Atiim
Living Like Larry Schwag
5641
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Posted - 2014.03.12 23:57:00 -
[1] - Quote
Pvt Numnutz wrote:I have been shot down quite a few times by forge gunner's. Hell I have even been brought down by a milita swarm launcher (which is insanely op btw)
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AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Atiim
Living Like Larry Schwag
5641
|
Posted - 2014.03.13 00:18:00 -
[2] - Quote
DUST Fiend wrote: I didn't say at all ranges.
It's actually best to wait till they get closer, or to follow them around in an LAV with a single friend manning the rail turret that you should have in back. I have been hit at that distance multiple times by the same forge gunners though, because they are skilled.
You probably aren't being killed at 100 meters by ADS either, so I think it's pretty fair on that front.
Forge guns vs ADS is pretty much balanced, the main problem is that no AV does bonus damage to shields, and Pythons are popular because they're, well, better. Dem missiles.
The main problem with waiting for them to get closer, is the fact that doing so will guarantee that they have their hardeners active, and that they will kill you before you can finish firing your 2nd shot.
LAVs however, are a viable AV weapon. I remember chasing SGT NOVA STAR around with my 20GJ Particle Cannon a few weeks ago, and it kept him off the objective completely. However you should not use that a point, because it only requires 1 person to operate and effectively use an Assault Dropship.
However, I can't come to a conclusion on whether or not Dropships are balanced, as:
1. I Have not fought enough ADSs to come to a valid conclusion 2. My Swarm Launcher is plain garbage against everything in general, including fitted LAVs 3. I have yet to guage the complete effectiveness of ADSs when there is no 20/80GJ Railguns present
So until I do so, I'm
AV > HAV > INF > AV | Not: HAV > AV GëÑ INF
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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