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The dark cloud
The Rainbow Effect
2900
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Posted - 2014.04.26 01:59:00 -
[1] - Quote
Yes to ISK reduction to assault dropships, no to CPU+PG buff.
Head of public relations from The Rainbow Effect.
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The dark cloud
The Rainbow Effect
2903
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Posted - 2014.04.26 06:52:00 -
[2] - Quote
jerrmy12 kahoalii wrote:Ok missile turrets need a nerf now My hardened 2.9k incubus just died faster than I could react, under .75 of a second, thats just broken, more than rails Erm how about you dont try to play cat and mouse with a missile tank then? They are fully automatic and if you are in the line of sight you get wrecked.
Head of public relations from The Rainbow Effect.
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The dark cloud
The Rainbow Effect
2914
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Posted - 2014.04.26 17:57:00 -
[3] - Quote
Previously:
-before hardener nerf swarms=100% useless vs dropships making them easy mode -after nerf= hardeners wont prevent that swarms get trough the regen threshold which means that damage sticks
Simple sayd alot of pilots are angry that their godmode vehicle is gone. ironically armor derpships (including the gorgon militia derpship) can still perma tank swarmlaunchers even at proto lvl. This is hillarious cause swarms are supposed to work better vs armor then shields. This leads me to:
-Python gets hit by 3 volleys from proto swarms and it falls down like a brick -incubus just sits above the swarm launcher guy and couldnt care less about him and perma tanks it.
This seems not right to me.
Head of public relations from The Rainbow Effect.
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The dark cloud
The Rainbow Effect
2920
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Posted - 2014.04.27 15:54:00 -
[4] - Quote
Temias Mercurial wrote:Zaaeed Massani wrote:Aero Yassavi wrote:Bethhy wrote:Dropships in DUST are ass backwards...
They play an offensive role instead of a defensive...
Dropships need significant more survivability and ALOT less DPS potential...
Dropships facilitate fights and highlight one of the cooler aspects of gameplay DUST 514 has... They should be completely about staying power... Not offensive power.
Dropship Pilots also need to be vulnerable to Fire. So someone can shoot them out if they are careless with positioning.
Agreed, but we all know the main reason most people go to Assault Dropships is for something to ease them over until fighter jets, which was sort of the reasoning they were even implemented into the game. Honestly dropships should of never had a front mounted pilot operated turret to begin with. Totally agree with this. They're transports, not dedicated combat vehicles. Except that the ASSAULT dropship was converted into a combat vehicle, and should have those benefits as such. That's like saying the logistics dropsuit should have never received more than 2-4 equipment slots, and never received the skills to them, as the basic frame only had one. Also, assault suits should never have had a bonus to weapons, as that seems totally ludicrous and overpowered, as the basic frame does not have these benefits. The Myron and Grimsnes are the basic frames of dropships, without skills or benefits, while the Assault and Logistic dropships are their specializations with their intended roles. Wrong the grimsnes can be converted into a highly tanked troop transporter with a CRU and afterburner. Sure it doesnt has any gun on it but it can take quite alot of damage and its possible to provide a mobile spawnpoint for your team. I do that sometimes when i run solo on ambush and know that the opposition will spam tanks. I ehlp out with providing the blueberrys a save spot to spawn and just **** of the tankers on the opposition.
Head of public relations from The Rainbow Effect.
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