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Ansiiis The Trustworthy
Mocking Bird Inc.
789
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Posted - 2014.03.12 15:29:00 -
[1] - Quote
I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
I will Thale a million clones on my own. Not even joking.
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Rynoceros
Rise Of Old Dudes
3097
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Posted - 2014.03.12 15:32:00 -
[2] - Quote
Let them be semi-viable for 1 patch and suddenly they think they're the Red Baron... Let proper AV back in and they'll shut up real quick.
I GÖú Kittens.
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Vermaak Doe
SVER True Blood General Tso's Alliance
1507
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Posted - 2014.03.12 15:35:00 -
[3] - Quote
I haven't had much trouble killing pythons and incubi with forge.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Pvt Numnutz
R 0 N 1 N
936
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Posted - 2014.03.12 15:45:00 -
[4] - Quote
I have been shot down quite a few times by forge gunner's. Hell I have even been brought down by a milita swarm launcher (which is insanely op btw) I've been killed by quite a few suicide dropships and even friendly tanks just ramming me. I'm a pretty good pilot, rail guns are total crap, they can get their two kill shots fired in under a second. Forge guns and swarm launcher actually require players to think about how they engage their target, I know that's a big concept but I have seen good forge gunners fight off multiple assault dropships on their own. |
Kigurosaka Laaksonen
DUST University Ivy League
590
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Posted - 2014.03.12 15:47:00 -
[5] - Quote
Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw)
wut
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Horizen Kenpachi
The Elite Forces Of Feros DARKSTAR ARMY
223
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Posted - 2014.03.12 15:51:00 -
[6] - Quote
Missile turret destroys them but u gotta get in range and track them. The rail is an op joke
Hit me with your nerf bat.
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Ansiiis The Trustworthy
Mocking Bird Inc.
789
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Posted - 2014.03.12 15:52:00 -
[7] - Quote
Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut let him prove my point.
I will Thale a million clones on my own. Not even joking.
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DUST Fiend
OSG Planetary Operations Covert Intervention
12161
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Posted - 2014.03.12 15:53:00 -
[8] - Quote
If you can't kill ADS with forge guns or at least keep them from doing anything useful then I'm sorry to tell you this, but you need to learn to aim.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
415
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Posted - 2014.03.12 15:55:00 -
[9] - Quote
Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut
Sometimes they will do that loop-de-loop around a dropship and randomly decide what side to hit you on, so you can't plan how to correct until after it hits. Really bad if you are near a building, they love to slam you into them.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Vegetation Monster
KILL-EM-QUICK RISE of LEGION
275
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Posted - 2014.03.12 15:56:00 -
[10] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
tell a half decent pilot to evade mine cuz most half decent forgers can hit their target. Proto breach 1 hits all unhardend incubus's and IDK about python with 2555 shield but I can definitely 1 hit the ones with Stock shield and HP.
B
Double O
T
Y
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SGT NOVA STAR
Ahrendee Mercenaries
219
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Posted - 2014.03.12 15:57:00 -
[11] - Quote
being a full time tanker and ADS pilot, i really think it just comes with the territory. if someone kills your tank (no matter how scrubby they do it) you'll get mail saying "haha i got u, u suck" so as a vehicle user in general, your always on the defensive 24/7. you just have to keep trolling your hate mail and keep telling yourself "im awesome, my vehicle is my sanctuary and without my vehicle i am nothing" plus theres just alot of bravado being thrown around with vehicle people, its not like a dropsuit where one BS nade kills you. if you die in a legit 1v1 vehicle fight, its all on YOU, and YOUR fit, not the map or lag, or angle, it was YOUR mind and tactic. hope i shed some light.
VAYU! I CHOOSE YOU!
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Dingleburt Bangledack
PiZzA DuDeS
25
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Posted - 2014.03.12 16:00:00 -
[12] - Quote
ResistanceGTA wrote:Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut Sometimes they will do that loop-de-loop around a dropship and randomly decide what side to hit you on, so you can't plan how to correct until after it hits. Really bad if you are near a building, they love to slam you into them. That's just the swarms looking for your DS's ticklish spot since that's all swarms can do these days.
As for losing control and hitting a building? Well, It's probably pretty hard to fly during a laughing fit.
This is all I want CCP.
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Dunk Mujunk
RestlessSpirits
590
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Posted - 2014.03.12 16:10:00 -
[13] - Quote
Vegetation Monster wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. tell a half decent pilot to evade mine cuz most half decent forgers can hit their target. Proto breach 1 hits all unhardend incubus's and IDK about python with 2555 shield but I can definitely 1 hit the ones with Stock shield and HP.
I've yet to be one-shotted in my unhardened Incubus. Of course I stack some pretty insane amounts of armor. Granted, even hits from a decent FG force me to go back to a supply depot for repairs.
I don't view myself as arrogant. I require a decent tanker to clear out installations and other tanks to make me effective. My style is basically hover tank with a small missile turret. Not a game winner, hardly a game changer. Just fun for me.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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MrShooter01
Storm Wind Strikeforce Caldari State
570
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Posted - 2014.03.12 16:12:00 -
[14] - Quote
Pvt Numnutz wrote: I have seen good forge gunners fight off multiple assault dropships on their own.
By "fight off" do you mean shoot down, or inconvenience for 15 seconds while the ADS pilot microwarpdrive afterburns to the flight ceiling to fully charge his shields? |
Ansiiis The Trustworthy
Mocking Bird Inc.
789
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Posted - 2014.03.12 16:33:00 -
[15] - Quote
There are always people who will yell I am bad because I see the problem from both sides. It might be true that I am not the most competative player ever but it is just bad game design when a flying turret can cover 3 points in a skirmish.
I will Thale a million clones on my own. Not even joking.
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FroO Bg
SVER True Blood General Tso's Alliance
22
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Posted - 2014.03.12 16:51:00 -
[16] - Quote
Oh please, I have been taken out my forge guns and swarms pretty easily. You can take out an ADS solo if you have the skill, or if you team up with someone. You think Rail redline tanking is the only way to take out ADSs? Well then you have no skill with forges. I don't think redline rail tanks should be able to shoot to the enemy's redline nor should the Large Rail Installations, both those things are OP.
I have tootsie-rolls and pie, want some?
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Princess Abi-Hime
Pradox XVI Proficiency V.
1273
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Posted - 2014.03.12 16:56:00 -
[17] - Quote
MrShooter01 wrote:Pvt Numnutz wrote: I have seen good forge gunners fight off multiple assault dropships on their own. By "fight off" do you mean shoot down, or inconvenience for 15 seconds while the ADS pilot microwarpdrive afterburns to the flight ceiling to fully charge his shields? At least they can't do anything harmful like that, although it's annoying as hell. I kept an ADS at the flight ceiling with only 3/4s armor left for a whole match once on my heavy alt. Just let me kill you already
The Metalhead Mercenary
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DootDoot
Da Short Buss
221
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Posted - 2014.03.12 16:57:00 -
[18] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives.
ADS's are a Balance issue... Sure railguns have made them near impossible to use... But there is a fundamental problem with them.
You can't shoot out the pilot....
Even if it was just a little window you could land some shots through... And then you could do anything with dropships they are then balanced.
It's the same with GTA 5... you may feel powerful in a Buzzard Attack Helicopter.. But any player can shoot you out of it if your careless. Making the EXTREMELY strong air superiority item balanced.
ADS pilots should be exposed to gunfire... there should be a window they need to see out of...
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Pvt Numnutz
R 0 N 1 N
939
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Posted - 2014.03.12 16:59:00 -
[19] - Quote
Ansiiis The Trustworthy wrote:Kigurosaka Laaksonen wrote:Pvt Numnutz wrote:a milita swarm launcher (which is insanely op btw) wut let him prove my point. A little joke, should have put a face after it. I have seen and been shot down by milita swarm launchers who probably just got lucky hit my dropship at a time it was vulnerable (I'm not talking about hardeners being down) and cause catastrophic damage to a well fit python. For such a cheap weapon to be able to do this with no sp it is op
In all seriousness though I'd like to see swarms get a damage buff, but not too crazy because seriously come on, complex fit dropships cost 6x more than a Proto swarm launcher, why should it be able to solo us with ease? (Which it can if the swarm launcher is smart) Forge guns are pretty well balanced now but that will change against pythons in 1.8 because of prof changes. We will have to see how that goes before we comment.
Railguns are the begin all and end all in the vehicle world, to dropships they end the fight before it even begins, to tanks they are equally as bs to anything other than another rail tank. Their ROF needs to be reduced so they have to spool before every shot. I'm saying this as a dropship pilot and a tanker.
As to the whole arrogance thing, dropship pilots have to feel good sometimes, we get killed by all mannar of stupid crap and we pay through the nose to keep flying. If we weren't arrogant from time to time we would probably drown ourselves in alcohol till our livers failed. Its challenging to shoot down a well fit assault dropship will a skilled pilot that has well over 6 million skill points into his ship, as it should be. Instead of crying about how its not easy enough to shoot us down you should think about how we operate and when to hit us. I'm not going to tell you anymore than that. |
Lanius Pulvis
Bullet Cluster Legacy Rising
177
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Posted - 2014.03.12 17:08:00 -
[20] - Quote
Forge guns are still extremely viable against ADS, and swarms knock us around, but rarely kill us outright. As far as "Camping Objectives" do you know how hard it is to even see infantry from any decent height? We go where we know targets will be, and if we're not within 100 meters, you can just go your merry way because we won't notice you.
Not new, just new to you.
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Dunk Mujunk
RestlessSpirits
590
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Posted - 2014.03.12 19:41:00 -
[21] - Quote
DootDoot wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. ADS's are a Balance issue... Sure railguns have made them near impossible to use... But there is a fundamental problem with them. You can't shoot out the pilot.... Even if it was just a little window you could land some shots through... And then you could do anything with dropships they are then balanced. It's the same with GTA 5... you may feel powerful in a Buzzard Attack Helicopter.. But any player can shoot you out of it if your careless. Making the EXTREMELY strong air superiority item balanced. ADS pilots should be exposed to gunfire... there should be a window they need to see out of...
Uuhhhh......definitely no.
Switzerland is small and neutral. We're more like Germany. Ambitious and misunderstood.
Futurama
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Skihids
Bullet Cluster Legacy Rising
3026
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Posted - 2014.03.12 19:45:00 -
[22] - Quote
Shall we say sample or expectation bias?
You only hear from the vocal pilots so you assume all pilots are vocal. You judge them as arrogant if they don't conform to your views, which most may not.
Therefore, all pilots are arrogant. |
Mobius Wyvern
Ahrendee Mercenaries General Tso's Alliance
4798
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Posted - 2014.03.12 20:05:00 -
[23] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. Evade them? I spent an entire match on Ashlands unable to engage infantry at all due to two Forge Gunners up on the ship under part of the scaffold. If I tried to engage them, they'd back up until my launcher had to reload, then pop out and fire in sync.
By the way, those were ADV Forge Guns, not even PRO.
Swarm launchers are bugged somehow and doing about half the damage they should, which you can see from Judge's latest video. Once that is addressed, swarms will once again be a threat.
The issue here isn't the railgun HAVs as much as it is that we're being hit by tanks sitting back in the redline where NO ONE can retaliate against them. As well, because they sit back there, they can forego tank and just stack damage mods to ensure they punch right through any tank you have fitted with 2 shots at the most.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ansiiis The Trustworthy
Mocking Bird Inc.
791
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Posted - 2014.03.12 23:14:00 -
[24] - Quote
I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people.
Very disappointing feelings about no respec.
No SP for Magsec, no SP for the bolt pistol :(
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Zirzo Valcyn
Kameira Lodge Amarr Empire
189
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Posted - 2014.03.12 23:17:00 -
[25] - Quote
Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Zirzo Valcyn
Kameira Lodge Amarr Empire
190
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Posted - 2014.03.12 23:21:00 -
[26] - Quote
Mobius Wyvern wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. Evade them? I spent an entire match on Ashlands unable to engage infantry at all due to two Forge Gunners up on the ship under part of the scaffold. If I tried to engage them, they'd back up until my launcher had to reload, then pop out and fire in sync. By the way, those were ADV Forge Guns, not even PRO. Swarm launchers are bugged somehow and doing about half the damage they should, which you can see from Judge's latest video. Once that is addressed, swarms will once again be a threat. The issue here isn't the railgun HAVs as much as it is that we're being hit by tanks sitting back in the redline where NO ONE can retaliate against them. As well, because they sit back there, they can forego tank and just stack damage mods to ensure they punch right through any tank you have fitted with 2 shots at the most.
i completely stopped flying on ashland in less the planets align and someone actually helps destroy the the large turrets.. my new ahsland strategy is basically to type "removed from battle bug"
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Rusty Shallows
1088
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Posted - 2014.03.12 23:25:00 -
[27] - Quote
Vermaak Doe wrote:I haven't had much trouble killing pythons and incubi with forge. I've noticed allot of people not using Hardeners. Worse yet circling me at very close ranges. Starting to get the feeling every vehicle should have its fee yellow box mod be a Hardener.
DUST Fiend wrote:If you can't kill ADS with forge guns or at least keep them from doing anything useful then I'm sorry to tell you this, but you need to learn to aim. If you are claiming to be able to kill reasonably Dropships at all ranges with a Forge Gun then I'm calling you a liar. It is difficult to hit moving targets outside 100 meters and dam near impossible out near the fall off. Which I think is fair.
Telling people they are bad is a weak counter argument.
Here, have some candy and a Like. :-)
Forums > Game
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Baal Roo
Subdreddit Test Alliance Please Ignore
3036
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Posted - 2014.03.12 23:32:00 -
[28] - Quote
Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people.
Well, what I don't understand is why people don't just pull out some forge guns or swarm launchers and resolve this problem in about 5 seconds. Instead, the just complain that the thing that's ridiculously easy to destroy is killing them, without doing anything about it. I've been piloting dropships as my "main" for about a year now and my secondary role is AV, and I think there's absolutely no question for anyone who's done both that dropships are extremely fragile things. Maybe you personally don't have the capability to deal with them, but that's the choice you've made. Anyone who wants to skill into AV can do so and trust me when I say that proper AV completely ruins a dropship's ability to compete.
That being said, I do actually think that small turrets, in general, are a bit too powerful. I also have to clarify that I rarely actually run ADS, I tend to play more of a logistics type dropships with a CRU and scanners and transporting teammates around the field. Frankly, I think the assault dropships are a bit obnoxious, and remove some of the skill and teamwork previously required to be a successful pilot. That's just a personal gripe though, I suppose it just depends on perspective as to where you fall on that opinion.
Zirzo Valcyn wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude
That's such a nonsense and inflamatory statement. What time/isk investment exactly would you recommend spending to avoid being 2 shot out of the sky by something sitting 100 meters back into the enemy redline that can hit any spot on the field with pinpoint accuracy?
No one can blame the rail tankers for doing what works, but CCP really does need to do something about it. There should never be a role that can only be countered by someone else with the same role and who is using the same tactic, that's just poor game design. |
Zirzo Valcyn
Kameira Lodge Amarr Empire
190
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Posted - 2014.03.12 23:35:00 -
[29] - Quote
Baal Roo wrote:Ansiiis The Trustworthy wrote:I will admit that I have no skill (SP) nor the attraction to the forge but people posting in this thread are still proving my point. There are very little ways of killing a dropship and he can always simply fly away. If you say that I am ignorant - go for it but the irony is apparent. Take a look at ambushes where a dropship pilot is killing every single thing on the field just by hovering in one spot and taking pot shots at people. Well, what I don't understand is why people don't just pull out some forge guns or swarm launchers and resolve this problem in about 5 seconds. Instead, the just complain that the thing that's ridiculously easy to destroy is killing them, without doing anything about it. I've been piloting dropships as my "main" for about a year now and my secondary role is AV, and I think there's absolutely no question for anyone who's done both that dropships are extremely fragile things. Maybe you personally don't have the capability to deal with them, but that's the choice you've made. Anyone who wants to skill into AV can do so and trust me when I say that proper AV completely ruins a dropship's ability to compete. That being said, I do actually think that small turrets, in general, are a bit too powerful. I also have to clarify that I rarely actually run ADS, I tend to play more of a logistics type dropships with a CRU and scanners and transporting teammates around the field. Frankly, I think the assault dropships are a bit obnoxious, and remove some of the skill and teamwork previously required to be a successful pilot. That's just a personal gripe though, I suppose it just depends on perspective as to where you fall on that opinion. Zirzo Valcyn wrote:Ansiiis The Trustworthy wrote:I understand that railguns tanks are extremely unfair but there is literally no other way of killing those things. Don't mention forges - any half decent pilot will evade them and to be quite honest most of them camp objectives. because they want easy mode and do not want to invest the time/isk into learning to deal with rails so the best alternative is to cop attitude That's such a nonsense and inflamatory statement. What time/isk investment exactly would you recommend spending to avoid being 2 shot out of the sky by something sitting 100 meters back into the enemy redline that can hit any spot on the field with pinpoint accuracy? No one can blame the rail tankers for doing what works, but CCP really does need to do something about it. There should never be a role that can only be countered by someone else with the same role and who is using the same tactic, that's just poor game design.
i stopped reading at the 2 shot part
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4343
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Posted - 2014.03.12 23:48:00 -
[30] - Quote
MrShooter01 wrote:Pvt Numnutz wrote: I have seen good forge gunners fight off multiple assault dropships on their own. By "fight off" do you mean shoot down, or inconvenience for 15 seconds while the ADS pilot microwarpdrive afterburns to the flight ceiling to fully charge his shields? Still not as bad as HAVs. We can get shot down far more easily, and are far more expensive
I am your scan error.
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