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Harpyja
Molon Labe. General Tso's Alliance
1623
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Posted - 2014.04.21 21:09:00 -
[1] - Quote
Just go back to active reps. Bump them up to say 200 or 300 armor/s for basic and also bump up their fitting costs where you can only fit one without sacrificing a lot elsewhere.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1624
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Posted - 2014.04.21 22:56:00 -
[2] - Quote
Atiim wrote:... You can also scan PEs now... Really? Since when? I've been away for only a few weeks, so did CCP ninja-nerf proxies in that time?
I've been blown up by proxies only because I realized what was underneath me too late due to the well placement of the proxies.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1624
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Posted - 2014.04.21 23:39:00 -
[3] - Quote
Beld Errmon wrote:The Attorney General wrote: Also, the wave of opportunity with that fit to kill it is ALL THE TIME. Repping maddies are easy as **** to alpha, and you make it sound impossible.
Scrub.
Correction: Everything is easy as **** to alpha, back to the bad old days of chromosome, its all about who fields the most hetzers aka tank destroyers. Triple rep maddies are the ultimate **** tease, you think you are gunna get to enjoy a tank fight against someone not running a derp cannon, then you realise your blaster doesn't do enough damage to break their tank. Perhaps because your blaster isn't meant for AV? And their fit is meant to bring up their defenses against DPS-based weapons such as a blaster?
Your response lost credit when you said that you were using it for AV. It's meant for AI, stop treating it like it should be the best in both worlds.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1625
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Posted - 2014.04.22 05:22:00 -
[4] - Quote
Stupid Blueberry wrote:Scheneighnay McBob wrote:Isn't that what gallente are supposed to be good at? Armor repair is active in EVE. But it can also be perma-ran, depending on skills and the fit obviously.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1629
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Posted - 2014.04.23 01:43:00 -
[5] - Quote
Atiim wrote:Commander Tzu wrote: Only way to get away would be fuel injectors, which, again, is a problem with fuel injectors not tanks or AV. Unless you are implying that the triple repped tank is going to kill the forge gunner, then it just points to another issue, which is the fact that the only way it would happen (assuming they are using blasters, which is a safe bet) is if the forge gunner is somewhere easily accessible to the Maddy. So, really it's a single module and poor tactics that seem to be what you're complaining about.
So you expect me to believe that within 9s a tanker can't find a cover spot to repair his armor back to 100%? Also, AVers are complaining that an Explosive weapon with the highest Anti-Armor bias in the game (+20%) cannot destroy an Armored Vehicle. ~Which is about as balanced as a SCR being unable to kill a Minmatar suit.. And you are to expect me to turn on my modules and run away back to the redline each time AV gets a single shot at me?
B**** please, if I did that I'd hardly get any WPs and kills. I can't just run away with modules active at the slightest presence of AV. I have my own thresholds of when I need to activate my hardener and/or retreat.
So saying that a tank has 9 seconds to find cover is bullshit. It's more like the first 4 or 5 seconds they determine if the damage is lethal or not, after which you have only 4 or 5 more seconds left to finish them off.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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