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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Balamob
SVER True Blood General Tso's Alliance
3
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Posted - 2014.03.05 18:53:00 -
[181] - Quote
Aero Yassavi wrote:I'm extremely disappointed you guys went ahead with the proposed weapon proficiency changes. For a set of weapons say like the laser weapons (scrambler rifle, scrambler pistol, and laser rifle) they already do 120% against shields and shields are never stacked very highly. It just seems like a waste. All this really seems to do is give weapons geared towards armor an even greater advantage since armor is what is tanked highly.
The proficency should get at least 1% against the other type of defense. For example: AR with 3 % against shield and 1% against armor, somethink like the heavies dmg reduction. I predict an increase to the heavy population.
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Grimmiers
0uter.Heaven
434
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Posted - 2014.03.05 18:55:00 -
[182] - Quote
RR and ion pistol combo, or GAR with a bolt pistol... I also love how the scrambler received no changes still no sarcasm.
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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ads alt
DROID EXILES General Tso's Alliance
45
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Posted - 2014.03.05 19:01:00 -
[183] - Quote
ads alt wrote:Lorhak Gannarsein wrote:AR nerf makes it inferior to Magsec in nearly every way.
Calling it now.
MAGSEC 514 Less fire rate, less damage to shields, whatever you say man... When you give a duster a cookie, he'll want a dev blog, when you give a duster a dev blog, he'll want more, if they get more they'll develop a taste for developer blood, when they develop a taste for developer blood, they spam the forums, when they spam the forums, the moderators come in, when the moderators fail, all the moderators lock every topic! And the forums are destroyed....and thats why the devs waited this long. Made apelling fixes |
Ninja Troll
x Serenity Now x
82
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Posted - 2014.03.05 19:04:00 -
[184] - Quote
Zeylon Rho wrote:Nice Shotgun Damage buff. I wonder if CCP will be increasing the RoF on the adv and proto SG. Since it's increase RoF proficiency skill seems to be changing to shield damage bonus. Unless they are keeping the RoF increase with the new shield damage bonus.
Adv Scout with SG. I enjoy killing Heavies, Snipers, and Scanemies.
RE theme song: youtube.com/watch?v=010KyIQjkTk
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
609
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Posted - 2014.03.05 19:09:00 -
[185] - Quote
Ninja Troll wrote:Zeylon Rho wrote:Nice Shotgun Damage buff. I wonder if CCP will be increasing the RoF on the adv and proto SG. Since it's increase RoF proficiency skill seems to be changing to shield damage bonus. Unless they are keeping the RoF increase with the new shield damage bonus.
I loved when i read the damage increase to SG implying the skill tree change. Although not sure why it's shields and not armour (need to be able to take heavies out!).
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Brian LaFleur
RETR0 PR0 GAMERS
18
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Posted - 2014.03.05 19:18:00 -
[186] - Quote
CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread!
I see you p&$$ies nerfed the combat rifle more than the rail rifle. Go f&ck your selves.
Petals within petals, tadpole;
The truth lies beneath an opulence of illusion.
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
609
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Posted - 2014.03.05 19:22:00 -
[187] - Quote
Brian LaFleur wrote:CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! I see you p&$$ies nerfed the combat rifle more than the rail rifle. Go f&ck your selves.
Translation, great job, that CR was a beast. Only reason the RR was so dominant is due to the horribly large open maps.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Ninja Troll
x Serenity Now x
82
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Posted - 2014.03.05 19:24:00 -
[188] - Quote
Ares 514 wrote:Ninja Troll wrote:Zeylon Rho wrote:Nice Shotgun Damage buff. I wonder if CCP will be increasing the RoF on the adv and proto SG. Since it's increase RoF proficiency skill seems to be changing to shield damage bonus. Unless they are keeping the RoF increase with the new shield damage bonus. I loved when i read the damage increase to SG implying the skill tree change. Although not sure why it's shields and not armour (need to be able to take heavies out!). http://dust514.com/news/2013/11/weapons-of-uprising-1.7 The SG is listed as a plasma weapon. (+10% Shield, -10% Armor) I usually use SMG to finish off enemies armor. Hopefully a dev can verify if SG is losing RoF proficiency skill.
Adv Scout with SG. I enjoy killing Heavies, Snipers, and Scanemies.
RE theme song: youtube.com/watch?v=010KyIQjkTk
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Bones McGavins
TacoCat Industries
542
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Posted - 2014.03.05 19:24:00 -
[189] - Quote
Brian LaFleur wrote:CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! I see you p&$$ies nerfed the combat rifle more than the rail rifle. Go f&ck your selves.
Combat rifle is better than Rail...deal with it.
The only rail issue is the proto rail having no real counter at its max range. This will be fixed with the LR buffs. |
Brian LaFleur
RETR0 PR0 GAMERS
18
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Posted - 2014.03.05 19:25:00 -
[190] - Quote
Always, ALWAYS favoring caldari.... I think I'm deleting dust now.
Petals within petals, tadpole;
The truth lies beneath an opulence of illusion.
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Bones McGavins
TacoCat Industries
542
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Posted - 2014.03.05 19:27:00 -
[191] - Quote
Brian LaFleur wrote:Always, ALWAYS favoring caldari.... I think I'm deleting dust now. I honestly dont understand this. Why would the devs favor one race? Why do you CARE what race they favor? If you think the Rail is better than the CBR, why wouldnt you just use the Rail? I dont get the entire concept of feeling pissy one weapon is stronger in your opinion... if so... use it? |
Brian LaFleur
RETR0 PR0 GAMERS
18
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Posted - 2014.03.05 19:28:00 -
[192] - Quote
Bones McGavins wrote:Brian LaFleur wrote:CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! I see you p&$$ies nerfed the combat rifle more than the rail rifle. Go f&ck your selves. Combat rifle is better than Rail...deal with it. The only rail issue is the proto rail having no real counter at its max range. This will be fixed with the LR buffs.
You're out of ur ******* mind. Suck my **** you FotM using *****
Petals within petals, tadpole;
The truth lies beneath an opulence of illusion.
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Brian LaFleur
RETR0 PR0 GAMERS
18
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Posted - 2014.03.05 19:32:00 -
[193] - Quote
Bones McGavins wrote:Brian LaFleur wrote:Always, ALWAYS favoring caldari.... I think I'm deleting dust now. I honestly dont understand this. Why would the devs favor one race? Why do you CARE what race they favor? If you think the Rail is better than the CBR, why wouldnt you just use the Rail? I dont get the entire concept of feeling pissy one weapon is stronger in your opinion... if so... use it?
It's a matter of balance. The rail rifle should be good at a distance, the combat up close. As it is, the rr is equal to the cr but has better range. Playing a game where everyone uses the same op weapon and no other weapon matters is why I'm deleting dust. No replys will be forth coming from me. I'm done.
Petals within petals, tadpole;
The truth lies beneath an opulence of illusion.
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Vell0cet
SVER True Blood General Tso's Alliance
1014
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Posted - 2014.03.05 19:36:00 -
[194] - Quote
Overall I'm very happy with these changes. Increasing the TTK, and bringing the rifles/SMGs back into line with the other weapons like they were in 1.5 is excellent. The changes to proficiency are interesting, and will make teamwork more important.
I'll reserve judgment on the MDs. I think having a solid AoE weapon is important as it can be used to break up people clustering together, and makes for a more tactically rich battlefield. It needs to have a low TTK to compensate- i.e. good for softening or finnishing clusters of mercs in cover, bad at assault/1v1. Perhaps removing the camera shake from MD damage might be one tweak to offset the buff.
The Magsec looks like it could be OP. Hopefully it was coded so it can be quickly be hotfixed. Hard to tell without knowing what the sights/spread will be like.
We could really use more info on the LR. What are the changes to range? I really don't think it needed a buff to close range, it needed to get it's niche back. Hopefully it will hit out to 120m. It also could use a buff to the zoom proportional to its range increase.
Flaylock still needs some love.
Overall I suspect we will need further balancing refinements in 1.9 (hopefully a minor balance patch 4 weeks after 1.8), but with the TTK hopefully addressed, these future changes can be smaller tweaks to fine-tune balance instead of large across-the-board changes that were badly needed since the 1.6 hit detection fix. I see 1.8 as a massive re-calibration of weapon balance, further buffs/nerfs in future patches will probably be much smaller and much easier to manage. I don't expect balance to be 100% resolved after 1.8.
AV seriously needs to be addressed. I hope swarms and forges are getting buffs to compensated for the nerfs from proficiency, and damage mods. Also AV grenades need love (they should be an effective counter to heavies in cheap/BPO LAVs).
Best PvE idea ever!
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ConantheCimmerian
Terrestrial Suppression Force Lokun Listamenn
21
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Posted - 2014.03.05 19:48:00 -
[195] - Quote
WTF ARE YOU DOING?! Do you guys even PLAY THIS ******* GAME?
Alt-ConanTheArmored
Eve Pilot-The Black Corsair
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Stefan Stahl
Seituoda Taskforce Command Caldari State
438
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Posted - 2014.03.05 20:01:00 -
[196] - Quote
1. Locus grenades are spammed because a core locus grenade does 600 hp damage. Nerfed the wrong stat. 2. Long range Magsec SMG has a higher DPS than the short range SMG? Are you serious? 3. Nerfing the breach AR? 4. Nerfing ARs more than SCRs? 5. Nerfing all rifles while simultaneously buffing the MD doesn't sound like a good idea at all. 6. Proficiency change is a nerf to anti-shields weapons.
On the plus side I agree with increasing TTK, so you've got that going for you, which is nice. |
Hobo on Fire
Goonfeet Special Planetary Emergency Response Group
185
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Posted - 2014.03.05 20:05:00 -
[197] - Quote
Cyrus Grevare wrote:This might be a dumb question... Are these the final stats that will be seeing come 1.8? (still hoping not ) I'm under the impression that once STATS make it to a DEV blog they are FINAL for the version. I ask because I'd like to start manually updating said stats on my fitting tool instead of waiting for the new SDE.
CCP will say "not final" right up until they drop the patch with exactly the numbers posted here. |
LittleCuteBunny
347
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Posted - 2014.03.05 20:08:00 -
[198] - Quote
Some drastic changes to the weapon's damage but the range of the weapons remains unbalanced.
Recruiter Link
Retired.
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JIMvc2
BurgezzE.T.F General Tso's Alliance
7
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Posted - 2014.03.05 20:17:00 -
[199] - Quote
Bones McGavins wrote:Brian LaFleur wrote:CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! I see you p&$$ies nerfed the combat rifle more than the rail rifle. Go f&ck your selves. Combat rifle is better than Rail...deal with it. The only rail issue is the proto rail having no real counter at its max range. This will be fixed with the LR buffs.
Looks like someone is butt hurt. I remember shooting your ass with my HMG. Hahahah that stupid CR is no more. I warned all you CR n00bs and now Im happy. Deal with it. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
643
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Posted - 2014.03.05 20:18:00 -
[200] - Quote
I like what I see but I do kinda feel like the Complex damge mods are kinda a waist now
These forums must be located in the Californin country side, there is whine as far as the eye can see.
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
610
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Posted - 2014.03.05 20:19:00 -
[201] - Quote
Hobo on Fire wrote:Cyrus Grevare wrote:This might be a dumb question... Are these the final stats that will be seeing come 1.8? (still hoping not ) I'm under the impression that once STATS make it to a DEV blog they are FINAL for the version. I ask because I'd like to start manually updating said stats on my fitting tool instead of waiting for the new SDE. CCP will say "not final" right up until they drop the patch with exactly the numbers posted here.
Actually, they said these are the final details....
https://forums.dust514.com/default.aspx?g=posts&m=1900750#post1900750
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Asirius Medaius
896
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Posted - 2014.03.05 20:20:00 -
[202] - Quote
God, I really hope that this is not the ONLY content being released this update, or else I will have to send my order for Amazon for Dark Souls 2 immediately.
Official "SoonGäó" tutorial: TM ----------> Alt+0153 ----------> Gäó
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
610
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Posted - 2014.03.05 20:26:00 -
[203] - Quote
Asirius Medaius wrote:God, I really hope that this is not the ONLY content being released this update, or else I will have to send my order for Amazon for Dark Souls 2 immediately.
I can't wait for next week. Picking mine up release day!
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Ekrano Fergus
Molon Labe. General Tso's Alliance
36
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Posted - 2014.03.05 20:34:00 -
[204] - Quote
Needs more graphs.
/)_/)
( . .)
C(") (")
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Cross Atu
OSG Planetary Operations Covert Intervention
1957
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Posted - 2014.03.05 20:34:00 -
[205] - Quote
CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! I've been telling my corp and squad mates about this today and the overall response is
I'd like to give a specific call out to the fix to damage mods, I remember in closed just before Codex talking with the E3 vets about how that needed to happen. I was too new to the game to fully understand but I learned, and have been waiting for this fix ever since.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
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Asirius Medaius
897
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Posted - 2014.03.05 20:35:00 -
[206] - Quote
Ares 514 wrote:Asirius Medaius wrote:God, I really hope that this is not the ONLY content being released this update, or else I will have to send my order for Amazon for Dark Souls 2 immediately. I can't wait for next week. Picking mine up release day!
I might be genuinely hooked to Dark Souls 2 for a very long time, and probably not look back to Dust until Fall or Winter (since I got hundreds of hours out of Dark Souls between PvE and PvP, this is a great investment). I have fooled myself for awhile that this update was going to be huge, but if this is any indication of what we are going to see for the final patch, I think my time on this game is done.
Official "SoonGäó" tutorial: TM ----------> Alt+0153 ----------> Gäó
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DROPSHIP CAPTAIN
Valor Coalition
11
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Posted - 2014.03.05 20:36:00 -
[207] - Quote
CCP Frame wrote:Magsec SMG, Bolt Pistol and Ion Pistol? Yes, they are coming with Uprising 1.8 together with tweaked TTK, buffs and other changes to DUST 514's weaponry! Read the full dev blog right here, and feel free to give us your feedback in this very thread! Thanks for posting :)
This is THE worse update too many tanks and snipers in their red line that's it I quit I'm never going to purchase a CCP game or play for that matter bye guys! (player disconnected...) - Anonymous Dust Player 3/5/2014 1:02 pm MST
This is what my friend said before he left dust 514 today becasue of grievers in this game he told me this was worse that eve and many may agree or disagree all views but some or most views accepted* Look I don't blame him, if someone in the redline is camping with a tank or a long range gun of the sorts and getting rewarded for it but yet I cannot kill you becasue of a twenty second time limit that makes there no balance to the game as before GM Arch Duke mention that dust 514 is a balanced game in which you spec your point into a certain class of the sorts. however as the months go by, whatever you spent your time into with the skill points as far as equipment goes gets "nerfed" and shoots the quote "Nerf Darts" or "Nerf Bullets" at their target in which some players who can afford everything on the skill tree and market place can not only afford but use any or all types of over powered weapon in the game. that is not balanced GM Arch Duke or is one side having all the power how dust works? if that s how it is i quit and im boycotting your game. some may choose to follow through the boycott but most are too voiceless to actually say or do something let alone put pressure on a criminal organization. to line short lately this game suck most of us are playing better games your new player base is getting flushed down the toilet from your actions and updates over the months most players on dust are wordless on the issue at hand and regardless of it's to keep the masses distracted, distraught, and dysfunctional so *we* suggest the company cleans up its act before it too late and you have to eventually scrap this game to bits. and for the record everyone, you can make a claim against CCP for Theft by deception because a player had his money stolen from the company and got it returned to him. Therefore players, enough complains will force them into submission legally Good luck!
I have had many talks with people about this illicit griefing. *(redline tanking or sniping)*
CCP is losing customers and a large amount of money becasue new players are turning away from losing all the time.
CCP needs to stop destroying av since tanks are overpowered.
My Assault Dropship is useless for a number of reasons just get rid of dropships all together to eliminate the problem.
one guy in the redline should *not* dominate the game and get point simply for being in the redline getting vehicle destroys.
Remove redline add more spawns perhaps a indestructible mobile spawn that will or can be auto pilot or manual control on your skill in flying. No skill in flying too bad you don't need to fly its a waste of time since dropships are garbage, it's for the best you might kill us all even you!
Lock and key for ship tanks cars and bikes, cut forwards press R3 or some unused control button to take the key out of the vehicle now you can't steal anyone's car, ship, tank or bike (*Attack choppers would be an excellent addition into combat for their agility and ability to modify their components for anti tank or anti infantry or perhaps both if death riding is what your all about!)
Give us everything you got in one big bang package preform hot fixes daily for ultimate success stop playing in other parts of the world vacationing...Forget the CCP mission or releasing things ten years later but in reality twenty years later this game is going to be replaced by Star Citizen or something in the works. sorry to break it to you like this but we where promised ISK insurance in dust 514 if are vehicles get killed by RDV Fail Drops to high or grieffing behaviors with RDV vehicle deployment. its not that difficult unless you need help and if you im sure there are plenty of people that well give 110% if they gave a damn. start firing to bad seeds in your company CCP before it's to late I', telling out this because that's whats going to have to go on here on CCP.
[*] Nay Sayers- This is not up for debate agree to not disagree period. |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
611
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Posted - 2014.03.05 20:40:00 -
[208] - Quote
Asirius Medaius wrote:Ares 514 wrote:Asirius Medaius wrote:God, I really hope that this is not the ONLY content being released this update, or else I will have to send my order for Amazon for Dark Souls 2 immediately. I can't wait for next week. Picking mine up release day! I might be genuinely hooked to Dark Souls 2 for a very long time, and probably not look back to Dust until Fall or Winter (since I got hundreds of hours out of Dark Souls between PvE and PvP, this is a great investment). I have fooled myself for awhile that this update was going to be huge, but if this is any indication of what we are going to see for the final patch, I think my time on this game is done.
Perhaps I'll see you around in Dark Souls II! I also sunk a ton of time into Demon Souls and Dark Souls. I'm hoping they bring back the great traps from Demon Souls, loved the world on Dark Souls but the traps were not as great, the Demon Souls ones were epic.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Maken Tosch
DUST University Ivy League
7172
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Posted - 2014.03.05 20:43:00 -
[209] - Quote
CCP Remnant wrote:The second change we made is to the weapon proficiency skills. At the moment, they give a flat bonus to damage with a specific weapon. With Uprising 1.8 these bonuses are being changed, and will only give a bonus to attacking either shields or armor. This applies to all weapons other than the Nova Knife (which retains the damage bonus).
So wait, the Nova Knives will still retain an even damage bonus to both armor and shield? Nice.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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lithkul devant
Legions of Infinite Dominion Zero-Day
146
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Posted - 2014.03.05 20:48:00 -
[210] - Quote
I think the modifier to the damage boosters should be a bit better spread then what is being suggested. Possibly we could have them as 3%, 5-6%, 8%, this would limit down on how exective the complex overall would be without declaring it literally trash. 3%4%5% just does not seem like a big enough spread to be honest, though I also firmly agree that that the 10% was way to high of a jump from 5%. Also, the weapons that received a 15% nerf, I think a 10% would have been more reasonable or even a 12%, though that is a call for the devs to make.
Concerning the mass driver....I'm not exactly sure I like this change at all, it's like you are taking a gernade out to put it into a weapon. The mass driver is a fairly well balanced weapon, people still use it plenty, maybe this will work out just fine with how damage won't be fluxed so high by the hand helds any more?
While I do agree that gernade spam can be hugely annoying, how exactly are we supposed to deal with the spamming of uplinks without some form of aoe to get rid of them fast? Unless we are using the MD, I am seeing a massive just spam of uplinks constantly all over the place, unless something is being done to fix this issue. The only way that people effectively got rid of most the spam was flux gernades, which do not even kill people (normally) they just knock off shields. Lets look past that also, to AV gernades, are you telling me now, that I can not destroy a militia LAV if I use all of my Advanced AV gernades? I think I am hearing that and I'm also hearing tankers gearing up to have even less resistance against them. We already have a major issue with vehicles just ground pounding nearly everyone this will just make it worse. I really do hope you reconsider the limit on gernades or at least specific ones which are needed for management of spam and vehicles.
I'll reserve judgement about having some new weapons in the game, I just hope they were well thought through. Also, I hope in the newsletter I'll be getting a sample size worth of these weapons to test out. Also, will we be having a small respec on sidearms or on heavy suits or anything else, this is a question I am intrested in. Perhaphs instead of a respec, a few more good SP events would be awesome.
I would love to have a clarification for the following though and what the actual bonuses will be for each gun or damage type.
" The second change we made is to the weapon proficiency skills. At the moment, they give a flat bonus to damage with a specific weapon. With Uprising 1.8 these bonuses are being changed, and will only give a bonus to attacking either shields or armor. This applies to all weapons other than the Nova Knife (which retains the damage bonus). HereGÇÖs the breakdown of the new bonuses:
Bonus to damage against shields: Plasma Cannon, Scrambler Pistol, Assault Rifle, Shotgun, Scrambler Rifle, Laser Rifle, Ion Pistol Bonus to damage against armor: Rail Rifle, Swarm Launcher, Submachine Gun, Sniper Rifle, Magsec SMG, Heavy Machine Gun, Forge Gun, Flaylock Pistol, Combat Rifle, Bolt Pistol, Mass Driver" |
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