Jonny D Buelle wrote:This has been discussed over and over. I think I'll just copy and paste my usual response:
I don't think JLAVs should be removed at all.
This is a sandbox (with very little sand) game thats involves risk and reward. I have myself done this type of strategy myself for sh*ts and giggles and I found it to be fun. Yes it CAN be inexpensive to grab a milita suit, throw on some REs get a militia LAV and ram a proto fit tank. But as I stated before, this is a risk and reward game. You risked your 500k+ tank and you lost it.
Yes I am aware that it is the way you lost it that is causing so much QQ over this. But you would be QQing just as hard if I was to use my forge gun to blow you up. "No! Because that is legit AV!" Well so is using REs! And if people want to attach them to an LAV and ram you let them or let them try.
This argument just reminds me too much of a few new players in EVE QQing because their miners got suicide ganked in High-Sec. This **** happens in sandbox games. Much like how someone will come along and tear down your house in Minecraft because they wanted too. Yeah it pissed people off, but it is allowed.
TL;DR Harden up bro and let us keep a little more sand in the sandbox.
No.
Your post betrays an absolute failure of comprehension.
In no possible way is dying the issue here.
If you read my OP you would realise exactly what my attitudes to 'dying' are. They have nothing, and I repeat nothing to do with losing the ISK.
I am fully aware that by bringing my vehicle onto the field I risk losing it. I have been insta killed by forge guns, I've misjudged my enemy and been destroyed, I've simply scrubbed up and lost a particle cannon to a Sica.
REs are 'legit AV'. REs strapped to a LAV for zero investment should not be.
Every time I pull my tank onto the field I risk between 250 and 600k.
In the same way, every time I bring my AFG onto the battlefield I risk between 60 and 150k.
If I was to use a JLAV it would be literally free, and have a far more definite outcome.
You call this a 'risk and reward' game.
This is bleedingly obvious. What should also be bleedingly obvious is that a JLAV skews that 'risk vs reward' enormously.
But hey. "It's a sandbox". So how's about I get back my Charybdis and we return the collision damage to what it used to be? No?