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Thread Statistics | Show CCP posts - 3 post(s) |
Hakyou Brutor
G0DS AM0NG MEN
660
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Posted - 2014.05.20 23:17:00 -
[31] - Quote
Poonmunch wrote:HOWDIDHEKILLME wrote:Seriously are you fu@king kidding? Make missiles faster or give them back their old damage. ADS are ridiculous. What moron made dropshs faster than a missile? Word. +1 in so many ways. Missiles go faster than the speed of sound. I'd be happy with more speed myself. Munch Yes! Cause this game is so realistic is every other aspect.
GÇ£War is peace.
Freedom is slavery.
Ignorance is strength.GÇ¥
GÇò George Orwell
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4462
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Posted - 2014.05.20 23:19:00 -
[32] - Quote
Well didn't they used to be constantly demolished by swarms in the past and they had nowhere to run because the range of swarms were like flies to ****?
Swarms are a deterrent on their own. You need to coordinate attacks with other squad members. This game is more about teamwork now as opposed to before, when solo Rambos could carry the whole team on their own.
Again, coordinate attacks. You will essentially need to play volleyball with the ADS. One person firing swarms from the other direction while you have another guy on the other side FG the ADS.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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bhold'the brngr ofLIKE
Edimmu Warfighters Gallente Federation
31
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Posted - 2014.05.20 23:22:00 -
[33] - Quote
vlad stoich wrote:bhold'the brngr ofLIKE wrote:vlad stoich wrote:bhold'the brngr ofLIKE wrote:yea nerf dropships so you can go back to crying about the tanks they are destroying lol another bull$h!t statement. I have only seen a couple pilots dare go after tanks. I would much rather go against a tank with my forge than an ADS. There are some really good pilots, as it requires more skill than tanking. ADS are more than likely attacking infantry because there are no tanks around to blap them outta the sky. I think you have been watching too many of Pyrex's Youtube videos. if you would like me and my gunner to come hold your hand with DS vs a tank we can arrange it.. What's wrong, you can't run your own dropship? The really good pilots are flying, killing AV'ers, killing tanks, other dropships by themselves. It seems to make for more boots on the ground winning battles controlling objectives. You are a sweetheart for wanting to hold hands, but I am old fashioned. Maybe if you wanted to talk first. Baby steps, you know.
i started flying way before there were ADS.. also the really good pilots and their boys club you seem to be sucking dik to can fuk off.. |
Hakyou Brutor
G0DS AM0NG MEN
661
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Posted - 2014.05.20 23:23:00 -
[34] - Quote
Michael Arck wrote:Well didn't they used to be constantly demolished by swarms in the past and they had nowhere to run because the range of swarms were like flies to ****?
Swarms are a deterrent on their own. You need to coordinate attacks with other squad members. This game is more about teamwork now as opposed to before, when solo Rambos could carry the whole team on their own.
Again, coordinate attacks. You will essentially need to play volleyball with the ADS. One person firing swarms from the other direction while you have another guy on the other side FG the ADS. I don't often agree with you, but I have to agree here.
When I have a swarmer and a forger hitting me it's much more likely that I go down.
GÇ£War is peace.
Freedom is slavery.
Ignorance is strength.GÇ¥
GÇò George Orwell
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vlad stoich
Heaven's Lost Property
21
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Posted - 2014.05.20 23:25:00 -
[35] - Quote
bhold'the brngr ofLIKE wrote:fine buff the speed but know that a rep based gal is still counter tank SLs even with a +50% dmg buff.
i also deserve a respec out of the 17mil sp i dumped into dropships upgrades and turrets if you'll have them renerfed into the ground
I wouldn't ask that they be nerfed into the ground. Just a reduction in speed. I don't even use swarms against ADS. I use IAFG, forge. I usually run together with other guys running AV though. Commandos with Proto swarms & rail rifles. That has been fun lately. Tanks popping after 1 or 2 volleys from 3 swarms synced is hilarious. They be like WTF. I think AV is in a pretty good place with the exception of the missing AV grenade. |
bhold'the brngr ofLIKE
Edimmu Warfighters Gallente Federation
31
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Posted - 2014.05.20 23:28:00 -
[36] - Quote
Michael Arck wrote:Well didn't they used to be constantly demolished by swarms in the past and they had nowhere to run because the range of swarms were like flies to ****?
Swarms are a deterrent on their own. You need to coordinate attacks with other squad members. This game is more about teamwork now as opposed to before, when solo Rambos could carry the whole team on their own.
Again, coordinate attacks. You will essentially need to play volleyball with the ADS. One person firing swarms from the other direction while you have another guy on the other side FG the ADS.
yes 1-2 shotted by swarms
you want your ez mode 1-2 shot SL kill then i demand my OP +500% afterburner back,,, |
vlad stoich
Heaven's Lost Property
21
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Posted - 2014.05.20 23:29:00 -
[37] - Quote
bhold'the brngr ofLIKE wrote:vlad stoich wrote:bhold'the brngr ofLIKE wrote:vlad stoich wrote:bhold'the brngr ofLIKE wrote:yea nerf dropships so you can go back to crying about the tanks they are destroying lol another bull$h!t statement. I have only seen a couple pilots dare go after tanks. I would much rather go against a tank with my forge than an ADS. There are some really good pilots, as it requires more skill than tanking. ADS are more than likely attacking infantry because there are no tanks around to blap them outta the sky. I think you have been watching too many of Pyrex's Youtube videos. if you would like me and my gunner to come hold your hand with DS vs a tank we can arrange it.. What's wrong, you can't run your own dropship? The really good pilots are flying, killing AV'ers, killing tanks, other dropships by themselves. It seems to make for more boots on the ground winning battles controlling objectives. You are a sweetheart for wanting to hold hands, but I am old fashioned. Maybe if you wanted to talk first. Baby steps, you know. i started flying way before there were ADS.. also the really good pilots and their boys club you seem to be sucking dik to can fuk off..
Awww thats cute. Kool story bro. I told you, I am old fashioned. No suckin on the first date. I can't stand any vehicles. All puzzies sitting in crutches. |
Poonmunch
Sanguis Defense Syndicate
924
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Posted - 2014.05.20 23:33:00 -
[38] - Quote
Eko Sol wrote:It's not often I can take out an ADS with swarms 1vs1 but when I do it's because they get very close. The radius on AV nades is also the magnetic range meaning I use sleek nades since I just need to be within 9 meters and it will magnetise and hit the drop ship. Yes, you can throw them straight up and they will hit. If they hit the nose, not sure why, the armor tank ones go out of control a bit. It's relatively funny.
Shoot the Missiles AWAY from the ADS on the first shot and then shoot the swarms while staring at it for the 2nd shot. The idea is to have them hit about the same time. If they relatively close before the second shot then I'll throw nades toward it before shooting the 2nd shot of swarms. Want as much damage as possible at the same time also wrongly referred to is as high Alpha damage. Basically if you get two shots to land at the same time you can fire a third and about 50% of the time it will land and finish off the ADS. This is if you are using proto swarms. A lot of ADS's will take the first swarm hit and keep going for a bit. If you can land two shots at about the same time then they will have been caught off guard.
And yes, they can outrun swarms from close up. 50 meters is a bit far but if they are any closer try sleek nades. Also for fun one time I put RE"s on top of a tower where a normal DS landed to kill me. Jumped off and detonated and killed the DS and the proto cal heavy.
Again, it's VERY rare I've been able to solo an ADS. Maybe 3% of the time. That being said, if any other swarmer is helping it goes to about 20% depending on how good they are and about or even above 50% if a decent forger is helping. Nothing like your swarms landing right after a breach forge lands or vice versa.
This is extremely helpful.
I have newly specced into proto swarms and this is just the sort of thing I need.
Thank you very much.
On another note: what suits do you use and what mods do you use. I use a Cal commando for the damage boost and faster reload speed.
Munch
Anyone who buys AUR now is a fool.
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bhold'the brngr ofLIKE
Edimmu Warfighters Gallente Federation
31
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Posted - 2014.05.20 23:34:00 -
[39] - Quote
Quote:
No suckin on the first date.
your mom disagrees bro |
Poonmunch
Sanguis Defense Syndicate
924
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Posted - 2014.05.20 23:42:00 -
[40] - Quote
bhold'the brngr ofLIKE wrote:Quote:
No suckin on the first date.
your mom disagrees bro
That's low, man.
Munch
Anyone who buys AUR now is a fool.
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Sir Dukey
SAM-MIK General Tso's Alliance
885
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Posted - 2014.05.20 23:48:00 -
[41] - Quote
HOWDIDHEKILLME wrote:Seriously are you fu@king kidding? Make missiles faster or give them back their old damage. ADS are ridiculous. What moron made dropshs faster than a missile?
ADS doesn't out run them, it's just that they reach me 20 minutes later. I got shot down by swarms in my python and forges in my python but my incubus is indestructible healing over 160 armor/s and has 3700 armor. Python are weak, incubus is OP. |
Kallas Hallytyr
Skullbreakers
440
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Posted - 2014.05.20 23:57:00 -
[42] - Quote
HOWDIDHEKILLME wrote:No sh!t.... I can take out a triple rep maddy but not an ads? It's just stupied. They just attack take 2-3 hits and run and till I run out of ammo. A tank can't get away fast enuf 50% of the time even with nitro, but a dropship can? Seagulls take out jets lol.
*cough* Utter bullshit *cough*
You can solo a triple rep Maddy with swarms and not an ADS? I call serious bull. My single complex heavy rep Incubus out reps a single proto swarm, a triple repped Maddy will just laugh. |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4464
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Posted - 2014.05.21 00:06:00 -
[43] - Quote
Ha, nice catch. I didn't see that post. Yea that's bull. We have all seen that video or know from in game experience that doesn't work out.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Adipem Nothi
Nos Nothi
849
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Posted - 2014.05.21 00:50:00 -
[44] - Quote
Arkena Wyrnspire wrote:Why should a dropship die to swarms, they're like, light AV, and dropships are medium air vehicles. Light AV should never be able to kill medium vehicles.
Also, infantry being able to kill vehicles would be ridiculous.
Exactly. Because balance. How am I supposed to farm infantry do my job if I have to worry about infantry killing me?
* eats chips *
Shoot scout with yes...
- Ripley Riley
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vlad stoich
Heaven's Lost Property
22
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Posted - 2014.05.21 00:52:00 -
[45] - Quote
bhold'the brngr ofLIKE wrote:Quote:
No suckin on the first date.
your mom disagrees bro
All that time, and that is all you can come up with? A mom joke? lol weak bro ,,like your drop ship skills.
I expected more from such an elite ADS.
You sure do like to talk about suckin. You and your gunner must be really tight.
GG bro. |
medomai grey
WarRavens Final Resolution.
765
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Posted - 2014.05.21 01:06:00 -
[46] - Quote
HOWDIDHEKILLME wrote:Seriously are you fu@king kidding? Make missiles faster or give them back their old damage. ADS are ridiculous. What moron made dropshs faster than a missile?
The only way an ADS can out run swarms is with an after burner.
Also consider the swarm launchers tracking ability. You can't really dodge swarms, only out run them. So dropships in general need the ability to out run swarms, unless the tracking ability is taken down a few notches or the player has to manually guide the missile volley.
Lower tier swarms do need a damage buff to make them relevant. When I get hit by a mlt swarm volley, I just leisurely track the missiles back to the source and terminate it. And I really should not be able to do that.
Medium frame EHP is not medium
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Doctor Day
Glitched Connection
265
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Posted - 2014.05.21 01:45:00 -
[47] - Quote
its not like my Mincommadno with a proto swarm laucher 2 hits tanks 1 hits lav's and takes down Dropships
But thats a **** move taking down a ads with a SL ads cost A L O T but if they start getting really annoying shoot that ****** down |
Sir Snugglz
Red Star. EoN.
840
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Posted - 2014.05.21 01:48:00 -
[48] - Quote
Sequal Rise wrote:Nothing Certain wrote:Arkena Wyrnspire wrote:Why should a dropship die to swarms, they're like, light AV, and dropships are medium air vehicles. Light AV should never be able to kill medium vehicles.
Also, infantry being able to kill vehicles would be ridiculous. Don't try and talk sense to these stupid AV'rs, they think they should actually have a purpose, the morons. AV = Anti-Vehicles. ADS goes faster than a swarm and repair faster than it's dps. So, as the swarm is the only reliable weapon against ADS, it needs to be buffed in order to fulfil its role : being Anti-vehicle.
The only reliable weapon? Because the rail turrent and forge gun does nothing to ADS. lol
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
360
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Posted - 2014.05.21 02:05:00 -
[49] - Quote
Who flies away from swarms? I chase those bitchs down.
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
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danthrax martin
Butcher's Nails
72
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Posted - 2014.05.21 02:08:00 -
[50] - Quote
Spartan MK420 wrote:Who flies away from swarms? I chase those bitchs down. Yes you do, i believe you've nailed my galmando more than a few times
Fatty Fat Fat gk.0 - HMG / Duvolle
Noob DS Ferryman
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Pvt Numnutz
R 0 N 1 N
1267
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Posted - 2014.05.21 02:24:00 -
[51] - Quote
I am and ads pilot, I can take out an ads with milita swarms if I wanted to. Pro tip, don't just lock and shoot as soon as you see it. Dropship pilots are pretty blind.
Op I believe you are an uneducated av player, you like to say your av but you think you should be able to just lock and fire and bring ships down because your av. If you had done your research on dropships and how they operate I am 100% sure you would have no problem fighting an ads. Know thy enemy and such.
Also afterburners, dropships can't out run swarms without them. Consider them pur countermeasures. |
HOWDIDHEKILLME
Dying to Reload
46
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Posted - 2014.05.21 04:58:00 -
[52] - Quote
Pvt Numnutz wrote:I am and ads pilot, I can take out an ads with milita swarms if I wanted to. Pro tip, don't just lock and shoot as soon as you see it. Dropship pilots are pretty blind.
Op I believe you are an uneducated av player, you like to say your av but you think you should be able to just lock and fire and bring ships down because your av. If you had done your research on dropships and how they operate I am 100% sure you would have no problem fighting an ads. Know thy enemy and such.
Also afterburners, dropships can't out run swarms without them. Consider them pur countermeasures. Milita? B.S. Only a compleat moron would get destroyed by that. I have proto swarms prof 5 with 5 damage mods and still had ads's survive and kill me while I reloaded.
Lonewolf till I die
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HOWDIDHEKILLME
Dying to Reload
46
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Posted - 2014.05.21 05:18:00 -
[53] - Quote
Also proto forge prof 5 3 complex dam mods if I miss even one shot I'm dead during reload if the pilot is worth a ****. Some Mexican pilot proved that to me one day, even sent mail after the round to laugh about it. We fought all day it was fun as he'll but he killed me at least 5 times to each time I got him. It's completely one sided. Forge gun is way better than swarms but like I said one missed shot and I'm dead.
Lonewolf till I die
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Kosakai
Eternal Beings Proficiency V.
62
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Posted - 2014.05.21 06:35:00 -
[54] - Quote
if you think swarms cant kill ADS you never fly with ADS
try to fly python.... swarms is F*** nightmare!!
PROUD MINMATAR <3 -- IN RUST IS TRUST
FORGE GUN LOVER -- TANK HUNTER
SCAN ATTEMPT PREVENTED .......
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Kierkegaard Soren
Forsaken Immortals Top Men.
463
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Posted - 2014.05.21 07:59:00 -
[55] - Quote
I want ADS to be awesome to fly and to be an effective asset on the battlefield, but my experiences of them recently have been really frustrating; they're just far too tanky. Their repping power is just crazy, and many pilots will happily engage multiple swarmers knowing that they can soak up the damage whilst they merrily pound the floor with missiles. Nothing short of a forge or rail tank can remove them reliably now, and I'm not sure if that's the balance we're after.
Swarms could do with a real role development: right now they're mid-range AV deterrents, and as such aren't worth the time for anyone who isn't a commando. I'd like to see the effective range be reduced further, but have the tracking, missile velocity and damage increased. Make them short-range hard counters to light vehicles and I'll be happier.
Dedicated Commando.
"He who can destroy a thing, controls a thing." -Paul Atreides.
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Atiim
Heaven's Lost Property
8749
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Posted - 2014.05.21 11:09:00 -
[56] - Quote
Hakyou Brutor wrote:*sighs*
Bud, once you get that knock back worked on you can have faster swarms, if you are making them fly away you are doing your job. More often then not I get killed by knock back from AV then actual AV damage. Yeah. no.
If you want the knock-back reduced, you have to nerf Small Missile Turrets. Otherwise, it would be impossible for Swarm Launcher users to engage the Assault Dropship without the knock-back, because a Missile can 2HK them.
The job of Anti-Vehicle weapons is to kill vehicles. I've yet to see CCP state that AV should only suppress them, and even suggesting that they should only be suppressed is a problem because:
- If an Assault Dropship pilot can only be suppressed, he's not actually risking anything
- If a role makes it to where you won't die, why play as any other role?
- Nobody would spend SP into an AV weapon if they cannot kill targets with it. Just look at the PLC for reference.
Not to mention, it's possible to tilt the Assault Dropship to compensate for the knock-back effect, meaning it's not even a problem for those who actually know what they're doing.
Hakyou Brutor wrote:You try ADSing mate, see how balanced it is. I've already done so.
Still have yet to die. Even 80GJ Railguns aren't a problem because I can just warp to the flight ceiling when I get hit, it's not even difficult. I'm not even that good with ADSs either.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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CCP Logibro
C C P C C P Alliance
7701
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Posted - 2014.05.21 11:29:00 -
[57] - Quote
This is just me spit balling an idea in my head, but what would you think of a slightly lower damage than base (I think we need to look at base swarm damage anyway, so it might be higher than current numbers) swarms that are faster and have more range (maybe different physical impulse, not sure on that one)? Basically a swarm type that's more geared to taking out LAVs and Dropships rather than tanks, or at the very least being more effective at creating a danger zone for them.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Poonmunch
Sanguis Defense Syndicate
926
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Posted - 2014.05.21 11:33:00 -
[58] - Quote
CCP Logibro wrote:This is just me spit balling an idea in my head, but what would you think of a slightly lower damage than base (I think we need to look at base swarm damage anyway, so it might be higher than current numbers) swarms that are faster and have more range (maybe different physical impulse, not sure on that one)? Basically a swarm type that's more geared to taking out LAVs and Dropships rather than tanks, or at the very least being more effective at creating a danger zone for them.
Make a second type of swarmer that does the things you list (I think that is what you mean).
Let us decide which variant we use.
Munch
Anyone who buys AUR now is a fool.
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shaman oga
Nexus Balusa Horizon
2156
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Posted - 2014.05.21 11:34:00 -
[59] - Quote
CCP Logibro wrote:This is just me spit balling an idea in my head, but what would you think of a slightly lower damage than base (I think we need to look at base swarm damage anyway, so it might be higher than current numbers) swarms that are faster and have more range (maybe different physical impulse, not sure on that one)? Basically a swarm type that's more geared to taking out LAVs and Dropships rather than tanks, or at the very least being more effective at creating a danger zone for them. It's a good idea, but... if you buff AV you need to eliminate vehicle to vehicle collision damage, then there will be no more jihad jeeps and no more (i hate them more than anyone else) dropship rammers.
PSN: ogamega
I'm here to bla bla bla...
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DUST Fiend
Onslaught Inc RISE of LEGION
14372
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Posted - 2014.05.21 11:34:00 -
[60] - Quote
CCP Logibro wrote:This is just me spit balling an idea in my head, but what would you think of a slightly lower damage than base (I think we need to look at base swarm damage anyway, so it might be higher than current numbers) swarms that are faster and have more range (maybe different physical impulse, not sure on that one)? Basically a swarm type that's more geared to taking out LAVs and Dropships rather than tanks, or at the very least being more effective at creating a danger zone for them. Swarms have needed a speed buff for forever, and im still pretty sure their damage isnt fully applying to dropships. Anything lower than maxed out, damage modded swarms barely even begin to tickle my incubus :/ granted if you made them faster and shoot farther that may be ok, since much more of the field becomes a danger, but as is, swarms are certainly a joke
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