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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
600
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Posted - 2014.04.22 20:33:00 -
[121] - Quote
Cat Merc wrote:Himiko Kuronaga wrote:I run sentinel, min commando, assault, logi, and tank.
You might find it insane that I have no issue with any of these things. Probably because having access to everything gives one perspective as to its weaknesses and strengths.
Most people have access to only one or two things and do nothing but cry about everything they don't understand.
Cat should know better. It's a shame he doesn't. I know the weakness of everything, but if I speak out about it, that means I don't think that weakness is big enough. That's how I feel about heavies, I don't feel like they have much weakness. Speck into Caldari sentinel's and then talk to me about weakness .
Some like them but their based around one of the weakest items of the game and that's shield's .
Players see them and rush them immediately because of the shield regen .
When Caldari sentinel's rush me I know just what to do and that's drop them to the floor because that's not how one play's with that suit .
It's not a brawler and I can drop them with no problem and with magsec smg's , Gal assault rifle's and RR's .
Hell any AR will do for those who don't know how to use them .
Use Caldari and you won't sing the nerf song at all .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Rusty Shallows
1624
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Posted - 2014.04.22 20:34:00 -
[122] - Quote
Duran Lex wrote:Cat Merc wrote:CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You gave heavies resistances to weaponry - Playing PC and pubs, it's really clear that heavies were overbuffed, taking one dow n feels like a chore, there is no "Fun" in fighting a heavy, it's just "OH GOD PLEASE DON'T SEE ME PLEASE DON'T SEE ME, WHY DO I HAVE TO RELOAD ALREADY?". 20% HP reduction was a bit too much, but a 10% reduction considering most of the rifles go reduced by 10% would seem fair. /me activates flame shield That's Fine By Me actually.
scouts need to be slightly nerfed as well since they are also a bit too powerful. Though until they make the decloaking instantaneous rather then delayed it should be held off. That could be its biggest factor, and a product of the cloak not the suit. Combined it might make assaults shine a little brighter. There is something "off" about letting Sentinels & Scouts Brick. We had the issue most of last year with Logis. In my opinion the issue is Bricking and not specific Frames, if we start nerfing Hit-Points it can easily result in forcing people to Brick. With that in mind we need either harsh stacking penalties for Plates (not including the Reactive and Ferro) & Shield Extenders or all Frames being limited to one of each.
I never liked the targeted Damage-Type resistance bonus idea. It is weird and only muddies any discussion without adding any value.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1317
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Posted - 2014.04.22 20:34:00 -
[123] - Quote
Their resistance bonus doesn't work, 1 remote and i still die with over 1000 HP. Change their bonus to something else so the resistance ins't OP.
Assassination is my thing.
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8859
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Posted - 2014.04.22 20:34:00 -
[124] - Quote
Evicer wrote: I cant stand people like you that say it should take 5 or 6 guys to take down a tank with AV yet you feel you should be able to one mag solo a heavy in a closed objective thats standing in rep hives and has a logi on his back solo.
idiots Wait... WHAT?
I never EVER said anything like that dude.
A. I always said that it should take 1 AV to kill 1 Tank, because that 1 tank is operated by 1 person B. I wasn't talking about a heavy supported by a repair tool or repair hives, just a plain heavy
You people just love to put words in my mouth, don't you?
Overlord of all humans CAT MERC
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3584
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Posted - 2014.04.22 20:36:00 -
[125] - Quote
Cat Merc wrote:Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:I run sentinel, min commando, assault, logi, and tank.
You might find it insane that I have no issue with any of these things. Probably because having access to everything gives one perspective as to its weaknesses and strengths.
Most people have access to only one or two things and do nothing but cry about everything they don't understand.
Cat should know better. It's a shame he doesn't. I know the weakness of everything, but if I speak out about it, that means I don't think that weakness is big enough. That's how I feel about heavies, I don't feel like they have much weakness. They have no real ability to use radar on their own, they have no ability to supply themselves, they have no ability to help the team with uplinks. They have to be babysat 24/7 in serious matches or they are worthless. They can transition between objectives at a reasonable speed if they fit pure kincats, but it cripples their EHP levels and because they are incapable of strafing properly that means they will drop incredibly fast even with all of that HP as damage application against them is perfect. They have one job, one job only, and that is direct combat superiority. Due to their crappy movement, this means a lot of point defense. One kin cat. That's literally all it takes to get to assault level speed. That's pure kin cat.
You love to look at unfit suit stats when making comparisons.
You will have terrible endurance compared to an assault, and you will be out of breath in no time. Then add three complex plates on top of that single kincat. Yea, you're gonna keep up with the rest of the squad? Good luck with that. |
MythTanker
The Phoenix Federation Caps and Mercs
100
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Posted - 2014.04.22 20:37:00 -
[126] - Quote
Cat Merc wrote:CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You gave heavies resistances to weaponry - Playing PC and pubs, it's really clear that heavies were overbuffed, taking one down feels like a chore, there is no "Fun" in fighting a heavy, it's just "OH GOD PLEASE DON'T SEE ME PLEASE DON'T SEE ME, WHY DO I HAVE TO RELOAD ALREADY?". 20% HP reduction was a bit too much, but a 10% reduction considering most of the rifles go reduced by 10% would seem fair. /me activates flame shield 50% of your threads are anti-heavy. We are perfectly balanced, I know it takes skill to kill us. You are used to rolling over them like they nothing. stop the QQ
The object of war is not to die for your country, but to make the other bastard die for his -George S. Patton
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Palatinate
Fatal Absolution Dirt Nap Squad.
456
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Posted - 2014.04.22 20:38:00 -
[127] - Quote
Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:I run sentinel, min commando, assault, logi, and tank.
You might find it insane that I have no issue with any of these things. Probably because having access to everything gives one perspective as to its weaknesses and strengths.
Most people have access to only one or two things and do nothing but cry about everything they don't understand.
Cat should know better. It's a shame he doesn't. I know the weakness of everything, but if I speak out about it, that means I don't think that weakness is big enough. That's how I feel about heavies, I don't feel like they have much weakness. They have no real ability to use radar on their own, they have no ability to supply themselves, they have no ability to help the team with uplinks. They have to be babysat 24/7 in serious matches or they are worthless. They can transition between objectives at a reasonable speed if they fit pure kincats, but it cripples their EHP levels and because they are incapable of strafing properly that means they will drop incredibly fast even with all of that HP as damage application against them is perfect. They have one job, one job only, and that is direct combat superiority. Due to their crappy movement, this means a lot of point defense. Amen brother!
Seriously though, don't nerf the heavies. They don't deserve to be in the dark ages any longer. In PC where there is an extreme lack of incompetent blueberries, heavies HAVE to rely on others. Get some data from a PC where competition is at its highest to see whether heavies are OP or not. I guarentee you they are not.
"Hiding will be seen as an act of aggression!" - Battlefield 3
Me: lol what?
Fatal Absolution Director #10
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8860
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Posted - 2014.04.22 20:39:00 -
[128] - Quote
Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:I run sentinel, min commando, assault, logi, and tank.
You might find it insane that I have no issue with any of these things. Probably because having access to everything gives one perspective as to its weaknesses and strengths.
Most people have access to only one or two things and do nothing but cry about everything they don't understand.
Cat should know better. It's a shame he doesn't. I know the weakness of everything, but if I speak out about it, that means I don't think that weakness is big enough. That's how I feel about heavies, I don't feel like they have much weakness. They have no real ability to use radar on their own, they have no ability to supply themselves, they have no ability to help the team with uplinks. They have to be babysat 24/7 in serious matches or they are worthless. They can transition between objectives at a reasonable speed if they fit pure kincats, but it cripples their EHP levels and because they are incapable of strafing properly that means they will drop incredibly fast even with all of that HP as damage application against them is perfect. They have one job, one job only, and that is direct combat superiority. Due to their crappy movement, this means a lot of point defense. One kin cat. That's literally all it takes to get to assault level speed. That's pure kin cat. You love to look at unfit suit stats when making comparisons. You will have terrible endurance compared to an assault, and you will be out of breath in no time. Then add three complex plates on top of that single kincat. Yea, you're gonna keep up with the rest of the squad? Good luck with that. Kin cat, 2 enhanced plates, complex repper. My favorite Gal Heavy fit.
Overlord of all humans CAT MERC
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Jason Pearson
State Terrestrial Mercenaries
4132
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Posted - 2014.04.22 20:39:00 -
[129] - Quote
No, it's quite obvious we need to nerf the amount of heavies per team, when I spawn in and there are 5 circling my spawn I always die. Nerf the amount of heavies per team to 2.
King of the Forums // Vehicle Specialist for Hire \\ Bad Mathematician
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8860
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Posted - 2014.04.22 20:40:00 -
[130] - Quote
MythTanker wrote:Cat Merc wrote:CCP... You nerfed the rifles and SMG - Great You gave heavies explosives resistance - Alright... You reduced grenade count by 1 - Meh, I guess You gave heavies resistances to weaponry - Playing PC and pubs, it's really clear that heavies were overbuffed, taking one down feels like a chore, there is no "Fun" in fighting a heavy, it's just "OH GOD PLEASE DON'T SEE ME PLEASE DON'T SEE ME, WHY DO I HAVE TO RELOAD ALREADY?". 20% HP reduction was a bit too much, but a 10% reduction considering most of the rifles go reduced by 10% would seem fair. /me activates flame shield 50% of your threads are anti-heavy. We are perfectly balanced, I know it takes skill to kill us. You are used to rolling over them like they nothing. stop the QQ 50%. I posted exactly 4 anti heavy threads in the past, say, 2 months?
Overlord of all humans CAT MERC
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Duran Lex
Fraternity of St. Venefice Amarr Empire
764
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Posted - 2014.04.22 20:41:00 -
[131] - Quote
Evicer wrote:Lance 2ballzStrong wrote:Cat Merc wrote:Lance 2ballzStrong wrote:Cat Merc wrote:I'm sorry but that just means the heavy was fine before, and now it's too powerful. Heavies were fine before? Before what? I'm asking before I give my opinion on that statement. 1.7, after the HMG buff. Heavies ALWAYS needed a resistance buff. ALWAYS. It was only a matter of time before they got it because lolnades in DUST. The explosive spam in this game was all PC was about. Killing a full health heavy, full armor, full shields with 1 proto nade IS A JOKE! I've had this happen to me MANY times in PC, WHILE having a logi on my ass. Resistance to explosives was always needed. HMG buff was needed, turn speed was needed (maybe they buffed it too much? idk), HP buff was needed, TO A POINT. I'm not saying to make heavies God mode, but they're HEAVIES. They have a role, and so do you! Heavies need concentrated fire again, which is great! It means heavies are respected again for what they are, bloody heavies! they didnt buff it to much Lance we have to be able to hit vehicles like assault dropships when its time to forge.All vehicles move faster than infantry. Another reason why we need the speed
They removed the turn speed limiter on the Heavy suit so it could turn at the same speed as every other suit. One major reason was scouts and logis with kin cats (extremely popular at the time) could literally out strafe our turn speed with an HMG equipped. Needless to say it caused a great deal of frustration.
Weapon turn speeds, however, was never changed, with the HMG still having the slowest turn speed out of any gun in the game.
Also cat merc, back then if we had half our shields down a single grenade was death. Full shields, aye we could survive, but not the 4 AR bullets that immediately followed. |
Obodiah Garro
Tech guard RISE of LEGION
966
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Posted - 2014.04.22 20:41:00 -
[132] - Quote
I could handle a HP reduction if they fixed that god damn ugly ass Caldari heavy model
Nemo me impune lacessit
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
602
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Posted - 2014.04.22 20:41:00 -
[133] - Quote
Smooth Assassin wrote:Their resistance bonus doesn't work, 1 remote and i still die with over 1000 HP. Change their bonus to something else so the resistance ins't OP. I was about to say the same thing but if it changes then it might need a buff .
It's always some slight thing that tips it in one direction or another and most of the time it's something that people think is not needed .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8860
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Posted - 2014.04.22 20:42:00 -
[134] - Quote
Duran Lex wrote: They removed the turn speed limiter on the Heavy suit so it could turn at the same speed as every other suit. One major reason was scouts and logis with kin cats (extremely popular at the time) could literally out strafe our turn speed with an HMG equipped. Needless to say it caused a great deal of frustration.
Weapon turn speeds, however, was never changed, with the HMG still having the slowest turn speed out of any gun in the game.
Also cat merc, back then if we had half our shields down a single grenade was death. Full shields, aye we could survive, but not the 4 AR bullets that immediately followed.
Would you find a speed reduction to heavies reasonable instead?
Overlord of all humans CAT MERC
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3588
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Posted - 2014.04.22 20:43:00 -
[135] - Quote
I really hope Ydubbs doesn't actually field you in battles. |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8860
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Posted - 2014.04.22 20:45:00 -
[136] - Quote
Himiko Kuronaga wrote:I really hope Ydubbs doesn't actually field you in battles. Oh, how cute, now you challenge my skill?
My opinions have nothing to do with how good I actually am on the field, and I do well enough there.
Overlord of all humans CAT MERC
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Garrett Blacknova
Codex Troopers
5199
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Posted - 2014.04.22 20:46:00 -
[137] - Quote
Heavies and Scouts both need nerfs. Logis are borderline OP, but not too bad.
Looks like the problem is with Assault suits, actually. Maybe THOSE should get fixed.
Like I've said elsewhere, reduce the module slots on Logi suits (and reduce PG/CPU appropriately), but give them more HP to balance it out, then give extra module slots to Assaults. This means Assaults get to be the customisable combat suits and Logis are ONLY good at being the kings of equipment instead of being the most versatile suits in the game. |
Evicer
THE HECATONCHIRES
460
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Posted - 2014.04.22 20:46:00 -
[138] - Quote
Himiko Kuronaga wrote:I really hope Ydubbs doesn't actually field you in battles.
Played some Amarr FW with a Ar nd squad yesterday and he wasnt in it and we won all the matches and thankfully this nub wasnt there. I really cant stand this guy typing all day and pumping up his like with his alts
Fortune favors the Bold,but Success favors the Resolute
Unbent,Unburdened, UNSTOPPABLE Amarr loyalist
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Duran Lex
Fraternity of St. Venefice Amarr Empire
765
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Posted - 2014.04.22 20:48:00 -
[139] - Quote
John PeaRson wrote:No, it's quite obvious we need to nerf the amount of heavies per team, when I spawn in and there are 5 circling my spawn I always die. Nerf the amount of heavies per team to 2.
I'm down with that.
But increase our eHP, speed, make the HMG just as effective against vehicles as it is infantry, give us activated hardeners, and rocket boot modules so we can get out of dodge In a pinch.
And increase the cost of our suit so all this is "fair".
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8861
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Posted - 2014.04.22 20:48:00 -
[140] - Quote
Evicer wrote:[quote=Himiko Kuronaga]I really hope Ydubbs doesn't actually field you in battles.[/quote\
Played some Amarr FW with a Ar nd squad yesterday and he wasnt in it and we won all the matches and thankfully this nub wasnt there. I really stand this guy typing all day and pumping up his like with his alts Riiight. All my alts are banned, and the one's on this account haven't seen use in months.
Overlord of all humans CAT MERC
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MythTanker
The Phoenix Federation Caps and Mercs
101
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Posted - 2014.04.22 20:50:00 -
[141] - Quote
Cat Merc wrote:Evicer wrote:Lance 2ballzStrong wrote:Cat Merc wrote:I'm sorry but that just means the heavy was fine before, and now it's too powerful. Heavies were fine before? Before what? I'm asking before I give my opinion on that statement. he has no point his agenda is he wants more parlor tricks to kill heavies as if the sig the cloak Re's a shotgun and faster strafing speed wasnt enough No, it's not enough actually. Considering in my heavy suit I don't consider any of those a real threat I can't deal with. The amout of bull **** that yousay is overwhelming. *plugs nose*
The object of war is not to die for your country, but to make the other bastard die for his -George S. Patton
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3593
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Posted - 2014.04.22 20:51:00 -
[142] - Quote
Cat Merc wrote:Himiko Kuronaga wrote:I really hope Ydubbs doesn't actually field you in battles. Oh, how cute, now you challenge my skill? My opinions have nothing to do with how good I actually am on the field, and I do well enough there.
You don't mix plates and kincats.
But thank you for reminding me of another important issue. We really need a record of fittings lost during fights so I know who to eject. |
Gelan Corbaine
Gladiators Vanguard
397
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Posted - 2014.04.22 20:51:00 -
[143] - Quote
Cat Merc wrote:Duran Lex wrote: They removed the turn speed limiter on the Heavy suit so it could turn at the same speed as every other suit. One major reason was scouts and logis with kin cats (extremely popular at the time) could literally out strafe our turn speed with an HMG equipped. Needless to say it caused a great deal of frustration.
Weapon turn speeds, however, was never changed, with the HMG still having the slowest turn speed out of any gun in the game.
Also cat merc, back then if we had half our shields down a single grenade was death. Full shields, aye we could survive, but not the 4 AR bullets that immediately followed.
Would you find a speed reduction to heavies reasonable instead?
Only if you don't touch Minnie Heavy ....... speed is literally the only thing we got .
No job is worth doing if you don't get paid in the end .
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8861
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Posted - 2014.04.22 20:51:00 -
[144] - Quote
MythTanker wrote:Cat Merc wrote:Evicer wrote:Lance 2ballzStrong wrote:Cat Merc wrote:I'm sorry but that just means the heavy was fine before, and now it's too powerful. Heavies were fine before? Before what? I'm asking before I give my opinion on that statement. he has no point his agenda is he wants more parlor tricks to kill heavies as if the sig the cloak Re's a shotgun and faster strafing speed wasnt enough No, it's not enough actually. Considering in my heavy suit I don't consider any of those a real threat I can't deal with. The amout of bull **** that say is overwhelming. *plugs nose* Well, they are a THREAT. But it's not the kind that I can't deal with.
It's like the laser being a threat, it can kill me if I stay in the open for too long, but I can deal with it by taking cover.
Overlord of all humans CAT MERC
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8861
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Posted - 2014.04.22 20:52:00 -
[145] - Quote
Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:I really hope Ydubbs doesn't actually field you in battles. Oh, how cute, now you challenge my skill? My opinions have nothing to do with how good I actually am on the field, and I do well enough there. You don't mix plates and kincats. But thank you for reminding me of another important issue. We really need a record of fittings lost during fights so I know who to eject. "You don't mix plates and kincats." Well, I do, and it works just fine for me.
Overlord of all humans CAT MERC
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3593
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Posted - 2014.04.22 20:54:00 -
[146] - Quote
Cat Merc wrote:Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:I really hope Ydubbs doesn't actually field you in battles. Oh, how cute, now you challenge my skill? My opinions have nothing to do with how good I actually am on the field, and I do well enough there. You don't mix plates and kincats. But thank you for reminding me of another important issue. We really need a record of fittings lost during fights so I know who to eject. "You don't mix plates and kincats." Well, I do, and it works just fine for me.
That's because you're a publord. |
Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8861
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Posted - 2014.04.22 20:55:00 -
[147] - Quote
P.S
I got the same reaction when saying that logis are OP. Exact same reaction.
I wonder how long it will take before everyone realizes
Overlord of all humans CAT MERC
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8861
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Posted - 2014.04.22 20:55:00 -
[148] - Quote
Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:Cat Merc wrote:Himiko Kuronaga wrote:I really hope Ydubbs doesn't actually field you in battles. Oh, how cute, now you challenge my skill? My opinions have nothing to do with how good I actually am on the field, and I do well enough there. You don't mix plates and kincats. But thank you for reminding me of another important issue. We really need a record of fittings lost during fights so I know who to eject. "You don't mix plates and kincats." Well, I do, and it works just fine for me. That's because you're a publord. Who plays PC and does just fine.
Overlord of all humans CAT MERC
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MythTanker
The Phoenix Federation Caps and Mercs
101
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Posted - 2014.04.22 20:58:00 -
[149] - Quote
Cat Merc wrote:P.S I got the same reaction when saying that logis are OP. Exact same reaction. I wonder how long it will take before everyone realizes Im guessing that this entire thread was a troll? If so, you sir got me good. If not, you make me sick.
The object of war is not to die for your country, but to make the other bastard die for his -George S. Patton
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3595
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Posted - 2014.04.22 21:01:00 -
[150] - Quote
I've heard people talk about Lance tearing up the field. Of Alldin and Reg tearing up the field. Of Funkmaster tearing up the field. Of Tiberius ripping peoples heads off.
You know, I haven't heard the bards sing tales of Cat Merc The Whiny yet. I guess I'll just have to take your word for it. |
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