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Ansiiis The Trustworthy
Mocking Bird Inc.
789
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Posted - 2014.03.12 15:29:00 -
[1] - Quote
I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
I will Thale a million clones on my own. Not even joking.
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Rynoceros
Rise Of Old Dudes
3097
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Posted - 2014.03.12 15:32:00 -
[2] - Quote
Let them be semi-viable for 1 patch and suddenly they think they're the Red Baron... Let proper AV back in and they'll shut up real quick.
I GÖú Kittens.
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Vermaak Doe
SVER True Blood General Tso's Alliance
1507
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Posted - 2014.03.12 15:35:00 -
[3] - Quote
I haven't had much trouble killing pythons and incubi with forge.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Pvt Numnutz
R 0 N 1 N
936
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Posted - 2014.03.12 15:45:00 -
[4] - Quote
I have been shot down quite a few times by forge gunner's. Hell I have even been brought down by a milita swarm launcher (which is insanely op btw) I've been killed by quite a few suicide dropships and even friendly tanks just ramming me. I'm a pretty good pilot, rail guns are total crap, they can get their two kill shots fired in under a second. Forge guns and swarm launcher actually require players to think about how they engage their target, I know that's a big concept but I have seen good forge gunners fight off multiple assault dropships on their own. |
Kigurosaka Laaksonen
DUST University Ivy League
590
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Posted - 2014.03.12 15:47:00 -
[5] - Quote
Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw)
wut
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Horizen Kenpachi
The Elite Forces Of Feros DARKSTAR ARMY
223
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Posted - 2014.03.12 15:51:00 -
[6] - Quote
Missile turret destroys them but u gotta get in range and track them. The rail is an op joke
Hit me with your nerf bat.
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Ansiiis The Trustworthy
Mocking Bird Inc.
789
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Posted - 2014.03.12 15:52:00 -
[7] - Quote
Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut let him prove my point.
I will Thale a million clones on my own. Not even joking.
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DUST Fiend
OSG Planetary Operations Covert Intervention
12161
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Posted - 2014.03.12 15:53:00 -
[8] - Quote
If you can't kill ADS with forge guns or at least keep them from doing anything useful then I'm sorry to tell you this, but you need to learn to aim.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
415
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Posted - 2014.03.12 15:55:00 -
[9] - Quote
Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut
Sometimes they will do that loop-de-loop around a dropship and randomly decide what side to hit you on, so you can't plan how to correct until after it hits. Really bad if you are near a building, they love to slam you into them.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Vegetation Monster
KILL-EM-QUICK RISE of LEGION
275
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Posted - 2014.03.12 15:56:00 -
[10] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
tell a half decent pilot to evade mine cuz most half decent forgers can hit their target. Proto breach 1 hits all unhardend incubus's and IDK about python with 2555 shield but I can definitely 1 hit the ones with Stock shield and HP.
B
Double O
T
Y
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SGT NOVA STAR
Ahrendee Mercenaries
219
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Posted - 2014.03.12 15:57:00 -
[11] - Quote
being a full time tanker and ADS pilot, i really think it just comes with the territory. if someone kills your tank (no matter how scrubby they do it) you'll get mail saying "haha i got u, u suck" so as a vehicle user in general, your always on the defensive 24/7. you just have to keep trolling your hate mail and keep telling yourself "im awesome, my vehicle is my sanctuary and without my vehicle i am nothing" plus theres just alot of bravado being thrown around with vehicle people, its not like a dropsuit where one BS nade kills you. if you die in a legit 1v1 vehicle fight, its all on YOU, and YOUR fit, not the map or lag, or angle, it was YOUR mind and tactic. hope i shed some light.
VAYU! I CHOOSE YOU!
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Dingleburt Bangledack
PiZzA DuDeS
25
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Posted - 2014.03.12 16:00:00 -
[12] - Quote
ResistanceGTA wrote:Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut Sometimes they will do that loop-de-loop around a dropship and randomly decide what side to hit you on, so you can't plan how to correct until after it hits. Really bad if you are near a building, they love to slam you into them. That's just the swarms looking for your DS's ticklish spot since that's all swarms can do these days.
As for losing control and hitting a building? Well, It's probably pretty hard to fly during a laughing fit.
This is all I want CCP.
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Dunk Mujunk
RestlessSpirits
590
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Posted - 2014.03.12 16:10:00 -
[13] - Quote
Vegetation Monster wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. tell a half decent pilot to evade mine cuz most half decent forgers can hit their target. Proto breach 1 hits all unhardend incubus's and IDK about python with 2555 shield but I can definitely 1 hit the ones with Stock shield and HP.
I've yet to be one-shotted in my unhardened Incubus. Of course I stack some pretty insane amounts of armor. Granted, even hits from a decent FG force me to go back to a supply depot for repairs.
I don't view myself as arrogant. I require a decent tanker to clear out installations and other tanks to make me effective. My style is basically hover tank with a small missile turret. Not a game winner, hardly a game changer. Just fun for me.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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MrShooter01
Storm Wind Strikeforce Caldari State
570
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Posted - 2014.03.12 16:12:00 -
[14] - Quote
Pvt Numnutz wrote: I have seen good forge gunners fight off multiple assault dropships on their own.
By "fight off" do you mean shoot down, or inconvenience for 15 seconds while the ADS pilot microwarpdrive afterburns to the flight ceiling to fully charge his shields? |
Ansiiis The Trustworthy
Mocking Bird Inc.
789
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Posted - 2014.03.12 16:33:00 -
[15] - Quote
There are always people who will yell I am bad because I see the problem from both sides. It might be true that I am not the most competative player ever but it is just bad game design when a flying turret can cover 3 points in a skirmish.
I will Thale a million clones on my own. Not even joking.
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FroO Bg
SVER True Blood General Tso's Alliance
22
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Posted - 2014.03.12 16:51:00 -
[16] - Quote
Oh please, I have been taken out my forge guns and swarms pretty easily. You can take out an ADS solo if you have the skill, or if you team up with someone. You think Rail redline tanking is the only way to take out ADSs? Well then you have no skill with forges. I don't think redline rail tanks should be able to shoot to the enemy's redline nor should the Large Rail Installations, both those things are OP.
I have tootsie-rolls and pie, want some?
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Princess Abi-Hime
Pradox XVI Proficiency V.
1273
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Posted - 2014.03.12 16:56:00 -
[17] - Quote
MrShooter01 wrote:Pvt Numnutz wrote: I have seen good forge gunners fight off multiple assault dropships on their own. By "fight off" do you mean shoot down, or inconvenience for 15 seconds while the ADS pilot microwarpdrive afterburns to the flight ceiling to fully charge his shields? At least they can't do anything harmful like that, although it's annoying as hell. I kept an ADS at the flight ceiling with only 3/4s armor left for a whole match once on my heavy alt. Just let me kill you already
The Metalhead Mercenary
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DootDoot
Da Short Buss
221
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Posted - 2014.03.12 16:57:00 -
[18] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
ADS's are a Balance issue... Sure railguns have made them near impossible to use... But there is a fundamental problem with them.
You can't shoot out the pilot....
Even if it was just a little window you could land some shots through... And then you could do anything with dropships they are then balanced.
It's the same with GTA 5... you may feel powerful in a Buzzard Attack Helicopter.. But any player can shoot you out of it if your careless. Making the EXTREMELY strong air superiority item balanced.
ADS pilots should be exposed to gunfire... there should be a window they need to see out of...
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Pvt Numnutz
R 0 N 1 N
939
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Posted - 2014.03.12 16:59:00 -
[19] - Quote
Ansiiis The Trustworthy wrote:Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut let him prove my point. A little joke, should have put a face after it. I have seen and been shot down by milita swarm launchers who probably just got lucky hit my dropship at a time it was vulnerable (I'm not talking about hardeners being down) and cause catastrophic damage to a well fit python. For such a cheap weapon to be able to do this with no sp it is op
In all seriousness though I'd like to see swarms get a damage buff, but not too crazy because seriously come on, complex fit dropships cost 6x more than a Proto swarm launcher, why should it be able to solo us with ease? (Which it can if the swarm launcher is smart) Forge guns are pretty well balanced now but that will change against pythons in 1.8 because of prof changes. We will have to see how that goes before we comment.
Railguns are the begin all and end all in the vehicle world, to dropships they end the fight before it even begins, to tanks they are equally as bs to anything other than another rail tank. Their ROF needs to be reduced so they have to spool before every shot. I'm saying this as a dropship pilot and a tanker.
As to the whole arrogance thing, dropship pilots have to feel good sometimes, we get killed by all mannar of stupid crap and we pay through the nose to keep flying. If we weren't arrogant from time to time we would probably drown ourselves in alcohol till our livers failed. Its challenging to shoot down a well fit assault dropship will a skilled pilot that has well over 6 million skill points into his ship, as it should be. Instead of crying about how its not easy enough to shoot us down you should think about how we operate and when to hit us. I'm not going to tell you anymore than that. |
Lanius Pulvis
Bullet Cluster Legacy Rising
177
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Posted - 2014.03.12 17:08:00 -
[20] - Quote
Forge guns are still extremely viable against ADS, and swarms knock us around, but rarely kill us outright. As far as "Camping Objectives" do you know how hard it is to even see infantry from any decent height? We go where we know targets will be, and if we're not within 100 meters, you can just go your merry way because we won't notice you.
Not new, just new to you.
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Dunk Mujunk
RestlessSpirits
590
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Posted - 2014.03.12 19:41:00 -
[21] - Quote
DootDoot wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. ADS's are a Balance issue... Sure railguns have made them near impossible to use... But there is a fundamental problem with them. You can't shoot out the pilot.... Even if it was just a little window you could land some shots through... And then you could do anything with dropships they are then balanced. It's the same with GTA 5... you may feel powerful in a Buzzard Attack Helicopter.. But any player can shoot you out of it if your careless. Making the EXTREMELY strong air superiority item balanced. ADS pilots should be exposed to gunfire... there should be a window they need to see out of...
Uuhhhh......definitely no.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Skihids
Bullet Cluster Legacy Rising
3026
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Posted - 2014.03.12 19:45:00 -
[22] - Quote
Shall we say sample or expectation bias?
You only hear from the vocal pilots so you assume all pilots are vocal. You judge them as arrogant if they don't conform to your views, which most may not.
Therefore, all pilots are arrogant. |
Mobius Wyvern
Ahrendee Mercenaries General Tso's Alliance
4798
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Posted - 2014.03.12 20:05:00 -
[23] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. Evade them? I spent an entire match on Ashlands unable to engage infantry at all due to two Forge Gunners up on the ship under part of the scaffold. If I tried to engage them, they'd back up until my launcher had to reload, then pop out and fire in sync.
By the way, those were ADV Forge Guns, not even PRO.
Swarm launchers are bugged somehow and doing about half the damage they should, which you can see from Judge's latest video. Once that is addressed, swarms will once again be a threat.
The issue here isn't the railgun HAVs as much as it is that we're being hit by tanks sitting back in the redline where NO ONE can retaliate against them. As well, because they sit back there, they can forego tank and just stack damage mods to ensure they punch right through any tank you have fitted with 2 shots at the most.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ansiiis The Trustworthy
Mocking Bird Inc.
791
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Posted - 2014.03.12 23:14:00 -
[24] - Quote
I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people.
Very disappointing feelings about no respec.
No SP for Magsec, no SP for the bolt pistol :(
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Zirzo Valcyn
Kameira Lodge Amarr Empire
189
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Posted - 2014.03.12 23:17:00 -
[25] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Zirzo Valcyn
Kameira Lodge Amarr Empire
190
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Posted - 2014.03.12 23:21:00 -
[26] - Quote
Mobius Wyvern wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. Evade them? I spent an entire match on Ashlands unable to engage infantry at all due to two Forge Gunners up on the ship under part of the scaffold. If I tried to engage them, they'd back up until my launcher had to reload, then pop out and fire in sync. By the way, those were ADV Forge Guns, not even PRO. Swarm launchers are bugged somehow and doing about half the damage they should, which you can see from Judge's latest video. Once that is addressed, swarms will once again be a threat. The issue here isn't the railgun HAVs as much as it is that we're being hit by tanks sitting back in the redline where NO ONE can retaliate against them. As well, because they sit back there, they can forego tank and just stack damage mods to ensure they punch right through any tank you have fitted with 2 shots at the most.
i completely stopped flying on ashland in less the planets align and someone actually helps destroy the the large turrets.. my new ahsland strategy is basically to type "removed from battle bug"
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Rusty Shallows
1088
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Posted - 2014.03.12 23:25:00 -
[27] - Quote
Vermaak Doe wrote:I haven't had much trouble killing pythons and incubi with forge. I've noticed allot of people not using Hardeners. Worse yet circling me at very close ranges. Starting to get the feeling every vehicle should have its fee yellow box mod be a Hardener.
DUST Fiend wrote:If you can't kill ADS with forge guns or at least keep them from doing anything useful then I'm sorry to tell you this, but you need to learn to aim. If you are claiming to be able to kill reasonably Dropships at all ranges with a Forge Gun then I'm calling you a liar. It is difficult to hit moving targets outside 100 meters and dam near impossible out near the fall off. Which I think is fair.
Telling people they are bad is a weak counter argument.
Here, have some candy and a Like. :-)
Forums > Game
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Baal Roo
Subdreddit Test Alliance Please Ignore
3036
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Posted - 2014.03.12 23:32:00 -
[28] - Quote
Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people.
Well, what I don't understand is why people don't just pull out some forge guns or swarm launchers and resolve this problem in about 5 seconds. Instead, the just complain that the thing that's ridiculously easy to destroy is killing them, without doing anything about it. I've been piloting dropships as my "main" for about a year now and my secondary role is AV, and I think there's absolutely no question for anyone who's done both that dropships are extremely fragile things. Maybe you personally don't have the capability to deal with them, but that's the choice you've made. Anyone who wants to skill into AV can do so and trust me when I say that proper AV completely ruins a dropship's ability to compete.
That being said, I do actually think that small turrets, in general, are a bit too powerful. I also have to clarify that I rarely actually run ADS, I tend to play more of a logistics type dropships with a CRU and scanners and transporting teammates around the field. Frankly, I think the assault dropships are a bit obnoxious, and remove some of the skill and teamwork previously required to be a successful pilot. That's just a personal gripe though, I suppose it just depends on perspective as to where you fall on that opinion.
Zirzo Valcyn wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude
That's such a nonsense and inflamatory statement. What time/isk investment exactly would you recommend spending to avoid being 2 shot out of the sky by something sitting 100 meters back into the enemy redline that can hit any spot on the field with pinpoint accuracy?
No one can blame the rail tankers for doing what works, but CCP really does need to do something about it. There should never be a role that can only be countered by someone else with the same role and who is using the same tactic, that's just poor game design. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
190
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Posted - 2014.03.12 23:35:00 -
[29] - Quote
Baal Roo wrote:Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people. Well, what I don't understand is why people don't just pull out some forge guns or swarm launchers and resolve this problem in about 5 seconds. Instead, the just complain that the thing that's ridiculously easy to destroy is killing them, without doing anything about it. I've been piloting dropships as my "main" for about a year now and my secondary role is AV, and I think there's absolutely no question for anyone who's done both that dropships are extremely fragile things. Maybe you personally don't have the capability to deal with them, but that's the choice you've made. Anyone who wants to skill into AV can do so and trust me when I say that proper AV completely ruins a dropship's ability to compete. That being said, I do actually think that small turrets, in general, are a bit too powerful. I also have to clarify that I rarely actually run ADS, I tend to play more of a logistics type dropships with a CRU and scanners and transporting teammates around the field. Frankly, I think the assault dropships are a bit obnoxious, and remove some of the skill and teamwork previously required to be a successful pilot. That's just a personal gripe though, I suppose it just depends on perspective as to where you fall on that opinion. Zirzo Valcyn wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude That's such a nonsense and inflamatory statement. What time/isk investment exactly would you recommend spending to avoid being 2 shot out of the sky by something sitting 100 meters back into the enemy redline that can hit any spot on the field with pinpoint accuracy? No one can blame the rail tankers for doing what works, but CCP really does need to do something about it. There should never be a role that can only be countered by someone else with the same role and who is using the same tactic, that's just poor game design.
i stopped reading at the 2 shot part
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4343
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Posted - 2014.03.12 23:48:00 -
[30] - Quote
MrShooter01 wrote:Pvt Numnutz wrote: I have seen good forge gunners fight off multiple assault dropships on their own. By "fight off" do you mean shoot down, or inconvenience for 15 seconds while the ADS pilot microwarpdrive afterburns to the flight ceiling to fully charge his shields? Still not as bad as HAVs. We can get shot down far more easily, and are far more expensive
I am your scan error.
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DUST Fiend
OSG Planetary Operations Covert Intervention
12211
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Posted - 2014.03.12 23:55:00 -
[31] - Quote
Rusty Shallows wrote:If you are claiming to be able to kill reasonably Dropships at all ranges with a Forge Gun then I'm calling you a liar. It is difficult to hit moving targets outside 100 meters and dam near impossible out near the fall off. Which I think is fair.
Telling people they are bad is a weak counter argument. I didn't say at all ranges.
It's actually best to wait till they get closer, or to follow them around in an LAV with a single friend manning the rail turret that you should have in back. I have been hit at that distance multiple times by the same forge gunners though, because they are skilled.
You probably aren't being killed at 100 meters by ADS either, so I think it's pretty fair on that front.
Forge guns vs ADS is pretty much balanced, the main problem is that no AV does bonus damage to shields, and Pythons are popular because they're, well, better. Dem missiles.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Michael-J-Fox Richards
Molon Labe. General Tso's Alliance
77
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Posted - 2014.03.12 23:55:00 -
[32] - Quote
ADS pilots are so arrogant because we are the ultimate super soldiers upon which all life should be based, im sorry to let our secret out you guys
http://i40.tinypic.com/33w8wtd.jpg
http://i60.tinypic.com/29w7g29.jpg
Assault Dropship Pilot
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Atiim
Living Like Larry Schwag
5641
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Posted - 2014.03.12 23:57:00 -
[33] - Quote
Pvt Numnutz wrote:I have been shot down quite a few times by forge gunner's. Hell I have even been brought down by a milita swarm launcher (which is insanely op btw)
I'm a pretty good pilot ............................................________ ....................................,.-GÇÿGÇ¥...................``~., .............................,.-GÇ¥...................................GÇ£-., .........................,/...............................................GÇ¥:, .....................,?......................................................\, .................../...........................................................,} ................./......................................................,:`^`..} .............../...................................................,:GÇ¥........./ ..............?.....__.........................................:`.........../ ............./__.(.....GÇ£~-,_..............................,:`........../ .........../(_....GÇ¥~,_........GÇ£~,_....................,:`........_/ ..........{.._$;_......GÇ¥=,_.......GÇ£-,_.......,.-~-,},.~GÇ¥;/....} ...........((.....*~_.......GÇ¥=-._......GÇ£;,,./`..../GÇ¥............../ ...,,,___.\`~,......GÇ£~.,....................`.....}............../ ............(....`=-,,.......`........................(......;_,,-GÇ¥ ............/.`~,......`-...............................\....../\ .............\`~.*-,.....................................|,./.....\,__ ,,_..........}.>-._\...................................|..............`=~-, .....`=~-,_\_......`\,.................................\ ...................`=~-,,.\,...............................\ ................................`:,,...........................`\..............__ .....................................`=-,...................,%`>--==`` ........................................_\..........._,-%.......`\ ...................................,<`.._|_,-&``................`\
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Dunk Mujunk
RestlessSpirits
592
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Posted - 2014.03.13 00:00:00 -
[34] - Quote
Zirzo Valcyn wrote:Baal Roo wrote:Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people. Well, what I don't understand is why people don't just pull out some forge guns or swarm launchers and resolve this problem in about 5 seconds. Instead, the just complain that the thing that's ridiculously easy to destroy is killing them, without doing anything about it. I've been piloting dropships as my "main" for about a year now and my secondary role is AV, and I think there's absolutely no question for anyone who's done both that dropships are extremely fragile things. Maybe you personally don't have the capability to deal with them, but that's the choice you've made. Anyone who wants to skill into AV can do so and trust me when I say that proper AV completely ruins a dropship's ability to compete. That being said, I do actually think that small turrets, in general, are a bit too powerful. I also have to clarify that I rarely actually run ADS, I tend to play more of a logistics type dropships with a CRU and scanners and transporting teammates around the field. Frankly, I think the assault dropships are a bit obnoxious, and remove some of the skill and teamwork previously required to be a successful pilot. That's just a personal gripe though, I suppose it just depends on perspective as to where you fall on that opinion. Zirzo Valcyn wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude That's such a nonsense and inflamatory statement. What time/isk investment exactly would you recommend spending to avoid being 2 shot out of the sky by something sitting 100 meters back into the enemy redline that can hit any spot on the field with pinpoint accuracy? No one can blame the rail tankers for doing what works, but CCP really does need to do something about it. There should never be a role that can only be countered by someone else with the same role and who is using the same tactic, that's just poor game design. i stopped reading at the 2 shot part
Why???
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Zirzo Valcyn
Kameira Lodge Amarr Empire
190
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Posted - 2014.03.13 00:09:00 -
[35] - Quote
i will elaborate. first 3-5 minutes of the match the scrubs call out their dmg modded railtanks to shoot down the first wave. u fly MLT low and fast and wild, until it is shot down. all except for 1 switch to their blaster tanks and start to roam the field- thinking your done flying.
dealing with only 1-2 rails can be done if you know the map well enough and your not running a sub par fit. IF a tank, and thats a big if, laglessly 2 shots you which only can only be done with a lot of SP that tank deserves the kill, you can avoid the second shot, without lag.
if it snuck up on you that was bad comms on your team or you weren't aware enough of where the tanks were in the first place.
. the fact is dropship is not going to excell at every match there are some matches it will fail but the thing is not 100% survivability rate does not make you the best pilot and that is impossible to achieve without engaging in the fight. the only thing is you can learn to increase your odds at flying and go isk postive. your going to get shot down eventually, it's a game of odds. once those redline tanks engage in the actual fight they're not as much a threat and can be engaged. the redline is the issue here, but that is not the point of this thread.
on topic: the arrogance also comes from pilots getting a lot of crap for not scoring high and too many ppl on ground are serious about it
2 shotting a fit dropship is rare 3 shots is much more common, thats ample time between shot 1 and 3 to react, but it's not 100% chance that you will evade, i'm up to about 70% if i were to do the math which i dont
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Atiim
Living Like Larry Schwag
5641
|
Posted - 2014.03.13 00:18:00 -
[36] - Quote
DUST Fiend wrote: I didn't say at all ranges.
It's actually best to wait till they get closer, or to follow them around in an LAV with a single friend manning the rail turret that you should have in back. I have been hit at that distance multiple times by the same forge gunners though, because they are skilled.
You probably aren't being killed at 100 meters by ADS either, so I think it's pretty fair on that front.
Forge guns vs ADS is pretty much balanced, the main problem is that no AV does bonus damage to shields, and Pythons are popular because they're, well, better. Dem missiles.
The main problem with waiting for them to get closer, is the fact that doing so will guarantee that they have their hardeners active, and that they will kill you before you can finish firing your 2nd shot.
LAVs however, are a viable AV weapon. I remember chasing SGT NOVA STAR around with my 20GJ Particle Cannon a few weeks ago, and it kept him off the objective completely. However you should not use that a point, because it only requires 1 person to operate and effectively use an Assault Dropship.
However, I can't come to a conclusion on whether or not Dropships are balanced, as:
1. I Have not fought enough ADSs to come to a valid conclusion 2. My Swarm Launcher is plain garbage against everything in general, including fitted LAVs 3. I have yet to guage the complete effectiveness of ADSs when there is no 20/80GJ Railguns present
So until I do so, I'm
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Dunk Mujunk
RestlessSpirits
592
|
Posted - 2014.03.13 00:21:00 -
[37] - Quote
Not sure why you stopped reading the other guys post. You seem to think everyone is running a MLT fit and tank strategy plays out exactly the same every match. You said plenty of true stuff, but you also said some pretty ignorant stuff.
Other than what seemed to me to be some jokes on this thread, i cant say ive really ever met a truly arrogant pilot. Of course, i did drop out of the 1st airborne channel when they started talking about "the pilots code" lol
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Lanius Pulvis
Bullet Cluster Legacy Rising
183
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Posted - 2014.03.13 00:27:00 -
[38] - Quote
Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people. Aaah, Ambush, you mean the mode where they're most viable (as long as you get several called in before the enemy gets their tanks). Yeah, tried it, understand why other pilots like it, but don't dig it.
Not new, just new to you.
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Zirzo Valcyn
Kameira Lodge Amarr Empire
190
|
Posted - 2014.03.13 00:27:00 -
[39] - Quote
Dunk Mujunk wrote:Not sure why you stopped reading the other guys post. You seem to think everyone is running a MLT fit and tank strategy plays out exactly the same every match. You said plenty of true stuff, but you also said some pretty ignorant stuff.
Other than what seemed to me to be some jokes on this thread, i cant say ive really ever met a truly arrogant pilot. Of course, i did drop out of the 1st airborne channel when they started talking about "the pilots code" lol
perhaps you think i only run MLT fit.. thats not true. i call my ADS when i've scouted the map with my MLT fit,so if instead of cying here that i can't fly my expensive ADS every map, i am fly EVERY map (except ashland) and going isk postive at it. never said i dont get shot down i do, but i go isk positive at flying while flying more than crashing.. so if that makes me the ignorant one- the guy that doesn't tryhard to call his ADS every moment, so be it.
actually i've stopped MLT altogether and went STD, maybe your one that still under the impression that ADS is the only flyable ship, idk, maybe your not.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Rusty Shallows
1090
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Posted - 2014.03.13 00:32:00 -
[40] - Quote
DUST Fiend wrote:I didn't say at all ranges. My bad, sorry. I read the "get good" style statement and had to sound off.
Tickled pink we both can agree the range dynamics are fair.
Here, have some candy and a Like. :-)
Forums > Game
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Denchlad 7
Molon Labe. General Tso's Alliance
93
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Posted - 2014.03.13 00:38:00 -
[41] - Quote
Before 1.7 I had never skilled into Forge Guns. I did so because well, I can. Anyway, killing dropships is actually fairly straightforward with the 9K330 and above tiers. Aim shoot bam. Its really not that hard. As Dust Fiend already said, if you cant kill 'em with a Forge... well you may need an eyesight check. Lolswarms hopefully should get fixed soon, and Railguns can **** off, if I see one I pull out a Forge and blast it to pieces.
As much as I hate Railguns, I've just learnt to deal with it for the time being. Inconvenient yes, but I'd rather grown and get on with it and let someone who genuinely wants to examine the problem in depth deal with it. Judge made an excellent video about them that I and I highly doubt anyone else could make. That explains our frustrations pretty much exactly. Theres no point whining after that, because it cannot be explained or complained about any better.
If you can't accept change, you will fail in this world.
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Dunk Mujunk
RestlessSpirits
592
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Posted - 2014.03.13 00:47:00 -
[42] - Quote
I was refering to tanks, as opposed to DSs about the militia thing. Baal made some good points, no reason to shut him down the way you did. You overall made some great points as well, however I work extremely close with my tanks and the first 3-5 minutesyou described is nothing like how my guys operate. Noy saying we are the best or anything like that, just there are definitely different proccedures going on with the tank front.
I apologize for the "ignorant" statement, and for sure i say kudos for taking to the sky whenever and however possible, whether its relivant the the match or not. Im a ground/assault at heart and picked up DSs cause the ground game was making me hate Dust. I can proudly say that i lose tons of isk some matches, just cause i get sick of the ground and want to fly, no matter the conditions.
Anyway, looking back i miss read your statement about MLT DSs to be about MLT tanks, and i had a knee jerk reaction to what looked like you snubbing Baal. I apolagize.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Zirzo Valcyn
Kameira Lodge Amarr Empire
191
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Posted - 2014.03.13 00:53:00 -
[43] - Quote
I got pwned last night by a FG on communications tower, he was able to track me, but i didn't have to be there, i chose to put the ship in danger just because i was bored and had no gunner, i flew some circles and passes thru the city he finally shot me down after maybe 2-minutes of messing around
i like to put my ships to the test tho unless it's my expensive ADS, i'm more careful with that. the reason i defend the system as it is is because i dont want to spend another 3 months to relearn a new one
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Sir Snugglz
Red Star. EoN.
498
|
Posted - 2014.03.13 00:56:00 -
[44] - Quote
Rail tanks... who cares... rail tanks in red line... now I have legit reason to complain
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Zirzo Valcyn
Kameira Lodge Amarr Empire
191
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Posted - 2014.03.13 01:01:00 -
[45] - Quote
Dunk Mujunk wrote:I was refering to tanks, as opposed to DSs about the militia thing. Baal made some good points, no reason to shut him down the way you did. You overall made some great points as well, however I work extremely close with my tanks and the first 3-5 minutesyou described is nothing like how my guys operate. Noy saying we are the best or anything like that, just there are definitely different proccedures going on with the tank front.
I apologize for the "ignorant" statement, and for sure i say kudos for taking to the sky whenever and however possible, whether its relivant the the match or not. Im a ground/assault at heart and picked up DSs cause the ground game was making me hate Dust. I can proudly say that i lose tons of isk some matches, just cause i get sick of the ground and want to fly, no matter the conditions.
Anyway, looking back i miss read your statement about MLT DSs to be about MLT tanks, and i had a knee jerk reaction to what looked like you snubbing Baal. I apolagize.
i edited my post already and apologized to baal
right. i know now what your saying. well we hadn't established if this was random pubs or organized. and i was referring to randoms who just solo tank, as a lot of forum QQ is based on a solo pilot dealing with solo tankers- this is why i'm opinionated because these people aren't factoring in squads like yours and are basing their nerf rail calls on pub matches. not saying anyone here in this thread has.
i simply do not want to relearn the system i've studied for 3 months
i love ground also but chose to escape my furstrations by flying also, it becomes more and more obsessive and you do get better, i am not the best pilot, i've tooted my horn for a couple days because i've had some really good past days flying after dumping even more loads of SP into it and was just hyped. my pride is that i can recover from on board fires and it's becoming routine and i'm hyped because flying no longer furstrates me i'm at peace with it until it changes again.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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knight of 6
SVER True Blood General Tso's Alliance
1576
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Posted - 2014.03.13 01:01:00 -
[46] - Quote
Quote:Why does every ADS pilot is so arrogant?
I don't care what's being discussed in thins thread I just wanted to quote this title, for it is glorious!
GÇ£Even though I walk through the valley of the shadow of death, I will fear no evil, for I am dampened.GÇ¥
Ko6 scout,
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Canis Ferox
Ultramarine Corp
12
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Posted - 2014.03.13 01:35:00 -
[47] - Quote
OK, it's simple I'll explain: Red-line Railgun Tanks are whack. So is spawn camping in a dropship. You deserve each other, now quit grumblin, get a gun in your hand and let's have a proper fight!
(Halo: Combat Evolved had a 'no vehicles' option - this meant all the goonpups could gather and flip warthogs over banshees while the pros could have a decent battle. But anyway that game was more about skill and this is more about tactics so let's talk solution:)
remove WP rewards from red line?
take the gun off the front of the transport ship - it don't belong?
increase drop off rate of railgun 'shells'?
remove AV and make dropships literally invulnerable because that is the only way these fuckin bitches will quit whining!*
*I'm joking, I'm joking: Chill!
Please remember we are here to have fun. Well not here, the forums are for troll-huntin' but Dust is supposed to be fun: Can't we all just get along and repeatedly murder each other?
- C.Ferox
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Baal Roo
Subdreddit Test Alliance Please Ignore
3040
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Posted - 2014.03.13 02:39:00 -
[48] - Quote
Zirzo Valcyn wrote:Dunk Mujunk wrote:Not sure why you stopped reading the other guys post. You seem to think everyone is running a MLT fit and tank strategy plays out exactly the same every match. You said plenty of true stuff, but you also said some pretty ignorant stuff.
Other than what seemed to me to be some jokes on this thread, i cant say ive really ever met a truly arrogant pilot. Of course, i did drop out of the 1st airborne channel when they started talking about "the pilots code" lol I stopped reading because 2 shot is almost an exageration the truth is it's 3 shots 2 shots = on board fire which means you still have a chance unless you take final damage perhaps you think i only run MLT fit.. thats not true. i call my ADS when i've scouted the map with my MLT fit,so if instead of cying here that i can't fly my expensive ADS every map, i am fly EVERY map (except ashland) and going isk postive at it. never said i dont get shot down i do, but i go isk positive at flying while flying more than crashing.. so if that makes me the ignorant one- the guy that doesn't tryhard to call his ADS every moment, so be it. actually i've stopped MLT altogether and went STD, maybe your one that still under the impression that ADS is the only flyable ship, idk, maybe your not. and i sry if i was a dik to baal roo i respect his time here
The problem is that you're simply giving scenarios that support your position, while ignoring points being made that go against it. I agree, that if you tank out your dropship, with no other role in mind that you can survive 2 shots. However, that requires that every dropship pilot slots in their modules more or less the same way. No spawner ships, no speed fits, no scouts, etc... every dropship would need to be fit for eHP for your scenario to ring true in all situations. That, IMO, is a sign of poor game design and balance.
I too fly every map with dropships and stay ISK positive overall (Ashland included), and agree that not every match has multiple rail tanks in the red lines. However, many matches do, and it's not a fun or dynamic gameplay element from either side of the engagement. One small mistake and your dropship is in flames, while the rail tank sits idle in the back with zero risk and a very low level of skill necessary. it needs fixed, regardless of whether or not the best of the best pilots can generally mitigate the damage they cause.
And again, to be clear, I don't actually generally fly ADS except on a lark. I mostly fly Myrons fit with dual scanners and a CRU, because the majority of my game time is spent playing with 6-12 corpmates in FW and I enjoy support roles. |
Temias Mercurial
ANGEL FLEET
0
|
Posted - 2014.03.13 03:03:00 -
[49] - Quote
Why on earth do people say AV is underpowered? Get two breach forge guns (any tier) and they'll decimate the average FOTM tanker. Pythons and Incubus' are also rather easy to kill with nearly anything, whether it be a turret (large or small), forge gun, or AV nades. However, I do believe that swarms are underpowered, but only by a small margin. In honesty, I do not see why a non-skillful weapon should be rewarded with high damage. I despise anything that can be terribly OP without effort, such as rail tanks. The turrets themselves are hardly required in the effort department, but a good mindset of when to/or not to engage certain targets is where true skill lies. Against AV, dropships are near perfection in balance, but rail tanks negate any true evaluation of whether or not they are "OP". My apologies to those swarmers out there, but that is my honest opinion. |
THUNDERGROOVE
ZionTCD
550
|
Posted - 2014.03.13 03:08:00 -
[50] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. I kill nearly every ADS that is near my while I have my forge out. Git gud.
Really, just fix the problem. Most assault dropships costs twice as much as the average rail tank.
Amarr Logi | Amarr Sentinel
Projects: TDBS | SDETool
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Temias Mercurial
ANGEL FLEET
0
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Posted - 2014.03.13 03:16:00 -
[51] - Quote
THUNDERGROOVE wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. I kill nearly every ADS that is near my while I have my forge out. Git gud. Really, just fix the problem. Most assault dropships costs twice as much as the average rail tank.
The average rail tank is 70k to 150k isk unfortunately, or an entirely free installation that is horrible broken as they do not have the same restrictions as turrets. They can turn instantly when not manned, can actually inflict more damage than proto railguns (this has been tested by numerous people, including me), and have infinite ammunition without having to reload. It's simply not fair at all to be a pilot... |
Temias Mercurial
ANGEL FLEET
1
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Posted - 2014.03.13 03:32:00 -
[52] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
Who doesn't camp objectives? Why are you trying to justify your argument by blaming pilots? Let's see here... Scouts, Heavies, Logis, Assaults, Tanks, LAVs, HMG LAVs, and pilots... everyone has done this at one time or another in a role of their choice. Before posting something else, try to justify your arguments with legitimate reasoning. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
191
|
Posted - 2014.03.13 03:53:00 -
[53] - Quote
Baal Roo wrote:Zirzo Valcyn wrote:Dunk Mujunk wrote:Not sure why you stopped reading the other guys post. You seem to think everyone is running a MLT fit and tank strategy plays out exactly the same every match. You said plenty of true stuff, but you also said some pretty ignorant stuff.
Other than what seemed to me to be some jokes on this thread, i cant say ive really ever met a truly arrogant pilot. Of course, i did drop out of the 1st airborne channel when they started talking about "the pilots code" lol I stopped reading because 2 shot is almost an exageration the truth is it's 3 shots 2 shots = on board fire which means you still have a chance unless you take final damage perhaps you think i only run MLT fit.. thats not true. i call my ADS when i've scouted the map with my MLT fit,so if instead of cying here that i can't fly my expensive ADS every map, i am fly EVERY map (except ashland) and going isk postive at it. never said i dont get shot down i do, but i go isk positive at flying while flying more than crashing.. so if that makes me the ignorant one- the guy that doesn't tryhard to call his ADS every moment, so be it. actually i've stopped MLT altogether and went STD, maybe your one that still under the impression that ADS is the only flyable ship, idk, maybe your not. and i sry if i was a dik to baal roo i respect his time here The problem is that you're simply giving scenarios that support your position, while ignoring points being made that go against it. I agree, that if you tank out your dropship, with no other role in mind that you can survive 2 shots. However, that requires that every dropship pilot slots in their modules more or less the same way. No spawner ships, no speed fits, no scouts, etc... every dropship would need to be fit for eHP for your scenario to ring true in all situations. That, IMO, is a sign of poor game design and balance. I too fly every map with dropships and stay ISK positive overall (Ashland included), and agree that not every match has multiple rail tanks in the red lines. However, many matches do, and it's not a fun or dynamic gameplay element from either side of the engagement. One small mistake and your dropship is in flames, while the rail tank sits idle in the back with zero risk and a very low level of skill necessary. it needs fixed, regardless of whether or not the best of the best pilots can generally mitigate the damage they cause. And again, to be clear, I don't actually generally fly ADS except on a lark. I mostly fly Myrons fit with dual scanners and a CRU, because the majority of my game time is spent playing with 6-12 corpmates in FW and I enjoy support roles.
yea true that is just a high sec scenario but a very common one for me. my gorgon fit with CRU survives mostly up to 3 shots but the damage control is not what i like it to be. i'm not advocating to keep the redline in play i hate it. i had some one actually get tired of shooting my grimness before the server crashed, he finally stopped shooting for a while and waited til i messed up once to close to a tower and collided then he fired to finish me off as i was also stalled. was my first match of the day so i wasnt very warmed up. this has been happening for me more lately the rail gets tired of trying, but 4 out of 5 mathces if they shoot down my first ship i call the next one out they have stopped thinking it was my only 1..
if the tanks are on the field i love going after one if i have my gunner. i prefer to also use the non ADS because i am more effective with a gunner even tho i live for the moment i get a nose cannon kill, i had to rethink my game plan in order to not bankrupt, and learned that the non ADS are not under rated like ppl in game are claiming and labeling anyone who isnt fly an ADS as a noob pilot even if you dont get shot down there like, "you should skill into ADS theyre better bla bla bla" i reply "buy me my ADS i'll fly them for you all night.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Derrith Erador
Fatal Absolution
1251
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Posted - 2014.03.13 03:57:00 -
[54] - Quote
Hey just because we're better than everyone does not mean we're arrogant.
beatin' slaves and whippin' knaves All in a days work for an Amarrican!
Now a level 1 forum warrior.
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Zirzo Valcyn
Kameira Lodge Amarr Empire
191
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Posted - 2014.03.13 04:01:00 -
[55] - Quote
Temias Mercurial wrote:Why on earth do people say AV is underpowered? Get two breach forge guns (any tier) and they'll decimate the average FOTM tanker. Pythons and Incubus' are also rather easy to kill with nearly anything, whether it be a turret (large or small), forge gun, or AV nades. However, I do believe that swarms are underpowered, but only by a small margin. In honesty, I do not see why a non-skillful weapon should be rewarded with high damage. I despise anything that can be terribly OP without effort, such as rail tanks. The turrets themselves are hardly required in the effort department, but a good mindset of when to/or not to engage certain targets is where true skill lies. Against AV, dropships are near perfection in balance, but rail tanks negate any true evaluation of whether or not they are "OP". My apologies to those swarmers out there, but that is my honest opinion.
the swarm launcher is broke atm, what i fear is the fix will be an over buff and will get 2 shotted by swarms. we've been through past builds with OP swarms
the part in bold is true for the whole game. if you don't have fire discipline you alert your enemy instead of ambushing him
i despise the MLT tanks, i dont despise the dedicated ones, but i'm also guilty of calling an MLT tank on some idiot who thinks he can fly slow and high right up next to my teams MCC..
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Charlotte O'Dell
Sooper Speshul Ponee Fors
2112
|
Posted - 2014.03.13 04:09:00 -
[56] - Quote
for the same reason pre-1.7 tankers were- it's hard. everything kills you and your fittings cost a lot. Hard to pilot but very good if you can..that's why i hate tanks right now. i cant have any pride in it when stacking 3 shield extenders is a good fit.
Charlotte O'Dell is the highest level unicorn!
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Taurion Bruni
D3ATH CARD
216
|
Posted - 2014.03.13 04:11:00 -
[57] - Quote
In my opinion, forge vs ADS is balanced, solo on solo, you ttk is similar on both sides. Swarms vs ADS, or any vehicle for that matter, is in favor of the vehicle, but not because they are designed week, but they are glitched to give only half the damage they were promised. Bringing the damage output to what it should be can turn a swarm launcher into a viable AV weapon.
However, if the community feels that swarms are still UP after fixing, then I would be for raising damage back to 1.6 to compete.
And not all pilots fly solo btw, I choose to add guns and fly as a squad (I have a fitting built to destroy a redline tank in one pass). And it is fun to pilot as a team
Pilot // Logistics
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Zirzo Valcyn
Kameira Lodge Amarr Empire
191
|
Posted - 2014.03.13 04:13:00 -
[58] - Quote
Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people.
wouldnt exactly classify those as potshots... there's also instances where heavies mow down entire squads.. and how exactly are we not supposed to camp objectives what are we supposed to get out and hack?
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Zirzo Valcyn
Kameira Lodge Amarr Empire
191
|
Posted - 2014.03.13 04:20:00 -
[59] - Quote
Taurion Bruni wrote:In my opinion, forge vs ADS is balanced, solo on solo, you ttk is similar on both sides. Swarms vs ADS, or any vehicle for that matter, is in favor of the vehicle, but not because they are designed week, but they are glitched to give only half the damage they were promised. Bringing the damage output to what it should be can turn a swarm launcher into a viable AV weapon.
However, if the community feels that swarms are still UP after fixing, then I would be for raising damage back to 1.6 to compete.
And not all pilots fly solo btw, I choose to add guns and fly as a squad (I have a fitting built to destroy a redline tank in one pass). And it is fun to pilot as a team i'm slowly assembling a team, got a gunner a logi and a heavy right now and a couple AV, there not always on at the same time tho, if we get our tactics down it will be primarily for going after tanks as a hot drop team. i get sick of toxic players like the OP and their butthurt vs pilots so i just avoid the normal channels and squad finder, i attach a CRU to my solo ship, hope for the best and occasionally i pick up a new person to add to my channel that randomly spawned in and decides to join us. i've also been trolling academy with a gorgon/cru to pick up extra gunners because i have better luck getting new players to be dedicated gunners, understandbly someone who has his points into the ground doesnt want to hang out on my ship the whole match/
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Ansiiis The Trustworthy
Mocking Bird Inc.
796
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Posted - 2014.03.13 14:24:00 -
[60] - Quote
knight of 6 wrote:Quote:Why does every ADS pilot is so arrogant? I don't care what's being discussed in thins thread I just wanted to quote this title, for it is glorious! thanks, buddy. I was to write something else in the topic and then changed my mind. I continued the sentence without actually changing the start.
EDIT. You can't even have a civilized discussion without "get guud" or "you suck". I am generally a nice guy but why do I have to receive all this crap? I bet I would smoke most of the people who type "get good" or "HTFU" on the forums.
Very disappointing feelings about no respec.
No SP for Magsec, no SP for the bolt pistol :(
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Drapedup Drippedout
0uter.Heaven
564
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Posted - 2014.03.13 14:40:00 -
[61] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
Do you use a FG? I mean I get what you are saying that a Proto modded ADS should not fall easily to a FG (3shots to down) but an AV forger can literally render an ADS useless. Yes, the ADS may survive, but its impact on the field is completely neutralized (in terms of assaulting) by a FG because it will have to retreat constantly.
Granted I'm a pro 5 FG on my alt, and I understand most people don't max the FG skill tree, but at ~2000 dmg per round, that ADS will not stick around very long. What good is an ADS that cannot assault? at that point it is simply a DS. And an expensive liability.
Pro-fit Prophet
"Gimme yo lunch money"
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Tectonic Fusion
1240
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Posted - 2014.03.13 14:41:00 -
[62] - Quote
A python gets one hit KO'ed with their hardeners off with prof 3, 2 complex damage mods, and a proto breach forge gun. An incubus...well you need an assault FG at least because they will try to spin around and kill you with your back turned.
Solo Player
Squad status: Locked
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xXCastroBoyXx
duna corp
11
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Posted - 2014.03.13 15:04:00 -
[63] - Quote
As a decent ADS pilot ( Phyton ), I find swarm luncher kick-back beeing the most OP AV of them all. Especially in city maps where there isn't too much space to fly. And also when tanks can jump buildings, why can't DS take a hit to a building. Fix one atleast. Forges aren't a problem, unless in groups ( same for swarms ), but Rail Guns are a serious problem. Range - too OP, DMG with or without DMG mods - OP, price - are you kittening kidding me? So nerf Rails and kick or buff ADS.
536f72727920492061746520616c6c - Decode for a cookie
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MrShooter01
Storm Wind Strikeforce Caldari State
580
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Posted - 2014.03.13 15:16:00 -
[64] - Quote
Ansiiis The Trustworthy wrote: EDIT. You can't even have a civilized discussion without "get guud" or "you suck". I am generally a nice guy but why do I have to receive all this crap? I bet I would smoke most of the people who type "get good" or "HTFU" on the forums.
Well, starting the discussion with calling people a negative word like "arrogant" in the thread title isn't going to get you kind words and saintly responses
that's like human interaction 101 |
Temias Mercurial
ANGEL FLEET
4
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Posted - 2014.03.14 01:32:00 -
[65] - Quote
Zirzo Valcyn wrote:Temias Mercurial wrote:Why on earth do people say AV is underpowered? Get two breach forge guns (any tier) and they'll decimate the average FOTM tanker. Pythons and Incubus' are also rather easy to kill with nearly anything, whether it be a turret (large or small), forge gun, or AV nades. However, I do believe that swarms are underpowered, but only by a small margin. In honesty, I do not see why a non-skillful weapon should be rewarded with high damage. I despise anything that can be terribly OP without effort, such as rail tanks. The turrets themselves are hardly required in the effort department, but a good mindset of when to/or not to engage certain targets is where true skill lies. Against AV, dropships are near perfection in balance, but rail tanks negate any true evaluation of whether or not they are "OP". My apologies to those swarmers out there, but that is my honest opinion. the swarm launcher is broke atm, what i fear is the fix will be an over buff and will get 2 shotted by swarms. we've been through past builds with OP swarms the part in bold is true for the whole game. if you don't have fire discipline you alert your enemy instead of ambushing him i despise the MLT tanks, i don't despise the dedicated ones, but i'm also guilty of calling an MLT tank on some idiot who thinks he can fly slow and high right up next to my teams MCC..
The two things I hated as a pilot pre 1.7 were swarm launchers and assault forge guns (or any for that matter, but especially those). If they were to buff swarms against tanks, they would crush dropships. So dropships would have to be buffed as well, but to not the point where swarms are right now. I have no problem with a coordinated team of swarms launchers, as that requires a fair bit of skill and patience just to pull it off. What I don't want is people going back to them for the sake of it being easy and OP. If players are going to kill me and my ship then it should require skill. The main reason why people used them was because it was effortless, especially when sitting on top of a damn tower. |
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