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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4740
|
Posted - 2014.04.01 04:47:00 -
[1] - Quote
CLOAKS are ok, everyone saying they are EZ mode, OP whatever are just salty they cannot see that 300-400HP player running from a mile away.,Its just sad you truly want to take this away from scouts.
''OMG you can switch weapons and shoot while cloaked?'' This is an exaggeration.IF you WATCH someone cloaked RUNNING towards you you will notice:While switching weapons the cloak already starts to fade, and not only while moving YOU ARE VISIBLE, but while switching weapons parts of your body will reveal BEFORE even being able to shoot.Sure not complete visibility,but still visible.
Some people say this above, is the main issue: Sure then fix it, As soon as you PRESS the change to weapon button the cloak fades COMPLETELY. In exchange swapping speed from Cloak-to-weapon should be at least 50% faster.
THE ONLY ACCEPTABLE NERF WOULD BE, IN MY HONEST opinion= A duration nerf. They last way too long.
I think cloaks should have a duration reduction next to a recharge buff, something like this: STD: 15 Secs Duration 10 secs recharge ADV: 25 Secs Duration 15 Secs Charge Proto: 35 Secs Duration 15 Secs Charge
This way the player will have to truly manage the cloak vs Recharge time in a smart way and still get the most out of it.
opinions?
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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BARDAS
Shining Flame Amarr Empire
985
|
Posted - 2014.04.01 04:52:00 -
[2] - Quote
Proposed duration for each is way to short. It would become tactically useless for what a lot of us use it for: namely shadowing opponents and striking when least expected, running across wide open terrain and then hacking a CRU or objective, and avoiding enemies all together. I think it is fine the way it is and I hope CCP doesn't bend to the QQ cry babies. They should suck it up like we did for the past year we have been virtually impotent in most cases. |
Bormir1r
Fatal Absolution
193
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Posted - 2014.04.01 04:53:00 -
[3] - Quote
I agree up to the point for the duration. I believe the duration is very good and doesn't really need a nerf. However I understand a little and you could nerf it a couple seconds say 25,45,65 for std,adv, proto, respectively.
"One does not simply" look for a scout, it looks for you.
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4740
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Posted - 2014.04.01 04:54:00 -
[4] - Quote
BARDAS wrote:Proposed duration for each is way to short. It would become tactically useless for what a lot of us use it for: namely shadowing opponents and striking when least expected, running across wide open terrain and then hacking a CRU or objective, and avoiding enemies all together. I think it is fine the way it is and I hope CCP doesn't bend to the QQ cry babies. They should suck it up like we did for the past year we have been virtually impotent in most cases.
Well. im not SAYING THIS NEEDS a nerf. Just saying if something were to get touched this should be it. Nothing more. I use the ADV Cloak and im considering only using the STD one since i truly never need more than 10-15 seconds of invisibility. Although i must admit, that all those cloaked guys just running around thinking no one can see them its pretty funny...
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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Berserker007
Imperfects Negative-Feedback
510
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Posted - 2014.04.01 04:54:00 -
[5] - Quote
ahhh, no; as cloak would be useless at ~ all levels then; as cloaks wouldn't give you enough time to stalk an enemy or even retreat
The problem with cloaks are:
1). "Invisible" firing & NK
2). Effectiveness
Simple solutions:
1). Make cloak like in PS2, cant fire till fully uncloaked meaning 100% visible; which is around 1s; but its a instant appearance instead of "gradual"
2). Make the higher tier cloaks not only last long (don't mean increase duration, keep as it); but affect the shimmer. In sense, more shimmer on basic cloaks, etc; so skilling into the cloak is more then just duration. As this may also lessen the potency of miltia bpo shotty fittings w/ a basic cloak
Closed Beta Vet
Mordu's Trials Winner
Original IMP
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4740
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Posted - 2014.04.01 04:55:00 -
[6] - Quote
Bormir1r wrote:I agree up to the point for the duration. I believe the duration is very good and doesn't really need a nerf. However I understand a little and you could nerf it a couple seconds say 25,45,65 for std,adv, proto, respectively.
This is reasonable yes.
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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BARDAS
Shining Flame Amarr Empire
985
|
Posted - 2014.04.01 04:57:00 -
[7] - Quote
KING CHECKMATE wrote:BARDAS wrote:Proposed duration for each is way to short. It would become tactically useless for what a lot of us use it for: namely shadowing opponents and striking when least expected, running across wide open terrain and then hacking a CRU or objective, and avoiding enemies all together. I think it is fine the way it is and I hope CCP doesn't bend to the QQ cry babies. They should suck it up like we did for the past year we have been virtually impotent in most cases. Well. im not SAYING THIS NEEDS a nerf. Just saying if something were to get touched this should be it. Nothing more. I use the ADV Cloak and im considering only using the STD one since i truly never need more than 10-15 seconds of invisibility. Although i must admit, that all those cloaked guys just running around thinking no one can see them its pretty funny...
Yeah I only use the ADV Cloak as well. 1 Minute is long enough for me in most cases to stay invisible for almost the entire match and the Proto Cloak it too much of a resource hog to justify the extra time. And yes, the people running around cloaked who think they are invisible ARE pretty funny ... especially, the medium suits. Like dude even when you are standing still I can still see a Chevron above your head lmao... |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4740
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Posted - 2014.04.01 05:00:00 -
[8] - Quote
BARDAS wrote:KING CHECKMATE wrote:BARDAS wrote:Proposed duration for each is way to short. It would become tactically useless for what a lot of us use it for: namely shadowing opponents and striking when least expected, running across wide open terrain and then hacking a CRU or objective, and avoiding enemies all together. I think it is fine the way it is and I hope CCP doesn't bend to the QQ cry babies. They should suck it up like we did for the past year we have been virtually impotent in most cases. Well. im not SAYING THIS NEEDS a nerf. Just saying if something were to get touched this should be it. Nothing more. I use the ADV Cloak and im considering only using the STD one since i truly never need more than 10-15 seconds of invisibility. Although i must admit, that all those cloaked guys just running around thinking no one can see them its pretty funny... Yeah I only use the ADV Cloak as well. 1 Minute is long enough for me in most cases to stay invisible for almost the entire match and the Proto Cloak it too much of a resource hog to justify the extra time. And yes, the people running around cloaked who think they are invisible ARE pretty funny ... especially, the medium suits. Like dude even when you are standing still I can still see a Chevron above your head lmao...
Pretty much.They are standing still like: ''OMG Full EZ mode stealthy, so much power.'' With the FREAKN red triangle on top of their head. Dampening is needed to effectively use cloaks buddy XD
@ Berserker. Those are really good ideas too.
Support Amarr scout bonus change! : https://forums.dust514.com/default.aspx?g=posts&m=1813029#post1813029
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
196
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Posted - 2014.04.01 05:06:00 -
[9] - Quote
Yea, cloaks are easy mode or OP.
If you want to watch youtube there are plenty of vids of NK users never de-cloaking, SG users never de-cloaking or de-cloaking after their second shot. Yea, right now that point is invalid.
Scouts aren't suppose to be running towards you, again, cloaks just encourage poor gameplay because for the most part scouts get away with this tactic because it isn't always easy to see them.
Changing weapon from cloaks should be 50% faster, are you kidding me?!
The duration of a cloak is not the problem, neither is the amount of reflection. The problem is as you've probably seen, players who make bad decisions with a fragile suit (hacking, climbing, running across open spaces, taking on heavies, taking on multiple enemies, bad angles of attack, not closing fast enough, general map awareness) are being compensated for their poor play by simply equipping a cloak. Cloaks lower the risk that poor gameplay will punish a scout, and even goes as far to reward a scout impatience a, lack of strategy, and their inability to pick the right enemies to engage. So there is a very low risk, very high reward, and no drawbacks to a cloak, which by definition is overpowered. Furthermore, cloaks provide an offensive advantage to scouts who again are making poor choices and therefore do not deserve such an advantage. As you mentioned scouts are charging into battles, they do this because it is more successful than not and provide easy kills for bad players. It allows any skill level to get the drop on opponents without making informed and strategic decisions, and in some cases it is very hard to see a cloak (lag, poor frame rate issues, nanotubes blue hue covers them, some maps lighting, some maps have red/orange ash falling).
Scouts didn't need such a crutch to be a viable option before cloaks, scouts did fine. Most struggled as a scout but it was due to their poor gameplay and refusal to be patient and skillful in their movement or target selections, so basically, cloaks are all good and reward gameplay which should never be rewarded or encouraged. Cloaks are not equal to other equipment, yet the advantage it provides is so great it can only be described as OP.
Scouts had some hard times, and now that cloaks are easy mode the scout community is out in full force to defend their crutch. They all want to be slayers and do well and have good scores. This enjoyment only encourages their denial of the real strength and use of cloaks. No one is going to be objective when they are having this much fun. Scouts are a difficult class to dominate with, but not that difficult to excel at... There is a difference, and all scouts want to dominate with cloaks because they are selfish. |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
196
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Posted - 2014.04.01 05:08:00 -
[10] - Quote
Can i add, scouts never use to have an as range of a cloak, yet with skillful movement and gameplay they could get right next to you and kill you without you seeing them. So without a cloak there is more skill and tactics, and with a cloak there is just easy mode. By definition a cloak makes things very easy to accomplish from what you to require skill.. Yea they are easy mode. Take a seat. |
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The Eristic
Sad Panda Solutions
333
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Posted - 2014.04.01 05:17:00 -
[11] - Quote
Man, that guy ^ REALLY hates cloaks. A novella in every thread. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10208
|
Posted - 2014.04.01 05:20:00 -
[12] - Quote
I think for the most part the cloak is fine, even the duration. I do think their should be a more noticable noise from decloaking to alert nearby enemies when you decloak since right now there isn't much to alert you; this wouldn't make combat-cloakers, but would certainly emphasize that cloaks are more about getting around undetected than getting sneak kills. I also think the profile reduction bonus on cloaks is pointless. We already have profile damapeners to lower our profile, the profile reduction bonus basically makes you need less dampeners, and encourages brick-tanking scouts.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Repe Susi
Rautaleijona
1129
|
Posted - 2014.04.01 05:40:00 -
[13] - Quote
Give them longer cooldown at least. It's funny how fast the cloak regenerates. And yes, I use the cloak.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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mollerz
3133
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Posted - 2014.04.01 06:10:00 -
[14] - Quote
Why change something just to change it. It's getting hot fixed and that should be enough. Sprint bug should be a priority.
You gotta hustle if you wanna make a dolla
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BARDAS
Shining Flame Amarr Empire
992
|
Posted - 2014.04.01 06:12:00 -
[15] - Quote
Cotsy8 wrote:GIANT WALL OF TEXT!!!
Please show us on the doll where the mean Scout(s) touched you. |
Vitharr Foebane
Living Like Larry Schwag
979
|
Posted - 2014.04.01 06:13:00 -
[16] - Quote
Nerfing the cloak duration would all but destroy my LR flanking strategy. It takes time to set up a good flanking position time the cloak gives me. without a cloak i would literally be useless to my team for 25 percent of the match as i would have to go so far out of my way to not get spotted early that by the time i got in position the front would have changed and would need to find a new spot and so on. Plus nerfing the duration would do nothing for the (supposed) real problem of SG scouts as they dont need a lot of time to be cloaked to sneak up on people.
edited for derpy word use
Amarr: Sentinel V Scout V Assault IV Commando III Logistics III
I place my faith in my God, my Empress, and my Laz0r
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
199
|
Posted - 2014.04.01 06:16:00 -
[17] - Quote
The Eristic wrote:Man, that guy ^ REALLY hates cloaks. A novella in every thread.
In all honesty i love cloaks. I use a cloak in all three of my scout characters on each of their 3 builds.
Cloaks add to my enjoyment, they make my gameplay better, they cover my mistakes so i die less and make more ISK. They are a mandatory equipment, and they are so much fun and they also make things like crossing open spaces take less time and require less thought.
I'm not being sarcastic. I like my cloak, it helps me, its makes for better scores but in no way is it required/necessary or hpshouls be in game. It's an easy mode/crutch for when i make poor decisions.
I am just trying to be objective.
There nothing wrong with me going 20-2 proto stomping noobs, its fun, it's mostly enjoyable and its good SP/ISK and k/d rewards.. But in no way should my 17m SP char be matched up against my two 3m SP chars, but that's how things go. That's why the two things that make me mad are the terrible non-tier skill based matchmaking and these easy mode cloaks. |
Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
200
|
Posted - 2014.04.01 06:23:00 -
[18] - Quote
BARDAS wrote:Cotsy8 wrote:GIANT WALL OF TEXT!!! Please show us on the doll where the mean Scout(s) touched you.
Show me why cloaks are required when skillful play can result in a kill whereby the enemy doesn't see the scout because he used skillful movement, correct angles of attack, strategy, and patience to pick the right target to engage.
Cloaks are new, scouts being excellent and it being seen is not. There's nothing wrong with loving cloaks, but objectively there are 15 things wrong with it and its only benefit is you don't have to be skilled to do well, and frankly thats garbage.
People want to reduce duration, reduce the visibility or increase it, reduce the weapon swap time...etc but in all honest remove them, scouts will be fine and have done fine without cloaks in the past (and this was before they got a huge boost in 1.8).
Hahaha and yes i write huge text blocks, which are detailed and argumentative in nature. But if you read them their points are strong, their arguments are valid. It's not my fault that scouts love easy mode, and when expressing their options in forums people are self interested and very few want fair, balanced gameplay.
Edit: before 1.7 there were a lot of scouts who did fine, a lot didn't but now i see these pricks arguing for cloaks because all of a sudden they became good. They are unskilled and undeserving of such rewards. They got easy mode on and think this is acceptable and required. Selfish ******* bitches. |
Vitharr Foebane
Living Like Larry Schwag
980
|
Posted - 2014.04.01 06:24:00 -
[19] - Quote
Cotsy8 wrote:The Eristic wrote:Man, that guy ^ REALLY hates cloaks. A novella in every thread. In all honesty i love cloaks. I use a cloak in all three of my scout characters on each of their 3 builds. Cloaks add to my enjoyment, they make my gameplay better, they cover my mistakes so i die less and make more ISK. They are a mandatory equipment, and they are so much fun and they also make things like crossing open spaces take less time and require less thought. I'm not being sarcastic. I like my cloak, it helps me, its makes for better scores but in no way is it required/necessary or hpshouls be in game. It's an easy mode/crutch for when i make poor decisions. I am just trying to be objective. There nothing wrong with me going 20-2 proto stomping noobs, its fun, it's mostly enjoyable and its good SP/ISK and k/d rewards.. But in no way should my 17m SP char be matched up against my two 3m SP chars, but that's how things go. That's why the two things that make me mad are the terrible non-tier skill based matchmaking and these easy mode cloaks. Nothin personal be there is really only one subset of scouts "abusing" cloak and that would be the SG scout. Those of us who don't run SG actually need it. I run LR scout and the cloak lets me get into a rear flanking position to confuse the enemy and assassinate what I think are key targets. Without the cloak I would have to waste most of the match trying to get into said flanking position.
Amarr: Sentinel V Scout V Assault IV Commando III Logistics III
I place my faith in my God, my Empress, and my Laz0r
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Cotsy8
The Unholy Legion Of DarkStar DARKSTAR ARMY
200
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Posted - 2014.04.01 06:27:00 -
[20] - Quote
Vitharr Foebane wrote:Cotsy8 wrote:The Eristic wrote:Man, that guy ^ REALLY hates cloaks. A novella in every thread. In all honesty i love cloaks. I use a cloak in all three of my scout characters on each of their 3 builds. Cloaks add to my enjoyment, they make my gameplay better, they cover my mistakes so i die less and make more ISK. They are a mandatory equipment, and they are so much fun and they also make things like crossing open spaces take less time and require less thought. I'm not being sarcastic. I like my cloak, it helps me, its makes for better scores but in no way is it required/necessary or hpshouls be in game. It's an easy mode/crutch for when i make poor decisions. I am just trying to be objective. There nothing wrong with me going 20-2 proto stomping noobs, its fun, it's mostly enjoyable and its good SP/ISK and k/d rewards.. But in no way should my 17m SP char be matched up against my two 3m SP chars, but that's how things go. That's why the two things that make me mad are the terrible non-tier skill based matchmaking and these easy mode cloaks. Nothin personal be there is really only one subset of scouts "abusing" cloak and that would be the SG scout. Those of us who don't run SG actually need it. I run LR scout and the cloak lets me get into a rear flanking position to confuse the enemy and assassinate what I think are key targets. Without the cloak I would have to waste most of the match trying to get into said flanking position.
Anyone who used a cloaks abuses the benefits it provides. There is nothing wrong with SG, bricked tanks, speed scouts, stealth scouts there is something wrong with cloaks. People like to argue get good and shoot them, how about you get good and stop relying on your crutch for your scores. I saw your 1.7 scores, they sucked.. You didn't get good overnight, oh thats right you got a cloak.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
521
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Posted - 2014.04.01 06:29:00 -
[21] - Quote
I personally would be happy if cloaks had a hard and fast decloak when switching from cloak to anything else. It is a bit frustrating to be shot by an invisible foe that is standing inside my pereferal vision. |
Maken Tosch
DUST University Ivy League
7747
|
Posted - 2014.04.01 06:32:00 -
[22] - Quote
The Eristic wrote:Man, that guy ^ REALLY hates cloaks. A novella in every thread.
Does it have to be in Spanish if it's a Novella?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Hecarim Van Hohen
Bullet Cluster Lokun Listamenn
863
|
Posted - 2014.04.01 06:41:00 -
[23] - Quote
KAGEHOSHI Horned Wolf wrote:I also think the profile reduction bonus on cloaks is pointless. We already have profile damapeners to lower our profile, the profile reduction bonus basically makes you need less dampeners, and encourages brick-tanking scouts. Agreed on this, +1
If God had wanted you to live, he would not have created me!
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Vitharr Foebane
Living Like Larry Schwag
982
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Posted - 2014.04.01 06:41:00 -
[24] - Quote
Cotsy8 wrote:Vitharr Foebane wrote:Cotsy8 wrote:The Eristic wrote:Man, that guy ^ REALLY hates cloaks. A novella in every thread. In all honesty i love cloaks. I use a cloak in all three of my scout characters on each of their 3 builds. Cloaks add to my enjoyment, they make my gameplay better, they cover my mistakes so i die less and make more ISK. They are a mandatory equipment, and they are so much fun and they also make things like crossing open spaces take less time and require less thought. I'm not being sarcastic. I like my cloak, it helps me, its makes for better scores but in no way is it required/necessary or hpshouls be in game. It's an easy mode/crutch for when i make poor decisions. I am just trying to be objective. There nothing wrong with me going 20-2 proto stomping noobs, its fun, it's mostly enjoyable and its good SP/ISK and k/d rewards.. But in no way should my 17m SP char be matched up against my two 3m SP chars, but that's how things go. That's why the two things that make me mad are the terrible non-tier skill based matchmaking and these easy mode cloaks. Nothin personal be there is really only one subset of scouts "abusing" cloak and that would be the SG scout. Those of us who don't run SG actually need it. I run LR scout and the cloak lets me get into a rear flanking position to confuse the enemy and assassinate what I think are key targets. Without the cloak I would have to waste most of the match trying to get into said flanking position. Anyone who used a cloaks abuses the benefits it provides. There is nothing wrong with SG, bricked tanks, speed scouts, stealth scouts there is something wrong with cloaks. People like to argue get good and shoot them, how about you get good and stop relying on your crutch for your scores. I saw your 1.7 scores, they sucked.. You didn't get good overnight, oh thats right you got a cloak. LOL first of all I wanna know where you got my stats as it would be neat to not be ingame to see em. Second of all you seem awfully butthurt about the cloaks. I simply said I don't wanna have to hug the red line to flank with my scout. But you know what you keep being a bitter little sh*t who doesn't know how to adapt to a constantly changing game and I'll keep on enjoying my cloaking Amarr LR scout
Amarr: Sentinel V Scout V Assault IV Commando III Logistics III
I place my faith in my God, my Empress, and my Laz0r
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The Eristic
Sad Panda Solutions
335
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Posted - 2014.04.01 06:43:00 -
[25] - Quote
Maken Tosch wrote:The Eristic wrote:Man, that guy ^ REALLY hates cloaks. A novella in every thread. Does it have to be in Spanish if it's a Novella?
Italian, actually!
But, no. |
Garrett Blacknova
Codex Troopers
4756
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Posted - 2014.04.01 06:44:00 -
[26] - Quote
Cotsy, you're the ONLY ONE saying that Scouts NEED a cloak and arguing that people are claiming they SHOULD need a cloak.
Your argument against those imaginary people WOULD be valid if that was actually the counter-argument people were using to your failure at logic when complaining about cloaks.
Fortunately for the game though, that ISN'T the argument people are using, and if it WAS being used, it's not the ONLY argument against you. There are plenty of VALID reasons why you're wrong as well.
I've already explained them in this thread and many others, and still have yet to see you counter any of the VALID points ANYONE has made when defending the usefulness and the not-broken-ness of cloaks.
You're complaining that cloaks let you get away with things you shouldn't - THEY ONLY DO THAT WHEN THE ENEMY SCREWS UP. If the enemy is competent, YOU GET SEEN AND KILLED. It's not that you aren't getting punished for mistakes - a skilled player WILL punish you. The "problem" is that now Scouts can punish OTHER PEOPLE for making mistakes as well. Guess what? THAT ISN'T A PROBLEM, IT'S A SOLUTION. |
jerrmy12 kahoalii
817
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Posted - 2014.04.01 06:49:00 -
[27] - Quote
KING CHECKMATE wrote:CLOAKS are ok, everyone saying they are EZ mode, OP whatever are just salty they cannot see that 300-400HP player running from a mile away.,Its just sad you truly want to take this away from scouts.
''OMG you can switch weapons and shoot while cloaked?'' This is an exaggeration.IF you WATCH someone cloaked RUNNING towards you you will notice:While switching weapons the cloak already starts to fade, and not only while moving YOU ARE VISIBLE, but while switching weapons parts of your body will reveal BEFORE even being able to shoot.Sure not complete visibility,but still visible.
Some people say this above, is the main issue: Sure then fix it, As soon as you PRESS the change to weapon button the cloak fades COMPLETELY. In exchange swapping speed from Cloak-to-weapon should be at least 50% faster.
THE ONLY ACCEPTABLE NERF WOULD BE, IN MY HONEST opinion= A duration nerf. They last way too long.
I think cloaks should have a duration reduction next to a recharge buff, something like this: STD: 15 Secs Duration 10 secs recharge ADV: 25 Secs Duration 15 Secs Charge Proto: 35 Secs Duration 15 Secs Charge
This way the player will have to truly manage the cloak vs Recharge time in a smart way and still get the most out of it. AGAIN ,i AM NOT PROPOSING A NERF for the Cloaking devices. Me myself find them ok. Would be OP if while standing still i get to be 100% invisible but since its not the case and one can be seen with a little caution(and while sprinting you need to be blind to not see a cloaked enemy) , they are not.
opinions? Stopped reading at super short durations
Closed beta vet
Tears, sweet delicious tears
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jerrmy12 kahoalii
817
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Posted - 2014.04.01 06:51:00 -
[28] - Quote
Hecarim Van Hohen wrote:KAGEHOSHI Horned Wolf wrote:I also think the profile reduction bonus on cloaks is pointless. We already have profile damapeners to lower our profile, the profile reduction bonus basically makes you need less dampeners, and encourages brick-tanking scouts. Agreed on this, +1 But then cal scouts will be crap Unless they get a oow alot buff....at adv.
Closed beta vet
Tears, sweet delicious tears
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Crimson Cerberes
Hammer Of Light Vanguard of the Phoenix
523
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Posted - 2014.04.01 06:56:00 -
[29] - Quote
KING CHECKMATE wrote:CLOAKS are ok, everyone saying they are EZ mode, OP whatever are just salty they cannot see that 300-400HP player running from a mile away.,Its just sad you truly want to take this away from scouts.
''OMG you can switch weapons and shoot while cloaked?'' This is an exaggeration.IF you WATCH someone cloaked RUNNING towards you you will notice:While switching weapons the cloak already starts to fade, and not only while moving YOU ARE VISIBLE, but while switching weapons parts of your body will reveal BEFORE even being able to shoot.Sure not complete visibility,but still visible.
Some people say this above, is the main issue: Sure then fix it, As soon as you PRESS the change to weapon button the cloak fades COMPLETELY. In exchange swapping speed from Cloak-to-weapon should be at least 50% faster.
THE ONLY ACCEPTABLE NERF WOULD BE, IN MY HONEST opinion= A duration nerf. They last way too long.
I think cloaks should have a duration reduction next to a recharge buff, something like this: STD: 15 Secs Duration 10 secs recharge ADV: 25 Secs Duration 15 Secs Charge Proto: 35 Secs Duration 15 Secs Charge
This way the player will have to truly manage the cloak vs Recharge time in a smart way and still get the most out of it. AGAIN ,i AM NOT PROPOSING A NERF for the Cloaking devices. Me myself find them ok. Would be OP if while standing still i get to be 100% invisible but since its not the case and one can be seen with a little caution(and while sprinting you need to be blind to not see a cloaked enemy) , they are not.
opinions?
Cloaks should make your scan profile larger, not smaller.
Ok so basically, there should be a trade-off. You fit plates, you loose speed, you fit shields, you loose shield delay, you equip a cloak....... well there is only upside to fitting a cloak.
"We are not ever going to respec weaponry and dropsuit command because the majority of our Aurum gear falls within those
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jerrmy12 kahoalii
817
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Posted - 2014.04.01 06:58:00 -
[30] - Quote
Crimson Cerberes wrote:KING CHECKMATE wrote:CLOAKS are ok, everyone saying they are EZ mode, OP whatever are just salty they cannot see that 300-400HP player running from a mile away.,Its just sad you truly want to take this away from scouts.
''OMG you can switch weapons and shoot while cloaked?'' This is an exaggeration.IF you WATCH someone cloaked RUNNING towards you you will notice:While switching weapons the cloak already starts to fade, and not only while moving YOU ARE VISIBLE, but while switching weapons parts of your body will reveal BEFORE even being able to shoot.Sure not complete visibility,but still visible.
Some people say this above, is the main issue: Sure then fix it, As soon as you PRESS the change to weapon button the cloak fades COMPLETELY. In exchange swapping speed from Cloak-to-weapon should be at least 50% faster.
THE ONLY ACCEPTABLE NERF WOULD BE, IN MY HONEST opinion= A duration nerf. They last way too long.
I think cloaks should have a duration reduction next to a recharge buff, something like this: STD: 15 Secs Duration 10 secs recharge ADV: 25 Secs Duration 15 Secs Charge Proto: 35 Secs Duration 15 Secs Charge
This way the player will have to truly manage the cloak vs Recharge time in a smart way and still get the most out of it. AGAIN ,i AM NOT PROPOSING A NERF for the Cloaking devices. Me myself find them ok. Would be OP if while standing still i get to be 100% invisible but since its not the case and one can be seen with a little caution(and while sprinting you need to be blind to not see a cloaked enemy) , they are not.
opinions? Cloaks should make your scan profile larger, not smaller. HAHAHA HAHAHA ... Oh excuse me I died laughing
Closed beta vet
Tears, sweet delicious tears
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