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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9615
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Posted - 2014.04.22 00:35:00 -
[1] - Quote
Harpyja wrote:Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster? Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds.
I used to use it for AV all the time because using it beat other tanks was fun. It wasn't an insta gimp boring ass turret, it let the enemy fight back, meant I had to plan my attacks, etc.
Wish we had a Plasma cannon turret instead of a blaster turret.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9636
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Posted - 2014.04.22 23:39:00 -
[2] - Quote
Medical Crash wrote:guys, guys it's obvious- we need to work as a teeeem. Get 4 guys to run av, three guys will ambush the tank, and the 4th guy will message the tanker, asking for mercy, and praying he won't kill them. It's all so clear now! 300 likes, this isn't Dust, THIS IS SPARTAAAAAA!
Meh a pair of competent AVers will clear a map of everything other than a Triple Repped Maddy in 5 mins.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9636
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Posted - 2014.04.22 23:48:00 -
[3] - Quote
Darken-Sol wrote:Ion cannon+damage mod= death
Not on a triple rep it doesn't, you can't nearly deal enough damage to break 400+ reps per second, even if you could keep up an average RoF your blaster's down time means that the enemy HAV reps a significant amount of armour, by which time your Mod will be down and you blasting ineffectually at its supah repping armoured hull.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9639
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Posted - 2014.04.23 01:17:00 -
[4] - Quote
Atiim wrote:Alena Ventrallis wrote: AFG can easily take out a repper tank.
IAFG does 1500 per shot. Now add on the bonus to armor damage, we get 1650 damage. Prof 5 yields us 1875 a shot. Throw on 2 complex mods (4 are possible) for a total benefit of ~9% more damage. We arrive at 2010 damage a shot.
Now to get the IAFG, you need operation 5. This bonus gives you a 2.25 second refire rate. Damage over time between shots gives a DPS of 893.33 DPS. This is without hitting the weakspot. Highest reps possible on a Maddy are 512.5 hp/s, coming from two complex reps and an enhanced rep at repair rate level 5. So you got 380.83 DPS over the reps of the best repper Maddy. Add in damage to the weakspot, and the DPS climbs even higher.
This is from a single forge gun, maxed out, against a repper Maddy, maxed out. The single assault forge gun already wins.
Let's see here. 9s (Madrugar TTK w/IAFG) / .215 (Average Human Reaction Time) = 41.86 So in-order to die to to an IAFG, you have to be about 40x dumber than the average human. Do you take pride in insulting yourself, and the community subset your apart of?
I don't think that is accurate of scientifically definitive proof.....
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9643
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Posted - 2014.04.23 01:52:00 -
[5] - Quote
Henchmen21 wrote:Commander Tzu wrote:Atiim wrote:Alena Ventrallis wrote: AFG can easily take out a repper tank.
IAFG does 1500 per shot. Now add on the bonus to armor damage, we get 1650 damage. Prof 5 yields us 1875 a shot. Throw on 2 complex mods (4 are possible) for a total benefit of ~9% more damage. We arrive at 2010 damage a shot.
Now to get the IAFG, you need operation 5. This bonus gives you a 2.25 second refire rate. Damage over time between shots gives a DPS of 893.33 DPS. This is without hitting the weakspot. Highest reps possible on a Maddy are 512.5 hp/s, coming from two complex reps and an enhanced rep at repair rate level 5. So you got 380.83 DPS over the reps of the best repper Maddy. Add in damage to the weakspot, and the DPS climbs even higher.
This is from a single forge gun, maxed out, against a repper Maddy, maxed out. The single assault forge gun already wins.
Let's see here. 9s (Madrugar TTK w/IAFG) / .215 (Average Human Reaction Time) = 41.86 So in-order to die to to an IAFG, you have to be about 40x dumber than the average human. Do you take pride in insulting yourself, and the community subset your apart of? Only way to get away would be fuel injectors, which, again, is a problem with fuel injectors not tanks or AV. Unless you are implying that the triple repped tank is going to kill the forge gunner, then it just points to another issue, which is the fact that the only way it would happen (assuming they are using blasters, which is a safe bet) is if the forge gunner is somewhere easily accessible to the Maddy. So, really it's a single module and poor tactics that seem to be what you're complaining about. Wait with like 80% of the range of a large rail there is someplace not easily accessible to the blaster?
Thats a poor statistic you are using to represent something knowing that literally the Blaster had an effective range of 200m while the Rail used to have 600m, only being 1/3 of the total rail range. Our effective range is actually 66% of the Rails absolute range...... even pushing kills past 200m is difficult.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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