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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1028
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Posted - 2014.03.14 03:44:00 -
[61] - Quote
Proto Annihilator wrote:Arkena Wyrnspire wrote:CCP bonuses are amazing. Why, just look at that RR reload bonus! My plasma cannon will also greatly benefit from tighter hipfire! Don't be so hard on CCP. They have spent months coming up with these.
Double lol!
Join our public channel -
ACME SPECIAL FORCES PUB
ZERG EVENT 1MILLION CLONES! LETS DO THIS
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DEZKA DIABLO
0uter.Heaven
365
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Posted - 2014.03.14 03:44:00 -
[62] - Quote
Faquira Bleuetta wrote:DEZKA DIABLO wrote:Nocturnal Soul wrote:DEZKA DIABLO wrote:Idk sounds like a lot of qq, minmatar have been shyt since birth, I mean awesome suit but it totally deserves its bonuses, and as long as your running it biotic based for speed or hacking an not dual assault armor shield tank than its still weak.
The amar to me is going to be a nasty sg fit or ghost rifle assault fit, either way you don't need a green jar, I personally think the stamina bonus should put it above 400 but 350 is better than under 3.
So yea it might be slower but it has more base HP than any scout, an thats without an real speed penalty so basically with armor upgrades five you only need 2 shields, an you also won't waste a green slot, so basically you have 4 free low slots for speed mods, range and damps, and your armor rep can either be a low or equip an your damp can be a cloak so tbh it's actually a really good suit especially since damage mods will be basically pointless .
So if you ran 2x shields Sg Scp/ magsec Cloak Alloteck hives 3 reds Green
BEAST SG FIT 40 more hp woopdie freaking do thats one bullet buddy And dude your basically talking about its slots we know it has that covered it just fails terribly when it comes to bonuses to set apart from the others and tbh and I speak for most people with common sense here "She looks pretty but she's a dumb b*tch". Look you don't gotta be a pecker about it, would I get it? FAKNO! It is the weakest IMO , BUT it saves slots sure the cal is a walking proto scanner, but it has two lows and trust me after being min for a year an then having proto gal, two low is garbage! Least it has 4 low, and ya 40 is ok cuz with 170 armor an armor upgrades to 5 that's 212 base armor and with shields to 5 that s 100 base, that's a total 312WITHOUT A SINGLE MOD! So if your actually planning on scouting it frees up ALL your slots, shyt man for the past yr a min prot had only 343 shields and 88 armor if you ran biotics with your lows, an thats using all your slots and missing a grenade an maybe a proto an basic gun an a compact hive! You can beat that with one slot, not need a stamina jar, use a cloak as damps, and either run no form of rep an have 5 slots to spare or run a rep or compact an have 4 slots left! If your so butthurt bout it go gallente an quit crying just for the novelty of your race, if theirs better suits pick one an stop crying! ok Mr.wise guy a min scout wit one complex plate and basic(70+135+85=290 5%+2% speed pen 5.65- 7%=5.25 )will have the samegound speed as amarr scout(5,25) do it mean perhaps a amarr must have a total of 290 armor instead of 170 ? What's your point mr math?! As is right now a gal can outrun a min and have 450 stamina cuz of slots, I'm trying to help you see the glass half full but if you wanna argue just to argue then troll away, but in reality a real scout would see the positive in its base HP, stamina, an versatility .
Is it my first choice , no but I will still get it, since I ll have 3 in 1.8 at proto, it's not horrible especially that you can do so much with it just in a different way than the rest, the cal will see everyone but it's damp and speed andstamina possibilities are worse than amar, so pick the suit that fits your play style , don't gimp yourself just to be a amar scout then complain when you knew it wasn't the suit that was best for you
Dead trigger master , an ya I do that ISH ON PURPOSE!
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2274
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Posted - 2014.03.14 03:51:00 -
[63] - Quote
DEZKA DIABLO wrote:Faquira Bleuetta wrote:DEZKA DIABLO wrote:Nocturnal Soul wrote:DEZKA DIABLO wrote:Idk sounds like a lot of qq, minmatar have been shyt since birth, I mean awesome suit but it totally deserves its bonuses, and as long as your running it biotic based for speed or hacking an not dual assault armor shield tank than its still weak.
The amar to me is going to be a nasty sg fit or ghost rifle assault fit, either way you don't need a green jar, I personally think the stamina bonus should put it above 400 but 350 is better than under 3.
So yea it might be slower but it has more base HP than any scout, an thats without an real speed penalty so basically with armor upgrades five you only need 2 shields, an you also won't waste a green slot, so basically you have 4 free low slots for speed mods, range and damps, and your armor rep can either be a low or equip an your damp can be a cloak so tbh it's actually a really good suit especially since damage mods will be basically pointless .
So if you ran 2x shields Sg Scp/ magsec Cloak Alloteck hives 3 reds Green
BEAST SG FIT 40 more hp woopdie freaking do thats one bullet buddy And dude your basically talking about its slots we know it has that covered it just fails terribly when it comes to bonuses to set apart from the others and tbh and I speak for most people with common sense here "She looks pretty but she's a dumb b*tch". Look you don't gotta be a pecker about it, would I get it? FAKNO! It is the weakest IMO , BUT it saves slots sure the cal is a walking proto scanner, but it has two lows and trust me after being min for a year an then having proto gal, two low is garbage! Least it has 4 low, and ya 40 is ok cuz with 170 armor an armor upgrades to 5 that's 212 base armor and with shields to 5 that s 100 base, that's a total 312WITHOUT A SINGLE MOD! So if your actually planning on scouting it frees up ALL your slots, shyt man for the past yr a min prot had only 343 shields and 88 armor if you ran biotics with your lows, an thats using all your slots and missing a grenade an maybe a proto an basic gun an a compact hive! You can beat that with one slot, not need a stamina jar, use a cloak as damps, and either run no form of rep an have 5 slots to spare or run a rep or compact an have 4 slots left! If your so butthurt bout it go gallente an quit crying just for the novelty of your race, if theirs better suits pick one an stop crying! ok Mr.wise guy a min scout wit one complex plate and basic(70+135+85=290 5%+2% speed pen 5.65- 7%=5.25 )will have the samegound speed as amarr scout(5,25) do it mean perhaps a amarr must have a total of 290 armor instead of 170 ? What's your point mr math?! As is right now a gal can outrun a min and have 450 stamina cuz of slots, I'm trying to help you see the glass half full but if you wanna argue just to argue then troll away, but in reality a real scout would see the positive in its base HP, stamina, an versatility . Is it my first choice , no but I will still get it, since I ll have 3 in 1.8 at proto, it's not horrible especially that you can do so much with it just in a different way than the rest, the cal will see everyone but it's damp and speed andstamina possibilities are worse than amar, so pick the suit that fits your play style , don't gimp yourself just to be a amar scout then complain when you knew it wasn't the suit that was best for you OOOOOOMG FOOOR THE LOVE OF MOTHER CHRIST!!!! There is a difference between base stats and the bonuses of the suit.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Vell0cet
SVER True Blood General Tso's Alliance
1069
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Posted - 2014.03.14 04:10:00 -
[64] - Quote
This thing is an abomination. I was looking forward to this suit since Fanfest 2013. I can't justify the SP for it, it's just too sh*tty.
This is how it needs to be fixed: +0.1 speed buff (so it will be faster than all medium suits--but still the slowest scout). 5%/level reduction to cloak recharge time (the original bonus). This would give it a role, as it will be heavily dependent on the cloak for survivability (it doesn't have the inherent sensor bonuses, nor the speed, so this will be critical to staying alive). It still has the same cloak duration as everything else, but less downtime, which it will need badly.
Best PvE idea ever!
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
431
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Posted - 2014.03.14 04:41:00 -
[65] - Quote
Well stamina bonus or not I'll run amarr light before I touch the gallente heavy.
It's so freaking ugly, an insult to gallente design.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Koric McLangous
The Unholy Legion Of DarkStar DARKSTAR ARMY
15
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Posted - 2014.03.14 04:58:00 -
[66] - Quote
So we have all missed out on it's role. This scout is the end to the myofibril stimulant/melee tactic. It can out melee the other scouts.
Not quit complaining about stuff that you haven't even tried yet. The feel of the suit that can run forever is actually nice. You should try it: take a gal. scout, put 3 complex cardiac regulator and a kinetic and run from the MCC to the Dom. point before a LAV or dropship can make it, you feel powerful. And just because you can't "see" the bonus being worth it, maybe it just needs to be buffed.
BUFF the AMAR SCOUT lol
Personally, I'm running Minnie, but I like the feel of it over the Gal so that why I use it. Not the mods it can have to the bonuses, just the feel. . . like a puma. |
Faquira Bleuetta
Fatal Absolution General Tso's Alliance
282
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Posted - 2014.03.14 05:34:00 -
[67] - Quote
Koric McLangous wrote:So we have all missed out on it's role. This scout is the end to the myofibril stimulant/melee tactic. It can out melee the other scouts.
Not quit complaining about stuff that you haven't even tried yet. The feel of the suit that can run forever is actually nice. You should try it: take a gal. scout, put 3 complex cardiac regulator and a kinetic and run from the MCC to the Dom. point before a LAV or dropship can make it, you feel powerful. And just because you can't "see" the bonus being worth it, maybe it just needs to be buffed.
BUFF the AMAR SCOUT lol
Personally, I'm running Minnie, but I like the feel of it over the Gal so that why I use it. Not the mods it can have to the bonuses, just the feel. . . like a puma. sure why u no go to http://www.protofits.com/ and decide who is the best brick scout between gal and amarr
(n+ëGèÖGÇ+GèÖ)n+ën+PpÇÄG£º~TEARS~G£ºpÇÅ 1.8 Laser rifle buff faq will be back to melt all ur sorry ass the good ol chromosomes days.
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
619
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Posted - 2014.03.14 06:09:00 -
[68] - Quote
Try before you cry yo!
hack/slash om nom nom.
Proud Minmatar scout - Republic Merc 6/10
Immune to bitter/jaded vet syndrome
Roll with the punches instead of QQing
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Kasote Denzara
A Vulture
1877
|
Posted - 2014.03.14 06:11:00 -
[69] - Quote
Arkena Wyrnspire wrote:My plasma cannon will also greatly benefit from tighter hipfire!
This is frightening to think about. Think about it! A Plasma Cannon with no spread!
... Oh.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
I'm waiting for my G-I suit. It's what I want.
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STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
172
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Posted - 2014.03.14 06:46:00 -
[70] - Quote
DEZKA DIABLO wrote:Nocturnal Soul wrote:DEZKA DIABLO wrote:Idk sounds like a lot of qq, minmatar have been shyt since birth, I mean awesome suit but it totally deserves its bonuses, and as long as your running it biotic based for speed or hacking an not dual assault armor shield tank than its still weak.
The amar to me is going to be a nasty sg fit or ghost rifle assault fit, either way you don't need a green jar, I personally think the stamina bonus should put it above 400 but 350 is better than under 3.
So yea it might be slower but it has more base HP than any scout, an thats without an real speed penalty so basically with armor upgrades five you only need 2 shields, an you also won't waste a green slot, so basically you have 4 free low slots for speed mods, range and damps, and your armor rep can either be a low or equip an your damp can be a cloak so tbh it's actually a really good suit especially since damage mods will be basically pointless .
So if you ran 2x shields Sg Scp/ magsec Cloak Alloteck hives 3 reds Green
BEAST SG FIT 40 more hp woopdie freaking do thats one bullet buddy And dude your basically talking about its slots we know it has that covered it just fails terribly when it comes to bonuses to set apart from the others and tbh and I speak for most people with common sense here "She looks pretty but she's a dumb b*tch". Look you don't gotta be a pecker about it, would I get it? FAKNO! It is the weakest IMO , BUT it saves slots sure the cal is a walking proto scanner, but it has two lows and trust me after being min for a year an then having proto gal, two low is garbage! Least it has 4 low, and ya 40 is ok cuz with 170 armor an armor upgrades to 5 that's 212 base armor and with shields to 5 that s 100 base, that's a total 312WITHOUT A SINGLE MOD! So if your actually planning on scouting it frees up ALL your slots, shyt man for the past yr a min prot had only 343 shields and 88 armor if you ran biotics with your lows, an thats using all your slots and missing a grenade an maybe a proto an basic gun an a compact hive! You can beat that with one slot, not need a stamina jar, use a cloak as damps, and either run no form of rep an have 5 slots to spare or run a rep or compact an have 4 slots left! If your so butthurt bout it go gallente an quit crying just for the novelty of your race, if theirs better suits pick one an stop crying!
Exactly! Its going to be an evil easily damped assault scout in which you can flank and tank if you want and be able to easily go toe toe with assaults. Plus the four lows and two highs gives you a lot of flexibility, its really not as bad as some are making it out to be. |
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Meee One
The dyst0pian Corporation Zero-Day
521
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Posted - 2014.03.14 06:49:00 -
[71] - Quote
Nocturnal Soul wrote:Click on itSo for those of you that didn't do so basically the minmatar scout has 60/s stamina regain yea I know "what about it?". Well lets look at the Amarr scout's bonus. Amarr Scout Bonus: +5% bonus to stamina regen and max stamina per level With that bonus the A-scouts total stamina goes from 275 -> 343.75 nice right? and its regain 40/s (oh didn't notice that did ya?) goes up to exactly 50/s stamina regain. Now I ask you does it seem fair for another scout with a already defined role to treed upon an already rejected scout's bonus? P.S. I'm not trying to generalize all of CCP just the guys who came up with the bonus and those that idly walked by and let it happen. Didn't the amarr scout use to have a cooldown bonus to cloak? You know,until people QQd that it was a bad bonus,then CCP gave it this one. Next time idiots might wanna refrain from QQing about a bonus that looks bad on paper. Oh wait their STILL doing it.
Only users lose drugs.
Time wounds all heels.
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
265
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Posted - 2014.03.14 06:59:00 -
[72] - Quote
in paper they certainly sound UP, but maybe, just maybe in-game, it will be good, who knows
We speak the Dragon's language of flame and rage. Together we shall weave a tale of destruction without equal...
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DEZKA DIABLO
0uter.Heaven
366
|
Posted - 2014.03.14 07:00:00 -
[73] - Quote
[ote] 40 more hp woopdie freaking do thats one bullet buddy And dude your basically talking about its slots we know it has that covered it just fails terribly when it comes to bonuses t set apart from the others and tbh and I speak for most people with common sense here "She looks pretty but she's a dumb b*tch".[/quote] Look you don't gotta be a pecker about it, would I get it? FAKNO!
It is the weakest IMO , BUT it saves slots sure the cal is a walking proto scanner, but it has two lows and trust me after being min for a year an then having proto gal, two low is garbage!
Least it has 4 low, and ya 40 is ok cuz with 170 armor an armor upgrades to 5 that's 212 base armor and with shields to 5 that s 100 base, that's aI total 312WITHOUT A SINGLE MOD!
So if your actually planning on scouting it frees up ALL your slots, shyt man for the past yr a min prot had only 343 shields and 88 armor if you ran biotics with your lows, an thats using all your slots and missing a grenade an maybe a proto an basic gun an a compact hive!
You can beat that with one slot, not need a stamina jar, use a cloak as damps, and either run no form of rep an have 5 slots to spare or run a rep or compact an have 4 slots left!
If your so butthurt bout it go gallente an quit crying just for the novelty of your race, if theirs better suits pick one an stop crying![/quote] Again dude your talking about slots and the thread is about its bonus[/quote] dude look at it, indirectly that's the bonus, think about it. It's way more versatile than most people see, you can armor tank, range tank, speed tank, all doing so and having good stamina and decent HP . A caldari can't do this, neither can a min because they lose all HP doing this, the gal is the best hands down cuz it basically has 3 bonuses, but amar has 300 HP without using a single slot, if you guys don't see the benifits in this than you obviously haven't been a full time scout, plus 400 stamina will get you from home base to center map without stopping, that means 1 complex green , 3reds , 2 shields and a cloak an uplinks will get you to a enemy home point frm your base with almost 500 HP without stoping!
Sorry but versatility is your bonus[/quote] Face to palm over 9000 No that's not indirectly the bonus and if it is then its STUPID. Please for the love of my sanity dont reply because I'll pop a vessel. [/quote] Your going on like it needs to be equal or the best, least it hasn't been released yet an you didn't spend 8 months in a horrid suit like I did with minmatar then grind out to get galenete!
You wanna talk stupid, your not even a full time scout, an your flipping over a suitYOU DON'T HAVE TO SPEC INTO! Why cuz it's amar? That's stupid! Why don't you wait until its changed, least your getting a suit with 6 slots, a cloak an two equipments when the rest of us had the worst suit for 8 months and it never got fixed till now! Damn dude at least you have the option to get all your sp back and not waste it on something that sucks! What do you think it should have? It's supposed to have more HP and be slower we all knew this, what do you want 22 shots in scp? 800 stamina?
Tell us what should it have?
Dead trigger master , an ya I do that ISH ON PURPOSE!
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
488
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Posted - 2014.03.14 07:10:00 -
[74] - Quote
DEZKA DIABLO wrote: Your going on like it needs to be equal or the best, least it hasn't been released yet an you didn't spend 8 months in a horrid suit like I did with minmatar then grind out to get galenete!
You wanna talk stupid, your not even a full time scout, an your flipping over a suitYOU DON'T HAVE TO SPEC INTO! Why cuz it's amar? That's stupid! Why don't you wait until its changed, least your getting a suit with 6 slots, a cloak an two equipments when the rest of us had the worst suit for 8 months and it never got fixed till now! Damn dude at least you have the option to get all your sp back and not waste it on something that sucks! What do you think it should have? It's supposed to have more HP and be slower we all knew this, what do you want 22 shots in scp? 800 stamina?
Tell us what should it have?
A reason to exist.
EDIT: fixed that horrible thing you called formatting
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Korvin Lomont
United Pwnage Service RISE of LEGION
727
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Posted - 2014.03.14 08:42:00 -
[75] - Quote
Nocturnal Soul wrote:Rusty Shallows wrote:Nocturnal Soul wrote:Brokerib wrote:Magnus Amadeuss wrote: It is absolutely ridiculous how insanely overpowered minmatar are getting.
It's these sorts of statements that prevent anyone from actually taking the Amarr scout position seriously. Claiming any of the mini suits are OP or approaching OP is beyond ridiculous. /unsubscribe Ha yea i'll have to admit that part of his post was indeed laughable at best but still the matter of this thread is what makes the A-scout pop? What will its selling point be? I'd like to know what the value of the extra stamina the Amar Scout has, is. How much farther can it run, what does it mean for jumping, etc? Stroking my thick neckbeared it leaves me worried the Amar's Hit-Point advantage isn't enough to cover the lower mobility. In Armored Core I preferred the generators that had fast output at the cost of the energy storage capacity. If that translated directly into Dust I'd stick religiously to the Minja. Now if you'll excuse me I need to shave. You get to run longer thats it. Jumping is calculated as % so every suit no matter how much stamina you have gets 3 jumps And your right it isnt enough.
This is something that confuses me I have done some tests and as it seems that's not the case, well or the % is simply calculated only by base stamina.
If you fit a cardiac regulator you can jump more often if this would be a straight percentage base (which in fact is incredible stupid) this should not be the case. |
DEZKA DIABLO
0uter.Heaven
367
|
Posted - 2014.03.14 08:49:00 -
[76] - Quote
Magnus Amadeuss wrote:DEZKA DIABLO wrote: Your going on like it needs to be equal or the best, least it hasn't been released yet an you didn't spend 8 months in a horrid suit like I did with minmatar then grind out to get galenete!
You wanna talk stupid, your not even a full time scout, an your flipping over a suitYOU DON'T HAVE TO SPEC INTO! Why cuz it's amar? That's stupid! Why don't you wait until its changed, least your getting a suit with 6 slots, a cloak an two equipments when the rest of us had the worst suit for 8 months and it never got fixed till now! Damn dude at least you have the option to get all your sp back and not waste it on something that sucks! What do you think it should have? It's supposed to have more HP and be slower we all knew this, what do you want 22 shots in scp? 800 stamina?
Tell us what should it have?
A reason to exist. EDIT: fixed that horrible thing you called formatting Yea thanks my phone screwed it up, can't do 5 quotes , love the punctuation sticklers
Dead trigger master , an ya I do that ISH ON PURPOSE!
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TheD1CK
Dead Man's Game
975
|
Posted - 2014.03.14 10:20:00 -
[77] - Quote
My Minmatar Scout is usually below 300 HP after buffing it As someone pointed out the Amarr will start with 312 HP provided skills are maxed out in shield/armour Yet the Amarr still complain because they want the OPness The Minmatar Scout is the fastest Scout while being the weakest The Amarr Scout will be the toughest while being the slowest
To those you are QQing for no good reason other than If you HP tank your Amarr Scout, it will be a medium frame Which is more than fair as you need to play to the suits strengths Which is simply Distance traveled, as a Scout that is important
If you are not willing to adapt to a role of Amarr Scout Here's some advice, don't spec into it Those lows leave options for some awesome fittings Which the Minja has lacked for some time... Now both suits have 6 module slots making both quite useful
Edit: Amarr Assault has owned the Matari Assault quite easily Due to the Matari shield tank, Amarr ScR.... Look at the QQ now our scouts will kick your ass
'D1CK by name'
'D1CK by nature'
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Mad Syringe
ReDust Inc.
189
|
Posted - 2014.03.14 10:30:00 -
[78] - Quote
I think the Amarr scout is perfectly fine.
All Amarr suits are basically killer suits.
Sentinel - Killer
Assault - Killer
Logi - Killer (only logi with sidearm)
Scout - Killer (just a little more of a flanker than the other amarr suits)
This is perfectly fine, you guys are just a bunch of shiny armor religious extremists. You get into battle with not too much thought, but with head on assault. This is your mantra, live with it.
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I-Shayz-I
I-----I
2495
|
Posted - 2014.03.14 11:32:00 -
[79] - Quote
All of the minmatar suits (even the heavies) are getting a buff to stamina regen.
It fits the minmatar in my opinion. Quick bursts of speed seems like a minmatar thing, while amarr is definitely more of a jogger (you don't need stamina regen as much because you have so much stamina in the first place)
Links:
List of Most Important Threads
I make logistics videos!
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2278
|
Posted - 2014.03.14 11:52:00 -
[80] - Quote
Meee One wrote:Nocturnal Soul wrote:Click on itSo for those of you that didn't do so basically the minmatar scout has 60/s stamina regain yea I know "what about it?". Well lets look at the Amarr scout's bonus. Amarr Scout Bonus: +5% bonus to stamina regen and max stamina per level With that bonus the A-scouts total stamina goes from 275 -> 343.75 nice right? and its regain 40/s (oh didn't notice that did ya?) goes up to exactly 50/s stamina regain. Now I ask you does it seem fair for another scout with a already defined role to treed upon an already rejected scout's bonus? P.S. I'm not trying to generalize all of CCP just the guys who came up with the bonus and those that idly walked by and let it happen. Didn't the amarr scout use to have a cooldown bonus to cloak? You know,until people QQd that it was a bad bonus,then CCP gave it this one. Next time idiots might wanna refrain from QQing about a bonus that looks bad on paper. Oh wait,their STILL doing it. Look people this is intelligence in its purist form.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2291
|
Posted - 2014.03.14 11:58:00 -
[81] - Quote
TheD1CK wrote:My Minmatar Scout is usually below 300 HP after buffing it As someone pointed out the Amarr will start with 312 HP provided skills are maxed out in shield/armour Yet the Amarr still complain because they want the OPness The Minmatar Scout is the fastest Scout while being the weakest The Amarr Scout will be the toughest while being the slowest To those you are QQing for no good reason other than If you HP tank your Amarr Scout, it will be a medium frame Which is more than fair as you need to play to the suits strengths Which is simply Distance traveled, as a Scout that is important If you are not willing to adapt to a role of Amarr Scout Here's some advice, don't spec into it Those lows leave options for some awesome fittings Which the Minja has lacked for some time... Now both suits have 6 module slots making both quite useful Edit: Amarr Assault has owned the Matari Assault quite easily Due to the Matari shield tank, Amarr ScR.... Look at the QQ now our scouts will kick your ass Bro why the hell do you'll keep talking about base stats like I'm calling to nerf stamina regain on all suit but the Amarr? The Amarr scout gets a bonus to stamina regain and max if it cant be the best at its "defined role" (what ever the hell that is) its role either needs to be buffed or changed completely. Huh does that make sense does it?
Its alright everyone, no need to worry it's just an Amarr scout :(
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DEZKA DIABLO
0uter.Heaven
368
|
Posted - 2014.03.14 18:47:00 -
[82] - Quote
Nocturnal Soul wrote:TheD1CK wrote:My Minmatar Scout is usually below 300 HP after buffing it As someone pointed out the Amarr will start with 312 HP provided skills are maxed out in shield/armour Yet the Amarr still complain because they want the OPness The Minmatar Scout is the fastest Scout while being the weakest The Amarr Scout will be the toughest while being the slowest To those you are QQing for no good reason other than If you HP tank your Amarr Scout, it will be a medium frame Which is more than fair as you need to play to the suits strengths Which is simply Distance traveled, as a Scout that is important If you are not willing to adapt to a role of Amarr Scout Here's some advice, don't spec into it Those lows leave options for some awesome fittings Which the Minja has lacked for some time... Now both suits have 6 module slots making both quite useful Edit: Amarr Assault has owned the Matari Assault quite easily Due to the Matari shield tank, Amarr ScR.... Look at the QQ now our scouts will kick your ass Bro why the hell do you'll keep talking about base stats like I'm calling to nerf stamina regain on all suit but the Amarr? The Amarr scout gets a bonus to stamina regain and max if it cant be the best at its "defined role" (what ever the hell that is) its role either needs to be buffed or changed completely. Huh does that make sense does it? Why the hell do you keep talking ? Not one of your posts has explain your ideal solution, not once have you stated what the amar scout should have, only that you don't like what it has, so maybe start there!
Plus your not even a scout, your a tourist med frame with scr that has no clue what a scout needs anyway lol.
LOOK:
sure you don't want stamina or whatever but if you have your suit maxed your gonna start with 312 ehp , add two shields that's 290+312 = 602 And you STILL HAVE6 SLOTS!
So b!tch all you want but that suits gonna be a beast with a ton of HP that can run forever, as a scout there's nothing wrong with that
Dead trigger master , an ya I do that ISH ON PURPOSE!
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TheD1CK
Dead Man's Game
975
|
Posted - 2014.03.14 19:00:00 -
[83] - Quote
I've just felt the need to post why I think the Amarr Scout will work As there have been multiple threads QQing before they can actually use it
As it looks now I am strongly considering the Amarr Scout Do you even speed tank ??? A suit with 312HP at max shield/armour is perfect for stacking Red/Green Batteries, maybe DMG mods in highs This gives you a Slayer Scout that can cover good distance
You post in GD you can expect to hear other opinions.... I disagreed with you, without talking the crap you have to
I am in favor of the current Amarr Scout layout I may be wrong but I will save that complaint until after I field test it
'D1CK by name'
'D1CK by nature'
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2293
|
Posted - 2014.03.14 19:40:00 -
[84] - Quote
TheD1CK wrote:I've just felt the need to post why I think the Amarr Scout will work As there have been multiple threads QQing before they can actually use it
As it looks now I am strongly considering the Amarr Scout Do you even speed tank ??? A suit with 312HP at max shield/armour is perfect for stacking Red/Green Batteries, maybe DMG mods in highs This gives you a Slayer Scout that can cover good distance
You post in GD you can expect to hear other opinions.... I disagreed with you, without talking the crap you have to
I am in favor of the current Amarr Scout layout I may be wrong but I will save that complaint until after I field test it ONCE AGAIN you repetitive...... Sorry, once again the thread is about its bonus not its base stats
Its alright everyone, no need to worry it's just an Amarr scout :(
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2293
|
Posted - 2014.03.14 19:49:00 -
[85] - Quote
DEZKA DIABLO wrote:Nocturnal Soul wrote:TheD1CK wrote:My Minmatar Scout is usually below 300 HP after buffing it As someone pointed out the Amarr will start with 312 HP provided skills are maxed out in shield/armour Yet the Amarr still complain because they want the OPness The Minmatar Scout is the fastest Scout while being the weakest The Amarr Scout will be the toughest while being the slowest To those you are QQing for no good reason other than If you HP tank your Amarr Scout, it will be a medium frame Which is more than fair as you need to play to the suits strengths Which is simply Distance traveled, as a Scout that is important If you are not willing to adapt to a role of Amarr Scout Here's some advice, don't spec into it Those lows leave options for some awesome fittings Which the Minja has lacked for some time... Now both suits have 6 module slots making both quite useful Edit: Amarr Assault has owned the Matari Assault quite easily Due to the Matari shield tank, Amarr ScR.... Look at the QQ now our scouts will kick your ass Bro why the hell do you'll keep talking about base stats like I'm calling to nerf stamina regain on all suit but the Amarr? The Amarr scout gets a bonus to stamina regain and max if it cant be the best at its "defined role" (what ever the hell that is) its role either needs to be buffed or changed completely. Huh does that make sense does it? Why the hell do you keep talking ? Not one of your posts has explain your ideal solution, not once have you stated what the amar scout should have, only that you don't like what it has, so maybe start there! Plus your not even a scout, your a tourist med frame with scr that has no clue what a scout needs anyway lol. LOOK: sure you don't want stamina or whatever but if you have your suit maxed your gonna start with 312 ehp , add two shields that's 290+312 = 602 And you STILL HAVE6 SLOTS! So b!tch all you want but that suits gonna be a beast with a ton of HP that can run forever, as a scout there's nothing wrong with that I actually have just re read the thread. And ive been running the Advance gallente scout for the past month and a half so your false statement is null. At lvl 5 skills the A-scout will have a 100 shields plus two complex SE equals 244 maxium shields IDK were you got your info from but 312 thats the ehp of the suit at max skills. But ill give credit were credit is due, we sure do have 6 slots
Its alright everyone, no need to worry it's just an Amarr scout :(
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Faquira Bleuetta
Fatal Absolution General Tso's Alliance
283
|
Posted - 2014.03.15 03:00:00 -
[86] - Quote
Mad Syringe wrote:I think the Amarr scout is perfectly fine.
All Amarr suits are basically killer suits.
Sentinel - Killer
Assault - Killer
Logi - Killer (only logi with sidearm)
Scout - Killer (Gallente scout do better jobs)
This is perfectly fine, you guys are just a bunch of shiny armor religious extremists. You get into battle with not too much thought, but with head on assault. This is your mantra, live with it.
(n+ëGèÖGÇ+GèÖ)n+ën+PpÇÄG£º~TEARS~G£ºpÇÅ 1.8 Laser rifle buff faq will be back to melt all ur sorry ass the good ol chromosomes days.
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TheD1CK
Dead Man's Game
978
|
Posted - 2014.03.15 11:19:00 -
[87] - Quote
Nocturnal Soul wrote:ONCE AGAIN you repetitive...... Sorry, once again the thread is about its bonus not its base stats
How naive are you??? A speed tank suit with a bonus to speed tank 4 lows make it tankable with Biotics, Stamina boost is a good bonus The Bonus will work quite well, if the suit is used correctly Cardiac Regs Then it will be a beast, please save you QQ until we use the suit
Amarr Scout in the hands of a Speed tanker will be awesome
Amarr Scout w/ 4 Cardiac Regs
'D1CK by name'
'D1CK by nature'
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Nocturnal Soul
Fatal Absolution General Tso's Alliance
2318
|
Posted - 2014.03.15 17:00:00 -
[88] - Quote
TheD1CK wrote:Nocturnal Soul wrote:ONCE AGAIN you repetitive...... Sorry, once again the thread is about its bonus not its base stats How naive are you??? A speed tank suit with a bonus to speed tank 4 lows make it tankable with Biotics, Stamina boost is a good bonus The Bonus will work quite well, if the suit is used correctly Cardiac Regs Then it will be a beast, please save you QQ until we use the suit Amarr Scout in the hands of a Speed tanker will be awesome Amarr Scout w/ 4 Cardiac Regs Dude omg thats so cool that you can put speed mods on the suit like oooomg but the bonus is still **** compared to the other scouts.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
536
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Posted - 2014.03.15 17:06:00 -
[89] - Quote
TheD1CK wrote:Nocturnal Soul wrote:ONCE AGAIN you repetitive...... Sorry, once again the thread is about its bonus not its base stats How naive are you??? A speed tank suit with a bonus to speed tank 4 lows make it tankable with Biotics, Stamina boost is a good bonus The Bonus will work quite well, if the suit is used correctly Cardiac Regs Then it will be a beast, please save you QQ until we use the suit Amarr Scout in the hands of a Speed tanker will be awesome Amarr Scout w/ 4 Cardiac Regs
It isn't a speed tanked suit. Even with the bonus, the amarr scout can barely keep up with the caldari and gallete scouts, and the minmatar still out classes it. This is of course referring to a foot race, the most optimal type of comparison for a stamina bonus.
Dude you are wrong, just move on.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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TheD1CK
Dead Man's Game
980
|
Posted - 2014.03.15 18:35:00 -
[90] - Quote
Ha, well we'll see how it functions soon enough... As I already said I may be wrong but I'm not QQing over something I have not yet used ....
I wish you all the best with your QQ threads on Amarr Scout
'D1CK by name'
'D1CK by nature'
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