper Rifles must be equipped on a light frame
This way, snipers will deal a huge amount of damage (if they actually hit the target), could possibly one shot heavies (headshot), but they'll also be a glass-cannon subject to counter sniping. People will also be motivated to bring at least one skilled sniper in PC both to snipe or countersnipe.
Ta-da! Skilled snipers will drag the hell out of anyone. But only people who actually puts some effort into sniping.
What do you think, snipers community? Wouldn't it be better this way? If you're good, you'll kill much more than a HMG defending one point in Domination on 20 Allotek Hives. If you're not, well...
No. Cause then everybody would snipe and escalate the redline problem further.
I will be the only player to Prototype every single god damn weapon before Dust dies. 3 to go.
|
RayRay James
Molon Labe. General Tso's Alliance
363
|
Posted - 2014.08.17 17:02:00 -
[50] - Quote
Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks
No to removing sniper Yes to redline times |
|
Freccia di Lybra
Maphia Clan Corporation
268
|
Posted - 2014.08.17 17:05:00 -
[51] - Quote
Denchlad 7 wrote:Freccia di Lybra wrote:That's not the problem.
Sniper rifles must be in an FPS. How to balance Sniper rifles? Simple:
-Buff damage in order to 1 shot any medium frame and 2 shots heavies.
-Add variable zoom optics, buff optics, like 4x, 8x, 16x
But
-Add bullet falloff and travel time.
-Sniper Rifles must be equipped on a light frame
This way, snipers will deal a huge amount of damage (if they actually hit the target), could possibly one shot heavies (headshot), but they'll also be a glass-cannon subject to counter sniping. People will also be motivated to bring at least one skilled sniper in PC both to snipe or countersnipe.
Ta-da! Skilled snipers will drag the hell out of anyone. But only people who actually puts some effort into sniping.
What do you think, snipers community? Wouldn't it be better this way? If you're good, you'll kill much more than a HMG defending one point in Domination on 20 Allotek Hives. If you're not, well... No. Cause then everybody would snipe and escalate the redline problem further.
IF they can aim, why not, otherwise they'll just sit there doing nothing, and would probably understand that maybe it would be better if they switch claass. Moreover, by adding bullet falloff they are forced to move a bit into the map if they want to be effective.
See, the problem with everyone sniping when they start losing is that it's so damn easy to snipe. It's a freakin point and click. But there are also a huge amount of skilled snipers: it would be fair if skilled, dedicated players are rewarded while farmers are not.
What skill you guys need to use a Thale after all?
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
GLOBAL fils'de RAGE
Consolidated Dust
12
|
Posted - 2014.08.17 17:08:00 -
[52] - Quote
Freccia di Lybra wrote:That's not the problem.
Sniper rifles must be in an FPS. How to balance Sniper rifles? Simple:
-Buff damage in order to 1 shot any medium frame and 2 shots heavies.
-Add variable zoom optics, buff optics, like 4x, 8x, 16x
But
-Add bullet falloff and travel time.
-Sniper Rifles must be equipped on a light frame
This way, snipers will deal a huge amount of damage (if they actually hit the target), could possibly one shot heavies (headshot), but they'll also be a glass-cannon subject to counter sniping. People will also be motivated to bring at least one skilled sniper in PC both to snipe or countersnipe.
Ta-da! Skilled snipers will drag the hell out of anyone. But only people who actually puts some effort into sniping.
What do you think, snipers community? Wouldn't it be better this way? If you're good, you'll kill much more than a HMG defending one point in Domination on 20 Allotek Hives. If you're not, well...
8x only, and 475mm effective range.
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4295
|
Posted - 2014.08.17 17:10:00 -
[53] - Quote
Atiim wrote:Thor Odinson42 wrote: They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Then your problem rests with terri-bad players, not Snipers. Though honestly, would you rather them 'Snipe', AFK, or simply leave battle?
Honestly I'd like to see incentives for people to squad up and fight.
If it's more ISK, leadership skills for squad boosts, something. But any further boost to range weapons of any type will only compound the passive, risk averse tendencies that plague Dust at the moment.
More moving turrets that aren't in tactically important locations might help too.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Vethosis
Krullefor Organization Minmatar Republic
973
|
Posted - 2014.08.17 17:13:00 -
[54] - Quote
Thor Odinson42 wrote:You are going to have to get aggressive to make people fight in matches.
Pretty soon the rest of the decent players will choose to jerk off instead of this BS.
snipers aren't even problems, just counter snipe them with ur combat rifle. |
Vethosis
Krullefor Organization Minmatar Republic
973
|
Posted - 2014.08.17 17:15:00 -
[55] - Quote
Thor Odinson42 wrote:Atiim wrote:Thor Odinson42 wrote: They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Then your problem rests with terri-bad players, not Snipers. Though honestly, would you rather them 'Snipe', AFK, or simply leave battle? Honestly I'd like to see incentives for people to squad up and fight. If it's more ISK, leadership skills for squad boosts, something. But any further boost to range weapons of any type will only compound the passive, risk averse tendencies that plague Dust at the moment. More moving turrets that aren't in tactically important locations might help too.
some people don't like to squad up, it's personal preference, that's why there is no rule that you have to squad up, don't tell people to go in battles in a squad, that's what you like, not always the person. |
Thor Odinson42
Molon Labe. General Tso's Alliance
4298
|
Posted - 2014.08.17 17:26:00 -
[56] - Quote
LAVALLOIS Nash wrote:Thor Odinson42 wrote:[
Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring. People get fed up of being stomped by 6 man corp squads so they gradually spend the whole game retreating till they get their backs against the wall. I spend alot of the game pushing, but me too after a certain point, ill say **** it and grab a sniper and play defensive from the red line. What choice to I have? I cant afford to constantly lose suits. Once ive lost my acceptable limit, then all I care about is the clock running down. Im not a damn charity.
And here is the honesty.
What the others have failed to admit is, "I want to play solo and when I do I get stomped, so I end up sniping". This statement is not going to capture every person for sure, I've known some great snipers. But let's not ignore the issue, Dust has too many solo players. When solo players face squads and they aren't phenomenal, exceptional, far from the norm, spectacular, not the people sure to respond here that go 68-0 every match in militia sniper setups, they quit very early in the match if they ever really begin.
You can call it matchmaking, but there are a LOT of 20+ SP solo players that check who they are up against and resort to passive redline sniping. We can debate whether or not they are just playing an FPS game to check out the scenery of if perhaps better payouts or some some other incentives might improve the experience for people that turn on FPS games to participate in something other than World of Sniping.
I would rather them give back free LAVs and make them capable of murder taxi of old. Something to shoot at would be nice. Something for the pacifist blueberries who are opposed to using guns can do that might at least accidentally every now and then almost annoy the enemy team for a few milliseconds.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4299
|
Posted - 2014.08.17 17:33:00 -
[57] - Quote
Vethosis wrote:Thor Odinson42 wrote:You are going to have to get aggressive to make people fight in matches.
Pretty soon the rest of the decent players will choose to jerk off instead of this BS.
snipers aren't even problems, just counter snipe them with ur combat rifle.
Do you know how to read?
How can I counter snipe my blueberries in pub matches? I'd love to, I'd pay $100 right now to be able to kill blue snipers (basically AFK in MCC).
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4299
|
Posted - 2014.08.17 17:39:00 -
[58] - Quote
Vethosis wrote:Thor Odinson42 wrote:Atiim wrote:Thor Odinson42 wrote: They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Then your problem rests with terri-bad players, not Snipers. Though honestly, would you rather them 'Snipe', AFK, or simply leave battle? Honestly I'd like to see incentives for people to squad up and fight. If it's more ISK, leadership skills for squad boosts, something. But any further boost to range weapons of any type will only compound the passive, risk averse tendencies that plague Dust at the moment. More moving turrets that aren't in tactically important locations might help too. some people don't like to squad up, it's personal preference, that's why there is no rule that you have to squad up, don't tell people to go in battles in a squad, that's what you like, not always the person.
Dust skill level is at a pathetically low level. Like terrible. It's one thing if solid players knock out some matches solo.
It's quite another when every match has 5-10 NPC noobs solo that are derping around. Sprinkle in the dudes who play Dust to try and save up a trillion ISK without ever squading up or having a bullet come out the end of their gun and it makes for a pathetic experience.
Dust could tolerate terrible, trolling players like you when there were more players actually participating within the confines of the game modes. But there are a lot of players who are under the assumption that this is a large sandbox MMO despite it being a 16v16 lobby shooter with 3 game modes.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1736
|
Posted - 2014.08.17 17:47:00 -
[59] - Quote
I have long been an advocate of removing sniper rifles until they are fixed but the problem as I see it isn't that they are useless it is that the risk reward mechanics as they relate to sniping are broken.
Currently snipers hide in the redline and well away from combat because they get rewarded (by getting kills) with almost zero risk. What we need to do is boost the potential for reward but also make the weapon riskier to use. I see this happening by:
GÇó boosting the base damage (quite a bit)
GÇó making snipers radar completely ineffective while scoped
GÇó decreasing range (300m seems reasonable since it forces players to move out the the redline on most maps)
GÇó adding variable zoom, and making sure the weapon does not start aimed at dead center when you intially scope (it should be a random direction that centers after a few seconds to remove the possibility of no scoping).
You'll notice that this is a blend of buffs (damage and scope) as well as some pretty serious nerfs (no radar while scoped and decreased range). By buffing damage and providing a variable zoom snipers have easier ways to generate kills (an increase to the potential reward of the role) but the nerfs also dramatically increase the risk.
The additional risk to the role would probably lead to fewer people choosing to snipe in a given battle.
I suspect that Thor and other players like him would have fewer issues with snipers given these changes.
Fun > Realism
|
Freccia di Lybra
Maphia Clan Corporation
268
|
Posted - 2014.08.17 17:54:00 -
[60] - Quote
Mobius Kaethis wrote:I have long been an advocate of removing sniper rifles until they are fixed but the problem as I see it isn't that they are useless it is that the risk reward mechanics as they relate to sniping are broken.
Currently snipers hide in the redline and well away from combat because they get rewarded (by getting kills) with almost zero risk. What we need to do is boost the potential for reward but also make the weapon riskier to use. I see this happening by:
GÇó boosting the base damage (quite a bit)
GÇó making snipers radar completely ineffective while scoped
GÇó decreasing range (300m seems reasonable since it forces players to move out the the redline on most maps)
GÇó adding variable zoom, and making sure the weapon does not start aimed at dead center when you intially scope (it should be a random direction that centers after a few seconds to remove the possibility of no scoping).
You'll notice that this is a blend of buffs (damage and scope) as well as some pretty serious nerfs (no radar while scoped and decreased range). By buffing damage and providing a variable zoom snipers have easier ways to generate kills (an increase to the potential reward of the role) but the nerfs also dramatically increase the risk.
The additional risk to the role would probably lead to fewer people choosing to snipe in a given battle.
I suspect that Thor and other players like him would have fewer issues with snipers given these changes.
That's similar to mine, but I'm pretty sure it would work too.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
|
Metapod Use Harden
Holdfast Syndicate Amarr Empire
14
|
Posted - 2014.08.17 18:12:00 -
[61] - Quote
Thor Odinson42 wrote:Vethosis wrote:Thor Odinson42 wrote:[quote=Atiim][quote=Thor Odinson42]
some people don't like to squad up, it's personal preference, that's why there is no rule that you have to squad up, don't tell people to go in battles in a squad, that's what you like, not always the person. Dust skill level is at a pathetically low level. Like terrible. It's one thing if solid players knock out some matches solo. It's quite another when every match has 5-10 NPC noobs solo that are derping around. Sprinkle in the dudes who play Dust to try and save up a trillion ISK without ever squading up or having a bullet come out the end of their gun and it makes for a pathetic experience.
This is me to the core, saving for that day when i can finally start running full proto. It sounds like you just want the losing team to keep running into your bullets so you don't get bored. This is a team based game but you guys are trying to make it seem solely squad based. We are on a team every match even if you call us "solo" players. If you are winning so hard often enough that you don't have anyone to shoot at then start suiciding into the redline to get them. It's the price you pay for being too beastly i'm afraid. If isk was easier to get i'd go harder in more matches. Don't say join a corp because i have joined many on many alts and most of them don't yeild any rewards beside taking my isk as a tax. I have been in several corps for months now and the best i've got is 250k isk a week for the top 100 players which is pathetic because i can make that in 1 match. |
LAVALLOIS Nash
QcGOLD
266
|
Posted - 2014.08.17 18:41:00 -
[62] - Quote
Snake Sellors wrote:
unfortunately this is one of our main problems.
your choices are limited i'm affraid they are: go red line sniping. which does increase the problem run free suits, if your already being killed to that extent it won't matter about using worse gear. (unless you care about kdr) or leave battle and try to find a better match.
Well if I leave I wont get paid, so thats not an option. As per switching to running free fits, that is also not a option. Like I said, im not a charity. Im not going to sit there and have a bad time sacrificing myself so that an opposing team that has already gone overboard on us can pad their numbers a little more. If groups of 6 people have gone around and shut down my logistics activities enough to the point that im redlined, theres no way im going to reward them with a bunch of easy kills. im going to grab a sniper, find some nice peeking cover, and then im going to chip away and harass until the clock runs down.
Thor Odinson42 wrote:
And here is the honesty.
What the others have failed to admit is, "I want to play solo and when I do I get stomped, so I end up sniping". This statement is not going to capture every person for sure, I've known some great snipers. But let's not ignore the issue, Dust has too many solo players. When solo players face squads and they aren't phenomenal, exceptional, far from the norm, spectacular, not the people sure to respond here that go 68-0 every match in militia sniper setups, they quit very early in the match if they ever really begin.
You can call it matchmaking, but there are a LOT of 20+ SP solo players that check who they are up against and resort to passive redline sniping. We can debate whether or not they are just playing an FPS game to check out the scenery of if perhaps better payouts or some some other incentives might improve the experience for people that turn on FPS games to participate in something other than World of Sniping.
I would rather them give back free LAVs and make them capable of murder taxi of old. Something to shoot at would be nice. Something for the pacifist blueberries who are opposed to using guns can do that might at least accidentally every now and then almost annoy the enemy team for a few milliseconds.
Not everyone wants to be in a squad. Some people NEED to be in a squad because they need to order people around, or they need help. Thats not me. i can make my own choices, I can have my own victories. If theres any problem, its not too many solo players; Its too many corp players going into pub matches and treating it like its PC.
Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it.
If you dont want me to have to do that, dont put be in a situation where it becomes the most viable choice.
|
Atiim
Onslaught Inc RISE of LEGION
11481
|
Posted - 2014.08.17 18:52:00 -
[63] - Quote
LAVALLOIS Nash wrote: Well if I leave I wont get paid, so thats not an option.
You still get paid even if you leave the battle, except in FW.
DUST 514's 1st Matari Commando
-HAND
|
Symbioticforks
Pure Evil.
602
|
Posted - 2014.08.17 19:19:00 -
[64] - Quote
Thor Odinson42 wrote:Atiim wrote:Thor Odinson42 wrote: They quit after one push.
I just set the controller down and picked up my IPad to start this thread .
Then your problem rests with terri-bad players, not Snipers. Though honestly, would you rather them 'Snipe', AFK, or simply leave battle? Honestly I'd like to see incentives for people to squad up and fight. If it's more ISK, leadership skills for squad boosts, something. But any further boost to range weapons of any type will only compound the passive, risk averse tendencies that plague Dust at the moment. More moving turrets that aren't in tactically important locations might help too.
Sniping is fighting.
Jussayin'
Sniping Dust 514 (video series)
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4299
|
Posted - 2014.08.17 21:05:00 -
[65] - Quote
LAVALLOIS Nash wrote:Snake Sellors wrote:
unfortunately this is one of our main problems.
your choices are limited i'm affraid they are: go red line sniping. which does increase the problem run free suits, if your already being killed to that extent it won't matter about using worse gear. (unless you care about kdr) or leave battle and try to find a better match.
Well if I leave I wont get paid, so thats not an option. As per switching to running free fits, that is also not a option. Like I said, im not a charity. Im not going to sit there and have a bad time sacrificing myself so that an opposing team that has already gone overboard on us can pad their numbers a little more. If groups of 6 people have gone around and shut down my logistics activities enough to the point that im redlined, theres no way im going to reward them with a bunch of easy kills. im going to grab a sniper, find some nice peeking cover, and then im going to chip away and harass until the clock runs down. Thor Odinson42 wrote:
And here is the honesty.
What the others have failed to admit is, "I want to play solo and when I do I get stomped, so I end up sniping". This statement is not going to capture every person for sure, I've known some great snipers. But let's not ignore the issue, Dust has too many solo players. When solo players face squads and they aren't phenomenal, exceptional, far from the norm, spectacular, not the people sure to respond here that go 68-0 every match in militia sniper setups, they quit very early in the match if they ever really begin.
You can call it matchmaking, but there are a LOT of 20+ SP solo players that check who they are up against and resort to passive redline sniping. We can debate whether or not they are just playing an FPS game to check out the scenery of if perhaps better payouts or some some other incentives might improve the experience for people that turn on FPS games to participate in something other than World of Sniping.
I would rather them give back free LAVs and make them capable of murder taxi of old. Something to shoot at would be nice. Something for the pacifist blueberries who are opposed to using guns can do that might at least accidentally every now and then almost annoy the enemy team for a few milliseconds.
Not everyone wants to be in a squad. Some people NEED to be in a squad because they need to order people around, or they need help. Thats not me. i can make my own choices, I can have my own victories. If theres any problem, its not too many solo players; Its too many corp players going into pub matches and treating it like its PC. Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it. If you dont want me to have to do that, dont put be in a situation where it becomes the most viable choice.
I think you've missed the point. I want CCP to increase payouts and incentivize fighting. If a dude can get it done sniping then sweet he/she can get paid. But I've seen fewer than a dozen snipers capable of actually turning the tide of a battle. My issue isn't particularly with the sniper rifle itself, it's the volume of players using it after the first sign of danger.
It's the low payouts and the lack of ISK that make the matches boring. But we've been complaining about that for over a year. So I'm looking to limit the thing pacifists utilize to perpetuate boring, passive PvP.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Thor Odinson42
Molon Labe. General Tso's Alliance
4299
|
Posted - 2014.08.17 21:10:00 -
[66] - Quote
Symbioticforks wrote:Yeah, my team would certainly win more.
I could dislodge heavies easier allowing my ground units to push forward.
Outer.Heaven forbid your team is actually put at a disadvantage for not having at least one sniper.
Bud, I'm not sure how many times I have to say it. I agree the role sucks. It used to be a thing in PC, it sucks for varieties sake that it isn't.
My issue isn't with snipers as a role. It's that the rifle is being used to basically AFK by entirely too many people. I like Dust and I don't want people to stop logging in because it's as fun as watching paint dry.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1737
|
Posted - 2014.08.17 21:43:00 -
[67] - Quote
LAVALLOIS Nash wrote: Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it.
This attitude is one of the major issues with the game. Mercenaries are paid for successfully completing missions not to protect their profits. The very fact that you can hide in the red line and claim that you're a successful player is a major issue.
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. I'd like to see base payouts reduced to 50k isk and double the wp based payouts. That will give you an incentive to act.
To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly.
Fun > Realism
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2187
|
Posted - 2014.08.17 21:48:00 -
[68] - Quote
If CCP re-introduces Nade ganking we can punish people who sit back and snipe properly.
All in favor of bringing nade ganking back? |
noob cavman
And the ButtPirates
1742
|
Posted - 2014.08.17 21:55:00 -
[69] - Quote
But but but the thales is the best shotgun ;_;
I want to be a caveman!
Ccp: LEGION
Gö+GöüGö+ n+¦pâ+(`-ö´)n+ën+¦ Gö+GöüGö+
Full steam ahead into the enemies booty yarrr.
|
Toby Flenderson
research lab
577
|
Posted - 2014.08.17 22:00:00 -
[70] - Quote
Apothecary Za'ki wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks what will stop them from just stepping out and back into the redline? what about those long queues for vehicles?.. id much rater say if they kill some one from the redline they themselves are also forcibly suicided for not killing with in the "burn zone"
Never heard of this solution before. I would be ok with this or even extending it to anyone who inflicts damage from the redline. Or possibly just make it so that you can't fire a weapon outside of the burn zone at all. |
|
Onesimus Tarsus
is-a-Corporation
2465
|
Posted - 2014.08.17 22:51:00 -
[71] - Quote
Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks You sound like someone who wants to face players of similar lethality alongside players of similar lethality.
K/D(r) matchmaking fixes the whole game.
Beh!
|
Atiim
Onslaught Inc RISE of LEGION
11482
|
Posted - 2014.08.17 22:56:00 -
[72] - Quote
Onesimus Tarsus wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks You sound like someone who wants to face players of similar lethality alongside players of similar lethality. Matchmaking will cause that.
DUST 514's 1st Matari Commando
-HAND
|
Onesimus Tarsus
is-a-Corporation
2465
|
Posted - 2014.08.17 23:00:00 -
[73] - Quote
Atiim wrote:Onesimus Tarsus wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks You sound like someone who wants to face players of similar lethality alongside players of similar lethality. Matchmaking will cause that. Of a certain sort, yes.
K/D(r) matchmaking fixes the whole game.
Beh!
|
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
951
|
Posted - 2014.08.18 01:27:00 -
[74] - Quote
Mikey Ducati wrote:Pubs used to be okay for some good games. Now I'm quitting multiple matches to find one good one.
It's like this: bad, bad, bad, bad, bad, good match, bad, bad, bad, good match almost over with, bad-forget this I'm doing something else. People who always jump games are a major cause of this.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Russel Mendoza
Klandatu
0
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Posted - 2014.08.18 02:22:00 -
[75] - Quote
what the **** you talking about sniping behind the redline, i snipe in the ceiling and get killed a lot in the process, i take it as i give it, quit complaining in my line of playing, if someone snipes you quit the ******* match, and go create your own filter no snipers allowed, go make your own game and play by yourself. |
Symbioticforks
Pure Evil.
610
|
Posted - 2014.08.18 02:47:00 -
[76] - Quote
I never rage quit.
I enjoy the challenge.
If the enemy is pushing my red line, they're greedy and present themselves openly.
It's a great time to cost the enemy lots of ISK.
And this is one time that I'm fine with red line sniping. It's literally the front line.
Sniping Dust 514 (video series)
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Thor Odinson42
Molon Labe. General Tso's Alliance
4300
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Posted - 2014.08.18 03:21:00 -
[77] - Quote
Dovallis Martan JenusKoll wrote:Mikey Ducati wrote:Pubs used to be okay for some good games. Now I'm quitting multiple matches to find one good one.
It's like this: bad, bad, bad, bad, bad, good match, bad, bad, bad, good match almost over with, bad-forget this I'm doing something else. People who always jump games are a major cause of this.
What's the difference in leaving match and hiding in the redline?
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4300
|
Posted - 2014.08.18 03:22:00 -
[78] - Quote
Breakin Stuff wrote:If CCP re-introduces Nade ganking we can punish people who sit back and snipe properly.
All in favor of bringing nade ganking back? FFS yes, it's about the only thing BPOs are good for!
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4300
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Posted - 2014.08.18 03:24:00 -
[79] - Quote
Mobius Kaethis wrote:LAVALLOIS Nash wrote: Dust is supposed to be about mercenaries. Thats what i am. Im not a privateer, im not a grunt in someones private militia...I work by myself, for myself. When im fulfilling a public or a factional contract, my focus is not on your game enjoyment anymore than your focus is on my enjoyment. My focus is on profitability, and im going to protect my bottom line. If that means I got to camp out in a safe zone with a inexpensive sniper fit, then so be it.
This attitude is one of the major issues with the game. Mercenaries are paid for successfully completing missions not to protect their profits. The very fact that you can hide in the red line and claim that you're a successful player is a major issue. The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts. Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. I'd like to see base payouts reduced to 50k isk and double the wp based payouts. That will give you an incentive to act. To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly.
You gave me wood with this proposal.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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LAVALLOIS Nash
QcGOLD
266
|
Posted - 2014.08.18 03:58:00 -
[80] - Quote
Mobius Kaethis wrote:
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Dont lie. The reason you vets squad up is because you are deficient in FPS gameplay and need all the help you can get. Been that way since the first day you logged in and got smashed. The only reason you are in a squad is because 1vs1 you get rolled so you need atleast 2vs1 or 3vs1 to make up for the lack of skill.
Mobius Kaethis wrote:Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants.
Well maybe if the battlefield wasn't full of little b****es like you who need to go around and have 6vs1 fights, I wouldn't have to start retreating halfway through the match. Maybe I don't want to sink down to your level. Maybe i just want to log in and play for a few hours without a videogame being my entire life. Not all of us live on welfare and play EVE and DUST all day building imaginary little empires. Some of us have to work to pay your benefits and food stamps.
Mobius Kaethis wrote:To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly.
Reduce my payout, and ill fight even less. Less reward = less risks taken. Simple economics. Not everyone had access to the Obamacare passive PC ISK handouts. Some of us had to actually earn our ISK instead of sucking someones **** to be part of an alliance that just collects welfare all day. Maybe if you played the game for fun instead of playing for narcissistic intentions, you would actually have fun.
Thor Odinson42 wrote: You gave me wood with this proposal.
"Molon Labe" does sound like a bar you would find in the flamboyant part of town. I had my suspicions, thanks for confirming it. |
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Onesimus Tarsus
is-a-Corporation
2467
|
Posted - 2014.08.18 04:07:00 -
[81] - Quote
And much dang was had.
K/D(r) matchmaking fixes the whole game.
Beh!
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Thor Odinson42
Molon Labe. General Tso's Alliance
4301
|
Posted - 2014.08.18 04:08:00 -
[82] - Quote
LAVALLOIS Nash wrote:Mobius Kaethis wrote:
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Dont lie. The reason you vets squad up is because you are deficient in FPS gameplay and need all the help you can get. Been that way since the first day you logged in and got smashed. The only reason you are in a squad is because 1vs1 you get rolled so you need atleast 2vs1 or 3vs1 to make up for the lack of skill. Mobius Kaethis wrote:Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. Well maybe if the battlefield wasn't full of little b****es like you who need to go around and have 6vs1 fights, I wouldn't have to start retreating halfway through the match. Maybe I don't want to sink down to your level. Maybe i just want to log in and play for a few hours without a videogame being my entire life. Not all of us live on welfare and play EVE and DUST all day building imaginary little empires. Some of us have to work to pay your benefits and food stamps. Mobius Kaethis wrote:To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly. Reduce my payout, and ill fight even less. Less reward = less risks taken. Simple economics. Not everyone had access to the Obamacare passive PC ISK handouts. Some of us had to actually earn our ISK instead of sucking someones **** to be part of an alliance that just collects welfare all day. Maybe if you played the game for fun instead of playing for narcissistic intentions, you would actually have fun. Thor Odinson42 wrote: You gave me wood with this proposal.
"Molon Labe" does sound like a bar you would find in the flamboyant part of town. I had my suspicions, thanks for confirming it.
You seem like a dude who just likes to argue.
If you are as good as you insinuate then you'd be making more, not less.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2202
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Posted - 2014.08.18 07:46:00 -
[83] - Quote
Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m |
Thor Odinson42
Molon Labe. General Tso's Alliance
4302
|
Posted - 2014.08.18 11:27:00 -
[84] - Quote
Breakin Stuff wrote:Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m
You have to hold districts and you have to fight to make ISK. The players get the riches now instead of the corps and then throwing out salaries.
You can sell clones manually so it's still possible to make ISK from them as a corp.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Morathi III
Pro Hic Immortalis
199
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Posted - 2014.08.18 11:31:00 -
[85] - Quote
Thor Odinson42 wrote:Breakin Stuff wrote:Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m You have to hold districts and you have to fight to make ISK. The players get the riches now instead of the corps and then throwing out salaries. You can sell clones manually so it's still possible to make ISK from them as a corp. LIES give some district to a farm corp to attack you and no show make actually lots of isk, its even worst than the old system since corp need to have a lot of district to do this and the small corp even with district make nothing, lol thor im disapointing
French Canadian Scrubs scout
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Thor Odinson42
Molon Labe. General Tso's Alliance
4302
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Posted - 2014.08.18 12:30:00 -
[86] - Quote
Morathi III wrote:Thor Odinson42 wrote:Breakin Stuff wrote:Passive ISK is dead.
It is no longer available or exploitable. I have no idea how you profit from PC now with battles costing a corp 40m You have to hold districts and you have to fight to make ISK. The players get the riches now instead of the corps and then throwing out salaries. You can sell clones manually so it's still possible to make ISK from them as a corp. LIES give some district to a farm corp to attack you and no show make actually lots of isk, its even worst than the old system since corp need to have a lot of district to do this and the small corp even with district make nothing, lol thor im disapointing
Well you can do this, but why? How much ISK does a corp need these days?
You could set up "friendlies" and use BPOs I guess, but I wouldn't. If other corps did it so they could help support their members while CCP continues to keep payouts so meager (pubs) then I wouldn't have a problem with it. Whatever is necessary to raise the action across the board is fine with me.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Nothing Certain
Bioshock Rejects
1050
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Posted - 2014.08.18 13:24:00 -
[87] - Quote
Thor Odinson42 wrote:Symbioticforks wrote:Thor Odinson42 wrote:Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. I don't know about that, but let's try it. It would be better than Snipe 514. Snipers are the weakest they've ever been.. Snipers aren't good enough for PC.. Snipers generally aren't effective.. If you want the role to stay nerfed into obscurity.. I kinda have to hate you for that one. Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
Why do you think so many do it? Because vet squads going full proto in pubs makes doing anything else suicide. If you're going proto in pubs, you are the cause.
Because, that's why.
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Symbioticforks
Pure Evil.
635
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Posted - 2014.08.18 13:42:00 -
[88] - Quote
I run proto in pubs, because I'm wasting my time and ruining my kd ratio otherwise.
Some people run pubs to make money.. (imagine that) but they sacrifice survivability in doing so..
I run proto in pubs, because I have enormous sums of money collecting dust.
Sniping Dust 514 (video series)
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Snake Sellors
Hellstorm Inc General Tso's Alliance
322
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Posted - 2014.08.18 13:50:00 -
[89] - Quote
Symbioticforks wrote:I run proto in pubs, because I'm wasting my time and ruining my kd ratio otherwise.
Some people run pubs to make money.. (imagine that) but they sacrifice survivability in doing so..
I run proto in pubs, because I have enormous sums of money collecting dust.
A member of pure evil states without a hint of irony
Besides if you want to snipe and do well there isn't much choice. |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1742
|
Posted - 2014.08.18 14:54:00 -
[90] - Quote
LAVALLOIS Nash wrote:Mobius Kaethis wrote:
The entire reason that squad and group play is emphasized by the majority of veteran players is that it allows us to win battles and make profits. Even if your not a killer you end up making more profits when running with a group since you generally earn more wp supporting a squad and wp are tied to payouts.
Dont lie. The reason you vets squad up is because you are deficient in FPS gameplay and need all the help you can get. Been that way since the first day you logged in and got smashed. The only reason you are in a squad is because 1vs1 you get rolled so you need atleast 2vs1 or 3vs1 to make up for the lack of skill. Mobius Kaethis wrote:Perhaps CCP needs to incentivize winning and being active over just being passive and/or loosing. Currently the ISK payout is dependent on the % of wp you earned for your team in addition to a base payout. I think this emphasis on WP for payouts really needs to be emphasized to stop pansies like LAVALLOIS Nash from hiding in the redline and continuing to call themselves successful let alone active participants. Well maybe if the battlefield wasn't full of little b****es like you who need to go around and have 6vs1 fights, I wouldn't have to start retreating halfway through the match. Maybe I don't want to sink down to your level. Maybe i just want to log in and play for a few hours without a videogame being my entire life. Not all of us live on welfare and play EVE and DUST all day building imaginary little empires. Some of us have to work to pay your benefits and food stamps. Mobius Kaethis wrote:To add some extra oomph to the whole hiding prevention issue the payouts should be switched from the current 60/40 payouts for winning vs loosing teams to 75/25. You want to hide and preserve your suit? Don't want to even try to win a battle.? You think by making what amounts to passive isk means your a great player? Fine, you should be rewarded in accordance with your contribution to making the battle fun for everyone, which means poorly. Reduce my payout, and ill fight even less. Less reward = less risks taken. Simple economics. Not everyone had access to the Obamacare passive PC ISK handouts. Some of us had to actually earn our ISK instead of sucking someones **** to be part of an alliance that just collects welfare all day. Maybe if you played the game for fun instead of playing for narcissistic intentions, you would actually have fun. Thor Odinson42 wrote: You gave me wood with this proposal.
"Molon Labe" does sound like a bar you would find in the flamboyant part of town. I had my suspicions, thanks for confirming it.
You sir have insulted my dignity and the propriety of my corporation. I demand satisfaction! Apologize or name your second you lonely cur for this insult may only be answered with hot plasma or electrified steel. Once named my second, Thor Odinson42, will discuss the terms with your second.
You'll notice I'm discussing proper dueling proceedure since I am more than confident that an ignoramus like yourself will have no understanding of the honorable art of single combat. I refer you to "The Art of Dueling" as a potential source of enlightenment but since I doubt that you have the equipment needed to actually engage in something so raw as combat, let alone single combat, I suspect you'll rely on ignoring my challenge and running like a caitiff.
Fun > Realism
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LAVALLOIS Nash
QcGOLD
266
|
Posted - 2014.08.18 21:33:00 -
[91] - Quote
Thor Odinson42 wrote:
You seem like a dude who just likes to argue.
If you are as good as you insinuate then you'd be making more, not less.
I don't enjoy arguing, i prefer to discuss. It was fine until your corp mate rolled in and degraded the conversation into a petty tirade.
Look I don't enjoy redline sniping anymore than you enjoy having no one to shoot at. You have some crazy suggestions to fix what you perceive to be a problem. And i was pointing out that you aren't even fixing the problem, you are fixing a symptom of the problem. People dont go to the redline to make profit, they go to minimize further losses. They dont go as their first resort, it is most of the time, the last resort.
See you though, you just want to fix redline sniping without fixing the problem underlying it. Its a balance issue. You can put as many restrictions as you want on the redline, the problem will just migrate elsewhere. You kick everyone out of the redline...maybe they will just all pile into a DS and stay at the ceiling for awhile. People wont just give up, throw their hands in the air, and say "ok lets go and sacrifice ourselves repeatedly with free fits on so that Thor and his friends can have a good game". If they are avoiding you, they will find another way to.
Maybe you take a little initiative if you want to see something done. Dozens of people in this thread, including myself, have told you that redline snipers is the result of 1 team being vastly outgunned and outmatched, so they retreat. Maybe if you don't defeat your opposing team halfway through the match...you'll have people to play against all game.
As for myself, Im not hurting for ISK. I have a nice little pile I scrimped and saved up. But I got savings because I made choices to mitigate losses. If i played the game the way you want me to, I would have gone broke and quit a long time ago.
Mobius Kaethis wrote:
You'll notice I'm discussing proper dueling proceedure since I am more than confident that an ignoramus like yourself will have no understanding of the honorable art of single combat.
This made me laugh. Coming from a corp that always fights in squads, you're going to talk to me about "single combat"? You guys stomp newbs out of the academy while wearing proto, and you'll talk about "honor"? Your ideology does not match your actions.
I would accept your offer, but since you cant do anything without atleast 5 of your corpmates by your side, ill pass. The day you are your own person and are able to stand on your own feet without 5 people propping you up each match, ill gladly take you up on that duel offer. |
Gemini Cuspid
120
|
Posted - 2014.08.18 22:26:00 -
[92] - Quote
After having several hours to think of this the easiest way to fix redline sniping was originally to make maps with dual hills at the redilne and a bigger one betweem the redline and the actual objective areas. With the majority of maps having a "bowl" shape it invites sniping at the redline. Adding a physical map characteristic means snipers having to actually think about their sniping approach and move up considerably and be exposed rather than sit in a heavy fit surrounded by hives.
The fact that there are tons of sniper friendly maps should've been the flag in the first place that redline sniping would get abused. Likewise players in beta would utilizing this approach and you still had bowl~shaped maps.
But since all we get now are hot fixes I guess this easy approach to fixing the snipers by forcing a map change is now impossible.... |
Zimander
46
|
Posted - 2014.08.18 22:35:00 -
[93] - Quote
CCP need to change the effective range of sniper rifle to 300 m or even 250 m and than fix that problem of redlining |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1744
|
Posted - 2014.08.19 00:02:00 -
[94] - Quote
LAVALLOIS Nash wrote:Thor Odinson42 wrote:
You seem like a dude who just likes to argue.
If you are as good as you insinuate then you'd be making more, not less.
I don't enjoy arguing, i prefer to discuss. It was fine until your corp mate rolled in and degraded the conversation into a petty tirade. Look I don't enjoy redline sniping anymore than you enjoy having no one to shoot at. You have some crazy suggestions to fix what you perceive to be a problem. And i was pointing out that you aren't even fixing the problem, you are fixing a symptom of the problem. People dont go to the redline to make profit, they go to minimize further losses. They dont go as their first resort, it is most of the time, the last resort. See you though, you just want to fix redline sniping without fixing the problem underlying it. Its a balance issue. You can put as many restrictions as you want on the redline, the problem will just migrate elsewhere. You kick everyone out of the redline...maybe they will just all pile into a DS and stay at the ceiling for awhile. People wont just give up, throw their hands in the air, and say "ok lets go and sacrifice ourselves repeatedly with free fits on so that Thor and his friends can have a good game". If they are avoiding you, they will find another way to. Maybe you take a little initiative if you want to see something done. Dozens of people in this thread, including myself, have told you that redline snipers is the result of 1 team being vastly outgunned and outmatched, so they retreat. Maybe if you don't defeat your opposing team halfway through the match...you'll have people to play against all game. As for myself, Im not hurting for ISK. I have a nice little pile I scrimped and saved up. But I got savings because I made choices to mitigate losses. If i played the game the way you want me to, I would have gone broke and quit a long time ago. Mobius Kaethis wrote:
You'll notice I'm discussing proper dueling proceedure since I am more than confident that an ignoramus like yourself will have no understanding of the honorable art of single combat.
This made me laugh. Coming from a corp that always fights in squads, you're going to talk to me about "single combat"? You guys stomp newbs out of the academy while wearing proto, and you'll talk about "honor"? Your ideology does not match your actions. I would accept your offer, but since you cant do anything without atleast 5 of your corpmates by your side, ill pass. The day you are your own person and are able to stand on your own feet without 5 people propping you up each match, ill gladly take you up on that duel offer.
You clearly don't understand that your second is supposed to contact mine regarding the challenge but since you are an uncultured cur I will ignore your insolence.
The challenge has been accpeted. 11:30 west coast time tonight in the #sand castles channel we shall meet and enter FW where we will engage in single combat. Since this is a manly pursuit I choose nova knives as the acceptable weapon.
I shall taste your clones blood.
Fun > Realism
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1744
|
Posted - 2014.08.19 00:21:00 -
[95] - Quote
LAVALLOIS Nash wrote:Mobius Kaethis wrote:
You'll notice I'm discussing proper dueling procedure since I am more than confident that an ignoramus like yourself will have no understanding of the honorable art of single combat.
This made me laugh. Coming from a corp that always fights in squads, you're going to talk to me about "single combat"? You guys stomp newbs out of the academy while wearing proto, and you'll talk about "honor"? Your ideology does not match your actions. I would accept your offer, but since you cant do anything without atleast 5 of your corpmates by your side, ill pass. The day you are your own person and are able to stand on your own feet without 5 people propping you up each match, ill gladly take you up on that duel offer.
You have forsaken the rules of dueling which I expect from one of your ilk but your impropriety will not save your dignity. Your words are nothing short of an acceptance to my challenge.
The Duel Has Been Accepted Now the Terms Will Be Set Time: 11:30 pm west coast US time Place: # sand castles channel Weapon: Nova Knives Duration: To the death of the first clone
Show your self and prove you're more than just a waste of space, or hide and prove all the rest of us correct.
Fun > Realism
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Thor Odinson42
Molon Labe. General Tso's Alliance
4312
|
Posted - 2014.08.19 00:40:00 -
[96] - Quote
LAVALLOIS Nash wrote:Thor Odinson42 wrote:
You seem like a dude who just likes to argue.
If you are as good as you insinuate then you'd be making more, not less.
I don't enjoy arguing, i prefer to discuss. It was fine until your corp mate rolled in and degraded the conversation into a petty tirade. Look I don't enjoy redline sniping anymore than you enjoy having no one to shoot at. You have some crazy suggestions to fix what you perceive to be a problem. And i was pointing out that you aren't even fixing the problem, you are fixing a symptom of the problem. People dont go to the redline to make profit, they go to minimize further losses. They dont go as their first resort, it is most of the time, the last resort. See you though, you just want to fix redline sniping without fixing the problem underlying it. Its a balance issue. You can put as many restrictions as you want on the redline, the problem will just migrate elsewhere. You kick everyone out of the redline...maybe they will just all pile into a DS and stay at the ceiling for awhile. People wont just give up, throw their hands in the air, and say "ok lets go and sacrifice ourselves repeatedly with free fits on so that Thor and his friends can have a good game". If they are avoiding you, they will find another way to. Maybe you take a little initiative if you want to see something done. Dozens of people in this thread, including myself, have told you that redline snipers is the result of 1 team being vastly outgunned and outmatched, so they retreat. Maybe if you don't defeat your opposing team halfway through the match...you'll have people to play against all game. As for myself, Im not hurting for ISK. I have a nice little pile I scrimped and saved up. But I got savings because I made choices to mitigate losses. If i played the game the way you want me to, I would have gone broke and quit a long time ago. Mobius Kaethis wrote:
You'll notice I'm discussing proper dueling proceedure since I am more than confident that an ignoramus like yourself will have no understanding of the honorable art of single combat.
This made me laugh. Coming from a corp that always fights in squads, you're going to talk to me about "single combat"? You guys stomp newbs out of the academy while wearing proto, and you'll talk about "honor"? Your ideology does not match your actions. I would accept your offer, but since you cant do anything without atleast 5 of your corpmates by your side, ill pass. The day you are your own person and are able to stand on your own feet without 5 people propping you up each match, ill gladly take you up on that duel offer.
We can make this happen.
Add #Sand Castles, I'll set up a thunderdome on one of our districts. We have multiple dudes who can record the 1v1s in spectator like mode to show it's fair. What roles do you play? I'll see who'd be interested. I'll even make it risk free. I'll cover your losses and I'll give you 20 mil ISK for each dude you beat in a best of 5.
I'm not the greatest slayer so most people can whip my ass. But in a squad providing support I'm pretty good. You need both in a team based game. I'll never apologize for my corp being good in squads, you sound like a fool insinuating that is a bad thing.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1744
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Posted - 2014.08.19 01:40:00 -
[97] - Quote
Beyond his calling team play unfair (which I find hillarious) is that he assumes all of us have gotten payed just because our corps are active in PC. Clearly he has absolutely zero understanding of general corp mechanics or the fact that only a few corps payed stipends (when passive isk from PC was a thing) and even then they really only payed their top players. Most of the rank and file of those corps got nothing from the passive isk.
I would also like to point out that Molon did not pay its players stipends and probably never will.
Nash...Hey Nash...your ignorance is showing again. You had better cover it up with another boring rant that makes you seem like a tantrum-ing two year old.
Fun > Realism
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LAVALLOIS Nash
QcGOLD
267
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Posted - 2014.08.19 03:02:00 -
[98] - Quote
Mobius Kaethis wrote:
A long time ago I called upon CCP to base WP rewards on metalevel differences; higher rewards would be given to people who kill mercs with a higher total meta level and fewer points would be given to people who use lower meta level gear. While this system is not and never will be put into place there is a small similarity in the current form of the game. Players who run high level gear have much higher potential losses. If I run in my proto logi I am looking at almost 200k isk for loosing the suit. A starter fit on the other hand is free. A group of players in poor gear can, and should, feel successful when they kill a player stomping about in their shiny black suit. They will have cost that player a ton of money while loosing none themselves, regardless of how many times they die.
Alright, now we are getting somewhere. I dont agree with everything, but yeah, the risk/reward structure is broken.
Mobius Kaethis wrote: Sniping is boring. It is the equivalent of clicking on an icon that moves around a bit. Actually attacking though, hunting, that takes tactics, communication, team work, and has a huge risk reward all of which leads to more fun.
I started sniping not long after i started playing. Mostly so I could learn the maps. Eventually I migrated onto better roles, but I still have the sniper stuff I speced into, and I still have a relatively good sniper fit to use should I feel the need to.
Mobius Kaethis wrote:
You have forsaken the rules of dueling which I expect from one of your ilk but your impropriety will not save your dignity. Your words are nothing short of an acceptance to my challenge.
The Duel Has Been Accepted Now the Terms Will Be Set Time: 11:30 pm west coast US time Place: # sand castles channel Weapon: Nova Knives Duration: To the death of the first clone
Show your self and prove you're more than just a waste of space, or hide and prove all the rest of us correct.
I accept, but I cant make it tonight. Its 11pm my time, and its a Monday night. I gotta be up at 6am. If you guys can come up with an earlier time in my zone during the week or save it for the weekend, ill show up. I got no second though, as you know, i work alone.
Thor Odinson42 wrote:
We can make this happen.
Add #Sand Castles, I'll set up a thunderdome on one of our districts. We have multiple dudes who can record the 1v1s in spectator like mode to show it's fair. What roles do you play? I'll see who'd be interested. I'll even make it risk free. I'll cover your losses and I'll give you 20 mil ISK for each dude you beat in a best of 5.
I'm not the greatest slayer so most people can whip my ass. But in a squad providing support I'm pretty good. You need both in a team based game. I'll never apologize for my corp being good in squads, you sound like a fool insinuating that is a bad thing.
Ill 1vs1 everyone in your corp if you want, as long as you guarantee everything is 1vs1. No guarantees Ill do well though, I mostly do logi stuff ingame. Uplinks, nanohives, anti vehicle traps, anti ADS fire, ect. I find a flank or fight that needs shoring up and provide the necessities. i can do firefights, but often im outnumbered and then overwhelmed.
Mobius Kaethis wrote:Beyond his calling team play unfair (which I find hillarious) is that he assumes all of us have gotten payed just because our corps are active in PC. Clearly he has absolutely zero understanding of general corp mechanics or the fact that only a few corps payed stipends (when passive isk from PC was a thing) and even then they really only payed their top players. Most of the rank and file of those corps got nothing from the passive isk.
I would also like to point out that Molon did not pay its players stipends and probably never will.
Nash...Hey Nash...your ignorance is showing again. You had better cover it up with another boring rant that makes you seem like a tantrum-ing two year old.
Thats kind of a delayed reply, but alright. I can tell I struck a nerve. Thats good though, atleast you're paying attention now.
Reschedule that duel, ill show up, you and your corp will probably diss me, ill probably lose a few duels and get laughed at, but whatever, thats what gamer beef is all about. Ill spec into nova knives for the occasion. |
843-Vika
BurgezzE.T.F General Tso's Alliance
231
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Posted - 2014.08.19 03:36:00 -
[99] - Quote
Thor Odinson42 wrote:Symbioticforks wrote:Thor Odinson42 wrote:Dovallis Martan JenusKoll wrote:Thor Odinson42 wrote:And give a timer for the friendly redline,
Thanks Don't forget to give a 30 second timer for the battlefield. If you don't get a kill you die in that time. I don't know about that, but let's try it. It would be better than Snipe 514. Snipers are the weakest they've ever been.. Snipers aren't good enough for PC.. Snipers generally aren't effective.. If you want the role to stay nerfed into obscurity.. I kinda have to hate you for that one. Snipers killing me aren't what I'm mad about. I'm mad about people not wanting to participate in matches. I don't know you, you can hate me. Just as you've admitting sniping isn't good for anything but making matches boring.
isn't killing people participating in the match?
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Thor Odinson42
Molon Labe. General Tso's Alliance
4313
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Posted - 2014.08.19 03:53:00 -
[100] - Quote
Nash,
Just swing by. It'll take some effort. Swing by, if I see you in there I'll shoot you a message. If you were into playing in squads we could run some pubs, but then again you don't do scrubby stuff like that.
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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